Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 21:26:10 Player: Tokisar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (13) 65 Value Destroyed (289) 289 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2312) 2312 TOTAL SCORE: 12286 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 4 Follower Combat Kills 528 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1600 Matter 217/300 Energy 52/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Transmission Jammer Improved Utility Shielding Hardlight Generator Improved Remote Shield Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Enhanced Optical Array Improved Targeting Computer Improved Transmission Jammer Improved Core Shielding Improved Power Shielding Hacking Suite Hacking Suite Advanced System Restoration Module > --- WEAPON ----------- Heavy Disruptor Cannon Railgun > --- INVENTORY -------- Light Quantum Reactor Improved Transmission Jammer Improved Utility Shielding Hardlight Generator Improved Remote Shield [Rating: 129] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Compact Battery Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Power Shielding Weapon Hypervelocity Gauss Rifle Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . 2 . . 2 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 2 Utility 10 | . . . 1 . . . 1 . 1 . . . . 2 . 2 . . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 110 | 7 3 1 2 3 . 1 5 7 9 4 4 . 3 . 9 10 3 . 7 9 1 8 14 Power 15 | 1 . . . . . . . 2 1 3 1 . . . . 2 2 . . . . 1 2 Engine 6 | 1 . . . . . . . . 1 1 1 . . . . . 2 . . . . . . Core 6 | . . . . . . . . 2 . 2 . . . . . 2 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 29 | 2 2 . 1 . . 1 1 3 3 . . . 2 . 5 . . . 3 1 . 3 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . 2 . 1 . . 1 1 . . . . . . . 4 . . . . . . . . Flight 18 | . . . . . . . . 3 3 . . . 2 . 1 . . . 3 1 . 3 2 Utility 45 | 2 . . 1 2 . . 1 1 3 1 3 . 1 . 4 6 . . 3 6 1 2 8 Device 30 | 1 . . . 2 . . 1 1 2 1 1 . 1 . 2 3 . . 2 5 1 2 5 Storage 4 | 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . Processor 3 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Hackware 6 | . . . 1 . . . . . . . 1 . . . . 3 . . . . . . 1 Protection 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 1 1 . 1 . . 3 1 2 . . . . . . 2 1 . 1 2 . 2 2 Energy Gun 6 | 1 . 1 . 1 . . . . . . . . . . . . . . 1 1 . 1 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Ballistic Gun 8 | 1 . . . . . . 2 . 1 . . . . . . 2 1 . . . . . 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Parts Lost 52 | . . . . . . 1 . 5 . 1 1 . 4 . 8 . . . 10 . . 5 17 Power 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Propulsion 16 | . . . . . . 1 . 2 . . . . 3 . . . . . 4 . . 2 4 Utility 29 | . . . . . . . . 2 . 1 1 . . . 5 . . . 6 . . 3 11 Weapon 4 | . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 Highest Loss Streak 9 | . . . . . . 1 . 2 . 1 1 . 2 . 7 . . . 8 . . 4 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 3 | 2 2 3 4 4 3 2 2 3 4 5 4 4 3 3 4 3 2 5 4 4 5 5 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | 2 1 . . . . . 1 1 1 2 2 2 1 . . 1 1 3 1 . . . . Utility 1 | . . . 1 1 . . . 1 1 2 2 2 2 3 3 2 1 1 1 2 4 4 3 Weapon . | . 1 2 3 3 2 1 1 1 1 . . . . . . . . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . 6 . . . 2 . . . 3 2 . . . . . 1 2 . 2 . . . 3 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 5 . . . . . . . . . . . . . . . . . 2 . . . . Utility 9 | . . . . . 1 . . . 2 1 . . . . . 1 2 . . . . . 2 Weapon 4 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 74 85 70 96 100 99 91 81 73 99 99 100 95 73 70 72 87 88 59 34 52 64 54 Engine 4 | . 14 14 11 11 11 11 9 . . 6 2 7 4 . . . 2 11 6 . 4 4 . Core 3 | . . . . . . . . 8 7 7 12 7 7 6 5 7 8 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 3 5 Hover 11 | . 13 28 24 33 33 32 35 16 . . . . . . 7 9 11 11 6 . . . . Flight 9 | . . . . . . . . 8 24 30 30 30 28 20 9 1 . . . 4 9 16 11 Device 19 | . 14 14 11 18 22 22 19 25 28 29 15 15 16 20 19 21 28 29 16 10 14 18 15 Storage 1 | . 3 . . . . . . . 2 7 7 7 7 6 9 . . . . . . . . Processor 3 | . . . . . . . . . . . 6 7 5 . . . . . 4 6 9 8 7 Hackware 8 | . . . 2 11 11 11 9 5 . . 6 7 7 6 6 20 23 23 17 9 9 6 6 Energy Gun 2 | . 14 14 11 11 11 11 6 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 3 . . . . . 7 11 7 7 7 7 7 6 5 9 11 11 6 . . . 2 Ballistic Cannon 2 | . 4 14 11 11 11 11 2 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 2 3 . 7 7 7 7 6 5 . . . . . . . . Peak Build Rating 129 | 7 7 7 11 20 22 23 31 33 44 45 48 48 48 43 63 72 76 74 79 61 62 95 129 Average Rating 50 | 5 5 7 7 18 21 22 26 26 33 44 45 48 46 43 49 62 73 74 54 27 54 90 90 On Entrance 35 | . 7 6 7 11 20 22 23 31 22 44 45 48 48 43 43 24 72 74 74 19 54 54 68 Avg Prop Armor Cover (%) 5 | . . . . 5 5 5 8 4 6 2 . . . . . 9 . . 18 4 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 13 13 10 10 12 12 12 13 17 24 24 20 19 19 17 28 26 39 39 39 24 24 44 61 Greatest Support 55 | 20 20 12 18 18 12 12 13 21 24 30 30 21 23 18 40 49 49 40 40 28 24 47 55 Greatest Overweight (x) 2 | . 2 . . . . . . . . . . . . . . . . . 2 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 6 7 4 4 5 5 5 5 5 5 5 5 4 4 3 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 2 3 4 4 4 4 4 4 4 5 4 4 3 3 4 3 2 5 4 4 5 5 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 2 4 4 5 5 5 5 5 5 5 4 4 3 3 5 3 5 5 4 5 5 5 5 Class Distribution -------------------- 32% | Scout 25% | Hacker-Mutant 15% | Mutant 9% | Sprinter 8% | Hacker-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -8/Storage Scout | -7/Factory Sprinter | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Scout | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Matter Collected 1574 | 201 133 14 11 36 . 29 40 139 86 149 54 . 99 . 25 . 218 . 66 5 . 126 143 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 678 | 10 18 . 11 . . 57 . 27 29 252 . . 109 . 16 60 . . 89 . . . . Parts 38 | 2 . . 3 . . 2 . 3 4 8 . . 1 . 1 7 . . 7 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Combat Hostiles Destroyed 7 | . 1 . . . . . . . . . . . 1 . 1 1 . . 3 . . . . Guns 7 | . 1 . . . . . . . . . . . 1 . 1 1 . . 3 . . . . Classes Destroyed 9 | 1 1 . 1 . . 1 . 1 . . . . 1 . 1 1 . . 1 . . . . Worker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Builder 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Swarmer 4 | . 1 . . . . . . . . . . . . . . . . . 3 . . . . Cutter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 2 | 1 1 . 1 . . 1 . 1 1 . . . 1 . 1 1 . . 2 . . . . Combat Bots Only 1 | . 1 . . . . . . . . . . . 1 . 1 1 . . 1 . . . . Max Kills in Single Turn 1 | 1 1 . 1 . . 1 . 1 1 . . . 1 . 1 1 . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Hostile Shots Fired 773 | . 8 17 . . . 19 10 113 . 26 5 . 52 . 44 2 . . 147 . 11 51 268 Missed 413 | . 3 10 . . . 9 7 62 . 18 3 . 39 . 21 2 . . 64 . 7 33 135 Hits 360 | . 5 7 . . . 10 3 51 . 8 2 . 13 . 23 . . . 83 . 4 18 133 Melee 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . Projectile 350 | . 5 7 . . . 10 3 51 . 8 2 . 13 . 13 . . . 83 . 4 18 133 AOE 4 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . Critical Strikes 21 | . . . . . . . . 1 . . . . 1 . 6 . . . 3 . . 1 9 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 6992 | . 51 80 . . . 104 46 594 . 134 39 . 249 . 745 . . . 1475 . 115 405 2955 Core 3000 | . 10 12 . . . 27 16 155 . 35 . . 87 . 82 . . . 781 . 88 107 1600 Absorbed by Shields 214 | . . . . . . . . . . . . . . . . . . . 164 . . 50 . Redirected to Shielding 177 | . . . . . . . . . . . . . . . . . . . . . . . 177 Regen/Repaired (Parts) 27 | . . . . . . . . 27 . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 91 . . . 93 . 68 . . . . 82 . 90 . . 100 32 . 93 92 . Volleys Fired 101 | 2 4 1 1 . . 3 3 18 5 11 . . 15 . 5 1 . . 20 2 . . 10 Largest 2 | 2 2 2 2 . . 2 2 2 1 1 . . 1 . 1 2 . . 2 1 . . 2 Hottest 145 | 70 80 95 95 . . 86 100 125 28 28 . . 28 . 28 66 . . 88 60 . . 145 Shots Fired 125 | 4 6 2 2 . . 6 4 21 5 10 . . 16 . 5 2 . . 29 2 . . 11 Gun 94 | 4 4 1 1 . . 3 2 4 5 10 . . 15 . 4 2 . . 29 2 . . 8 Cannon 10 | . 2 1 1 . . 3 . . . . . . . . . . . . . . . . 3 Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Special 20 | . . . . . . . 2 16 . . . . 1 . 1 . . . . . . . . Kinetic 72 | 2 2 1 1 . . 3 2 4 5 10 . . 15 . 4 2 . . 18 . . . 3 Thermal 45 | 2 4 1 1 . . 3 2 16 . . . . . . . . . . 11 . . . 5 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . 1 . . . . . . . . . . . 2 . . 3 Robot Hit Streak 12 | 1 1 1 2 . . 5 2 4 1 11 . . 12 . 3 5 . . 5 5 . . 2 Robot Miss Streak 4 | 2 4 1 . . . 2 1 1 1 . . . 3 . 1 . . . 2 . . . 2 Penetration Max 2 | . . . . . . . . . . 1 . . 1 . . 2 . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 69 | 2 1 1 1 . . 4 2 5 1 10 . . 11 . 4 2 . . 20 2 . . 3 Core Hits 27 | 1 1 . 1 . . 2 . 1 1 5 . . 3 . 2 2 . . 8 . . . . Critical Kills 3 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . Critical Strikes 6 | . . . . . . . . . . . . . 1 . 1 2 . . 2 . . . . Destroy 6 | . . . . . . . . . . . . . 1 . 1 2 . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1417 | 27 12 20 18 . . 77 26 136 23 271 . . 232 . 53 37 . . 335 46 . . 104 Guns 1298 | 27 12 . 18 . . 42 26 89 23 271 . . 232 . 53 37 . . 335 46 . . 87 Cannons 55 | . . 20 . . . 35 . . . . . . . . . . . . . . . . . Explosions 23 | . . . . . . . . 23 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 Kinetic 919 | 14 . 20 . . . 35 26 89 23 271 . . 232 . 53 37 . . 119 . . . . Thermal 412 | 13 12 . 18 . . 42 . 24 . . . . . . . . . . 216 . . . 87 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 69 | . . . . . . . . 23 . . . . . . . . . . . 46 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 2 2 2 2 2 . . . . . . . . 1 10 Average Corruption 2 | . . . . . . . . . 1 2 2 2 2 . . . . . . . . 1 3 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . 9 7 . 9 . . . . . . . . . 11 Message Errors 12 | . . . . . . . . . . 1 4 . 3 . . . . . . . . . 4 Matter Fused 9 | . . . . . . . . . . 3 3 . 1 . . . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 2 Energy Discharges 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | 18 36 39 30 . . 21 4 44 . 260 152 . 321 . . . . . 10 . . . 277 Average Temperature 54 | 10 16 22 17 . . 11 2 13 . 77 54 . 110 . . . . . 3 . . . 101 Received Heat Transfer 984 | . 18 . . . . 27 18 252 . 27 18 . 358 . . . . . 119 . 27 39 81 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 679 | 37 37 . 37 . . 111 . 50 . . . . . . . . . . 296 . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Maximum Alert Level 5 | . . . . . . . . 1 . . . . . 3 2 1 . . . . 5 4 2 Low Security (%) 63 | 100 100 100 100 100 . 100 100 89 100 . . . . . . 73 . . 100 100 1 . 1 Level 1 18 | . . . . . . . . 10 . . . . . . . 26 . . . . . . 66 Level 2 9 | . . . . . . . . . . . . . . . 100 . . . . . . . 31 Level 3 7 | . . . . . . . . . . . . . . 100 . . . . . . . 96 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . 98 . . Peak Influence 1600 | 5 86 27 5 . . 90 72 368 36 . . . . 787 580 262 . . 49 34 1600 1100 495 Initial 1100 | . 3 27 . . . . . 15 36 . . . . 787 550 262 . . . 24 . 1100 495 Average 196 | 1 28 5 1 . . 17 4 68 3 . . . . 787 559 148 . . 5 4 1569 978 339 Influence Increases 2877 | 5 111 . 5 . . 182 99 629 5 100 45 . 185 750 30 60 . . 127 14 . 30 500 Destroy 0b10 Robot/C 600 | . 20 . . . . 140 60 280 . . . . . . 20 20 . . 60 . . . . Destroy 0b10 Robot/NC 60 | 5 . . 5 . . 5 . 5 5 10 . . 20 . . . . . 5 . . . . Destroy Leader 90 | . . . . . . 20 10 40 . . . . . . 10 10 . . . . . . . Allied During Kill 169 | . . . . . . 16 7 146 . . . . . . . . . . . . . . . Successful Hack 59 | . . . . . . . 4 6 . . . . . . . . . . . 14 . . 35 Select Force Hacks 50 | . . . . . . . . 50 . . . . . . . . . . . . . . . Disable Machine 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . Destroy Structure 19 | . 1 . . . . 1 3 12 . . . . . . . . . . 2 . . . . Advance Influence 750 | . . . . . . . . . . . . . . 750 . . . . . . . . . Partial Spotted 150 | . . . . . . . 15 15 . . . . . . . . . . . . . 15 105 Lose Combat Pursuer 915 | . 90 . . . . . . 60 . 90 45 . 165 . . 30 . . 60 . . 15 360 Influence Decreases 4426 | . 45 71 5 . . 182 62 586 85 40 100 5 124 24 317 484 76 . 81 60 . 1004 1075 Entered New Map 1710 | . 2 44 . . . . . 22 44 . 12 5 . 24 237 238 29 . . 22 . 700 331 Time Decay 1938 | . 43 10 5 . . 182 42 193 41 40 78 . 84 . . 246 47 . 61 38 . 254 574 Lost Part 385 | . . . . . . . . 20 . . 10 . 35 . 80 . . . 20 . . 50 170 Lost Ally 243 | . . 17 . . . . 20 201 . . . . 5 . . . . . . . . . . Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . 1 . . . 1 6 2 . . . . . 2 1 . . 2 5 . 4 11 Investigation 8 | . 1 . . . . . 1 1 . . . . . . . . . . . 2 . 1 2 Extermination 15 | . . . . . . . . . 1 . . . . . . 1 . . 1 2 . 2 8 Reinforcement 10 | . 1 . 1 . . . . 3 1 . . . . . 2 . . . 1 1 . . . Assault 4 | . . . . . . . . 2 . . . . . . . . . . . . . 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Distress Signals 13 | . 1 1 . . . . 5 2 . . . . 2 . . . . . . . . . 2 Communications Jammed 29 | . . . . . . . . . . . . . . . . . . . . 3 . . 26 Distress Signals 29 | . . . . . . . . . . . . . . . . . . . . 3 . . 26 Times Spotted 250 | . 9 26 1 . . 12 10 48 . 15 8 . 14 . 10 5 . . 10 1 4 25 52 Peak Tracking Total 18 | . 5 10 1 . . 4 7 15 . 7 8 . 8 . 5 3 . . 7 1 4 9 18 Tactical Retreats 73 | . 3 5 . . . 3 5 12 . 7 3 . 5 . 5 2 . . 3 . . 6 14 ECM-based Alert Blocks 78 | . . . . . . 8 9 24 . 11 . . 2 . 6 . . . . . . 18 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Traps Triggered 7 | . . . . . . . . . 2 . . . . . 1 . . . 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Machines Disabled 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Machines Accessed 29 | . . . 1 . 1 . 4 7 2 . . . . 1 . 2 . . 1 2 . 2 6 Terminals 21 | . . . 1 . . . 3 6 1 . . . . 1 . 1 . . 1 2 . . 5 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 56 | . . . 1 . 1 . 6 15 2 . . . . 1 . 6 . . 1 9 . 3 11 Successful 38 | . . . 1 . 1 . 4 11 2 . . . . 1 . 5 . . . 5 . 2 6 Failed 13 | . . . . . . . 2 4 . . . . . . . 1 . . 1 . . . 5 Catastrophic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Database Lockouts 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . Manual 14 | . . . 1 . 1 . 4 5 . . . . . . . 1 . . . . . 2 . Terminals 40 | . . . 1 . . . 5 11 1 . . . . 1 . 1 . . 1 9 . . 10 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 1 . . . . . . . . 5 . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 25 | . . . 1 . 1 . 3 7 1 . . . . 1 . . . . . 5 . . 6 Record 12 | . . . . . . . 1 2 . . . . . . . . . . . 5 . . 4 Open Door 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 Open DSF 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . 1 . . . . . . . . 5 . . . . . 1 . Recycle Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Process 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Report Inventory 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . . . 1 2 . . . . . . . . . . . 2 . 1 4 Full Trace Events 6 | . . . . . . . 1 . . . . . . . . . . . . 2 . 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycled Matter 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . Retrieved Matter 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . parse_system 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Total Allies 15 | . . 1 . . . . . 12 . . . 2 . . . . . . . . . . . Largest Group 10 | . . 1 . . . . . 10 2 . . 2 2 . . . . . . . . . . Highest-Rated Group 173 | . . 31 . . . . . 173 62 . . 76 76 . . . . . . . . . . Highest-Rated Ally 51 | . . 31 . . . . . 31 31 . . 51 51 . . . . . . . . . . Total Orders 7 | . . . . . . . . 2 4 . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . GUARD 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . AID 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 100 | . . 3 . . . 14 6 66 3 . . . 8 . . . . . . . . . . Total Damage 2226 | . . 43 . . . 714 273 1136 . . . . 60 . . . . . . . . . . Kills 25 | . . . . . . 7 3 14 . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Active Infowar (turns) 7968 | 12 198 156 41 120 249 854 1002 458 462 390 339 40 459 1 148 . . . 392 323 52 544 1728 Optics 3033 | . . . . . . . . . . . . . . . . . . . 392 319 52 544 1726 Sensors 3386 | . . . . 95 249 854 833 . . 368 339 40 459 1 148 . . . . . . . . Terrain 590 | . . . . . . . . . . . 290 . . . . . . . . . . . 300 Seismic 436 | 12 198 156 41 29 . . . . . . . . . . . . . . . . . . . Cloaking 68 | . . . . . . . . . . . . . . . . . . . . . . . 68 Jamming 2334 | . . . . . . . . . . . . . . . . . . . . 45 52 544 1693 ECM 4209 | . . . . 90 249 854 1002 458 462 337 . . 102 1 136 . . . 2 4 . 512 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . 2 1 . 3 . . . 2 . . . . . . Drone Launches 5 | . . . . . . . . . 3 . . . . . . . . . . 2 . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Turns Passed 9368 | 79 198 156 41 120 249 854 1002 579 505 390 339 40 459 1 156 521 513 47 435 345 52 544 1743 Spaces Moved 12425 | 49 218 245 57 104 296 629 421 556 584 833 591 110 1287 3 237 533 889 83 345 489 122 963 2781 Core 242 | 2 3 . . . . . . . . . . . . . . 8 . . 185 . . . 44 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 78 | 47 31 . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 3717 | . 184 245 57 104 296 629 421 185 . . . . . . 128 414 889 83 82 . . . . Flight 8388 | . . . . . . . . 371 584 833 591 110 1287 3 109 111 . . 78 489 122 963 2737 Fastest Speed 29 | 50 56 56 52 52 56 56 56 37 32 29 29 29 29 34 29 35 56 56 32 34 40 29 31 Average Speed 40 | 117 68 56 55 53 56 56 56 42 35 31 29 29 30 34 45 52 56 56 48 37 40 29 33 Slowest Speed 150 | 120 150 56 56 56 56 56 56 56 37 32 29 29 34 34 60 60 56 56 150 115 40 114 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 87 | . . . . . . . . 23 5 3 3 . 3 . . 1 . . 7 3 1 12 26 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 47 44 8 29 42 72 24 85 14 80 65 10 91 . 93 10 74 12 9 14 15 19 69 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 . Scrap Searched 19 | . . . . 1 . 1 . . . 11 3 . 1 . . . 2 . . . . . . Spaces Dug 14 | . . . . . . . 2 12 . . . . . . . . . . . . . . . Terrain Destroyed 15 | . . . . . . . 2 13 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 15 | . . . . . . . 2 13 . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp Fac Res Qua Res Acc Total 16469 | 63 265 260 62 167 380 1124 1177 822 874 944 753 117 1339 2 279 765 904 83 576 641 123 1204 3545 Wait 3760 | . 23 12 3 59 77 488 743 247 266 89 160 8 36 . 13 217 . 1 200 139 1 224 754 Move 12238 | 48 217 244 56 103 295 628 420 511 574 826 584 109 1280 2 236 530 888 82 331 482 120 941 2731 Hop 77 | . . . . . . . . 21 4 3 3 . 3 . . 1 . . 6 3 . 9 24 Pick Up 49 | 6 4 2 . . 4 2 3 4 8 3 . . 2 . 2 1 5 . . 1 . . 2 Fast Attach 96 | 7 1 . 2 3 . 1 2 4 6 4 2 . . . 9 9 4 . 7 9 1 12 13 Attach 21 | . 3 . . . . . . 4 3 . 1 . 2 . . 4 1 . 1 1 . . 1 Detach 11 | . 2 . . 1 . . . 2 . . . . . . . 2 . . 3 1 . . . Swap 16 | . 1 1 . . . . 3 5 . 2 2 . 1 . . . . . . . . . 1 Drop 80 | . 10 . . 1 4 2 3 6 8 6 1 . . . 7 . 6 . 8 3 1 8 6 Fire 101 | 2 4 1 1 . . 3 3 18 5 11 . . 15 . 5 1 . . 20 2 . . 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . 7 . . . . . . 10 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Met a group of wandering Federalists 217 | -10/Materials | Discovered new exit (range 6) 278 | -10/Materials | Entered Mines 281 | -10/Mines | Received a Mining Laser from a helpful Derelict 293 | -10/Mines | Assembled infested the area 294 | -10/Mines | Learned Materials trap positions 298 | -10/Mines | Assisted by a Guerilla fighting off Assembled 318 | -10/Mines | Build established: Mutant 431 | -10/Mines | Discovered new exit (range 5) 434 | -10/Mines | Entered Materials 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 435 | -9/Materials | Loaded intel: 15 trap records 464 | -9/Materials | Discovered new exit (range 13) 475 | -9/Materials | Entered Mines 499 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 500 | -9/Mines | Found Prototype Device 500 | -9/Mines | Identified Exp. Sensor Array 581 | -9/Mines | Learned location of Storage (-8) 591 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 592 | -9/Mines | Discovered new exit (range 5) 595 | -9/Mines | Entered Exiles 603 | -9/Exiles | Discovered new exit (range 15) 610 | -9/Exiles | Met 8R-AWN 619 | -9/Exiles | Met EX-HEX 636 | -9/Exiles | Met EX-BIN 642 | -9/Exiles | Aligned with FarCom system 643 | -9/Exiles | Given EX-Vault access code 662 | -9/Exiles | Opened EX-Vault 696 | -9/Exiles | Found Deploy-a-Sentry 697 | -9/Exiles | Found Deploy-a-Sentry 699 | -9/Exiles | Found Deploy-a-Sentry 711 | -9/Exiles | Warned to stay clear of 0b10 Research branches 844 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 844 | -9/Exiles | Entered Mines 851 | -8/Mines | DAS Turret deployed 1145 | -8/Mines | Build established: Scout 1689 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1695 | -8/Mines | Discovered new exit (range 4) 1698 | -8/Mines | Entered Materials 1698 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2552 | -8/Materials | Discovered new exit (range 14) 2586 | -8/Materials | DAS Turret deployed 2700 | -8/Materials | Entered Storage 2779 | -8/Storage | DAS Turret deployed 2846 | -8/Storage | Repaired Airjet 3052 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3127 | -8/Storage | Lost 10 allies 3240 | -8/Storage | Discovered new exit (range 16) 3245 | -8/Storage | Met a pair of Derelict thieves 3279 | -8/Storage | Entered Factory 3279 | -7/Factory | Accompanied by 2 allies 3279 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3317 | -7/Factory | Discovered new exit (range 8) 3321 | -7/Factory | Discovered new exit (range 6) 3784 | -7/Factory | Entered Lower Caves 4028 | -7/Lower Caves | Learned Factory stockpile data 4061 | -7/Lower Caves | Build established: Sprinter 4080 | -7/Lower Caves | Learned Factory non-interactive machine intel 4094 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4172 | -7/Lower Caves | Discovered new exit (range 7) 4174 | -7/Lower Caves | Entered another Lower Caves area 4222 | -7/Lower Caves | Encountered a Warlord checkpoint 4224 | -7/Lower Caves | Learned location of 1 exit from Factory 4400 | -7/Lower Caves | Ambushed by wild Derelicts 4510 | -7/Lower Caves | Discovered new exit (range 6) 4513 | -7/Lower Caves | Entered Zion 4529 | -7/Zion | Discovered new exit (range 16) 4532 | -7/Zion | Gained Derelict followers 4553 | -7/Zion | Entered Proximity Caves 4553 | -6/Proximity Caves | Accompanied by 2 allies 4572 | -6/Proximity Caves | Spotter reported a threat 4606 | -6/Proximity Caves | Spotted B-75 Beast 4608 | -6/Proximity Caves | Spotter reported a threat 4625 | -6/Proximity Caves | Spotter reported a threat 4661 | -6/Proximity Caves | Spotter reported a threat 4756 | -6/Proximity Caves | Spotter reported a threat 4811 | -6/Proximity Caves | Learned Factory trap positions 4814 | -6/Proximity Caves | Learned Factory stockpile data 4849 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4907 | -6/Proximity Caves | Learned Factory trap positions 4975 | -6/Proximity Caves | Discovered new exit (range 5) 5012 | -6/Proximity Caves | Entered Factory 5012 | -6/Factory | Evolved 2 slots: Utility x2 5013 | -6/Factory | Identified exit to Factory 5013 | -6/Factory | Identified exit to DSF 5013 | -6/Factory | Entered DSF 5037 | -6/DSF | Additional patrols routed to DSF 5070 | -6/DSF | Discovered exit to Factory (range 11) 5169 | -6/DSF | Entered Factory 5169 | -5/Factory | Evolved 2 slots: Utility x2 5170 | -5/Factory | Loaded intel: 79 trap records 5172 | -5/Factory | Loaded intel: 208 non-interactive machine locations 5197 | -5/Factory | Lost 7 parts (1p4u2w) 5462 | -5/Factory | Build established: Hacker-Mutant 5598 | -5/Factory | Discovered new exit (range 15) 5690 | -5/Factory | Entered Upper Caves 5849 | -5/Upper Caves | Learned Factory trap positions 6087 | -5/Upper Caves | Learned Factory security intel 6092 | -5/Upper Caves | Found DCF Scrap (15 items) 6185 | -5/Upper Caves | Encountered a Warlord checkpoint 6197 | -5/Upper Caves | Discovered new exit (range 10) 6203 | -5/Upper Caves | Entered another Upper Caves area 6228 | -5/Upper Caves | Discovered new exit (range 12) 6250 | -5/Upper Caves | Entered Factory 6250 | -4/Factory | Evolved 2 slots: Utility x2 6251 | -4/Factory | Loaded intel: 113 trap records 6553 | -4/Factory | Spotted B-86 Titan 6580 | -4/Factory | Core integrity fell below 50% 6610 | -4/Factory | Lost 8 parts (4n4u) 6682 | -4/Factory | Discovered new exit (range 6) 6685 | -4/Factory | Entered Research 6685 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6693 | -3/Research | Central database locked down 6693 | -3/Research | Central database locked down 6732 | -3/Research | Central database locked down 6732 | -3/Research | Central database locked down 6979 | -3/Research | Discovered new exit (range 21) 7002 | -3/Research | Identified exit to Quarantine 7030 | -3/Research | Entered Quarantine 7031 | -3/Quarantine | Maximum security lockdown engaged 7074 | -3/Quarantine | Discovered new exit (range 22) 7082 | -3/Quarantine | Entered Research 7082 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7332 | -2/Research | First assault squad dispatched 7401 | -2/Research | Build established: Hacker-Sprinter 7431 | -2/Research | Central database locked down 7431 | -2/Research | Hacking Suite fried by hacking feedback 7566 | -2/Research | Spotted B-90 Cyclops 7611 | -2/Research | Discovered new exit (range 20) 7626 | -2/Research | Entered Access 7626 | -1/Access | Evolved 2 slots: Propulsion x2 7655 | -1/Access | Lost 4 parts (2n2u) 7899 | -1/Access | Build established: Mutant 7934 | -1/Access | Spotted B-99 Colossus 7934 | -1/Access | Spotted B-99 Colossus 8126 | -1/Access | First assault squad dispatched 8713 | -1/Access | Build established: Hacker-Mutant 9065 | -1/Access | Spotted B-99 Colossus 9102 | -1/Access | Build established: Hacker-Sprinter 9219 | -1/Access | Spotted B-99 Colossus 9351 | -1/Access | Core integrity fell below 50% 9351 | -1/Access | System corruption reached 10% 9361 | -1/Access | Core integrity fell below 20% 9369 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slammed into P-80 Master. Hacking Suite destroyed. Penetrated by Slug. W-44 Eye distress signal jammed. Enh. Optical Array destroyed. Slug penetrates Wall. W-44 Eye distress signal jammed. Adv. Transmission Jammer destroyed. Adv. Weight Redist. System destroyed. Knocked back. Acquired 10 matter. Knocked back. K-01 Serf destroyed. Penetrated by Slug. Knocked back. Acquired 4 matter. Penetrated by Slug. Knocked back. K-01 Serf collects debris. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ???#????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????#g????????????????????????????? | | ???????????????????#g?#########??????????????????? | | ???????????????????# ?# " ?#?????????????????? | | ???????????????????# ?# """ #?????????????????? | | ???????????????????# ## """ #?????????????????? | | ???????????????????" # " #?????????????????? | | ???????????????????#l + #?????????????????? | | ???????????????????# # #?????????????????? | | ####???????????????+ # #?????????????????? | | #???????????????# # ! #?????????????????? | | ######??????????# # #?????????????????? | | # ############ ############???????????????? | | / h g gg pgp%%! @ H ????????? | | # g h h p= % % k ????????? | | " # ##########k/################ ????????? | | ## ##??# #???????????????????????? | | ## #???# #???????????????????????? | | ##### #???# """"""" #???????????????????????? | | ????# #???# """"""" #???????????????????????? | | ????# #???# #???????????????????????? | | ????# #???# #???????????????????????? | | ???## #???###############???????????????????????? | | ???#T *#?????????????????????????????????????????? | | ???## #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #????????????????????##############???????? | | #####????????????????????# " #???????? | | #????????????????????????# """" #???????? | | #????????????????????????# """"" #???????? | | #??????????????????####### """"" #???????? | | #???????????######## # """" #???????? | | """"???????????" # " #???????? | | ???????????????" " + #???????? | | ???????????????" # ######### | | ???????????????######## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 51 Energy Capacity 710 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Core Shielding 30 Power Shielding 66 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 6 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Airjet | 32% | -8/Storage Studied --------- Impulse Thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Brute Force Denied? Ew, Corruption Explorer For Science! Hornet's Nest Look Less Dangerous Next Time Plot Armor Slippery One The More The Merrier Total Silence Challenges ------------ None Game ------ Seed JunkBoreSightfinder Manual? 0 Play Time 05:03:14 Cumulative 24.2 hours Start 2026.05.29 @ 15:16:15 End 2026.05.29 @ 21:26:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 8fadc6ad-ea6f-4960-915e-de84c9a44312