Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 22:50:34 Player: SNACKS Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (128) 640 Value Destroyed (5018) 5018 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1282) 1282 TOTAL SCORE: 13300 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 578 Met Imprinter 300 Was Imprinted 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 49/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Experimental Optical Array Advanced Signal Interpreter Experimental Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav System Gyrokinetic Inverter Improved Antigrav System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Quantum Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Advanced Trap Scanner Experimental Optical Array Advanced Signal Interpreter Terrain Scanner Experimental Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Improved System Guard > --- WEAPON ----------- Cooled Phase Gun Matter Neutralizer > --- INVENTORY -------- Nuclear Core Antigrav System Antigrav System Gyrokinetic Inverter Improved Plasma Cutter [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Combat Airjet Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . Utility 8 | . . . 2 . . 2 . . . . 2 1 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 170 | 6 6 10 8 1 13 22 2 1 7 5 24 14 13 1 37 Power 23 | 1 1 1 1 . 2 2 . . . 1 3 3 3 . 5 Engine 13 | 1 1 1 1 . 2 1 . . . 1 3 2 . . . Core 5 | . . . . . . 1 . . . . . 1 . . 3 Reactor 5 | . . . . . . . . . . . . . 3 . 2 Propulsion 33 | 2 1 4 . . 1 4 . . . 2 4 6 1 . 8 Treads . | . . . . . . . . . . . . . . . . Leg 15 | 2 1 1 . . . 4 . . . 2 4 . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover 18 | . . 3 . . 1 . . . . . . 6 1 . 7 Flight . | . . . . . . . . . . . . . . . . Utility 65 | 1 1 2 3 . 5 9 1 1 5 1 11 4 7 1 13 Device 29 | . . . 2 . 1 4 . 1 3 . 7 2 1 1 7 Storage 3 | 1 . . . . . . . . 1 . . . 1 . . Processor 14 | . 1 . 1 . 1 . 1 . . . 1 1 4 . 4 Hackware 2 | . . . . . . . . . . . 2 . . . . Protection 17 | . . 2 . . 3 5 . . 1 1 1 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 2 3 3 4 1 5 7 1 . 2 1 6 1 2 . 11 Energy Gun 11 | 1 . 1 1 . . 3 1 . 1 . 1 . 1 . 1 Energy Cannon 11 | . 2 1 . . . . . . . . 3 1 . . 4 Ballistic Gun 4 | 1 . . 1 . 1 1 . . . . . . . . . Ballistic Cannon 9 | . . . 1 . 3 2 . . . 1 2 . . . . Launcher 7 | . 1 1 1 1 1 . . . . . . . . . 2 Special Weapon 6 | . . . . . . . . . 1 . . . 1 . 4 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . 1 . . . . . 3 . 2 . 1 . 5 Parts Lost 51 | . 1 3 . . . 5 . 1 . 3 6 14 . . 18 Power 5 | . . . . . . . . . . . . 1 . . 4 Propulsion 14 | . . 2 . . . 2 . . . 2 3 3 . . 2 Utility 20 | . . . . . . 2 . 1 . 1 2 7 . . 7 Weapon 12 | . 1 1 . . . 1 . . . . 1 3 . . 5 Highest Loss Streak 13 | . 1 3 . . . 2 . 1 . 2 2 13 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 87 96 93 100 91 96 90 100 100 93 91 76 56 68 82 Engine 5 | . 14 14 11 11 9 3 7 7 7 7 6 2 1 . . Leg 14 | . 28 18 . . . 22 23 23 23 20 18 . . . . Hover 5 | . . 7 22 22 19 . . . . . . 10 9 10 19 Device 15 | . . . 10 11 11 20 15 15 15 15 22 24 4 5 8 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 4 . . . Processor 12 | . 1 8 4 11 6 7 8 15 9 7 12 15 30 36 33 Protection 7 | . . 5 11 11 9 6 7 7 12 13 6 1 3 5 4 Energy Gun 6 | . . 5 1 . . 10 11 15 12 13 2 . 3 5 4 Energy Cannon 3 | . 15 19 5 . . . . . . . 7 10 . . 3 Ballistic Gun 1 | . 4 . 5 3 9 1 . . . . . . . . . Ballistic Cannon 5 | . . . 5 11 10 9 7 7 7 7 6 . . . . Peak Build Rating 107 | 6 12 20 26 26 35 45 42 43 47 46 66 75 64 66 107 Average Rating 47 | 4 9 13 24 25 28 41 37 42 43 42 56 69 48 59 88 On Entrance 32 | . 6 12 20 26 25 35 35 42 42 43 40 58 22 59 59 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 53 | 11 16 17 23 23 31 42 34 34 38 40 53 40 28 18 43 Greatest Support 55 | 20 20 24 24 24 31 42 37 37 37 47 55 40 20 20 44 Greatest Overweight (x) 3 | . . 1 . . . 1 . . 1 1 3 2 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Carried 7 | 1 5 7 7 8 7 7 7 7 7 7 7 7 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 8 8 8 8 8 8 8 7 8 8 8 4 5 5 3 Class Distribution -------------------- 24% | Skirmisher 17% | Scavenger-Mutant 15% | Scavenger-Tank 14% | Mutant 9% | Scavenger-Skirmisher 7% | Scavenger-Scout 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Matter Collected 3012 | 194 86 158 155 34 397 629 26 10 76 123 587 109 114 . 314 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4486 | . 86 464 439 33 359 831 36 . . 362 1061 244 . . 571 Parts 236 | . 13 26 24 4 20 26 1 . . 13 51 15 . . 43 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 1 1 . 17 . . . . . Prevented 6 | . . . . . . . 1 . . 5 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Combat Hostiles Destroyed 105 | . 4 7 9 3 9 18 1 . . 6 23 7 . . 18 Guns 23 | . . . 1 . 1 11 . . . 4 . . . . 6 Cannons 65 | . 1 5 8 . 8 7 1 . . 2 22 5 . . 6 AOE 14 | . 3 2 . 3 . . . . . . . 1 . . 5 Classes Destroyed 15 | . 3 2 1 1 . 3 . . . 1 1 1 . . 2 Worker 4 | . . . . 1 . 3 . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . . 1 Recycler 3 | . . 3 . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 11 | . 2 . 1 . 1 1 . . . . 5 1 . . . Swarmer 31 | . 3 3 . 3 . . . . . 1 6 5 . . 10 Cutter 4 | . . . . . . . . . . . . 1 . . 3 Grunt 34 | . 1 2 6 . 4 10 1 . . 3 7 . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . Sentry 19 | . . . 3 . 5 6 . . . 1 2 1 . . 1 Demolisher 2 | . . 2 . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 . . . 1 2 . . . . Programmer 10 | . . . . . . 1 . . . . 5 . . . 4 Mutant 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 3 5 3 3 6 4 1 . . 2 10 7 . . 6 Combat Bots Only 10 | . 3 3 3 3 3 2 1 . . 2 10 6 . . 5 Max Kills in Single Turn 3 | . 3 2 1 2 1 2 1 . . 2 1 1 . . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 . 2 . . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Hostile Shots Fired 821 | . 7 32 32 3 35 216 1 1 . 36 184 109 9 . 156 Missed 295 | . 1 2 11 2 10 96 1 . . 11 74 36 3 . 48 Damage Taken 9054 | . 101 649 285 8 370 1318 . 78 . 311 1444 1766 106 . 2618 Core 2295 | . 43 132 90 . 30 190 . . . 30 178 437 . . 1165 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 274 | . . . . . . . . . . 57 12 . 32 . 173 Core Remaining (%) 72 | 100 . 30 . 77 94 . . . . 68 79 56 . . . Volleys Fired 310 | . 7 21 24 3 29 69 1 . 1 12 65 15 2 . 61 Largest 3 | . 2 2 2 1 3 3 2 . 1 3 3 2 1 . 2 Hottest 233 | . 136 136 118 39 119 174 111 . 48 174 233 180 63 . 136 Shots Fired 650 | . 10 34 45 3 66 174 2 . 1 35 173 28 2 . 77 Gun 242 | . 1 9 21 . 29 109 1 . . 22 1 . 2 . 47 Cannon 400 | . 8 24 24 1 37 65 1 . 1 13 172 28 . . 26 Launcher 7 | . 1 1 . 2 . . . . . . . . . . 3 Special 1 | . . . . . . . . . . . . . . . 1 Kinetic 241 | . 1 . 20 1 66 78 1 . 1 13 60 . . . . Thermal 390 | . 8 33 15 . . 96 1 . . 22 113 28 2 . 72 Explosive 7 | . 1 1 . 2 . . . . . . . . . . 3 Electromagnetic 12 | . . . 10 . . . . . . . . . . . 2 Robot Hit Streak 18 | . 5 7 14 3 8 9 3 . . 9 10 5 2 . 18 Robot Miss Streak 5 | . 1 2 4 2 4 3 . . . 3 5 2 . . 5 Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 395 | . 7 25 35 1 43 100 1 . . 20 97 16 2 . 48 Core Hits 186 | . 5 14 12 4 18 41 . . . 14 39 9 1 . 29 Critical Kills 3 | . . . . . . . . . . . 1 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 25 | . . 1 1 . 2 11 1 . . 2 5 1 . . 1 Burn 5 | . . 1 . . . 3 . . . 1 . . . . . Meltdown 3 | . . . . . . . . . . . 1 1 . . 1 Blast 17 | . . . 1 . 2 8 1 . . 1 4 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11779 | . 242 615 602 185 888 2761 31 . . 408 3131 684 34 . 2198 Guns 2709 | . 8 87 269 . 263 1019 . . . 258 17 . 34 . 754 Cannons 7116 | . 102 367 333 18 625 1358 31 . . 150 3114 508 . . 510 Explosions 1892 | . 132 161 . 167 . 384 . . . . . 150 . . 898 Melee . | . . . . . . . . . . . . . . . . Ramming 44 | . . . . . . . . . . . . 26 . . 18 Kinetic 3990 | . 8 . 231 18 888 1449 31 . . 150 1215 . . . . Thermal 6056 | . 102 454 239 . . 1312 . . . 258 1916 508 34 . 1233 Explosive 1508 | . 132 161 . 167 . . . . . . . 150 . . 898 Electromagnetic 160 | . . . 132 . . . . . . . . . . . 28 Impact 21 | . . . . . . . . . . . . . . . 21 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 1 . . . 1 1 . 5 . . . 12 Average Corruption 3 | . . . 1 1 . . . 1 1 . 3 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 26 | . . . 3 1 . . . . 1 . 11 . . . 10 Message Errors 5 | . . . 1 1 . . . . . . 1 . . . 2 Matter Fused 6 | . . . 1 . . . . . . . 3 . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . 2 . . . 1 Energy Discharges 4 | . . . . . . . . . 1 . 2 . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 Data Loss (major) 3 | . . . 1 . . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 398 | . 34 50 . . . 115 . . . . 49 80 . . 70 Projectiles 106 | . 11 7 . . . 23 . . . . 49 . . . 16 Explosions 292 | . 23 43 . . . 92 . . . . . 80 . . 54 Melee . | . . . . . . . . . . . . . . . . Knockbacks 26 | . . . . . 7 8 . . . 3 7 . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 25 | . . . . . 7 8 . . . 3 7 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . . . . . . . . 99 . . 40 Shots 2 | . . . . . . . . . . . . 1 . . 1 Rammed 9 | . . . . . . . . . . . . 1 . . 8 Targets Rammed 9 | . . . . . . . . . . . . 1 . . 8 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 547 | . 112 547 108 . 125 203 . . . 163 260 . 20 . 202 Average Temperature 89 | . 40 199 46 . 58 72 . . . 59 95 . 10 . 66 Received Heat Transfer 1759 | . . 78 147 . 153 591 . 9 . 66 288 321 52 . 54 Effects 6 | . . 6 . . . . . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . Damage (major) 2 | . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 1 1 . . 1 Combat Hostiles 3 | . . . . . . . . . . . 1 1 . . 1 Parts Melted 20 | . . 2 . . . 7 . . . . 4 2 . . 5 Heat Transferred 10253 | . 185 999 444 . . 2520 . . . 629 2937 800 74 . 1665 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Peak Influence 669 | . 144 251 516 303 427 669 . . . . 441 424 343 150 591 Initial 215 | . . 55 97 201 117 144 . . . . 81 215 85 120 105 Average 235 | . 74 159 262 220 264 352 . . . . 190 239 229 135 223 Maximum Alert Level 2 | . . 1 2 1 2 2 . . . . 2 2 1 . 2 Low Security (%) 44 | 100 100 73 45 . 16 23 . . . . 64 1 26 100 58 Level 1 38 | . . 26 37 100 73 40 . . . . 14 96 73 . 23 Level 2 17 | . . . 17 . 10 35 . . . . 21 2 . . 18 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . 2 . . 7 . . . . 7 2 1 . 8 Investigation 2 | . . . 1 . . . . . . . 1 . . . . Extermination 5 | . . . . . . 1 . . . . 2 . 1 . 1 Reinforcement 11 | . . . 1 . . 2 . . . . 1 2 . . 5 Assault 1 | . . . . . . 1 . . . . . . . . . Garrison 8 | . . . . . . 3 . . . . 3 . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Distress Signals 9 | . 1 . 2 . 1 1 . . . . . 2 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 179 | . 6 7 15 3 11 21 1 2 . 13 30 20 13 6 31 Peak Tracking Total 13 | . 3 3 6 4 5 5 1 2 . 4 5 13 6 6 10 Tactical Retreats 13 | . . . 1 1 1 1 . . . 1 . . 2 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Traps Triggered 7 | . 1 . 1 . 1 . . . . . 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Machines Disabled 25 | . 1 1 2 . . 13 . . . 1 4 1 1 . 1 Max in Single Turn 13 | . 1 1 1 . . 13 . . . . 1 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Machines Accessed 15 | . . . 3 . 7 3 . . . . . 1 . . 1 Terminals 15 | . . . 3 . 7 3 . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 51 | . . . 8 . 29 10 . . . . . 1 . . 3 Successful 26 | . . . 4 . 14 6 . . . . . 1 . . 1 Failed 25 | . . . 4 . 15 4 . . . . . . . . 2 Catastrophic 5 | . . . 2 . 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 46 | . . . 7 . 21 7 . . . . 1 1 4 . 5 Terminals 51 | . . . 8 . 29 10 . . . . . 1 . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 16 | . . . 2 . 9 3 . . . . . 1 . . 1 Record 2 | . . . . . 2 . . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . . 1 . . 1 Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 2 . 5 2 . . . . . . . . . Terminals 9 | . . . 2 . 5 2 . . . . . . . . . Botnet 9 | . . . 2 . 5 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 2 . 7 2 . . . . . . . . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 1 . . . . 4 . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Total Allies 12 | . . . . . . . . . 4 . . . 6 . 2 Largest Group 5 | . . . . . . . . . 4 4 . . 5 1 1 Highest-Rated Group 247 | . . . . . . . . . 152 152 . . 247 31 50 Highest-Rated Ally 103 | . . . . . . . . . 39 39 . . 103 31 50 Zionite Dispatches 4 | . . . . . . . . . . . . . 2 . 2 Heavy 1 | . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 54 | . . . . . . . . . . 25 . . 26 . 3 Total Damage 2277 | . . . . . . . . . . 986 . . 1079 . 212 Kills 18 | . . . . . . . . . . 9 . . 7 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Turns Passed 7938 | 46 145 245 353 135 454 1076 248 292 1071 675 1813 426 352 37 570 Spaces Moved 5998 | 32 91 121 229 142 332 510 211 252 812 439 1050 541 590 73 573 Core 7 | 5 . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . Legs 3452 | 27 91 90 . . . 480 211 252 812 439 1050 . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 2539 | . . 31 229 142 332 30 . . . . . 541 590 73 571 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 120 77 77 77 66 66 110 110 110 110 120 40 40 46 38 Average Speed 92 | 109 120 117 77 77 75 107 110 110 123 119 123 56 44 46 45 Slowest Speed 330 | 120 120 190 77 77 77 147 110 110 186 195 330 200 116 46 101 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 23 28 31 35 42 13 45 57 88 63 39 19 12 88 15 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . Scrap Searched 10 | . . . . 1 . . 3 2 1 3 . . . . . Spaces Dug 5 | . . . . . . . . . . . . . . . 5 Terrain Destroyed 251 | . 9 29 1 28 7 49 . . . 5 36 35 . . 52 Melee . | . . . . . . . . . . . . . . . . Projectile 83 | . . . 1 . 7 15 . . . 5 36 7 . . 12 AOE 168 | . 9 29 . 28 . 34 . . . . . 28 . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Total 7792 | 40 114 191 361 163 477 896 224 267 882 560 1427 644 675 75 796 Wait 1109 | . 4 20 88 18 75 275 10 10 48 101 253 54 57 1 95 Move 5985 | 31 90 120 228 141 331 509 210 251 811 438 1049 541 590 72 573 Hop . | . . . . . . . . . . . . . . . . Pick Up 81 | 3 5 9 6 . 13 7 1 2 7 . 13 6 5 . 4 Fast Attach 95 | 5 2 4 2 . 8 9 1 1 1 3 14 6 10 1 28 Attach 40 | 1 . 3 2 . 2 7 1 . . 1 6 6 3 . 8 Detach 18 | . . 1 . . . 2 . . . 2 3 5 2 . 3 Swap 36 | . 5 3 4 1 3 6 . . 6 1 4 2 . . 1 Drop 108 | . 1 10 7 . 16 12 . 3 8 2 20 9 6 1 13 Fire 310 | . 7 21 24 3 29 69 1 . 1 12 65 15 2 . 61 Melee . | . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 8) 191 | -10/Materials | Identified exit to Mines 192 | -10/Materials | Entered Mines 205 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Assembled infested the area 309 | -10/Mines | Build established: Mutant 310 | -10/Mines | Core integrity fell below 50% 346 | -10/Mines | Lost 3 parts (2n1w) 428 | -10/Mines | Discovered new exit (range 4) 437 | -10/Mines | Entered Materials 437 | -9/Materials | Evolved 2 slots: Utility x2 729 | -9/Materials | Identified exit to Mines 737 | -9/Materials | Build established: Scavenger-Mutant 790 | -9/Materials | Entered Mines 916 | -9/Mines | Discovered new exit (range 12) 924 | -9/Mines | Identified exit to Materials 925 | -9/Mines | Entered Materials 925 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1279 | -8/Materials | Build established: Scavenger-Tank 1371 | -8/Materials | Discovered new exit (range 5) 1378 | -8/Materials | Identified exit to Factory 1379 | -8/Materials | Entered Factory 1379 | -7/Factory | Evolved 2 slots: Utility x2 1600 | -7/Factory | Garrison activated, responded to threat 1972 | -7/Factory | Build established: Skirmisher 2426 | -7/Factory | Discovered new exit (range 12) 2451 | -7/Factory | Identified exit to Lower Caves 2455 | -7/Factory | Entered Lower Caves 2696 | -7/Lower Caves | Discovered new exit (range 7) 2702 | -7/Lower Caves | Identified exit to Lower Caves 2703 | -7/Lower Caves | Entered another Lower Caves area 2982 | -7/Lower Caves | Learned Factory stockpile data 2986 | -7/Lower Caves | Discovered new exit (range 9) 2993 | -7/Lower Caves | Identified exit to Zion 2995 | -7/Lower Caves | Entered Zion 3043 | -7/Zion | Found Prototype Special Weapon 3044 | -7/Zion | Identified RU-N14's Throwing Claymores 3048 | -7/Zion | Found RU-N14's Throwing Claymores 3051 | -7/Zion | Found RU-N14's Throwing Claymores 3070 | -7/Zion | Build established: Scavenger-Skirmisher 3097 | -7/Zion | System corruption cleaned by Quarantine Array 3415 | -7/Zion | Given the Hacking Drone Bay 3415 | -7/Zion | Found Prototype Device 3564 | -7/Zion | Learned location of 1 exit from Proximity Caves 3584 | -7/Zion | Found Prototype Device 3604 | -7/Zion | Build established: Scavenger-Tank 3634 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3635 | -7/Zion | Identified Hacking Drone Bay 3799 | -7/Zion | Met Imprinter 3815 | -7/Zion | Imprinted 3818 | -7/Zion | Declared Zion's savior 4024 | -7/Zion | Discovered new exit (range 11) 4053 | -7/Zion | Identified exit to Proximity Caves 4066 | -7/Zion | Entered Proximity Caves 4066 | -6/Proximity Caves | Accompanied by 4 allies 4067 | -6/Proximity Caves | Identified exit to Factory 4147 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4186 | -6/Proximity Caves | Lost 3 allies 4264 | -6/Proximity Caves | Learned Factory stockpile data 4532 | -6/Proximity Caves | Build established: Derelict-Skirmisher 4710 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4741 | -6/Proximity Caves | Entered Factory 4741 | -6/Factory | Evolved 2 slots: Utility x2 5727 | -6/Factory | Build established: Skirmisher 5870 | -6/Factory | Garrison activated, responded to threat 6012 | -6/Factory | Destroyed 10 combat bots 6114 | -6/Factory | Terminal network hard line cut 6356 | -6/Factory | Build established: Scavenger-Mutant 6548 | -6/Factory | Discovered new exit (range 4) 6552 | -6/Factory | Identified exit to Factory 6554 | -6/Factory | Entered another Factory area 6554 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6859 | -5/Factory | Spotted B-75 Beast 6867 | -5/Factory | Build established: Mutant 6957 | -5/Factory | Discovered new exit (range 12) 6980 | -5/Factory | Identified exit to Factory 6980 | -5/Factory | Entered another Factory area 6980 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7009 | -4/Factory | Lost 13 parts (1p3n6u3w) 7019 | -4/Factory | Zion Heavy squad teleported in 7078 | -4/Factory | Spotted B-86 Titan 7235 | -4/Factory | Zion Fire squad teleported in 7261 | -4/Factory | Allies destroyed B-86 Titan 7313 | -4/Factory | P-70 Sage assimilated allied TM-DHG(i) 7328 | -4/Factory | Build established: Scavenger-Scout 7332 | -4/Factory | Manually triggered Chute Trap 7332 | -4/Factory | Sucked down chute 7332 | -4/Factory | Entered Waste 7337 | -4/Waste | Spotted C-40 Crusher 7337 | -4/Waste | Spotted C-40 Crusher 7344 | -4/Waste | Spotted C-40 Crusher 7347 | -4/Waste | EMP discharged 7348 | -4/Waste | Spotted C-40 Crusher 7352 | -4/Waste | Spotted C-40 Crusher 7352 | -4/Waste | Spotted C-40 Crusher 7354 | -4/Waste | Discovered new exit (range 20) 7367 | -4/Waste | 2 allies followed down the chute 7368 | -4/Waste | Identified exit to Factory 7369 | -4/Waste | Entered Factory 7412 | -4/Factory | Zion Hover Resupply teleported in 7449 | -4/Factory | Identified exit to DSF 7549 | -4/Factory | Lost 5 parts (1p3u1w) 7595 | -4/Factory | Found Prototype Processor 7595 | -4/Factory | Identified Exp. Terrain Scan Processor 7788 | -4/Factory | System corruption reached 10% 7816 | -4/Factory | Zion Demo squad teleported in 7834 | -4/Factory | Garrison activated, responded to threat 7845 | -4/Factory | Spotted B-86 Titan 7850 | -4/Factory | Lost 4 parts (2p1u1w) 7925 | -4/Factory | Core integrity fell below 50% 7935 | -4/Factory | Core integrity fell below 20% 7939 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07930_ Matter Neutralizer destroyed. 07930_ Knocked back. 07932_ Slammed into C-35 Carver. 07933_ Y-64 Sentinel heat damages core (-21). 07933_ Slammed into C-35 Carver. 07934_ System corrupted: Component data lost. 07934_ Adv. Trap Scanner severed. 07934_ Penetrated by Slug. 07934_ R-10 Processor collects Terrain Scanner. 07934_ Slammed into C-35 Carver. 07935_ Destabilizing: System interference. 07935_ Adv. Targeting Computer temporarily disabled. 07935_ Imp. Armor Integrity Analyzer temporarily disabled. 07936_ Slammed into C-35 Carver. 07937_ Y-64 Sentinel heat short circuits Imp. Treads. 07937_ Penetrated by Slug. 07937_ R-10 Processor collects Structural Scanner. 07937_ Slammed into C-35 Carver. 07939_ Y-64 Sentinel heat spikes uncontrollably. 07939_ R-10 Processor collects Imp. Surge Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????? ??????????????????? | | ???????????????????###???????? #?????????????????? | | ???????????????#####"####????? #?????????????????? | | ???????????????# #????? #?????????????????? | | ???????????????# #????? #?????????????????? | | ???????????????# """"#????# #?????????????????? | | ???????????????# / """"#????# #?????????????????? | | ???????????????# """"#????# #?????????????????? | | ???????????????# """"#????# #?????????????????? | | ???????????????# """"###??# #?????????????????? | | ???????????????# ""[" ##?# #?????????????????? | | ???????????????# ==*/ ### ###???????????????? | | ????????????######## =*% # R #???????????????? | | ????????????# % Y%=H * ########????????? | | ????????????+ % %=@=RR #????????? | | ????????????#^ c s%w ### #????????? | | ????????????# ##### % ! # #?# #????????? | | ????????????#?# # #####;+#####+## #????????? | | ??????????????+ ?###### ## #????????? | | ??????????????# ????????# """" """ ## #????????? | | ??????????????#?????????# ""F" """ ## #????????? | | ????????????????????????# ""!! """ ## #????????? | | ????????????????????????# !!! ## #????????? | | ????????????????????????############### #????????? | | ????????????????????????# ??# #??######? | | ????????????????????????# ## ### #? | | ????????????????????????# # ! ## | | ????????????????????????# + | | ????????????????????????# # ## | | ????????????????????????# # ## =#? | | ????????????????????????# ?# #?######? | | ????????????????????????# ?# #######?? | | ????????????????????????# ??# #?? | | ????????????????????????# ??# #####/### | | ????????????????????????# ???# ## = ! | | ????????????????????????# ???# ## "[! " | | ????????????????????????#########????# ## " " | | ?????????????????????????????????????# ## | | ???????????????????????????????????# # #####+#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 Base Temperature (-) 150 Corruption Containment 12 Armor Coverage 250 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 68 Targeting Accuracy 16 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 22 Item Schematics ----------------- Power Amplifier | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Arc Projector | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hpw. Tractor Beam | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Recalibrator | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatHeartBlade Manual? 0 Play Time 04:04:39 Cumulative 125.2 hours Start 2024.08.12 @ 09:23:59 End 2024.08.12 @ 22:50:34 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4b64ab7-db70-4067-b02f-1332092601db