Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 17:28:56 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (21) 105 Value Destroyed (161) 161 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (1462) 1462 TOTAL SCORE: 9048 Bonus ------- Pacifist 862 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/600 Matter 230/300 Energy 240/240 System Corruption 4% Temperature Cool (0) Movement Flying (37) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (2) --- Field Propulsion Drive Impulse Thruster > --- UTILITY (9) ------ Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Reaction Control System Improved Cloaking Device Advanced Hacking Suite Advanced System Shield > --- WEAPON (1) ------- Power Sword > --- INVENTORY (2) ---- Experimental Cooling System Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Reaction Control System Improved Cloaking Device Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Experimental Cooling System [Rating: 79] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Field Propulsion Drive Flight Unit Field Propulsion Drive Utility Advanced Terrain Scan Processor Device Cloaking Device Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Weapon Power Sword Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Slots Evolved 10 | . . 2 2 . . 2 1 . . 1 . . 1 . 1 Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . Utility 8 | . . . 2 . . 2 1 . . 1 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 48 | . 2 3 1 3 2 16 9 . . 3 . . 5 . 4 Power 9 | . . 1 . . 1 1 4 . . . . . 2 . . Engine 2 | . . 1 . . . . 1 . . . . . . . . Core 6 | . . . . . 1 1 3 . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 8 | . 1 2 . . . 2 1 . . 2 . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . 1 2 . . . 2 1 . . 2 . . . . . Utility 28 | . 1 . 1 2 . 12 4 . . 1 . . 3 . 4 Device 20 | . . . 1 1 . 10 1 . . 1 . . 3 . 3 Storage . | . . . . . . . . . . . . . . . . Processor 4 | . 1 . . . . 2 1 . . . . . . . . Hackware 4 | . . . . 1 . . 2 . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 3 | . . . . 1 1 1 . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . 1 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . . . . . 3 . 1 Parts Lost . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 12 50 50 62 76 89 88 100 100 100 100 100 98 100 100 Core 11 | . . . . . 1 10 10 18 18 16 16 16 16 15 14 Flight 18 | . 7 28 32 25 25 20 18 18 18 16 16 16 16 15 14 Device 27 | . . . 1 15 25 29 27 27 27 32 33 33 31 38 35 Processor 16 | . 5 21 15 12 12 19 18 18 18 16 16 16 16 15 14 Hackware 5 | . . . . . . . 4 9 9 8 8 8 8 7 13 Slashing Weapon 6 | . . . . . . 9 9 9 9 8 8 8 8 7 7 Piercing Weapon 1 | . . . . 9 12 . . . . . . . . . . Naked Turns 76 | . 76 . . . . . . . . . . . . . . Heaviest Build 22 | . . . 1 4 9 16 18 18 18 19 19 19 22 22 22 Greatest Support 24 | 3 4 6 6 6 12 16 22 22 22 24 24 24 24 24 24 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . . . 1 1 1 1 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . 1 1 1 1 2 2 2 2 2 1 1 2 1 1 Average Carried 1 | . . . . . 1 1 2 2 2 1 1 1 1 1 . Final Capacity 2 | . . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . 1 1 1 1 2 2 2 2 1 1 1 1 1 1 Class Distribution -------------------- 75% | Hacker-Ninja 12% | Hacker-Scout 11% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Matter Collected 630 | 200 . . 51 19 40 23 32 195 . 10 20 . 40 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1388 | . . . . . . 106 32 338 678 45 23 . 166 . . Parts 24 | . . . . . . 5 1 4 11 2 . 1 . . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . 4 . . 2 4 . 7 1 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed 6 | . . . . . . 2 . 4 . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . Minesweeper 2 | . . . . . . . . 1 . . 1 . . . . Watcher 3 | . . . . . . 1 1 . . 1 . . . . . Decomposer 6 | . . . . . . . . 1 5 . . . . . . Packrat 4 | . . . . . . . . 2 2 . . . . . . Samaritan 5 | . . . . . . . . 2 3 . . . . . . Best Kill Streak 1 | . . . . . . 1 1 1 . 1 1 . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 1 1 1 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Damage Taken 908 | . 57 60 . . 266 19 59 23 . . 68 . . 70 286 Core 798 | . 53 58 . . 234 15 59 18 . . 61 . . 64 236 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Core 403 | . 13 5 . . 117 15 . 18 . . 24 . . 22 189 Core Remaining (%) 56 | 100 91 . . . 42 40 . . 27 . . . . 38 . Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 56 | . . . . . . 7 4 9 17 3 5 1 1 . 9 Core Hits 19 | . . . . . . 2 1 2 8 2 2 1 1 . . Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 214 | . . . . 2 4 42 47 16 20 11 6 7 1 19 39 Impact . | . . . . . . . . . . . . . . . . Slashing 207 | . . . . . . 41 47 16 20 11 6 7 1 19 39 Piercing 7 | . . . . 2 4 1 . . . . . . . . . Sneak Attacks 23 | . . . . . . 1 . 8 13 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4845 | . . . . . . 424 181 1115 2051 130 320 124 130 . 370 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 4845 | . . . . . . 424 181 1115 2051 130 320 124 130 . 370 Ramming . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4845 | . . . . . . 424 181 1115 2051 130 320 124 130 . 370 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 . . . . . . . . . 4 Average Corruption 1 | . . . . . 1 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1746 | . . . . . . . 82 682 814 . 122 . . . 46 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 1746 | . . . . . . . 82 682 814 . 122 . . . 46 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 78 | . . . . . . . 7 26 21 38 78 72 34 26 56 Average Temperature 14 | . . . . . . . 2 6 7 11 37 25 17 8 16 Received Heat Transfer 39 | . . 9 . . . . . 9 . . 21 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Peak Influence 450 | . 44 123 47 . . 144 450 . . 230 . . . . 93 Average Influence 88 | . 14 70 47 . . 45 119 . . 185 . . . . 64 Maximum Alert Level 2 | . . . . . . . 2 . . 1 . . . . . Low Security (%) 88 | 100 100 100 100 . . 100 74 . . 68 . . . . 100 Level 1 7 | . . . . . . . 13 . . 31 . . . . . Level 2 3 | . . . . . . . 11 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . . 2 2 . . . . . . . 2 Investigation 1 | . . . . . . 1 . . . . . . . . . Extermination 3 | . . . . . . 1 1 . . . . . . . 1 Reinforcement 2 | . . . . . . . 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Distress Signals 3 | . 1 1 . . . . 1 . . . . . . . . Communications Jammed 1 | . . . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . . Times Spotted 56 | . 5 6 . . 20 8 7 1 . 2 3 . . 1 3 Peak Tracking Total 8 | . 5 7 . . 8 3 2 1 . 1 3 . . 1 3 Tactical Retreats 12 | . . . . . 5 3 1 1 . . 2 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Traps Triggered . | . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Disabled 1 | . . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Accessed 44 | . 4 . . 1 . 10 12 1 . 8 . . 5 . 3 Terminals 32 | . 4 . . . . 8 10 . . 7 . . . . 3 Fabricators 2 | . . . . . . . 1 . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . . . . . . . . Total Hacks 140 | . 13 . . 2 . 27 41 1 . 31 . . 14 . 11 Successful 80 | . 9 . . 2 . 10 22 1 . 18 . . 14 . 4 Failed 60 | . 4 . . . . 17 19 . . 13 . . . . 7 Catastrophic 12 | . . . . . . 3 4 . . 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 93 | . 11 . . . 1 27 32 . . 15 . . . . 7 Terminals 105 | . 13 . . . . 22 35 . . 24 . . . . 11 Fabricators 12 | . . . . . . . 5 . . 7 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 5 1 . . . . . . . . Terminal Hacks 41 | . 3 . . 2 . 1 10 1 . 8 . . 14 . 2 Record 4 | . . . . . . . . . . 2 . . 2 . . Part Schematic 9 | . . . . 2 . . 2 . . 1 . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . . . . . . . 2 . . . . . 4 . . Open Door 1 | . . . . . . . . 1 . . . . . . . Level Access Points 3 | . 1 . . . . . . . . 1 . . . . 1 Branch Access Points 3 | . 1 . . . . . . . . 1 . . . . 1 Terminal Index 4 | . 1 . . . . 1 1 . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . Registered Components 2 | . . . . . . . 1 . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . 2 . . . . . Load Schematic 2 | . . . . . . . 1 . . 1 . . . . . Build 2 | . . . . . . . 1 . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 91 | . 14 . . . . 26 27 . . 19 . . . . 5 Terminals 27 | . 6 . . . . 7 8 . . 4 . . . . 2 Track 4 | . 1 . . . . 2 1 . . . . . . . . Assimilate 4 | . 1 . . . . 1 2 . . . . . . . . Botnet 13 | . 3 . . . . 3 3 . . 3 . . . . 1 Operators 6 | . 1 . . . . 1 2 . . 1 . . . . 1 Fabricators 5 | . . . . . . . 1 . . 4 . . . . . Report 2 | . . . . . . . 1 . . 1 . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . . . . . . . . Reprogram 2 | . . . . . . 1 1 . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . . . . 10 11 . . 8 . . . . 3 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 2 . . 2 . . 1 . . 4 . . Parts Built 2 | . . . . . . . 1 . . 1 . . . . . Matter 474 | . . . . . . . 285 . . 189 . . . . . Time 143 | . . . . . . . 76 . . 67 . . . . . Total Part Build Rating 9 | . . . . . . . 5 . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Total Allies 2 | . . . . . . 1 1 . . . . . . . . Largest Group 1 | . . . . . . 1 1 . . . . . . . . Highest-Rated Group 26 | . . . . . . 26 10 . . . . . . . . Highest-Rated Ally 26 | . . . . . . 26 10 . . . . . . . . Total Orders 3 | . . . . . . . 3 . . . . . . . . EXPLORE 3 | . . . . . . . 3 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . . 2 2 2 . . 1 1 . 1 1 . . . Drone Launches 3 | . . . . . . . 3 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Turns Passed 5129 | 19 106 83 75 407 285 864 922 392 284 336 140 263 108 369 476 Spaces Moved 8255 | 37 123 188 176 961 460 1533 1320 575 606 417 295 369 213 359 623 Core 91 | 37 54 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8164 | . 69 188 176 961 460 1533 1320 575 606 417 295 369 213 359 623 Fastest Speed 37 | 50 40 40 40 40 37 37 37 37 37 37 37 37 37 37 37 Average Speed 37 | 50 44 40 40 40 39 37 37 37 37 37 37 37 37 37 37 Slowest Speed 50 | 50 50 40 40 40 40 37 37 37 37 37 37 37 37 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 11 | . 1 2 2 . . 3 2 . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 3 34 29 52 86 62 39 48 74 51 13 57 40 62 57 22 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . . . 1 3 1 . . . . . . 1 . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 21 | . . . 2 4 3 . . 4 1 . 4 3 . . . Spaces Dug 144 | . . . . . 3 30 41 6 3 7 . 6 . 19 29 Terrain Destroyed 144 | . . . . . 3 30 41 6 3 7 . 6 . 19 29 Melee 144 | . . . . . 3 30 41 6 3 7 . 6 . 19 29 Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Total 9913 | 36 171 192 178 979 556 1762 1679 729 635 581 316 484 239 566 810 Wait 1362 | . 48 1 . 11 90 160 297 139 10 148 16 100 12 189 141 Move 8218 | 36 120 183 171 960 459 1526 1315 574 605 414 294 368 212 358 623 Hop 11 | . 1 2 2 . . 3 2 . . 1 . . . . . Pick Up 12 | . . 1 2 1 . 2 1 . . 1 . . 4 . . Fast Attach 39 | . 2 3 1 3 2 12 9 . . 2 . . 2 . 3 Attach 6 | . . . . . . 1 . . . 1 . . 3 . 1 Detach 3 | . . . . . . 2 . . . . . . . . 1 Swap 5 | . . . . . . 3 . . . . . . 2 . . Drop 34 | . . 2 2 2 1 11 8 . . 3 . . 3 . 2 Fire . | . . . . . . . . . . . . . . . . Melee 214 | . . . . 2 4 42 47 16 20 11 6 7 1 19 39 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [Low]) -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / Qua x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Identified exit to Mines 90 | -10/Materials | Identified exit to Materials 126 | -10/Materials | Entered another Materials area 128 | -9/Materials | Reached level 2 172 | -9/Materials | Upgraded with Power slot (x1) 172 | -9/Materials | Upgraded with Propulsion slot (x1) 206 | -9/Materials | Discovered new exit (range 9) 208 | -9/Materials | Identified exit to Mines 209 | -9/Materials | Entered Mines 217 | -9/Mines | Discovered new exit (range 9) 220 | -9/Mines | Identified exit to Materials 224 | -9/Mines | Learned location of Recycling (-8) 270 | -9/Mines | Upgraded with Utility slot (x2) 277 | -9/Mines | Learned Materials interactive machine intel 278 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 280 | -9/Mines | Identified exit to Zion 284 | -9/Mines | Entered Zion 323 | -7/Zion | Discovered new exit (range 16) 330 | -7/Zion | Build established: Hacker-Mutant 394 | -7/Zion | Learned Factory stockpile data 440 | -7/Zion | Learned location of Testing (-2) 474 | -7/Zion | Identified exit to Deep Caves 487 | -7/Zion | Given A8's code to call for help 691 | -7/Zion | Identified exit to Proximity Caves 691 | -7/Zion | Entered Proximity Caves 693 | -6/Proximity Caves | Reached level 3 708 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 886 | -6/Proximity Caves | Build established: Hacker-Scout 932 | -6/Proximity Caves | Learned location of Extension (-4) 948 | -6/Proximity Caves | Attracted the attention of an 0b10 base 966 | -6/Proximity Caves | Learned Factory trap positions 970 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 971 | -6/Proximity Caves | Discovered new exit (range 13) 974 | -6/Proximity Caves | Core integrity fell below 50% 975 | -6/Proximity Caves | Identified exit to Factory 976 | -6/Proximity Caves | Entered Factory 977 | -6/Factory | Loaded intel: 115 trap records 977 | -6/Factory | Core integrity fell below 50% 978 | -6/Factory | Reached level 4 1012 | -6/Factory | Upgraded with Utility slot (x1) 1037 | -6/Factory | Discovered new exit (range 18) 1037 | -6/Factory | Upgraded with Utility slot (x1) 1475 | -6/Factory | Discovered new exit (range 11) 1549 | -6/Factory | Build established: Hacker-Ninja 1830 | -6/Factory | Discovered new exit (range 7) 1834 | -6/Factory | Identified exit to Factory 1840 | -6/Factory | Entered another Factory area 1841 | -5/Factory | Core integrity fell below 50% 1842 | -5/Factory | Reached level 5 1959 | -5/Factory | Upgraded with Utility slot (x1) 2051 | -5/Factory | Reached level 6 2305 | -5/Factory | Discovered new exit (range 16) 2530 | -5/Factory | Local fabrication network quarantined 2568 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 2693 | -5/Factory | Discovered new exit (range 16) 2761 | -5/Factory | Identified exit to Upper Caves 2762 | -5/Factory | Entered Upper Caves 2785 | -5/Upper Caves | Identified exit to Upper Caves 3084 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3154 | -5/Upper Caves | Entered another Upper Caves area 3166 | -5/Upper Caves | Discovered new exit (range 21) 3332 | -5/Upper Caves | Identified exit to Factory 3438 | -5/Upper Caves | Entered Factory 3439 | -4/Factory | Identified exit to Armory 3439 | -4/Factory | Core integrity fell below 50% 3440 | -4/Factory | Reached level 7 3442 | -4/Factory | Upgraded with Utility slot (x1) 3554 | -4/Factory | Identified exit to Upper Caves 3554 | -4/Factory | Identified exit to Extension 3637 | -4/Factory | Identified exit to Research 3738 | -4/Factory | Fabricated Cld. VTOL Module (x1) 3774 | -4/Factory | Entered Upper Caves 3776 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3776 | -4/Upper Caves | Reached level 8 3778 | -4/Upper Caves | Core integrity fell below 20% 3816 | -4/Upper Caves | Spotted B-86 Titan 3853 | -4/Upper Caves | Encountered a Warlord checkpoint 3901 | -4/Upper Caves | Discovered new exit (range 22) 3908 | -4/Upper Caves | Identified exit to Upper Caves 3914 | -4/Upper Caves | Entered another Upper Caves area 3998 | -4/Upper Caves | Learned location of Quarantine (-3) 4173 | -4/Upper Caves | Discovered new exit (range 5) 4174 | -4/Upper Caves | Identified exit to Zhirov 4177 | -4/Upper Caves | Entered Zhirov 4177 | -4/Zhirov | Discovered new exit (range 3) 4184 | -4/Zhirov | Met Zhirov 4184 | -4/Zhirov | Reached level 9 4195 | -4/Zhirov | Found Alien Artifact 4198 | -4/Zhirov | Identified Transdimensional Reconstructor 4198 | -4/Zhirov | Warped through subspace 4248 | -4/Zhirov | Found Alien Artifact 4249 | -4/Zhirov | Identified Integrated Reactor 4249 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 4271 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4280 | -4/Zhirov | Upgraded with Utility slot (x1) 4285 | -4/Zhirov | Identified exit to Proximity Caves 4285 | -4/Zhirov | Entered Proximity Caves 4601 | -3/Proximity Caves | Spotted B-86 Titan 4635 | -3/Proximity Caves | Discovered exit to Research (range 4) 4654 | -3/Proximity Caves | Entered Research 4655 | -3/Research | Identified exit to Quarantine 4655 | -3/Research | Core integrity fell below 50% 4656 | -3/Research | Reached level 10 4656 | -3/Research | Reached level 11 4663 | -3/Research | Upgraded with Utility slot (x1) 4701 | -3/Research | Identified exit to Research 5114 | -3/Research | Core integrity fell below 20% 5130 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- >>Access(Branch) Found 2 branch access points: (94,41) Quarantine (126,169) Quarantine Map updated. 04776_ K-01 Serf cleans the Wave Intensifier. 04830_ Dropped Cloaking Device. 04832_ Acquired Imp. Cloaking Device. 04904_ ALERT: Rogue bot located, Programmers report to Research Zone 7V. 04919_ Connecting with Terminal... 05082_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05086_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 05106_ The unstable cave ceiling collapses. 05106_ P-80 Master crushed by falling debris. 05111_ Lgt. Particle Reactor severed. 05118_ Destroyed Imp. Antigrav System. 05121_ Destroyed Prototype Energy Gun. 05123_ Imp. Antigrav System severed. 05128_ Mic. Fission Core severed. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ?##???###??????????????????? | | ???#??##????#??????????????? | | ?#?????#???##??????????????? | | ?#?#?#?##??#????#??????????? | | ###?#?##?##??##??#?????????? | | #?????##???#?##??#?????????? | | #??#????###?##?#??##???????? | | ##??###?????#?##???#???????? | | ###?##?#?##?##?#?##????????? | | ??####??? ? ?#? ? #????? | | ?#???## ? ?? ###??##### ???? | | #?#?##? ? ##???#???#????? | | ?###??? ? #?###?##?# ??? | | ???? ?? ?? ?###?#?###??? ? | | #### ?#? ??####?#??###?? | | #?#???####+?#####??#??####?? | | ??########? ?? ?? | | ?## ! # ###?##??#?##?? | | ?## # ??###???##?## ? | | ### p ??###?#?##### ? | | #?# # ?## ? ??? ? | | ?## ?? ??# ? ? ???#? | | ??#* / ?? ???#?? ? #?? | | ?##@#####?# ## ?? ? ?? | | ?###p####?# ???# ? ? ? | | ##?#######? + ? # ? | | ####"###### ##? # ? | | # u # ## # | | # # ############? | | #" # ####?####### | | #"" # ########?### ? | | #"" """ # ######## | | #"" """ # ######? ? | | #"" """ # | | #"T o+ | | #"" # | | #"" """ # ######? | | #"" """ # #########/ | | #"" """ # #### | | #" # #### | | # ! # #### | | # # ##?# | | # # #?## | | ##########" #####+#+## | | ### ####?######## ##### #? | | ###?############# ###?# ## | | ### ###########?# ##### ## | | ??#?#############+##### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 41 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Evasion (%) 74 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Cld. VTOL Module | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Signal Interpreter | x1 | -5/Factory Cld. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Levels Raised 10 | . . 1 . . 1 1 2 . . 1 1 . 1 . 2 XP Earned 18361 | 3000 100 1500 500 650 1331 1900 1690 500 500 1755 500 500 650 1000 2285 XP Spent 15550 | . 1300 1250 1300 . . 3000 1800 . . 2000 . . 2300 . 2600 Upgrades 17 | . 4 3 2 . . 3 2 . . 1 . . 1 . 1 Power Slot 1 | . . 1 . . . . . . . . . . . . . Propulsion Slot 1 | . . 1 . . . . . . . . . . . . . Utility Slot 8 | . . . 2 . . 2 1 . . 1 . . 1 . 1 Mass Support 1 | . . . . . . . 1 . . . . . . . . Inventory Capacity 2 | . . 1 . . . 1 . . . . . . . . . Hack Attack % 2 | . 2 . . . . . . . . . . . . . . Hack Defense % 2 | . 2 . . . . . . . . . . . . . . Protomatter Created 72 | . . . . . . . . . . . . 72 . . . Integrity Restored 216 | . . . . . . . . . . . . 216 . . . Core 216 | . . . . . . . . . . . . 216 . . . Protomatter Decayed 109 | . . . . . 29 . . . . . . 80 . . . Game ------ Seed StasisCorruptionSheargun Manual? 0 Play Time 01:56:19 Cumulative 92.7 hours Start 2019.12.22 @ 03:17:52 End 2019.12.22 @ 17:28:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0 Lore% 49 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1e02844-8368-4ca7-a18e-14923ba615f7