Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.28 @ 23:15:07 Player: Cookedpoo Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (249) 1245 Value Destroyed (10798) 10798 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (4115) 4115 TOTAL SCORE: 23418 Bonus ------- High Alert Combat Kills 1113 Follower Combat Kills 704 Met Imprinter 300 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 626 Friendly Fire -128 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 4/2100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Location -4/Warlord Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (12) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Advanced Shield Generator GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon > --- INVENTORY (4) ---- GOLEM Unit Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Hacking Suite GOLEM Unit Heavy Shock Bomb Launcher [Rating: 169] Favorites ----------- Power Assembled Flux Generator Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Assembled Nanovents Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Impact Weapon Shock Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 2 . . . . . . . 2 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 4 2 2 . . . . . . . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Attached 229 | 6 27 8 . 1 20 37 26 5 18 14 14 18 18 6 3 7 . . 1 Power 23 | 1 3 1 . . 1 4 4 . . . 1 3 1 2 . 2 . . . Engine 11 | 1 2 1 . . 1 2 2 . . . 1 1 . . . . . . . Core 6 | . 1 . . . . 2 2 . . . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . 1 1 2 . 2 . . . Propulsion 36 | 2 9 2 . 1 3 4 4 . 3 . 2 4 2 . . . . . . Treads 9 | 1 4 1 . . 1 . . . . . . 2 . . . . . . . Leg 15 | . . . . . 2 . 4 . 3 . 2 2 2 . . . . . . Wheel 12 | 1 5 1 . 1 . 4 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 6 . . . 7 13 8 1 12 8 8 9 9 2 3 5 . . 1 Device 35 | . . . . . 1 4 1 . 5 4 4 6 1 2 2 4 . . 1 Storage 18 | 1 6 . . . 3 3 . . 3 . . . 1 . 1 . . . . Processor 8 | . . . . . 1 . 2 . 1 2 1 . 1 . . . . . . Hackware 9 | . . . . . 2 2 2 . 2 . . . . . . 1 . . . Protection 23 | . . . . . . 4 3 1 1 2 3 3 6 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 9 5 . . 9 16 10 4 3 6 3 2 6 2 . . . . . Energy Gun 32 | . 2 2 . . 6 11 . 3 2 3 . . 3 . . . . . . Energy Cannon 7 | . . . . . . 3 . 1 . . . . 1 2 . . . . . Ballistic Gun 20 | 2 7 1 . . 1 . 5 . . 1 2 1 . . . . . . . Ballistic Cannon 6 | . . . . . 1 . 3 . . . 1 1 . . . . . . . Launcher 9 | . . 2 . . 1 2 2 . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 4 . . . 1 . . 2 7 . . . . . . Parts Lost 75 | . 4 . . 1 . 12 5 . . 4 9 5 . 3 2 25 . . 5 Power 10 | . 1 . . . . 2 2 . . . 1 1 . . . 3 . . . Propulsion 6 | . 1 . . 1 . . 1 . . . 1 . . . . 2 . . . Utility 33 | . . . . . . 2 . . . 2 4 3 . 3 2 15 . . 2 Weapon 26 | . 2 . . . . 8 2 . . 2 3 1 . . . 5 . . 3 Highest Loss Streak 13 | . 3 . . 1 . 2 2 . . 4 6 3 . 2 1 13 . . 5 Average Slot Usage (%) 93 | . 95 100 100 98 99 92 97 100 99 99 95 98 88 85 87 84 87 89 88 Engine 4 | . 9 14 14 14 9 4 2 6 6 6 5 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 3 4 4 4 5 5 5 Treads 1 | . 13 14 14 14 1 . . . . . . . . . . . . . . Leg 9 | . . . . . 14 2 11 13 13 13 13 13 12 12 11 9 9 10 10 Wheel 2 | . 13 14 14 12 1 5 . . . . . . . . . . . . . Device 17 | . . . . . . 5 6 6 5 16 22 19 6 16 33 36 35 36 36 Storage 18 | . 26 28 28 28 36 23 20 20 20 20 20 20 23 18 11 8 9 10 10 Processor 4 | . . . . . 7 . 9 . . 11 15 12 6 2 . . . . . Hackware 7 | . . . . . 9 27 26 33 33 11 . . . . . . . . . Protection 7 | . . . . . . 2 1 6 5 5 3 13 18 15 4 8 9 10 9 Energy Gun 3 | . . 7 14 14 12 10 . 9 12 11 . . 4 . . . . . . Energy Cannon 5 | . . . . . . 3 . 1 . . . . 2 13 16 13 14 15 14 Ballistic Gun 4 | . 26 20 14 14 1 . 11 1 . 1 6 6 1 . . . . . . Ballistic Cannon 1 | . . . . . 4 . 1 . . . 5 5 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 10 37 41 41 41 80 117 131 135 128 144 142 145 137 106 129 134 103 103 103 Greatest Support 80 | 10 16 10 10 16 40 40 47 40 40 40 40 40 48 70 70 80 80 80 80 Greatest Overweight (x) 44 | . 3 12 4 4 4 4 3 3 3 3 44 3 3 2 3 2 2 1 1 Average Overweight (x) 2 | . 2 3 4 2 1 2 2 3 2 3 4 3 2 1 1 1 1 1 . Largest Inventory Capacity 34 | 6 16 16 16 16 28 34 28 28 28 28 28 28 28 20 12 12 4 4 4 Average Capacity 19 | 5 12 16 16 16 27 28 28 28 28 28 28 28 26 15 12 8 4 4 4 Most Carried 30 | 6 16 16 16 16 28 30 28 28 28 28 28 28 28 20 12 8 4 4 4 Average Carried 18 | 3 12 15 15 15 25 26 27 27 27 27 22 27 26 15 7 5 4 3 3 Final Capacity 28 | 6 16 16 16 16 28 28 28 28 28 28 28 28 20 12 12 4 4 4 4 Final Carried 28 | 6 16 16 16 16 28 27 27 28 28 25 28 28 19 11 8 4 4 4 3 Class Distribution -------------------- 34% | Hauler-Mutant 31% | Golem 22% | Hacker-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Matter Collected 4395 | 272 457 128 . 56 448 391 823 119 157 199 394 339 201 192 40 60 72 20 27 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12782 | 87 809 459 . 98 803 1674 1225 . 74 436 475 180 545 305 1256 3916 162 . 278 Parts 574 | 2 67 28 . 3 39 68 55 . 7 8 25 15 2 10 54 174 8 . 9 Haulers Intercepted 5 | . 2 . . . 2 1 . . . . . . . . . . . . . Recyclers Shooed 11 | . . 3 . . 1 3 2 . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . . . . . . 4 19 1 . 10 . . 8 . 95 Prevented 11 | . . . . . . . . . . 1 4 . . . . . . . 6 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 210 | . 18 12 . 2 18 23 21 . 1 6 10 . 9 5 19 60 2 . 4 Guns 80 | . 18 6 . 2 13 13 16 . 1 3 5 . 3 . . . . . . Cannons 104 | . . . . . 5 4 1 . . . 5 . 1 4 19 59 2 . 4 AOE 18 | . . 6 . . . 5 4 . . 2 . . . . . 1 . . . Classes Destroyed 20 | 1 5 2 . 1 2 1 2 . . 1 . 1 2 . . . . . 2 Worker 5 | . . 1 . . . 2 1 . 1 . . . . . . . . . . Builder 5 | . 1 . . . . 1 . . . . . . . . 1 2 . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 2 1 . . . . . . . . . . . . . Recycler 12 | 1 . 2 . . 1 7 1 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . 2 . . . . . . . . . . . . . 1 . . . . Watcher 5 | . . . . . 2 . 1 . . . . . . . 1 1 . . . Swarmer 46 | . 3 6 . . 6 11 10 . . . . . . . . 9 . . 1 Grunt 93 | . 15 6 . 1 10 5 7 . . 6 6 . . 2 5 29 1 . . Brawler 6 | . . . . . . . 1 . . . . . . . 2 3 . . . Duelist 6 | . . . . 1 . 1 . . . . 1 . . . 1 2 . . . Sentry 16 | . . . . . 2 4 2 . . . . . . . 3 4 1 . . Hunter 8 | . . . . . . . 1 . . . . . . . 2 5 . . . Programmer 23 | . . . . . . 2 . . 1 . 3 . . 3 6 8 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . 1 Zionite 10 | . . . . . . . . . . . . 10 . . . . . . . Assembled 4 | . . . . . . . . . . . . . 4 . . . . . . Golem 5 | . . . . . . . . . . . . . 5 . . . . . . Best Kill Streak 8 | 1 6 3 . 1 4 6 5 . 1 3 4 3 2 2 4 8 2 . 2 Combat Bots Only 8 | . 6 3 . 1 4 3 4 . 1 3 4 . 2 2 4 8 2 . 2 Max Kills in Single Turn 2 | 1 1 2 . 1 1 2 2 . 1 1 1 1 1 1 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 1 2 . . 1 . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Damage Taken 21392 | . 806 103 . 358 692 2614 1540 247 80 751 1566 646 193 1049 1032 7677 140 . 1898 Core 2860 | . 80 23 . 95 79 527 383 22 24 31 73 64 24 180 75 894 . . 286 Absorbed by Shields 1031 | . . . . . . . 61 83 63 30 246 31 . . . . . . 517 Core Remaining (%) 54 | 100 . . . 20 85 24 . . . . . . . 5 92 . . . . Volleys Fired 796 | 3 90 28 . 16 62 100 79 12 8 29 32 28 26 28 51 184 6 2 12 Largest 3 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 Hottest 180 | 40 40 83 . 83 138 136 97 162 162 162 111 86 120 180 75 75 75 75 75 Shots Fired 1537 | 6 177 51 . 30 120 172 155 16 16 50 62 56 39 57 128 342 18 6 36 Gun 778 | 6 177 46 . 30 78 132 144 8 16 42 45 28 26 . . . . . . Cannon 736 | . . . . . 42 33 8 8 . . 17 28 13 57 128 342 18 6 36 Launcher 23 | . . 5 . . . 7 3 . . 8 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 569 | 6 175 33 . 16 56 . 152 . . 4 61 56 10 . . . . . . Thermal 906 | . . 13 . 14 64 149 . 16 16 38 1 . 8 57 128 342 18 6 36 Explosive 5 | . . 5 . . . . . . . . . . . . . . . . . Electromagnetic 57 | . 2 . . . . 23 3 . . 8 . . 21 . . . . . . Robot Hit Streak 40 | 3 17 11 . 10 12 23 23 30 3 7 10 11 14 20 20 28 27 . 40 Robot Miss Streak 8 | 2 3 2 . 5 3 3 8 1 2 2 2 2 1 3 2 2 . . 1 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . . . . Secondary Targets 7 | . 1 . . . 2 . 3 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . Shots Hit Robots 1103 | 3 114 34 . 21 81 120 110 7 9 36 46 37 34 39 92 279 13 . 28 Core Hits 477 | 2 49 21 . 6 33 57 54 1 3 15 19 17 16 9 33 129 4 . 9 Critical Hits 23 | . 1 . . . 3 . 1 . . . 5 11 . 2 . . . . . Critical Kills 10 | . 1 . . . 3 . 1 . . . 1 4 . . . . . . . Critical Parts Destroyed 12 | . . . . . . . . . . . 4 6 . 2 . . . . . Melee Attacks 22 | . . . . . . . . . . . . . 22 . . . . . . Impact 22 | . . . . . . . . . . . . . 22 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34540 | 42 1011 677 . 285 1621 3000 2943 163 236 1284 1065 748 839 1481 4567 12658 584 . 1336 Guns 9237 | 42 965 354 . 285 1005 1834 2352 163 236 648 659 264 430 . . . . . . Cannons 22615 | . . . . . 616 441 76 . . . 406 484 60 1481 4567 12564 584 . 1336 Explosions 2228 | . 46 323 . . . 708 515 . . 636 . . . . . . . . . Melee 349 | . . . . . . . . . . . . . 349 . . . . . . Ramming 111 | . . . . . . 17 . . . . . . . . . 94 . . . Kinetic 6406 | 42 934 177 . 60 784 . 2428 . . 95 1043 748 95 . . . . . . Thermal 25324 | . 46 177 . 225 837 2244 169 163 236 639 22 . 34 1481 4567 12564 584 . 1336 Explosive 323 | . . 323 . . . . . . . . . . . . . . . . . Electromagnetic 2027 | . 31 . . . . 739 346 . . 550 . . 361 . . . . . . Impact 349 | . . . . . . . . . . . . . 349 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 . . 1 . 3 . . 5 2 6 4 4 4 Average Corruption 3 | . . . . . . 4 . . 1 . 1 . . 2 1 4 4 4 4 Corruption Purged 14 | . . . . . . . . . 2 . 3 . . 4 2 3 . . . Effects 173 | . . . . . . 57 . . 5 . 3 . . 12 3 40 44 7 2 Message Errors 45 | . . . . . . 16 . . 3 . 2 . . 2 1 8 11 2 . Matter Fused 25 | . . . . . . 6 . . . . . . . . . 5 9 3 2 Heat Flow Errors 19 | . . . . . . 9 . . . . . . . . . 3 7 . . Energy Discharges 24 | . . . . . . 5 . . 1 . . . . 2 1 5 9 1 . Parts Rejected 3 | . . . . . . 1 . . . . . . . 1 . 1 . . . Data Loss (minor) 23 | . . . . . . 4 . . 1 . 1 . . 2 . 6 8 1 . Data Loss (major) 2 | . . . . . . 2 . . . . . . . . . . . . . Misfires 4 | . . . . . . 3 . . . . . . . 1 . . . . . Targeting Errors 21 | . . . . . . 6 . . . . . . . 4 . 11 . . . Weapon Failures 7 | . . . . . . 5 . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1431 | . . 13 . . . 70 10 . . . 20 1 156 66 348 663 70 . 14 Projectiles 1224 | . . . . . . 42 . . . . 20 1 . 66 348 663 70 . 14 Explosions 51 | . . 13 . . . 28 10 . . . . . . . . . . . . Melee 156 | . . . . . . . . . . . . . 156 . . . . . . Knockbacks 26 | . . . . . 9 . 4 . . . 5 7 . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . Kinetic 22 | . . . . . 8 . 4 . . . 4 6 . . . . . . . Secondary 3 | . . . . . 1 . . . . . 1 1 . . . . . . . Self-Inflicted Damage 243 | . 17 . . . . 173 . . . 24 . . . . . 29 . . . Shots 10 | . 1 . . . . 8 . . . 1 . . . . . . . . . Rammed 15 | . . . . . . 3 . . . . . . . . . 12 . . . Targets Rammed 19 | . . . . . . 3 . . . . . . . . . 16 . . . Kicked 4 | . . . . . . . . . . . . . . . . 4 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | . 25 124 . 348 322 246 42 261 174 171 32 6 78 361 . 187 218 . . Average Temperature 78 | . 7 39 . 183 83 80 7 88 70 53 17 4 24 172 . 76 103 . . Received Heat Transfer 4099 | . 363 30 . . 306 630 181 8 15 279 489 80 18 231 144 1158 42 . 125 Effects 2 | . . . . . 1 . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . . 3 . . . . . . Combat Hostiles 4 | . . . . . . . . . . 1 . . 3 . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . 5 . . . . . . Robots Melted 2 | . . . . . . 1 . . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . 1 . . . . . Parts Melted 28 | . . . . . 2 4 . . . 2 1 . . 4 5 10 . . . Heat Transferred 20584 | . 50 370 . 481 1739 3924 300 259 333 938 37 . 50 2100 2350 6744 325 . 584 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . 2 1 . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Peak Influence 1142 | 5 350 205 . 40 306 556 994 348 92 . . . . . 315 1142 . . . Initial 326 | . 3 71 . . 15 119 267 326 . . . . . . 53 154 . . . Average 246 | 1 166 72 . 30 175 177 615 156 28 . . . . . 128 529 . . . Maximum Alert Level 4 | . 1 1 . . 1 2 3 1 . . . . . . 1 4 . . . Low Security (%) 55 | 100 57 94 . 100 58 66 . 53 100 . . . . . 80 4 . . . Level 1 22 | . 42 5 . . 41 26 31 46 . . . . . . 19 17 . . . Level 2 14 | . . . . . . 7 25 . . . . . . . . 56 . . . Level 3 7 | . . . . . . . 43 . . . . . . . . 17 . . . Level 4 . | . . . . . . . . . . . . . . . . 4 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 5 . . . 1 8 6 . 6 . . . . . 4 15 . . . Investigation 5 | . 3 . . . 1 . . . . . . . . . . 1 . . . Extermination 14 | . . . . . . 3 1 . 4 . . . . . 2 4 . . . Reinforcement 13 | . 2 . . . . 3 2 . 2 . . . . . . 4 . . . Assault 5 | . . . . . . . 2 . . . . . . . . 3 . . . Garrison 8 | . . . . . . 2 1 . . . . . . . 2 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Distress Signals 20 | . 2 1 . . 5 4 1 . . . . . . . 1 6 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 396 | . 33 15 . 2 29 45 38 4 8 12 10 37 11 12 23 98 4 . 15 Peak Tracking Total 12 | . 6 3 . 1 5 5 6 3 2 3 4 12 3 6 4 12 3 . 12 Tactical Retreats 30 | . 2 3 . . 3 6 1 . . 1 . 1 1 1 1 7 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Traps Triggered 17 | . 3 . . . . 5 4 . 2 . . . . . 1 2 . . . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 2 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 2 2 . . . . . . . Triggered 19 | . . . . . . . . . . . 2 . . 2 . . . . 15 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Machines Disabled 24 | . . . . . . 2 6 . 1 . 1 2 4 . 2 5 . . 1 Max in Single Turn 3 | . . . . . . 1 3 . . . 1 1 1 . 1 2 . . 1 Garrison Access 5 | . . . . . . . 1 . 1 . . . . . 2 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Machines Accessed 49 | . 8 1 1 . 4 9 6 . 5 . 2 . . . 6 3 . . 4 Terminals 17 | . 5 . . . 3 2 1 . 1 . 1 . . . 2 2 . . . Fabricators 6 | . . . . . . 2 1 . 2 . . . . . 1 . . . . Repair Stations 5 | . 1 . . . . 3 . . . . . . . . 1 . . . . Recycling Units 6 | . 2 . . . 1 . 2 . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . 2 1 . . . Total Hacks 161 | . 35 1 1 . 8 45 19 . 23 . 2 . . . 9 8 . . 10 Successful 91 | . 18 1 1 . 4 28 12 . 11 . 2 . . . 3 1 . . 10 Failed 70 | . 17 . . . 4 17 7 . 12 . . . . . 6 7 . . . Catastrophic 7 | . 1 . . . . . 2 . 1 . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 54 | . 16 . . . 6 11 4 . 6 . . 5 . . . 6 . . . Terminals 56 | . 21 . . . 7 10 4 . 4 . 1 . . . 3 6 . . . Fabricators 28 | . . . . . . 10 1 . 16 . . . . . 1 . . . . Repair Stations 17 | . 9 . . . . 7 . . . . . . . . 1 . . . . Recycling Units 14 | . 5 . . . 1 . 6 . 2 . . . . . . . . . . Scanalyzers 23 | . . . . . . 18 5 . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 . 1 . . . . . 4 2 . . . Terminal Hacks 22 | . 4 1 1 . 2 . 1 . 1 . 2 . . . . . . . 10 Record 10 | . . . 1 . . . . . . . 1 . . . . . . . 8 Part Schematic 2 | . 1 . . . . . . . 1 . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . 1 . . . . . . . 2 Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . 4 1 . 7 . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . 1 . . . . . . . . . . Build 10 | . . . . . . 3 1 . 6 . . . . . . . . . . Repair Station Hacks 12 | . 8 . . . . 3 . . . . . . . . 1 . . . . Scan Component 7 | . 4 . . . . 2 . . . . . . . . 1 . . . . Repair 5 | . 4 . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . 1 . 4 . 1 . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 6 | . 2 . . . 1 . 2 . 1 . . . . . . . . . . Scanalyzer 21 | . . . . . . 16 5 . . . . . . . . . . . . Insert Component 10 | . . . . . . 8 2 . . . . . . . . . . . . Analyze 11 | . . . . . . 8 3 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . . . . 2 1 . . . Seal Access 5 | . . . . . . . 1 . 1 . . . . . 2 1 . . . Unauthorized Hacks 11 | . 4 . . . 1 5 . . 1 . . . . . . . . . . Terminals 7 | . 2 . . . 1 4 . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . Botnet 5 | . 2 . . . 1 2 . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . 1 . . . . . . . . . . Siphon 2 | . . . . . . 1 . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 7 . . . 3 8 4 . 3 . . . . . 3 3 . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . 2 . 4 . . . . . . . . . . Matter 756 | . . . . . . . 252 . 504 . . . . . . . . . . Time 268 | . . . . . . . 134 . 134 . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . . 8 . 16 . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . 8 2 . 1 . . . . . . . . . . Parts Built 7 | . . . . . . 3 . . 4 . . . . . . . . . . Matter 532 | . . . . . . 228 . . 304 . . . . . . . . . . Time 175 | . . . . . . 75 . . 100 . . . . . . . . . . Total Part Build Rating 7 | . . . . . . 3 . . 4 . . . . . . . . . . Parts Repaired 5 | . 4 . . . . 1 . . . . . . . . . . . . . Time 126 | . 104 . . . . 22 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 33 | . . . . . . . 33 . . . . . . . . . . . . Retrieved Matter 33 | . . . . . . . 33 . . . . . . . . . . . . Retrieved Components 19 | . 17 . . . 1 . . . 1 . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . 8 2 . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 8 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Total Allies 34 | . . . . 2 . 1 2 19 4 . . 6 . . . . . . . Largest Group 19 | . . . . 2 2 1 2 19 4 . . 6 1 . . . . . . Highest-Rated Group 714 | . . . . 43 43 30 64 714 152 . . 303 82 . . . . . . Highest-Rated Ally 94 | . . . . 31 31 30 32 50 46 . . 94 82 . . . . . . Total Orders 7 | . . . . . . . . . 5 2 . . . . . . . . . EXPLORE 3 | . . . . . . . . . 2 1 . . . . . . . . . RETURN 4 | . . . . . . . . . 3 1 . . . . . . . . . Ally Attacks 327 | . . . . . 12 14 16 113 36 . . 128 8 . . . . . . Total Damage 12118 | . . . . . 212 504 449 6186 927 . . 3616 224 . . . . . . Kills 64 | . . . . . 2 3 4 15 7 . . 31 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . 1 1 . . . . 1 . . Drone Launches 6 | . . . . . . . . . 4 2 . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . 4 2 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Turns Passed 28661 | 52 1262 1607 358 122 950 2205 1424 865 1727 859 2096 4168 1290 1553 1959 2834 1904 403 1023 Spaces Moved 11891 | 37 805 822 295 57 422 1209 609 365 710 333 651 1833 494 327 689 876 587 233 537 Core 85 | 1 . 58 . . . . . . . . 26 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 8618 | . . . . . 335 172 502 365 710 333 625 1833 494 327 689 876 587 233 537 Wheels 3188 | 36 805 764 295 57 87 1037 107 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 120 120 140 120 120 220 190 220 220 210 170 150 170 150 170 170 150 Average Speed 182 | 79 103 151 120 120 155 134 180 220 219 220 301 219 220 180 174 173 170 170 169 Slowest Speed 2250 | 80 120 650 120 120 160 190 220 220 220 220 2250 220 250 230 210 190 190 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 97 97 59 22 32 34 24 95 28 63 72 87 65 45 17 25 76 38 82 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 8 | . 2 2 1 . . . . . . . . 3 . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . . 1 1 1 . 1 1 1 1 . Scrap Searched 11 | . . 2 . 1 . . . . . 1 2 4 . . . . . 1 . Spaces Dug 36 | . . . . . . 10 . 8 . . . . 8 . 7 . . . 3 Terrain Destroyed 224 | . 4 46 . . 4 20 . 8 . 11 2 . 8 14 29 69 2 2 5 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Projectile 130 | . . . . . 4 7 . 8 . 2 2 . 7 14 29 48 2 2 5 AOE 93 | . 4 46 . . . 13 . . . 9 . . . . . 21 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Total 17516 | 51 1086 1145 301 84 606 1625 797 414 871 406 729 1929 633 1235 1358 1904 1485 236 621 Wait 4125 | . 133 267 . 10 46 213 53 25 94 25 12 25 29 867 591 783 881 . 71 Move 11873 | 36 804 821 294 56 421 1208 609 364 709 332 650 1832 493 326 688 875 586 232 537 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 6 23 8 4 1 30 25 16 2 17 5 11 10 11 1 1 4 . 1 . Fast Attach 67 | 6 10 1 . . 7 5 7 2 4 1 7 4 11 . . 2 . . . Attach 62 | . 5 . . 1 6 16 8 . . 4 7 5 1 3 2 4 . . . Detach 77 | . . . . . 6 3 2 1 1 1 4 2 2 4 16 23 12 . . Swap 100 | . 12 7 . . 7 16 11 3 14 9 . 9 6 3 1 1 . . 1 Drop 170 | . 9 13 3 . 21 23 12 5 22 . 4 12 32 3 8 2 . 1 . Fire 796 | 3 90 28 . 16 62 100 79 12 8 29 32 28 26 28 51 184 6 2 12 Melee 22 | . . . . . . . . . . . . . 22 . . . . . . Ram 3 | . . . . . . 3 . . . . . . . . . . . . . Kick 16 | . . . . . . . . . . . . . . . . 16 . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 8 . . 2 . . . . . . 10 . . . Rewire 5 | . . . . . . 5 . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . 2 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 13) 422 | -10/Materials | Discovered new exit (range 3) 773 | -10/Materials | Lost 3 parts (1p1n1w) 870 | -10/Materials | Discovered new exit (range 12) 985 | -10/Materials | Discovered new exit (range 15) 1086 | -10/Materials | Build established: Mutant 1168 | -10/Materials | Repaired Lrg. Storage Unit 1196 | -10/Materials | Repaired Lgt. Treads 1223 | -10/Materials | Repaired Lgt. Assault Rifle 1251 | -10/Materials | Repaired Wheel 1315 | -10/Materials | Entered Mines 1395 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1439 | -10/Mines | Discovered new exit (range 15) 1504 | -10/Mines | Discovered new exit (range 11) 2223 | -10/Mines | Excavation squad dispatched 2223 | -10/Mines | A large section of the Mines collapsed 2473 | -10/Mines | Excavation squad dispatched 2745 | -10/Mines | Learned location of Recycling (-8) 2856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2856 | -10/Mines | Discovered new exit (range 5) 2922 | -10/Mines | Entered Exiles 2951 | -10/Exiles | Met 8R-AWN 2973 | -10/Exiles | Met EX-HEX 3026 | -10/Exiles | Met EX-DEC 3030 | -10/Exiles | Learned location of Zion (-6) 3270 | -10/Exiles | Discovered new exit (range 10) 3280 | -10/Exiles | Entered Mines 3300 | -9/Mines | Core integrity fell below 50% 3373 | -9/Mines | Discovered new exit (range 15) 3402 | -9/Mines | Entered Materials 3402 | -8/Materials | Accompanied by 2 allies 3402 | -8/Materials | Evolved 4 slots: Utility x4 3407 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3703 | -8/Materials | Build established: Hauler-Mutant 4067 | -8/Materials | Discovered new exit (range 11) 4135 | -8/Materials | Discovered new exit (range 21) 4235 | -8/Materials | Identified exit to Storage 4352 | -8/Materials | Entered Factory 4352 | -7/Factory | Evolved 2 slots: Utility x2 4547 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4573 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4600 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4670 | -7/Factory | Build established: Hacker-Mutant 5235 | -7/Factory | Repaired Arm. Huge Wheel 5879 | -7/Factory | Core integrity fell below 50% 5965 | -7/Factory | Garrison activated, responded to threat 6207 | -7/Factory | Discovered new exit (range 14) 6365 | -7/Factory | Discovered new exit (range 3) 6509 | -7/Factory | Garrison activated, responded to threat 6557 | -7/Factory | Entered another Factory area 6557 | -6/Factory | Evolved 2 slots: Utility x2 7215 | -6/Factory | Fabricated Y-54 Guardian? 7257 | -6/Factory | First assault squad dispatched 7365 | -6/Factory | Local fabrication network quarantined 7571 | -6/Factory | Discovered new exit (range 21) 7690 | -6/Factory | Garrison activated, responded to threat 7968 | -6/Factory | Identified exit to Lower Caves 7981 | -6/Factory | Sucked down chute 7981 | -6/Factory | Entered Waste 7999 | -6/Waste | Spotted C-40 Crusher 8051 | -6/Waste | Spotted C-40 Crusher 8091 | -6/Waste | Spotted C-40 Crusher 8117 | -6/Waste | Spotted C-40 Crusher 8149 | -6/Waste | Warlord forces began an assault 8159 | -6/Waste | Allies destroyed C-40 Crusher 8167 | -6/Waste | Allies destroyed C-40 Crusher 8168 | -6/Waste | Allies destroyed C-40 Crusher 8638 | -6/Waste | Allies destroyed C-40 Crusher 8709 | -6/Waste | Discovered new exit (range 15) 8846 | -6/Waste | Entered Factory 8846 | -6/Factory | Accompanied by 2 allies 9026 | -6/Factory | Discovered new exit (range 8) 9138 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9165 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9176 | -6/Factory | P-60 Hacker assimilated allied YZ-8GJ(m) 9193 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9223 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 9403 | -6/Factory | Fabricated X-62 Marksman? 9444 | -6/Factory | Core integrity fell below 50% 9528 | -6/Factory | Fabricated X-62 Marksman? 10255 | -6/Factory | Discovered new exit (range 16) 10294 | -6/Factory | Identified exit to Factory 10422 | -6/Factory | Discovered exit to Lower Caves (range 48) 10573 | -6/Factory | Entered Lower Caves 10573 | -6/Lower Caves | Accompanied by 1 ally 11259 | -6/Lower Caves | Build established: Hauler-Mutant 11267 | -6/Lower Caves | Lost 4 parts (2u2w) 11410 | -6/Lower Caves | Discovered new exit (range 15) 11430 | -6/Lower Caves | Identified exit to Lower Caves 11432 | -6/Lower Caves | Entered another Lower Caves area 11526 | -6/Lower Caves | Discovered exit to Factory (range 12) 11570 | -6/Lower Caves | Lost 3 parts (1p1u1w) 11829 | -6/Lower Caves | Lost 6 parts (1n3u2w) 13246 | -6/Lower Caves | Learned Factory security intel 13515 | -6/Lower Caves | Discovered new exit (range 6) 13528 | -6/Lower Caves | Entered Zion 13643 | -6/Zion | Discovered new exit (range 16) 14031 | -6/Zion | Learned Factory stockpile data 14275 | -6/Zion | Learned location of Warlord (-4) 14746 | -6/Zion | Given A8's code to call for help 15160 | -6/Zion | Gained Derelict followers 15386 | -6/Zion | Gained Derelict followers 15455 | -6/Zion | Found Prototype Device 15455 | -6/Zion | Identified Phasing AFG 16238 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16241 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16617 | -6/Zion | Found Prototype Device 16666 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17334 | -6/Zion | Attacked by Zionites 17406 | -6/Zion | Allies destroyed Imprinter 17444 | -6/Zion | Extracted access codes from Imprinter's data core 17570 | -6/Zion | Lost 3 parts (1p1u1w) 17639 | -6/Zion | Opened final containment barrier to the Deep Caves 17680 | -6/Zion | Discovered new exit (range 5) 17685 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17696 | -6/Zion | Entered Deep Caves 17696 | -6/Deep Caves | Accompanied by 1 ally 17935 | -6/Deep Caves | Z-Facility disabled 18111 | -6/Deep Caves | Found Prototype Protection 18111 | -6/Deep Caves | Identified Zio. Heavy Carapace 18137 | -6/Deep Caves | Found Prototype Protection 18137 | -6/Deep Caves | Identified Zio. Weapon Casing 18180 | -6/Deep Caves | Found Zio. Heavy Carapace 18581 | -6/Deep Caves | Found Unknown Device 18581 | -6/Deep Caves | Identified Surveybot 24 Scanner 18586 | -6/Deep Caves | Found Surveybot 24 Chip 18588 | -6/Deep Caves | Discovered new exit (range 17) 18666 | -6/Deep Caves | Spotted as-21016 18681 | -6/Deep Caves | Destroyed as-21016 18737 | -6/Deep Caves | Exposed GOLEM chamber 18773 | -6/Deep Caves | Found GOLEM Unit 18838 | -6/Deep Caves | Found GOLEM Unit 18845 | -6/Deep Caves | Found GOLEM Unit 18852 | -6/Deep Caves | Found GOLEM Unit 18986 | -6/Deep Caves | Entered Proximity Caves 20025 | -5/Proximity Caves | Build established: Golem 20360 | -5/Proximity Caves | Core integrity fell below 20% 20516 | -5/Proximity Caves | Discovered exit to Factory (range 15) 20534 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20539 | -5/Proximity Caves | Entered Factory 20539 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 21158 | -5/Factory | Garrison activated, responded to threat 22464 | -5/Factory | Discovered new exit (range 7) 22498 | -5/Factory | Entered another Factory area 22498 | -4/Factory | Evolved 2 slots: Utility x2 23248 | -4/Factory | First assault squad dispatched 23916 | -4/Factory | Spotted B-86 Titan 24170 | -4/Factory | Core integrity fell below 50% 24201 | -4/Factory | Lost 13 parts (3p1n7u2w) 24431 | -4/Factory | Lost 5 parts (1n3u1w) 24451 | -4/Factory | Destroyed 8 combat bots 24681 | -4/Factory | Garrison activated, responded to threat 25319 | -4/Factory | Discovered new exit (range 8) 25332 | -4/Factory | Entered Upper Caves 25959 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26129 | -4/Upper Caves | Spotted B-86 Titan 27200 | -4/Upper Caves | Discovered new exit (range 15) 27236 | -4/Upper Caves | Entered another Upper Caves area 27396 | -4/Upper Caves | Discovered new exit (range 6) 27639 | -4/Upper Caves | Entered Warlord 27696 | -4/Warlord | System corruption cleaned by Quarantine Array 27958 | -4/Warlord | Visited the Vortex Lab 27970 | -4/Warlord | Warlord's base attacked by MAIN.C 28165 | -4/Warlord | Met Warlord 28320 | -4/Warlord | Warlord forces counterattacked 28387 | -4/Warlord | Opened side exit 28406 | -4/Warlord | Spotted B-90 Cyclops 28408 | -4/Warlord | Destroyed B-90 Cyclops 28416 | -4/Warlord | Spotted B-86 Titan 28449 | -4/Warlord | Destroyed B-86 Titan 28601 | -4/Warlord | Spotted Striker 28616 | -4/Warlord | Core integrity fell below 20% 28626 | -4/Warlord | Destroyed Striker 28658 | -4/Warlord | Discovered new exit (range 14) 28662 | -4/Warlord | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 28648_ S-27 Virus destroyed. 28648_ Asb. Focal Cannon destroyed. 28648_ Slug penetrates Wall. 28649_ GOLEM Unit beginning Asb. Focal Cannon integration. 28652_ The unstable cave ceiling collapses. 28652_ Slug penetrates Wall. 28654_ Asb. Focal Cannon destroyed. 28656_ Lgt. Nuclear Core fries itself beyond repair. 28656_ The unstable cave ceiling collapses. 28656_ 8 Matter crushed. 28657_ Penetrated by Slug. 28657_ Asb. Alloy Armor destroyed. 28657_ Slug penetrates Wall. 28657_ Asb. Focal Cannon destroyed. 28658_ EXIT=FOUND 28659_ The unstable cave ceiling collapses. 28660_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 28660_ Penetrated by Slug. 28661_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????##??????? | | ???????????????????????????? ##???? | | ??????????????????????????? ##?? | | ??????????????????????????? < ?? | | ??????????????????????????? ??? | | ??????????????????????????? ???? | | ??????????????? ??????????? #???? | | ???????????????? ?????????? ????? | | ????????????????# ????????? ?????? | | ?????????????????# ?####### #?????? | | ?????????????????# # # ####??? | | ?????????????????# ;###? | | ??????????????????# ;#? | | ???????????????????# #? | | ????????????????????## @ % #? | | ?""????????????????# #?? | | #""#???????????????### ### | | #""#????????????????# ;;# | | #""#####????#???????# / ;# | | "" "###### #####?## %%=#? | | "" """" ""#?# = # | | "" """" "###; % # ## | | % ;[=% g d= ##? | | ! %% = %[%%d % #?? | | % ^ %[%% %% =%=[*!bg%!# #?? | | !*%!%% !%[%!=%%gh[*= h ##?? | | "" """"%= ; ;;i=%# #?? | | "" """"""""""""# ;% =# #;# #?? | | "" "############## # ;#;; #?? | | #""#####????????????## ; ; #?? | | #""#????????????????## % #?? | | #""#????????????????# ## ##?? | | ?""????????????????## ## ##?? | | ???????????????????# ### % #?? | | ???????????????????# #?# #/ ###?? | | ???????????????????# ^##?### #???? | | ???????????????????# #???# ## ##??? | | ??????????????????## ##??#### #??? | | ?????????????????## ##??## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 45 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 8 Additional Mass Support 20 Armor Coverage 1700 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 1 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Enh. Optical Array | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Beamcaster | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Titanium Leg | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Imp. Powered Armor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Y-54 Guardian | x2 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory X-62 Marksman | x2 | -6/Factory | Preloaded X-62 Marksman | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyEnergyShredder Manual? 0 Play Time 03:11:25 Cumulative 119.9 hours Start 2021.02.28 @ 20:00:25 End 2021.02.28 @ 23:15:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6624e03f-548b-4ecf-8ce5-15e69366e89b