Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 12:17:56 Player: shapeshifter Result: Destroyed by BU-SJY(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (470) 470 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 960 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 262/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (15) --- Subdweller Power Source Subdweller Monowheel Medium Matter Pod (100) Medium Matter Pod (58) Medium Matter Pod (0) Medium Matter Pod (0) Medium Matter Pod (0) Improved Terrain Scanner Light Armor Plating Assault Rifle Battle Rifle Grenade Launcher Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Subdweller Power Source Disposable Heat Sink Medium Matter Pod Medium Matter Pod Medium Matter Pod Medium Matter Pod Medium Matter Pod Improved Terrain Scanner Light Armor Plating Assault Rifle Battle Rifle Subdweller Machine Gun Grenade Launcher Multitool [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Light Cannon Energy Gun Subdweller Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 7 4 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon 2 | . 2 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 12 | 2 8 13 Power 1 | . 1 1 Propulsion . | . . . Utility 5 | . 3 6 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 13 | . . 13 Power 2 | . . 2 Propulsion . | . . . Utility 8 | . . 8 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 99 Engine 14 | . 14 14 Wheel 27 | . 28 27 Device 5 | . 14 4 Storage 14 | . 14 14 Protection 8 | . . 9 Energy Gun 6 | . . 7 Ballistic Gun 10 | . 3 11 Ballistic Cannon 10 | . 24 8 Peak Build Rating 16 | 7 8 16 Average Rating 11 | 4 7 12 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 37 | 15 32 37 Greatest Support 40 | 26 26 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 13 15 Most Carried 15 | 5 12 15 Average Carried 12 | 2 8 13 Final Capacity 15 | 8 15 15 Final Carried 13 | 3 12 13 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 934 | 274 77 583 Remotely . | . . . Salvage Created 627 | 108 77 442 Parts 46 | 6 7 33 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 1 13 Guns 11 | . . 11 Cannons 3 | . 1 2 Classes Destroyed 6 | 2 2 2 Builder 2 | . 2 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 4 | . . 4 Grunt 1 | . 1 . Subdweller 9 | . . 9 Best Kill Streak 5 | 2 2 5 Combat Bots Only 5 | . 1 5 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . . 90 Missed 22 | . . 22 Hits 68 | . . 68 Projectile 68 | . . 68 Critical Strikes 2 | . . 2 Damage Taken 1219 | . 22 1197 Core 262 | . . 262 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | 10 7 62 Largest 2 | 2 2 2 Hottest 90 | 40 60 90 Shots Fired 153 | 20 11 122 Gun 106 | 20 . 86 Cannon 44 | . 8 36 Launcher 3 | . 3 . Special . | . . . Kinetic 130 | 20 8 102 Thermal 20 | . . 20 Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 24 | 3 4 24 Robot Miss Streak 4 | 4 4 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 106 | 10 3 93 Core Hits 35 | 3 5 27 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1991 | 129 85 1777 Guns 1466 | 129 . 1337 Cannons 488 | . 48 440 Explosions 37 | . 37 . Melee . | . . . Ramming . | . . . Kinetic 1615 | 129 48 1438 Thermal 339 | . . 339 Explosive 37 | . 37 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage 23 | . 23 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 1 | . . 1 Average Temperature 1 | . . 1 Received Heat Transfer 72 | . . 72 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | . . 400 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 47 | 5 47 . Initial . | . . . Average 3 | . 4 . Influence Increases 204 | 10 84 110 Destroy 0b10 Robot/C 100 | . 20 80 Destroy 0b10 Robot/NC 20 | 10 10 . Destroy Leader 10 | . 10 . Select Force Hacks 30 | . 30 . Destroy Structure 14 | . 14 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 118 | 10 47 61 Entered New Map 18 | . . 18 Time Decay 80 | 10 47 23 Lost Part 20 | . . 20 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 5 16 Peak Tracking Total 6 | . 2 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 2 5 Successful 6 | . 1 5 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . . 5 Record 5 | . . 5 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 772 | 8 246 518 Seismic 772 | 8 246 518 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1909 | 92 246 1571 Spaces Moved 1396 | 54 200 1142 Core 12 | 12 . . Treads . | . . . Legs . | . . . Wheels 1384 | 42 200 1142 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 108 | 81 102 111 Slowest Speed 130 | 90 105 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 39 71 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 18 | . 16 2 Terrain Destroyed 18 | . 16 2 Melee . | . . . Projectile 2 | . . 2 AOE 16 | . 16 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1630 | 82 228 1320 Wait 93 | . 6 87 Move 1394 | 53 199 1142 Hop . | . . . Pick Up 32 | 11 10 11 Fast Attach . | . . . Attach 13 | 7 . 6 Detach . | . . . Swap 10 | . 5 5 Drop 9 | 1 1 7 Fire 79 | 10 7 62 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / [*Scr]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Met a group of wandering Federalists 231 | -10/Materials | Discovered new exit (range 9) 294 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Discovered new exit (range 4) 339 | -10/Materials | Entered Subcaves 340 | -10/Subcaves | Continued accompanying wandering Federalists (5) 348 | -10/Subcaves | Build established: Mutant 499 | -10/Subcaves | Discovered new exit (range 16) 568 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1059 | -10/Subcaves | Core integrity fell below 50% 1349 | -10/Subcaves | Learned location of Storage (-9) 1636 | -10/Subcaves | Visited Clippyterm 1640 | -10/Subcaves | Learned location of Extension (-6) 1640 | -10/Subcaves | Learned 40 Factory zone layouts 1882 | -10/Subcaves | Discovered new exit (range 13) 1905 | -10/Subcaves | Core integrity fell below 20% 1910 | -10/Subcaves | Destroyed by BU-SJY(R) with Subdweller Laser Last Messages --------------- >>Record "SUBCON Basin" It looks like you want to play with dangerous UFD tech. While I can't recommend taking subatomizers out of the Subcaves, I can warn that doing so is a one-way ticket to summoning unimaginable chaos on any area not hardened against them. That includes... just about anywhere. 01803_ PX-J0E(u) deconstructs Twisted Machinery. 01882_ EXIT=FOUND 01887_ S-10 Pest destroyed. 01887_ Switching to secondary target: S-10 Pest. 01890_ S-10 Pest destroyed. 01890_ Switching to secondary target: S-10 Pest. 01891_ Lgt. Assault Rifle fries itself beyond repair. 01896_ Sub. Machine Gun destroyed. 01896_ Destroyed Flight Unit. 01899_ S-10 Pest destroyed. 01902_ Com. Wheel destroyed. 01903_ Flight Unit fries itself beyond repair. 01905_ OK-9MB(R) destroyed. 01908_ Lgt. Ion Engine fries itself beyond repair. 01908_ Lgt. Assault Rifle fries itself beyond repair. Map ----- +----------------------------------------------------+ | ###??????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?##??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????##??????????????????????? | | ## #?????#"""????????## ##?????????????????????? | | ?## #?????#" ??????# " ##""#?????????????????? | | ??# #?????#" ######"""" "#?????????????????? | | ??# ##????#"" """"" "?????????????????? | | #### ##??#< """" " ????????????????? | | # ## ###?#"" % % #?????????????????????? | | #?#" ######% ##?????????????????????? | | #?????????????# #??????????????????????? | | #???????????####@##?????????????????????? | | #?####??????# ##[%##????????????????????? | | #?# ##????## R ##???????????????????? | | ##?# ##??## ### ""??????????????? | | ### # # ### #### "" ????????????? | | ??# ## ## "" ???????????? | | ??## #?# ### ???????????? | | ???# # ## # ######??# #??????????????? | | ?############# ##????????#####??????????????? | | ?# ##????###?## ##????????????????????????????? | | ?# #???## #??## ##?????????????????????????????? | | ## ##### ##?# #?????????????????????????????? | | # # #### ##?????????????????????????????? | | # ## ##????????????????????????????? | | ## #????????????????????????????? | | ### ##????????????????????????????? | | ### ##?### #????????????????????????????? | | ##??##????# ##????????????????????????????# | | ##????????##### ##?????????????????????????#### | | #????????????# #?????????????????????????# | | ##???###??????# #?????????????????????????# | | ##????# ##?????# #?????????????????????????? | | ?????## ###??## #???????????????????????????? | | ###### #### #?????????????????????????????# | | # ## ## #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumAntisysSuperbattery Manual? 0 Play Time 00:07:50 Cumulative 699.8 hours Start 2026.02.15 @ 12:10:36 End 2026.02.15 @ 12:17:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 870 Rogue 870 Adventurer 0 Explorer 0 Win Type - Total 25 Types 12/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85b1ec8f-e02e-468f-91e7-a713f04478a0