Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 16:52:24 Player: sanktem Result: Destroyed by M4-8OH(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1753) 1753 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 4269 Bonus ------- High Alert Combat Kills 81 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 193/300 Energy 265/265 System Corruption 0% Temperature Cool (57) Movement Walking (108) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Hacking Drone Bay (0/1) > --- WEAPON (2) ------- Autogun Grenade Launcher > --- INVENTORY (8) ---- Ion Engine Bomb Factory No. 2 Light Assault Rifle Light Assault Rifle Mining Laser GAL Module Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Bomb Factory No. 2 Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser GAL Module [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 46 | 6 7 27 4 2 . Power 7 | 1 1 4 1 . . Engine 7 | 1 1 4 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 1 12 2 . . Treads . | . . . . . . Leg 17 | 2 1 12 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 5 . 1 . Device 4 | . 1 2 . 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 2 3 . . . Artifact . | . . . . . . Weapon 12 | 2 2 6 1 1 . Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | . 1 5 1 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 22 | . 4 16 2 . . Power 5 | . 1 3 1 . . Propulsion 9 | . . 8 1 . . Utility 4 | . 1 3 . . . Weapon 4 | . 2 2 . . . Highest Loss Streak 3 | . 2 3 2 . . To Critical Strikes . | . . . . . . Average Backups 6 | 2 5 6 6 7 6 Power 1 | . 1 1 1 1 1 Propulsion . | . 1 . 1 . . Utility . | . . . . . 1 Weapon 4 | 1 3 4 4 4 4 Tool/Special . | . . . . . . Unused Backups 8 | . 1 4 . . 3 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility 3 | . . 2 . . 1 Weapon 3 | . 1 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 92 95 97 100 100 Engine 11 | . 13 10 9 11 11 Leg 39 | . 28 42 42 44 44 Device 5 | . 1 2 11 11 11 Storage 11 | . 14 11 11 11 11 Protection 3 | . 5 6 . . . Energy Gun 5 | . 19 2 . . . Ballistic Gun 16 | . 7 17 19 22 21 Peak Build Rating 23 | 6 7 15 12 23 23 Average Rating 11 | 4 6 10 11 14 22 On Entrance 9 | . 6 7 11 12 23 Avg Prop Armor Cover (%) 17 | . . 6 28 . . Naked Turns . | . . . . . . Heaviest Build 19 | 14 17 19 19 19 19 Greatest Support 43 | 20 20 40 43 43 43 Greatest Overweight (x) 5 | . . . 5 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 2 6 6 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 7 7 7 8 7 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1282 | 202 187 729 69 48 47 Remotely . | . . . . . . Salvage Created 1946 | . 523 1321 83 . 19 Parts 134 | . 33 94 7 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 6 | . 1 4 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 53 | . 13 35 4 . 1 Guns 40 | . 13 24 2 . 1 AOE 13 | . . 11 2 . . Classes Destroyed 10 | . 5 3 1 . 1 Worker 4 | . 1 2 1 . . Builder 2 | . 1 1 . . . Hauler 1 | . . 1 . . . Mechanic 2 | . . 2 . . . Watcher 2 | . 1 1 . . . Swarmer 13 | . 3 7 3 . . Grunt 30 | . 10 20 . . . Duelist 1 | . . . 1 . . Sentry 8 | . . 8 . . . Assembled 1 | . . . . . 1 Best Kill Streak 6 | . 3 6 3 . 1 Combat Bots Only 5 | . 3 5 3 . 1 Max Kills in Single Turn 3 | . 2 3 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 336 | . 92 220 13 . 11 Missed 98 | . 23 68 3 . 4 Hits 238 | . 69 152 10 . 7 Melee 3 | . . . 3 . . Projectile 235 | . 69 152 7 . 7 Critical Strikes 8 | . 1 6 1 . . Damage Taken 3140 | . 754 2000 186 . 200 Core 575 | . 166 352 . . 57 Absorbed by Shields . | . . . . . . Redirected to Shielding 17 | . . 17 . . . Regen/Repaired (Parts) 418 | . . 59 . 359 . Core Remaining (%) 66 | 100 33 . . . . Volleys Fired 169 | . 49 108 9 . 3 Largest 2 | . 2 2 2 . 2 Hottest 90 | . 90 70 53 . 53 Shots Fired 307 | . 88 195 18 . 6 Gun 287 | . 88 180 15 . 4 Cannon . | . . . . . . Launcher 20 | . . 15 3 . 2 Special . | . . . . . . Kinetic 211 | . 27 165 15 . 4 Thermal 65 | . 50 15 . . . Explosive 20 | . . 15 3 . 2 Electromagnetic 11 | . 11 . . . . Robot Hit Streak 11 | . 7 11 6 . 5 Robot Miss Streak 4 | . 4 4 3 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 187 | . 55 118 10 . 4 Core Hits 122 | . 30 77 7 . 8 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 5 . . . . Burn 3 | . 3 . . . . Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3868 | . 805 2470 348 . 245 Guns 2185 | . 749 1309 97 . 30 Cannons . | . . . . . . Explosions 1558 | . . 1128 215 . 215 Melee . | . . . . . . Ramming 125 | . 56 33 36 . . Kinetic 1593 | . 246 1220 97 . 30 Thermal 664 | . 457 207 . . . Explosive 1440 | . . 1010 215 . 215 Electromagnetic 46 | . 46 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 5 5 . Average Corruption 4 | . . 4 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 36 | . . 29 6 1 . Message Errors 9 | . . 7 2 . . Matter Fused 5 | . . 5 . . . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 6 | . . 6 . . . Data Loss (minor) 5 | . . 3 1 1 . Data Loss (major) 4 | . . 1 3 . . Misfires 3 | . . 3 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . 20 . . Projectiles . | . . . . . . Explosions 20 | . . . 20 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 170 | . . 141 29 . . Shots 8 | . . 6 2 . . Rammed . | . . . . . . Targets Rammed 33 | . 14 12 7 . . Kicked 33 | . 14 12 7 . . Crushed . | . . . . . . Highest Temperature 154 | . 154 151 8 . 39 Average Temperature 38 | . 60 23 6 . 21 Received Heat Transfer 1245 | . 333 843 6 . 63 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1879 | . 1579 300 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 3 | . . 3 1 . . Low Security (%) 54 | 100 100 31 1 . . Level 1 33 | . . 44 98 . . Level 2 9 | . . 18 . . . Level 3 2 | . . 5 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 719 | . 106 719 281 . . Initial 273 | . . 31 273 . . Average 182 | . 37 282 246 . . Influence Increases 1876 | . 405 1333 138 . . Destroy 0b10 Robot/C 1040 | . 260 700 80 . . Destroy 0b10 Robot/NC 55 | . 15 35 5 . . Destroy Leader 246 | . 52 174 20 . . Successful Hack 67 | . 33 34 . . . Disable Machine 105 | . 15 90 . . . Destroy Structure 93 | . . 75 18 . . Lose Combat Pursuer 270 | . 30 225 15 . . Influence Decreases 1876 | . 330 705 610 231 . Entered New Map 705 | . . 44 430 231 . Time Decay 960 | . 290 510 160 . . Lost Part 211 | . 40 151 20 . . Squads Dispatched 9 | . 2 7 . . . Investigation 7 | . 2 5 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 7 | . 1 6 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 24 51 5 . 5 Peak Tracking Total 5 | . 4 5 3 . 3 Tactical Retreats 13 | . 2 10 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 7 | . 2 5 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 7 | . 1 6 . . . Max in Single Turn 6 | . 1 6 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 13 | . 6 7 . . . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 37 | . 13 24 . . . Successful 23 | . 7 16 . . . Failed 13 | . 6 7 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts 1 | . . 1 . . . Manual 15 | . 1 1 . 13 . Terminals 19 | . 9 10 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 8 | . 4 4 . . . Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 5 5 . . . Record 7 | . 4 3 . . . Robot Analysis 2 | . . 2 . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 6 | . 2 4 . . . Recycle Component 1 | . . 1 . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 3 | . 1 2 . . . Scanalyzer 5 | . . 5 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 6 . . . Full Trace Events 7 | . 1 6 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled 1 | . . 1 . . . Recycled Matter . | . . . . . . Retrieved Matter 71 | . . 71 . . . Retrieved Components 19 | . 10 9 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 145 | . . . . 145 . Highest-Rated Ally 37 | . . . . 37 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 1441 | . . 253 333 855 . Terrain 1441 | . . 253 333 855 . Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4054 | 59 1040 1387 333 979 256 Spaces Moved 3087 | 48 714 942 263 892 228 Core 20 | 17 . . 3 . . Treads . | . . . . . . Legs 3067 | 31 714 942 260 892 228 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 105 108 108 Average Speed 109 | 95 120 105 108 108 108 Slowest Speed 300 | 120 120 120 300 108 108 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 5 97 69 42 86 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 138 | . . 89 32 . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 138 | . . 89 32 . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3492 | 61 808 1186 295 909 233 Wait 62 | . 7 44 4 7 . Move 3082 | 47 713 941 262 891 228 Hop . | . . . . . . Pick Up 60 | 8 14 31 3 4 . Fast Attach . | . . . . . . Attach 52 | 6 7 30 6 2 1 Detach 11 | . . 8 3 . . Swap 3 | . . 1 1 1 . Drop 20 | . 4 11 . 4 1 Fire 169 | . 49 108 9 . 3 Melee . | . . . . . . Ram . | . . . . . . Kick 33 | . 14 12 7 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 6) 294 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 6) 735 | -10/Materials | Core integrity fell below 50% 830 | -10/Materials | Discovered new exit (range 16) 940 | -10/Materials | Discovered new exit (range 15) 1100 | -10/Materials | Entered another Materials area 1100 | -9/Materials | Evolved 2 slots: Propulsion x2 1417 | -9/Materials | Build established: Scavenger-Mutant 1500 | -9/Materials | Repaired Grenade Launcher+ 1737 | -9/Materials | Central database locked down 1893 | -9/Materials | Lost 3 parts (1n1u1w) 2058 | -9/Materials | Core integrity fell below 50% 2098 | -9/Materials | Discovered new exit (range 8) 2250 | -9/Materials | Lost 3 parts (1p2n) 2253 | -9/Materials | Discovered new exit (range 15) 2300 | -9/Materials | First assault squad dispatched 2418 | -9/Materials | Core integrity fell below 20% 2487 | -9/Materials | Entered Mines 2799 | -9/Mines | Learned Materials stockpile data 2812 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2820 | -9/Mines | Entered Zion 2883 | -7/Zion | System corruption cleaned by Quarantine Array 2952 | -7/Zion | Learned Factory emergency access door positions 2998 | -7/Zion | Given the Hacking Drone Bay 3002 | -7/Zion | Found Prototype Device 3016 | -7/Zion | Visited the Megawrench Repair Shop 3016 | -7/Zion | Megawrench repaired 9 parts 3038 | -7/Zion | Learned Factory fabricator intel 3279 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3340 | -7/Zion | Met Imprinter 3370 | -7/Zion | Imprinted 3372 | -7/Zion | Declared Zion's savior 3522 | -7/Zion | Opened final containment barrier to the Deep Caves 3537 | -7/Zion | Discovered new exit (range 5) 3539 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3584 | -7/Zion | Found GAL Module 3666 | -7/Zion | Found Prototype Device 3675 | -7/Zion | Identified Hacking Drone Bay 3799 | -7/Zion | Entered Deep Caves 3799 | -7/Deep Caves | Accompanied by 1 ally 3801 | -7/Deep Caves | Met 5H-AD0 3993 | -7/Deep Caves | Z-Facility disabled 4055 | -7/Deep Caves | Destroyed by M4-8OH(z) with Zionite Laser-S Last Messages --------------- here it can't be good. Despite everything I've seen I still can't figure it out, and I'm thinking there must be more than one location involved in what's going on, but it's been too dangerous to relocate without fear of detection. How about we check out these caves together? 03915_ HV Slug penetrates as-30593. 03915_ HV Slug penetrates Wall. 03918_ HV Slug penetrates as-30593. 03918_ as-30593 destroyed. 03921_ as-20279 sneak attacks. 03921_ HV Slug penetrates as-20279. 03922_ as-20279 destroyed. 03927_ Acquired 19 matter. 03931_ Acquired 14 matter. 03936_ HV Slug penetrates Wall. 03945_ Acquired 14 matter. 04020_ NEW_ZION: Z-Facility proximity alert. 04020_ HV Slug penetrates 66-PK0(o). 04020_ 66-PK0(o) destroyed. 04048_ Dropped Autogun. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????? ?????????????%* | | ????????????????????? ???????????? | | ?????????????????? ???????????? | | ???????????????? ""??????????" | | ?????????????? """?????????"" | | ?????????????? ""??" ???"""" | | ????????????? ""?" """"""" | | ????????????? ""?" """"" | | ???????????? """" """ | | ???????????? """" | | ???????????? """"""""" =%I | | ??????????? " """" | | ??????????? | | ?????????? | | ?????????? | | ?????????? @ | | ?????????? | | ?????????? | | ??????????? ##### | | ??????????? ### zz # ####???### | | ??????????????? z # n ##????????# | | ??????????????## ? ### #####?????????? | | ???????????????# ?#???###########?????????????? | | ???????????????####??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Shock Absorption System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Energy Well | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 1% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Party Time Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed TacticalCatalystSubcomponent Manual? 0 Play Time 01:01:49 Cumulative 9.6 hours Start 2026.02.07 @ 15:44:55 End 2026.02.07 @ 16:52:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: facf589b-a4ea-4f7c-8ad0-0c48990758bb