Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 23:53:46 Player: Qwertychrish Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (1205) 1205 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5390 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Compact Battery (200) Advanced Weight Redist. System Improved Power Shielding Gatling Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Compact Battery Advanced Visual Processing Unit Sensor Array Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Magnetic Acceleration Cannon Plasma Flamer > --- INVENTORY -------- Advanced Weight Redist. System Matter Filter Heavy Laser Gatling Laser Makeshift Hammer [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Makeshift Hammer Slashing Weapon Tearclaws Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 4 | . . 1 2 1 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 75 | 7 5 14 4 7 . 6 6 15 . 11 Power 5 | 1 . 1 . . . 1 . 1 . 1 Engine 5 | 1 . 1 . . . 1 . 1 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 3 2 9 . 3 . . 6 3 . 2 Treads 4 | . . . . . . . 3 . . 1 Leg 20 | 2 . 9 . 3 . . 3 2 . 1 Wheel 3 | 1 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . Utility 22 | 1 3 1 1 2 . 3 . 7 . 4 Device 11 | . 1 1 1 2 . 1 . 4 . 1 Storage 3 | 1 1 . . . . . . 1 . . Processor 4 | . 1 . . . . 1 . 1 . 1 Hackware . | . . . . . . . . . . . Protection 4 | . . . . . . 1 . 1 . 2 Artifact . | . . . . . . . . . . . Weapon 20 | 2 . 3 3 2 . 2 . 4 . 4 Energy Gun 4 | 1 . . 1 1 . . . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 7 | 1 . 3 2 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . . 2 . 1 Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 30 | . . 4 . . . 3 11 3 . 9 Power 5 | . . 1 . . . 1 1 1 . 1 Propulsion 13 | . . 1 . . . . 7 2 . 3 Utility 5 | . . 1 . . . 1 1 . . 2 Weapon 7 | . . 1 . . . 1 2 . . 3 Highest Loss Streak 8 | . . 2 . . . 3 6 2 . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 98 80 81 92 98 87 59 61 83 Engine 7 | . 14 10 9 7 7 7 6 4 . 5 Treads 2 | . . . . . . . 4 5 . 5 Leg 20 | . . 32 27 30 30 30 24 1 15 20 Wheel 1 | . 27 . . . . . . . . . Flight 1 | . . . . . . . . 5 . . Device 11 | . 13 10 9 12 23 21 15 9 15 8 Storage 6 | . 14 11 9 7 7 7 6 . 7 6 Processor 14 | . . 11 9 7 7 7 15 20 23 23 Protection 2 | . . . . . . 6 2 3 . 3 Energy Gun 3 | . 14 9 2 2 7 4 . . . . Ballistic Gun 5 | . 14 12 15 11 7 7 4 . . . Ballistic Cannon 1 | . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 12 32 30 32 36 36 44 43 19 2 24 Greatest Support 60 | 20 20 30 30 60 60 60 60 20 3 48 Greatest Overweight (x) 1 | 1 1 1 1 . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Average Capacity 10 | 7 14 15 15 15 15 15 14 5 5 5 Most Carried 15 | 6 14 15 15 15 15 15 15 5 5 5 Average Carried 9 | 3 11 13 13 14 15 14 12 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 14 14 15 15 15 15 4 5 5 4 Class Distribution -------------------- 59% | Mutant 11% | Derelict-Mutant 11% | Assassin 7% | Scout 6% | Skirmisher 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Scout | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Matter Collected 1171 | 258 86 205 . 82 . 49 76 220 . 195 Remotely . | . . . . . . . . . . . Salvage Created 1126 | . 126 523 . . . 250 51 90 . 86 Parts 63 | . 5 38 . . . 10 1 5 . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 3 3 . 3 Prevented 5 | . . . . . . . . 2 . 3 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 34 | . 3 15 . . . 8 1 3 . 4 Melee 1 | . . . . . . . . 1 . . Guns 21 | . 3 14 . . . 3 1 . . . Cannons 4 | . . . . . . 1 . . . 3 AOE 4 | . . . . . . 4 . . . . Classes Destroyed 9 | . 1 4 . . . 1 . 3 . . Builder 1 | . . 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 11 | . . 5 . . . 3 . . . 3 Grunt 16 | . 3 8 . . . 4 1 . . . Sentry 4 | . . 2 . . . 1 . . . 1 Hunter 1 | . . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . . Thief 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 2 4 . . . 9 1 2 . 3 Combat Bots Only 8 | . 2 4 . . . 8 1 2 . 3 Max Kills in Single Turn 2 | . 1 2 . . . 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 588 | . 8 96 . . . 93 133 122 . 136 Missed 183 | . 3 27 . . . 28 45 37 . 43 Damage Taken 4750 | . 73 780 . . . 843 1334 751 . 969 Core 948 | . 42 203 . . . 79 135 293 . 196 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 16 | . . . . . . . . 16 . . Core Remaining (%) 83 | 100 83 49 100 . . . . . . . Volleys Fired 96 | . 8 55 . . . 16 3 . . 14 Largest 2 | . 2 2 . . . 2 2 . . 2 Hottest 153 | . 70 70 . . . 88 88 . . 153 Shots Fired 174 | . 16 100 . . . 25 6 . . 27 Gun 147 | . 16 100 . . . 17 3 . . 11 Cannon 18 | . . . . . . 1 3 . . 14 Launcher 7 | . . . . . . 7 . . . . Special 2 | . . . . . . . . . . 2 Kinetic 91 | . 8 57 . . . 9 3 . . 14 Thermal 76 | . 8 43 . . . 9 3 . . 13 Explosive 7 | . . . . . . 7 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 4 15 . . . 8 1 . . 4 Robot Miss Streak 5 | . 2 3 . . . 2 4 . . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . Shots Hit Robots 123 | . 11 73 . . . 15 1 9 . 14 Core Hits 65 | . 6 30 . . . 22 1 1 . 5 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . 1 Critical Strikes 6 | . 1 3 . . . . . 1 . 1 Burn 4 | . 1 3 . . . . . . . . Smash 2 | . . . . . . . . 1 . 1 Melee Attacks 11 | . . . . . . . . 10 . 1 Impact 8 | . . . . . . . . 7 . 1 Slashing 3 | . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2572 | . 136 917 . . . 708 71 341 . 399 Guns 1341 | . 136 917 . . . 186 44 . . 58 Cannons 339 | . . . . . . 28 27 . . 284 Explosions 494 | . . . . . . 494 . . . . Melee 384 | . . . . . . . . 341 . 43 Ramming . | . . . . . . . . . . . Kinetic 927 | . 74 440 . . . 85 44 . . 284 Thermal 767 | . 62 477 . . . 129 27 . . 72 Explosive 494 | . . . . . . 494 . . . . Electromagnetic . | . . . . . . . . . . . Impact 368 | . . . . . . . . 325 . 43 Slashing 16 | . . . . . . . . 16 . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 3 Average Corruption 2 | . . . . . . . . 2 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . . . . . 3 . 14 Message Errors 6 | . . . . . . . . . . 6 Matter Fused 4 | . . . . . . . . 1 . 3 Energy Discharges 3 | . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 213 | . . . . . . . . 137 . 76 Projectiles 33 | . . . . . . . . . . 33 Explosions . | . . . . . . . . . . . Melee 180 | . . . . . . . . 137 . 43 Knockbacks 7 | . . . . . . . . 3 . 4 Impact 3 | . . . . . . . . 3 . . Kinetic 3 | . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 62 | . . . . . . 62 . . . . Shots 4 | . . . . . . 4 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 420 | . 81 77 . . . 105 72 . . 420 Average Temperature 67 | . 32 29 . . . 40 24 . . 199 Received Heat Transfer 1668 | . 45 354 . . . 225 717 162 . 165 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 9 | . . . . . . . . 7 . 2 Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 11 | . . 11 . . . . . . . . Heat Transferred 2374 | . 259 1591 . . . 296 37 . . 191 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Peak Influence 348 | . 140 348 148 67 38 264 . . . . Initial 142 | . . 59 142 67 23 26 . . . . Average 136 | . 53 210 147 67 35 122 . . . . Maximum Alert Level 1 | . . 1 . . . 1 . . . . Low Security (%) 71 | 100 100 45 100 100 100 62 . . . . Level 1 28 | . . 54 . . . 37 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 2 . . . 2 . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 2 . . . . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Distress Signals 22 | . . 5 . . . . . . . 17 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 87 | . 6 29 . . 6 10 17 6 . 13 Peak Tracking Total 11 | . 3 7 . . 6 5 11 3 . 8 Tactical Retreats 10 | . . 2 . . . 1 5 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Traps Triggered 2 | . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Accessed 7 | . 1 2 1 . . . . . 3 . Terminals 4 | . 1 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 35 | . 2 9 5 . . . . . 19 . Successful 27 | . 1 6 1 . . . . . 19 . Failed 8 | . 1 3 4 . . . . . . . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . . 9 5 . . . . . . . Terminals 16 | . 2 9 5 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 23 | . 1 3 . . . . . . 19 . Record 1 | . . . . . . . . . 1 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . 3 1 . . . . . . . Terminals 4 | . . 3 1 . . . . . . . Track 1 | . . 1 . . . . . . . . Assimilate 3 | . . 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 2 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 Total Damage 143 | . . . . . . . . . . 143 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 2 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Turns Passed 3541 | 83 163 669 211 117 148 280 401 734 40 695 Spaces Moved 2672 | 57 121 299 137 86 119 175 343 627 80 628 Core 703 | 3 . . . . . . 71 374 80 175 Treads 252 | . . . . . . . . 252 . . Legs 1597 | 52 4 299 137 86 119 175 272 . . 453 Wheels 119 | 2 117 . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . Fastest Speed 50 | 50 80 120 120 120 123 123 50 50 50 50 Average Speed 109 | 116 95 120 145 122 123 124 109 107 50 100 Slowest Speed 200 | 120 120 190 190 125 125 125 200 170 50 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 24 30 16 3 75 6 64 84 72 58 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 7 | . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 11 | . . . . . . . 3 4 . 4 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 19 | . . . . . . 14 1 . . 4 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . . 1 . . 4 AOE 14 | . . . . . . 14 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Total 3097 | 70 150 517 153 102 120 211 363 670 79 662 Wait 162 | 1 8 131 . . 2 8 5 7 . . Move 2663 | 56 120 298 136 86 118 174 342 626 79 628 Hop . | . . . . . . . . . . . Pick Up 42 | 5 8 9 6 3 . 4 3 2 . 2 Fast Attach 38 | 7 2 2 2 4 . 3 1 11 . 6 Attach 21 | . . 5 1 1 . 2 5 4 . 3 Detach 7 | 1 . . . . . . . 4 . 2 Swap 16 | . 3 7 1 2 . 1 . . . 2 Drop 41 | . 1 10 7 6 . 3 4 6 . 4 Fire 96 | . 8 55 . . . 16 3 . . 14 Melee 11 | . . . . . . . . 10 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 3) 243 | -10/Materials | Identified exit to Materials 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 831 | -9/Materials | Identified exit to Mines 897 | -9/Materials | Discovered new exit (range 16) 911 | -9/Materials | Core integrity fell below 50% 915 | -9/Materials | Identified exit to Materials 916 | -9/Materials | Entered another Materials area 916 | -8/Materials | Evolved 2 slots: Utility x2 1091 | -8/Materials | Discovered new exit (range 16) 1118 | -8/Materials | Identified exit to Factory 1127 | -8/Materials | Entered Factory 1127 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -7/Factory | Sucked down chute 1244 | -7/Factory | Entered Waste 1263 | -7/Waste | Spotted C-40 Crusher 1266 | -7/Waste | Spotted C-40 Crusher 1267 | -7/Waste | Spotted C-40 Crusher 1285 | -7/Waste | Spotted C-40 Crusher 1308 | -7/Waste | Spotted C-40 Crusher 1336 | -7/Waste | Spotted C-40 Crusher 1381 | -7/Waste | Discovered new exit (range 10) 1391 | -7/Waste | Identified exit to Factory 1392 | -7/Waste | Entered Factory 1544 | -7/Factory | Garrison activated, responded to threat 1617 | -7/Factory | Lost 3 parts (1p1u1w) 1619 | -7/Factory | Destroyed 8 combat bots 1651 | -7/Factory | Discovered new exit (range 6) 1657 | -7/Factory | Identified exit to Lower Caves 1672 | -7/Factory | Entered Lower Caves 1819 | -7/Lower Caves | Spotted B-75 Beast 1931 | -7/Lower Caves | Encountered a Warlord checkpoint 1941 | -7/Lower Caves | Lost 4 parts (3n1w) 2044 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2056 | -7/Lower Caves | Identified exit to Lower Caves 2063 | -7/Lower Caves | Learned Factory garrison access intel 2073 | -7/Lower Caves | Entered another Lower Caves area 2093 | -7/Lower Caves | Encountered a Warlord checkpoint 2096 | -7/Lower Caves | Lost 6 parts (1p4n1w) 2489 | -7/Lower Caves | Build established: Assassin 2541 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2631 | -7/Lower Caves | Learned Factory terminal intel 2688 | -7/Lower Caves | Core integrity fell below 50% 2693 | -7/Lower Caves | Ambushed by research squad 2800 | -7/Lower Caves | Discovered new exit (range 8) 2803 | -7/Lower Caves | Identified exit to Data Miner 2807 | -7/Lower Caves | Entered Data Miner 2807 | -7/Data Miner | Discovered new exit (range 6) 2810 | -7/Data Miner | Identified exit to Proximity Caves 2815 | -7/Data Miner | Met Data Miner 2835 | -7/Data Miner | Received God Mode back door access code from Data Miner 2847 | -7/Data Miner | Entered Proximity Caves 2884 | -6/Proximity Caves | Learned Factory terminal intel 2941 | -6/Proximity Caves | Learned Factory terminal intel 3043 | -6/Proximity Caves | Spotted B-75 Beast 3223 | -6/Proximity Caves | Build established: Derelict-Mutant 3418 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3439 | -6/Proximity Caves | Core integrity fell below 20% 3487 | -6/Proximity Caves | Lost 8 parts (1p2n2u3w) 3542 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03453_ Imp. Medium Treads destroyed. 03456_ Hvy. Laser destroyed. 03456_ Magnetic Acceleration Cannon destroyed. 03460_ Acquired 9 matter. 03461_ Acquired 15 matter. 03462_ Y-54 Guardian suffers critical hit (Smash). 03462_ Destroyed Lgt. Treads. 03462_ Y-54 Guardian system corrupted by crushing effect. 03462_ Y-54 Guardian misfires. 03463_ Y-54 Guardian system terminally corrupted. 03464_ Acquired 51 matter. 03467_ Acquired 11 matter. 03468_ Acquired 24 matter. 03469_ Acquired 21 matter. 03470_ Acquired 1 matter. 03473_ Corrupted Gatling Laser self-destruct mechanism malfunctions. 03516_ System corrupted: Matter fused (-5). 03538_ WVT1N#UCNIZZ3MW:9IXTMO 03539_ Carbon-fiber Leg destroyed. 03540_ Dispatcher launches Target Drone into the air. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????? ????????????????? | | ???????????????? ! ??????????????? | | ????????????? * ???????????? | | ??????????? ????????????? | | ??????????? ! #????????????? | | ?????????? = #????????????? | | ?????????? #????????????? | | ?????????? #????????????? | | ????????? #????????????? | | ????????? =! < #????????????? | | ???????? ! i #????????????? | | ???????? n #????????????? | | ???????? * #????????????? | | ??????? #????????????? | | ??????? d #????????????? | | ?????? ! ######???????? | | ?????? #???????? | | ?????? @ #???????? | | ?????? #???????? | | ?????? #???????? | | ??????? #???????? | | ??????? #???????? | | ???????? #???????? | | ???????? #???????? | | ???????? #???????? | | ????????? #???????? | | ?????????####### i d ######### ######???????? | | ???????????????# ????????# #????????????? | | ???????????????##########????????#++#????????????? | | ?????????????????????????????????# #????????????? | | #???????#####????????????????????# #????????????? | | ###????## ##??????????????????# #????????????? | | #????# ##???###???????????# #????????????? | | ###???# ##### ##??????????# #????????????? | | #?????# ##########?# #????????????? | | #####?# #?# #????????????? | | ## #??# #?# ##???????????? | | ##??# #?????# ### ##??????????? | | ! #### ## #?????# ## #??????????? | | ## #### ####### #??????????? | | #### % #?# ##??????????? | | ##??## [ [ #?# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 150 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 1 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticGunDiverter Manual? 0 Play Time 00:48:19 Cumulative 30.1 hours Start 2024.03.05 @ 22:55:21 End 2024.03.05 @ 23:53:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 202f489b-5a9a-4f62-b11a-3d6f7b581ad9