Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 16:24:31 Player: golanco Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1161) 1161 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (844) 844 TOTAL SCORE: 5655 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 222 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 632/700 Matter 195/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Surge Thruster > --- UTILITY (4) ------ Lightpack 2.0 Hacking Suite > --- WEAPON (4) ------- Heavy Assault Rifle > --- INVENTORY (40) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Improved Heat Sink Cooling System Huge Storage Unit Huge Storage Unit Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Ion Cannon Ion Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Surge Thruster > --- UTILITY ---------- Cooling System Lightpack 2.0 > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Improved Heat Sink Huge Storage Unit Huge Storage Unit Hacking Suite Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Ion Cannon Ion Cannon Heavy Assault Rifle [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Hackware Makeshift System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 2 . . Parts Attached 51 | 7 6 . . 5 26 7 . Power 6 | 2 1 . . 1 2 . . Engine 4 | 2 1 . . 1 . . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 21 | 2 3 . . 2 10 4 . Treads 16 | 2 3 . . 2 9 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . . 1 4 . Utility 6 | 1 . . . 1 3 1 . Device 2 | . . . . . 2 . . Storage 2 | 1 . . . . 1 . . Processor . | . . . . . . . . Hackware 2 | . . . . 1 . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 2 . . 1 11 2 . Energy Gun 8 | 1 2 . . 1 4 . . Energy Cannon 7 | . . . . . 6 1 . Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 78 85 85 93 77 76 67 Engine 8 | . 11 14 14 14 1 . . Core 3 | . . . . . 7 7 7 Treads 22 | . 27 28 28 28 17 . . Flight 1 | . . . . . . 23 30 Device 3 | . . . . . 7 7 . Storage 11 | . 14 14 14 14 9 7 7 Hackware 2 | . . . . 7 1 . 7 Energy Gun 20 | . 21 28 28 28 12 7 5 Energy Cannon 5 | . . . . . 12 15 . Ballistic Cannon 3 | . . . . . 7 7 . Peak Build Rating 62 | 6 6 6 9 16 55 62 57 Average Rating 26 | 4 5 6 7 12 50 56 56 On Entrance 19 | . 6 6 6 9 16 55 57 Naked Turns . | . . . . . . . . Heaviest Build 32 | 14 14 12 12 20 32 16 16 Greatest Support 42 | 40 40 40 40 40 42 18 18 Greatest Overweight (x) 2 | 2 . . . . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 Average Capacity 21 | 7 8 8 8 8 39 40 40 Most Carried 27 | 2 2 1 4 8 27 24 22 Average Carried 9 | 1 1 1 2 6 17 22 22 Final Capacity 40 | 8 8 8 8 8 40 40 40 Final Carried 23 | 2 1 1 4 8 23 22 22 Class Distribution -------------------- 52% | Mutant 33% | Hauler-Skirmisher 5% | Scavenger-Mutant 4% | Hauler-Mutant 3% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Sprinter | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 848 | 227 113 . . 50 458 . . Remotely . | . . . . . . . . Salvage Created 1739 | . 225 . . 164 1350 . . Parts 102 | . 15 . . 12 75 . . Haulers Intercepted 5 | . 1 . . . 4 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 25 | . 3 . . 1 21 . . Guns 9 | . 3 . . 1 5 . . Cannons 15 | . . . . . 15 . . AOE 1 | . . . . . 1 . . Classes Destroyed 9 | . 3 . . 2 4 . . Worker 4 | . . . . 1 3 . . Builder 6 | . . . . . 6 . . Hauler 5 | . 1 . . . 4 . . Recycler 3 | . . . . 2 1 . . Operator 1 | . 1 . . . . . . Watcher 2 | . . . . . 2 . . Swarmer 3 | . . . . . 3 . . Grunt 21 | . 3 . . 1 17 . . Sentry 1 | . . . . . 1 . . Best Kill Streak 7 | . 4 . . 3 7 . . Combat Bots Only 6 | . 3 . . 1 6 . . Max Kills in Single Turn 2 | . 1 . . 1 2 . . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 157 | . 8 . . 5 72 . 72 Missed 52 | . 2 . . . 13 . 37 Damage Taken 1270 | . 66 . . 61 874 . 269 Core 210 | . 10 . . 12 120 . 68 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . . . 91 78 . . Volleys Fired 91 | . 21 1 . 9 50 . 10 Largest 4 | . 2 2 . 2 4 . 2 Hottest 259 | . 90 90 . 105 259 . 88 Shots Fired 248 | . 37 2 . 18 178 . 13 Gun 133 | . 37 2 . 18 63 . 13 Cannon 115 | . . . . . 115 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 56 | . 4 . . . 42 . 10 Thermal 161 | . 21 1 . 9 127 . 3 Explosive . | . . . . . . . . Electromagnetic 31 | . 12 1 . 9 9 . . Robot Hit Streak 14 | . 2 . . 4 14 . 8 Robot Miss Streak 5 | . 4 2 . 3 5 . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 125 | . 15 . . 9 91 . 10 Core Hits 70 | . 9 . . 5 55 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 1 . . . 1 . . Burn 1 | . 1 . . . . . . Blast 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2893 | . 211 . . 149 2393 . 140 Guns 1145 | . 210 . . 149 646 . 140 Cannons 1651 | . . . . . 1651 . . Explosions 92 | . . . . . 92 . . Melee . | . . . . . . . . Ramming 5 | . 1 . . . 4 . . Kinetic 739 | . 12 . . . 631 . 96 Thermal 1883 | . 101 . . 85 1653 . 44 Explosive . | . . . . . . . . Electromagnetic 266 | . 97 . . 64 105 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 28 | . . . . . 28 . . Projectiles 28 | . . . . . 28 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . 6 . . Impact . | . . . . . . . . Kinetic 5 | . . . . . 5 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . 1 . . . 1 . . Targets Rammed 2 | . 1 . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 517 | . 204 30 . 69 517 . 82 Average Temperature 120 | . 55 18 . 30 164 . 44 Received Heat Transfer 666 | . 36 . . 51 495 . 84 Effects 11 | . . . . . 11 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 2 | . . . . . 2 . . Interference 5 | . . . . . 5 . . Short Circuit 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 3 . . Heat Transferred 3552 | . 370 . . 222 2849 . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 670 | . 112 43 . 95 670 131 141 Initial 107 | . . 43 . . 18 107 91 Average 149 | . 50 43 . 34 286 108 106 Maximum Alert Level 2 | . . . . . 2 . . Low Security (%) 69 | 100 100 100 . 100 29 100 100 Level 1 19 | . . . . . 44 . . Level 2 11 | . . . . . 25 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . . 5 . . Investigation 3 | . . . . . 3 . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 5 | . . . . . 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 8 . . 4 38 . 2 Peak Tracking Total 5 | . 3 . . 2 5 . 3 Tactical Retreats 2 | . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 9 | . 2 . . . 5 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 3 | . 1 . . . 2 . . Max in Single Turn 1 | . 1 . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 6 | . . . 1 . 3 1 1 Terminals 4 | . . . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 17 | . . . 1 . 13 1 2 Successful 9 | . . . 1 . 7 1 . Failed 8 | . . . . . 6 . 2 Catastrophic 2 | . . . . . 1 . 1 Database Lockouts . | . . . . . . . . Manual 5 | . . . 1 . 2 . 2 Terminals 15 | . . . . . 13 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 6 | . . . 1 . 5 . . Branch Access Points 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . 2 . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 2 . . Terminals 2 | . . . . . 2 . . Botnet 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . . 2 1 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 1 . . Highest-Rated Group 49 | . . . . 49 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 48 | . . . . 7 41 . . Total Damage 573 | . . . . 84 489 . . Kills 9 | . . . . 4 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 2451 | 88 189 246 328 580 934 13 73 Spaces Moved 1244 | 52 76 150 205 339 371 8 43 Core 8 | 8 . . . . . . . Treads 1185 | 44 76 150 205 339 371 . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 51 | . . . . . . 8 43 Fastest Speed 29 | 50 160 160 160 160 152 29 29 Average Speed 158 | 148 160 160 160 160 175 29 29 Slowest Speed 240 | 160 160 160 160 160 240 29 29 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 19 45 60 76 27 . 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 3 | . . . . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 39 | . . . . . 39 . . Melee . | . . . . . . . . Projectile 34 | . . . . . 34 . . AOE 5 | . . . . . 5 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 1526 | 59 104 154 205 359 535 20 90 Wait 37 | . . 4 . 1 31 . 1 Move 1238 | 51 75 149 204 338 370 8 43 Hop . | . . . . . . . . Pick Up 44 | 1 1 . 1 3 38 . . Fast Attach 20 | 6 4 . . 2 8 . . Attach 12 | . 2 . . . 5 5 . Detach 6 | . . . . . 1 5 . Swap 19 | 1 . . . 3 13 2 . Drop 21 | . . . . 3 18 . . Fire 91 | . 21 1 . 9 50 . 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 1 . . . 1 . . Escape Stasis 36 | . . . . . . . 36 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 7) 278 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 374 | -10/Mines | Learned Materials stockpile data 516 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 517 | -10/Mines | Discovered new exit (range 5) 524 | -10/Mines | Entered Exiles 563 | -10/Exiles | Met 8R-AWN 590 | -10/Exiles | Met EX-HEX 635 | -10/Exiles | Met EX-BIN 654 | -10/Exiles | Aligned with FarCom system 656 | -10/Exiles | Given EX-Vault access code 692 | -10/Exiles | Opened EX-Vault 700 | -10/Exiles | Found Lightpack 2.0 732 | -10/Exiles | Warned to stay clear of 0b10 Research branches 780 | -10/Exiles | Met EX-DEC 837 | -10/Exiles | Discovered new exit (range 11) 852 | -10/Exiles | Left Exiles lab with Lightpack 2.0 852 | -10/Exiles | Entered Mines 1345 | -9/Mines | Identified exit to Materials 1432 | -9/Mines | Entered Materials 1432 | -8/Materials | Accompanied by 1 ally 1432 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1437 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1866 | -8/Materials | Build established: Hauler-Skirmisher 2276 | -8/Materials | Discovered new exit (range 14) 2366 | -8/Materials | Entered Factory 2366 | -7/Factory | Evolved 2 slots: Propulsion x2 2378 | -7/Factory | Identified exit to Garrison 2379 | -7/Factory | Entered Garrison 2452 | -7/Garrison | Self-destructed Last Messages --------------- 02408_ Field strength at 70. 02409_ Field strength at 65. 02410_ Field strength at 60. 02411_ Field strength at 55. 02412_ Field strength at 50. 02413_ Field strength at 45. 02414_ Field strength at 40. 02415_ Field strength at 35. 02416_ Field strength at 30. 02417_ Field strength at 25. 02418_ Field strength at 20. 02419_ Field strength at 15. 02420_ Field strength at 10. 02421_ Field strength at 5. 02422_ Stasis field depleted. 02426_ Connecting with Garrison Terminal... 02426_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 02438_ Particle Gun destroyed. 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