Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 01:30:55 Player: chexo4 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1747) 1747 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 6413 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 282 Aligned with FarCom 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Seismic Detector Authchip [R/Combat] Authchip [Power] Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Dispersion Rifle Precision Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Xenon Bombardment Thruster Small Storage Unit Seismic Detector Seismic Detector Transmission Jammer Pulse Rifle Advanced Beam Rifle Beamcaster Dispersion Rifle Datajack Remote Datajack Mining Laser Heavy Hammer [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flying Fortress v7 Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . . . . . 2 . . Weapon 1 | . . . . . . . . 1 . Parts Attached 71 | 8 13 7 3 8 4 . 3 23 2 Power 13 | 1 . 1 . 1 . . . 9 1 Engine 7 | 1 . 1 . 1 . . . 4 . Core 6 | . . . . . . . . 5 1 Reactor . | . . . . . . . . . . Propulsion 13 | 3 . 2 2 5 1 . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 12 | 3 . 2 2 5 . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . 1 . . . . Utility 12 | 2 . . . . 3 . 2 4 1 Device 4 | 1 . . . . . . . 2 1 Storage 4 | 1 . . . . 3 . . . . Processor 2 | . . . . . . . 1 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 33 | 2 13 4 1 2 . . 1 10 . Energy Gun 9 | 1 2 2 1 1 . . 1 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 5 . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 11 | . 3 1 . 1 . . . 6 . Special Weapon 4 | . 3 . . . . . . 1 . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . Parts Lost 17 | . 1 1 1 2 . . . 3 9 Power 4 | . . 1 . . . . . 1 2 Propulsion 4 | . . . 1 2 . . . . 1 Utility 5 | . . . . . . . . . 5 Weapon 4 | . 1 . . . . . . 2 1 Highest Loss Streak 7 | . 1 1 1 1 . . . 2 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 79 | . 96 96 77 89 78 66 56 69 67 Engine 8 | . 14 13 11 11 11 11 9 4 6 Core 3 | . . . . . . . . 6 5 Wheel 13 | . 28 28 22 33 15 . . . . Flight 4 | . . . . . 7 11 9 7 6 Device 9 | . 14 14 11 11 11 11 2 7 6 Storage 9 | . 14 14 11 11 11 11 9 7 6 Processor 3 | . . . . . . . 2 7 6 Protection 3 | . . . . . . . 6 7 3 Energy Gun 14 | . 10 22 12 21 22 22 18 11 6 Ballistic Gun 3 | . 9 . . . . . . 2 6 Launcher 1 | . 3 . 9 . . . . 2 . Naked Turns 23 | . . . . . . . . . 23 Heaviest Build 52 | 12 13 17 17 17 32 32 35 52 49 Greatest Support 50 | 32 32 32 42 46 50 50 50 50 50 Greatest Overweight (x) 11 | . . . 1 1 . . . 1 11 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 9 15 15 15 14 Most Carried 15 | 6 8 8 8 8 9 9 13 15 15 Average Carried 10 | 3 7 7 7 7 7 8 11 13 13 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 5 Final Carried 14 | 6 7 6 8 8 8 9 12 14 5 Class Distribution -------------------- 62% | Mutant 19% | Scavenger-Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 1658 | 226 126 294 28 138 . 40 30 415 361 Remotely . | . . . . . . . . . . Salvage Created 1900 | 148 252 191 134 211 . . 43 447 474 Parts 120 | 8 23 15 11 19 . . 1 22 21 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 45 | . 12 9 3 6 . . 1 7 7 Melee 2 | . . 1 . . . . . . 1 Guns 29 | . 5 5 . 5 . . 1 7 6 AOE 14 | . 7 3 3 1 . . . . . Classes Destroyed 10 | 2 2 . 1 1 . . 1 2 1 Worker 4 | . . . 1 2 . . . 1 . Tunneler 7 | 3 . 1 . 3 . . . . . Recycler 4 | 1 . . 1 . . . . 1 1 Watcher 1 | . . . . . . . . . 1 Swarmer 15 | . 6 6 . 3 . . . . . Grunt 20 | . 6 3 3 2 . . . 2 4 Sentry 2 | . . . . . . . . 2 . Demolisher 1 | . . . . 1 . . . . . Hunter 4 | . . . . . . . 1 1 2 Programmer 3 | . . . . . . . . 2 1 Thug 1 | . . . . 1 . . . . . Best Kill Streak 4 | 1 3 3 4 3 . . 1 2 3 Combat Bots Only 3 | . 3 3 3 3 . . 1 2 3 Max Kills in Single Turn 3 | 1 3 3 2 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 3 2 1 . . . . . Melee 1 | . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 407 | . 31 21 2 16 . 2 13 80 242 Missed 177 | . 8 7 1 1 . 2 7 46 105 Damage Taken 3107 | . 259 155 10 296 . . 94 924 1369 Core 845 | . 29 26 . 80 . . . 78 632 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 . 78 . . . 80 100 . . Volleys Fired 153 | 14 33 13 4 19 . . 4 49 17 Largest 3 | 2 2 2 2 2 . . 2 3 2 Hottest 249 | 60 100 138 105 138 . . 124 249 116 Shots Fired 279 | 28 49 24 6 38 . . 8 92 34 Gun 215 | 28 31 23 4 35 . . 8 52 34 Cannon . | . . . . . . . . . . Launcher 52 | . 9 1 2 3 . . . 37 . Special 12 | . 9 . . . . . . 3 . Kinetic 53 | 14 14 . . . . . . 8 17 Thermal 174 | 14 26 23 4 35 . . 8 47 17 Explosive 52 | . 9 1 2 3 . . . 37 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | 7 4 13 2 6 . . 8 16 14 Robot Miss Streak 4 | 3 3 3 4 2 . . 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . 1 . . . . 3 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 Shots Hit Robots 146 | 20 18 18 3 24 . . 5 27 31 Core Hits 83 | 5 17 10 5 13 . . 2 17 14 Critical Kills 4 | . . . . . . . . 2 2 Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 8 | . . 1 1 . . . . 4 2 Burn 3 | . . 1 1 . . . . 1 . Destroy 5 | . . . . . . . . 3 2 Melee Attacks 19 | . . 4 . . . . . 2 13 Impact 15 | . . . . . . . . 2 13 Slashing 4 | . . 4 . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3963 | 243 555 477 263 543 . . 95 972 815 Guns 2507 | 243 160 283 43 440 . . 95 587 656 Cannons . | . . . . . . . . . . Explosions 1168 | . 395 65 220 103 . . . 385 . Melee 227 | . . 129 . . . . . . 98 Ramming 61 | . . . . . . . . . 61 Kinetic 564 | 139 60 . . . . . . 66 299 Thermal 1943 | 104 100 283 43 440 . . 95 521 357 Explosive 1168 | . 395 65 220 103 . . . 385 . Electromagnetic . | . . . . . . . . . . Impact 98 | . . . . . . . . . 98 Slashing 129 | . . 129 . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 3 4 Average Corruption 2 | . . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . . 3 7 Message Errors 3 | . . . . . . . . 2 1 Matter Fused 4 | . . . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 65 | . 20 36 . . . . . . 9 Projectiles . | . . . . . . . . . . Explosions 20 | . 20 . . . . . . . . Melee 45 | . . 36 . . . . . . 9 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 250 | . 30 17 . 40 . . . 138 25 Shots 9 | . 2 1 . 1 . . . 5 . Rammed 21 | . . . . . . . . . 21 Targets Rammed 21 | . . . . . . . . . 21 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 496 | . 80 382 78 345 . . 316 433 496 Average Temperature 126 | . 25 134 31 105 . . 163 130 167 Received Heat Transfer 495 | . 72 54 6 18 . . 9 42 294 Effects 23 | . . . . . . . . 11 12 Shutdowns 5 | . . . . . . . . 1 4 Energy Bleed 6 | . . . . . . . . 5 1 Interference 8 | . . . . . . . . 2 6 Matter Decay 2 | . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 1 2 . 2 . . 1 1 1 Heat Transferred 3595 | 225 225 629 148 888 . . 185 814 481 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 586 | 20 293 225 189 268 . 74 51 308 586 Initial 137 | . 13 100 39 73 . . 28 23 137 Average 144 | 9 162 145 109 142 . 72 23 114 375 Maximum Alert Level 2 | . 1 1 . 1 . . . 1 2 Low Security (%) 76 | 100 73 83 100 77 . 100 100 80 18 Level 1 19 | . 26 16 . 22 . . . 19 31 Level 2 4 | . . . . . . . . . 50 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 6 1 1 . . . 2 9 6 Investigation 15 | . 6 1 . . . . 1 4 3 Extermination 3 | . . . . . . . . 2 1 Reinforcement 6 | . . . 1 . . . 1 3 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 1 . . . . . 1 . 4 Communications Jammed 1 | . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . 1 . Times Spotted 112 | . 18 9 6 11 . 3 6 33 26 Peak Tracking Total 7 | . 3 3 3 3 . 3 4 5 7 Tactical Retreats 12 | . . . 1 . . . 1 6 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 6 | . 3 . . . . . . 3 . Indirectly 1 | . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 15 | . 4 . 1 . . . . 10 . Max in Single Turn 5 | . 1 . 1 . . . . 5 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 33 | . 7 1 . 1 4 . 3 11 6 Terminals 23 | . 6 . . 1 . . 3 8 5 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 109 | . 26 1 . 2 41 . 7 23 9 Successful 58 | . 4 1 . 1 41 . 4 5 2 Failed 51 | . 22 . . 1 . . 3 18 7 Catastrophic 13 | . 3 . . 1 . . . 7 2 Database Lockouts . | . . . . . . . . . . Manual 38 | . 16 . . 1 1 . 4 12 4 Terminals 53 | . 22 . . 2 . . 7 14 8 Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 8 | . 4 . . . . . . 4 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . . 4 . Terminal Hacks 53 | . 2 1 . 1 41 . 4 2 2 Record 40 | . . . . . 40 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 2 | . . 1 . . . . . . 1 Branch Access Points 4 | . 1 . . . . . 1 1 1 Terminal Index 3 | . 1 . . . . . 1 1 . Zone Layout 2 | . . . . 1 . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . 1 . Process 1 | . 1 . . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Reject 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 7 . . 1 . . 2 9 4 Full Trace Events 13 | . 5 . . 1 . . 1 4 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 117 | . . . . . . . . 117 . Total Part Build Rating 14 | . . . . . . . . 14 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 31 | . 31 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 14 | . . . . 4 . . . . 10 Largest Group 10 | . . . . 3 3 2 2 . 10 Highest-Rated Group 173 | . . . . 40 40 32 32 . 173 Highest-Rated Ally 31 | . . . . 31 16 16 16 . 29 Total Orders . | . . . . . . . . . . Ally Attacks 116 | . . . . 5 . 8 14 . 89 Total Damage 1318 | . . . . 105 . 113 142 . 958 Kills 15 | . . . . 2 . 3 . . 10 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 4893 | 159 720 435 127 671 342 111 167 1760 401 Spaces Moved 5625 | 102 538 414 127 623 528 86 222 2527 458 Core 13 | 7 . . . . . . . . 6 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 1948 | 95 538 414 127 623 151 . . . . Hover . | . . . . . . . . . . Flight 3664 | . . . . . 377 86 222 2527 452 Fastest Speed 50 | 50 100 80 80 80 50 50 50 50 50 Average Speed 64 | 94 100 86 86 88 58 50 50 50 51 Slowest Speed 600 | 100 100 100 95 115 80 50 50 150 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 2 3 Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 49 | 6 77 70 12 89 91 19 20 52 58 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 322 | . 47 . . . . . . 272 3 Terrain Destroyed 497 | . 74 6 6 42 . . . 363 6 Melee 5 | . . . . . . . . 2 3 Projectile 15 | . 9 . . 3 . . . . 3 AOE 477 | . 65 6 6 39 . . . 361 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 6545 | 135 648 458 137 703 561 153 268 2915 567 Wait 577 | . 60 16 . 49 22 67 36 281 46 Move 5605 | 101 537 413 126 622 527 85 221 2521 452 Hop 5 | . . . . . . . . 2 3 Pick Up 47 | 12 3 3 3 1 2 1 4 11 7 Fast Attach 9 | 1 . . 2 3 1 . . 1 1 Attach 20 | 6 1 2 . . . . 1 10 . Detach 4 | . . . . . . . . 4 . Swap 42 | 1 12 5 1 5 3 . 2 12 1 Drop 24 | . 2 2 1 4 6 . . 3 6 Fire 153 | 14 33 13 4 19 . . 4 49 17 Melee 19 | . . 4 . . . . . 2 13 Ram 21 | . . . . . . . . . 21 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 19 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 8 exits: [*Fac x4] / *Sto x2 / *Low x2) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 160 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Discovered new exit (range 7) 785 | -10/Materials | Discovered new exit (range 14) 787 | -10/Materials | Identified exit to Mines 880 | -10/Materials | Entered Mines 951 | -10/Mines | Met a Derelict shopkeep closing up shop 1080 | -10/Mines | Excavation squad dispatched 1080 | -10/Mines | A large section of the Mines collapsed 1287 | -10/Mines | Discovered new exit (range 16) 1315 | -10/Mines | Entered Materials 1315 | -9/Materials | Evolved 2 slots: Propulsion x2 1388 | -9/Materials | Discovered new exit (range 15) 1442 | -9/Materials | Entered Mines 1443 | -9/Mines | Assembled infested the area 1443 | -9/Mines | Met a Derelict bent on vengeance 1448 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1477 | -9/Mines | Escorted by a lone wolf Derelict 1584 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1667 | -9/Mines | Discovered new exit (range 8) 1681 | -9/Mines | Learned Materials emergency access door positions 1717 | -9/Mines | Build established: Scavenger-Mutant 1826 | -9/Mines | Discovered new exit (range 9) 1909 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1911 | -9/Mines | Learned Materials stockpile data 1984 | -9/Mines | Learned location of Storage (-7) 2080 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2092 | -9/Mines | Discovered new exit (range 5) 2113 | -9/Mines | Entered Exiles 2113 | -9/Exiles | Accompanied by 3 allies 2135 | -9/Exiles | Met 8R-AWN 2147 | -9/Exiles | Met EX-HEX 2176 | -9/Exiles | Met EX-BIN 2186 | -9/Exiles | Aligned with FarCom system 2186 | -9/Exiles | Given EX-Vault access code 2226 | -9/Exiles | Opened EX-Vault 2236 | -9/Exiles | Found Flying Fortress v7 2249 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2266 | -9/Exiles | Met EX-DEC 2271 | -9/Exiles | Learned location of Zion (-7) 2299 | -9/Exiles | Visited The Gauntlet 2426 | -9/Exiles | Discovered new exit (range 14) 2455 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2455 | -9/Exiles | Entered Mines 2455 | -8/Mines | Accompanied by 3 allies 2496 | -8/Mines | Discovered new exit (range 15) 2524 | -8/Mines | Build established: Mutant 2566 | -8/Mines | Entered Materials 2566 | -8/Materials | Accompanied by 2 allies 2566 | -8/Materials | Evolved 2 slots: Utility x2 2725 | -8/Materials | Discovered new exit (range 15) 2733 | -8/Materials | Entered Factory 2733 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2778 | -7/Factory | Discovered new exit (range 16) 2951 | -7/Factory | Fabricated Dispersion Rifle (x2) 2971 | -7/Factory | Discovered new exit (range 15) 3252 | -7/Factory | Build established: Skirmisher 3308 | -7/Factory | Discovered new exit (range 11) 3325 | -7/Factory | Discovered new exit (range 6) 3676 | -7/Factory | Discovered new exit (range 9) 3797 | -7/Factory | Build established: Mutant 3923 | -7/Factory | Discovered new exit (range 12) 4233 | -7/Factory | Discovered new exit (range 6) 4287 | -7/Factory | Crushed by falling debris 4320 | -7/Factory | Identified exit to Storage 4320 | -7/Factory | Identified exit to Lower Caves 4493 | -7/Factory | Entered Storage 4548 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4548 | -7/Storage | Identified exit to Recycling 4688 | -7/Storage | Lost 9 allies 4848 | -7/Storage | Garrison activated, responded to threat 4871 | -7/Storage | Released all parts (6) 4877 | -7/Storage | Core integrity fell below 50% 4886 | -7/Storage | Core integrity fell below 20% 4894 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dispersion Rifle destroyed. Drone retrieved by Drone Bay. System corrupted: Matter fused (-6). Released Drone Bay. Released Hvy. Hammer. Released Prc. Assault Rifle. Released Adv. ECM Suite. Released Lrg. Storage Unit. Authchip [R/NC] crushed and broken. Transmission Jammer crushed and broken. Authchip [Device] crushed and broken. Authchip [Weapon] crushed and broken. Released Adv. Targeting Computer. Slammed into Y-54 Guardian. Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Slammed into S-27 Virus. System corrupted: Matter fused (-6). Acquired 5 matter. Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | #???????????????????????????????? | | = #???????????????????????????????? | | #######???????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??? ??????????????????????????????????? | | ?? ???????????? ??????????????????????? | | ?? ??????????? "?????????????????????? | | ##+########### "?????????????????????? | | "?????????????????????? | | ??????????????????????? | | ???????????????????????? | | """ #???#????????????????????? | | """ ##"""?######?????????????? | | """" ##"R"#""G""#?????????????? | | """" ##" "#"" ""##+#??????????? | | """" # #??????????? | | "" !!! g # #??????????? | | !! # """ """ """ #??????????? | | !! Y """ """ """ #??????????? | | ######### Y#Y""" """%""" #??????????? | | ????????# # %%s%%%%%%%@s#??????????? | | ????????# ###+###########??????????? | | ????????# #?#%#????????????????????? | | ????????# #?#Y#?####???????????????? | | ????????# ###%###T#"???????????????? | | ????????# % "?>?????????????? | | ????????# %[* "???????????????? | | ????????#########+####"???????????????? | | ??????????????#|!!T#??????????????????? | | ??????????????##/###??????????????????? | | ??????????????#!!!#???????????????????? | | ??????????????#![!#???????????????????? | | ??????????????#!/!#???????????????????? | | ??????????????#![!#???????????????????? | | ??????????????#####???????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 225 Evasion (%) 60 Targeting Accuracy 8 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetHackingInverter Manual? 0 Play Time 01:11:29 Cumulative 19.9 hours Start 2024.04.10 @ 00:19:14 End 2024.04.10 @ 01:30:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9fb7ac3-1eaa-466a-817e-ab02ac4339a1