Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.15 @ 15:29:03 Player: glorp Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (8) 40 Value Destroyed (241) 241 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3461 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 582/700 Matter 273/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Flying (112) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (4) ------ Visual Processing Unit Improved Terrain Scan Processor Actuator Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Hacking Suite Hacking Suite Improved Datajack Spear Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Actuator Array > --- WEAPON ----------- Powered Hammer Spear > --- INVENTORY -------- Ion Engine Hacking Suite Improved Datajack Improved Datajack Spear [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Spear Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 4 | . . . . . 2 2 . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 34 | 6 8 1 . 2 8 9 . Power 4 | 1 . 1 . . 1 1 . Engine 4 | 1 . 1 . . 1 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 2 . . . 2 3 . Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . 2 . . . 2 3 . Utility 6 | 1 . . . 1 1 3 . Device 2 | . . . . . . 2 . Storage 1 | 1 . . . . . . . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 15 | 2 6 . . 1 4 2 . Energy Gun 5 | . 5 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 2 1 . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon 3 | . . . . . 3 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 . Parts Lost 8 | . 3 . . . . 2 3 Power 1 | . 1 . . . . . . Propulsion 6 | . 2 . . . . 2 2 Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Highest Loss Streak 3 | . 3 . . . . 2 3 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 4 5 5 5 4 4 5 Power . | . 1 . . . . 1 1 Propulsion 1 | . 1 4 4 4 2 . . Utility . | . . . . . . . 2 Weapon 1 | . 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 8 | . . 2 . . . 2 4 Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . . 1 Tool/Special 3 | . . . . . . 2 1 Average Slot Usage (%) 68 | . 63 43 42 44 66 87 70 Engine 9 | . 6 14 14 14 9 7 7 Leg 1 | . 13 . . . . . . Flight 32 | . 8 28 28 28 35 40 34 Device 5 | . . . . . . 11 13 Storage 1 | . 14 1 . . . . . Processor 7 | . . . . . 3 13 15 Protection 2 | . . . . 2 9 3 . Ballistic Gun 1 | . 13 . . . . . . Impact Weapon 1 | . . . . . . 2 . Piercing Weapon 4 | . . . . . 9 6 . Peak Build Rating 29 | 6 10 4 3 6 19 29 23 Average Rating 14 | 4 5 3 3 3 12 24 21 On Entrance 7 | . 6 3 3 3 4 19 23 Naked Turns . | . . . . . . . . Heaviest Build 20 | 12 16 10 5 6 14 20 16 Greatest Support 24 | 20 20 8 8 8 16 24 21 Greatest Overweight (x) 3 | . 3 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 Most Carried 8 | 3 8 6 5 5 5 5 5 Average Carried 4 | 1 4 5 5 5 4 4 5 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 7 | 3 7 5 5 5 5 5 5 Class Distribution -------------------- 42% | Mutant 41% | Scavenger-Scout 15% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 591 | 220 152 10 . . 55 154 . Remotely . | . . . . . . . . Salvage Created 223 | . 57 . . . 55 111 . Parts 8 | . 3 . . . 1 4 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 7 | . 4 . . . 1 2 . Melee 2 | . . . . . 1 1 . Guns 4 | . 4 . . . . . . Classes Destroyed 5 | . 2 . . . 1 2 . Watcher 1 | . . . . . . 1 . Swarmer 3 | . 3 . . . . . . Grunt 2 | . 1 . . . . 1 . Sentry 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 4 | . 4 . . . 1 3 . Combat Bots Only 4 | . 4 . . . 1 2 . Max Kills in Single Turn 1 | . 1 . . . 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 188 | . 97 . . 5 22 47 17 Missed 71 | . 20 . . 3 14 30 4 Hits 117 | . 77 . . 2 8 17 13 Melee 4 | . . . . . . . 4 Projectile 113 | . 77 . . 2 8 17 9 Critical Strikes 2 | . . . . . 1 . 1 Damage Taken 994 | . 591 . . 18 82 124 179 Core 332 | . 181 . . . 33 48 70 Absorbed by Shields 48 | . . . . . . . 48 Redirected to Shielding 8 | . . . . . 8 . . Ignored by Resistances 320 | . 184 . . 6 24 42 64 Core Remaining (%) 73 | 100 . . . 27 94 . . Volleys Fired 11 | . 11 . . . . . . Largest 2 | . 2 . . . . . . Hottest 121 | . 121 . . . . . . Shots Fired 19 | . 19 . . . . . . Gun 19 | . 19 . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 5 | . 5 . . . . . . Thermal 14 | . 14 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . 7 . . . . . . Robot Miss Streak 6 | . 6 . . . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 21 | . 13 . . . 4 4 . Core Hits 13 | . 11 . . . 1 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 8 | . . . . . 4 4 . Impact 4 | . . . . . . 4 . Slashing . | . . . . . . . . Piercing 4 | . . . . . 4 . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 542 | . 192 . . . 128 222 . Guns 192 | . 192 . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 350 | . . . . . 128 222 . Ramming . | . . . . . . . . Kinetic 25 | . 25 . . . . . . Thermal 167 | . 167 . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 222 | . . . . . . 222 . Slashing . | . . . . . . . . Piercing 128 | . . . . . 128 . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 2 | . . . . . . 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . 7 . Message Errors 2 | . . . . . . 2 . Matter Fused 4 | . . . . . . 4 . Data Loss (major) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 37 | . . . . . . 37 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 37 | . . . . . . 37 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | 1 . . . . . . . Kicked 1 | 1 . . . . . . . Crushed . | . . . . . . . . Highest Temperature 548 | . 548 . . . 17 162 . Average Temperature 126 | . 360 . . . 8 46 . Received Heat Transfer 438 | . 264 . . 12 54 36 72 Effects 11 | . 11 . . . . . . Energy Bleed 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Matter Decay 1 | . 1 . . . . . . Short Circuit 2 | . 2 . . . . . . Damage (major) 4 | . 4 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 4 | . . . . . . 4 . Impact Corruptions 3 | . . . . . . 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 256 | . 256 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 50 | . 50 3 . 30 35 50 24 Initial 12 | . . 3 . . 9 5 12 Average 9 | . 18 . . . 15 10 15 Influence Increases 407 | . 94 . . 30 75 196 12 Destroy 0b10 Robot/C 140 | . 80 . . . 20 40 . Destroy 0b10 Robot/NC 5 | . . . . . . 5 . Destroy Leader 32 | . 10 . . . 10 12 . Successful Hack 35 | . 4 . . . . 19 12 Partial Spotted 30 | . . . . . . 30 . Lose Combat Pursuer 165 | . . . . 30 45 90 . Influence Decreases 407 | . 84 10 . . 90 190 33 Entered New Map 47 | . . 7 . . 21 10 9 Time Decay 306 | . 64 3 . . 69 170 . Lost Part 54 | . 20 . . . . 10 24 Squads Dispatched 8 | . 1 . . . 1 6 . Investigation 4 | . 1 . . . 1 2 . Extermination 3 | . . . . . . 3 . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . 1 . . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 8 7 . 3 12 16 5 Peak Tracking Total 9 | . 7 2 . 3 9 8 5 Tactical Retreats 7 | . . . . 1 2 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 2 | . . . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 8 | . 1 . 1 . 1 4 1 Terminals 4 | . 1 . . . . 2 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 18 | . 3 . 3 . 4 6 2 Successful 15 | . 2 . 3 . 4 5 1 Failed 3 | . 1 . . . . 1 1 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . . 2 . Terminals 8 | . 3 . . . . 3 2 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 8 | . 2 . 3 . . 2 1 Record 4 | . 1 . 3 . . . . Prototype ID Bank 1 | . 1 . . . . . . Level Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Patrol Navigation 1 | . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . . 1 3 . Full Trace Events 4 | . 1 . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 826 | . . . . . 60 730 36 Optics 826 | . . . . . 60 730 36 Terrain 752 | . . . . . . 723 29 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 1645 | 93 182 240 64 135 165 730 36 Spaces Moved 2641 | 71 190 200 173 201 412 1323 71 Core 15 | 7 8 . . . . . . Treads . | . . . . . . . . Legs 119 | 64 55 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2507 | . 127 200 173 201 412 1323 71 Fastest Speed 25 | 50 37 37 37 37 31 25 27 Average Speed 35 | 113 69 38 37 37 31 27 27 Slowest Speed 200 | 120 200 117 37 37 31 111 27 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 39 | . 7 2 . 1 8 21 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 22 59 53 41 26 31 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 3268 | 80 214 363 172 259 434 1659 87 Wait 559 | . 1 159 . 57 11 325 6 Move 2563 | 70 175 195 172 198 396 1286 71 Hop 32 | . 7 2 . 1 7 15 . Pick Up 16 | 3 4 2 . . 3 4 . Fast Attach 26 | 6 3 . . 2 5 10 . Attach 6 | . 1 1 . . 2 2 . Detach 5 | . 4 . . . 1 . . Swap 6 | . 4 . . . 1 1 . Drop 25 | . 4 4 . 1 4 12 . Fire 11 | . 11 . . . . . . Melee 8 | . . . . . 4 4 . Ram . | . . . . . . . . Kick 1 | 1 . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . . 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 14) 189 | -10/Materials | Core integrity fell below 50% 203 | -10/Materials | Met 8R-AWN 208 | -10/Materials | Lost 3 parts (1p2n) 258 | -10/Materials | Discovered new exit (range 13) 276 | -10/Materials | Entered Mines 277 | -10/Mines | Followed 8R-AWN into the Mines 304 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 461 | -10/Mines | Identified exit to Exiles 498 | -10/Mines | Discovered new exit (range 11) 516 | -10/Mines | Entered Exiles 526 | -10/Exiles | Welcomed by 8R-AWN 533 | -10/Exiles | Met EX-HEX 549 | -10/Exiles | Met EX-DEC 560 | -10/Exiles | Learned location of Zion (-7) 574 | -10/Exiles | Discovered new exit (range 10) 580 | -10/Exiles | Entered Mines 712 | -9/Mines | Discovered new exit (range 5) 715 | -9/Mines | Entered Materials 715 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 866 | -8/Materials | Discovered new exit (range 11) 880 | -8/Materials | Entered Factory 880 | -7/Factory | Evolved 2 slots: Propulsion x2 963 | -7/Factory | Fabricated Imp. Datajack (x2) 1098 | -7/Factory | Allied Derelicts emerged from ambush trap array 1263 | -7/Factory | Build established: Scavenger-Scout 1513 | -7/Factory | Identified exit to Factory 1610 | -7/Factory | Identified exit to Garrison 1610 | -7/Factory | Entered Garrison 1618 | -7/Garrison | Triggered checkpoint 1632 | -7/Garrison | Triggered checkpoint 1646 | -7/Garrison | Self-destructed Last Messages --------------- Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 95. Field strength at 90. Beams of light sweep through the air. An alarm sounds. Field strength at 85. Field strength at 80. Field strength at 75. Critical hit (Burn: +25). Field strength at 67. Field strength at 62. Flight Unit destroyed. Field strength at 54. Field strength at 49. Flight Unit destroyed. Field strength at 36. Imp. Terrain Scanner destroyed. Field strength at 24. Stasis field depleted. Map ----- +----------------------------------------------------+ | ?####????????????????????????????????????????????? | | ?#""#????????????????????????????????????????????? | | ?#T #????????????????????????????????????????????? | | ?#" #????????????????????????????????????????????? | | ?## #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????##??????????????????????????????????????? | | ??# #??? #??????????????????????????????????????? | | ??# ### ##### #??????????????????????????????? | | ??# #?????????????????????????????? | | ??# #?????????????????????????????? | | ??# ###T#########???????????????????????????????? | | ??# #???#???????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ### #####################???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | ###################### #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #?????#?????????????????? | | ?????????????????????# #??? #?????????????????? | | ?????????????????????# ## ## #????????????? | | ?????????????????????# @l #????????????? | | ?????????????????????# ^ g #????????????? | | ?????????????????????# g #????????????? | | ?????????????????????# ## ## #????????????? | | ?????????????????????# #? #??? #????????????? | | ?????????????????????" ?? ????????????????? | | ?????????????????????" ?? ???????????????? | | ?????????????????????" ??? ??????????????? | | ?????????????????????" ??? "????????????? | | ?????????????????????# ##??? ## #????????????? | | ?????????????????????# #???? #? #????????????? | | ?????????????????????# ????? ?? ????????????? | | ?????????????????????# ????? ??? ???????????? | | ?????????????????????# ?????? ???##???????????? | | ?????????????????????## #??????#????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Datajack | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed InsulationComponentDevice Manual? 0 Play Time 00:18:24 Cumulative 5.2 hours Start 2025.09.15 @ 15:11:15 End 2025.09.15 @ 15:29:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 30aa8807-0903-4c6d-825b-9b93c1b947d4