Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.22 @ 23:04:30 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2492) 2492 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (764) 764 TOTAL SCORE: 8151 Bonus ------- Follower Combat Kills 181 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -17 Cogmind --------- Core Integrity 667/850 Matter 205/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Visual Processing Unit Targeting Computer Improved Core Shielding Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Armored Leg High-capacity Matter Pod (200) Improved Trap Scanner Improved Signal Interpreter High-powered Tractor Beam Trap Reconfigurator Plasma Rifle Gauss Rifle Great Maul Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit Targeting Computer Improved Core Shielding Makeshift Armor Plating Layered Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Plasma Rifle Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Armored Leg High-capacity Matter Pod Improved Trap Scanner Improved Signal Interpreter High-powered Tractor Beam Trap Reconfigurator Gauss Rifle Advanced Assault Cannon Missile Launcher Great Maul [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Improved Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 6 | . . . . . 2 2 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 106 | 6 6 12 6 1 16 24 14 5 1 . 15 Power 8 | 1 2 . . 1 1 1 1 . . . 1 Engine 6 | 1 2 . . 1 1 . . . . . 1 Core 2 | . . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 33 | 2 1 2 . . 8 6 5 2 . . 7 Treads . | . . . . . . . . . . . . Leg 33 | 2 1 2 . . 8 6 5 2 . . 7 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 34 | 1 1 1 5 . 4 10 8 . . . 4 Device 11 | . . . 2 . 1 3 5 . . . . Storage 7 | 1 1 1 3 . 1 . . . . . . Processor 4 | . . . . . 1 3 . . . . . Hackware 2 | . . . . . . . 1 . . . 1 Protection 10 | . . . . . 1 4 2 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 31 | 2 2 9 1 . 3 7 . 3 1 . 3 Energy Gun 1 | . . . . . . . . . 1 . . Energy Cannon 4 | . . . . . . 3 . 1 . . . Ballistic Gun 13 | 2 1 7 . . 1 . . 1 . . 1 Ballistic Cannon 6 | . . . 1 . 1 3 . . . . 1 Launcher 7 | . 1 2 . . 1 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 1 . . . . . Parts Lost 34 | . 1 . . . 2 11 3 1 1 . 15 Power 3 | . 1 . . . . . . . . . 2 Propulsion 11 | . . . . . 1 4 2 . . . 4 Utility 11 | . . . . . . 4 1 . 1 . 5 Weapon 9 | . . . . . 1 3 . 1 . . 4 Highest Loss Streak 11 | . 1 . . . 2 9 3 1 1 . 11 Average Slot Usage (%) 97 | . 88 100 99 100 99 97 98 99 93 93 89 Engine 6 | . 14 14 14 14 9 6 . . . . . Core 1 | . . . . . . . 6 6 6 6 4 Leg 28 | . 28 28 28 28 36 29 25 25 26 26 23 Device 6 | . . . . . . 6 17 20 13 13 6 Storage 15 | . 17 28 27 28 18 14 6 6 6 6 6 Processor 9 | . . . . . 8 8 20 20 20 20 15 Protection 7 | . . . . . 9 13 5 6 6 6 14 Energy Cannon 3 | . . . . . . 1 13 7 6 6 . Ballistic Gun 7 | . 27 27 19 14 7 . . 4 2 . 4 Ballistic Cannon 6 | . . . 8 14 10 12 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 54 | 11 15 19 21 25 45 52 54 53 51 50 54 Greatest Support 83 | 20 20 20 20 20 40 65 77 77 70 70 83 Greatest Overweight (x) 1 | 1 . . 1 1 1 1 . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 9 10 10 11 15 15 15 15 15 15 Most Carried 15 | 6 8 10 10 10 12 15 15 15 15 15 15 Average Carried 11 | 4 7 8 9 9 9 9 14 13 14 15 14 Final Capacity 15 | 8 8 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | 6 8 10 10 10 10 15 15 13 15 15 13 Class Distribution -------------------- 50% | Scavenger-Mutant 28% | Skirmisher 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 2284 | 209 179 227 154 30 347 436 211 239 104 . 148 Remotely 68 | . . . . . . . 68 . . . . Salvage Created 2596 | . 252 257 . 95 386 353 355 190 165 . 543 Parts 104 | . 11 13 . 3 23 15 13 3 3 . 20 Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed 6 | . 3 1 . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 1 2 . 17 Prevented 1 | . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 60 | . 3 6 . . 12 11 8 6 1 . 13 Guns 18 | . 1 5 . . 2 . . 3 . . 7 Cannons 29 | . . . . . 7 9 8 1 1 . 3 AOE 13 | . 2 1 . . 3 2 . 2 . . 3 Classes Destroyed 13 | . 2 1 . . 4 3 . . 2 . 1 Worker 3 | . . . . . 1 2 . . . . . Hauler 2 | . . . . . 2 . . . . . . Recycler 5 | . 2 1 . 1 . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 20 | . . 2 . . 7 3 3 . . . 5 Grunt 24 | . 3 4 . . 4 2 3 5 . . 3 Brawler 1 | . . . . . . 1 . . . . . Duelist 3 | . . . . . . 2 . 1 . . . Sentry 2 | . . . . . 1 . 1 . . . . Hunter 1 | . . . . . . . . . 1 . . Programmer 4 | . . . . . . 3 1 . . . . Packrat 1 | . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . Thug 4 | . . . . . . . . . . . 4 Mutant 1 | . . . . . . . . . . . 1 Best Kill Streak 4 | . 3 2 . 1 4 3 4 3 1 . 4 Combat Bots Only 4 | . 3 2 . . 4 3 4 3 1 . 4 Max Kills in Single Turn 3 | . 2 1 . 1 3 2 1 1 1 . 3 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 3 | . 2 1 . . 3 1 . 1 . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 6087 | . 160 382 . 28 541 1624 596 559 191 . 2006 Core 548 | . 23 82 . . 32 228 27 39 . . 117 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 58 94 67 . . . . . Volleys Fired 243 | . 9 30 . 4 42 55 22 22 15 . 44 Largest 2 | . 2 2 . 2 2 2 2 2 2 . 2 Hottest 135 | . 40 40 . 55 70 135 135 135 135 . 135 Shots Fired 436 | . 17 56 . 8 81 96 44 40 22 . 72 Gun 172 | . 16 52 . 4 36 . . 15 7 . 42 Cannon 250 | . . . . 4 44 94 44 20 15 . 29 Launcher 14 | . 1 4 . . 1 2 . 5 . . 1 Special . | . . . . . . . . . . . . Kinetic 282 | . 16 52 . 8 80 78 . 15 4 . 29 Thermal 140 | . . . . . . 16 44 20 18 . 42 Explosive 14 | . 1 4 . . 1 2 . 5 . . 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | . 9 10 . 3 12 10 10 11 10 . 14 Robot Miss Streak 4 | . 2 2 . 3 3 4 2 4 2 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 Shots Hit Robots 306 | . 12 37 . 4 56 61 33 31 19 . 53 Core Hits 166 | . 10 17 . 2 26 26 14 29 10 . 32 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . . . . . 2 3 . . . . 4 Burn 2 | . . . . . . . . . . . 2 Destroy 1 | . . . . . . . . . . . 1 Blast 6 | . . . . . 2 3 . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7308 | . 211 386 . 51 947 1696 839 1151 407 . 1620 Guns 1673 | . 129 297 . 32 200 . . 301 91 . 623 Cannons 3887 | . . . . 19 534 1239 832 327 316 . 620 Explosions 1740 | . 81 89 . . 213 457 . 523 . . 377 Melee . | . . . . . . . . . . . . Ramming 8 | . 1 . . . . . 7 . . . . Kinetic 2967 | . 129 297 . 51 734 942 . 301 48 . 465 Thermal 2593 | . . . . . . 297 832 327 359 . 778 Explosive 1740 | . 81 89 . . 213 457 . 523 . . 377 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 1 1 1 . 7 3 3 3 3 3 Average Corruption 2 | . 1 1 1 1 . 3 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . Effects 56 | . . 2 1 . . 16 12 8 7 2 8 Message Errors 15 | . . . 1 . . 2 4 2 3 1 2 Matter Fused 15 | . . . . . . 5 5 4 . . 1 Heat Flow Errors 4 | . . . . . . . 1 2 1 . . Energy Discharges 13 | . . . . . . 4 1 . 2 1 5 Data Loss (minor) 8 | . . 2 . . . 4 1 . 1 . . Data Loss (major) 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 141 | . . . . . . 48 4 35 52 . 2 Projectiles 98 | . . . . . . 23 4 19 52 . . Explosions 43 | . . . . . . 25 . 16 . . 2 Melee . | . . . . . . . . . . . . Knockbacks 19 | . . . . . 2 15 . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 19 | . . . . . 2 15 . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 88 | . . 19 . . . 41 . 28 . . . Shots 3 | . . 1 . . . 1 . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . 1 . . . . Kicked 2 | . 1 . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 216 | . 6 27 . 17 62 216 51 86 189 . 43 Average Temperature 32 | . 4 11 . 11 17 76 16 36 112 . 21 Received Heat Transfer 1700 | . 54 195 . 18 261 108 147 283 . . 634 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 14 | . . . . . . 1 4 2 . . 7 Heat Transferred 4582 | . . . . . . 444 1221 518 618 . 1781 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 247 | . 100 179 . 42 197 105 247 . . . . Initial 60 | . . 36 . . . 60 . . . . . Average 52 | . 59 85 . 13 52 39 75 . . . . Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 . 100 100 100 91 . . . . Level 1 1 | . . . . . . . 8 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 2 1 . 2 . 5 2 . . . . Investigation 2 | . . . . 1 . . 1 . . . . Extermination 5 | . . . . . . 4 1 . . . . Reinforcement 3 | . 2 . . . . 1 . . . . . Assault 2 | . . 1 . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 4 | . 1 . . . 1 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 8 10 . 7 18 16 14 8 1 . 27 Peak Tracking Total 15 | . 4 3 . 4 4 4 4 3 1 . 15 Tactical Retreats 8 | . . 1 . . 2 1 2 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 2 | . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Reconfigurated 9 | . . . . . 6 . 3 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . . 1 Exploded 2 | . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 5 | . . . . 1 1 3 . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 21 | . . . . 1 4 8 4 . . 4 . Terminals 10 | . . . . . 4 5 1 . . . . Fabricators 2 | . . . . . . 1 1 . . . . Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 74 | . . . . 1 12 25 9 . . 27 . Successful 51 | . . . . 1 7 11 5 . . 27 . Failed 23 | . . . . . 5 14 4 . . . . Catastrophic 2 | . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . . . 1 . 3 12 2 . . . . Terminals 34 | . . . . . 12 20 2 . . . . Fabricators 3 | . . . . . . 1 2 . . . . Repair Stations 4 | . . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 38 | . . . . 1 6 4 . . . 27 . Record 11 | . . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . 1 . . . 3 . Open Door 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . Locate Traps 4 | . . . . . 3 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Repair 2 | . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 1 3 1 . . . . Terminals 5 | . . . . . 1 3 1 . . . . Botnet 5 | . . . . . 1 3 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . . . 3 8 3 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . 9 . Parts Built 2 | . . . . . . . 2 . . . . Matter 168 | . . . . . . . 168 . . . . Time 28 | . . . . . . . 28 . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . Parts Repaired 2 | . . . . . . 2 . . . . . Time 29 | . . . . . . 29 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 6 | . . 3 . . . . . . . . 3 Largest Group 2 | . . 2 1 1 1 . . . . . 2 Highest-Rated Group 95 | . . 49 31 31 31 . . . . . 95 Highest-Rated Ally 95 | . . 31 31 31 31 . . . . . 95 Total Orders . | . . . . . . . . . . . . Ally Attacks 47 | . . 8 . 9 4 . . . . . 26 Total Damage 788 | . . 131 . 140 42 . . . . . 475 Kills 8 | . . 2 . 2 . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . 2 . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 7412 | 64 271 734 367 450 1035 2070 875 631 417 100 398 Spaces Moved 4161 | 41 185 519 278 199 531 869 566 418 297 81 177 Core 8 | 8 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 4153 | 33 185 519 278 199 531 869 566 418 297 81 177 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 200 120 125 125 125 125 125 120 Average Speed 141 | 121 120 120 128 200 131 185 127 125 125 125 122 Slowest Speed 200 | 200 120 120 200 200 200 200 130 130 125 125 125 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 34 95 61 42 44 28 17 66 56 72 33 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . . . . 3 . . . 1 . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . . 1 1 . . Spaces Dug 8 | . . 8 . . . . . . . . . Terrain Destroyed 95 | . 6 36 . . 15 4 . 24 . . 10 Melee . | . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . 6 AOE 89 | . 6 36 . . 15 4 . 24 . . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 5262 | 52 219 585 291 245 797 1228 679 481 321 80 284 Wait 611 | . 5 12 . 39 185 263 58 36 5 . 8 Move 4150 | 40 184 518 277 198 530 868 565 417 296 80 177 Hop . | . . . . . . . . . . . . Pick Up 55 | 6 8 4 2 1 10 13 8 . 3 . . Fast Attach 29 | 6 1 1 2 . 2 8 4 . . . 5 Attach 27 | . 1 . 1 . 6 10 4 2 . . 3 Detach 6 | . . . . . 2 2 1 . . . 1 Swap 50 | . 4 11 3 1 8 6 6 3 1 . 7 Drop 55 | . 6 9 6 2 12 3 10 1 1 . 5 Fire 243 | . 9 30 . 4 42 55 22 22 15 . 44 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . 1 . . . . . 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . 34 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 15) 336 | -10/Materials | Entered Mines 617 | -10/Mines | Discovered new exit (range 15) 673 | -10/Mines | Learned location of 1 exit from Materials 920 | -10/Mines | Met a Derelict testing a Signal Generator 933 | -10/Mines | Found Signal Generator 951 | -10/Mines | Discovered new exit (range 7) 1061 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1063 | -10/Mines | Discovered new exit (range 5) 1068 | -10/Mines | Build established: Scavenger-Mutant 1070 | -10/Mines | Entered Exiles 1070 | -10/Exiles | Accompanied by 1 ally 1103 | -10/Exiles | Met 8R-AWN 1120 | -10/Exiles | Met EX-HEX 1158 | -10/Exiles | Met EX-BIN 1172 | -10/Exiles | Aligned with FarCom system 1174 | -10/Exiles | Given EX-Vault access code 1204 | -10/Exiles | Opened EX-Vault 1211 | -10/Exiles | Found Prototype Device 1211 | -10/Exiles | Identified Skeleton Box 1216 | -10/Exiles | Found Prototype Device 1216 | -10/Exiles | Identified Trap Reconfigurator 1258 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1262 | -10/Exiles | Exiles lab attacked by MAIN.C 1419 | -10/Exiles | Discovered new exit (range 10) 1437 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1437 | -10/Exiles | Entered Mines 1437 | -9/Mines | Accompanied by 1 ally 1459 | -9/Mines | Found a hidden stash of uninstalled traps 1516 | -9/Mines | Build established: Mutant 1553 | -9/Mines | Learned location of Storage (-9) 1601 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1827 | -9/Mines | Discovered new exit (range 7) 1848 | -9/Mines | Met a Derelict shopkeep closing up shop 1887 | -9/Mines | Entered Materials 1887 | -8/Materials | Accompanied by 1 ally 1887 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1888 | -8/Materials | Identified exit to Factory 2003 | -8/Materials | Build established: Scavenger-Mutant 2922 | -8/Materials | Entered Factory 2922 | -7/Factory | Evolved 2 slots: Utility x2 3004 | -7/Factory | Repaired Med. Armor Plating 3582 | -7/Factory | Repaired Lgt. Armor Plating 4757 | -7/Factory | Lost 9 parts (4n3u2w) 4884 | -7/Factory | Discovered new exit (range 18) 4992 | -7/Factory | Entered another Factory area 4992 | -6/Factory | Evolved 2 slots: Utility x2 5226 | -6/Factory | Lost 3 parts (2n1u) 5317 | -6/Factory | Build established: Skirmisher 5665 | -6/Factory | Fabricated Imp. Titanium Leg (x2) 5830 | -6/Factory | Discovered new exit (range 8) 5867 | -6/Factory | Entered Lower Caves 5871 | -6/Lower Caves | Imp. Titanium Leg stolen by Master Thief 5890 | -6/Lower Caves | Encountered a Warlord checkpoint 6275 | -6/Lower Caves | Learned location of 1 exit from Factory 6467 | -6/Lower Caves | Discovered new exit (range 4) 6498 | -6/Lower Caves | Entered another Lower Caves area 6907 | -6/Lower Caves | Discovered new exit (range 8) 6915 | -6/Lower Caves | Entered Data Miner 6915 | -6/Data Miner | Discovered new exit (range 6) 6937 | -6/Data Miner | Met Data Miner 6970 | -6/Data Miner | Learned location of Section 7 (-2) 6970 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6988 | -6/Data Miner | Received God Mode back door access code from Data Miner 7015 | -6/Data Miner | Entered Proximity Caves 7021 | -5/Proximity Caves | Escorted by Enhanced Grunt 7053 | -5/Proximity Caves | Attacked by a faux Warlord 7110 | -5/Proximity Caves | Lost 3 parts (2u1w) 7324 | -5/Proximity Caves | Learned location of 1 exit from Factory 7413 | -5/Proximity Caves | Self-destructed Last Messages --------------- 07357_ Penetrated by Slug. 07357_ Imp. Titanium Leg destroyed. 07357_ Missile Launcher destroyed. 07357_ Imp. Cooling System destroyed. 07358_ VTOL Module fries itself beyond repair. 07362_ Adv. Heat Sink fries itself beyond repair. 07363_ Autogun fries itself beyond repair. 07368_ Gauss Rifle destroyed. 07381_ System corrupted: Matter fused (-9). 07387_ S-27 Virus destroyed. 07392_ Lyr. Medium Armor Plating destroyed. 07393_ Critical hit (Burn: +50). 07395_ G-67 Veteran Electrolaser blasted off. 07395_ G-67 Veteran destroyed. 07398_ Mak. Armor Plating destroyed. 07401_ G-50 Soldier knocked back. 07404_ Adv. Heat Sink fries itself beyond repair. 07407_ G-50 Soldier knocked back. 07409_ Carbon-fiber Leg destroyed. 07412_ Adv. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????#### ??###???????????????? | | ??????????????????????# ?## ####????????????? | | ????????????????####??# ?# #????????????? | | ?????????????#### ### # ????????????? | | ?????????????# #; ????????????? | | ??????????????# ??%! ????????????? | | ??????????????# ??? ##???????????? | | ??????????????# % % #???? ???????????? | | ????????????# ; g % @#?????? ????????????? | | ??????????????# ###g%##?????? ????????????? | | ??????????????????????#g #???????# #????????????? | | ??????????????????????#% ##?###??# #????????????? | | ??????????????????????# ### #??# #????????????? | | ?????????????????????## #### ##???????????? | | ?????????????????????# ##??????????? | | ???????????????????# #??????????? | | ####??????????????# ##### #??????????? | | ##?????????# ## #???## #??????????? | | #??######### #?## ????# #??????????? | | # #### ## ### #???# #???# ###????????? | | # ## ####???# #???# #"#????????? | | ##?????# #???# #????????? | | ### ###???# ####???# ##????????? | | ## #?# ##??# ######## ###???????? | | ?## ## #?## #??## = #?????#?? | | ??##### #??## ####### %! #### ##? | | ??????####??## ########### #? | | ??????????# # ## | | #??????????# # *%= # | | ???????????# ######////###### # =% | | ????????? ???""" ?????# %[[ | | ?????? ? " " ?????# #% | | ????? ?? ?????# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 20 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 375 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 11 Item Schematics ----------------- Imp. Titanium Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Imp. Titanium Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackFieldBlaster Manual? 0 Play Time 00:51:19 Cumulative 150.1 hours Start 2021.09.22 @ 22:13:53 End 2021.09.22 @ 23:04:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 71 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a766e14f-0300-4163-bf47-85d879832fb6