Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.08 @ 19:01:58 Player: ChromeKnight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (228) 1140 Value Destroyed (10502) 10502 Prototype IDs (65) 1300 Alien Tech Used (1) 200 Bonus (7170) 7170 TOTAL SCORE: 30212 Bonus ------- High Alert Combat Kills 779 Follower Combat Kills 148 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1016 Met Warlord at Research 2000 Met Warlord at Command 2000 Friendly Fire -373 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 150/150 System Corruption 11% Temperature Cool (0) Movement Flying (32) Location -1/Command Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster > --- UTILITY (15) ----- Machine Analyzer Advanced Salvage Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Powered Armor Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Xenon Bombardment Thruster Long-range Sensor Array Nanoactuators Phasing Sabre Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Particle Charger Hardened Heavy Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Experimental Focal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Advanced Energy Well Improved Armor Integrity Analyzer Improved Weapon Cycler Advanced Phase Shifter Experimental Cloaking Device Chronowheel Vortex Rail Fusion Bomb Launcher [Rating: 194] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Biometal Heavy Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Hypervelocity Gauss Cannon Launcher Vortex Catalyst Activator Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 13 | . . 1 . . . . . 2 2 . . . . 2 . . . . 2 . . . . . 2 2 . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Attached 254 | 7 4 18 . 3 . 1 22 11 8 1 1 . 3 2 10 1 4 . 17 9 8 11 2 7 26 24 54 Power 18 | 1 1 1 . . . . 2 1 . . 1 . . . . . . . 3 . 1 1 1 1 . . 4 Engine 4 | 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Core 7 | . 1 . . . . . . 1 . . 1 . . . . . . . 2 . 1 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 4 Propulsion 56 | 2 . 6 . 2 . . 3 3 1 1 . . 2 . . . . . 2 2 2 3 . 2 . 4 21 Treads 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Leg 24 | 2 . 3 . . . . 3 3 1 1 . . 2 . . . . . 2 2 2 3 . . . . . Wheel 5 | . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 21 Utility 114 | 2 2 6 . 1 . . 2 6 7 . . . 1 2 6 1 4 . 9 6 1 4 . 3 19 13 19 Device 47 | 1 . 2 . 1 . . 2 1 2 . . . . 1 2 . 1 . 2 2 1 3 . 1 11 8 6 Storage 4 | 1 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Processor 19 | . . . . . . . . 3 2 . . . . 1 . . . . 1 1 . . . 1 4 1 5 Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Protection 38 | . 1 4 . . . . . 2 3 . . . 1 . 4 1 2 . 6 3 . 1 . . 4 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 1 5 . . . 1 15 1 . . . . . . 4 . . . 3 1 4 3 1 1 7 7 10 Energy Gun 26 | . . 3 . . . 1 7 . . . . . . . . . . . 2 1 2 1 . 1 2 5 1 Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 . Ballistic Gun 22 | 2 1 2 . . . . 8 1 . . . . . . 4 . . . . . 1 . . . 1 . 2 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 23 | . . . . . . . 4 . . . . . 1 . 1 . 2 . 1 . . 4 . 2 3 1 4 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Parts Lost 45 | . . 1 . . . . . . . . . . 1 . . . . . 2 5 3 1 . 2 2 10 18 Power 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 Propulsion 14 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 5 7 Utility 21 | . . . . . . . . . . . . . 1 . . . . . 1 3 1 1 . 1 2 4 7 Weapon 6 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . 1 2 Highest Loss Streak 9 | . . 1 . . . . . . . . . . 1 . . . . . 2 5 2 1 . 2 1 7 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 100 98 100 100 100 90 99 85 77 80 80 80 79 82 97 100 99 100 99 96 97 94 88 82 80 77 63 Engine 1 | . 2 4 11 11 11 9 9 6 . . . . . . . . . . . . . . . . . . . Core 2 | . 11 6 . . . . . . 6 6 6 6 6 5 5 5 5 5 4 . 4 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 5 . . 4 3 4 2 1 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 8 4 . Leg 11 | . 28 14 . . . . 14 22 20 20 20 20 20 17 17 17 17 17 15 14 15 14 15 7 . . . Wheel 2 | . . 17 33 33 33 27 12 . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 14 Device 14 | . 2 8 11 11 11 9 9 7 12 13 13 13 12 11 11 11 10 11 14 20 21 24 26 23 25 23 7 Storage 5 | . 14 11 11 11 11 9 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 . Processor 14 | . . . . . . . . 5 12 20 20 20 20 23 23 23 23 23 23 15 14 10 10 13 15 14 17 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Protection 9 | . 11 13 11 11 11 9 9 14 11 6 6 6 6 11 10 11 11 11 12 14 15 14 10 8 5 12 3 Energy Gun 4 | . . 6 22 22 22 27 20 . . . . . . . . . . . 1 12 18 16 5 4 7 5 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . Ballistic Gun 8 | . 28 15 . . . . 15 18 6 6 6 6 6 5 20 23 23 23 18 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 19 29 29 29 29 31 36 42 49 42 43 43 44 45 47 47 41 41 62 64 64 76 78 82 113 127 26 Greatest Support 159 | 20 20 36 36 36 36 36 45 45 45 48 48 48 66 66 66 66 66 66 68 68 68 80 80 150 159 150 26 Greatest Overweight (x) 17 | . . 1 . . . . 2 . 1 . . . . . . . . . . 1 1 1 . 1 . 17 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 10 | 1 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | . 6 9 9 9 9 9 9 9 9 9 9 10 9 9 9 10 9 10 9 7 9 9 10 9 9 7 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 10 10 10 9 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 9 9 10 10 7 10 5 4 Class Distribution -------------------- 28% | Scavenger-Gunner 15% | Gunner 15% | Scavenger-Mutant 11% | Scavenger-Tank 7% | Mutant 5% | Commander-Tank 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Gunner | -2/Research Scavenger-Mutant | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 7050 | 290 112 373 10 . 30 10 258 317 779 243 360 . 484 . 1036 94 . 110 771 125 139 . 115 8 430 281 675 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11766 | 141 181 522 39 . 17 54 496 78 625 392 334 . 653 . 853 205 . 175 1177 374 189 255 93 76 1760 1961 1116 Parts 542 | 10 16 39 4 . 3 4 33 1 28 22 18 . 26 . 38 9 . 4 46 19 3 15 3 3 61 86 51 Haulers Intercepted 6 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 2 1 . Recyclers Shooed 6 | . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . . . . . . . . 25 . . 26 . 21 5 . 4 . 17 6 . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 179 | . 5 11 2 . . 1 10 2 10 10 4 . 10 . 18 4 . 5 12 8 3 9 2 2 22 20 9 Melee 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Guns 128 | . 5 11 2 . . 1 10 2 10 10 4 . 10 . 18 4 . 5 11 8 2 . . 1 8 4 2 Cannons 28 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 11 14 2 AOE 12 | . . . . . . . . . . . . . . . . . . . . . . 9 2 1 . . . Classes Destroyed 24 | 2 4 3 2 . . . 3 . . . 2 . 1 . . . . . 2 . . 2 . 1 2 . . Worker 10 | . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 4 Builder 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Tunneler 6 | 2 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 2 1 . Recycler 10 | 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 5 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Operator 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 Watcher 8 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Swarmer 45 | . 3 4 . . . . 2 . 2 6 . . . . 5 1 . 4 . 4 . . . . 5 . 9 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Grunt 45 | . 2 2 . . . . 3 2 6 3 . . 6 . 7 1 . . 2 4 . 2 . . 1 4 . Brawler 5 | . . . . . . . . . . . . . 3 . 1 . . . . . . 1 . . . . . Duelist 7 | . . . . . . . 1 . 1 1 . . . . 2 . . 1 . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 20 | . . 5 . . . 1 3 . 2 . . . . . . 1 . . 6 . . . . 1 . 1 . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 21 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . 9 8 . Programmer 11 | . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Master Thief 9 | . . . . . . . . . . . 4 . . . 3 1 . . . . 1 . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 3 3 4 2 . 1 1 3 2 3 4 4 . 4 . 7 2 . 4 4 8 2 9 11 1 7 8 5 Combat Bots Only 11 | . 2 4 2 . . 1 3 2 3 4 4 . 4 . 7 2 . 4 4 8 2 9 11 1 7 4 5 Max Kills in Single Turn 6 | 1 2 1 1 . 1 1 2 1 2 2 1 . 1 . 1 1 . 1 1 2 1 6 2 1 1 3 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Exploded 6 | . . . . . . . . . . . . . . . . . . . . . . 6 2 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 13660 | . 156 609 64 . . 30 458 . 289 110 . . 200 . 507 73 . 74 1058 1152 426 549 158 268 2153 3048 2278 Core 2178 | . 40 84 12 . . . 47 . . . . . 22 . 38 20 . . 22 44 39 34 . . 168 566 1042 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 106 | . . . . . . . . . . . . . . . . . . . . . . . . . 71 35 . Redirected to Shielding 449 | . 7 26 . . . . . . . . . . . . 85 . . 9 52 19 54 87 . . . 82 28 Regen/Repaired (Parts) 111 | . . . . . . . . 111 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 84 . . . 76 . 91 100 . . . . 97 . . . . 94 . . . . 87 100 88 . . Volleys Fired 518 | 5 23 56 9 . 2 3 32 5 26 15 26 . 26 4 48 7 1 7 53 15 18 4 1 6 53 63 10 Largest 4 | 2 2 2 2 . 2 2 4 4 1 1 1 . 1 1 4 4 4 4 4 4 4 1 1 2 4 4 1 Hottest 393 | 40 40 79 112 . 112 112 217 100 60 60 60 . 60 60 80 80 80 80 193 184 307 20 20 106 370 393 80 Shots Fired 1326 | 10 46 112 18 . 4 6 128 20 26 15 26 . 25 4 162 28 4 28 199 50 54 4 1 8 169 169 10 Gun 1105 | 10 46 112 18 . 4 6 128 20 26 15 26 . 25 4 162 28 4 28 191 50 54 . . 4 72 66 6 Cannon 214 | . . . . . . . . . . . . . . . . . . . 8 . . . . 2 97 103 4 Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . 4 1 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 762 | 10 46 90 . . . . 59 20 26 15 26 . 25 4 162 28 4 28 177 20 7 . . 2 9 . 4 Thermal 538 | . . 22 18 . 4 6 69 . . . . . . . . . . . 22 30 47 . . . 160 160 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . . . . . . . . . . . . 4 1 6 . 9 6 Robot Hit Streak 34 | 7 20 24 4 . 1 5 9 4 15 11 14 . 16 . 17 5 . 6 30 34 8 3 . 9 16 17 3 Robot Miss Streak 7 | 1 2 5 4 . 3 1 7 2 3 3 3 . 4 . 3 3 . 1 4 4 4 1 . . 4 2 2 Penetration Max 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 3 . Secondary Targets 9 | . . . . . . . 1 1 . . . . . . 2 . . . 2 3 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . 1 . . . 1 1 . . . . . . . Shots Hit Robots 861 | 7 33 66 6 . 1 5 57 11 22 14 14 . 23 . 106 14 . 12 145 36 42 3 . 8 99 97 40 Core Hits 427 | 4 13 29 4 . 1 2 23 4 24 16 14 . 27 . 41 9 . 8 51 17 10 15 2 5 39 51 18 Critical Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Critical Parts Destroyed 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . . Critical Strikes 33 | . . 2 . . . . 3 . . . . . . . . . . . 1 4 1 . . . 9 2 11 Burn 10 | . . 2 . . . . 2 . . . . . . . . . . . 1 4 1 . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Destroy 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 7 . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Melee Attacks 64 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 57 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 57 Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29838 | 85 367 755 100 . 14 72 953 182 1598 798 760 . 1406 . 2434 271 . 237 3107 719 843 2347 351 668 3594 5579 2598 Guns 17729 | 85 367 755 100 . 14 72 874 182 1340 798 760 . 1406 . 2434 271 . 237 2883 719 826 . . 152 1447 1839 168 Cannons 5991 | . . . . . . . . . . . . . . . . . . . 224 . . . . 54 2147 3335 231 Explosions 3902 | . . . . . . . 79 . 258 . . . . . . . . . . . . 2347 351 462 . 405 . Melee 2216 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . . 2199 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12294 | 85 367 582 . . . . 336 182 1340 798 760 . 1406 . 2434 271 . 237 2681 257 127 . . 54 146 . 231 Thermal 11468 | . . 173 100 . 14 72 538 . 258 . . . . . . . . . 426 462 699 . . . 3448 5278 . Explosive 79 | . . . . . . . 79 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2216 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . . 2199 Entropic 3781 | . . . . . . . . . . . . . . . . . . . . . . 2347 351 614 . 301 168 Highest Corruption 15 | . . . . . . . . . . . . . 15 . . . . . 3 3 3 3 1 . . 10 11 Average Corruption 6 | . . . . . . . . . . . . . 15 . . . . . 2 3 3 2 1 . . 5 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . 3 Effects 161 | . . . . . . . . . . . . . 21 . . . . . 21 7 10 1 5 . . 24 72 Message Errors 44 | . . . . . . . . . . . . . 5 . . . . . 3 4 2 1 2 . . 6 21 Matter Fused 45 | . . . . . . . . . . . . . 6 . . . . . 7 . 4 . 1 . . 8 19 Heat Flow Errors 19 | . . . . . . . . . . . . . 2 . . . . . 5 1 2 . 2 . . 3 4 Energy Discharges 13 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 11 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 26 | . . . . . . . . . . . . . 4 . . . . . 4 1 . . . . . 4 13 Data Loss (major) 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 Misfires 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1329 | . . . . . . . . . 21 . . . . . . . . . 34 . . 39 14 46 56 256 863 Projectiles 319 | . . . . . . . . . . . . . . . . . . . 7 . . . . . 56 256 . Explosions 147 | . . . . . . . . . 21 . . . . . . . . . 27 . . 39 14 46 . . . Melee 863 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 863 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 448 | . . . . . . . 78 . . . . . . . . . . . 211 . . . 159 . . . . Shots 4 | . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 910 | . 12 182 116 . 30 120 453 64 122 57 56 . 194 24 75 56 23 46 479 508 372 . 136 . 198 910 244 Average Temperature 125 | . 4 54 39 . 15 79 136 32 37 20 24 . 46 15 30 26 23 29 123 333 130 . 76 . 125 250 114 Received Heat Transfer 1379 | . 57 201 40 . . 27 72 . 99 18 . . 75 . 144 18 . . 144 250 135 . . . 18 54 27 Effects 30 | . . . . . . . 4 . . . . . . . . . . . 1 9 1 . . . . 15 . Shutdowns 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 . Interference 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Damage (minor) 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Total Turns 113 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 66 . Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 38 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Parts Melted 38 | . . 1 . . . 1 2 1 . . . . . . . . . . 2 3 4 . . . 14 10 . Heat Transferred 13104 | . . 592 259 . 37 185 1480 . 150 . . . . . . . . . 518 1147 1258 . . . 3367 4111 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Stolen 5 | . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 983 | 15 230 329 120 . 5 60 337 240 387 . . . . 118 . . . . 313 . . . . 127 636 983 763 Initial 600 | . 9 27 95 . . 1 25 114 32 . . . . 56 . . . . 31 . . . . . 41 374 600 Average 265 | 5 86 185 105 . 2 20 195 102 193 . . . . 99 . . . . 99 . . . . 50 222 669 462 Maximum Alert Level 3 | . 1 1 . . . . 1 1 1 . . . . . . . . . 1 . . . . . 2 3 3 Low Security (%) 49 | 100 82 53 100 . 100 100 55 90 46 . . . . 100 . . . . 82 . . . . 100 53 . . Level 1 24 | . 17 46 . . . . 44 9 53 . . . . . . . . . 17 . . . . . 22 6 38 Level 2 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 50 46 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 14 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . . . . . . 1 1 . . . . . . . . . 6 . . . . 2 2 7 11 Investigation 4 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Extermination 11 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . 2 5 Reinforcement 13 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . 1 1 2 5 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 15 | . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . 7 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 329 | . 14 20 6 . . 4 12 5 14 8 4 . 11 . 20 6 . 8 19 11 7 13 . 3 27 61 56 Peak Tracking Total 13 | . 3 5 2 . . 3 3 3 4 4 4 . 3 . 5 3 . 5 3 8 4 13 . 3 6 11 10 Tactical Retreats 21 | . 2 . . . . . . . 2 . . . . . . 1 . 2 . 3 . . . . 2 4 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 7 | . 1 . . . . . 1 . 2 . . . . . . . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 2 . . . . . 1 . . . . . 10 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 25 | . 1 . . . . . 4 . 4 . . . . . . . 1 . 3 . . . . . 3 7 2 Max in Single Turn 4 | . 1 . . . . . 1 . 4 . . . . . . . 1 . 2 . . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 46 | . 2 3 . 1 . 1 4 3 2 . 1 4 . 3 1 2 8 . 2 1 . 2 . 1 1 3 1 Terminals 17 | . 2 3 . . . 1 4 1 . . . . . 3 . . . . 1 . . . . . . 1 1 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Total Hacks 147 | . 3 6 . 1 . 2 11 8 5 . 1 30 . 7 1 10 46 . 4 1 . 2 . 1 2 4 2 Successful 126 | . 1 6 . 1 . 1 7 6 3 . 1 30 . 5 1 10 46 . 2 1 . 2 . 1 . 1 1 Failed 21 | . 2 . . . . 1 4 2 2 . . . . 2 . . . . 2 . . . . . 2 3 1 Catastrophic 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 2 6 . 1 . 2 6 3 . . . . . 7 . . . . 2 . . 1 . . . 2 . Terminals 38 | . 3 6 . . . 2 11 3 . . . . . 7 . . . . 2 . . . . . . 2 2 Fabricators 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . Repair Stations 8 | . . . . . . . . 5 . . . . . . . . . . 2 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 1 . Terminal Hacks 98 | . 1 . . 1 . . 4 . . . 1 30 . . 1 10 46 . . 1 . 2 . . . . 1 Record 55 | . . . . . . . . . . . . 11 . . . 9 35 . . . . . . . . . . Part Schematic 14 | . . . . . . . 1 . . . . 10 . . . . 3 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 8 | . . . . . . . 2 . . . 1 . . . 1 1 . . . 1 . 2 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . Scan Component 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . . 6 . . . 1 3 2 . . . . . 5 . . . . 1 . . . . . . 1 . Terminals 19 | . . 6 . . . 1 3 2 . . . . . 5 . . . . 1 . . . . . . 1 . Track 8 | . . 3 . . . . 1 1 . . . . . 2 . . . . 1 . . . . . . . . Botnet 8 | . . 2 . . . 1 2 1 . . . . . 2 . . . . . . . . . . . . . Operators 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . . 1 4 3 1 . . . . 2 . . . . 2 . . . . . 1 3 . Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 1 . . . . 10 . . . . 3 . . . . . . . . . . Parts Built 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 164 | . . . . . . . . . 95 . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 28 | . . . . . . . . . 10 . . . . . . . . . . . . . . 18 . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 11 | . . . . . . . 10 . . . . . 1 . . . . . . . . . . . . . . Largest Group 10 | . . . . . . . 10 10 4 . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . . . . 173 173 69 . . . 96 . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . 29 29 24 . . . 96 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . . . . 24 13 . . . 10 . . . . . . . . . . . . . . Total Damage 793 | . . . . . . . . 332 99 . . . 362 . . . . . . . . . . . . . . Kills 4 | . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . . 2 . . 1 . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 16985 | 79 527 566 211 214 125 53 751 778 572 420 464 94 655 113 1138 470 203 502 1392 608 494 463 495 566 1742 1233 2057 Spaces Moved 12360 | 46 355 322 200 226 130 47 383 546 390 326 343 79 443 83 447 352 158 402 827 375 324 386 262 303 993 1125 2487 Core 46 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 42 Treads 1460 | . . . . . . . . . . . . . . . . . . . . . . . . 145 993 322 . Legs 6593 | 44 355 109 . . . . 184 546 390 326 343 79 443 83 447 352 158 402 827 375 324 386 262 158 . . . Wheels 1015 | . . 213 200 226 130 47 199 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3246 | . . . . . . . . . . . . . . . . . . . . . . . . . . 801 2445 Fastest Speed 28 | 50 120 90 90 90 90 90 90 120 120 120 120 120 120 120 120 120 120 120 120 110 110 100 106 106 145 36 28 Average Speed 98 | 116 120 100 90 90 90 90 104 120 120 120 120 120 120 120 120 120 120 120 120 144 121 109 106 124 145 73 34 Slowest Speed 1405 | 120 120 120 90 90 90 90 260 120 190 120 120 120 120 120 120 120 120 120 120 186 186 180 106 225 145 1405 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 57 33 35 61 36 8 47 14 13 54 45 69 65 3 48 47 62 66 18 49 49 67 46 8 36 25 47 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 6 | . . . . . . . . . . . . 1 1 . . . 3 . . 1 . . . . . . . Known Exits Taken 13 | . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 1 . . . . 2 7 . 3 . 2 1 . 1 . 1 1 . 1 . . . . Spaces Dug 38 | . . . . . . . . . 1 . 8 . . 1 . . . . . . . . . . 4 10 14 Terrain Destroyed 480 | . . . . . . . 14 . 27 2 36 . 3 1 4 . . . 32 . 1 76 67 115 39 40 23 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Projectile 142 | . . . . . . . . . 7 2 36 . 3 1 4 . . . . . 1 . . . 39 40 9 AOE 324 | . . . . . . . 14 . 20 . . . . . . . . . 32 . . 76 67 115 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 16468 | 58 417 466 213 238 133 51 668 667 500 355 397 78 567 99 1028 396 171 418 1205 419 394 422 477 486 1186 1415 3544 Wait 2947 | . 21 43 3 . 1 . 201 81 53 13 22 . 93 3 515 36 . 10 292 17 23 2 212 160 72 172 902 Move 12307 | 45 354 321 199 225 129 46 382 545 389 325 342 78 442 82 446 351 157 401 826 374 323 385 261 302 992 1110 2475 Hop 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 Pick Up 126 | 1 11 9 1 3 1 1 5 11 7 . 3 . 1 5 4 . 2 . 4 3 7 7 . 3 17 8 12 Fast Attach 143 | 7 . 8 . . . . 15 6 3 . . . 1 . 6 1 5 . 7 2 3 10 2 4 13 11 39 Attach 54 | . 2 4 . . . 1 1 1 2 . . . 1 2 1 . . . 4 4 1 1 . 2 5 11 11 Detach 12 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 6 4 Swap 58 | . 2 6 . 3 . . 6 4 3 1 1 . 1 . 3 . . . 6 3 4 . . 1 8 2 4 Drop 220 | . 4 19 1 7 . . 24 14 11 1 3 . 2 3 4 1 6 . 13 1 8 13 1 8 26 25 25 Fire 518 | 5 23 56 9 . 2 3 32 5 26 15 26 . 26 4 48 7 1 7 53 15 18 4 1 6 53 63 10 Melee 64 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 57 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Discovered new exit (range 13) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 935 | -9/Materials | Build established: Scavenger-Mutant 1159 | -9/Materials | Discovered new exit (range 9) 1173 | -9/Materials | Entered Mines 1174 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1261 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1268 | -9/Mines | Assembled infested the area 1273 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1371 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1371 | -9/Mines | Discovered new exit (range 5) 1384 | -9/Mines | Entered Exiles 1407 | -9/Exiles | Met 8R-AWN 1422 | -9/Exiles | Met EX-HEX 1448 | -9/Exiles | Met EX-BIN 1461 | -9/Exiles | Aligned with FarCom system 1462 | -9/Exiles | Given EX-Vault access code 1488 | -9/Exiles | Opened EX-Vault 1501 | -9/Exiles | Found Cloak of Protection 1503 | -9/Exiles | Found Chronowheel 1507 | -9/Exiles | Found XL Autogun Array 1526 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1558 | -9/Exiles | Met EX-DEC 1590 | -9/Exiles | Discovered new exit (range 11) 1598 | -9/Exiles | Stole three prototypes: Cloak of Protection, Chronowheel, XL Autogun Array 1598 | -9/Exiles | Entered Mines 1629 | -8/Mines | Discovered new exit (range 12) 1723 | -8/Mines | Entered Materials 1723 | -8/Materials | Evolved 2 slots: Weapon x2 1751 | -8/Materials | Discovered new exit (range 16) 1776 | -8/Materials | Entered Storage 2228 | -8/Storage | Discovered new exit (range 15) 2283 | -8/Storage | Build established: Skirmisher 2438 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2527 | -8/Storage | Entered Factory 2527 | -7/Factory | Accompanied by 10 allies 2527 | -7/Factory | Evolved 2 slots: Utility x2 2529 | -7/Factory | FarCom data flow suspended 2607 | -7/Factory | Repaired Hrd. Light Armor Plating 2835 | -7/Factory | Build established: Commander-Tank 3084 | -7/Factory | Discovered new exit (range 10) 3114 | -7/Factory | Repaired Carbon-fiber Leg 3305 | -7/Factory | Entered another Factory area 3305 | -6/Factory | Accompanied by 4 allies 3305 | -6/Factory | Evolved 2 slots: Utility x2 3543 | -6/Factory | Fabricated Phase Cannon (x2) 3795 | -6/Factory | Build established: Gunner 3869 | -6/Factory | Discovered new exit (range 7) 3877 | -6/Factory | Entered Lower Caves 3939 | -6/Lower Caves | Encountered a Warlord checkpoint 4284 | -6/Lower Caves | Discovered new exit (range 10) 4297 | -6/Lower Caves | Entered another Lower Caves area 4687 | -6/Lower Caves | Spotted 75-9FL(f) 4689 | -6/Lower Caves | Encountered a Master Thief 4690 | -6/Lower Caves | Destroyed 75-9FL(f) 4691 | -6/Lower Caves | Spotted ZZ-C8P(f) 4692 | -6/Lower Caves | Encountered a Master Thief 4693 | -6/Lower Caves | Spotted 31-H84(f) 4693 | -6/Lower Caves | Destroyed ZZ-C8P(f) 4694 | -6/Lower Caves | Encountered a Master Thief 4694 | -6/Lower Caves | Spotted 92-H94(f) 4694 | -6/Lower Caves | Destroyed 31-H84(f) 4695 | -6/Lower Caves | Encountered a Master Thief 4697 | -6/Lower Caves | Destroyed 92-H94(f) 4742 | -6/Lower Caves | Discovered new exit (range 14) 4761 | -6/Lower Caves | Entered Data Miner 4761 | -6/Data Miner | Discovered new exit (range 6) 4784 | -6/Data Miner | Met Data Miner 4811 | -6/Data Miner | Learned location of Section 7 (-3) 4811 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4827 | -6/Data Miner | Received God Mode back door access code from Data Miner 4855 | -6/Data Miner | Entered Proximity Caves 4980 | -5/Proximity Caves | Learned location of Armory (-3) 5026 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5027 | -5/Proximity Caves | Escorted by Enhanced Grunt 5085 | -5/Proximity Caves | System corruption reached 10% 5312 | -5/Proximity Caves | Learned 12 Factory zone layouts 5496 | -5/Proximity Caves | Discovered new exit (range 15) 5510 | -5/Proximity Caves | Entered Factory 5510 | -5/Factory | Evolved 2 slots: Utility x2 5511 | -5/Factory | Identified exit to Upper Caves 5511 | -5/Factory | Identified exit to Factory 5623 | -5/Factory | Entered Upper Caves 5623 | -5/Upper Caves | Spotted 0R-05H(f) 5623 | -5/Upper Caves | Spotted OE-5D2(f) 5624 | -5/Upper Caves | Encountered a Master Thief 5624 | -5/Upper Caves | Encountered a Master Thief 5624 | -5/Upper Caves | Cloak of Protection stolen by Master Thief 5625 | -5/Upper Caves | Destroyed 0R-05H(f) 5626 | -5/Upper Caves | Destroyed OE-5D2(f) 5631 | -5/Upper Caves | Spotted A6-DTU(f) 5632 | -5/Upper Caves | Encountered a Master Thief 5634 | -5/Upper Caves | Cloak of Protection stolen by Master Thief 5636 | -5/Upper Caves | Destroyed A6-DTU(f) 5797 | -5/Upper Caves | Build established: Scavenger-Gunner 6547 | -5/Upper Caves | Destroyed 7 combat bots 6678 | -5/Upper Caves | Discovered new exit (range 3) 6705 | -5/Upper Caves | Identified exit to Upper Caves 6761 | -5/Upper Caves | Entered another Upper Caves area 6761 | -5/Upper Caves | Spotted YV-MZZ(f) 6762 | -5/Upper Caves | Encountered a Master Thief 6764 | -5/Upper Caves | Destroyed YV-MZZ(f) 6810 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7181 | -5/Upper Caves | Learned Research emergency access door positions 7181 | -5/Upper Caves | Learned Extension trap positions 7181 | -5/Upper Caves | Learned Armory emergency access door positions 7181 | -5/Upper Caves | Learned Research stockpile data 7181 | -5/Upper Caves | Learned Extension stockpile data 7181 | -5/Upper Caves | Learned Research garrison access intel 7181 | -5/Upper Caves | Learned Armory stockpile data 7218 | -5/Upper Caves | Discovered new exit (range 11) 7230 | -5/Upper Caves | Identified exit to Zhirov 7231 | -5/Upper Caves | Entered Zhirov 7231 | -5/Zhirov | Discovered new exit (range 3) 7275 | -5/Zhirov | Learned location of Quarantine (-3) 7275 | -5/Zhirov | Learned location of Testing (-2) 7275 | -5/Zhirov | Learned location of Command (-1) 7338 | -5/Zhirov | Found Alien Artifact 7338 | -5/Zhirov | Identified Integrated Reactor 7338 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7433 | -5/Zhirov | Identified exit to Proximity Caves 7434 | -5/Zhirov | Entered Proximity Caves 7466 | -4/Proximity Caves | Learned Research security intel 7804 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7863 | -4/Proximity Caves | Discovered exit to Factory (range 15) 7936 | -4/Proximity Caves | Entered Factory 7936 | -4/Factory | Evolved 2 slots: Utility x2 8147 | -4/Factory | Found Quantum Capacitor 9222 | -4/Factory | Garrison activated, responded to threat 9305 | -4/Factory | Discovered new exit (range 3) 9307 | -4/Factory | Identified exit to Upper Caves 9328 | -4/Factory | Entered Upper Caves 9391 | -4/Upper Caves | Lost 5 parts (1n3u1w) 9392 | -4/Upper Caves | Learned Research trap positions 9393 | -4/Upper Caves | Destroyed 8 combat bots 9454 | -4/Upper Caves | Spotted B-86 Titan 9718 | -4/Upper Caves | Build established: Scavenger-Tank 9882 | -4/Upper Caves | Discovered new exit (range 6) 9924 | -4/Upper Caves | Identified exit to Upper Caves 9936 | -4/Upper Caves | Entered another Upper Caves area 9940 | -4/Upper Caves | Ambushed by wild Derelicts 10026 | -4/Upper Caves | Discovered new exit (range 14) 10083 | -4/Upper Caves | Identified exit to Research 10340 | -4/Upper Caves | Spotted 9X-DLN(f) 10340 | -4/Upper Caves | Spotted 9Y-B7Q(f) 10341 | -4/Upper Caves | Spotted SS-NEA(f) 10342 | -4/Upper Caves | Encountered a Master Thief 10342 | -4/Upper Caves | Encountered a Master Thief 10342 | -4/Upper Caves | Encountered a Master Thief 10348 | -4/Upper Caves | Quantum Capacitor stolen by Master Thief 10349 | -4/Upper Caves | Phase Gun stolen by Master Thief 10366 | -4/Upper Caves | Destroyed 9Y-B7Q(f) 10386 | -4/Upper Caves | Discovered new exit (range 12) 10397 | -4/Upper Caves | Identified exit to Warlord 10430 | -4/Upper Caves | Entered Warlord 10472 | -4/Warlord | System corruption cleaned by Quarantine Array 10530 | -4/Warlord | Met Warlord 10545 | -4/Warlord | Opened Warlord's prototype stash 10555 | -4/Warlord | Warlord's base attacked by MAIN.C 10564 | -4/Warlord | Found Prototype Reactor 10567 | -4/Warlord | Found Prototype Device 10567 | -4/Warlord | Identified Exp. Cloaking Device 10575 | -4/Warlord | Found Prototype Device 10575 | -4/Warlord | Identified Exp. Focal Shield 10693 | -4/Warlord | Found Prototype Launcher 10693 | -4/Warlord | Identified Vortex Catalyst Activator 10700 | -4/Warlord | Found Prototype Energy Gun 10844 | -4/Warlord | Opened side exit 10866 | -4/Warlord | Spotted Executioner 10867 | -4/Warlord | Spotted Executioner 10887 | -4/Warlord | Discovered new exit (range 9) 10892 | -4/Warlord | Identified exit to Proximity Caves 10893 | -4/Warlord | Entered Proximity Caves 10914 | -3/Proximity Caves | Destroyed 11 combat bots 11165 | -3/Proximity Caves | Build established: Scavenger-Mutant 11374 | -3/Proximity Caves | Discovered exit to Research (range 14) 11388 | -3/Proximity Caves | Entered Research 11388 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11389 | -3/Research | Loaded intel: 78 trap records 11393 | -3/Research | Loaded intel: 4 garrison access locations 11698 | -3/Research | Fabricated Biometal Heavy Treads (x2) 11862 | -3/Research | Discovered new exit (range 9) 11888 | -3/Research | Identified exit to Research 11939 | -3/Research | Identified Vortex Rail 11947 | -3/Research | Identified Vortex Chain Reactor 11954 | -3/Research | Entered another Research area 11954 | -2/Research | Warlord forces began assault on 0b10 11954 | -2/Research | Evolved 2 slots: Utility x2 12064 | -2/Research | Research machine network offline 12073 | -2/Research | Met up with Warlord 12233 | -2/Research | Build established: Mutant 12253 | -2/Research | Found Fusion Bomb Launcher 12670 | -2/Research | Borebot progress halted 12714 | -2/Research | Build established: Gunner 12721 | -2/Research | Borebot progress halted 12855 | -2/Research | Borebot progress halted 12891 | -2/Research | Spotted Executioner 12899 | -2/Research | Destroyed Executioner 12899 | -2/Research | Spotted Executioner 12905 | -2/Research | Destroyed Executioner 12965 | -2/Research | Found Prototype Processor 12965 | -2/Research | Identified Exp. Core Analyzer 12972 | -2/Research | Found Exp. Targeting Computer 13258 | -2/Research | Spotted Striker 13265 | -2/Research | Destroyed Striker 13268 | -2/Research | Spotted Executioner 13278 | -2/Research | Destroyed Executioner 13320 | -2/Research | Destroyed 7 combat bots 13328 | -2/Research | Build established: Scavenger-Gunner 13519 | -2/Research | Spotted Striker 13675 | -2/Research | Destroyed Striker 13689 | -2/Research | Discovered new exit (range 8) 13694 | -2/Research | Identified exit to Access 13696 | -2/Research | Entered Access 13696 | -1/Access | Evolved 2 slots: Utility x2 14128 | -1/Access | Activated Chronowheel 14334 | -1/Access | Garrison activated, responded to threat 14415 | -1/Access | Build established: Scavenger-Tank 14446 | -1/Access | First assault squad dispatched 14579 | -1/Access | Energy Cycler disabled 14594 | -1/Access | Incoming assault squad redirected 14771 | -1/Access | Build established: Scavenger-Mutant 14899 | -1/Access | System corruption reached 10% 14925 | -1/Access | Spotted B-99 Colossus 14925 | -1/Access | Spotted B-99 Colossus 14928 | -1/Access | Discovered new exit (range 3) 14928 | -1/Access | Identified exit to Command 14929 | -1/Access | Entered Command 14959 | -1/Command | Lost 7 parts (4n3u) 15046 | -1/Command | Lost 3 parts (2u1w) 15050 | -1/Command | Found Enh. Force Lance 15057 | -1/Command | Found Enh. Force Lance 15058 | -1/Command | Found Enh. Force Lance 15062 | -1/Command | Found Enh. Force Lance 15167 | -1/Command | Core integrity fell below 50% 15199 | -1/Command | Core integrity fell below 20% 15225 | -1/Command | Lost 9 parts (1p3n4u1w) 15270 | -1/Command | Disengaged cave seal 15270 | -1/Command | Derelicts emerged from the dark tunnel 15270 | -1/Command | Welcomed Warlord to Command 15275 | -1/Command | Spotted B-99 Colossus 15294 | -1/Command | Lost 4 parts (1p3n) 15449 | -1/Command | P-80 Master assimilated allied UD-V8G(g) 15622 | -1/Command | Build established: Scavenger-Sprinter 15982 | -1/Command | Build established: Hacker-Sprinter 16317 | -1/Command | Spotted B-99 Colossus 16391 | -1/Command | Spotted Striker 16684 | -1/Command | Build established: Wizard-Sprinter 16685 | -1/Command | Found Powered Armor 16852 | -1/Command | Warlord destroyed during the assault 16986 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16855_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16857_ Hacking Suite destroyed. 16857_ Knocked back. 16860_ System corrupted: Matter fused (-7). 16861_ Acquired 11 matter. 16871_ >> Machine Analyzer network decryption results: 16871_ Terminal x2 16873_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 16880_ FJ=WBG UQ#QCO1/G|<5E8NXDYHP 16888_ Slug penetrates Wall. 16905_ System corrupted: Component data lost. 16925_ System corrupted: Matter fused (-6). 16929_ ALERT: Rogue bot located, Programmers report to Command Zone 5Y. 16940_ #ADNWHPXFYP/AF#JM 99AKMH3CR/XCBPZKF 16960_ Acquired 28 matter. 16960_ Acquired 6 matter. 16966_ Sneak attack on R-10 Processor. 16966_ R-10 Processor destroyed. 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"""" #%#????????????????# | | ""T""" ????? "" #%#????????????????# | | ##############????#########=#????????????????# | | ??????????????????????????#!#????????????????# | | ??????????????????????????# #????????????????# | | ?????????######????########+#????????????????# # | | ?????????# ????# #?????????????#####+## | | ?????????? ???# ! #?????????????# | | ??""T""??? "" ## ! * #?????????????# | | ??"""""???? """"?# ! #?????????????# | | ??????????? """"?# #?????????????# " " | | ???????????? ""??# #?????????????# ""R"" | | ???????????? ??# #?????????????# """"" | | ????????????? ???#= #?????????????# | | ????????????? %%???# #?????????????# | | ##############+#########+########?????????######## | | #????????????????? | | #????????????????? | | #????????????????? | | #?????????????#### | | ######## % ########### ##+#+#?????????????# | | ???????# #?????????# # ??????????????# | | ???????#++++"?????????# # ???#######??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 80 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 2250 Resistance: KI 30 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Salvage Targeting 3 Offensive Hacking 56 Defensive Hacking 12 Item Schematics ----------------- Phase Cannon | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Drone Bay | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Phase Cannon | x2 | -6/Factory Biometal Heavy Treads | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed XenonTargetAutocannon Manual? 0 Play Time 02:15:00 Cumulative 354.3 hours Start 2022.12.06 @ 22:13:41 End 2022.12.08 @ 19:01:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 622 Rogue 467 Adventurer 148 Explorer 7 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d64ced1b-cfe5-4cdc-a0fb-06216d991940