Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 00:04:25 Player: MO-55 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (235) 1175 Value Destroyed (9013) 9013 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (981) 981 TOTAL SCORE: 18289 Bonus ------- High Alert Combat Kills 902 Met Data Miner 300 Friendly Fire -221 Cogmind --------- Core Integrity 0/1300 Matter 224/300 Energy 16/100 System Corruption 15% Temperature Cool (0) Movement Flying (37) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Hacking Drone Bay (1/1) Rocket Array Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Hardened Heavy Armor Plating Hacking Drone Bay > --- WEAPON ----------- Great Axe Phasing Sabre > --- INVENTORY -------- Cooled Deuterium Engine Makeshift Power Source Neutrino Core Micro Fission Core Armored Leg Advanced Sensor Array Advanced Terrain Scanner Seismic Detector Microactuators Improved Medium Armor Plating Improved Heavy Armor Plating Heavy Reactive Plating Heavy Reactive Plating Rocket Array Impact Mace Phasing Sabre CR-A16's Pointy Stick [Rating: 91] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Great Axe Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Array Impact Weapon Impact Mace Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . 4 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 2 1 . . . . 1 . . . . . . . Utility 8 | . . . 2 1 . . . . 1 . . . . 1 2 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 373 | 7 17 15 43 21 4 12 4 22 68 5 7 . 9 113 3 23 Power 29 | 1 2 1 2 2 1 1 1 1 3 . . . . 8 . 6 Engine 18 | 1 2 1 2 2 1 1 1 1 3 . . . . 3 . . Core 7 | . . . . . . . . . . . . . . 5 . 2 Reactor 4 | . . . . . . . . . . . . . . . . 4 Propulsion 108 | 2 7 5 16 6 2 3 3 4 16 1 1 . 1 33 1 7 Treads 33 | . 7 5 13 1 . . . 1 3 . . . . 3 . . Leg 51 | 2 . . . 5 2 3 3 3 12 1 1 . 1 16 . 2 Wheel 16 | . . . 3 . . . . . 1 . . . . 11 1 . Hover 3 | . . . . . . . . . . . . . . 3 . . Flight 5 | . . . . . . . . . . . . . . . . 5 Utility 180 | 2 6 3 12 8 . 8 . 14 44 2 4 . 5 65 2 5 Device 93 | 1 1 1 6 2 . 1 . 5 30 1 1 . 2 37 2 3 Storage 5 | 1 2 1 1 . . . . . . . . . . . . . Processor 13 | . . . 1 4 . 1 . 1 1 . 1 . . 2 . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 69 | . 3 1 4 2 . 6 . 8 13 1 2 . 3 26 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 56 | 2 2 6 13 5 1 . . 3 5 2 2 . 3 7 . 5 Energy Gun 11 | 1 1 . 5 . . . . . . . . . . . . 4 Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . Ballistic Gun 5 | 1 1 1 2 . . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . Launcher 9 | . . . 2 1 . . . . . 1 1 . 2 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 3 1 . . . . 1 . . . . 1 . . Slashing Weapon 19 | . . 1 1 3 1 . . 2 4 1 1 . 1 3 . 1 Piercing Weapon 2 | . . . . . . . . 1 . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 2 3 . . . . 3 . . . . . . 1 Corrupted Parts 2 | . . . . . . . 2 . . . . . . . . . System Corruption 4 | . . . . . . . 4 . . . . . . . . . Parts Lost 109 | . 2 1 2 5 . 4 . 8 5 . 2 . 2 56 1 21 Power 14 | . 1 . . 1 . 1 . 1 . . . . . 7 . 3 Propulsion 49 | . . . 2 3 . . . 4 3 . 1 . 1 27 . 8 Utility 34 | . . 1 . 1 . 3 . 3 1 . 1 . . 19 1 4 Weapon 12 | . 1 . . . . . . . 1 . . . 1 3 . 6 Highest Loss Streak 19 | . 1 1 1 2 . 2 . 4 2 . 2 . 2 7 1 19 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . Average Slot Usage (%) 95 | . 99 88 99 94 100 99 100 97 99 100 100 100 99 91 68 68 Engine 7 | . 13 14 9 6 7 6 7 7 6 6 6 6 6 5 . . Treads 10 | . 27 28 32 10 . . . 5 1 . . . . . . . Leg 20 | . . . . 9 38 37 38 30 37 40 40 40 39 21 5 9 Wheel 2 | . . . 2 12 . . . . . . . . . 7 3 3 Device 5 | . 1 3 11 5 . 2 . 3 8 5 5 6 6 4 10 14 Storage 6 | . 14 4 9 7 7 7 7 7 6 6 6 6 6 5 5 3 Processor 13 | . . . 6 20 23 22 23 23 20 20 20 20 20 17 5 4 Protection 7 | . 12 9 8 3 7 4 7 3 4 6 6 6 6 6 11 5 Energy Gun 1 | . 9 . 4 . . . . . . . . . . . . 3 Energy Cannon 1 | . . 13 1 . . . . . . . . . . . . . Ballistic Gun 3 | . 18 3 7 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 10 . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 6 13 15 15 13 13 12 12 13 12 7 5 3 Naked Turns 12 | . . . . . . . . . . . . . . . . 12 Heaviest Build 110 | 14 51 58 69 73 66 65 65 65 75 75 78 68 71 110 75 91 Greatest Support 111 | 20 40 40 80 68 73 83 83 78 111 108 108 104 104 103 22 77 Greatest Overweight (x) 9 | 2 1 1 6 7 . . . 2 6 . . . . 9 7 9 Average Overweight (x) . | . . . . 1 . . . . . . . . . 1 5 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 19 9 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 3 9 Average Carried 16 | 4 17 8 19 19 19 19 19 16 18 20 19 20 19 16 2 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 17 19 20 20 20 20 16 20 20 20 20 19 4 2 4 Class Distribution -------------------- 48% | Gladiator 28% | Mutant 11% | Scavenger-Gladiator 6% | Scavenger-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Scavenger-Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Gladiator | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Matter Collected 5075 | 294 386 577 768 195 51 137 45 232 522 249 83 . 298 1124 54 60 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10247 | 87 481 337 1537 721 376 605 . 459 522 568 115 . 536 3600 66 237 Parts 521 | 7 33 27 90 30 16 19 . 26 34 12 4 . 12 189 5 17 Haulers Intercepted 6 | . 1 . 4 1 . . . . . . . . . . . . Recyclers Shooed 5 | 1 1 . . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . 15 . . 14 19 . 23 . 9 2 . 10 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 186 | . 11 12 28 14 6 10 . 9 8 7 3 . 11 61 . 6 Melee 112 | . . . 5 10 6 10 . 9 8 4 . . 4 52 . 4 Guns 31 | . 9 1 19 . . . . . . . . . . . . 2 Cannons 12 | . . 11 1 . . . . . . . . . . . . . AOE 24 | . 2 . 2 . . . . . . 3 3 . 7 7 . . Classes Destroyed 20 | 2 4 1 7 1 2 . . 1 . . . . 1 1 . . Worker 13 | . . . 3 . . . . . 1 . . . . 6 2 1 Builder 9 | . . . 4 . . . . . . . . . . 3 2 . Tunneler 4 | 1 . . 1 1 . . . . . . . . . . . 1 Hauler 6 | . 1 . 4 1 . . . . . . . . . . . . Recycler 5 | 1 . . 1 . . . . . . . . . . 3 . . Minesweeper 1 | . . . . . 1 . . . . . . . . . . . Mechanic 5 | . . . 2 . . . . . . . . . . 3 . . Drone 2 | . . . . . . . . . . . . . 2 . . . Watcher 6 | . 1 . 2 . . . . . 1 . . . . 2 . . Swarmer 47 | . 3 3 7 . . 5 . 3 . 3 3 . . 14 . 6 Grunt 64 | . 8 2 7 12 5 1 . 2 2 4 . . 8 13 . . Brawler 6 | . . . 3 . . 1 . . . . . . . 2 . . Duelist 4 | . . . 1 . . 1 . 1 . . . . . 1 . . Sentry 20 | . . . 8 . . 2 . 1 3 . . . . 6 . . Specialist 4 | . . . . . . . . . . . . . . 4 . . Hunter 12 | . . . 2 . 1 . . . 1 . . . . 8 . . Programmer 19 | . . . . 2 . . . 1 2 . . . 1 13 . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . Samaritan 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | 2 4 3 6 7 2 5 . 3 1 3 3 . 9 13 3 5 Combat Bots Only 9 | . 4 3 4 3 2 5 . 3 1 3 3 . 9 7 . 5 Max Kills in Single Turn 6 | 1 2 1 3 1 1 1 . 1 1 3 3 . 3 6 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 . . . . . . 3 3 . 3 4 . . Melee 1 | . . . 1 1 1 1 . 1 1 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 1664 | . 54 69 182 69 14 75 . 99 116 36 4 . 49 695 10 192 Missed 405 | . 12 14 48 22 1 26 . 24 26 8 3 . 10 157 5 49 Damage Taken 21380 | . 532 940 1822 763 220 808 . 1537 1221 507 95 . 850 8727 124 3234 Core 3118 | . 138 109 129 146 69 110 . 230 155 52 13 . 60 603 . 1304 Absorbed by Shields 711 | . . . . . . . . . . . . . . 711 . . Redirected to Shielding 56 | . 39 17 . . . . . . . . . . . . . . Ignored by Resistances 1204 | . . . 181 88 . 25 . 30 30 . . . . 850 . . Core Remaining (%) 57 | 100 . 1 76 . . . . 20 . . . . 67 39 100 . Volleys Fired 188 | 8 43 52 63 . . . . . . 1 1 . 8 3 . 9 Largest 2 | 2 2 2 2 . . . . . . 1 1 . 1 1 . 2 Hottest 188 | 60 65 119 122 . . . . . . 45 45 . 45 45 . 188 Shots Fired 352 | 16 86 104 123 . . . . . . 1 1 . 8 3 . 10 Gun 231 | 16 86 4 115 . . . . . . . . . . . . 10 Cannon 104 | . . 100 4 . . . . . . . . . . . . . Launcher 17 | . . . 4 . . . . . . 1 1 . 8 3 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 206 | 8 54 52 92 . . . . . . . . . . . . . Thermal 117 | 8 22 50 27 . . . . . . . . . . . . 10 Explosive 17 | . . . 4 . . . . . . 1 1 . 8 3 . . Electromagnetic 12 | . 10 2 . . . . . . . . . . . . . . Robot Hit Streak 19 | 6 10 8 19 . . . . . . 6 . . 8 4 . 4 Robot Miss Streak 6 | 2 3 4 2 . . . . . . 2 6 . 4 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 642 | 10 60 49 116 33 18 34 . 21 40 15 1 . 19 206 5 15 Core Hits 345 | 3 24 16 52 13 8 16 . 12 12 20 5 . 41 114 1 8 Critical Kills 2 | . . . . 1 . . . . . . . . . 1 . . Critical Parts Destroyed 14 | . . . 4 5 . . . . . . . . . 5 . . Critical Strikes 68 | . . 1 5 10 . 7 . 3 5 1 . . 1 34 . 1 Destroy 1 | . . . 1 . . . . . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . Smash 15 | . . . 3 6 . . . . . . . . . 6 . . Sever 48 | . . . 1 4 . 7 . 1 5 1 . . 1 27 . 1 Impale 3 | . . . . . . . . 2 . . . . . 1 . . Melee Attacks 670 | . . 2 40 48 22 39 3 37 98 23 1 . 20 295 12 30 Impact 71 | . . . 30 18 . . . . . . . . . 23 . . Slashing 577 | . . 2 10 30 22 39 3 31 98 23 1 . 20 263 9 26 Piercing 22 | . . . . . . . . 6 . . . . . 9 3 4 Sneak Attacks 42 | . . . 9 2 5 2 . . 4 1 . . . 12 5 2 Combat Hostiles 7 | . . . . . 3 2 . . 1 1 . . . . . . Follow-up Attacks 74 | . . . 4 6 4 7 . 4 6 1 . . 3 38 . 1 Damage Inflicted 27201 | 111 842 1192 3468 1531 902 1411 . 756 1698 1153 184 . 1866 11028 420 639 Guns 2556 | 111 750 42 1452 . . . . . . . . . . . . 201 Cannons 1260 | . . 1150 110 . . . . . . . . . . . . . Explosions 3867 | . 92 . 423 . . . . . . 343 91 . 1129 1789 . . Melee 19451 | . . . 1416 1531 902 1411 . 756 1698 810 93 . 737 9239 420 438 Ramming 67 | . . . 67 . . . . . . . . . . . . . Kinetic 2016 | 48 410 472 1086 . . . . . . . . . . . . . Thermal 2251 | 63 252 692 476 . . . . . . . . . . 567 . 201 Explosive 3208 | . . . 423 . . . . . . 343 91 . 1129 1222 . . Electromagnetic 208 | . 180 28 . . . . . . . . . . . . . . Impact 2412 | . . . 875 788 . . . . . . . . . 749 . . Slashing 16656 | . . . 541 743 902 1411 . 620 1698 810 93 . 737 8274 420 407 Piercing 383 | . . . . . . . . 136 . . . . . 216 . 31 Highest Corruption 30 | . . . . 2 2 2 4 6 3 3 3 3 5 30 . 15 Average Corruption 6 | . . . . 1 2 2 3 4 1 3 3 3 4 16 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 238 | . . . . 3 9 12 8 18 29 18 10 2 15 110 . 4 Message Errors 70 | . . . . 1 3 2 1 6 7 6 6 1 2 33 . 2 Matter Fused 48 | . . . . . 2 3 2 5 6 6 1 1 3 18 . 1 Heat Flow Errors 22 | . . . . . 1 . 3 . 4 . 2 . 5 7 . . Energy Discharges 34 | . . . . 1 1 1 . 1 4 2 1 . 4 18 . 1 Parts Rejected 5 | . . . . 1 . . . 1 . . . . . 3 . . Parts Fused 4 | . . . . . . 1 1 1 . 1 . . . . . . Data Loss (minor) 37 | . . . . . 2 2 1 3 3 2 . . . 24 . . Data Loss (major) 12 | . . . . . . 3 . 1 4 1 . . 1 2 . . Alerts 4 | . . . . . . . . . 1 . . . . 3 . . Misdirections 2 | . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2737 | . 10 16 563 307 53 79 . 2 175 144 55 . 181 960 192 . Projectiles 16 | . . 16 . . . . . . . . . . . . . . Explosions 56 | . 10 . . . . . . . . . . . . 46 . . Melee 2665 | . . . 563 307 53 79 . 2 175 144 55 . 181 914 192 . Knockbacks 15 | . . 8 3 1 . . . . . . . . . 3 . . Impact 7 | . . . 3 1 . . . . . . . . . 3 . . Kinetic 8 | . . 8 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 519 | . 50 . 135 . . . . . . 19 12 . 101 202 . . Shots 14 | . 1 . 3 . . . . . . 1 1 . 5 3 . . Rammed 3 | . . . 3 . . . . . . . . . . . . . Targets Rammed 6 | . . . 6 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . . . . . Highest Temperature 405 | . 75 82 405 17 151 . 177 4 126 8 217 . 247 278 . 108 Average Temperature 78 | . 31 42 97 7 77 . 77 4 61 8 84 . 97 100 . 39 Received Heat Transfer 3266 | . 222 156 378 405 117 123 . 318 162 154 . . 216 979 18 18 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . 3 3 . . . . . . . . . 2 . . Impact Corruptions 29 | . . . 12 10 . . . . . . . . . 7 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 1 2 1 . 1 . . . . . . . 1 . 1 Heat Transferred 2998 | 150 450 925 814 . . . . . . . . . . 400 . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Peak Influence 1047 | 10 212 . 603 488 . . . . 112 . . . . 1047 516 311 Initial 909 | . 6 . . 273 . . . . 50 . . . . 909 468 270 Average 260 | 1 36 . 293 311 . . . . 41 . . . . 569 494 210 Maximum Alert Level 3 | . 1 . 2 2 . . . . . . . . . 3 2 1 Low Security (%) 53 | 100 97 . 34 12 . . . . 100 . . . . 11 . 35 Level 1 18 | . 2 . 29 75 . . . . . . . . . 17 . 64 Level 2 21 | . . . 35 12 . . . . . . . . . 45 100 . Level 3 6 | . . . . . . . . . . . . . . 24 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . 3 3 . 1 . . 4 . . . . 19 1 2 Investigation 5 | . 1 . 1 2 . . . . . . . . . 1 . . Extermination 10 | . . . . 1 . . . . 3 . . . . 5 . 1 Reinforcement 9 | . 1 . 1 . . . . . 1 . . . . 6 . . Assault 7 | . . . 1 . . 1 . . . . . . . 3 1 1 Garrison 4 | . . . . . . . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Distress Signals 12 | . . . 7 . . . . . . . . . . 5 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 290 | . 19 12 48 24 6 13 . 10 15 9 3 . 16 100 2 13 Peak Tracking Total 11 | . 4 3 6 5 4 11 . 4 2 4 3 . 9 10 2 9 Tactical Retreats 31 | . 2 1 2 2 1 6 . 1 1 1 . . 1 9 1 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Traps Triggered 14 | . . 1 1 3 . . . . 3 . 1 . . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Machines Disabled 9 | . . . 2 . 1 1 . . . . . . . 4 . 1 Max in Single Turn 4 | . . . 1 . 1 1 . . . . . . . 4 . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Machines Accessed 29 | . 4 . 4 1 1 1 . . 8 2 . 4 . 2 . 2 Terminals 8 | . 4 . 3 1 . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 4 . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . . . . . . 2 Total Hacks 93 | . 14 . 15 3 1 1 . . 20 2 . 32 . 2 . 3 Successful 60 | . 6 . 10 1 1 1 . . 5 2 . 32 . 2 . . Failed 33 | . 8 . 5 2 . . . . 15 . . . . . . 3 Catastrophic 2 | . . . 1 . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 24 | . 11 . 11 2 . . . . . . . . . . . . Terminals 30 | . 14 . 13 3 . . . . . . . . . . . . Fabricators 13 | . . . . . . . . . 13 . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . Scanalyzers 3 | . . . 2 . . . . . 1 . . . . . . . Garrison Access 6 | . . . . . . . . . 3 . . . . . . 3 Terminal Hacks 45 | . 5 . 4 . 1 1 . . . 2 . 32 . . . . Record 12 | . . . . . . . . . . 1 . 11 . . . . Part Schematic 15 | . 2 . . . . . . . . . . 13 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . Open Door 3 | . . . . . 1 1 . . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . . Load Schematic 3 | . . . . . . . . . 3 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . Retrieve Components 2 | . . . . . . . . . . . . . . 2 . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 6 | . 1 . 4 1 . . . . . . . . . . . . Terminals 6 | . 1 . 4 1 . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . Botnet 5 | . 1 . 3 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 . 3 1 . . . . 7 . . . . . . 2 Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 3 . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 2 . 1 . . . 16 . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . . . . . . 20 . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Total Allies 4 | . . . 1 . . 2 . . 1 . . . . . . . Largest Group 2 | . . . 1 . . 2 . . 1 . . . . . . . Highest-Rated Group 50 | . . . 10 . . 50 . . 10 . . . . . . . Highest-Rated Ally 30 | . . . 10 . . 30 . . 10 . . . . . . . Total Orders 17 | . . . . . . . . . 12 . . . . 5 . . STAY 1 | . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . RETURN 15 | . . . . . . . . . 10 . . . . 5 . . Ally Attacks 7 | . . . . . . 7 . . . . . . . . . . Total Damage 193 | . . . . . . 193 . . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . 1 1 1 2 . 1 1 . 2 . . . Drone Launches 14 | . . . . . . . . . 9 . . . . 5 . . Drone Recoveries 14 | . . . . . . . . . 9 . . . . 5 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Turns Passed 22177 | 111 1992 2796 2358 721 828 733 1272 662 3631 903 695 99 627 3663 274 812 Spaces Moved 11595 | 61 533 1368 1063 433 614 501 1034 377 2106 582 416 82 431 1488 118 388 Core 37 | 8 . . . . . . . . . . . . . . . 29 Treads 2706 | . 494 1368 834 . . . . . 10 . . . . . . . Legs 7014 | 53 39 . . 55 614 501 1034 377 2037 582 416 82 431 687 . 106 Wheels 1780 | . . . 229 378 . . . . 59 . . . . 793 88 233 Hover 38 | . . . . . . . . . . . . . . 8 30 . Flight 20 | . . . . . . . . . . . . . . . . 20 Fastest Speed 37 | 50 120 160 110 95 120 120 120 120 112 121 121 121 115 110 170 37 Average Speed 138 | 116 227 178 151 111 120 121 120 136 121 121 121 121 115 129 189 142 Slowest Speed 540 | 150 240 240 170 190 120 122 122 260 240 121 121 121 121 540 246 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 88 47 60 12 72 54 85 58 54 60 66 74 59 36 3 10 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . 1 . 1 . . 1 . 1 . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 32 | . . 11 . . 7 3 3 3 . 1 1 . 3 . . . Spaces Dug 153 | . . . 9 4 . . . 1 39 4 . . 22 62 4 8 Terrain Destroyed 490 | . 2 7 26 4 . . . 1 39 31 33 . 197 138 4 8 Melee 103 | . . . 8 4 . . . 1 39 4 . . 2 33 4 8 Projectile 10 | . . 7 3 . . . . . . . . . . . . . AOE 377 | . 2 . 15 . . . . . . 27 33 . 195 105 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Total 16475 | 81 1234 1616 1644 597 685 567 1053 461 3040 740 602 81 517 2811 153 593 Wait 3344 | . 591 124 342 71 29 10 . 27 734 131 174 . 52 903 24 132 Move 11579 | 60 532 1367 1062 432 613 500 1033 376 2105 581 415 81 430 1487 117 388 Hop . | . . . . . . . . . . . . . . . . . Pick Up 202 | 6 30 19 42 16 11 5 7 4 19 . 3 . 1 27 . 12 Fast Attach 90 | 7 2 5 6 6 1 4 . 4 16 . . . 3 28 1 7 Attach 94 | . 2 1 9 7 . 4 . 7 9 . 2 . 2 35 2 14 Detach 12 | . . . 2 2 . . . . 3 . . . . 2 . 3 Swap 190 | . 14 9 28 8 3 4 4 11 43 5 5 . 4 50 . 2 Drop 184 | . 20 29 49 14 13 6 7 2 28 1 1 . 3 11 . . Fire 188 | 8 43 52 63 . . . . . . 1 1 . 8 3 . 9 Melee 557 | . . 2 35 41 15 30 2 30 82 21 1 . 14 249 9 26 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . . 6 . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . 1 . . . . 16 . . Rewire 4 | . . . . . . 4 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . 8 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Discovered new exit (range 10) 899 | -10/Materials | Discovered new exit (range 16) 1242 | -10/Materials | Core integrity fell below 50% 1391 | -10/Materials | Discovered new exit (range 16) 2057 | -10/Materials | Discovered new exit (range 6) 2104 | -10/Materials | Entered Subcaves 2716 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2725 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2852 | -10/Subcaves | Learned location of Storage (-9) 2854 | -10/Subcaves | Disturbed a concealed Subdweller 2994 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3005 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3366 | -10/Subcaves | Discovered new exit (range 8) 3570 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3683 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4077 | -10/Subcaves | Core integrity fell below 20% 4900 | -10/Subcaves | Entered Materials 4900 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5285 | -8/Materials | Identified exit to Factory 6087 | -8/Materials | Build established: Scavenger-Mutant 6500 | -8/Materials | First assault squad dispatched 7258 | -8/Materials | Entered Factory 7258 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7518 | -7/Factory | Found Prototype Launcher 7518 | -7/Factory | Identified Rocket Array 7591 | -7/Factory | Build established: Scavenger-Gladiator 7610 | -7/Factory | Discovered new exit (range 14) 7968 | -7/Factory | Identified exit to Lower Caves 7979 | -7/Factory | Entered Lower Caves 8033 | -7/Lower Caves | Build established: Gladiator 8098 | -7/Lower Caves | Learned location of Extension (-4) 8801 | -7/Lower Caves | Discovered new exit (range 4) 8806 | -7/Lower Caves | Identified exit to Lower Caves 8807 | -7/Lower Caves | Entered another Lower Caves area 8938 | -7/Lower Caves | Discovered new exit (range 6) 8944 | -7/Lower Caves | Identified exit to Factory 9283 | -7/Lower Caves | Learned location of 1 exit from Factory 9286 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9434 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9492 | -7/Lower Caves | Discovered new exit (range 5) 9495 | -7/Lower Caves | Identified exit to Zion 9540 | -7/Lower Caves | Entered Zion 9595 | -7/Zion | System corruption cleaned by Quarantine Array 9639 | -7/Zion | Discovered new exit (range 10) 9669 | -7/Zion | Given A8's code to call for help 9982 | -7/Zion | Found Prototype Device 10029 | -7/Zion | Found CR-A16's Pointy Stick 10129 | -7/Zion | Given the Hacking Drone Bay 10130 | -7/Zion | Found Prototype Device 10181 | -7/Zion | Learned location of 1 exit from Lower Caves 10481 | -7/Zion | Learned location of Warlord (-4) 10811 | -7/Zion | Identified exit to Proximity Caves 10812 | -7/Zion | Entered Proximity Caves 10845 | -6/Proximity Caves | Spotted B-75 Beast 10907 | -6/Proximity Caves | Core integrity fell below 50% 10929 | -6/Proximity Caves | Destroyed B-75 Beast 10957 | -6/Proximity Caves | Lost 4 parts (3n1u) 11099 | -6/Proximity Caves | Learned 8 Factory zone layouts 11274 | -6/Proximity Caves | Lost 3 parts (1p2u) 11349 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11424 | -6/Proximity Caves | Learned 8 Factory zone layouts 11457 | -6/Proximity Caves | Discovered exit to Factory (range 9) 11474 | -6/Proximity Caves | Entered Factory 11474 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11475 | -6/Factory | Identified exit to Factory 11686 | -6/Factory | Build established: Scavenger-Gladiator 11757 | -6/Factory | Identified Hacking Drone Bay 12490 | -6/Factory | Build established: Gladiator 14315 | -6/Factory | Identified exit to Lower Caves 15054 | -6/Factory | Found Rocket Array 15105 | -6/Factory | Entered Lower Caves 15106 | -6/Lower Caves | Identified exit to Lower Caves 16008 | -6/Lower Caves | Entered another Lower Caves area 16292 | -6/Lower Caves | Identified exit to Data Miner 16703 | -6/Lower Caves | Entered Data Miner 16703 | -6/Data Miner | Discovered new exit (range 6) 16719 | -6/Data Miner | Met Data Miner 16765 | -6/Data Miner | Learned location of Section 7 (-3) 16765 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16772 | -6/Data Miner | Received God Mode back door access code from Data Miner 16800 | -6/Data Miner | Identified exit to Proximity Caves 16802 | -6/Data Miner | Entered Proximity Caves 16804 | -5/Proximity Caves | Spotter reported a threat 16805 | -5/Proximity Caves | Spotter reported a threat 16940 | -5/Proximity Caves | Destroyed 9 combat bots 16963 | -5/Proximity Caves | Spotter reported a threat 16963 | -5/Proximity Caves | Spotter reported a threat 17044 | -5/Proximity Caves | Spotted B-75 Beast 17088 | -5/Proximity Caves | Spotter reported a threat 17243 | -5/Proximity Caves | Spotter reported a threat 17352 | -5/Proximity Caves | Learned location of 1 exit from Factory 17353 | -5/Proximity Caves | Discovered exit to Factory (range 15) 17429 | -5/Proximity Caves | Entered Factory 17429 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17430 | -5/Factory | Identified exit to Factory 17729 | -5/Factory | Search patrols dispatched 17977 | -5/Factory | Found Hvy. Reactive Plating 17979 | -5/Factory | Found Hvy. Reactive Plating 18604 | -5/Factory | Cargo convoy interrupted 18838 | -5/Factory | Lost 6 parts (2n3u1w) 19004 | -5/Factory | System corruption reached 10% 19138 | -5/Factory | Lost 6 parts (2p2n2u) 19200 | -5/Factory | Lost 3 parts (3n) 19511 | -5/Factory | Build established: Scavenger-Gladiator 19829 | -5/Factory | First assault squad dispatched 20022 | -5/Factory | Lost 3 parts (1n2u) 20306 | -5/Factory | Garrison activated, responded to threat 20379 | -5/Factory | Lost 3 parts (2n1u) 20474 | -5/Factory | Build established: Gladiator 20551 | -5/Factory | Lost 7 parts (2p3n2w) 20626 | -5/Factory | System corruption reached 30% 20639 | -5/Factory | Garrison activated, responded to threat 20668 | -5/Factory | Core integrity fell below 50% 20992 | -5/Factory | Destroyed 7 combat bots 20999 | -5/Factory | Lost 6 parts (2n4u) 21044 | -5/Factory | Incoming assault squad redirected 21060 | -5/Factory | Lost 6 parts (2p1n3u) 21092 | -5/Factory | Entered another Factory area 21092 | -4/Factory | Evolved 2 slots: Utility x2 21110 | -4/Factory | Lost 3 parts (1p1n1u) 21238 | -4/Factory | Discovered new exit (range 4) 21243 | -4/Factory | Identified exit to Research 21342 | -4/Factory | First assault squad dispatched 21366 | -4/Factory | Entered Research 21366 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21413 | -3/Research | Build established: Scavenger-Assassin 21648 | -3/Research | Spotted B-86 Titan 22102 | -3/Research | Core integrity fell below 50% 22116 | -3/Research | System corruption reached 10% 22129 | -3/Research | Core integrity fell below 20% 22130 | -3/Research | Released all parts (7) 22159 | -3/Research | Lost 19 parts (3p7n3u6w) 22178 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Reactor. 22127_ VBFC9,NDEISRVT 4MVK 2WYGZM&2IXLSGX 22127_ Xenon Bombardment Thruster destroyed. 22129_ R-10 Processor collects Hvy. Machine Gun. 22130_ Released Imp. Targeting Computer. 22130_ Released Hcp. Storage Unit. 22130_ Released Imp. Signal Interpreter. 22130_ Released Adv. Weight Redist. System. 22130_ Released Xenon Bombardment Thruster. 22130_ Released Adv. Terrain Scanner. 22131_ R-10 Processor collects Xenon Bombardment Thruster. 22132_ P-80 Master resets R-10 Processor, system corruption cleaned. 22133_ R-10 Processor collects Hvy. Machine Gun. 22142_ Acquired Power Sword. 22158_ System corrupted: Matter fused (-6). 22159_ S-43 Plague destroyed. 22162_ Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | # #??# """ # #???? ??????????????? | | # #??# """ # ###+###### ????????? | | # #### """ + ????????? | | # #??# ] # ???????? | | + ##?# # ????????? | | #########?############# """ ????????? | | # ????? ?? ?##?######## """ ###+?????????? | | # ?????? ???????# # """ #????????????? | | #?????????"? ??## +% #????????????? | | #????" """?????# # #????????????? | | #??""" """ #?#]] # ! #????????????? | | # ####]] ^ # "#????????????? | | + # /]/ # ""#????????????? | | # """ """? ?#########" ""#????????????? | | #? """ ??? ??????????##p ""#????????????? | | #????" ??"????????????# ""#????????????? | | #?? ???????????????????# T"#????????????? | | *#? ???????? ?#???#?????# ""#????????????? | | #?????????#??#?????????# ""#????????????? | | ##??????#???????#??????# ""#????????????? | | ##?#???#??????????????## ""#????????????? | | #????#????????????????# "#????????????? | | #????#????#????#??????# #????????????? | | ###############??#??#?# #????????????? | | #???????# #????????????? | | #??#????#@###### #????????????? | | #???????##;#???? #????????????? | | #????? ? ? ???? #????????????? | | !! #????#????? ??? #????????????? | | ! ##??????? ? ??? #????????????? | | #???#???????= +??? ????????????? | | #??????????? #?????????????????? | | ##??????????? #?????????????????? | | #???????"?"?? +?????????????????? | | #???##????"??? #?????????????????? | | ##########+####?????????????##?????????????????? | | #???# ? ???#?????#????????????????????????? | | #??#?? ?????#?????? ???????????????????? | | ###???# """"" #??????????????????????????????? | | ??????# """"" #?#????????????????????????????? | | ?????## """"" ##?????????????????????????????? | | #?????# #?????????? ???????????????????? | | ??????# ! #??????????????????????????????? | | ??????###?#####?###???????#??????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 900 Resistance: KI 40 Resistance: TH 15 Resistance: EX 25 Resistance: EM 20 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Machine Analyzer | -8/Materials | Scanalyzed Gauss Rifle | -7/Zion | Archive Force Field | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Wave Gun | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ B-36 Bruiser | -7/Zion | Archive H-55 Commando | -7/Zion | Archive M-28 Smith | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupSmallDevice Manual? 0 Play Time 03:18:35 Cumulative 92.0 hours Start 2024.04.12 @ 19:52:06 End 2024.04.13 @ 00:04:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d5dc23e-4acf-4085-9a83-124dab44ff3e