Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 11:07:20 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (237) 1185 Value Destroyed (8345) 8345 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (807) 807 TOTAL SCORE: 16997 Bonus ------- High Alert Combat Kills 348 Follower Combat Kills 159 Met Data Miner 300 Cogmind --------- Core Integrity 979/1150 Matter 122/300 Energy 4/100 System Corruption 0% Temperature Warm (138) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Cryofiber Web > --- WEAPON (7) ------- High-powered Shock Rifle Wave Gun Matter Neutralizer > --- INVENTORY (5) ---- Advanced Cryofiber Web System Restoration Module High-powered Shock Rifle Thermic Laser Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Arc Projector Improved Arc Projector Thermic Laser Wave Gun Wave Gun > --- INVENTORY -------- Armored Medium Treads Carbon-fiber Leg Advanced Cryofiber Web Advanced Cryofiber Web Layered Medium Armor Plating System Restoration Module High-powered Shock Rifle High-powered Shock Rifle Thermic Laser Heavy Plasma Cannon Matter Neutralizer Improved Plasma Cutter [Rating: 101] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Powered Armor Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 2 1 . . . . . . . . . . . 1 Utility 2 | . . . . 1 1 . . . . . . . . . . . Weapon 5 | . . . . . 1 . . . . 1 . . . . 2 1 Parts Attached 181 | 6 2 6 16 22 12 1 4 4 15 38 9 5 . 14 24 3 Power 21 | 1 . 1 1 4 1 . . . 3 5 1 . . 2 2 . Engine 13 | 1 . 1 1 4 1 . . . 2 1 1 . . 1 . . Core 4 | . . . . . . . . . 1 3 . . . . . . Reactor 4 | . . . . . . . . . . 1 . . . 1 2 . Propulsion 60 | 2 . 3 8 8 3 . 1 1 3 16 2 1 . 6 6 . Treads 6 | . . . . . . . . . 1 2 . 1 . 1 1 . Leg 44 | 2 . 3 8 8 3 . 1 1 2 4 2 . . 5 5 . Wheel 10 | . . . . . . . . . . 10 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 44 | 1 1 2 2 2 2 1 3 1 2 13 4 2 . 2 6 . Device 23 | . 1 1 2 1 1 . 2 . 2 4 2 1 . 1 5 . Storage 3 | 1 . 1 . . . . . . . 1 . . . . . . Processor 4 | . . . . . . . 1 . . 2 1 . . . . . Hackware 8 | . . . . 1 1 . . . . 5 . . . . 1 . Protection 6 | . . . . . . 1 . 1 . 1 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 56 | 2 1 . 5 8 6 . . 2 7 4 2 2 . 4 10 3 Energy Gun 42 | 1 . . 5 4 6 . . 1 4 3 2 1 . 4 10 1 Energy Cannon 5 | . 1 . . 1 . . . . 1 . . . . . . 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . . . 2 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . Special Melee Weapon 2 | . . . . 2 . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 3 1 . . . . 3 1 . . . . . Corrupted Parts 12 | . . . . . . . . 1 4 . . . . 3 4 . System Corruption 67 | . . . . . . . . 7 15 . . . . 23 22 . Parts Lost 91 | . . 2 . 9 10 . . . 17 16 1 4 . . 16 16 Power 11 | . . 1 . 1 1 . . . 3 2 . . . . 2 1 Propulsion 37 | . . . . 5 6 . . . 6 10 1 2 . . 2 5 Utility 13 | . . 1 . 1 . . . . 2 3 . 1 . . 2 3 Weapon 30 | . . . . 2 3 . . . 6 1 . 1 . . 10 7 Highest Loss Streak 16 | . . 1 . 4 4 . . . 9 3 4 1 . . 9 16 To Critical Strikes 2 | . . . . . . . . . 1 1 . . . . . . Average Backups 16 | 1 5 9 17 19 18 18 19 17 12 16 19 19 20 19 19 10 Power 1 | . 1 . 3 2 2 2 2 1 . 1 2 2 2 2 2 . Propulsion 1 | . 1 4 7 5 3 1 1 1 . 1 1 1 1 1 2 2 Utility 4 | . 1 1 1 2 2 2 5 5 3 4 4 4 5 6 5 3 Weapon 8 | . 1 3 5 6 6 9 9 9 7 7 11 10 11 9 7 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 28 | . . . 5 . 2 . 2 3 . 6 . . . 1 3 6 Power 6 | . . . . . 2 . . 1 . 2 . . . . 1 . Propulsion 1 | . . . . . . . . . . . . . . . . 1 Utility 9 | . . . . . . . 1 . . 3 . . . . 2 3 Weapon 10 | . . . 5 . . . . 2 . 1 . . . 1 . 1 Tool/Special 2 | . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 86 | . 92 97 99 96 92 100 99 100 51 72 93 93 69 98 94 83 Engine 6 | . 14 13 11 9 6 7 7 7 2 8 5 6 6 5 4 . Core 2 | . . . . . . . . . 3 1 6 6 6 6 1 . Treads 2 | . . . . . . . . . 1 7 . 4 6 5 1 . Leg 23 | . 28 28 43 44 34 38 38 38 5 1 20 16 13 20 27 24 Wheel 3 | . . . . . . . . . . 15 6 6 6 4 . . Device 10 | . 7 12 11 8 7 13 20 15 6 5 5 11 13 16 11 9 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 Hackware 2 | . . . . 7 14 2 . . . 8 . . . . 1 . Protection 2 | . . . . . . 5 2 6 1 1 5 7 6 3 3 1 Energy Gun 17 | . 14 14 17 12 17 23 23 18 10 9 20 20 2 25 28 32 Energy Cannon 1 | . . 14 4 4 . . . . 4 . . . . . . . Launcher 1 | . . . . . 3 . . . 4 . 6 3 . . . . Peak Build Rating 101 | 6 7 8 18 26 34 36 38 41 42 60 73 73 70 83 95 101 Average Rating 44 | 4 6 7 15 22 30 32 36 40 28 48 66 69 51 77 87 89 On Entrance 39 | . 6 7 8 17 26 34 33 38 41 23 54 73 70 70 81 92 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 10 2 4 7 7 6 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 112 | 14 16 51 53 56 62 68 68 68 75 91 86 87 87 97 107 112 Greatest Support 101 | 20 20 20 40 55 55 50 60 60 65 55 66 66 36 96 96 101 Greatest Overweight (x) 24 | . . 2 1 1 2 1 1 1 24 7 8 2 2 2 1 1 Average Overweight (x) 1 | . . . 1 . 1 1 1 1 7 2 2 1 1 . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 2 8 12 20 20 20 20 20 20 20 20 20 20 20 20 20 14 Average Carried 18 | 1 5 9 17 19 18 18 19 19 17 18 19 19 20 19 19 11 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 8 12 20 19 17 19 19 20 15 19 20 20 20 19 10 5 Class Distribution -------------------- 32% | Scavenger-Gunner 19% | Scavenger-Mutant 18% | Scavenger-Tank 11% | Mutant 9% | Gunner 6% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Matter Collected 3590 | 177 132 74 150 304 428 73 88 59 451 520 265 240 . 312 306 11 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10205 | . 183 47 1107 1560 665 73 74 . 528 2003 566 823 . 430 2146 . Parts 459 | . 13 2 62 81 41 7 8 . 22 105 5 30 . 14 69 . Haulers Intercepted 12 | . . . 4 2 3 . . . . 1 1 . . . 1 . Recyclers Shooed 5 | . . . 2 . 1 . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 3 6 . 19 . . 18 . 1 . . Prevented 21 | . . . . . . 1 1 . 7 . . 1 . 11 . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 173 | . 4 4 15 30 14 3 1 . 13 29 7 14 . 3 36 . Melee 2 | . . . . . . . . . . . . 2 . . . . Guns 91 | . 4 3 8 10 7 3 1 . 7 19 3 2 . 2 22 . Cannons 15 | . . 1 7 6 . . . . 1 . . . . . . . AOE 56 | . . . . 12 7 . . . 5 7 4 10 . . 11 . Classes Destroyed 23 | . 3 . 8 4 1 1 1 . . . 1 . . 1 3 . Worker 15 | . . . 2 4 2 . . . . 6 . . . . 1 . Builder 10 | . . . 1 4 . . . . . 4 . . . . 1 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . Hauler 12 | . . . 4 2 3 . . . . 1 1 . . . 1 . Recycler 9 | . 1 . 2 2 . . . . . 3 . . . . 1 . Minesweeper 3 | . . . . . . . 1 . 2 . . . . . . . Mechanic 3 | . . . . 1 . . . . . 1 . . . . 1 . Operator 6 | . . . 1 2 . . . . . 3 . . . . . . Watcher 5 | . . . 1 1 1 . . . . . . . . . 2 . Swarmer 42 | . 2 4 3 6 4 2 . . 4 6 . 8 . . 3 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 72 | . 2 . 9 15 6 . . . 6 10 6 5 . . 13 . Brawler 4 | . . . . 1 . . . . 1 1 . 1 . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . . . Protector 2 | . . . . . . . . . . . . . . . 2 . Sentry 16 | . . . 2 6 2 . . . 1 3 . . . . 2 . Specialist 4 | . . . . . . . . . . . . . . . 4 . Hunter 12 | . . . . 1 . . . . 1 3 . . . 2 5 . Programmer 14 | . . . . . 2 . 1 . . 5 . . . . 6 . Heavy 1 | . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Samaritan 4 | . . . . . . . . . . . 1 3 . . . . Thief 2 | . . . . . . 1 . . . . 1 . . . . . Best Kill Streak 19 | . 3 3 7 19 4 2 1 . 4 10 6 7 . 2 12 . Combat Bots Only 12 | . 2 3 4 12 4 2 1 . 4 8 5 7 . 2 11 . Max Kills in Single Turn 5 | . 1 1 2 3 2 1 1 . 2 5 3 4 . 1 3 . Gunslinging 1 | . . . . . . . . . 1 . . . . . 1 . Exploded 4 | . . . . 3 2 . . . 1 2 2 4 . . 3 . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1051 | . 24 26 65 155 125 9 2 . 100 212 23 43 . 41 187 39 Missed 354 | . 7 9 19 58 43 2 1 . 27 78 9 12 . 15 61 13 Hits 697 | . 17 17 46 97 82 7 1 . 73 134 14 31 . 26 126 26 Melee 5 | . . . . 1 . 1 . . 1 . . 2 . . . . Projectile 692 | . 17 17 46 96 82 6 1 . 72 134 14 29 . 26 126 26 AOE 1 | . . . . 1 . . . . . . . . . . . . Critical Strikes 20 | . . . 1 5 2 . . . 2 4 1 1 . . 4 . Part Disruptions 6 | . . . . . . . . . . 2 . . . . 4 . Damage Taken 12715 | . 156 143 525 1829 1020 96 14 . 1713 1988 294 676 . 586 2303 1372 Core 1517 | . 8 32 89 404 161 12 . . 255 178 39 19 . 18 131 171 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 502 | . . . . . 287 . . . . 215 . . . . . . Core Remaining (%) 68 | 100 . 84 77 26 . . . . 38 . . . . 70 86 . Volleys Fired 476 | . 16 14 57 91 35 6 6 . 35 66 26 27 . 15 61 21 Largest 6 | . 2 2 2 2 3 3 3 . 3 4 4 4 . 4 6 5 Hottest 405 | . 70 110 125 131 193 193 169 . 175 308 268 295 . 295 405 352 Shots Fired 1108 | . 32 28 111 161 74 19 20 . 70 133 60 52 . 54 241 53 Gun 965 | . 32 14 85 112 63 19 20 . 55 130 56 48 . 54 235 42 Cannon 94 | . . 14 26 35 . . . . 8 . . . . . . 11 Launcher 49 | . . . . 14 11 . . . 7 3 4 4 . . 6 . Special . | . . . . . . . . . . . . . . . . . Kinetic 16 | . 16 . . . . . . . . . . . . . . . Thermal 730 | . 16 28 92 145 44 13 13 . 60 130 44 14 . 17 78 36 Explosive 49 | . . . . 14 11 . . . 7 3 4 4 . . 6 . Electromagnetic 313 | . . . 19 2 19 6 7 . 3 . 12 34 . 37 157 17 Robot Hit Streak 14 | . 7 3 11 14 10 5 6 . 9 10 14 6 . 7 13 12 Robot Miss Streak 9 | . 6 5 3 3 3 2 3 . 4 9 4 5 . 2 7 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 1 . 1 1 . 1 . . 3 2 . . . . 5 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . 1 1 . . . . 1 . Shots Hit Robots 714 | . 16 11 67 106 53 8 13 . 48 90 34 44 . 35 149 40 Core Hits 542 | . 8 6 40 73 42 7 6 . 31 100 37 41 . 12 135 4 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 34 | . 2 1 4 6 . . . . 1 3 1 4 . 3 9 . Burn 30 | . 2 1 4 6 . . . . 1 3 1 3 . 2 7 . Corrupt 4 | . . . . . . . . . . . . 1 . 1 2 . Melee Attacks 27 | . . . . 3 . . . 1 . . . 16 . . 7 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . 1 . . . 12 . . 7 . Sneak Attacks 11 | . . . . 3 . . . . . . . 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23326 | . 228 168 1214 3446 1712 157 223 . 1591 4430 1525 1703 . 677 5375 877 Guns 13664 | . 228 77 896 1360 926 157 197 . 684 3428 618 585 . 677 3168 663 Cannons 1339 | . . 91 318 555 . . . . 161 . . . . . . 214 Explosions 7895 | . . . . 1514 730 . 26 . 746 1002 907 763 . . 2207 . Melee 355 | . . . . . . . . . . . . 355 . . . . Ramming 73 | . . . . 17 56 . . . . . . . . . . . Kinetic 97 | . 97 . . . . . . . . . . . . . . . Thermal 11071 | . 131 168 919 1873 599 77 173 . 823 3499 412 198 . 189 1323 687 Explosive 7398 | . . . . 1514 730 . . . 746 880 907 763 . . 1858 . Electromagnetic 4332 | . . . 295 42 327 80 50 . 22 51 206 387 . 488 2194 190 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 355 | . . . . . . . . . . . . 355 . . . . Highest Corruption 26 | . . . . . 8 8 8 10 24 1 1 3 3 26 20 . Average Corruption 9 | . . . . . 4 8 6 5 22 1 1 2 3 8 3 . Corruption Purged 12 | . . . . . . . 4 1 . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 294 | . . . . . 26 22 31 5 118 2 7 34 2 23 24 . Message Errors 85 | . . . . . 9 9 8 1 36 . . 6 . 7 9 . Matter Fused 67 | . . . . . 8 5 6 1 22 1 . 10 2 9 3 . Heat Flow Errors 25 | . . . . . 1 . . 1 15 . . 4 . 1 3 . Energy Discharges 36 | . . . . . 4 6 3 1 13 . 2 4 . 2 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . Data Loss (minor) 36 | . . . . . . . 8 . 16 1 2 6 . 1 2 . Data Loss (major) 12 | . . . . . 2 . 2 . 5 . 1 1 . 1 . . Misfires 12 | . . . . . . 1 2 . 4 . . 3 . 1 1 . Alerts 12 | . . . . . . 1 2 1 5 . . . . 1 2 . Weapon Failures 7 | . . . . . 2 . . . 2 . 2 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 191 | . . . . 58 24 . . . 14 17 . 63 . . 12 3 Projectiles 3 | . . . . . . . . . . . . . . . . 3 Explosions 129 | . . . . 58 24 . . . 14 17 . 4 . . 12 . Melee 59 | . . . . . . . . . . . . 59 . . . . Knockbacks 2 | . . . . . 2 . . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 790 | . . . . 98 81 . . . 61 226 26 94 . 51 153 . Shots 29 | . . . . 4 2 . . . 4 7 2 5 . 1 4 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . 2 4 . . . . . . . . . . . Kicked 6 | . . . . 2 4 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 646 | . 99 369 75 255 205 54 36 215 409 368 646 309 . 196 470 181 Average Temperature 118 | . 40 138 28 59 33 31 21 108 130 124 218 131 . 73 129 88 Received Heat Transfer 2698 | . 36 15 261 648 285 . . . 354 273 154 198 . 60 414 . Effects 26 | . . 2 . . . . . . 4 5 11 1 . . 3 . Shutdowns 6 | . . 1 . . . . . . . 1 2 . . . 2 . Energy Bleed 5 | . . . . . . . . . 1 . 3 1 . . . . Interference 9 | . . 1 . . . . . . 2 4 2 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . 1 . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . . 1 . Damage (major) 1 | . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 7 | . . . . . . . 1 . . . . 2 . 1 3 . Combat Hostiles 6 | . . . . . . . 1 . . . . 2 . 1 2 . Robots Corrupted 4 | . . . . . . . . . . . 1 . . 1 2 . Combat Hostiles 4 | . . . . . . . . . . . 1 . . 1 2 . Parts Fried 18 | . . . . . 1 . . . . . 1 . . 7 9 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . 2 . . . . . 3 . . . . 2 . Combat Hostiles 6 | . . . . 2 . . . . . 3 . . . . 1 . Parts Melted 54 | . 2 2 4 13 1 . . . 3 20 3 1 . . 5 . Heat Transferred 23957 | . 518 481 2368 4292 1253 174 346 . 1680 5955 953 850 . 700 3425 962 Parts Sabotaged 4 | . . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 1 . . 2 . . . 1 4 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Maximum Alert Level 2 | . . . 1 2 1 . . . . 2 . . . . 2 1 Low Security (%) 61 | 100 100 100 29 55 8 . . . . 83 . . . . 66 56 Level 1 28 | . . . 70 8 91 . . . . 9 . . . . 21 43 Level 2 9 | . . . . 35 . . . . . 7 . . . . 12 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 562 | . 81 60 292 562 306 . . . . 509 . . . . 543 256 Initial 256 | . . . 9 104 244 . . . . . . . . . 2 256 Average 157 | . 27 16 195 239 232 . . . . 109 . . . . 185 171 Influence Increases 5493 | . 126 182 551 950 492 55 35 . 315 1116 130 340 . 90 1107 4 Destroy 0b10 Robot/C 3540 | . 80 140 380 600 280 40 20 . 260 600 120 280 . 60 680 . Destroy 0b10 Robot/NC 360 | . 5 . 60 80 30 . 5 . 10 90 10 15 . 10 45 . Destroy Leader 752 | . 20 30 80 166 78 . 10 . 30 162 . 30 . 20 126 . Allied During Kill 28 | . . 12 16 . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . . . . . Successful Hack 155 | . 20 . . 23 38 . . . . 50 . . . . 24 . Disable Machine 210 | . . . . . 15 . . . . 105 . . . . 90 . Destroy Structure 288 | . 1 . . 66 51 . . . . 54 . . . . 112 4 Lose Combat Pursuer 150 | . . . 15 15 . 15 . . 15 45 . 15 . . 30 . Influence Decreases 5493 | . 126 158 328 660 827 257 35 . 315 641 555 390 . 86 586 529 Entered New Map 985 | . . . 15 143 293 76 . . . . 177 10 . . 2 269 Time Decay 3513 | . 126 138 293 427 434 181 35 . 196 345 368 350 . 86 404 130 Lost Part 765 | . . . . 90 100 . . . 99 146 10 30 . . 160 130 Lost Ally 80 | . . 20 20 . . . . . 20 . . . . . 20 . Purge Threat 150 | . . . . . . . . . . 150 . . . . . . Squads Dispatched 47 | . 3 . 2 6 5 . . . 1 18 . . . . 10 2 Investigation 11 | . 2 . . 1 2 . . . . 4 . . . . 2 . Extermination 8 | . . . . . 1 . . . . 5 . . . . 2 . Reinforcement 18 | . 1 . 2 5 2 . . . . 2 . . . . 4 2 Assault 4 | . . . . . . . . . 1 1 . . . . 2 . Garrison 6 | . . . . . . . . . . 6 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 3 . Construction Impeded 7 | . . . . 2 1 . . . . 2 . . . . 1 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Distress Signals 7 | . . . . 2 1 . . . . 3 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 236 | . 8 8 22 40 16 3 1 . 17 43 5 15 . 4 51 3 Peak Tracking Total 13 | . 4 3 3 9 4 3 1 . 5 5 3 6 . 2 13 3 Tactical Retreats 9 | . . . 1 1 . 1 . . 1 3 . 1 . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Traps Triggered 7 | . . . . 1 4 . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . 2 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 2 1 . . . . . . Triggered 3 | . . . . . . . . . 2 1 . . . . . . Most Traps Carried 4 | . . . . . . . 3 3 4 2 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Disabled 14 | . . . . . 1 . . . . 7 . . . . 6 . Max in Single Turn 4 | . . . . . 1 . . . . 4 . . . . 1 . Garrison Access 3 | . . . . . 1 . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Machines Accessed 45 | . 4 . 4 4 6 . 2 . . 17 1 . 3 . 4 . Terminals 23 | . 4 . 3 3 1 . . . . 11 . . . . 1 . Fabricators 7 | . . . . . 2 . . . . 3 . . . . 2 . Repair Stations 4 | . . . . . 2 . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 . Total Hacks 161 | . 13 . 11 22 18 . 6 . . 57 1 . 20 . 13 . Successful 98 | . 6 . 6 15 14 . 6 . . 25 1 . 20 . 5 . Failed 62 | . 6 . 5 7 4 . . . . 32 . . . . 8 . Catastrophic 4 | . . . . . . . . . . 3 . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 42 | . 6 . 3 12 10 . . . . 11 . . . . . . Terminals 74 | . 13 . 9 16 4 . . . . 29 . . . . 3 . Fabricators 26 | . . . . . 5 . . . . 15 . . . . 6 . Repair Stations 15 | . . . . . 7 . . . . 8 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 6 . . . . . 5 . . . . . . Garrison Access 6 | . . . . . 2 . . . . . . . . . 4 . Terminal Hacks 52 | . 5 . 2 8 . . 6 . . 10 1 . 20 . . . Record 7 | . . . . . . . 5 . . . . . 2 . . . Part Schematic 12 | . . . . . . . . . . 1 . . 11 . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 9 | . 3 . 1 5 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . 2 . . . . . . . . 3 . . . Open Door 2 | . . . . . . . 1 . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . 1 . . . . . 1 . . . . . . Fabricator Hacks 10 | . . . . . 1 . . . . 5 . . . . 4 . Network Status 3 | . . . . . 1 . . . . 1 . . . . 1 . Load Schematic 3 | . . . . . . . . . . 2 . . . . 1 . Build 4 | . . . . . . . . . . 2 . . . . 2 . Repair Station Hacks 10 | . . . . . 4 . . . . 6 . . . . . . Scan Component 5 | . . . . . 2 . . . . 3 . . . . . . Repair 5 | . . . . . 2 . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 2 6 . . . . . 2 . . . . . . Insert Component 5 | . . . 1 3 . . . . . 1 . . . . . . Analyze 5 | . . . 1 3 . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 14 | . 1 . 2 1 8 . . . . 2 . . . . . . Terminals 7 | . 1 . 2 1 3 . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . Botnet 5 | . 1 . 2 1 1 . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . Fabricators 5 | . . . . . 3 . . . . 2 . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . Fabnet 2 | . . . . . 1 . . . . 1 . . . . . . Haulers 2 | . . . . . 1 . . . . 1 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . Patch 2 | . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . 3 . . . . . . Used 2 | . . . . . . . . . . 2 . . . . . . Hacking Detections 39 | . 4 . 4 4 6 . . . . 17 . . . . 4 . Full Trace Events 9 | . 2 . . 1 . . . . . 4 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 2 . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 1 3 . . . 16 . 2 . . 11 . . . Parts Built 8 | . . . . . . . . . . 4 . . . . 4 . Authchips . | . . . . . . . . . . . . . . . . . Time 356 | . . . . . . . . . . 245 . . . . 111 . Total Part Build Rating 56 | . . . . . . . . . . 30 . . . . 26 . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 . . . . 3 . . . . . . Time 175 | . . . . . 26 . . . . 149 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 3 . . . . . 1 . . . . . . Part Schematics Acquired 5 | . . . 1 3 . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 3 . . . . 1 1 . . . . 2 . Non-combat 3 | . . . . 3 . . . . . . . . . . . . Combat 4 | . . . . . . . . . 1 1 . . . . 2 . Robot Hacks Applied 3 | . . . . 3 . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . find_station 1 | . . . . 1 . . . . . . . . . . . . check_alert 1 | . . . . 1 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 4 | . . . . . . . . . 3 3 3 3 3 4 4 1 Autooverrided 4 | . . . . . . . . . 1 1 . . . . 2 . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total Allies 8 | . . 3 . . . . . . 2 1 . . . . 2 . Largest Group 3 | . . 3 1 . . . . . 1 1 . . . . 1 . Highest-Rated Group 142 | . . 40 16 . . . . . 32 29 . . . . 142 . Highest-Rated Ally 142 | . . 16 16 . . . . . 32 29 . . . . 142 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . 15 19 . . . . . 4 7 . . . . 3 . Total Damage 563 | . . 87 221 . . . . . 105 132 . . . . 18 . Kills 8 | . . 3 4 . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 497 | . . . . . . . . . . 495 2 . . . . . Terrain 495 | . . . . . . . . . . 495 . . . . . . Seismic 2 | . . . . . . . . . . . 2 . . . . . Robot Analysis Total 9 | . 3 . 1 5 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Turns Passed 16878 | 61 351 495 657 1045 1065 753 1150 1694 2619 2147 858 1413 190 857 1250 273 Spaces Moved 7090 | 44 243 238 234 431 461 382 357 867 483 1235 387 565 94 417 536 116 Core 134 | 3 . . . . . . . . 131 . . . . . . . Treads 254 | . . . . . . . . . 141 56 . . . 57 . . Legs 5456 | 41 243 238 234 431 461 382 357 867 211 5 315 565 94 360 536 116 Wheels 1246 | . . . . . . . . . . 1174 72 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 190 190 190 194 124 95 185 190 190 126 114 115 Average Speed 198 | 115 120 178 190 170 190 190 192 194 511 131 192 227 195 185 163 170 Slowest Speed 1250 | 120 120 260 190 190 260 190 194 194 1250 400 260 260 260 260 197 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . 4 . Cave-ins Triggered 2 | . . . . . . . . . 2 . . . . . . . Exploration Rate (%) 43 | 3 40 65 30 36 13 53 55 79 64 33 53 83 68 47 16 3 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 6 | . . 1 . . . . 1 3 . . . . 1 . . . Known Exits Taken 2 | . . . . . . . . . . 1 . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 23 | . . 2 . . . 3 3 2 2 . 4 2 . 5 . . Spaces Dug 110 | . . . . 6 13 . . . . . 84 . . . 7 . Terrain Destroyed 670 | . . . . 80 54 . 4 . 90 61 155 112 . 3 109 2 Melee 7 | . . . . . . . . . . . . . . . 7 . Projectile 2 | . . . . . . . . . . . . . . . . 2 AOE 661 | . . . . 80 54 . 4 . 90 61 155 112 . 3 102 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Total 8857 | 51 270 281 346 570 575 394 812 879 565 1593 445 622 101 468 735 150 Wait 763 | . 3 17 . 4 36 . 430 . 10 178 11 1 . 1 70 2 Move 7074 | 43 242 237 233 430 460 381 356 866 482 1234 386 564 93 416 535 116 Hop . | . . . . . . . . . . . . . . . . . Pick Up 123 | 2 7 5 19 5 11 4 5 2 4 33 3 2 . 5 12 4 Fast Attach 90 | 6 . . 3 6 5 . 3 1 6 30 8 3 4 7 7 1 Attach 71 | . 1 2 2 9 9 . . . 12 12 1 1 . 1 16 5 Detach 7 | . . . . 1 . . . . 1 4 . . . . . 1 Swap 93 | . 1 4 11 14 9 3 3 3 7 8 3 4 . 8 15 . Drop 120 | . . 2 21 5 6 . 9 6 4 27 7 2 4 15 12 . Fire 476 | . 16 14 57 91 35 6 6 . 35 66 26 27 . 15 61 21 Melee 27 | . . . . 3 . . . 1 . . . 16 . . 7 . Ram . | . . . . . . . . . . . . . . . . . Kick 6 | . . . . 2 4 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 2 . . 2 . . . . Trap 3 | . . . . . . . . . 2 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Central database locked down 270 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 3) 413 | -10/Materials | Entered Mines 462 | -10/Mines | Met a Derelict bent on vengeance 540 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 668 | -10/Mines | Learned location of Recycling (-9) 892 | -10/Mines | Discovered new exit (range 3) 908 | -10/Mines | Entered Materials 908 | -9/Materials | Accompanied by 1 ally 908 | -9/Materials | Evolved 2 slots: Propulsion x2 1213 | -9/Materials | Build established: Scavenger-Mutant 1522 | -9/Materials | Discovered new exit (range 15) 1565 | -9/Materials | Entered another Materials area 1565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2180 | -8/Materials | Lost 3 parts (2n1u) 2200 | -8/Materials | Destroyed 12 combat bots 2385 | -8/Materials | Discovered new exit (range 15) 2417 | -8/Materials | Core integrity fell below 50% 2459 | -8/Materials | Lost 4 parts (1p2n1w) 2610 | -8/Materials | Entered Factory 2610 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2667 | -7/Factory | Repaired Aluminum Leg 3049 | -7/Factory | Lost 4 parts (3n1w) 3124 | -7/Factory | Discovered new exit (range 14) 3206 | -7/Factory | Lost 3 parts (1p1n1w) 3368 | -7/Factory | Repaired Aluminum Leg 3675 | -7/Factory | Entered Lower Caves 3778 | -7/Lower Caves | Build established: Scavenger-Gunner 4112 | -7/Lower Caves | Build established: Scavenger-Tank 4390 | -7/Lower Caves | Discovered new exit (range 6) 4428 | -7/Lower Caves | Entered another Lower Caves area 4531 | -7/Lower Caves | Entered an active Warlord outpost 4555 | -7/Lower Caves | Learned location of 1 exit from Research 4567 | -7/Lower Caves | Learned Factory terminal intel 5082 | -7/Lower Caves | Build established: Scavenger-Gunner 5540 | -7/Lower Caves | Discovered new exit (range 12) 5578 | -7/Lower Caves | Entered Zion 5613 | -7/Zion | Found CR-A16's Pointy Stick 5708 | -7/Zion | System corruption reached 10% 5775 | -7/Zion | System corruption cleaned by Quarantine Array 5870 | -7/Zion | Learned location of Armory (-4) 5973 | -7/Zion | Found Prototype Energy Gun 5993 | -7/Zion | Build established: Scavenger-Tank 6008 | -7/Zion | Learned location of Data Miner (-6) 6351 | -7/Zion | Given A8's code to call for help 6518 | -7/Zion | Build established: Scavenger-Mutant 7239 | -7/Zion | Discovered new exit (range 16) 7272 | -7/Zion | Entered Proximity Caves 7632 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7702 | -6/Proximity Caves | Lost 9 parts (1p5n3w) 7705 | -6/Proximity Caves | Crushed by falling debris 7710 | -6/Proximity Caves | Crushed by falling debris 7710 | -6/Proximity Caves | Core integrity fell below 50% 8027 | -6/Proximity Caves | Build established: Gunner 9335 | -6/Proximity Caves | Lost 5 parts (1p1u3w) 9598 | -6/Proximity Caves | Build established: Mutant 9839 | -6/Proximity Caves | Discovered new exit (range 6) 9891 | -6/Proximity Caves | Entered Factory 9891 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9892 | -6/Factory | Loaded intel: 26 terminal locations 10279 | -6/Factory | Identified Storm Laser 10392 | -6/Factory | Repaired Broken Hvy. Laser 10438 | -6/Factory | Repaired Hvy. Laser 10487 | -6/Factory | Fabricated Particle Reactor (x2) 10573 | -6/Factory | Identified exit to Lower Caves 10583 | -6/Factory | Build established: Scavenger-Skirmisher 10709 | -6/Factory | Garrison activated, responded to threat 10932 | -6/Factory | Build established: Scavenger-Gunner 11086 | -6/Factory | Found Prototype Launcher 11086 | -6/Factory | Identified Rocket Array 11091 | -6/Factory | Found Rocket Array 11330 | -6/Factory | Fabricated Adv. Cryofiber Web? 11495 | -6/Factory | Repaired Imp. Deuterium Engine 11706 | -6/Factory | Lost 3 parts (1n1u1w) 11738 | -6/Factory | Garrison activated, responded to threat 11781 | -6/Factory | Lost 3 parts (1p1n1u) 11790 | -6/Factory | Destroyed 8 combat bots 11990 | -6/Factory | Local machine network offline 11991 | -6/Factory | First assault squad dispatched 12038 | -6/Factory | Entered Lower Caves 12073 | -6/Lower Caves | Lost 4 parts (3n1u) 12075 | -6/Lower Caves | Found Imp. Powered Armor 12109 | -6/Lower Caves | Learned 4 Factory zone layouts 12782 | -6/Lower Caves | Learned Factory garrison access intel 12841 | -6/Lower Caves | Discovered new exit (range 15) 12896 | -6/Lower Caves | Entered another Lower Caves area 12966 | -6/Lower Caves | Discovered new exit (range 6) 13223 | -6/Lower Caves | Build established: Scavenger-Tank 13299 | -6/Lower Caves | Identified exit to Data Miner 13538 | -6/Lower Caves | Destroyed 7 combat bots 13736 | -6/Lower Caves | Learned Factory garrison access intel 14265 | -6/Lower Caves | Encountered a Warlord checkpoint 14309 | -6/Lower Caves | Entered Data Miner 14311 | -6/Data Miner | Discovered new exit (range 6) 14348 | -6/Data Miner | Met Data Miner 14386 | -6/Data Miner | Learned location of Section 7 (-3) 14386 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14414 | -6/Data Miner | Received God Mode back door access code from Data Miner 14499 | -6/Data Miner | Entered Proximity Caves 14580 | -5/Proximity Caves | Spotted B-75 Beast 14607 | -5/Proximity Caves | Destroyed B-75 Beast 14934 | -5/Proximity Caves | Build established: Scavenger-Gunner 15163 | -5/Proximity Caves | System corruption reached 10% 15304 | -5/Proximity Caves | Discovered new exit (range 12) 15356 | -5/Proximity Caves | Entered Factory 15356 | -5/Factory | Evolved 2 slots: Weapon x2 15357 | -5/Factory | Identified exit to Upper Caves 15358 | -5/Factory | Loaded intel: 4 garrison access locations 15405 | -5/Factory | Incoming assault squad redirected 15959 | -5/Factory | Build established: Scavenger-Executioner 16134 | -5/Factory | System corruption reached 10% 16245 | -5/Factory | Fabricated Imp. Arc Projector? 16319 | -5/Factory | Incoming investigation squad redirected 16347 | -5/Factory | Fabricated Adv. Cryofiber Web (x2) 16442 | -5/Factory | Cargo convoy interrupted 16495 | -5/Factory | Destroyed 11 combat bots 16500 | -5/Factory | Lost 9 parts (2p2n5w) 16541 | -5/Factory | Incoming investigation squad redirected 16576 | -5/Factory | Discovered new exit (range 9) 16606 | -5/Factory | Entered another Factory area 16606 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16607 | -4/Factory | Identified exit to Armory 16608 | -4/Factory | Loaded intel: 4 garrison access locations 16879 | -4/Factory | Self-destructed Last Messages --------------- 16862_ U-05 Engineer builds a Wall. 16863_ Knocked back. 16864_ Destroyed Kinecellerator. 16866_ Penetrated by Slug. 16866_ Hpw. Shock Rifle destroyed. 16866_ Adv. Heat Sink destroyed. 16866_ Knocked back. 16866_ U-05 Engineer builds a Wall. 16870_ Imp. Arc Projector destroyed. 16870_ Lyr. Medium Armor Plating destroyed. 16871_ U-05 Engineer builds a Wall. 16871_ K-01 Serf collects debris. 16871_ Hcp. Storage Unit destroyed. 16872_ Penetrated by Slug. 16875_ Imp. VSS Leg destroyed. 16875_ Particle Reactor destroyed. 16877_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 16877_ Tesla Rifle destroyed. 16877_ Slug penetrates U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????# #??####### """ ?????????????????????? | | ?????# #????????# ???????????????????????? | | ?????# #????????# ?? ??????????????????????? | | ?????# #????????# ?????????????????????????? | | ?????# #?????????##?###????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #######?????????????????????????????????? | | ?????# +?????????????????????????????????? | | ?????# #######?????????????????????????????????? | | ????## ##??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# ###########??###+###???????????????????? | | ????# #! #??# #???????????????????? | | ????## ## ! #??# #???????????????????? | | ###### ## #??# #???????????????????? | | # # ## #??# #???????????????????? | | # # ##+###+#####??# #???????????????????? | | # # #?# #?????## #???#??#????????????? | | # # #?# #?????#; ######### ???????? | | # + ### #######;% ??????? | | # # % =% % h ??????? | | # # *@= u H ??????? | | # + =% h ??????? | | # ########+######## k ??????? | | ######??# #??###;;###;##+### ???????? | | ????????# #????? ??? ??????????????? | | ????????# "" #????? """??? =????????????? | | ????????# "" #????? ""T"??? #???????????? | | ????????# """ #????? ???= +???????????? | | ????????# """ !!!#????? ?????#???????????? | | ????????# """ !!!#????? """"??????????????????? | | ????????# !!!#????? ????????????????????? | | ????????###########?????##?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 65 Energy Generation 41 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Base Temperature (-) 200 Armor Coverage 550 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Imp. Proton Missile Launcher | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive System Guard | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive EM Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Adv. Cryofiber Web | -6/Factory | Hacked Particle Reactor | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Particle Reactor | x2 | -6/Factory | Preloaded Adv. Cryofiber Web | x2 | -6/Factory Imp. Arc Projector | x2 | -5/Factory | Preloaded Adv. Cryofiber Web | x2 | -5/Factory Repaired ---------- Aluminum Leg | 8% | -7/Factory Aluminum Leg | 16% | -7/Factory Hvy. Laser | 4% | -6/Factory | Broken Hvy. Laser | 21% | -6/Factory Imp. Deuterium Engine | 16% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- About That Survey... Challenges ------------ None Game ------ Seed ThunderDataSpecial Manual? 0 Play Time 01:45:33 Cumulative 235.9 hours Start 2025.11.08 @ 23:59:07 End 2025.11.09 @ 11:07:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 236 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 74 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67f951ec-5c4b-4c89-b635-4d575774bc90