Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.05 @ 18:43:44 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1722) 1722 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (507) 507 TOTAL SCORE: 5289 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 373 Cogmind --------- Core Integrity 366/700 Matter 285/300 Energy 41/100 System Corruption 0% Temperature Cool (12) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cooled VTOL Module > --- UTILITY (7) ------ Enhanced Optical Array Sensor Array Advanced Signal Interpreter Hacking Suite Component Analysis Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (4) ---- Improved Heat Sink Transmission Jammer Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Sensor Array Advanced Signal Interpreter Transmission Jammer Hacking Suite Component Analysis Suite > --- WEAPON ----------- Lightning Gun Katana > --- INVENTORY -------- Improved Heat Sink Drone Bay Improved Spread Laser [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Wheel Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 5 | . . 2 1 . 2 Weapon . | . . . . . . Parts Attached 67 | 6 8 8 18 15 12 Power 15 | 1 3 . 5 5 1 Engine 6 | 1 2 . 1 1 1 Core 9 | . 1 . 4 4 . Reactor . | . . . . . . Propulsion 13 | 2 2 2 2 2 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 11 | . 2 2 2 2 3 Utility 23 | 1 3 2 8 3 6 Device 15 | . 2 2 5 3 3 Storage 3 | 1 . . 1 . 1 Processor 4 | . 1 . 1 . 2 Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 . 4 3 5 2 Energy Gun 7 | 2 . 1 . 2 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 2 | . . 2 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 2 2 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 1 . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 10 | . . . 2 1 7 Power 3 | . . . 1 . 2 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 4 | . . . 1 1 2 Highest Loss Streak 6 | . . . 1 1 6 Average Slot Usage (%) 95 | . 90 99 92 97 93 Engine 4 | . 13 . 6 4 3 Core 9 | . . 11 9 12 5 Wheel 2 | . 16 . . . . Flight 16 | . 10 21 16 17 14 Device 25 | . 10 33 29 26 27 Storage 1 | . 8 . 1 . 2 Processor 8 | . . 11 9 9 15 Hackware 4 | . . . 4 9 7 Energy Gun 6 | . 28 1 . 1 6 Ballistic Gun 1 | . . . . 3 . Ballistic Cannon 2 | . . 9 2 . . Slashing Weapon 4 | . . . 9 7 7 Special Melee Weapon 4 | . . 11 5 4 . Naked Turns . | . . . . . . Heaviest Build 21 | 11 11 13 21 20 20 Greatest Support 27 | 26 26 16 27 27 21 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 4 5 4 4 4 4 Most Carried 6 | 2 6 4 4 4 4 Average Carried 3 | . 2 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 2 4 4 4 4 3 Class Distribution -------------------- 33% | Scavenger-Mutant 27% | Hacker-Sprinter 9% | Hacker-Ninja 9% | Mutant 7% | Hacker-Mutant 6% | Scavenger-Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Ninja | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 968 | 189 131 185 163 230 70 Remotely . | . . . . . . Salvage Created 2293 | . 252 396 553 945 147 Parts 136 | . 22 27 27 52 8 Haulers Intercepted 10 | . 1 2 2 5 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 40 | . 5 9 9 14 3 Melee 18 | . . . 8 9 1 Guns 15 | . 5 3 . 5 2 Cannons 6 | . . 5 1 . . Classes Destroyed 9 | . 4 2 1 1 1 Hauler 10 | . 1 2 2 5 . Operator 1 | . . 1 . . . Watcher 5 | . 2 1 . 1 1 Swarmer 7 | . 3 3 . . 1 Grunt 18 | . 2 5 5 6 . Duelist 2 | . . . . 2 . Sentry 10 | . . 1 3 5 1 Hunter 2 | . . . 1 1 . Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 4 3 4 4 2 Combat Bots Only 4 | . 4 3 4 2 2 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 1795 | . 86 85 490 372 762 Core 672 | . 13 42 176 107 334 Absorbed by Shields 81 | . . . . . 81 Core Remaining (%) 82 | 100 94 89 . 48 . Volleys Fired 81 | . 9 31 5 24 12 Largest 2 | . 2 1 1 1 1 Hottest 80 | . 80 45 44 61 75 Shots Fired 90 | . 18 31 5 24 12 Gun 65 | . 18 11 . 24 12 Cannon 25 | . . 20 5 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 41 | . . 20 5 16 . Thermal 15 | . . . . 8 7 Explosive . | . . . . . . Electromagnetic 34 | . 18 11 . . 5 Robot Hit Streak 12 | . 4 12 6 9 9 Robot Miss Streak 2 | . 2 1 . 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 145 | . 12 27 29 56 21 Core Hits 76 | . 11 17 12 22 14 Critical Hits 3 | . . 1 2 . . Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 87 | . . . 26 46 15 Impact . | . . . . . . Slashing 85 | . . . 26 44 15 Piercing . | . . . . . . Sneak Attacks 8 | . . . 3 5 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 4602 | . 291 603 1149 1942 617 Guns 1027 | . 219 222 . 338 248 Cannons 440 | . . 353 87 . . Explosions 100 | . 72 28 . . . Melee 3035 | . . . 1062 1604 369 Ramming . | . . . . . . Kinetic 638 | . . 353 87 198 . Thermal 411 | . 72 28 . 140 171 Explosive . | . . . . . . Electromagnetic 518 | . 219 222 . . 77 Impact . | . . . . . . Slashing 3035 | . . . 1062 1604 369 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 229 | . . 18 71 119 21 Projectiles 18 | . . 18 . . . Explosions . | . . . . . . Melee 211 | . . . 71 119 21 Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 140 | . 54 15 . 35 140 Average Temperature 30 | . 20 6 . 11 59 Received Heat Transfer 525 | . 33 45 243 156 48 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 489 | . 50 50 . 259 130 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 714 | . 207 277 497 714 346 Initial 246 | . . 74 99 184 246 Average 265 | . 93 219 270 368 285 Maximum Alert Level 3 | . 1 1 2 3 1 Low Security (%) 34 | 100 88 27 23 29 . Level 1 48 | . 11 72 63 25 100 Level 2 16 | . . . 13 41 . Level 3 1 | . . . . 3 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . 4 2 4 3 Investigation 4 | . . 2 1 1 . Extermination 1 | . . . . . 1 Reinforcement 6 | . . 2 1 1 2 Assault 1 | . . . . 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 7 17 23 35 12 Peak Tracking Total 9 | . 6 5 9 6 5 Tactical Retreats 6 | . . 1 3 2 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . . 6 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 23 | . 2 6 2 12 1 Terminals 16 | . 2 5 1 8 . Fabricators . | . . . . . . Repair Stations 3 | . . 1 1 1 . Recycling Units 2 | . . . . 2 . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . 1 . Total Hacks 69 | . 6 16 7 37 3 Successful 49 | . 4 11 7 25 2 Failed 20 | . 2 5 . 12 1 Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 50 | . 6 14 4 26 . Fabricators . | . . . . . . Repair Stations 13 | . . 2 3 8 . Recycling Units 2 | . . . . 2 . Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . . 1 . Terminal Hacks 33 | . 4 9 4 16 . Record 3 | . . 3 . . . Part Schematic 2 | . . . . 2 . Prototype ID Bank 4 | . 1 3 . . . Open Door 1 | . . . . 1 . Emergency Access Points 3 | . . 2 1 . . Fabricator Index 1 | . . . . 1 . Scanalyzer Index 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Disarm Traps 1 | . . . . 1 . Dispatch Records 2 | . . . 1 1 . Patrol Status 1 | . . . . 1 . Hauler Manifests 4 | . 2 . . 2 . Registered Components 2 | . 1 . . 1 . Registered Prototypes 2 | . . . 1 1 . Zone Layout 3 | . . . 1 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . 2 3 6 . Scan Component 6 | . . 1 2 3 . Repair 5 | . . 1 1 3 . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 2 | . . . . 2 . Scanalyzer 2 | . . . . . 2 Insert Component 2 | . . . . . 2 Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 . 1 . Used 1 | . . 1 . . . Hacking Detections 15 | . 2 5 2 5 1 Full Trace Events 5 | . . 3 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 1 1 3 . Time 217 | . . 26 51 140 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 3 | . . . . 3 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 115 | . . . . 115 115 Highest-Rated Ally 99 | . . . . 99 99 Total Orders . | . . . . . . Ally Attacks 53 | . . . . 53 . Total Damage 1341 | . . . . 1341 . Kills 12 | . . . . 12 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 2459 | 47 366 521 265 887 373 Spaces Moved 2870 | 41 358 514 267 1107 583 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 220 | 40 180 . . . . Hover . | . . . . . . Flight 2649 | . 178 514 267 1107 583 Fastest Speed 32 | 50 37 34 32 32 32 Average Speed 37 | 88 63 36 33 32 32 Slowest Speed 90 | 90 90 37 35 32 35 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 23 | . 2 . 5 16 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 50 38 29 96 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . 4 4 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 7 | . 4 3 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 3999 | 48 479 816 388 1534 734 Wait 834 | . 85 255 57 343 94 Move 2825 | 40 353 513 258 1078 583 Hop 17 | . 2 . 3 12 . Pick Up 38 | 2 12 4 8 4 8 Fast Attach 22 | 6 . 3 6 6 1 Attach 17 | . 5 4 1 2 5 Detach 1 | . . . 1 . . Swap 28 | . 3 1 11 7 6 Drop 47 | . 10 5 13 12 7 Fire 81 | . 9 31 5 24 12 Melee 86 | . . . 25 46 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 3 | . . . . . 3 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 10) 240 | -10/Materials | Discovered new exit (range 14) 413 | -10/Materials | Identified exit to Materials 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x2 495 | -9/Materials | Repaired Flight Unit 535 | -9/Materials | Build established: Scavenger-Mutant 583 | -9/Materials | Discovered new exit (range 16) 896 | -9/Materials | Discovered new exit (range 6) 897 | -9/Materials | Identified exit to Materials 935 | -9/Materials | Entered another Materials area 935 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1111 | -8/Materials | Discovered new exit (range 16) 1118 | -8/Materials | Identified exit to Storage 1190 | -8/Materials | Repaired Imp. Flight Unit 1200 | -8/Materials | Entered Storage 1241 | -8/Storage | Repaired Adv. Weight Redist. System 1295 | -8/Storage | Repaired Cld. Ion Engine 1348 | -8/Storage | Repaired Imp. Flight Unit 1480 | -8/Storage | Garrison activated, responded to threat 1622 | -8/Storage | Met 01-MTF 1644 | -8/Storage | Build established: Hacker-Sprinter 1953 | -8/Storage | Discovered new exit (range 15) 1958 | -8/Storage | Identified exit to Factory 2000 | -8/Storage | First assault squad dispatched 2023 | -8/Storage | Core integrity fell below 50% 2087 | -8/Storage | Entered Factory 2087 | -7/Factory | Accompanied by 2 allies (01-MTF) 2087 | -7/Factory | Evolved 2 slots: Utility x2 2093 | -7/Factory | 01-MTF left 2414 | -7/Factory | Discovered new exit (range 21) 2460 | -7/Factory | Self-destructed Last Messages --------------- F017. O-24 Administrator locks terminal. EXIT=FOUND Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 95. Field strength at 90. Field strength at 85. Field strength at 74. Lightning Gun destroyed. Identified Imp. Spread Laser. P-60 Hacker destroyed. Stasis field depleted. S-27 Virus destroyed. Imp. Spread Laser destroyed. Destroyed VTOL Module. Imp. Deuterium Engine destroyed. Cld. VTOL Module destroyed. Com. Battery destroyed. Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####+#################+#####?? | | ???????????????????# ## ### | | ???????????????##### ## | | ??????????????? ## | | ???????????????? ## """" | | ????????????????? 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""""???????????? | | ???????????????????????????"""""" """"""?????????? | | ????????????????????????? """"""" """"""" ???????? | | ????????????????????????? """"""" """"""" ???????? | | ????????????????????????? ???????? | | ?????????????????????????? !????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 15 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- Fission Core | -8/Storage | Hacked Adv. Targeting Computer | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed ExplosiveThunderCarapace Manual? 0 Play Time 01:02:53 Cumulative 13.3 hours Start 2021.01.05 @ 13:06:30 End 2021.01.05 @ 18:43:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b75b2d3f-3637-4ebf-bdbb-2e50a71297f2