Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.17 @ 16:28:55 Player: Edilaic Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2777) 2777 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 8852 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 546 Cogmind --------- Core Integrity 0/1150 Matter 144/300 Energy 97/100 System Corruption 11% Temperature Cool (2) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Advanced Medium Treads Improved Thermal Generator Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Advanced Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Compact Matter Pod Improved Medium Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Autogun Coil Gun Coil Gun Heavy Machine Gun Improved Proton Missile Launcher Micro-nuke Launcher > --- INVENTORY -------- Improved Thermal Generator Advanced Assault Cannon Advanced Assault Cannon Improved Proton Missile Launcher [Rating: 88] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Advanced Medium Treads Leg Improved Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Beamcaster Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 1 . . . 1 Utility 3 | . . . . . 1 . . . 2 . Weapon 4 | . . . 1 . . 1 . 1 . 1 Parts Attached 98 | 7 8 6 10 1 8 6 8 17 7 20 Power 11 | 2 . . 4 . 1 . 1 2 . 1 Engine 9 | 2 . . 3 . 1 . 1 2 . . Core 1 | . . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 28 | 2 2 3 1 . 1 3 2 4 3 7 Treads 6 | . . . . . . . . . . 6 Leg 20 | 2 2 3 1 . 1 2 2 4 3 . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 1 | . . . . . . 1 . . . . Utility 22 | 1 5 1 1 . 3 1 1 3 3 3 Device 5 | . 1 . . . . . . . 2 2 Storage 5 | 1 . . . . . . 1 2 . 1 Processor 1 | . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 11 | . 3 1 1 . 3 1 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 37 | 2 1 2 4 1 3 2 4 8 1 9 Energy Gun 7 | 1 1 2 1 . . 1 . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | 1 . . 1 . 1 1 3 7 . 2 Ballistic Cannon 4 | . . . . . 1 . . 1 . 2 Launcher 6 | . . . 1 . . . 1 . 1 3 Special Weapon 2 | . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 24 | . . . 2 . 2 . 1 . 1 18 Power 5 | . . . 1 . . . 1 . . 3 Propulsion 6 | . . . . . 2 . . . 1 3 Utility 3 | . . . . . . . . . . 3 Weapon 10 | . . . 1 . . . . . . 9 Highest Loss Streak 10 | . . . 1 . 2 . 1 . 1 10 Average Slot Usage (%) 90 | . 97 100 98 100 98 94 99 94 84 67 Engine 9 | . 14 14 10 11 9 7 6 12 11 6 Treads 1 | . . . . . . . . . . 8 Leg 27 | . 28 28 33 33 35 27 31 32 28 14 Flight 1 | . . . . . . 5 5 . . . Device 1 | . . . . . . . . . 1 6 Storage 8 | . 14 14 11 11 9 7 7 6 5 3 Protection 10 | . 12 14 11 11 17 15 15 7 5 4 Energy Gun 6 | . 14 21 20 6 . 6 1 . . . Ballistic Gun 13 | . 14 6 . 11 9 15 15 26 24 11 Ballistic Cannon 1 | . . . . . 4 . . . . 2 Launcher 3 | . . . 3 11 3 . 5 5 3 5 Slashing Weapon 2 | . . . . 4 9 7 7 . . . Naked Turns 81 | . . . . . . . . . . 81 Heaviest Build 84 | 13 18 22 31 31 38 41 47 63 75 84 Greatest Support 190 | 20 26 30 43 43 56 61 66 84 91 190 Greatest Overweight (x) 2 | 2 . . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 6 6 6 6 6 4 8 Average Capacity 5 | 5 6 6 6 6 6 6 6 4 4 5 Most Carried 6 | 5 6 6 6 6 6 6 6 6 4 4 Average Carried 4 | 2 5 5 5 6 5 5 5 4 3 2 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 4 4 Final Carried 6 | 5 6 6 6 6 6 6 6 3 4 3 Class Distribution -------------------- 40% | Mutant 23% | Tank 20% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Storage Tank | -6/Factory Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Matter Collected 2406 | 264 82 120 156 24 113 . 294 294 523 536 Remotely . | . . . . . . . . . . . Salvage Created 2416 | . 45 105 381 . 317 . 86 294 435 753 Parts 128 | . 2 12 33 . 22 . 6 13 15 25 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 59 | . 1 6 17 . 8 . 2 5 6 14 Melee 3 | . . . . . 2 . 1 . . . Guns 30 | . 1 6 7 . 1 . 1 5 6 3 Cannons 10 | . . . 2 . 5 . . . . 3 AOE 16 | . . . 8 . . . . . . 8 Classes Destroyed 11 | . 1 2 3 . 1 . . 1 . 3 Worker 2 | . . . 1 . . . . . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 2 | . . 1 1 . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . . . . . . 1 Watcher 2 | . . . 1 . . . . . . 1 Swarmer 20 | . . 6 10 . 3 . 1 . . . Grunt 22 | . 1 . 5 . 3 . . 3 4 6 Sentry 8 | . . . 2 . 2 . 1 1 2 . Hunter 4 | . . . . . . . . . . 4 Programmer 5 | . . . . . . . . 1 . 4 Best Kill Streak 10 | . 1 4 10 . 4 . 1 3 2 9 Combat Bots Only 9 | . 1 3 9 . 4 . 1 3 2 7 Max Kills in Single Turn 5 | . 1 1 5 . 1 . 1 1 2 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . 3 Melee 1 | . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Damage Taken 7146 | . 100 255 452 . 947 . 313 364 766 3949 Core 1435 | . 27 61 87 . 35 . 29 17 20 1159 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 . 64 . 78 93 . 95 98 98 . Volleys Fired 143 | . 11 14 28 . 19 . 4 13 16 38 Largest 6 | . 2 2 3 . 2 . 2 4 4 6 Hottest 222 | . 60 138 119 . 67 . 51 113 113 222 Shots Fired 376 | . 21 27 45 . 35 . 8 42 62 136 Gun 296 | . 21 27 32 . 19 . 8 42 62 85 Cannon 52 | . . . . . 16 . . . . 36 Launcher 23 | . . . 8 . . . . . . 15 Special 5 | . . . 5 . . . . . . . Kinetic 281 | . 10 9 . . 35 . 8 42 62 115 Thermal 45 | . . 8 37 . . . . . . . Explosive 14 | . . . 8 . . . . . . 6 Electromagnetic 36 | . 11 10 . . . . . . . 15 Robot Hit Streak 15 | . 3 4 10 . 8 . 8 8 15 9 Robot Miss Streak 8 | . 2 8 4 . 6 . 2 2 3 4 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 250 | . 13 12 24 . 48 . 10 27 48 68 Core Hits 134 | . 1 7 27 . 22 . 8 12 16 41 Critical Hits 9 | . . . 1 . . . . 1 4 3 Critical Kills 3 | . . . 1 . . . . . 2 . Critical Parts Destroyed 6 | . . . . . . . . 1 2 3 Melee Attacks 28 | . . . . . 25 . 3 . . . Impact . | . . . . . . . . . . . Slashing 28 | . . . . . 25 . 3 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8167 | . 236 186 1182 . 1108 . 260 535 1025 3635 Guns 3441 | . 145 186 305 . 212 . 149 535 1025 884 Cannons 709 | . . . . . 215 . . . . 494 Explosions 3176 | . 91 . 830 . . . . . . 2255 Melee 792 | . . . . . 681 . 111 . . . Ramming 2 | . . . . . . . . . . 2 Kinetic 3628 | . 76 52 . . 427 . 149 535 1025 1364 Thermal 922 | . 91 92 352 . . . . . . 387 Explosive 2302 | . . . 830 . . . . . . 1472 Electromagnetic 521 | . 69 42 . . . . . . . 410 Impact . | . . . . . . . . . . . Slashing 792 | . . . . . 681 . 111 . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 6 6 1 1 . . . . . 11 Average Corruption 3 | . 5 6 1 1 . . . . . 3 Corruption Purged . | . . . . . . . . . . . Effects 35 | . 8 12 . 1 . . . . . 14 Message Errors 5 | . . 3 . . . . . . . 2 Matter Fused 1 | . . 1 . . . . . . . . Heat Flow Errors 3 | . . 1 . . . . . . . 2 Energy Discharges 6 | . 2 1 . . . . . . . 3 Data Loss (minor) 4 | . . 1 . 1 . . . . . 2 Data Loss (major) 3 | . . 2 . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . . Targeting Errors 8 | . 5 1 . . . . . . . 2 Weapon Failures 4 | . 1 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 183 | . 19 . 17 . 13 . . . . 134 Projectiles 11 | . . . . . 7 . . . . 4 Explosions 166 | . 19 . 17 . . . . . . 130 Melee 6 | . . . . . 6 . . . . . Knockbacks 12 | . . . . . 9 . . . . 3 Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . 9 . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 268 | . . . 32 . . . . . . 236 Shots 9 | . . . 3 . . . . . . 6 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 531 | . 159 531 225 . 129 . 11 341 380 187 Average Temperature 118 | . 74 174 83 . 52 . 6 170 174 69 Received Heat Transfer 1215 | . 57 . 120 . 387 . 66 138 309 138 Effects 7 | . . 3 . . . . . . 4 . Shutdowns 2 | . . 1 . . . . . . 1 . Energy Bleed 2 | . . 1 . . . . . . 1 . Interference 2 | . . 1 . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 1 Heat Transferred 1560 | . 100 185 925 . . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Peak Influence 747 | . 65 170 368 143 283 70 430 200 224 747 Initial 143 | . . 25 66 143 55 58 31 140 67 21 Average 175 | . 19 119 184 143 124 64 257 129 77 388 Maximum Alert Level 3 | . . . 1 . 1 . 2 1 1 3 Low Security (%) 76 | 100 100 100 73 100 85 100 35 94 95 38 Level 1 9 | . . . 26 . 14 . 36 5 4 . Level 2 12 | . . . . . . . 27 . . 55 Level 3 . | . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . 1 . 2 1 . 1 1 3 Investigation 1 | . . . . . . . . 1 . . Extermination 4 | . . . . . . 1 . . 1 2 Reinforcement 4 | . . . 1 . 2 . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Distress Signals 13 | . 2 . 4 . . . 5 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 8 6 24 . 17 . 23 6 8 30 Peak Tracking Total 10 | . 4 3 9 . 5 1 6 2 5 10 Tactical Retreats 13 | . 2 . 2 . 2 . 2 . 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Traps Triggered 8 | . 3 1 1 . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Machines Disabled 27 | . . . . . . . . 1 2 24 Max in Single Turn 8 | . . . . . . . . 1 2 8 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Machines Accessed 12 | . . 1 . . 3 3 1 2 1 1 Terminals 6 | . . . . . . 3 1 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 27 | . . 1 . . 5 4 1 13 1 2 Successful 23 | . . 1 . . 4 3 1 11 1 2 Failed 4 | . . . . . 1 1 . 2 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 11 | . . . . . . 4 1 5 1 . Fabricators . | . . . . . . . . . . . Repair Stations 10 | . . . . . 2 . . 8 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . 2 Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 11 | . . 1 . . . 3 1 5 1 . Record 9 | . . . . . . 2 1 5 1 . Open Door 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 . . 6 . . Scan Component 6 | . . . . . 1 . . 5 . . Repair 2 | . . . . . 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . 2 Insert Component 2 | . . . . . 1 . . . . 1 Analyze 2 | . . . . . 1 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 1 . 2 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . 1 . . Time 82 | . . . . . 38 . . 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Total Allies 13 | . . . . . . . 10 . 3 . Largest Group 10 | . . . . . . . 10 . 3 . Highest-Rated Group 173 | . . . . . . . 173 . 93 . Highest-Rated Ally 31 | . . . . . . . 29 . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 166 | . . . . . . . 156 . 10 . Total Damage 2232 | . . . . . . . 2044 . 188 . Kills 19 | . . . . . . . 19 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Turns Passed 4752 | 90 280 365 541 238 473 346 483 547 532 857 Spaces Moved 3093 | 61 184 241 282 197 239 276 342 338 335 598 Core 167 | 10 . . . . . . . . . 157 Treads 103 | . . . . . . . . . . 103 Legs 2774 | 51 184 241 282 197 239 276 342 338 335 289 Wheels . | . . . . . . . . . . . Hover 49 | . . . . . . . . . . 49 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 122 122 50 Average Speed 118 | 118 120 120 120 120 121 121 122 122 123 104 Slowest Speed 150 | 150 120 120 120 120 150 122 123 125 125 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 4 28 53 27 50 22 6 49 10 7 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 158 | . 4 . 76 . . . . . 2 76 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . . . 2 10 AOE 146 | . 4 . 76 . . . . . . 66 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Fac Fac Total 3861 | 78 224 291 437 198 349 285 396 446 416 741 Wait 379 | . 5 18 100 . 49 2 22 53 54 76 Move 3083 | 60 183 240 281 196 238 275 341 337 334 598 Hop . | . . . . . . . . . . . Pick Up 58 | 10 6 6 7 . 5 2 8 9 2 3 Fast Attach 42 | 2 4 . 6 1 2 2 2 6 5 12 Attach 22 | 4 2 2 1 . 2 2 . 3 1 5 Detach 6 | . 2 . 1 . . . . . . 3 Swap 34 | 1 2 4 3 . 4 2 6 8 1 3 Drop 65 | 1 9 7 10 1 5 . 10 17 3 2 Fire 143 | . 11 14 28 . 19 . 4 13 16 38 Melee 28 | . . . . . 25 . 3 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered Mines 492 | -10/Mines | Learned location of Zion (-7) 528 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 608 | -10/Mines | Learned 2 Materials zone layouts 635 | -10/Mines | Learned location of 1 exit from Materials 724 | -10/Mines | Discovered new exit (range 10) 725 | -10/Mines | Learned location of Storage (-7) 736 | -10/Mines | Entered Materials 736 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 737 | -9/Materials | Identified exit to Materials 1240 | -9/Materials | Discovered new exit (range 11) 1275 | -9/Materials | Destroyed 9 combat bots 1277 | -9/Materials | Entered Mines 1375 | -9/Mines | Learned Materials terminal intel 1426 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1499 | -9/Mines | Discovered exit to Materials (range 12) 1513 | -9/Mines | Assembled infested the area 1515 | -9/Mines | Entered Materials 1515 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1516 | -8/Materials | Loaded intel: 10 terminal locations 1805 | -8/Materials | Repaired Imp. Grenade Launcher? 1974 | -8/Materials | Discovered new exit (range 10) 1988 | -8/Materials | Entered Factory 1988 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2143 | -7/Factory | Discovered new exit (range 9) 2285 | -7/Factory | Build established: Scavenger-Tank 2334 | -7/Factory | Entered Storage 2405 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2801 | -7/Storage | Discovered new exit (range 5) 2817 | -7/Storage | Entered Factory 2817 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2939 | -6/Factory | Discovered new exit (range 5) 3231 | -6/Factory | Discovered new exit (range 3) 3311 | -6/Factory | Repaired Imp. Carbon-fiber Leg 3312 | -6/Factory | Build established: Tank 3364 | -6/Factory | Entered another Factory area 3364 | -5/Factory | Evolved 2 slots: Utility x2 3782 | -5/Factory | Allied Derelicts emerged from ambush trap array 3889 | -5/Factory | Discovered new exit (range 6) 3896 | -5/Factory | Entered another Factory area 3896 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4137 | -4/Factory | Build established: Scavenger-Tank 4272 | -4/Factory | Destroyed 7 combat bots 4416 | -4/Factory | Lost 10 parts (2n2u6w) 4572 | -4/Factory | Lost 3 parts (3w) 4636 | -4/Factory | Released all parts (11) 4688 | -4/Factory | Core integrity fell below 50% 4727 | -4/Factory | System corruption reached 10% 4739 | -4/Factory | Core integrity fell below 20% 4753 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04652_ U-05 Engineer lays Concrete. 04658_ Acquired 48 matter. 04679_ Subcomponent Replicator disabled. 04682_ Slug penetrates Wall. 04684_ U-05 Engineer lays Concrete. 04685_ Penetrated by Slug. 04708_ Acquired Power Sword. 04712_ /N#I2/K6NEPPB&KBTJZ8/YU /I9ENG0G6YWZS 04717_ Acquired Lgt. Antimatter Reactor. 04727_ P-70 Sage resets P-70 Sage, system corruption cleaned. 04732_ S>X,F3W GI VMQ84%EN|V0PE:H3RZ7TV>KVPIW 04735_ Slug penetrates Wall. 04735_ Penetrated by Slug. 04735_ Lgt. Antimatter Reactor destroyed. 04736_ Slug penetrates Wall. 04738_ Penetrated by Slug. 04739_ Slug penetrates Wall. 04742_ Penetrated by Slug. 04744_ Slug penetrates Wall. 04753_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "# # #???????????????????? | | """## ##### #???????????????????? | | # ####### # # # #???????????????????? | | #### # # #???????????????????? | | ???# / """ """ #???????????????????? | | ???# """ # # """ """ #???????????????????? | | ???# """ " #?""" """?????????????????????? | | ???# """ # #? ??????????????????????? | | ???# [ # #?####?#??????????????????????? | | ???# # #?????????????????????????????? | | ???#######/##### #?????????????????????????????? | | ?????????# #?### ###???????????????????????????? | | ?????????# #?# #???????????????????????????? | | ?????????# #?# ###?????????????????????????? | | ?????????# #?# ?????????????????????????? | | ?????????# #?# ! ??????????????????????????? | | ?????????# #?# ??????????????????????????? | | #####????# #?# ###?????????????????????????? | | ????# #?# #???????????????????????????? | | """ ???# #??# #######??????????????????????? | | """ ?### #### p # #??????????????????????? | | """ ]# # !#??????????????????????? | | # p #??????????????????????? | | """ + # #??????????????????????? | | """ # # #??????????????????????? | | """ + # @#??????????????????????? | | # ######## ] #??????????????????????? | | ?# #??????# #??????????????????????? | | ??# #??????# #??????????????????????? | | ??# #??????#######??????????????????????? | | ####???# ##########??????????????????????????? | | ???????# # """""" #??????????????????????????? | | ???????# # """""" #??????????????????????????? | | ???????# # """""" #??????????????????????????? | | ???????# # """""" #??????????????????????????? | | ???????# # #??????????????????????????? | | ???????# + #??????????????????????????? | | ???????# # #??????????????????????????? | | ???????# # #??????????????????????????? | | ????? # ] #??????????????????????????? | | ?#########/######/#####??????????????????????????? | | ?# #?????????????????????????????? | | ?# """ """ #?????????????????????????????? | | ?# [ """ """ #?????????????????????????????? | | ?# """ """ #?????????????????????????????? | | ?# " F" #?????????????????????????????? | | ?# """" / #?????????????????????????????? | | ?# #?????????????????????????????? | | ?###################?????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 29 Energy Capacity 490 Matter Stores 410 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 51 Recoil Reduction 6 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Assault Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed ColdLargeScanner Manual? 0 Play Time 01:41:00 Cumulative 11.0 hours Start 2021.07.17 @ 14:42:22 End 2021.07.17 @ 16:28:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58ca0f89-d3e8-4ba8-844f-c64ffb6208ab