Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.21 @ 03:11:14 Player: cptwinky Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (592) 2960 Value Destroyed (27925) 27925 Prototype IDs (123) 2460 Alien Tech Used (8) 1600 Bonus (48145) 48145 TOTAL SCORE: 94990 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 15335 Follower Combat Kills 9883 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -3273 Cogmind --------- Core Integrity 242/1600 Matter 102/300 Energy 708/715 System Corruption 48% Temperature Cool (4) Movement Treading (250) Ox1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Reinforced Quantum Reactor (fused) Zero-point Reactor > --- PROPULSION (6) --- Armored Heavy Treads > --- UTILITY (12) ----- Experimental Heat Sink Advanced Cooling System Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Omega Cannon > --- INVENTORY (5) ---- Zionite Biocell Array (750) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Leg Zionite Composite Leg II Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Large Storage Unit Spectral Analyzer Core Analyzer Advanced Transmission Jammer Heavy Insulated Plating Experimental Thermal Shield Advanced Force Field Antimissile System Antimissile System > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Zionite Biocell Experimental Matter Compressor Neutron Missile Launcher Fusion Bomb Launcher Advanced Micro-nuke Launcher Core Stripper [Rating: 213] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Myomer Leg Treads Improved Heavy Treads Leg Myomer Leg Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Artifact Phase Armor Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Advanced Micro-nuke Launcher Impact Weapon Core Stripper Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Utility 10 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . 2 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 771 | 1 11 4 32 16 3 2 24 51 5 3 33 20 14 6 21 25 8 8 2 7 35 7 18 4 10 27 5 12 14 6 12 3 26 25 43 26 202 Power 56 | . 1 . 3 1 . . 1 3 . . 2 . . . 1 2 . . . . 3 . 1 1 . 2 . . 1 . 1 . 2 2 6 3 20 Engine 15 | . 1 . 3 1 . . 1 3 . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . Core 4 | . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . Reactor 37 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 1 . 2 2 5 3 20 Propulsion 109 | . 2 . 6 3 . . 3 9 1 1 3 . 2 . . . 1 . . . . 1 1 . 2 5 3 6 2 4 . . 6 6 10 3 29 Treads 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Leg 94 | . 2 . 6 3 . . 3 9 1 1 3 . 2 . . . 1 . . . . 1 1 . 2 5 3 6 2 4 . . 6 6 10 3 14 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 343 | . 3 . 7 4 1 . 6 9 2 1 10 11 10 2 11 11 7 6 . 5 23 5 8 1 5 11 . 5 4 1 8 2 15 11 16 12 110 Device 191 | . 1 . 1 . . . 1 5 1 . 9 5 7 1 6 8 3 4 . 4 17 5 6 1 5 6 . 2 2 . 5 . 12 7 8 5 54 Storage 23 | . 1 . 2 2 1 . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 12 Processor 22 | . 1 . . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . . 2 . . . . . 2 1 1 1 3 7 Hackware 8 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 3 1 Protection 96 | . . . 4 2 . . 2 4 . 1 1 5 3 1 5 2 3 2 . 1 4 . 2 . . 2 . 2 2 1 3 . 1 . 6 1 36 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Weapon 263 | 1 5 4 16 8 2 2 14 30 2 1 18 9 2 4 9 12 . 2 2 2 9 1 8 2 3 9 2 1 7 1 3 1 3 6 11 8 43 Energy Gun 117 | 1 4 2 10 5 1 1 9 20 2 . 10 5 1 3 6 6 . 2 1 1 6 . 3 . 3 2 . . 2 1 1 . 2 1 3 . 3 Energy Cannon 20 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . 1 . . 2 . 5 8 Ballistic Gun 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 7 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . . 1 Launcher 59 | . 1 2 5 3 . 1 4 4 . . 4 2 1 . 2 . . . . . 3 1 1 1 . 4 2 . . . . . 1 2 4 3 8 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 20 | . . . . . . . 1 4 . 1 3 1 . . 1 3 . . . . . . . . . . . . . . . . . . 1 . 5 Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Special Melee Weapon 18 | . . . 1 . 1 . . 2 . . 1 1 . 1 . 3 . . 1 1 . . . 1 . 1 . 1 2 . . 1 . . . . . Unidentified Prototypes 43 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . 2 1 2 . . . 1 . . 1 4 5 1 22 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Parts Lost 124 | . . . 1 . . . 1 4 . 2 2 1 1 . 2 . 1 . . . 3 . 2 . . 10 . 1 4 . . 5 . 9 7 10 58 Power 16 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . 1 . . . . 1 . 1 9 Propulsion 19 | . . . . . . . . 3 . 1 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . 9 Utility 59 | . . . . . . . . 1 . . . . 1 . . . 1 . . . 2 . . . . 4 . 1 2 . . 2 . 4 3 8 30 Weapon 30 | . . . 1 . . . 1 . . 1 1 . . . 1 . . . . . . . 1 . . 4 . . 1 . . 2 . 3 3 1 10 Highest Loss Streak 16 | . . . 1 . . . 1 1 . 2 1 1 1 . 1 . 1 . . . 1 . 1 . . 3 . 1 2 . . 5 . 2 2 3 16 To Critical Strikes 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 98 100 99 100 100 100 99 99 95 89 95 92 88 82 84 86 85 86 86 86 87 87 80 80 82 82 99 86 91 99 89 99 94 93 87 90 71 Engine 4 | . 14 14 11 11 11 11 8 9 7 7 6 7 7 7 . 9 13 13 13 13 4 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 6 3 . . . . 6 11 9 8 5 2 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 7 10 10 10 10 10 10 9 8 10 11 9 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Leg 17 | . 28 28 32 33 33 33 27 26 26 27 28 23 19 15 15 13 13 13 13 13 11 10 11 11 11 16 26 23 26 26 26 26 23 23 25 24 4 Device 11 | . 1 . 11 11 11 11 9 9 7 7 8 13 14 14 12 11 12 12 6 12 11 11 11 9 11 9 10 9 8 10 14 9 16 14 12 13 13 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 9 | . 11 14 2 . . . . . 7 7 7 7 7 7 7 6 10 13 13 13 11 11 11 11 11 14 21 15 15 15 15 15 14 14 16 18 11 Hackware 2 | . . . . . . . 8 9 7 7 7 7 7 7 7 6 1 . . . . . . . . . . 4 5 . . . . 1 . 3 . Protection 6 | . . . 8 11 11 11 9 9 7 7 5 1 . . 2 7 6 6 13 6 10 11 5 5 5 4 5 5 6 9 5 9 9 7 2 4 9 Energy Gun 15 | . 28 27 21 21 14 21 26 26 22 12 19 22 22 14 22 16 20 20 19 20 22 22 16 11 16 12 5 5 4 9 5 10 15 11 3 . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 3 5 . 5 . 2 2 7 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 13 18 19 38 38 28 28 50 51 44 44 45 47 45 45 49 60 60 60 59 60 86 86 97 105 105 103 96 82 96 92 102 102 112 130 150 125 164 Greatest Support 240 | 20 20 20 30 30 30 30 30 51 68 68 62 62 72 70 70 70 70 66 66 66 66 75 75 75 75 130 130 131 131 123 123 123 137 140 173 173 240 Greatest Overweight (x) 4 | . . . 1 1 . . 1 2 . . 1 . . . . . . . . . 1 1 1 1 1 1 . 2 . . . . 1 . 1 . 4 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 9 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 6 10 10 11 11 10 10 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 6 9 10 9 10 10 10 13 14 13 14 14 14 13 14 14 14 14 15 15 15 14 14 14 14 14 14 9 13 14 14 14 14 14 14 14 14 10 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 10 10 10 10 10 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 11 13 15 15 15 15 14 15 14 15 9 1 Class Distribution -------------------- 32% | Scavenger-Mutant 23% | Skirmisher 15% | Mutant 8% | Tank 6% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Skirmisher | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Commander-Gunner | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Matter Collected 13343 | 210 107 74 433 200 . 82 281 495 . . 476 498 325 50 259 161 146 70 . 100 457 50 205 40 162 472 191 376 355 102 185 53 626 630 589 323 4560 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29950 | . 551 36 1280 504 . 75 579 1008 . . 877 180 317 . 462 326 148 121 . 55 2192 . 210 103 208 2410 1044 23 409 62 272 104 905 1178 3101 2187 9023 Parts 1190 | . 28 6 100 24 . 1 42 65 . . 50 6 9 . 14 11 5 4 . . 71 . 10 1 8 82 3 3 5 3 22 4 41 55 131 92 294 Haulers Intercepted 21 | . 2 . 6 . . . 2 5 . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . 1 . Recyclers Shooed 18 | . 1 . . . . . 1 2 . . . . . . . . . . . . 4 . . . . 3 . . . . . . . 4 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . . . 5 16 6 19 . 14 6 . 7 . . 9 1 8 . . . . . . . . . . . . Prevented 12 | . . . . . . . . . . . . . 2 . 8 . . 2 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Combat Hostiles Destroyed 476 | . 7 6 31 13 . 2 22 25 . . 19 6 6 . 9 3 2 1 . 1 34 . 9 . 4 40 5 . 3 . . . 14 19 29 31 135 Melee 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 22 12 3 Guns 166 | . 7 1 17 9 . 1 10 16 . . 10 2 3 . 5 3 2 1 . 1 22 . 6 . 4 21 1 . 2 . . . 8 10 1 . 3 Cannons 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . 2 . 8 22 AOE 215 | . . 5 14 4 . 1 10 9 . . 8 4 3 . 3 . . . . . 8 . 3 . . 11 4 . . . . . 4 5 5 11 103 Classes Destroyed 32 | . 5 . 4 3 . . . 1 . . 3 1 2 . 1 . 1 1 . . 3 . . . . 1 1 . . . . . 1 . . . 4 Worker 28 | . . . 5 . . . 1 2 . . 1 . . . . 1 . . . . 6 . . . . 2 . . . . . . 1 1 2 2 4 Builder 13 | . . . . . . . . . . . 5 . . . . . . . . . 4 . . . . . . 1 . . . . . 1 . 2 . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 21 | . 2 . 6 . . . 2 5 . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . 1 . Recycler 29 | . 2 . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . 1 . . . . 2 7 . 11 Minesweeper 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Mechanic 14 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 11 Operator 17 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 8 . . 2 1 1 2 Drone 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Watcher 19 | . 2 . 5 . . . 1 2 . . 3 . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . 2 Swarmer 82 | . 3 6 13 . . . 12 8 . . 2 3 4 . . . . . . . 3 . 8 . . 9 . . . . . . 4 . 2 5 . Saboteur 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 9 Grunt 182 | . 4 . 9 10 . 2 5 6 . . 13 3 . . 2 . 1 1 . 1 15 . . . 3 16 . . 3 . . . 1 9 6 19 53 Brawler 12 | . . . . 2 . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . 6 Duelist 15 | . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . . 2 . . . . . . . . 1 1 7 Protector 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 6 Sentry 43 | . . . 9 . . . 5 11 . . 2 . . . 1 2 . . . . 3 . . . . 3 . . . . . . 2 . 3 1 1 Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . 2 Hunter 19 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 4 . . . . . . . 4 4 2 2 Programmer 55 | . . . . . . . . . . . . . 1 . . 1 . . . . 5 . 1 . 1 3 . . . . . . 7 6 9 3 18 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Executioner 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 38 | . 4 3 7 3 . 2 6 5 . . 9 3 4 . 3 2 1 1 . 1 9 . 3 . 3 17 2 1 1 . 2 1 7 7 6 8 38 Combat Bots Only 35 | . 3 3 5 3 . 2 5 4 . . 4 3 4 . 3 1 1 1 . 1 5 . 3 . 3 12 2 . 1 . . . 4 4 4 8 35 Max Kills in Single Turn 8 | . 1 2 3 2 . 1 4 4 . . 6 2 2 . 1 1 1 1 . 1 4 . 3 . 1 3 1 1 2 1 1 1 4 3 3 4 8 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 7 | . . 2 2 2 . 1 4 3 . . 3 2 2 . 1 . . . . . 2 . 3 . . 3 1 . . . . . 3 1 2 4 7 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Damage Taken 43697 | . 250 45 898 293 . 17 787 1021 . 51 902 262 228 . 348 119 560 98 . 185 1913 . 231 . 367 2940 . 135 1047 . . 501 625 2684 5211 3247 18732 Core 3731 | . 82 10 96 58 . . 114 95 . . 111 32 49 . 23 5 62 . . . 206 . 9 . 13 279 . . 38 . . 43 54 580 414 200 1158 Absorbed by Shields 4303 | . . . . . . . . . . . . . . . . . 24 . . . 350 . 75 . 49 499 . . 33 . . . 581 232 . . 2460 Reduced by Siege Mode 1013 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1013 Redirected to Core 538 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304 234 . . Redirected to Shielding 1022 | . . . . . . . . . . . . . . . . . . . . . 112 . . . . . . 55 168 . . . . . . 40 647 Ignored by Resistances 2051 | . . . . . . . 54 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1940 Regen/Repaired (Parts) 5308 | . 40 . 190 . . . 202 107 59 . 1040 . . . . 59 100 21 . 56 146 33 18 . . . . . 98 . . . . . 1665 682 792 Core Remaining (%) 65 | 100 . 63 . . . 61 . 62 . . . . . . 69 . . . . 92 . . . . 77 . . . . . . 68 . 51 65 . 15 Volleys Fired 1396 | . 36 4 91 29 . 4 33 73 1 3 55 20 17 1 24 6 14 10 . 10 71 17 52 12 54 104 18 6 19 . 61 5 52 55 12 38 389 Largest 4 | . 2 2 2 2 . 2 3 3 1 1 3 3 3 1 3 3 3 3 . 3 4 1 3 1 4 4 2 2 4 . 1 4 3 3 2 2 4 Hottest 328 | . 90 90 128 126 . 126 189 189 50 50 185 185 185 61 187 183 183 183 . 183 258 75 212 88 257 257 178 178 316 . 80 292 233 328 117 240 240 Shots Fired 2535 | . 71 5 169 49 . 5 89 186 1 3 133 37 44 1 54 18 42 14 . 30 212 17 81 12 88 223 36 10 59 1 57 19 114 105 14 70 466 Gun 1907 | . 70 2 157 45 . 2 84 179 1 3 125 29 41 1 51 18 42 14 . 30 206 17 77 12 88 186 7 3 26 1 57 10 112 66 4 . 141 Cannon 448 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 26 7 7 33 . . 9 . 30 5 64 264 Launcher 180 | . 1 3 12 4 . 3 5 7 . . 8 8 3 . 3 . . . . . 6 . 1 . . 11 22 . . . . . 2 9 5 6 61 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 161 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 30 . . 14 . . 5 . . . . 100 Thermal 1903 | . 70 2 157 40 . 2 84 171 . . 125 27 41 1 49 18 42 6 . 30 199 17 80 12 75 164 14 10 45 1 57 14 97 96 9 64 84 Explosive 180 | . 1 3 12 4 . 3 5 7 . . 8 8 3 . 3 . . . . . 6 . 1 . . 11 22 . . . . . 2 9 5 6 61 Electromagnetic 110 | . . . . 5 . . . 8 1 3 . 2 . . 2 . . 8 . . 7 . . . 1 18 . . . . . . 15 . . . 40 Phasic 181 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181 Robot Hit Streak 73 | . 9 5 13 17 . 5 15 19 . 2 14 16 21 . 13 15 15 15 . 9 25 . 14 8 14 35 42 44 13 1 10 16 16 15 12 23 73 Robot Miss Streak 4 | . 2 1 3 3 . . 2 4 2 3 4 2 4 . 4 1 1 1 . 2 3 . 2 . 2 2 . 2 4 . 2 1 1 2 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 20 | . 1 . 1 . . . 1 1 . . 1 . . . 2 . . . . 1 4 . 2 . . 3 . . . . . . . 2 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . 1 . . . 1 . . . . 1 1 . 1 . . 1 . . . . . . . 1 . . 1 Capacitor 163 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163 Shots Hit Robots 1935 | . 47 2 114 35 4 2 65 128 . 2 78 25 25 4 37 18 37 12 1 23 161 . 32 10 29 154 34 4 68 1 41 16 80 69 76 54 447 Core Hits 1396 | . 23 5 73 27 . 4 33 58 . . 51 21 14 . 29 6 7 5 . 4 106 . 14 3 13 108 11 1 16 1 17 4 32 49 46 59 556 Critical Kills 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . 1 . . 1 3 1 . 1 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . 1 . 4 . . 2 Critical Strikes 111 | . 1 . 9 . . . 2 3 . . 8 3 2 . 2 2 3 1 . 2 13 . . 1 2 12 . . 12 1 . 1 2 7 8 . 14 Burn 54 | . 1 . 9 . . . 2 3 . . 8 2 2 . 2 2 3 1 . 2 13 . . 1 1 1 . . 1 . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Destroy 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . 11 1 . 1 1 6 1 . 4 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Corrupt 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . 1 . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Phase 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 428 | . . . . . 4 . 2 5 . 8 5 3 . 4 1 11 . . 1 1 . . . 3 . 5 . 1 25 . . 2 . . 92 72 183 Kinetic 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 66 Impact 30 | . . . . . . . 2 4 . 8 5 1 . . 1 9 . . . . . . . . . . . . . . . . . . . . . Slashing 222 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 72 59 Piercing 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Sneak Attacks 75 | . . . . . 4 . . 1 . . . 2 . 4 . 4 . . 1 1 . . . 3 . 5 . 1 23 . . . . . 8 3 15 Combat Hostiles 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 5 . . . . . . . . 1 . . Follow-up Attacks 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 Damage Inflicted 109538 | . 598 393 2789 1015 . 197 1904 3076 . 3 2761 1003 748 . 1269 524 705 320 . 406 5327 . 863 119 713 6453 3745 120 1594 27 1178 336 2578 4084 6889 5463 52338 Guns 28694 | . 596 14 1602 557 . 34 1117 2284 . 3 1400 422 497 . 746 305 705 300 . 406 3363 . 585 119 687 3190 203 49 621 27 1178 175 2057 1408 121 . 3923 Cannons 15581 | . . . . . . . . . . . . . . . . . . . . . . . 91 . . 755 285 38 906 . . 161 . 668 . 1061 11616 Explosions 49893 | . . 362 1145 452 . 142 781 685 . . 1311 581 251 . 523 . . 20 . . 1931 . 187 . 26 2496 3257 . . . . . 521 1950 1188 2208 29876 Melee 14886 | . . . . . . . . . . . . . . . . 189 . . . . . . . . . . . . . . . . . . 5580 2194 6923 Ramming 484 | . 2 17 42 6 . 21 6 107 . . 50 . . . . 30 . . . . 33 . . . . 12 . 33 67 . . . . 58 . . . Kinetic 4857 | . . . . . . . . . . . . . . . . . . . . . . . . . 141 358 . . 277 . . 89 . . . . 3992 Thermal 28251 | . 596 14 1602 513 . 34 1117 2241 . . 1400 363 497 . 662 305 705 90 . 406 3304 . 676 119 532 2880 565 87 1250 27 1178 247 1763 2076 121 1061 1820 Explosive 49213 | . . 362 1145 452 . 142 781 685 . . 1213 581 251 . 523 . . . . . 1760 . 187 . . 2496 3180 . . . . . 521 1950 1188 2208 29588 Electromagnetic 2353 | . . . . 44 . . . 43 . 3 98 59 . . 84 . . 230 . . 230 . . . 40 707 . . . . . . 294 . . . 521 Impact 189 | . . . . . . . . . . . . . . . . 189 . . . . . . . . . . . . . . . . . . . . . Slashing 11733 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5580 2194 3959 Piercing 2881 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2881 Phasic 9577 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9577 Highest Corruption 48 | . . . . . . 1 . . . 16 16 16 17 17 . . . . . . 3 . . . 7 2 21 21 22 22 22 9 3 5 9 16 48 Average Corruption 16 | . . . . . . 1 . . . 12 16 16 16 17 . . . . . . 2 . . . 3 1 12 21 21 22 16 4 1 2 3 11 23 Corruption Purged 52 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 22 . 6 6 9 . 6 Corruption Blocked 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . 19 41 Effects 838 | . . . . . . 2 . . . 8 74 49 39 2 . . . . . . 12 . . . 16 6 9 29 48 17 24 2 9 8 20 10 454 Message Errors 178 | . . . . . . . . . . 2 11 6 10 . . . . . . . 3 . . . 2 1 1 5 9 5 3 . 5 2 1 2 110 Matter Fused 224 | . . . . . . 2 . . . 2 20 18 7 1 . . . . . . 5 . . . 7 1 4 8 13 3 8 1 1 3 5 2 113 Heat Flow Errors 90 | . . . . . . . . . . 1 12 4 5 . . . . . . . . . . . 2 . . 8 6 . 1 . . 1 4 2 44 Energy Discharges 89 | . . . . . . . . . . . 5 6 7 . . . . . . . 2 . . . 3 2 . 3 5 1 1 . . . 3 2 49 Parts Rejected 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . 1 . 1 . . . . . 4 Parts Fused 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 8 Data Loss (minor) 89 | . . . . . . . . . . 1 9 6 6 . . . . . . . 1 . . . 1 1 1 3 6 4 6 . 1 . 3 2 38 Data Loss (major) 38 | . . . . . . . . . . . 6 . 1 1 . . . . . . . . . . . . . . 1 1 . . . . 1 . 27 Misfires 35 | . . . . . . . . . . . 4 3 1 . . . . . . . 1 . . . . . . 2 2 1 . . 2 2 1 . 16 Alerts 17 | . . . . . . . . . . . 1 2 1 . . . . . . . . . . . 1 . . . 2 . . . . . 1 . 9 Misdirections 14 | . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . 1 2 . . . . . . 7 Weapon Failures 42 | . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . 1 . 4 1 . . . . 29 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Overflow Damage 3290 | . . 51 106 . . . 57 12 . . 61 35 . . 25 144 . . . . 8 . . . . 24 . . 33 . . 21 . 141 350 491 1731 Projectiles 443 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 7 . . 21 . 5 . . 401 Explosions 1386 | . . 51 98 . . . 57 . . . 56 35 . . 25 . . . . . 8 . . . . 15 . . . . . . . 108 4 121 808 Melee 1461 | . . . 8 . . . . 12 . . 5 . . . . 144 . . . . . . . . . . . . 26 . . . . 28 346 370 522 Knockbacks 9 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 1 . . 3 Impact 6 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 1 . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 826 | . 8 . 59 24 . . 19 72 . . 26 35 42 . 55 . . 4 . . 67 . . . . 225 . . . . . . . . . . 190 Shots 25 | . 1 . 2 1 . . 1 3 . . 1 1 2 . 1 . . 1 . . 1 . . . . 6 . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 48 | . 1 3 5 1 . 3 1 11 . . 5 . . . . 6 . . . . 3 . . . . 2 . 3 3 . . . . 1 . . . Kicked 48 | . 1 3 5 1 . 3 1 11 . . 5 . . . . 6 . . . . 3 . . . . 2 . 3 3 . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 240 30 135 186 . 18 288 424 . 111 305 157 197 . 117 155 298 126 . 144 370 . 271 16 181 335 . 222 430 . 73 146 371 401 200 163 403 Average Temperature 85 | . 85 18 30 52 . 12 102 115 . 61 69 36 39 . 44 71 115 66 . 61 120 . 86 9 63 91 . 84 122 . 73 51 131 91 42 46 80 Received Heat Transfer 4987 | . 96 . 309 123 . 9 216 414 . . 258 56 . . 63 6 84 18 . 12 365 . . . 54 397 . . 142 . . . 21 304 252 231 1557 Effects 18 | . . . . . . . 2 2 . . 6 . . . . . . . . . 1 . . . . 1 . . 1 . . . 3 1 . . 1 Shutdowns 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . . Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Interference 7 | . . . . . . . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Total Turns 236 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 Longest Duration 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . . . 3 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 3 Parts Fried 19 | . . . . . . . . . . . . . . . 1 3 . 2 . . 2 . . . . 7 . . . 1 . . 2 . . . 1 Impact Corruptions 11 | . . . 1 . . . . 1 . . 1 . . . . 5 . . . . . . . . . . . . 2 . . . . 1 . . . Robots Melted 16 | . . . 1 . . . 3 . . . 1 1 . . 1 . . . . . 4 . . . . 1 . . . . . . 1 2 . . 1 Combat Hostiles 11 | . . . . . . . 2 . . . . . . . 1 . . . . . 4 . . . . 1 . . . . . . 1 2 . . . Parts Melted 123 | . 3 . 17 1 . . 8 10 . . 6 2 1 . 5 2 1 3 . . 28 . 4 . . 9 . 1 1 . 1 . 12 3 1 1 3 Heat Transferred 47915 | . 1565 37 4607 1110 . 74 2479 4773 . . 3441 888 1110 . 1554 703 1591 272 . 962 6723 . 1110 333 938 3314 309 46 962 19 1517 221 2442 2344 148 888 1435 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . 1 . 1 . . . . . . . . . 2 Missiles Intercepted 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Peak Influence 7920 | . 186 176 715 531 . 78 459 783 377 131 461 . . . . 450 . . . . 810 . . . . 1008 530 485 545 746 533 488 878 985 1549 2651 7920 Initial 1685 | . . 9 . 253 . . . 120 355 131 44 . . . . 450 . . . . 16 . . . . . 352 371 173 304 298 123 168 493 553 888 1685 Average 2130 | . 48 141 339 374 . 2 320 202 361 103 206 . . . . 277 . . . . 322 . . . . 510 489 372 384 569 426 326 467 711 798 1805 7025 Maximum Alert Level 5 | . . . 3 2 . . 2 3 1 . 2 . . . . 2 . . . . 3 . . . . 3 2 2 2 3 2 2 3 3 4 5 5 Low Security (%) 24 | 100 100 100 15 . . 100 16 67 . 100 51 . . . . 48 . . . . 31 . . . . 16 . . 5 . . 21 22 . . . . Level 1 20 | . . . 59 64 . . 59 8 100 . 32 . . . . 20 . . . . 33 . . . . 11 9 77 51 8 47 55 26 . . . . Level 2 18 | . . . 19 35 . . 23 17 . . 16 . . . . 31 . . . . 24 . . . . 43 90 22 43 81 52 23 19 49 56 . . Level 3 6 | . . . 4 . . . . 5 . . . . . . . . . . . . 10 . . . . 28 . . . 10 . . 32 50 21 18 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 31 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 5 High Security 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 94 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 137 | . . . 5 . . 1 2 3 . . 9 . . . 1 3 . . . . 9 . . . . 13 . 4 . 1 . 5 5 4 9 21 42 Investigation 11 | . . . 2 . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . 1 1 Extermination 18 | . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . 1 . 1 . . . 2 2 2 3 1 . Reinforcement 32 | . . . 2 . . . 1 2 . . 4 . . . . 1 . . . . 3 . . . . 1 . 1 . . . 3 3 2 3 1 5 Assault 68 | . . . 1 . . . . 1 . . 1 . . . 1 . . . . . 2 . . . . 5 . . . . . . . . 3 18 36 Garrison 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 6 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Distress Signals 37 | . . . 2 . . . 3 1 . . 1 . . . . 1 . . . . 2 . . . . 5 . . 1 1 . . . 1 2 1 16 Communications Jammed 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 31 80 6 . Distress Signals 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 31 79 6 . Times Spotted 867 | . 12 6 42 14 . 2 27 33 1 4 30 7 6 . 22 6 8 6 . 14 60 . 8 . 5 69 5 5 26 9 34 18 35 34 62 61 196 Peak Tracking Total 27 | . 4 3 5 3 . 2 6 5 . 3 5 3 1 . 7 2 3 3 . 4 7 . 5 . 3 11 3 2 3 5 1 4 7 10 12 12 27 Tactical Retreats 48 | . . . 2 . . . 2 5 . 2 3 . . . 2 . . . . . 2 . 1 . . 6 . . 1 . . . 2 2 3 4 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Traps Triggered 21 | . . . . . . . 1 1 1 . 2 . . . . . . . . . . . . . . 1 . 3 2 . . 1 2 . 3 . 4 Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 140 | . . . 40 . . . . 26 . . 1 . . . . 73 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 17 | . . . 6 . . . . 5 . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . 2 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . 2 . . 3 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Machines Disabled 59 | . . . 3 . . 1 . 5 . . 4 1 . . . 1 . . . . 1 . . 1 1 4 . 2 . . 3 3 4 8 . 3 14 Max in Single Turn 1 | . . . 1 . . 1 . 1 . . 1 1 . . . . . . . . 1 . . 1 1 1 . 1 . . . . 1 1 . 1 1 Garrison Access 7 | . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Machines Accessed 81 | . 6 . 13 . 1 1 7 12 2 . 10 2 1 . . 2 . . 3 . 2 . . 4 . 3 . 4 2 1 . . 1 1 . 1 2 Terminals 39 | . 5 . 9 . . 1 5 8 . . 4 1 1 . . . . . . . . . . . . . . 1 1 1 . . . . . . 2 Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 12 | . 1 . 1 . . . 1 2 1 . 1 . . . . . . . . . . . . . . . . 3 1 . . . . 1 . . . Recycling Units 9 | . . . 2 . . . 1 2 . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . Total Hacks 230 | . 14 . 44 . 1 3 27 25 4 . 26 2 1 . . 4 . . 23 . 4 . . 16 . 5 . 11 5 3 . . 3 1 . 2 6 Successful 148 | . 8 . 29 . 1 . 20 16 3 . 11 2 1 . . 3 . . 23 . 1 . . 16 . 4 . 4 3 . . . 1 . . . 2 Failed 81 | . 5 . 15 . . 3 7 9 1 . 15 . . . . 1 . . . . 3 . . . . 1 . 7 2 3 . . 2 1 . 2 4 Catastrophic 17 | . 1 . 2 . . 1 1 1 . . 2 . . . . . . . . . . . . . . 1 . 3 . 1 . . 1 1 . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 179 | . 8 . 22 . . 3 8 17 . . 4 . . . . 14 . . . . 10 . . . . 12 . 8 11 1 . 3 13 20 10 10 5 Terminals 98 | . 12 . 28 . . 3 13 18 . . 10 1 1 . . . . . . . . . . . . . . 1 2 3 . . . . . . 6 Fabricators 7 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 46 | . 2 . 7 . . . 12 4 2 . 5 . . . . . . . . . . . . . . . . 10 3 . . . . 1 . . . Recycling Units 23 | . . . 8 . . . 2 3 . . 5 . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access 9 | . . . . . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 2 . Terminal Hacks 78 | . 5 . 11 . 1 . 8 5 . . 2 2 1 . . . . . 23 . . . . 16 . . . 1 1 . . . . . . . 2 Record 14 | . . . . . 1 . . . . . . 1 1 . . . . . 6 . . . . 5 . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . . . 9 . . . . 3 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 . 1 . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . 5 . . . 1 . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 6 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 30 | . 2 . 6 . . . 10 2 2 . 3 . . . . . . . . . . . . . . . . 3 2 . . . . . . . . Scan Component 17 | . 1 . 3 . . . 5 1 1 . 2 . . . . . . . . . . . . . . . . 3 1 . . . . . . . . Repair 13 | . 1 . 3 . . . 5 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . 2 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . 2 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 5 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Seal Access 5 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 25 | . 1 . 9 . . . 1 9 . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Terminals 14 | . 1 . 6 . . . 1 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 3 . . . . 3 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reject 7 | . . . 2 . . . . 2 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 . 10 . . 1 6 7 2 . 8 . . . . . . . . . 1 . . . . 2 . 3 2 1 . . 1 1 . 1 1 Full Trace Events 10 | . . . 2 . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 1 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . 1 . . 4 . . . . 5 . . . . . . . . . . . . . . 3 . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . . . . . . . . . . . 15 . . . . 9 . . . . 3 . . . . 12 . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . 1 . 3 . . . 5 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 471 | . 26 . 78 . . . 185 38 19 . 39 . . . . . . . . . . . . . . . . . 86 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . 13 . . . 9 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 21 | . . . . . 4 . . 1 . . . . . 4 . 2 . . 1 1 . . . 3 . . . 1 3 . . 1 . . . . . Non-combat 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Combat 16 | . . . . . 1 . . 1 . . . . . 4 . 2 . . 1 1 . . . 3 . . . 1 1 . . 1 . . . . . Robot Hacks Applied 23 | . . . . . 4 . . 1 . . . . . 4 . 2 . . 1 1 . . . 3 . . . 1 5 . . 1 . . . . . parse_system 20 | . . . . . 4 . . 1 . . . . . 4 . 2 . . 1 1 . . . 3 . . . 1 2 . . 1 . . . . . no_distress 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 2 . . 18 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Total Allies 159 | . . . . 2 . . . 11 . . . 1 . 7 2 4 . . . 1 6 . . . . 8 . 3 34 5 . . 8 . 7 5 55 Largest Group 25 | . . . . 2 1 . . 11 7 2 2 1 1 7 7 4 4 1 1 2 4 . . . . 3 . 3 21 23 16 13 5 2 3 5 25 Highest-Rated Group 2141 | . . . . 52 31 . . 231 154 32 32 31 31 231 239 272 272 67 67 163 237 . . . . 206 . 333 1208 1549 1034 781 494 192 345 540 2141 Highest-Rated Ally 269 | . . . . 31 31 . . 100 58 16 16 31 31 39 39 70 70 67 67 96 96 . . . . 103 . 127 159 159 159 96 103 96 122 269 269 Zionite Dispatches 21 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 3 . 2 3 . . . 3 . 3 3 . Heavy 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . Light 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . 2 . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Explosive Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Total Orders 18 | . . . . . . . . . . . . . . . . . 2 2 . . 2 . 4 . . . . . . . 2 5 . . . 1 . STAY 8 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . 1 4 . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 1173 | . . . . 4 . . . 33 . 18 9 . . . 88 17 21 3 . 29 45 . . . . 32 . 8 131 59 54 89 61 7 50 62 353 Total Damage 58089 | . . . . 20 . . . 435 . 205 131 . . . 1604 288 777 723 . 2650 1635 . . . . 1644 . 651 6422 2111 1367 3653 3275 223 3088 4809 22378 Kills 253 | . . . . 1 . . . 5 . . . . . . 11 3 7 7 . 14 8 . . . . 8 . 5 24 12 4 20 15 . 11 23 75 Allies Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 1 . . . 5 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Robot Analysis Total 11 | . 3 . 1 . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . . . . 1 1 2 2 . 1 1 . 3 . 2 1 . 1 . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . 1 . . . 1 6 1 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Turns Passed 51505 | 7 1119 467 2034 844 267 582 1229 3917 282 184 1585 1152 958 1399 1728 1117 1415 1478 118 1229 2224 2264 2327 393 2063 1017 246 590 1038 292 732 1177 1136 976 1623 1115 9181 Spaces Moved 28655 | 5 634 367 1180 560 214 473 422 1432 190 101 991 841 658 975 1115 629 1025 1080 88 907 910 1004 926 163 789 442 153 439 711 137 430 273 709 567 878 577 5660 Core 324 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 324 Treads 2968 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2968 Legs 24155 | 5 634 367 1180 560 214 473 422 1432 190 101 991 841 658 975 1115 629 1025 1080 88 907 910 1004 926 163 789 442 153 439 711 137 430 273 709 567 878 577 1160 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1208 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1208 Fastest Speed 39 | 120 120 120 120 120 120 120 190 130 130 130 125 125 126 135 135 135 130 130 130 130 130 220 130 220 220 115 116 115 118 120 120 120 112 112 113 115 39 Average Speed 141 | 120 120 120 124 123 120 120 190 196 130 130 126 125 130 135 135 135 130 130 130 130 185 220 206 220 220 130 116 120 119 120 120 120 118 114 117 117 127 Slowest Speed 330 | 120 120 120 190 190 120 120 190 260 130 130 196 126 135 135 135 135 135 130 130 130 220 220 220 220 220 223 116 310 120 120 120 120 189 117 184 118 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 62 | 2 78 90 81 97 63 92 37 95 6 82 26 89 70 89 97 19 99 94 74 98 20 94 98 60 81 15 87 14 81 51 93 23 21 62 32 19 54 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 14 | . . 2 1 . 1 . . 1 . . . 1 . 2 . . . . 1 . . . . 3 . . . . . . . . . 2 . . . Known Exits Taken 25 | . . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . 3 . 1 . . . . . 5 3 2 5 . 4 2 . 1 . 2 4 . 1 . . . . . . . . . . . . Spaces Dug 323 | . 7 12 14 10 . . 11 39 . 8 11 1 19 . 1 7 . . . . 3 3 10 . 5 31 . 4 . . . . 12 5 16 59 35 Terrain Destroyed 1911 | . 7 18 68 33 . 17 32 58 . 8 70 45 19 . 26 7 . 3 . . 57 3 25 . 13 95 208 5 4 . 3 6 32 117 101 120 711 Melee 79 | . . . . . . . 2 1 . 8 3 1 . . 1 7 . . . . . . . . . . . . . . . . . . 11 39 6 Projectile 165 | . . . . . . . . . . . . . . . . . . . . . 8 3 13 . 8 9 . 5 4 . 3 6 13 10 5 31 47 AOE 1667 | . 7 18 68 33 . 17 30 57 . . 67 44 19 . 25 . . 3 . . 49 . 12 . 5 86 208 . . . . . 19 107 85 50 658 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Acc Com Total 36831 | 5 926 386 1571 660 221 481 777 2367 223 137 1191 892 724 1056 1286 868 1072 1137 90 931 1294 1041 1272 187 1041 695 179 488 853 263 584 1109 917 800 1270 798 7039 Wait 4833 | . 219 9 192 46 . . 264 741 26 18 88 3 26 58 116 101 18 40 . 7 254 10 262 . 185 99 . 18 68 113 71 827 102 133 215 72 432 Move 28617 | 4 633 366 1179 559 213 472 421 1431 190 100 990 840 657 974 1114 628 1024 1079 87 906 909 1003 925 162 788 442 152 438 710 136 429 272 708 566 877 574 5659 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | . 13 . 12 2 . . 18 10 1 2 6 2 1 8 3 4 5 . . . 7 1 3 2 2 6 2 6 5 3 3 . 8 5 8 3 42 Fast Attach 300 | . 2 . 7 . . . 3 8 1 1 7 2 3 . 2 9 . . . . 7 1 6 2 . 11 3 6 4 2 9 . 14 13 27 11 139 Attach 132 | . 2 . 4 . . . 6 3 2 1 3 1 2 3 2 4 2 . . . 5 . 3 1 1 11 2 2 5 . 1 1 5 4 8 5 43 Detach 92 | . 1 . 2 . . . 2 1 . . 2 1 3 . . 4 . . . . 4 . 3 1 . 3 2 1 . 1 1 . 4 3 6 2 45 Swap 343 | 1 7 4 21 16 3 2 15 40 2 1 23 17 9 3 17 12 6 8 2 7 23 6 9 2 10 5 . 4 5 4 2 2 7 8 9 10 21 Drop 312 | . 12 . 18 7 1 . 12 18 . 3 6 3 5 5 3 10 3 . . . 11 3 9 2 1 7 . 3 3 4 7 . 17 12 19 9 99 Fire 1396 | . 36 4 91 29 . 4 33 73 1 3 55 20 17 1 24 6 14 10 . 10 71 17 52 12 54 104 18 6 19 . 61 5 52 55 12 38 389 Melee 411 | . . . . . 4 . 2 5 . 8 5 3 . 4 1 11 . . 1 1 . . . 3 . 5 . 1 25 . . 2 . . 89 72 169 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 48 | . 1 3 5 1 . 3 1 11 . . 5 . . . . 6 . . . . 3 . . . . 2 . 3 3 . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Rewire 12 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . 6 . . . . . . . 1 Trap 140 | . . . 40 . . . . 26 . . 1 . . . . 73 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Ext / Arm) -4/Waste -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 3) 8 | -11/Junkyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 12) 260 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Central database locked down 1061 | -10/Materials | Repaired Aluminum Leg 1127 | -10/Materials | Entered Mines 1308 | -10/Mines | Discovered new exit (range 5) 1320 | -10/Mines | Learned location of Storage (-8) 1368 | -10/Mines | Learned location of Zion (-7) 1507 | -10/Mines | Discovered new exit (range 10) 1594 | -10/Mines | Entered Materials 1594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1606 | -9/Materials | Discovered new exit (range 15) 1992 | -9/Materials | Discovered new exit (range 15) 2389 | -9/Materials | Repaired Aluminum Leg 2416 | -9/Materials | Repaired Aluminum Leg 2444 | -9/Materials | Repaired Lgt. Armor Plating 2532 | -9/Materials | Discovered new exit (range 16) 2934 | -9/Materials | Discovered new exit (range 16) 3418 | -9/Materials | Discovered new exit (range 16) 3594 | -9/Materials | First assault squad dispatched 3628 | -9/Materials | Entered Mines 3629 | -9/Mines | Assembled infested the area 3632 | -9/Mines | Discovered new exit (range 10) 3634 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3696 | -9/Mines | Build established: Scavenger-Mutant 3794 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4273 | -9/Mines | Discovered new exit (range 14) 4372 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4464 | -9/Mines | Discovered new exit (range 5) 4472 | -9/Mines | Entered Exiles 4472 | -9/Exiles | Accompanied by 1 ally 4502 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4505 | -9/Exiles | Met 8R-AWN 4526 | -9/Exiles | Met EX-HEX 4592 | -9/Exiles | Met EX-DEC 4637 | -9/Exiles | Met EX-BIN 4723 | -9/Exiles | Discovered new exit (range 14) 4739 | -9/Exiles | Entered Mines 5302 | -8/Mines | Discovered new exit (range 14) 5321 | -8/Mines | Entered Materials 5321 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5631 | -8/Materials | Build established: Scavenger-Tank 5650 | -8/Materials | Identified exit to Storage 6029 | -8/Materials | Repaired Pulse Rifle 6069 | -8/Materials | Repaired Pulse Rifle 6121 | -8/Materials | Repaired Cld. Ion Engine 6154 | -8/Materials | Repaired Mni. Grenade Launcher 6181 | -8/Materials | Repaired Aluminum Leg 6284 | -8/Materials | Discovered new exit (range 15) 6550 | -8/Materials | Entered Storage 7320 | -8/Storage | Learned location of Armory (-4) 7823 | -8/Storage | Discovered new exit (range 16) 7833 | -8/Storage | Met 01-MTF 8245 | -8/Storage | Found 01-MTF's Autohacker 8370 | -8/Storage | Build established: Tank 8979 | -8/Storage | Found 01-MTF's Shockpuncher 9155 | -8/Storage | Repaired Pulse Rifle 9439 | -8/Storage | Found Prototype Protection 9439 | -8/Storage | Identified Lgt. Regenerative Plating 9557 | -8/Storage | Found Lgt. Regenerative Plating 9874 | -8/Storage | Build established: Gunner 10150 | -8/Storage | First assault squad dispatched 10169 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10467 | -8/Storage | Entered Factory 10467 | -7/Factory | Accompanied by 7 allies (01-MTF) 10467 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10472 | -7/Factory | 01-MTF left 10533 | -7/Factory | Discovered new exit (range 16) 10647 | -7/Factory | Identified exit to Factory 10690 | -7/Factory | Repaired Pulse Rifle 10749 | -7/Factory | Sucked down chute 10749 | -7/Factory | Entered Waste 10764 | -7/Waste | EMP discharged 10764 | -7/Waste | System corruption reached 10% 10790 | -7/Waste | Spotted C-40 Crusher 10817 | -7/Waste | Found Prototype Processor 10821 | -7/Waste | Spotted C-40 Crusher 10825 | -7/Waste | Spotted C-40 Crusher 10851 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10864 | -7/Waste | EMP discharged 10900 | -7/Waste | Spotted C-40 Crusher 10921 | -7/Waste | Discovered new exit (range 10) 10932 | -7/Waste | Identified exit to Factory 10933 | -7/Waste | Entered Factory 10965 | -7/Factory | 6 allies followed down the chute 11070 | -7/Factory | Build established: Mutant 11150 | -7/Factory | Discovered exit to Factory (range 15) 11317 | -7/Factory | Identified Exp. Melee Analysis Suite 11677 | -7/Factory | Identified exit to Lower Caves 11711 | -7/Factory | Garrison activated, responded to threat 12316 | -7/Factory | Build established: Tank 12320 | -7/Factory | Repaired Broken Med. Armored Exoskeleton 12340 | -7/Factory | Cargo convoy interrupted 12518 | -7/Factory | Entered Lower Caves 12769 | -7/Lower Caves | Discovered new exit (range 10) 12841 | -7/Lower Caves | Learned location of Extension (-4) 13036 | -7/Lower Caves | Build established: Skirmisher 13387 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13662 | -7/Lower Caves | Identified exit to Lower Caves 13670 | -7/Lower Caves | Entered another Lower Caves area 13670 | -7/Lower Caves | Accompanied by 1 ally 13680 | -7/Lower Caves | Learned location of 1 exit from Factory 13787 | -7/Lower Caves | Discovered exit to Factory (range 6) 14350 | -7/Lower Caves | Discovered new exit (range 15) 14625 | -7/Lower Caves | Identified exit to Zion 14628 | -7/Lower Caves | Entered Zion 14670 | -7/Zion | System corruption cleaned by Quarantine Array 14709 | -7/Zion | Gained Derelict followers 14745 | -7/Zion | Discovered new exit (range 10) 14932 | -7/Zion | Build established: Mutant 15082 | -7/Zion | Found Prototype Launcher 15162 | -7/Zion | Identified Gui. Missile Launcher 15424 | -7/Zion | Imprinted 15426 | -7/Zion | Declared Zion's savior 15523 | -7/Zion | Learned Factory trap positions 15583 | -7/Zion | Learned location of Quarantine (-3) 15682 | -7/Zion | Learned Factory interactive machine intel 16002 | -7/Zion | Identified exit to Proximity Caves 16027 | -7/Zion | Entered Proximity Caves 16027 | -6/Proximity Caves | Accompanied by 7 allies 16107 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16265 | -6/Proximity Caves | Spotter reported a threat 16318 | -6/Proximity Caves | Spotter reported a threat 16404 | -6/Proximity Caves | Build established: Tank 16447 | -6/Proximity Caves | Spotter reported a threat 17019 | -6/Proximity Caves | Discovered exit to Factory (range 12) 17130 | -6/Proximity Caves | Build established: Skirmisher 17137 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17604 | -6/Proximity Caves | Learned location of 1 exit from Factory 17755 | -6/Proximity Caves | Entered Factory 17755 | -6/Factory | Accompanied by 1 ally 17755 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17756 | -6/Factory | Identified exit to Lower Caves 17757 | -6/Factory | Identified exit to Factory 17758 | -6/Factory | Loaded intel: 107 trap records 17759 | -6/Factory | Loaded intel: 52 interactive machine locations 17843 | -6/Factory | Retrieved Zion intel report: Branch Access 18105 | -6/Factory | Search patrols dispatched 18215 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 18380 | -6/Factory | Retrieved Zion intel report: Active Garrisons 18381 | -6/Factory | Zion Light squad teleported in 18707 | -6/Factory | Fabricated D-83 Annihilator? 18872 | -6/Factory | Entered Lower Caves 18872 | -6/Lower Caves | Accompanied by 4 allies 18873 | -6/Lower Caves | Encountered a Warlord checkpoint 18975 | -6/Lower Caves | Spotted B-75 Beast 19027 | -6/Lower Caves | Destroyed B-75 Beast 19038 | -6/Lower Caves | Found Zio. Weapon Casing 20105 | -6/Lower Caves | Discovered new exit (range 12) 20106 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20273 | -6/Lower Caves | Identified exit to Lower Caves 20287 | -6/Lower Caves | Entered another Lower Caves area 20287 | -6/Lower Caves | Accompanied by 1 ally 20307 | -6/Lower Caves | Discovered exit to Factory (range 10) 20806 | -6/Lower Caves | Learned Factory trap positions 21673 | -6/Lower Caves | Discovered new exit (range 11) 21690 | -6/Lower Caves | Identified exit to Data Miner 21765 | -6/Lower Caves | Entered Data Miner 21765 | -6/Data Miner | Accompanied by 1 ally 21765 | -6/Data Miner | Discovered new exit (range 6) 21790 | -6/Data Miner | Met Data Miner 21833 | -6/Data Miner | Learned location of Section 7 (-2) 21833 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21851 | -6/Data Miner | Received God Mode back door access code from Data Miner 21881 | -6/Data Miner | Identified exit to Proximity Caves 21883 | -6/Data Miner | Entered Proximity Caves 21883 | -5/Proximity Caves | Accompanied by 1 ally 21883 | -5/Proximity Caves | Spotted B-75 Beast 21891 | -5/Proximity Caves | Allies destroyed B-75 Beast 22083 | -5/Proximity Caves | Escorted by Enhanced Grunt 22684 | -5/Proximity Caves | Learned Factory stockpile data 22999 | -5/Proximity Caves | Learned Factory emergency access door positions 23020 | -5/Proximity Caves | Discovered exit to Factory (range 11) 23112 | -5/Proximity Caves | Entered Factory 23112 | -5/Factory | Accompanied by 2 allies 23112 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 23113 | -5/Factory | Loaded intel: 120 trap records 23219 | -5/Factory | Retrieved Zion intel report: Active Terminals 23220 | -5/Factory | Zion Thermal Resupply teleported in 23599 | -5/Factory | Discovered new exit (range 9) 23738 | -5/Factory | Identified exit to Upper Caves 23854 | -5/Factory | Zion Light squad teleported in 24148 | -5/Factory | Zion Heavy squad teleported in 24431 | -5/Factory | Terminal network hard line cut 24912 | -5/Factory | First assault squad dispatched 25172 | -5/Factory | Discovered new exit (range 12) 25303 | -5/Factory | Build established: Tank 25336 | -5/Factory | Entered Upper Caves 25449 | -5/Upper Caves | Learned Factory terminal intel 25625 | -5/Upper Caves | Build established: Skirmisher 26030 | -5/Upper Caves | Learned location of 1 exit from Factory 27104 | -5/Upper Caves | Discovered new exit (range 5) 27364 | -5/Upper Caves | Encountered a Warlord checkpoint 27595 | -5/Upper Caves | Identified exit to Upper Caves 27600 | -5/Upper Caves | Entered another Upper Caves area 27638 | -5/Upper Caves | Discovered new exit (range 8) 27671 | -5/Upper Caves | Identified exit to Factory 27958 | -5/Upper Caves | Build established: Tank 28320 | -5/Upper Caves | Build established: Gunner 28672 | -5/Upper Caves | Build established: Skirmisher 29268 | -5/Upper Caves | Learned Factory terminal intel 29643 | -5/Upper Caves | Discovered new exit (range 9) 29777 | -5/Upper Caves | Identified exit to Zhirov 29927 | -5/Upper Caves | Entered Zhirov 29927 | -5/Zhirov | Discovered new exit (range 3) 29967 | -5/Zhirov | Met Zhirov 30038 | -5/Zhirov | Learned location of Testing (-2) 30038 | -5/Zhirov | Learned location of Command (-1) 30051 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30086 | -5/Zhirov | Found Alien Artifact 30086 | -5/Zhirov | Identified Integrated Reactor 30086 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30107 | -5/Zhirov | Build established: Mutant 30227 | -5/Zhirov | Found Alien Artifact 30314 | -5/Zhirov | Identified exit to Proximity Caves 30320 | -5/Zhirov | Entered Proximity Caves 30342 | -4/Proximity Caves | Learned Research stockpile data 30680 | -4/Proximity Caves | Found Alien Artifact 30791 | -4/Proximity Caves | Spotted B-86 Titan 30902 | -4/Proximity Caves | Identified Dimensional Node Initializer 30902 | -4/Proximity Caves | Initialized slip node 31936 | -4/Proximity Caves | Discovered exit to Factory (range 8) 31978 | -4/Proximity Caves | Build established: Skirmisher 32383 | -4/Proximity Caves | Entered Factory 32383 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32384 | -4/Factory | Identified exit to Extension 32385 | -4/Factory | Identified exit to Armory 32386 | -4/Factory | Loaded intel: 28 terminal locations 32435 | -4/Factory | Zion Heavy squad teleported in 32529 | -4/Factory | Garrison activated, responded to threat 32862 | -4/Factory | Discovered new exit (range 14) 32883 | -4/Factory | First assault squad dispatched 32885 | -4/Factory | Identified exit to Research 32957 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 32958 | -4/Factory | Zion Fire squad teleported in 33197 | -4/Factory | Garrison activated, responded to threat 33270 | -4/Factory | Zion Explosive Resupply teleported in 33290 | -4/Factory | Destroyed 12 combat bots 33292 | -4/Factory | Lost 3 parts (2u1w) 33331 | -4/Factory | Lost 3 parts (1p1n1w) 33400 | -4/Factory | Sucked down chute 33400 | -4/Factory | Entered Waste 33415 | -4/Waste | EMP discharged 33415 | -4/Waste | Spotted C-40 Crusher 33424 | -4/Waste | Destroyed C-40 Crusher 33434 | -4/Waste | Spotted C-40 Crusher 33452 | -4/Waste | Spotted C-40 Crusher 33453 | -4/Waste | Destroyed C-40 Crusher 33466 | -4/Waste | Spotted C-40 Crusher 33471 | -4/Waste | Destroyed C-40 Crusher 33473 | -4/Waste | Spotted C-40 Crusher 33513 | -4/Waste | Destroyed C-40 Crusher 33515 | -4/Waste | EMP discharged 33515 | -4/Waste | System corruption reached 10% 33525 | -4/Waste | Spotted C-40 Crusher 33530 | -4/Waste | Destroyed C-40 Crusher 33566 | -4/Waste | Build established: Scavenger-Mutant 33615 | -4/Waste | EMP discharged 33629 | -4/Waste | Discovered new exit (range 11) 33644 | -4/Waste | Identified exit to Factory 33646 | -4/Waste | Entered Factory 33647 | -4/Factory | Loaded intel: 28 terminal locations 33925 | -4/Factory | Zion hero teleported in (CL-ANK) 33951 | -4/Factory | Discovered new exit (range 15) 33986 | -4/Factory | Zion Heavy squad teleported in 34231 | -4/Factory | Discovered exit to Extension (range 5) 34236 | -4/Factory | Entered Extension 34236 | -4/Extension | Accompanied by 2 allies (CL-ANK) 34280 | -4/Extension | Zion Hacker squad teleported in 34357 | -4/Extension | Repaired Broken Dispersion Rifle? 34399 | -4/Extension | Zion Hacker squad teleported in 34527 | -4/Extension | Rescued a captive Derelict 34622 | -4/Extension | Rescued a captive Derelict 34775 | -4/Extension | Spotted B-86 Titan 34793 | -4/Extension | Spotted B-86 Titan 34794 | -4/Extension | Allies destroyed B-86 Titan 34824 | -4/Extension | Allies destroyed B-86 Titan 34865 | -4/Extension | Rescued a captive Derelict 34866 | -4/Extension | Rescued a captive Derelict 34934 | -4/Extension | Rescued a captive Derelict 34945 | -4/Extension | Build established: Scavenger-Gunner 35043 | -4/Extension | Rescued A7 35118 | -4/Extension | Rescued a captive Derelict 35132 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 35133 | -4/Extension | Zion Light squad teleported in 35194 | -4/Extension | Rescued a captive Derelict 35194 | -4/Extension | Rescued a captive Derelict 35230 | -4/Extension | Discovered exit to Research (range 10) 35232 | -4/Extension | Discovered new exit (range 6) 35252 | -4/Extension | Identified exit to Cetus 35274 | -4/Extension | Entered Cetus 35274 | -4/Cetus | Accompanied by 21 allies (A7) 35279 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 35288 | -4/Cetus | Spotted Cetus Guard 35289 | -4/Cetus | Spotted Cetus Guard 35289 | -4/Cetus | Spotted Cetus Guard 35290 | -4/Cetus | Spotted Cetus Guard 35297 | -4/Cetus | Allies destroyed Cetus Guard 35297 | -4/Cetus | Allies destroyed Cetus Guard 35298 | -4/Cetus | Allies destroyed Cetus Guard 35300 | -4/Cetus | Allies destroyed Cetus Guard 35368 | -4/Cetus | Started Cetus Manufacturing Module 35393 | -4/Cetus | Manufactured an Enhanced Grunt 35393 | -4/Cetus | Discovered new exit (range 15) 35418 | -4/Cetus | Manufactured an Enhanced Grunt 35443 | -4/Cetus | Manufactured an Enhanced Grunt 35468 | -4/Cetus | Manufactured an Enhanced Grunt 35493 | -4/Cetus | Manufactured an Enhanced Grunt 35518 | -4/Cetus | Identified exit to Archives 35566 | -4/Cetus | Entered Archives 35566 | -4/Archives | Accompanied by 16 allies (A7) 35641 | -4/Archives | Discovered new exit (range 16) 35664 | -4/Archives | Discovered new exit (range 15) 35875 | -4/Archives | Build established: Scavenger-Mutant 36035 | -4/Archives | Discovered exit to Research (range 15) 36287 | -4/Archives | Identified exit to Hub_04(d) 36298 | -4/Archives | Entered Hub_04(d) 36298 | -4/Hub_04(d) | Accompanied by 13 allies 36379 | -4/Hub_04(d) | Discovered exit to Research (range 6) 36499 | -4/Hub_04(d) | Build established: Scavenger-Gunner 36846 | -4/Hub_04(d) | Found Exp. Targeting Computer 36848 | -4/Hub_04(d) | Found Exp. Targeting Computer 37442 | -4/Hub_04(d) | Network Hub disabled 37443 | -4/Hub_04(d) | Spotted Lightning 37443 | -4/Hub_04(d) | Spotted Lightning 37448 | -4/Hub_04(d) | Spotted Lightning 37475 | -4/Hub_04(d) | Entered Research 37475 | -3/Research | Evolved 2 slots: Utility x2 37505 | -3/Research | Lost 5 parts (1n2u2w) 37963 | -3/Research | Zion Heavy squad teleported in 38025 | -3/Research | Zion Light squad teleported in 38320 | -3/Research | Build established: Scavenger-Tank 38343 | -3/Research | Zion Light squad teleported in 38489 | -3/Research | Found Fusion Bomb Launcher 38513 | -3/Research | Retrieved Zion intel report: Active Terminals 38600 | -3/Research | Discovered new exit (range 9) 38608 | -3/Research | Identified exit to Quarantine 38611 | -3/Research | Entered Quarantine 38611 | -3/Quarantine | Accompanied by 2 allies 38720 | -3/Quarantine | Build established: Scavenger-Mutant 38815 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 38855 | -3/Quarantine | Retrieved Zion intel report: Main Access 38855 | -3/Quarantine | Identified exit to Research 38869 | -3/Quarantine | Found Alien Artifact 38869 | -3/Quarantine | Identified Phase Redirector 38954 | -3/Quarantine | Cryocooling Duct disabled 38969 | -3/Quarantine | Ambient heat levels rising (+20) 38969 | -3/Quarantine | Non-combat units ordered to evacuate 39262 | -3/Quarantine | Retrieved Zion intel report: Branch Access 39277 | -3/Quarantine | Found Alien Impact Weapon 39302 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 39397 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 39494 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 39514 | -3/Quarantine | Found Alien Artifact 39514 | -3/Quarantine | Identified Phase Armor 39554 | -3/Quarantine | Found Alien Artifact 39574 | -3/Quarantine | Found Alien Slashing Weapon 39574 | -3/Quarantine | Identified Sigix Broadsword 39587 | -3/Quarantine | Entered Research 39587 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 39779 | -2/Research | Spotted B-90 Cyclops 40128 | -2/Research | First assault squad dispatched 40143 | -2/Research | Incoming assault squad redirected 40367 | -2/Research | Incoming assault squad redirected 40657 | -2/Research | Retrieved Zion intel report: Branch Access 40657 | -2/Research | Identified exit to Testing 40658 | -2/Research | Zion Heavy squad teleported in 40668 | -2/Research | Cargo convoy interrupted 40668 | -2/Research | Spotted Striker 40668 | -2/Research | Identified Transdimensional Reconstructor 40668 | -2/Research | Warped through subspace 40686 | -2/Research | Zion Heavy squad teleported in 40690 | -2/Research | Incoming assault squad redirected 40866 | -2/Research | Identified Core Stripper 41019 | -2/Research | Found Imp. Powered Armor 41021 | -2/Research | Found Imp. Powered Armor 41031 | -2/Research | Zion Light squad teleported in 41076 | -2/Research | Terminal network hard line cut 41083 | -2/Research | Found Exp. Thermal Shield 41200 | -2/Research | Discovered new exit (range 9) 41209 | -2/Research | Identified exit to Access 41210 | -2/Research | Entered Access 41210 | -1/Access | Evolved 2 slots: Utility x2 41433 | -1/Access | Incoming assault squad redirected 41437 | -1/Access | Incoming investigation squad redirected 41460 | -1/Access | First assault squad dispatched 41480 | -1/Access | Incoming assault squad redirected 41571 | -1/Access | Destroyed 8 combat bots 41613 | -1/Access | Found Prototype Processor 41613 | -1/Access | Identified Spectral Analyzer 41727 | -1/Access | Retrieved Zion intel report: Branch Access 41727 | -1/Access | Identified exit to Command 41728 | -1/Access | Zion Experimental squad teleported in 41765 | -1/Access | Energy Cycler disabled 41866 | -1/Access | Zion Hacker squad teleported in 41895 | -1/Access | Zion Explosive Resupply teleported in 41904 | -1/Access | Found Prototype Launcher 41928 | -1/Access | Identified Adv. Micro-nuke Launcher 41929 | -1/Access | High security lockdown imminent 42009 | -1/Access | High security lockdown engaged 42098 | -1/Access | Crushed by falling debris 42109 | -1/Access | Crushed by falling debris 42117 | -1/Access | Crushed by falling debris 42118 | -1/Access | System corruption reached 10% 42148 | -1/Access | Lost 3 parts (3u) 42271 | -1/Access | Crushed by falling debris 42302 | -1/Access | Lost 3 parts (3u) 42325 | -1/Access | Entered Command 42341 | -1/Command | Disengaged cave seal 42399 | -1/Command | Spotted B-99 Colossus 42402 | -1/Command | Allies destroyed B-99 Colossus 42425 | -1/Command | Found Hvy. Insulated Plating 42575 | -1/Command | First assault squad dispatched 42576 | -1/Command | Retrieved Zion intel report: Component Stockpiles 42633 | -1/Command | High security lockdown imminent 42687 | -1/Command | Disengaged cave seal 42687 | -1/Command | Zionites emerged from the dark tunnel 42713 | -1/Command | High security lockdown engaged 42730 | -1/Command | Identified Subatomic Replicator 42730 | -1/Command | Used Subatomic Replicator to replicate Antimissile System 42751 | -1/Command | Spotted M Guard 42751 | -1/Command | Spotted M Guard 42753 | -1/Command | Spotted Combat Programmer 42753 | -1/Command | Spotted Combat Programmer 42759 | -1/Command | Combat Programmer assimilated allied R0-Y8G(z) 42763 | -1/Command | Found Zio. Weapon Casing 42779 | -1/Command | Allies destroyed Combat Programmer 42808 | -1/Command | Spotted Executioner 42810 | -1/Command | Allies destroyed M Guard 42816 | -1/Command | Spotted Striker 42830 | -1/Command | Destroyed M Guard 42830 | -1/Command | All MAIN.C guards destroyed 42848 | -1/Command | Destroyed Executioner 42855 | -1/Command | Destroyed Striker 42876 | -1/Command | Destroyed 13 combat bots 42879 | -1/Command | Found Zio. Weapon Casing 42886 | -1/Command | Lost 10 parts (3p2n3u2w) 42888 | -1/Command | Spotted Investigator 42905 | -1/Command | Found Prototype Protection 42905 | -1/Command | Identified Hvy. Regenerative Plating 42922 | -1/Command | Destroyed 14 combat bots 43038 | -1/Command | Spotted Executioner 43038 | -1/Command | Spotted Striker 43041 | -1/Command | Found Zio. Weapon Casing 43049 | -1/Command | Allies destroyed Striker 43052 | -1/Command | Destroyed Executioner 43073 | -1/Command | Destroyed 14 combat bots 43203 | -1/Command | Spotted Executioner 43205 | -1/Command | Spotted Executioner 43205 | -1/Command | Spotted Executioner 43205 | -1/Command | Spotted Striker 43207 | -1/Command | Destroyed Executioner 43209 | -1/Command | Destroyed Executioner 43213 | -1/Command | Destroyed Executioner 43215 | -1/Command | Destroyed Striker 43218 | -1/Command | Spotted Striker 43222 | -1/Command | Destroyed Executioner 43222 | -1/Command | Destroyed Striker 43224 | -1/Command | Spotted Executioner 43224 | -1/Command | Spotted Executioner 43224 | -1/Command | Allies destroyed Executioner 43226 | -1/Command | Allies destroyed Executioner 43236 | -1/Command | Found Zio. Weapon Casing 43247 | -1/Command | Destroyed 23 combat bots 43380 | -1/Command | Found Prototype Energy Cannon 43380 | -1/Command | Identified Zio. Alpha Cannon Mk. II 43387 | -1/Command | Found Prototype Protection 43387 | -1/Command | Identified Zio. Shade Armor 43522 | -1/Command | Found Unknown Launcher 43522 | -1/Command | Identified Gamma Bomb Array 43537 | -1/Command | Spotted Striker 43537 | -1/Command | Spotted Executioner 43537 | -1/Command | Spotted Executioner 43539 | -1/Command | Spotted Executioner 43541 | -1/Command | Destroyed Striker 43541 | -1/Command | Destroyed Executioner 43545 | -1/Command | Destroyed Executioner 43549 | -1/Command | Spotted Executioner 43551 | -1/Command | Destroyed Executioner 43557 | -1/Command | Spotted Striker 43559 | -1/Command | Destroyed Executioner 43569 | -1/Command | Spotted Executioner 43569 | -1/Command | Spotted Striker 43582 | -1/Command | Destroyed 35 combat bots 43582 | -1/Command | Destroyed Striker 43603 | -1/Command | Destroyed Striker 43605 | -1/Command | Destroyed Executioner 43616 | -1/Command | Found Exp. Core Analyzer 43618 | -1/Command | Found Exp. Targeting Computer 43627 | -1/Command | Lost 7 parts (1p2n4u) 44388 | -1/Command | Found Zio. Weapon Casing 45103 | -1/Command | Found Unknown Device 45103 | -1/Command | Identified Quantum Capacitor 45699 | -1/Command | Spotted B-99 Colossus 47210 | -1/Command | Build established: Mutant 47872 | -1/Command | Build established: Scavenger-Mutant 48745 | -1/Command | Spotted Alpha 7 48749 | -1/Command | Spotted Striker 48753 | -1/Command | Destroyed Striker 48757 | -1/Command | Spotted Executioner 48770 | -1/Command | Core integrity fell below 50% 48781 | -1/Command | Destroyed Executioner 48805 | -1/Command | Found Prototype Device 48805 | -1/Command | Identified Adv. Kinecellerator 48847 | -1/Command | Destroyed Alpha 7 48885 | -1/Command | Spotted Executioner 48910 | -1/Command | Spotted Striker 48916 | -1/Command | Destroyed Striker 48922 | -1/Command | Spotted Executioner 48932 | -1/Command | Spotted Alpha 7 48975 | -1/Command | Lost 4 parts (2p1n1u) 48976 | -1/Command | Spotted B-99 Colossus 48996 | -1/Command | Destroyed Executioner 49030 | -1/Command | Destroyed Executioner 49041 | -1/Command | Destroyed Alpha 7 49054 | -1/Command | Found Prototype Processor 49054 | -1/Command | Identified Exp. Target Analyzer 49088 | -1/Command | Found Prototype Device 49088 | -1/Command | Identified Exp. ECM Suite 49167 | -1/Command | Spotted Executioner 49180 | -1/Command | Destroyed Executioner 49183 | -1/Command | Spotted B-99 Colossus 49197 | -1/Command | Destroyed B-99 Colossus 49216 | -1/Command | Found Exp. Core Analyzer 49228 | -1/Command | Lost 3 parts (1n2u) 49267 | -1/Command | Destroyed B-99 Colossus 49281 | -1/Command | Discovered new exit (range 8) 49600 | -1/Command | Found Unknown Device 49600 | -1/Command | Identified Adv. Force Booster 49738 | -1/Command | Found Quantum Capacitor 50582 | -1/Command | Met MAIN.C 50587 | -1/Command | 0b10 Conduit disabled 50664 | -1/Command | System corruption reached 30% 50742 | -1/Command | Lost 7 parts (2p4u1w) 50850 | -1/Command | Found Prototype Ballistic Gun 50850 | -1/Command | Identified Multirail 50925 | -1/Command | Found Multirail 50960 | -1/Command | Found Multirail 51035 | -1/Command | Found Exp. Target Analyzer 51210 | -1/Command | Build established: Scavenger-Tank 51299 | -1/Command | Destroyed MAIN.C Shell 51302 | -1/Command | MAIN.C activated Command garrisons 51366 | -1/Command | Core integrity fell below 20% 51372 | -1/Command | Destroyed MAIN.C 51381 | -1/Command | Found Prototype Ballistic Cannon 51381 | -1/Command | Identified Omega Cannon 51384 | -1/Command | Found Prototype Reactor 51384 | -1/Command | Identified Zero-point Reactor 51402 | -1/Command | Lost 16 parts (1p2n9u4w) 51484 | -1/Command | Discovered new exit (range 10) 51506 | *** | Establishing 0b11! Last Messages --------------- 51436_ Slug penetrates Reinforced Barrier. 51438_ Acquired Zero-point Reactor. 51439_ H-88 Terminator knocked back. 51439_ Penetrated by Slug. 51442_ H-88 Terminator knocked back. 51443_ Penetrated by Slug. 51444_ H-88 Terminator suffers critical hit (Blast). 51444_ Destroyed Unknown Leg. 51444_ H-88 Terminator knocked back. 51446_ Destroyed Adv. Phase Shifter. 51446_ H-88 Terminator suffers critical hit (Blast). 51446_ H-88 Terminator destroyed. 51449_ System corrupted: Heat flow error (+123). 51466_ Slug penetrates Wall. 51466_ Penetrated by Slug. 51467_ System corrupted: Energy discharge (-278). 51467_ H-88 Terminator destroyed. 51482_ System corrupted: Heat flow error (+167). 51484_ EXIT=FOUND 51497_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????""""""" | | ???????????????????????????????????????????? " | | ???????????????????????????????????????????"" "" | | ??????????????????????????????????????????#"" """ | | ??????????????????????????????????????????# " """ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# " | | ?????????????????#????????????????????????#""""""" | | ?????????????????# ???????????????????????#"" | | ?????????????????+ ???????????????????????# | | ?????????????????# %??????????????????????# | | ?????????????????# ####################### | | ?????????????????# % *%! % | | ?????????????????# [! | % " | | ?????????????????# % " | | ?????????????????# ################## """" | | ?????????????????#! # #???# " "" | | ?????????????????# # #???# "" | | ?????????????????# + #???######## | | ?????????????????###### # #??????????? | | ??????????????????????# # #??????????? | | ??????????????????????# #?#####+######??????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ###?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Coolant Potential 240 Energy Generation 89 Energy Capacity 2075 Matter Stores 503 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Melee Accuracy 5 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Force Boost 40 Offensive Hacking 24 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Adv. Shield Generator | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Power Sword | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Matter Filter | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Railgun | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Armored Leg | -4/Extension | Z-intel Adv. Energy Well | -4/Extension | Z-intel Proton Burst Cannon | -4/Extension | Z-intel Imp. Matter Compressor | -4/Extension | Z-intel Hvy. Gatling Laser | -4/Extension | Z-intel Imp. Heavy Laser | -4/Extension | Z-intel Adv. KE Penetrator | -4/Extension | Z-intel Cld. Field Propulsion Drive | -4/Extension | Z-intel Gravity Neutralizer | -4/Extension | Z-intel Adv. Myomer Leg | -4/Extension | Z-intel Tri-rail Accelerator | -4/Extension | Z-intel Neutron Cannon | -4/Extension | Z-intel Exp. Energy Well | -3/Quarantine | Z-intel Exp. Thermal Defense Suite | -3/Quarantine | Z-intel Electron Diverter | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Graviton Reactor | -3/Quarantine | Z-intel Exp. Matter Compressor | -3/Quarantine | Z-intel Exp. Coolant Injector | -3/Quarantine | Z-intel Prc. Phase Gun | -3/Quarantine | Z-intel Lgt. Neutrino Core | -3/Quarantine | Z-intel Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel C-55 Analyst | -3/Quarantine | Z-intel Fabricated ------------ D-83 Annihilator | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Phase Redirector Phase Armor Sigix Broadsword Transdimensional Reconstructor Core Stripper Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed LightningModifiedHumpback Manual? 0 Play Time 05:00:29 Cumulative 1370.3 hours Start 2023.07.20 @ 01:56:04 End 2023.07.21 @ 03:11:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 970 Rogue 966 Adventurer 4 Explorer 0 Win Type 1 Total 158 Types 116/11/10/7/2/1/1/6/4 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb40d66f-49d5-45ba-8d4d-3e9131ba08f2