Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 15:41:12 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2400) 2400 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1778) 1778 TOTAL SCORE: 8298 Bonus ------- High Alert Combat Kills 442 Follower Combat Kills 879 Met Imprinter 300 Was Imprinted 300 Friendly Fire -143 Cogmind --------- Core Integrity 522/850 Matter 29/300 Energy 19/100 System Corruption 17% Temperature Cool (0) Movement Core (1600) Ox31 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Makeshift System Shield > --- WEAPON (3) ------- Compact Mass Driver RU-N14's Throwing Claymores > --- INVENTORY (25) --- Carbon-fiber Leg Cesium-ion Thruster Cesium-ion Thruster Huge Storage Unit Humpback High-capacity Matter Pod (200) Tactical Coordination Suite Core Analyzer Makeshift Ablative Armor Proton Cannon Phase Cannon Makeshift Shrapnel Gun Compact Mass Driver Improved Proton Missile Launcher Thermoblaster Thermoblaster Enhanced Flamer RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) GAL Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Wheel Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Zionite Weapon Casing Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Zionite Phaser-S Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Neutrino Core Medium Treads Cesium-ion Thruster Cesium-ion Thruster Huge Storage Unit Humpback High-capacity Matter Pod Tactical Coordination Suite Core Analyzer Makeshift Ablative Armor Makeshift Ablative Armor Proton Cannon Phase Cannon Makeshift Shrapnel Gun Improved Proton Missile Launcher Thermoblaster Thermoblaster Enhanced Flamer RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores GAL Module [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Tactical Coordination Suite Storage Huge Storage Unit Hackware Hacking Suite Protection Makeshift Ablative Armor Weapon Makeshift Shrapnel Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Compact Mass Driver Launcher Thermoblaster Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 . . . 2 Utility 3 | . . . 1 . . . 2 Weapon 1 | . . . . . . . 1 Parts Attached 77 | . 14 . 14 1 3 10 35 Power 9 | . 1 . 1 1 . 1 5 Engine 6 | . 1 . 1 1 . 1 2 Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 33 | . 6 . 10 . . 6 11 Treads 16 | . 4 . 5 . . 4 3 Leg . | . . . . . . . . Wheel 14 | . 2 . 5 . . . 7 Hover 1 | . . . . . . 1 . Flight 2 | . . . . . . 1 1 Utility 14 | . 4 . 1 . . 1 8 Device 5 | . 1 . . . . 1 3 Storage 2 | . 2 . . . . . . Processor . | . . . . . . . . Hackware 4 | . 1 . 1 . . . 2 Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 21 | . 3 . 2 . 3 2 11 Energy Gun 4 | . 1 . . . 1 . 2 Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 8 | . 1 . 2 . 2 1 2 Ballistic Cannon 5 | . . . . . . 1 4 Launcher 1 | . . . . . . . 1 Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 2 4 Corrupted Parts 2 | . 1 . . . . . 1 System Corruption 12 | . 5 . . . . . 7 Parts Lost 25 | . 3 . . 1 . 1 20 Power 6 | . 1 . . 1 . . 4 Propulsion 10 | . . . . . . 1 9 Utility 3 | . . . . . . . 3 Weapon 6 | . 2 . . . . . 4 Highest Loss Streak 10 | . 2 . . 1 . 1 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 87 100 100 99 100 99 95 Engine 10 | . 13 14 11 10 11 11 5 Treads 25 | . 16 . 9 33 33 32 23 Wheel 5 | . 11 28 23 . . . 2 Device 4 | . 2 . . . . 10 5 Storage 10 | . 15 14 11 11 11 11 6 Hackware 15 | . . 14 22 22 22 11 19 Energy Gun 2 | . 14 . . . 3 . . Energy Cannon 2 | . 7 14 5 . . . . Ballistic Gun 16 | . 6 14 16 22 19 19 14 Naked Turns . | . . . . . . . . Heaviest Build 123 | 11 90 89 91 91 92 102 123 Greatest Support 96 | 20 40 26 60 60 60 76 96 Greatest Overweight (x) 10 | . 3 3 3 1 1 2 10 Average Overweight (x) 1 | . 1 3 2 1 1 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 Average Capacity 24 | . 17 25 25 25 25 25 25 Most Carried 25 | . 19 23 25 25 25 25 25 Average Carried 22 | . 11 20 23 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 19 23 25 25 25 25 21 Class Distribution -------------------- 59% | Scavenger-Mutant 17% | Mutant 13% | Hacker-Mutant 5% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Derelict-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Matter Collected 1784 | 200 356 16 282 29 30 201 670 Remotely . | . . . . . . . . Salvage Created 3256 | . 974 25 596 142 . 137 1382 Parts 173 | . 64 . 33 10 . . 66 Haulers Intercepted 6 | . 2 . 3 . . . 1 Recyclers Shooed 10 | . 1 . 2 . . . 7 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 . Prevented 3 | . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 50 | . 15 . 9 3 . . 23 Guns 19 | . 6 . 6 3 . . 4 Cannons 16 | . 7 . 3 . . . 6 AOE 15 | . 2 . . . . . 13 Classes Destroyed 15 | . 8 . 2 . . . 5 Worker 4 | . 2 1 . . . . 1 Builder 10 | . 1 . . . . . 9 Tunneler 1 | . . . 1 . . . . Hauler 6 | . 2 . 3 . . . 1 Recycler 10 | . 4 . 2 . . . 4 Mechanic 2 | . . . . . . . 2 Operator 2 | . 2 . . . . . . Watcher 3 | . 3 . . . . . . Swarmer 11 | . 6 . 4 . . . 1 Grunt 25 | . 9 . 2 3 . . 11 Brawler 1 | . . . . . . . 1 Sentry 5 | . . . 3 . . . 2 Hunter 1 | . . . . . . . 1 Programmer 6 | . . . . . . . 6 Heavy 1 | . . . . . . . 1 Best Kill Streak 23 | . 6 1 4 3 . . 23 Combat Bots Only 11 | . 4 . 4 3 . . 11 Max Kills in Single Turn 3 | . 2 1 1 1 . . 3 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Damage Taken 3536 | . 715 . 244 79 . 223 2275 Core 580 | . 209 . 32 11 . . 328 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 155 | . . . . . . . 155 Core Remaining (%) 68 | 100 . 16 . . . 89 . Volleys Fired 191 | . 61 . 48 4 1 14 63 Largest 3 | . 2 . 2 2 1 2 3 Hottest 260 | . 100 . 80 46 75 90 260 Shots Fired 374 | . 122 3 96 8 1 24 120 Gun 240 | . 90 1 64 8 1 22 54 Cannon 117 | . 32 2 32 . . 2 49 Launcher 6 | . . . . . . . 6 Special 11 | . . . . . . . 11 Kinetic 210 | . 26 1 64 8 . 20 91 Thermal 84 | . 32 2 32 . 1 4 13 Explosive 11 | . . . . . . . 11 Electromagnetic 64 | . 64 . . . . . . Phasic 5 | . . . . . . . 5 Robot Hit Streak 26 | . 9 11 26 6 . 3 15 Robot Miss Streak 13 | . 3 . 3 1 . 5 13 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . 1 2 . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 Shots Hit Robots 232 | . 69 2 59 6 . 19 77 Core Hits 164 | . 45 1 21 4 . 7 86 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . 1 . . 3 Destroy 1 | . . . . 1 . . . Blast 1 | . . . . . . . 1 Sever 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8246 | . 1351 18 827 94 . 461 5495 Guns 2659 | . 673 . 505 94 . 376 1011 Cannons 2004 | . 369 18 322 . . 85 1210 Explosions 3261 | . 309 . . . . . 2952 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3132 | . 108 . 505 94 . 397 2028 Thermal 1610 | . 617 18 322 . . 64 589 Explosive 2518 | . 61 . . . . . 2457 Electromagnetic 565 | . 565 . . . . . . Impact . | . . . . . . . . Slashing 322 | . . . . . . . 322 Piercing . | . . . . . . . . Phasic 99 | . . . . . . . 99 Highest Corruption 17 | . 5 5 . . . . 17 Average Corruption 5 | . 5 5 . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . 12 . . . . 21 Message Errors 7 | . . 4 . . . . 3 Matter Fused 8 | . . 3 . . . . 5 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . 1 . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . 6 Data Loss (major) 2 | . . . . . . . 2 Misfires 5 | . . 3 . . . . 2 Alerts 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 133 | . 14 . 12 . . . 107 Projectiles 117 | . . . 12 . . . 105 Explosions 16 | . 14 . . . . . 2 Melee . | . . . . . . . . Knockbacks 14 | . . . . . . 1 13 Impact . | . . . . . . . . Kinetic 14 | . . . . . . 1 13 Secondary . | . . . . . . . . Self-Inflicted Damage 145 | . 145 . . . . . . Shots 3 | . 3 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 444 | . 285 20 134 14 28 84 444 Average Temperature 76 | . 94 15 48 8 16 28 80 Received Heat Transfer 702 | . 246 . 60 48 . 39 309 Effects 4 | . 3 . . . . . 1 Energy Bleed 3 | . 3 . . . . . . Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 1 . . 1 3 Heat Transferred 2842 | . 1227 37 666 . . 111 801 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 6 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Peak Influence 984 | . 396 136 218 109 . . 984 Initial 131 | . . 131 28 49 . . . Average 216 | . 218 111 109 108 . . 362 Maximum Alert Level 3 | . 1 . 1 . . . 3 Low Security (%) 67 | . 48 100 88 100 . . 46 Level 1 16 | . 51 . 11 . . . 2 Level 2 10 | . . . . . . . 33 Level 3 5 | . . . . . . . 17 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 3 . . . . . 12 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 8 | . 2 . . . . . 6 Assault . | . . . . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Distress Signals 6 | . 2 . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 23 3 22 2 . 8 40 Peak Tracking Total 13 | . 3 3 4 2 . 4 13 Tactical Retreats 8 | . 3 . 1 . . 1 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Traps Triggered 3 | . 2 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Most Traps Carried 3 | . . . . 3 3 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Disabled 9 | . 4 . . . . . 5 Max in Single Turn 1 | . 1 . . . . . 1 Machines Repaired 1 | . 1 . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Accessed 15 | . 6 . 6 . 1 . 2 Terminals 9 | . 5 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 54 | . 25 . 22 . 2 . 5 Successful 32 | . 9 . 17 . 2 . 4 Failed 20 | . 15 . 4 . . . 1 Catastrophic 2 | . 2 . . . . . . Database Lockouts 2 | . 1 . 1 . . . . Manual 46 | . 25 . 12 . . . 9 Terminals 40 | . 22 . 18 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 3 . 2 . . . 3 Scanalyzers 4 | . . . 2 . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 . 8 . 2 . . Part Schematic 2 | . . . . . 2 . . Robot Analysis 5 | . 2 . 3 . . . . Prototype ID Bank 3 | . 1 . 2 . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 2 | . 1 . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 2 . . . 1 Insert Component 2 | . . . 1 . . . 1 Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 5 . 7 . . . 3 Terminals 9 | . 4 . 5 . . . . Botnet 7 | . 3 . 4 . . . . Disrupt 1 | . . . 1 . . . . Sabotage 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . 2 . . . 3 Monitor 1 | . . . . . . . 1 Reject 2 | . . . 1 . . . 1 Mask 3 | . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 6 . 5 . . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 18 | . . . 1 . 17 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Total Allies 9 | . . 1 . . 4 . 4 Largest Group 6 | . . 1 . . 4 4 6 Highest-Rated Group 439 | . . 31 . . 157 157 439 Highest-Rated Ally 96 | . . 31 . . 40 40 96 Zionite Dispatches 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Recon 1 | . . . . . . . 1 Total Orders 2 | . . . . . . . 2 EXPLORE 2 | . . . . . . . 2 Ally Attacks 114 | . . 6 . . . 19 89 Total Damage 3450 | . . 84 . . . 338 3028 Kills 32 | . . 3 . . . 7 22 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Robot Analysis Total 3 | . 1 . 2 . . . . Derelict Logs Recovered 5 | . . 1 . . 3 1 . Drone Launches 4 | . . . . . . . 4 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Turns Passed 8922 | . 1032 552 925 315 2093 2708 1297 Spaces Moved 3710 | 1 492 355 434 122 856 1069 381 Core . | . . . . . . . . Treads 2707 | . 255 . 69 122 856 1069 336 Legs 7 | 1 6 . . . . . . Wheels 996 | . 231 355 365 . . . 45 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 120 135 116 240 240 240 110 Average Speed 206 | 120 148 135 146 240 240 241 230 Slowest Speed 320 | 120 320 135 320 240 240 320 242 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 2 80 82 32 34 89 98 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 1 . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 7 | . . 1 . . 4 2 . Spaces Dug 22 | . . . . . . . 22 Terrain Destroyed 186 | . 56 . . . . . 130 Melee . | . . . . . . . . Projectile 30 | . . . . . . . 30 AOE 156 | . 56 . . . . . 100 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Total 4644 | . 675 428 638 138 901 1173 691 Wait 514 | . 86 70 104 6 10 47 191 Move 3703 | . 491 354 433 121 855 1068 381 Hop . | . . . . . . . . Pick Up 86 | . 18 4 19 3 16 16 10 Fast Attach 23 | . 5 . 2 1 . 2 13 Attach 20 | . 3 . 2 . . 1 14 Detach 5 | . 1 . . . . . 4 Swap 34 | . 6 . 10 . 3 7 8 Drop 68 | . 4 . 20 3 16 18 7 Fire 191 | . 61 . 48 4 1 14 63 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 456 | -10/Materials | Core integrity fell below 50% 520 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Core integrity fell below 20% 758 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Discovered new exit (range 3) 931 | -10/Materials | Central database locked down 1023 | -10/Materials | Discovered new exit (range 6) 1033 | -10/Materials | Entered Mines 1220 | -10/Mines | Discovered new exit (range 8) 1224 | -10/Mines | Received a Mining Laser from a helpful Derelict 1295 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1389 | -10/Mines | Discovered new exit (range 13) 1488 | -10/Mines | Learned Materials garrison access intel 1585 | -10/Mines | Entered Materials 1585 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1636 | -9/Materials | Discovered new exit (range 15) 1728 | -9/Materials | Central database locked down 1728 | -9/Materials | Identified exit to Mines 1839 | -9/Materials | Discovered new exit (range 15) 1901 | -9/Materials | Build established: Hacker-Mutant 2510 | -9/Materials | Entered Mines 2563 | -9/Mines | Found a hidden stash of uninstalled traps 2670 | -9/Mines | Build established: Scavenger-Mutant 2797 | -9/Mines | Discovered new exit (range 7) 2803 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2825 | -9/Mines | Entered Zion 2874 | -7/Zion | Found GAL Module 2923 | -7/Zion | Given A8's code to call for help 3211 | -7/Zion | Discovered new exit (range 8) 3499 | -7/Zion | Found Prototype Special Weapon 3502 | -7/Zion | Found Prototype Special Weapon 3505 | -7/Zion | Found Prototype Special Weapon 3509 | -7/Zion | Found Prototype Special Weapon 3806 | -7/Zion | Learned 4 Factory zone layouts 3844 | -7/Zion | Learned location of Data Miner (-6) 4117 | -7/Zion | Imprinted 4119 | -7/Zion | Declared Zion's savior 4487 | -7/Zion | Learned Factory terminal intel 4507 | -7/Zion | Learned 4 Factory zone layouts 4918 | -7/Zion | Entered Proximity Caves 4918 | -6/Proximity Caves | Accompanied by 4 allies 7031 | -6/Proximity Caves | Encountered a Derelict sapper outpost 7412 | -6/Proximity Caves | Discovered new exit (range 12) 7626 | -6/Proximity Caves | Entered Factory 7626 | -6/Factory | Accompanied by 3 allies 7626 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 7628 | -6/Factory | Loaded intel: 26 terminal locations 7937 | -6/Factory | Build established: Derelict-Gunner 8127 | -6/Factory | Zion Recon squad teleported in 8130 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8143 | -6/Factory | Enhanced Grunt warped into view, answering call for help 8222 | -6/Factory | Garrison activated, responded to threat 8372 | -6/Factory | Identified RU-N14's Throwing Claymores (x4) 8530 | -6/Factory | Zion Heavy squad teleported in 8676 | -6/Factory | Spotted B-75 Beast 8680 | -6/Factory | Cargo convoy interrupted 8732 | -6/Factory | System corruption reached 10% 8769 | -6/Factory | Lost 4 parts (2n2w) 8782 | -6/Factory | Build established: Hacker-Mutant 8804 | -6/Factory | Found Prototype Protection 8804 | -6/Factory | Identified Zio. Weapon Casing 8826 | -6/Factory | Terminal network hard line cut 8827 | -6/Factory | Garrison activated, responded to threat 8889 | -6/Factory | Lost 10 parts (3p4n1u2w) 8896 | -6/Factory | Destroyed 11 combat bots 8923 | -6/Factory | Self-destructed Last Messages --------------- 08914_ >> MONITOR: Recycling Unit F005 accepting Adv. Visual Processing Unit (100%). 08914_ Mak. Ablative Armor destroyed. 08914_ Penetrated by Slug. 08914_ Backup Power III destroyed. 08915_ U-05 Engineer builds a Wall. 08917_ >> MONITOR: Recycling Unit F005 accepting Lgt. Ion Engine (100%). 08917_ Wheel destroyed. 08917_ Mak. Hacking Suite destroyed. 08917_ Critical hit (Blast). 08917_ Knocked back. 08917_ U-05 Engineer builds a Wall. 08918_ Penetrated by Slug. 08918_ K-01 Serf destroyed. 08919_ U-05 Engineer builds a Wall. 08921_ U-05 Engineer lays Concrete. 08921_ Slug penetrates Earth. 08921_ H-66 Slayer destroyed. 08922_ U-05 Engineer lays Concrete. 08923_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#??##???????????????????????? | | ????????????????????# ????????????????????? | | ??????????????????? # [ ??#???????????????? | | ??????????????????? # ! "? #????????????????# | | ??????????????????+ + G ????????????????# | | ??????????????????# # % "" #????????????????# | | ??????????????????# # " ?????????????????# | | ??????????????????# #!! H ?????????????????# | | ??????????????????#u# [ ! ??###????????????#^ | | ???????############ % ???# #???????????# | | ???????? # % #???# ############## | | ????????? * # % !###??##!|= % % # | | ?????????"" m % %!######* %%% # | | ?????????"" # % !=% %u%#=#[ """""" # | | ????????? *%% %=%# #[ """"" [# | | ?????????"" + % %!### *=""""" # | | ?????????" #u = ! = %# #| " "" # | | ?????????? %= # [[%=! %%### # | | ????????? g % % [=% | T##|* """" # | | ?????????? # *!@ % % ##! """"" # | | ?????????? "?# = %!### """""" / | | ??????????? ???# % %### """""" # | | ???????????#??????# # # # | | ?????#############; ################ | | ?????# # %""##???######### | | ?????# = # T"#????# # | | ?????# # ""#????#"" # | | ?????# # ###????#"" " " # | | ?????# """ # * #??????# " " # | | ?????? """"" + #??????# " " # | | ?????? """"" # #??????# " " # | | ?????# ! # [% !#??????#"" " " # | | ?????#! """ ####+### #??????#"" " " # | | ?????# """"" "Y" ## # ######## " " # | | ?????# """"" """ ## """ # # " " + | | ?????# ## "R" # # " " # | | ??????############## " " # # # | | ???????????????????# # # ! # | | ???????????????????# # # # | | ???????????????????# """ # # # | | ???????????????????# """ # #########^^^ | | ???????????????????# """ # | | ???????????????????# # | | ???????????????????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 100 Evasion (%) 45 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Mak. Sword | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Arc Projector | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Energy Well | -7/Zion | Archive Spear | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreHeavyRigger Manual? 1 Play Time 01:06:14 Cumulative 440.7 hours Start 2023.03.10 @ 12:18:43 End 2023.03.10 @ 15:41:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 494 Rogue 494 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46f92a7c-fd5d-4dfb-9d10-d78cc020d9fc