Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.27 @ 11:59:16 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (172) 860 Value Destroyed (7176) 7176 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 13162 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 141/1150 Matter 133/300 Energy 518/900 System Corruption 4% Temperature Cool (667) Movement Core (600) Ox11 Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Energy Well Enhanced Optical Array Improved Targeting Computer Improved Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Micro Fission Core Micro Fission Core Aluminum Leg Advanced Heat Sink Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Large Matter Pod Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Improved Core Analyzer Improved Phase Shifter Improved Medium Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Aluminum Leg Carbon-fiber Leg Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Gauss Rifle Railgun [Rating: 111] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Large Matter Pod Device Structural Scanner Storage Large Matter Pod Processor Improved Targeting Computer Protection Utility Shielding Weapon Gauss Rifle Energy Gun Tesla Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Slots Evolved 13 | . 1 2 2 2 2 2 . . 2 . Power 2 | . 1 . . 1 . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 8 | . . 2 1 1 2 . . . 2 . Weapon 1 | . . . 1 . . . . . . . Parts Attached 128 | 7 2 11 11 12 3 27 7 . 22 26 Power 25 | 1 1 4 4 3 1 3 2 . 3 3 Engine 21 | 1 1 4 4 3 1 3 2 . 2 . Core . | . . . . . . . . . . . Reactor 4 | . . . . . . . . . 1 3 Propulsion 34 | 2 . 2 1 4 . 9 2 . 9 5 Treads . | . . . . . . . . . . . Leg 34 | 2 . 2 1 4 . 9 2 . 9 5 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 2 1 3 2 3 2 5 1 . 5 7 Device 15 | . . 2 . 1 2 2 . . 3 5 Storage 6 | 1 1 1 1 1 . . . . 1 . Processor 7 | . . . 1 . . 3 1 . 1 1 Hackware . | . . . . . . . . . . . Protection 3 | 1 . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 . 2 4 2 . 10 2 . 5 11 Energy Gun 2 | . . . . . . 1 . . . 1 Energy Cannon 3 | . . . . . . . . . . 3 Ballistic Gun 21 | 2 . . 4 1 . 2 1 . 5 6 Ballistic Cannon 12 | . . 2 . 1 . 7 1 . . 1 Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 51 | . . 1 . . . 11 2 . 8 29 Power 11 | . . 1 . . . 2 1 . 3 4 Propulsion 11 | . . . . . . 2 . . 2 7 Utility 16 | . . . . . . 4 . . 2 10 Weapon 13 | . . . . . . 3 1 . 1 8 Highest Loss Streak 18 | . . 1 . . . 7 1 . 5 18 Average Slot Usage (%) 98 | . 100 97 100 99 100 97 100 100 98 92 Engine 16 | . 25 19 16 20 18 15 16 16 14 1 Reactor 1 | . . . . . . . . . . 13 Leg 17 | . 25 19 16 13 12 21 22 22 19 16 Device 13 | . . 9 8 11 25 17 16 16 23 11 Storage 14 | . 12 20 16 16 12 11 11 11 11 14 Processor 9 | . . . 8 7 6 11 16 16 14 20 Protection 4 | . 12 10 8 7 6 1 . . . 1 Ballistic Gun 14 | . 25 12 14 19 12 5 9 11 14 10 Ballistic Cannon 4 | . . 7 9 1 6 10 6 5 . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 118 | 17 30 38 69 85 90 100 86 84 97 118 Greatest Support 91 | 20 20 20 25 33 33 74 75 75 91 81 Greatest Overweight (x) 17 | . 1 3 2 8 2 1 1 1 1 17 Average Overweight (x) 1 | . 1 1 1 3 2 1 1 1 . 1 Largest Inventory Capacity 12 | 8 10 10 12 12 12 12 12 12 12 12 Average Capacity 11 | 6 9 10 10 12 12 12 12 12 12 12 Most Carried 12 | 5 7 10 11 12 11 12 9 9 12 12 Average Carried 9 | 2 5 7 9 11 10 7 7 9 10 10 Final Capacity 12 | 8 10 10 12 12 12 12 12 12 12 12 Final Carried 12 | 5 7 10 11 12 11 5 9 9 10 5 Class Distribution -------------------- 49% | Hacker-Gunner 13% | Scavenger-Skirmisher 12% | Hacker-Mutant 6% | Generator-Skirmisher 6% | Generator-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Generator-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Generator-Gunner | -4/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Matter Collected 5438 | 220 133 507 320 821 110 867 486 . 1003 971 Remotely . | . . . . . . . . . . . Salvage Created 7501 | . 76 828 354 1862 168 1029 210 . 1663 1311 Parts 398 | . 5 48 24 106 12 56 14 . 78 55 Haulers Intercepted 5 | . . 2 1 . . 1 . . 1 . Recyclers Shooed 6 | . . . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Combat Hostiles Destroyed 121 | . 1 19 6 24 7 19 5 . 18 22 Guns 86 | . 1 10 4 23 5 5 4 . 18 16 Cannons 35 | . . 9 2 1 2 14 1 . . 6 Classes Destroyed 15 | . 2 8 . 3 . 1 . . . 1 Worker 8 | . . 1 . 4 . 2 . . 1 . Builder 8 | . . 1 . 3 . 2 . . 2 . Tunneler 1 | . . . . 1 . . . . . . Hauler 5 | . . 2 1 . . 1 . . 1 . Recycler 14 | . . 1 1 8 . 3 . . 1 . Operator 2 | . . 1 1 . . . . . . . Watcher 13 | . 2 2 1 3 . 1 . . 1 3 Swarmer 25 | . . 3 2 6 5 6 . . . 3 Grunt 39 | . 1 10 2 9 . 4 1 . 6 6 Brawler 1 | . . 1 . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . Sentry 22 | . . 5 2 4 . 1 . . 6 4 Hunter 10 | . . . . . . 5 1 . 2 2 Programmer 21 | . . . . 4 2 3 2 . 4 6 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . 2 10 5 7 3 9 2 . 9 4 Combat Bots Only 6 | . 1 6 4 4 3 6 2 . 4 3 Max Kills in Single Turn 2 | . 1 2 1 2 2 2 1 . 2 2 Gunslinging 1 | . . 1 . . . . . . . 1 Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Damage Taken 8953 | . 7 625 82 903 162 2016 333 . 1477 3348 Core 2014 | . . 107 16 202 8 645 27 . 168 841 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 100 73 97 71 99 . . 32 . . Volleys Fired 399 | . 6 69 15 64 13 72 23 . 57 80 Largest 3 | . 2 2 3 3 3 3 3 . 3 3 Hottest 305 | . 40 74 97 104 104 171 129 . 105 305 Shots Fired 1011 | . 12 138 45 191 39 157 43 . 170 216 Gun 725 | . 12 88 27 165 26 67 29 . 170 141 Cannon 286 | . . 50 18 26 13 90 14 . . 75 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 996 | . 12 138 45 191 39 154 43 . 170 204 Thermal 12 | . . . . . . . . . . 12 Explosive . | . . . . . . . . . . . Electromagnetic 3 | . . . . . . 3 . . . . Robot Hit Streak 50 | . 11 37 18 50 9 28 17 . 33 34 Robot Miss Streak 5 | . . 1 1 2 3 5 1 . 2 3 Penetration Max 1 | . . . . 1 . 1 . . 1 1 Secondary Targets 10 | . . 2 . 2 . . . . 5 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 1 Shots Hit Robots 780 | . 11 118 29 137 24 127 32 . 141 161 Core Hits 376 | . 7 43 12 66 8 96 19 . 58 67 Critical Hits 38 | . . 1 . 3 1 6 . . 8 19 Critical Kills 19 | . . . . 3 . 4 . . 6 6 Critical Parts Destroyed 13 | . . 1 . . 1 2 . . 2 7 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18963 | . 125 1593 527 3421 765 3189 775 . 4020 4548 Guns 13140 | . 125 789 284 2943 553 1090 482 . 4011 2863 Cannons 5492 | . . 804 243 303 212 1952 293 . . 1685 Explosions 302 | . . . . 175 . 127 . . . . Melee . | . . . . . . . . . . . Ramming 29 | . . . . . . 20 . . 9 . Kinetic 18233 | . 125 1593 527 3246 765 3033 775 . 4011 4158 Thermal 692 | . . . . 175 . 127 . . . 390 Explosive . | . . . . . . . . . . . Electromagnetic 9 | . . . . . . 9 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 2 2 2 3 4 Average Corruption 2 | . . . . . 1 1 2 2 2 3 Corruption Purged . | . . . . . . . . . . . Effects 42 | . . . . . 1 5 4 1 6 25 Message Errors 9 | . . . . . . 1 . 1 3 4 Matter Fused 5 | . . . . . . . . . . 5 Heat Flow Errors 3 | . . . . . . 1 2 . . . Energy Discharges 4 | . . . . . 1 1 . . . 2 Data Loss (minor) 5 | . . . . . . . . . . 5 Targeting Errors 14 | . . . . . . 2 2 . 2 8 Weapon Failures 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 217 | . . 8 3 54 22 85 . . . 45 Projectiles 153 | . . 8 3 54 22 21 . . . 45 Explosions 64 | . . . . . . 64 . . . . Melee . | . . . . . . . . . . . Knockbacks 55 | . . 5 . 1 2 40 4 . . 3 Impact 1 | . . . . . . 1 . . . . Kinetic 53 | . . 5 . 1 2 38 4 . . 3 Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . . . . 2 . . 1 . Kicked 3 | . . . . . . 2 . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 964 | . 20 151 213 533 379 859 359 . 13 964 Average Temperature 141 | . 8 35 59 110 150 233 134 . 4 224 Received Heat Transfer 2001 | . 6 399 45 198 . 144 54 . 369 786 Effects 106 | . . . . 18 2 48 3 . . 35 Shutdowns 36 | . . . . 5 1 21 . . . 9 Energy Bleed 10 | . . . . 1 1 3 . . . 5 Interference 27 | . . . . 10 . 4 3 . . 10 Matter Decay 5 | . . . . 1 . 3 . . . 1 Short Circuit 6 | . . . . . . 2 . . . 4 Damage (minor) 4 | . . . . . . 2 . . . 2 Damage (major) 11 | . . . . . . 10 . . . 1 Damage (core) 7 | . . . . 1 . 3 . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 570 | . . . . 100 . 100 . . . 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Peak Influence 525 | . 109 396 294 397 154 525 . . 358 319 Initial 124 | . . 32 71 . 38 55 . . . 124 Average 125 | . 55 161 146 91 39 238 . . 125 162 Maximum Alert Level 2 | . . 1 1 1 . 2 . . 1 1 Low Security (%) 77 | 100 100 74 82 85 100 39 . . 76 69 Level 1 20 | . . 25 17 14 . 45 . . 23 30 Level 2 1 | . . . . . . 14 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 31 | . 1 5 1 8 2 5 . . 5 4 Investigation 13 | . 1 2 . 4 1 2 . . 1 2 Extermination 10 | . . . . 4 1 2 . . 1 2 Reinforcement 8 | . . 3 1 . . 1 . . 3 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Distress Signals 8 | . . 3 1 2 . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 179 | . 4 29 9 31 8 29 5 . 28 36 Peak Tracking Total 7 | . 2 6 4 4 2 5 2 . 6 7 Tactical Retreats 7 | . . 1 . 2 . 2 . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Traps Triggered 7 | . . 1 2 1 . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 11 | . . 4 . 4 . 3 . . . . Reprogrammed 6 | . . . . . . . . . 6 . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Machines Disabled 46 | . . . . 17 . 19 . . 5 5 Max in Single Turn 14 | . . . . 14 . 14 . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Machines Accessed 25 | . 1 5 1 8 1 4 1 . 2 2 Terminals 18 | . 1 4 1 4 1 3 1 . 1 2 Fabricators 3 | . . . . 2 . 1 . . . . Repair Stations 3 | . . 1 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 83 | . 3 25 3 25 5 12 1 . 5 4 Successful 52 | . 2 18 2 17 2 5 1 . 3 2 Failed 31 | . 1 7 1 8 3 7 . . 2 2 Catastrophic 5 | . 1 1 . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 2 5 1 6 4 8 1 . . 1 Terminals 61 | . 3 19 3 12 5 11 1 . 3 4 Fabricators 5 | . . . . 4 . 1 . . . . Repair Stations 15 | . . 6 . 9 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 33 | . 2 11 2 7 2 4 1 . 2 2 Record 1 | . . . . . . . 1 . . . Part Schematic 2 | . . . . 2 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Level Access Points 4 | . . . 1 1 1 . . . . 1 Branch Access Points 2 | . . 1 . . . . . . . 1 Terminal Index 2 | . . 1 . 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 6 | . 1 2 . 1 . 1 . . 1 . Disarm Traps 3 | . . 1 . 1 . 1 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . Assault Status 1 | . . 1 . . . . . . . . Zone Layout 9 | . 1 3 1 1 1 2 . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 14 | . . 6 . 8 . . . . . . Scan Component 7 | . . 3 . 4 . . . . . . Repair 7 | . . 3 . 4 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 3 | . . 1 . 1 . 1 . . . . Terminals 2 | . . 1 . 1 . . . . . . Track 2 | . . 1 . 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . Download 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 1 5 . 8 1 3 . . 2 2 Full Trace Events 12 | . 1 3 . 4 1 1 . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . 1 . . . . Parts Built 2 | . . . . 2 . . . . . . Matter 234 | . . . . 234 . . . . . . Time 117 | . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . Parts Repaired 6 | . . 3 . 3 . . . . . . Time 191 | . . 39 . 152 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Turns Passed 7726 | 78 251 590 458 2612 570 897 668 46 668 888 Spaces Moved 3428 | 59 154 217 229 999 292 425 384 31 303 335 Core 12 | 11 . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 3416 | 48 154 217 229 999 292 425 384 31 303 334 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 150 150 150 180 180 150 152 152 120 150 Average Speed 172 | 106 150 151 169 212 180 151 152 152 143 161 Slowest Speed 900 | 120 150 210 180 360 180 155 153 152 152 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 5 29 25 28 23 10 20 65 9 11 30 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . . . . . . 1 . . . Spaces Dug 1 | . . . . 1 . . . . . . Terrain Destroyed 199 | . . 1 . 58 4 71 11 . 35 19 Melee . | . . . . . . . . . . . Projectile 105 | . . 1 . 12 4 23 11 . 35 19 AOE 94 | . . . . 46 . 48 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Arm Total 4467 | 70 163 346 268 1339 313 561 439 30 427 511 Wait 439 | . . 43 . 256 6 30 21 . 32 51 Move 3418 | 58 153 216 228 998 291 424 383 30 302 335 Hop . | . . . . . . . . . . . Pick Up 35 | 5 2 5 4 5 . . 3 . 3 8 Fast Attach 39 | 7 . 3 3 6 . 6 1 . 4 9 Attach 46 | . 1 3 2 3 2 11 2 . 8 14 Detach 7 | . . . . . . 1 1 . 3 2 Swap 43 | . 1 5 6 3 1 10 4 . 10 3 Drop 33 | . . 2 10 4 . 5 1 . 7 4 Fire 399 | . 6 69 15 64 13 72 23 . 57 80 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 3 | . . . . . . 2 . . 1 . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Armory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 16) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Power x1 158 | -10/Materials | Identified exit to Materials 158 | -10/Materials | Discovered exit to Materials (range 10) 311 | -10/Materials | Build established: Hacker-Mutant 330 | -10/Materials | Entered another Materials area 330 | -9/Materials | Evolved 2 slots: Utility x2 547 | -9/Materials | Identified exit to Mines 784 | -9/Materials | Repaired Aluminum Leg 799 | -9/Materials | Repaired Aluminum Leg 837 | -9/Materials | Repaired Structural Scanner 882 | -9/Materials | Identified exit to Materials 882 | -9/Materials | Discovered exit to Materials (range 11) 920 | -9/Materials | Entered another Materials area 920 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 956 | -8/Materials | Identified exit to Factory 1247 | -8/Materials | Build established: Hacker-Gunner 1378 | -8/Materials | Entered Factory 1378 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1703 | -7/Factory | Identified exit to Factory 1888 | -7/Factory | Fabricated Imp. Antigrav System? 2265 | -7/Factory | Repaired Gauss Rifle 3205 | -7/Factory | Repaired Carbon-fiber Leg 3251 | -7/Factory | Repaired Imp. Deuterium Engine 3990 | -7/Factory | Entered another Factory area 3990 | -6/Factory | Evolved 2 slots: Utility x2 4207 | -6/Factory | Identified exit to Factory 4560 | -6/Factory | Entered another Factory area 4560 | -5/Factory | Evolved 2 slots: Propulsion x2 4646 | -5/Factory | Spotted B-75 Beast 4667 | -5/Factory | Identified exit to Upper Caves 4667 | -5/Factory | Discovered exit to Upper Caves (range 17) 4761 | -5/Factory | Core integrity fell below 50% 4822 | -5/Factory | Lost 3 parts (1p1u1w) 4935 | -5/Factory | Lost 7 parts (1p2n3u1w) 5422 | -5/Factory | Discovered exit to Upper Caves (range 19) 5434 | -5/Factory | Build established: Generator-Skirmisher 5457 | -5/Factory | Entered Upper Caves 5705 | -5/Upper Caves | Learned Factory emergency access door positions 5896 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6097 | -5/Upper Caves | Identified exit to Upper Caves 6097 | -5/Upper Caves | Discovered exit to Upper Caves (range 17) 6125 | -5/Upper Caves | Entered another Upper Caves area 6144 | -5/Upper Caves | Identified exit to Factory 6144 | -5/Upper Caves | Discovered exit to Factory (range 9) 6171 | -5/Upper Caves | Entered Factory 6171 | -4/Factory | Evolved 2 slots: Utility x2 6709 | -4/Factory | Identified exit to Armory 6709 | -4/Factory | Discovered exit to Armory (range 14) 6798 | -4/Factory | Lost 5 parts (3p1n1w) 6839 | -4/Factory | Entered Armory 7009 | -4/Armory | Identified exit to Research 7462 | -4/Armory | Lost 5 parts (1p2u2w) 7541 | -4/Armory | Spotted B-86 Titan 7567 | -4/Armory | Destroyed B-86 Titan 7706 | -4/Armory | Core integrity fell below 50% 7722 | -4/Armory | Core integrity fell below 20% 7727 | -4/Armory | Self-destructed Last Messages --------------- 07715_ Overheating: Energy bleed (-165). 07715_ G-67 Veteran destroyed. 07715_ Corruption Screen destroyed. 07717_ Overheating: System interference. 07717_ Enh. Nova Cannon temporarily disabled. 07717_ Enh. Quantum Rifle temporarily disabled. 07717_ Imp. Target Analyzer temporarily disabled. 07717_ Lrg. Matter Pod destroyed. 07717_ Broken KE Penetrator destroyed. 07720_ Imp. Target Analyzer destroyed. 07720_ Enh. Nova Cannon destroyed. 07721_ Overheating: Matter decay (-32). 07721_ Enh. Quantum Rifle destroyed. 07723_ Overheating: Imp. Core Analyzer damaged (-15). 07724_ Overheating: System interference. 07724_ Enh. Optical Array temporarily disabled. 07724_ Imp. Core Analyzer temporarily disabled. 07725_ Overheating: Hcp. Storage Unit damaged (-206). 07727_ Imp. Targeting Computer permanently disabled. 07727_ Overheating: Short circuit. 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""#???????????? | | ???????????# !!! # ###???????????? | | ???????????# !!! # #?????????????? | | ???????????# # !#?????????????? | | ???????????######;;;#+##; ###+####????????????? | | ????????????### % # #????????????? | | ????????????# ! + #????????????? | | ????????????# """ ## #????????????? | | ??????????#?##" ""F"" [ == ## """#????????????? | | ?????????# " "" " %=@!*## """#????????????? | | ?????????? !! # !|*%%%## """#????????????? | | ?????????? !! # %=%[=*[[+ #????????????? | | ???????????!!?+ ! !!!=%g## ] #????????????? | | ?????????? !??# g;;##g#########????????????? | | ?????????? !??# #;#? ????????????????????? | | ??????????????# gg # "?"""???????????????????? | | ???????????? ; # ??R ??????????????????? | | ?????????# + # F??"" ??????????????????? | | ?????????####?###+#;#"?# "??"" ?????????????????? | | ??????????????????" ?###??? ????????????????? | | ????????????????? ????????? =????????????????? | | ????????????????! ! ????????? ???????????????? | | ??????????????? ??????????? #??????????????? | | ??????????????#####+#???????????###??????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ????????????????? ""?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 63 Energy Capacity 1380 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Prevention 20 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Core Analysis 8 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Tesla Rifle | -7/Factory | Hacked Imp. Thermal Shield | -7/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Imp. Antigrav System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberTrapShredder Manual? 0 Play Time 01:12:29 Cumulative 858.0 hours Start 2020.12.27 @ 10:47:15 End 2020.12.27 @ 11:59:16 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 675 Rogue 62 Adventurer 0 Explorer 613 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52cfd317-83f1-42ab-a815-2e894c1bb5c3