Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 00:05:35 Player: Occam Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (250) 1250 Value Destroyed (7043) 7043 Prototype IDs (244) 4880 Alien Tech Used (1) 200 Bonus (3726) 3726 TOTAL SCORE: 21699 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 7 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -35 Cogmind --------- Core Integrity 342/850 Matter 280/300 Energy 42/100 System Corruption 1% Temperature Cool (0) Movement Walking (400) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ High-capacity Storage Unit Huge Storage Unit Visual Processing Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Antimatter Reactor Carbon-fiber Leg Wheel Advanced Heat Sink Cooling System Energy Well (350) High-capacity Matter Pod (200) Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced Particle Charger Improved Hacking Suite Authchip [Power] Authchip [Device] Authchip [Armor] Improved Trap Extractor (6/6 Fire) Improved Trap Extractor (6/6 Dirty Bomb) Improved EM Shotgun Improved EM Shotgun Rocket Launcher Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Fission Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Visual Processing Unit Improved Signal Interpreter ECM Suite Shock Absorption System Experimental System Shield > --- WEAPON ----------- Autogun Gauss Rifle Gauss Cannon Heavy Mace > --- INVENTORY -------- Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Cooling System Energy Well High-capacity Matter Pod Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced Particle Charger Authchip [Power] Authchip [Device] Authchip [Armor] Improved Trap Extractor Improved Trap Extractor Improved EM Shotgun Improved EM Shotgun Neutron Cannon Advanced Assault Cannon Gauss Cannon Gauss Cannon Rocket Launcher Improved Grenade Launcher Improved Datajack [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 2 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 236 | 2 12 7 33 4 14 2 33 53 14 9 14 17 22 Power 19 | . 1 1 3 . 1 . 3 4 . . 1 2 3 Engine 16 | . 1 1 3 . 1 . 3 3 . . 1 1 2 Core 2 | . . . . . . . . 1 . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 44 | . 2 2 8 . 4 . 6 7 4 2 2 3 4 Treads 22 | . 2 2 6 . 1 . 3 3 2 1 1 1 . Leg 9 | . . . . . 3 . 3 . . . . 1 2 Wheel 13 | . . . 2 . . . . 4 2 1 1 1 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 82 | 1 1 . 8 2 3 2 4 28 6 5 7 7 8 Device 45 | 1 . . 2 . 2 2 1 19 3 2 4 6 3 Storage 5 | . 1 . 1 1 . . . 1 . . . . 1 Processor 6 | . . . 1 . 1 . . 1 1 1 . . 1 Hackware 4 | . . . . . . . 2 1 . . . . 1 Protection 22 | . . . 4 1 . . 1 6 2 2 3 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 91 | 1 8 4 14 2 6 . 20 14 4 2 4 5 7 Energy Gun 6 | . . . 4 . . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . 1 . . 1 1 Ballistic Gun 50 | 1 5 2 10 1 6 . 14 7 1 1 . 1 1 Ballistic Cannon 9 | . . . . . . . . 2 1 1 1 1 3 Launcher 5 | . 1 2 . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 13 | . 1 . . . . . 5 4 1 . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . 1 . . . 1 . . 1 . . Special Melee Weapon 2 | . 1 . . . . . . . . . 1 . . Unidentified Prototypes 10 | . . . 4 . 4 . 1 . 1 . . . . Corrupted Parts 4 | . . . . . . . . . . . . 4 . System Corruption 15 | . . . . . . . . . . . . 15 . Parts Lost 56 | . 1 5 1 . 5 . 3 7 . 1 7 3 23 Power 5 | . . 1 . . 1 . . . . . 1 . 2 Propulsion 10 | . . 2 1 . 1 . . 1 . . 1 . 4 Utility 19 | . . . . . 1 . 1 2 . 1 4 2 8 Weapon 22 | . 1 2 . . 2 . 2 4 . . 1 1 9 Highest Loss Streak 15 | . 1 5 1 . 5 . 2 2 . 1 4 2 15 To Critical Strikes 3 | . . . . . 3 . . . . . . . . Average Slot Usage (%) 97 | . 99 99 98 99 99 100 97 99 99 98 96 92 81 Engine 9 | . 14 14 10 11 10 11 9 4 7 7 6 6 7 Treads 12 | . 27 27 16 22 20 . . 6 7 7 7 6 1 Leg 2 | . . . . . 1 22 17 1 . . . . 4 Wheel 3 | . . . 5 . . . . 6 6 6 6 6 5 Device 12 | . 14 14 13 11 12 11 8 12 11 14 8 14 9 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 8 Processor 6 | . . . . . . 11 9 9 14 13 14 13 9 Hackware 4 | . . . . . . . 17 12 7 7 7 2 4 Protection 6 | . . . 8 10 9 . . 8 10 7 11 4 1 Ballistic Gun 19 | . 27 27 26 33 33 33 25 16 6 6 2 . 5 Ballistic Cannon 5 | . . . . . . . . 4 14 16 17 20 10 Impact Weapon 1 | . . . . . . . 1 . . 4 3 3 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 167 | 14 52 52 63 63 63 59 61 112 116 122 140 125 167 Greatest Support 72 | 20 40 40 40 40 72 60 60 60 40 16 16 16 43 Greatest Overweight (x) 10 | . 1 1 5 1 1 . 2 6 7 7 8 7 10 Average Overweight (x) 3 | . . 1 2 1 . . . 4 6 7 7 6 7 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 8 17 20 20 20 20 20 20 23 25 25 25 25 25 Most Carried 25 | 7 20 20 20 20 20 20 20 25 25 25 25 23 25 Average Carried 20 | 6 15 19 19 20 17 19 19 22 24 22 22 21 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 6 20 16 20 20 20 20 20 25 25 22 22 20 21 Class Distribution -------------------- 24% | Tank 15% | Mutant 8% | Scavenger-Skirmisher 7% | Trapper-Skirmisher 7% | Hacker-Gunner 7% | Trapper-Tank 6% | Trapper-Assassin 5% | Gunner 4% | Trapper-Gunner 3% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Gunner | -8/Mines Hacker-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Trapper-Tank | -7/Lower Caves Trapper-Assassin | -7/Lower Caves Mutant | -7/Data Miner Trapper-Skirmisher | -6/Proximity Caves Trapper-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 9324 | 284 742 222 1302 110 686 318 1223 1678 572 396 291 528 972 Remotely 285 | . . . . . . . . . 285 . . . . Salvage Created 9608 | 106 996 130 1735 204 177 342 1633 2075 246 98 307 316 1243 Parts 552 | 10 62 10 131 16 4 23 95 123 7 3 8 20 40 Haulers Intercepted 14 | . 2 . 5 . . . 5 2 . . . . . Recyclers Shooed 14 | 1 4 . . . . 2 2 1 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 7 3 . 17 . Prevented 4 | . . . . . . . . . . 3 . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 158 | . 13 5 35 3 6 6 20 30 7 3 4 13 13 Melee 1 | . . . . . . . . . . . 1 . . Guns 113 | . 10 4 35 3 6 6 20 27 1 . . . 1 Cannons 21 | . . . . . . . . 2 6 3 . 4 6 AOE 16 | . 3 1 . . . . . 1 . . . 9 2 Classes Destroyed 17 | 2 7 1 2 . 1 . 2 1 . . . 1 . Worker 14 | . . . 2 . . . 4 3 . . . . 5 Builder 11 | . 2 . 1 . . . 3 3 . . . . 2 Tunneler 10 | 4 . . 2 1 . 2 . 1 . . . . . Hauler 14 | . 2 . 5 . . . 5 2 . . . . . Recycler 23 | 1 4 . 1 2 . 3 2 6 . . . . 4 Minesweeper 2 | . . . . . . . . . . . . 2 . Mechanic 2 | . 1 . . . . . . 1 . . . . . Operator 4 | . 1 . 1 . . . 2 . . . . . . Watcher 17 | . 3 . 5 . . . 5 2 . . . . 2 Swarmer 43 | . 3 3 13 3 . 6 4 4 . . . 7 . Grunt 63 | . 10 . 12 . . . 8 17 4 2 . 5 5 Duelist 1 | . . . . . . . 1 . . . . . . Sentry 23 | . . . 10 . . . 6 2 1 . . . 4 Demolisher 3 | . . 2 . . . . . 1 . . . . . Hunter 6 | . . . . . . . 1 2 . . . . 3 Programmer 9 | . . . . . . . . 4 2 1 . 1 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . Assembled 5 | . . . . . 5 . . . . . . . . Best Kill Streak 10 | 3 7 3 10 3 3 7 8 9 4 2 2 4 5 Combat Bots Only 7 | . 3 3 7 3 3 3 4 7 4 2 2 4 3 Max Kills in Single Turn 4 | 1 3 2 2 3 1 2 2 2 2 1 1 2 4 Gunslinging 2 | . 1 1 1 2 . 1 1 . . . . . . Exploded 2 | . 2 1 . . . . . 1 . . . 2 2 Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1018 | . 44 30 111 3 73 13 86 187 47 23 27 39 335 Missed 271 | . 9 6 27 . 13 4 14 62 16 2 4 13 101 Damage Taken 11433 | . 393 667 1030 27 991 72 1206 2166 312 254 1005 597 2713 Core 1794 | . 80 109 216 . 141 20 122 273 23 50 169 83 508 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 161 | . . . . . . . . 49 20 22 70 . . Regen/Repaired (Parts) 442 | . . . 164 . . . 278 . . . . . . Core Remaining (%) 44 | 100 . 24 . . . 5 77 . . . . 14 . Volleys Fired 546 | 16 67 12 88 5 44 14 86 94 16 16 . 23 65 Largest 4 | 2 2 2 3 3 3 3 3 3 3 4 . 3 3 Hottest 172 | 40 46 66 102 69 76 69 73 124 124 172 . 144 144 Shots Fired 1436 | 32 131 22 264 15 130 43 250 267 48 45 . 49 140 Gun 1217 | 32 127 18 264 15 130 43 250 249 15 8 . . 66 Cannon 200 | . . . . . . . . 18 33 37 . 38 74 Launcher 19 | . 4 4 . . . . . . . . . 11 . Special . | . . . . . . . . . . . . . . Kinetic 1378 | 32 127 18 242 15 130 43 250 267 48 45 . 38 123 Thermal 34 | . . . 22 . . . . . . . . . 12 Explosive 11 | . . . . . . . . . . . . 11 . Electromagnetic 13 | . 4 4 . . . . . . . . . . 5 Robot Hit Streak 32 | 6 12 3 19 6 32 14 17 20 23 4 . 6 12 Robot Miss Streak 6 | 2 4 2 4 3 4 3 3 5 6 5 . 1 3 Penetration Max 1 | . . . . . . . . 1 1 . . . 1 Secondary Targets 22 | . 1 2 2 2 . 1 4 10 . . . . . Max Gunslinging Chain 2 | . 1 1 1 2 . 1 1 1 . . . . . Shots Hit Robots 980 | 23 78 14 171 9 98 27 167 192 32 20 18 23 108 Core Hits 396 | 7 37 9 65 6 23 12 69 73 13 6 2 23 51 Critical Kills 7 | 1 1 . . . 1 . 1 1 . . 1 . 1 Critical Parts Destroyed 15 | . . . 2 . . . 1 1 . . 3 . 8 Critical Strikes 38 | 1 1 . 7 . 1 . 2 3 3 . 5 1 14 Burn 5 | . . . 5 . . . . . . . . . . Destroy 11 | 1 1 . 2 . 1 . 2 1 . . . . 3 Blast 10 | . . . . . . . . 1 3 . . 1 5 Smash 11 | . . . . . . . . 1 . . 4 . 6 Impale 1 | . . . . . . . . . . . 1 . . Melee Attacks 86 | . 1 . . . . . 8 15 2 . 30 1 29 Impact 68 | . 1 . . . . . 8 8 2 . 19 1 29 Slashing . | . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . 7 . . 10 . . Sneak Attacks 11 | . . . . . . . 1 4 . . 2 1 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . Damage Inflicted 20900 | 235 1425 335 2740 142 1351 448 2737 4039 944 545 696 1346 3917 Guns 13428 | 235 1195 182 2740 142 1351 448 2645 3213 289 54 . . 934 Cannons 3456 | . . . . . . . . 303 655 491 . 646 1361 Explosions 1932 | . 223 151 . . . . . 178 . . . 632 748 Melee 2075 | . . . . . . . 92 345 . . 696 68 874 Ramming 9 | . 7 2 . . . . . . . . . . . Kinetic 16257 | 235 1195 182 2405 142 1351 448 2645 3516 944 545 . 646 2003 Thermal 1083 | . 53 . 335 . . . . 178 . . . . 517 Explosive 632 | . . . . . . . . . . . . 632 . Electromagnetic 844 | . 170 151 . . . . . . . . . . 523 Impact 1782 | . . . . . . . 92 172 . . 576 68 874 Slashing . | . . . . . . . . . . . . . . Piercing 293 | . . . . . . . . 173 . . 120 . . Highest Corruption 15 | . 2 2 1 1 1 1 4 1 2 2 . 15 1 Average Corruption 1 | . 1 2 1 1 1 1 4 1 1 1 . 10 1 Corruption Purged 2 | . . . . . . . . . . 2 . . . Corruption Blocked 8 | . . . . . . . . . . 2 . 6 . Effects 128 | . 20 5 11 7 12 6 31 11 22 . . 1 2 Message Errors 27 | . 3 1 . 2 5 . 7 2 6 . . 1 . Matter Fused 25 | . 4 1 2 2 2 1 6 1 5 . . . 1 Heat Flow Errors 13 | . 3 1 . . 2 . 2 3 1 . . . 1 Energy Discharges 26 | . 6 . 2 . . 4 6 3 5 . . . . Parts Fused 2 | . 1 . . . . . 1 . . . . . . Data Loss (minor) 16 | . 2 1 2 3 2 . 2 1 3 . . . . Data Loss (major) 7 | . . 1 2 . 1 . 2 . 1 . . . . Misfires 6 | . 1 . 1 . . 1 1 1 1 . . . . Alerts 3 | . . . 2 . . . 1 . . . . . . Weapon Failures 3 | . . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 946 | . . . . . . . 52 247 . 21 166 69 391 Projectiles 90 | . . . . . . . . . . 21 . 19 50 Explosions 259 | . . . . . . . . 121 . . . 22 116 Melee 597 | . . . . . . . 52 126 . . 166 28 225 Knockbacks 37 | . . 1 . . . . 1 . 6 5 . 9 15 Impact 6 | . . 1 . . . . 1 . . . . 1 3 Kinetic 30 | . . . . . . . . . 6 5 . 7 12 Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 561 | . . . . . . . . 307 . . . 124 130 Shots 10 | . . . . . . . . 4 . . . 3 3 Rammed 2 | . 1 1 . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 401 | . 169 208 230 22 306 . 265 245 205 353 . 401 198 Average Temperature 56 | . 16 72 44 16 133 . 35 42 68 152 . 138 65 Received Heat Transfer 2543 | . 99 . 357 . . . 549 660 117 99 . 176 486 Effects 3 | . . . . . 3 . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 12 | . 1 2 . . . . 2 . . . 1 . 6 Impact Corruptions 18 | . . . . . . . 3 1 . . 7 1 6 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . Heat Transferred 1560 | . 100 . 1110 . . . . 100 . . . . 250 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen 5 | . . . . . . . . . 3 2 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 612 | 25 235 113 612 157 . 225 376 439 . . . . 242 Initial 157 | . 16 28 . 157 . . 9 53 . . . . 21 Average 190 | 12 96 104 360 85 . 120 180 213 . . . . 128 Maximum Alert Level 2 | . 1 . 2 . . 1 1 2 . . . . 1 Low Security (%) 64 | 100 92 100 24 100 . 61 59 54 . . . . 81 Level 1 22 | . 7 . 14 . . 38 40 42 . . . . 18 Level 2 13 | . . . 61 . . . . 2 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . 4 . . . 2 8 . . . . 7 Investigation 13 | . 2 . 3 . . . 2 4 . . . . 2 Extermination 3 | . . . . . . . . 2 . . . . 1 Reinforcement 5 | . 2 . 1 . . . . 1 . . . . 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 1 . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 5 | . . . 3 . . 1 . . . . . . 1 Communications Jammed 1 | . . . . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 222 | . 29 5 46 4 7 8 33 35 12 6 4 10 23 Peak Tracking Total 10 | . 5 3 4 4 10 4 4 5 4 3 2 4 5 Tactical Retreats 13 | . 1 . 4 . 1 2 . 1 . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . 3 . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 19 | . 19 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 . . Traps Reconfigurated 10 | . . . . . . . . 10 . . . . . Traps Extracted 10 | . . . . . . . . 10 . . . . . Installed 10 | . . . . . . . . . . . 10 . . Triggered 1 | . . . . . . . . . . 1 . . . Most Traps Carried 12 | . . . . . . . . 10 10 10 10 12 12 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 18 | . 2 1 . . 3 . 1 5 . . . . 6 Max in Single Turn 5 | . 1 1 . . 1 . 1 5 . . . . 3 Garrison Access 4 | . . . . . . . 1 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 58 | . 8 . 14 . 2 . 13 13 1 . 3 . 4 Terminals 34 | . 6 . 10 . . . 9 7 . . . . 2 Fabricators 5 | . . . . . . . . 4 . . . . 1 Repair Stations 4 | . . . 2 . . . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 2 . . . . 1 Total Hacks 182 | . 22 . 48 . 2 . 39 37 1 . 18 . 15 Successful 113 | . 9 . 23 . 2 . 31 24 1 . 18 . 5 Failed 67 | . 12 . 25 . . . 7 13 . . . . 10 Catastrophic 14 | . 4 . 5 . . . . 3 . . . . 2 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . Manual 87 | . 20 . 18 . 1 . 16 22 . . . . 10 Terminals 106 | . 20 . 31 . . . 25 22 . . . . 8 Fabricators 18 | . . . . . . . . 13 . . . . 5 Repair Stations 17 | . . . 7 . . . 10 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 12 | . . . 10 . . . 2 . . . . . . Garrison Access 6 | . . . . . . . 2 2 . . . . 2 Terminal Hacks 52 | . 3 . 6 . 2 . 14 7 1 . 18 . 1 Record 3 | . . . . . 1 . . . . . 2 . . Part Schematic 10 | . . . . . . . . 1 . . 8 . 1 Robot Schematic 5 | . . . . . . . . . . . 5 . . Robot Analysis 5 | . 2 . . . . . 1 2 . . . . . Prototype ID Bank 5 | . . . 1 . . . 1 . . . 3 . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . . Alert Level 3 | . . . 1 . . . 2 . . . . . . Unreport Threat 4 | . . . 1 . . . 2 1 . . . . . Locate Traps 4 | . . . 1 . . . 3 . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Hauler Manifests 3 | . . . . . . . 2 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 7 . . . . 2 Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 6 | . . . . . . . . 5 . . . . 1 Build 2 | . . . . . . . . 1 . . . . 1 Repair Station Hacks 15 | . . . 5 . . . 10 . . . . . . Scan Component 8 | . . . 3 . . . 5 . . . . . . Repair 7 | . . . 2 . . . 5 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . Scanalyzer 11 | . . . 9 . . . 2 . . . . . . Insert Component 5 | . . . 4 . . . 1 . . . . . . Analyze 6 | . . . 5 . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 2 . . . . . Seal Access 3 | . . . . . . . 1 2 . . . . . Unauthorized Hacks 21 | . 4 . 3 . . . 4 8 . . . . 2 Terminals 17 | . 4 . 3 . . . 4 5 . . . . 1 Assimilate 4 | . 1 . 1 . . . 1 1 . . . . . Botnet 10 | . 2 . 2 . . . 2 3 . . . . 1 Operators 3 | . 1 . . . . . 1 1 . . . . . Fabricators 4 | . . . . . . . . 3 . . . . 1 Recompile 4 | . . . . . . . . 3 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 45 | . 7 . 14 . . . 10 10 . . . . 4 Full Trace Events 13 | . 4 . 5 . . . 2 1 . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 4 . . . 1 1 . . 8 . 1 Parts Built 2 | . . . . . . . . 1 . . . . 1 Authchips 1 | . . . . . . . . 1 . . . . . Time 118 | . . . . . . . . 25 . . . . 93 Total Part Build Rating 8 | . . . . . . . . 1 . . . . 7 Parts Repaired 7 | . . . 2 . . . 5 . . . . . . Time 291 | . . . 87 . . . 204 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . 1 . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . . 1 2 . . 1 1 . . . . . Largest Group 2 | . . . 1 2 2 . 1 1 . . . . . Highest-Rated Group 49 | . . . 10 49 49 . 10 10 . . . . . Highest-Rated Ally 31 | . . . 10 31 31 . 10 10 . . . . . Total Orders 4 | . . . 4 . . . . . . . . . . STAY 2 | . . . 2 . . . . . . . . . . FOLLOW 2 | . . . 2 . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . . . . Total Damage 20 | . . . . 20 . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 139 | . 2 . . . . . 1 2 . . 134 . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 2 . . 3 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 17918 | 91 2203 420 2504 1054 1738 540 1536 2619 1783 851 603 971 1005 Spaces Moved 8045 | 22 879 158 1002 431 662 546 981 1212 829 381 228 407 307 Core . | . . . . . . . . . . . . . . Treads 2535 | . 867 158 495 431 577 . 5 . 2 . . . . Legs 1831 | 22 12 . . . 85 546 976 176 . . . . 14 Wheels 3679 | . . . 507 . . . . 1036 827 381 228 407 293 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 240 145 240 90 90 90 90 190 205 190 190 190 Average Speed 186 | 120 220 240 203 240 231 90 91 178 203 205 208 204 224 Slowest Speed 400 | 120 240 240 400 240 240 90 330 190 330 205 220 205 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 98 30 95 87 71 93 74 28 79 54 80 53 6 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 27 | . . . . . 1 . . . . . 25 1 . Known Exits Taken 6 | . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 10 | . . 1 . 2 . 2 . . 4 1 . . . Spaces Dug 48 | . 1 . . . . . 7 8 1 . . 24 7 Terrain Destroyed 266 | . 4 . . . 5 . 7 61 11 16 . 132 30 Melee 24 | . 1 . . . . . 7 8 1 . . . 7 Projectile 79 | . . . . . 5 . . 5 10 16 . 22 21 AOE 163 | . 3 . . . . . . 48 . . . 110 2 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 9867 | 58 1039 180 1333 443 789 566 1452 1458 880 414 305 501 449 Wait 660 | 18 25 . 144 . 38 . 305 38 7 7 20 44 14 Move 8032 | 21 878 157 1001 430 661 545 980 1211 828 380 227 406 307 Hop . | . . . . . . . . . . . . . . Pick Up 129 | . 22 2 24 . 16 2 16 24 5 1 6 2 9 Fast Attach 66 | 1 1 . 16 4 3 1 14 9 4 . 1 . 12 Attach 68 | 1 3 5 7 . 5 1 6 14 3 3 6 6 8 Detach 28 | 1 3 . 8 . 2 . 1 4 3 . . 5 1 Swap 103 | . 8 2 10 . 6 . 13 30 8 6 7 11 2 Drop 120 | . 11 1 35 4 14 3 23 19 4 1 . 3 2 Fire 546 | 16 67 12 88 5 44 14 86 94 16 16 . 23 65 Melee 84 | . 1 . . . . . 8 15 2 . 28 1 29 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 29 | . 19 . . . . . . . . . 10 . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 92 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 10) 660 | -10/Materials | Discovered new exit (range 16) 1096 | -10/Materials | Discovered new exit (range 11) 1204 | -10/Materials | Central database locked down 1637 | -10/Materials | Discovered new exit (range 8) 2295 | -10/Materials | Entered Mines 2371 | -10/Mines | Learned Materials garrison access intel 2388 | -10/Mines | Learned location of 1 exit from Materials 2637 | -10/Mines | Assembled infested the area 2651 | -10/Mines | Core integrity fell below 50% 2675 | -10/Mines | Discovered new exit (range 10) 2685 | -10/Mines | Lost 5 parts (1p2n2w) 2715 | -10/Mines | Entered Materials 2715 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2716 | -9/Materials | Identified exit to Mines 2802 | -9/Materials | Discovered new exit (range 12) 3019 | -9/Materials | Build established: Scavenger-Skirmisher 3435 | -9/Materials | Repaired Broken Lgt. Treads 3546 | -9/Materials | Destroyed 7 combat bots 3581 | -9/Materials | Build established: Tank 3854 | -9/Materials | Repaired Hvy. Ion Engine 3988 | -9/Materials | Discovered new exit (range 16) 4041 | -9/Materials | Discovered new exit (range 16) 4297 | -9/Materials | Discovered new exit (range 11) 4563 | -9/Materials | Core integrity fell below 50% 4618 | -9/Materials | Discovered new exit (range 15) 5219 | -9/Materials | Entered Mines 5315 | -9/Mines | Discovered new exit (range 8) 5567 | -9/Mines | Found a hidden stash of uninstalled traps 5619 | -9/Mines | Learned Materials stockpile data 5723 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5723 | -9/Mines | Discovered new exit (range 6) 5855 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5893 | -9/Mines | Discovered new exit (range 11) 6273 | -9/Mines | Entered Exiles 6273 | -9/Exiles | Accompanied by 2 allies 6303 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6333 | -9/Exiles | Met 8R-AWN 6369 | -9/Exiles | Met EX-HEX 6444 | -9/Exiles | Met EX-BIN 6480 | -9/Exiles | Aligned with FarCom system 6482 | -9/Exiles | Given EX-Vault access code 6537 | -9/Exiles | Opened EX-Vault 6588 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6657 | -9/Exiles | Met EX-DEC 6667 | -9/Exiles | Learned location of Zion (-6) 6758 | -9/Exiles | Discovered new exit (range 15) 7005 | -9/Exiles | Found Superbattery 7018 | -9/Exiles | Found Potential Leg 7021 | -9/Exiles | Found Potential Leg 7027 | -9/Exiles | Found Trap Reconfigurator 7615 | -9/Exiles | Attacked by the Exiles 7746 | -9/Exiles | Core integrity fell below 20% 7790 | -9/Exiles | Destroyed 8R-AWN 7804 | -9/Exiles | Found Prototype Ballistic Gun 7804 | -9/Exiles | Identified 8R-AWN's Boregun 7810 | -9/Exiles | Lost 5 parts (1p1n1u2w) 7818 | -9/Exiles | Found Prototype Processor 8004 | -9/Exiles | Identified Exp. Targeting Computer 8011 | -9/Exiles | Stole three prototypes: Potential Leg, Superbattery, Trap Reconfigurator 8011 | -9/Exiles | Entered Mines 8029 | -8/Mines | Build established: Gunner 8083 | -8/Mines | Discovered new exit (range 9) 8150 | -8/Mines | Discovered new exit (range 8) 8551 | -8/Mines | Entered Materials 8551 | -8/Materials | Evolved 2 slots: Utility x2 8553 | -8/Materials | Loaded intel: 1 garrison access location 8774 | -8/Materials | Central database locked down 8909 | -8/Materials | Repaired Imp. Assault Rifle 8961 | -8/Materials | Repaired Imp. Assault Rifle 8994 | -8/Materials | Repaired Autogun 9027 | -8/Materials | Repaired Autogun 9330 | -8/Materials | Build established: Hacker-Gunner 9488 | -8/Materials | Discovered new exit (range 13) 9717 | -8/Materials | Discovered new exit (range 7) 9963 | -8/Materials | Repaired Minigun 10087 | -8/Materials | Entered Factory 10087 | -7/Factory | Accompanied by 1 ally 10087 | -7/Factory | Evolved 2 slots: Utility x2 10151 | -7/Factory | Garrison activated, responded to threat 10386 | -7/Factory | Build established: Hacker-Skirmisher 10715 | -7/Factory | Fabricated Huge Storage Unit? 10840 | -7/Factory | Destroyed 7 combat bots 10862 | -7/Factory | Build established: Scavenger-Skirmisher 11338 | -7/Factory | Identified exit to Lower Caves 12706 | -7/Factory | Entered Lower Caves 12706 | -7/Lower Caves | Spotted 7L-7LC(f) 12706 | -7/Lower Caves | Spotted Q3-Q39(f) 12707 | -7/Lower Caves | Trap Reconfigurator stolen by Master Thief 12708 | -7/Lower Caves | Encountered a Master Thief 12708 | -7/Lower Caves | Encountered a Master Thief 12709 | -7/Lower Caves | Spotted 4P-EKJ(f) 12710 | -7/Lower Caves | Encountered a Master Thief 12712 | -7/Lower Caves | Superbattery stolen by Master Thief 12713 | -7/Lower Caves | 8R-AWN's Boregun stolen by Master Thief 12996 | -7/Lower Caves | Build established: Trapper-Tank 13140 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 13199 | -7/Lower Caves | Learned Factory stockpile data 13407 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13597 | -7/Lower Caves | Encountered a Warlord checkpoint 13802 | -7/Lower Caves | Build established: Trapper-Gunner 13898 | -7/Lower Caves | Discovered new exit (range 16) 13927 | -7/Lower Caves | Identified exit to Lower Caves 14358 | -7/Lower Caves | Found Alien Artifact 14358 | -7/Lower Caves | Identified Core Expander 14358 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 14489 | -7/Lower Caves | Entered another Lower Caves area 14489 | -7/Lower Caves | Spotted FP-GA0(f) 14491 | -7/Lower Caves | Encountered a Master Thief 14507 | -7/Lower Caves | System Restoration Module stolen by Master Thief 14642 | -7/Lower Caves | Build established: Trapper-Assassin 15254 | -7/Lower Caves | Discovered new exit (range 12) 15338 | -7/Lower Caves | Identified exit to Data Miner 15340 | -7/Lower Caves | Entered Data Miner 15340 | -7/Data Miner | Discovered new exit (range 6) 15353 | -7/Data Miner | Build established: Trapper-Skirmisher 15379 | -7/Data Miner | Met Data Miner 15420 | -7/Data Miner | Learned location of Section 7 (-3) 15420 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15455 | -7/Data Miner | Received God Mode back door access code from Data Miner 15650 | -7/Data Miner | Interfaced with the Data Conduit 15717 | -7/Data Miner | Core integrity fell below 50% 15785 | -7/Data Miner | Lost 3 parts (1n2u) 15878 | -7/Data Miner | Lost 4 parts (1p2u1w) 15941 | -7/Data Miner | Identified exit to Proximity Caves 15943 | -7/Data Miner | Entered Proximity Caves 15944 | -6/Proximity Caves | Identified exit to Factory 16172 | -6/Proximity Caves | Core integrity fell below 20% 16882 | -6/Proximity Caves | Learned location of 1 exit from Factory 16901 | -6/Proximity Caves | System corruption reached 10% 16914 | -6/Proximity Caves | Entered Factory 16914 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16915 | -6/Factory | Identified exit to Lower Caves 16917 | -6/Factory | Loaded intel: 289 machine locations 17067 | -6/Factory | Fabricated Exp. System Shield (x1) 17494 | -6/Factory | Garrison activated, responded to threat 17556 | -6/Factory | Lost 4 parts (1n3w) 17749 | -6/Factory | Garrison activated, responded to threat 17879 | -6/Factory | Core integrity fell below 50% 17893 | -6/Factory | Lost 15 parts (2p2n5u6w) 17919 | -6/Factory | Self-destructed Last Messages --------------- 17885_ K-01 Serf collects debris. 17890_ U-05 Engineer lays Concrete. 17890_ Slug penetrates Garrison Access. 17891_ U-05 Engineer lays Concrete. 17891_ Acquired Imp. Lightning Gun. 17892_ U-05 Engineer builds a Door. 17893_ U-05 Engineer lays Concrete. 17895_ Slug penetrates Wall. 17897_ U-05 Engineer lays Concrete. 17902_ Penetrated by Slug. 17904_ H-66 Slayer system terminally corrupted. 17904_ Targeting Computer fried. 17905_ K-01 Serf collects debris. 17916_ C-30 ARC bursts open, deploying its payload. 17916_ G-50 Soldier unfolds itself. 17916_ E-15 Imp unfolds itself. 17918_ Imp. Lightning Gun blown off. 17918_ Carbon-fiber Leg blown off. 17918_ E-15 Imp destroyed. 17918_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??"""????????????????????????????????????????????? | | ??????????????"""?"""?"""?"""????????????????????? | | ??"""?????????"""?"""?"""?"""????????????????????? | | ??"""?????????"""?"""?"""?"""??????????????""???"" | | ??"""???????????????????????????"""?"""????"F???"" | | ????????????????????????????????"""?"""????""???"" | | ????????????????????????????????"""?"""????""???"" | | ???????????###+######+#+#????????????????????????? | | ???????????# #???????????????????????"" | | ???????????# #???????????????????????"" | | ###???###??# % #???????????????????????"" | | #"#####"#### % ##??????????????????????"" | | % % % ??????????????????? | | #"#"####""## ######?????????????????????????"" | | #####??##### #??????????????????????????????"" | | ???"""?"""?# #??????????????????????????????"" | | ???"""?""" # #??????????????????????????????"" | | ???"""?""" # #???????????????????????????????? | | #??????? / #???????????????????????????????? | | #???????? # ####????????????????????????????? | | #????????? # ## ########?????????????????????? | | #??????????# # #""???????????????????? | | ???????????# # """ #""?"?????????????????? | | ???????????# # gg """ #"T?"?????????????????? | | ???????????# =#! "" """ #""?"?????????????????? | | ???????????# %/g gk %=@ #""?"??????????"""""""? | | ???????????# # "" != #???"??????????"""""""? | | ???????????# %# #???"??????????"""""""? | | ???????????# # % #???"??????????"""""""? | | ???????????# ###########???"?????????????????? | | ???""""????# #?????????????"?????????????????? | | ???""""????# #??????????????????????????T????? | | ???""""????+ #???????????????????????????????? | | ???""""????# #???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# ???????????????????????????????? | | ??????????? #???????????????????????????????? | | ??????????? ????????????????????????????????? | | "????????? ???""???????????????????????????? | | "????????? ???""???????????????????????????? | | "??????????? ???""???????????????????????????? | | ?????????????? ????S????????""""""?""""""??????? | | "???????????????????""????????""""""?""""""??????? | | "???????????????????""????????""""""?""""""??????? | | "???????????????????""????????""""""?""""""??????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ???????????????????????????""""??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 Corruption Block 6 Armor Coverage 525 Resistance: KI 30 Resistance: TH 10 Resistance: EX 25 Resistance: EM 15 Evasion (%) 57 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 16 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Huge Storage Unit | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Force Field | -6/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory | Authchip Exp. System Shield | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed CombatMiniBay Manual? 0 Play Time 02:23:53 Cumulative 293.4 hours Start 2024.05.06 @ 20:47:48 End 2024.05.07 @ 00:05:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 37 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 05bebbee-6573-4ac3-b18f-78be603427fa