Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.15 @ 20:50:41 Player: tobloef Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2619) 2619 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 5018 Bonus ------- High Alert Combat Kills 144 Cogmind --------- Core Integrity 155/550 Matter 10/300 Energy 360/360 System Corruption 1% Temperature Cool (5) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Compact Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Light Armor Plating Particle Gun Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Improved Heat Sink Compact Battery Particle Charger > --- WEAPON ----------- Minigun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Particle Gun [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Field Recycling Unit Device Field Recycling Unit Storage Compact Battery Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 2 | . . 1 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 65 | 11 5 11 32 6 Power 13 | 1 1 1 9 1 Engine 7 | 1 1 1 4 . Core 6 | . . . 5 1 Reactor . | . . . . . Propulsion 17 | 8 . 1 6 2 Treads . | . . . . . Leg 12 | 4 . 1 5 2 Wheel 4 | 4 . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 13 | . 2 1 8 2 Device 9 | . 2 1 5 1 Storage 1 | . . . . 1 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 22 | 2 2 8 9 1 Energy Gun 5 | 2 . 1 2 . Energy Cannon 4 | . 1 1 2 . Ballistic Gun 6 | . . 4 2 . Ballistic Cannon 2 | . . . 1 1 Launcher 4 | . 1 2 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 20 | . . . 12 8 Power 8 | . . . 5 3 Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon 6 | . . . 3 3 Highest Loss Streak 7 | . . . 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 91 94 81 79 Engine 12 | . 14 17 11 . Core 7 | . . . 11 24 Leg 18 | . 28 22 13 13 Hover 1 | . . . 2 . Device 18 | . 19 22 17 11 Processor 1 | . . . 3 . Protection 1 | . . . 2 . Energy Gun 3 | . 7 2 2 . Energy Cannon 3 | . 7 4 2 . Ballistic Gun 9 | . . 22 9 7 Ballistic Cannon 2 | . . . 1 16 Launcher 6 | . 13 4 4 . Naked Turns . | . . . . . Heaviest Build 37 | 6 21 27 37 37 Greatest Support 34 | 20 20 20 34 20 Greatest Overweight (x) 3 | . 1 1 3 2 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 2 | 3 2 2 1 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 2 3 3 4 Class Distribution -------------------- 32% | Mutant 23% | Scavenger-Mutant 21% | Skirmisher 9% | Gunner 5% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1636 | 291 114 232 927 72 Remotely . | . . . . . Salvage Created 3303 | 48 163 653 2021 418 Parts 180 | 2 19 50 86 23 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 3 | . . . 3 . Parts Field Recycled 45 | . 22 22 1 . Retrieved Matter 181 | . 72 108 1 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 54 | 1 1 15 30 7 Guns 27 | 1 . 12 13 1 Cannons 14 | . 1 3 4 6 AOE 11 | . . . 11 . Classes Destroyed 12 | 1 4 4 3 . Worker 8 | . 1 2 4 1 Builder 8 | . 5 . 2 1 Tunneler 1 | . 1 . . . Hauler 2 | . . . 1 1 Recycler 3 | . . . 2 1 Mechanic 1 | . . 1 . . Watcher 10 | . 3 2 5 . Swarmer 4 | . . 4 . . Grunt 34 | 1 1 5 22 5 Brawler 2 | . . . 1 1 Duelist 3 | . . 2 1 . Sentry 11 | . . 4 6 1 Best Kill Streak 9 | 1 3 5 9 6 Combat Bots Only 6 | 1 1 5 6 4 Max Kills in Single Turn 3 | 1 3 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 329 | 4 3 71 176 75 Missed 92 | 3 1 18 52 18 Damage Taken 3008 | 8 47 563 1710 680 Core 498 | . 1 102 272 123 Absorbed by Shields . | . . . . . Ignored by Resistances 863 | 3 13 165 484 198 Regen/Repaired (Parts) 76 | . . . 52 24 Core Remaining (%) 91 | 100 99 74 . . Volleys Fired 178 | 2 27 36 88 25 Largest 3 | 2 2 3 3 3 Hottest 135 | 90 98 118 135 121 Shots Fired 388 | 4 37 94 191 62 Gun 227 | 4 4 80 116 23 Cannon 117 | . 21 14 43 39 Launcher 40 | . 12 . 28 . Special 4 | . . . 4 . Kinetic 245 | . . 74 109 62 Thermal 73 | 4 25 20 24 . Explosive 12 | . 12 . . . Electromagnetic 58 | . . . 58 . Robot Hit Streak 26 | 3 8 13 26 7 Robot Miss Streak 5 | . 1 2 5 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 258 | 3 15 64 139 37 Core Hits 133 | 2 10 28 78 15 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 6 | . . . 2 4 Burn 1 | . . . 1 . Destroy 2 | . . . 1 1 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6196 | 36 485 1081 3685 909 Guns 2511 | 36 25 868 1322 260 Cannons 1946 | . 185 206 906 649 Explosions 1676 | . 274 . 1402 . Melee . | . . . . . Ramming 32 | . 1 7 24 . Kinetic 2970 | . . 805 1256 909 Thermal 1204 | 36 210 269 689 . Explosive 274 | . 274 . . . Electromagnetic 1716 | . . . 1716 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . 1 1 Average Corruption 1 | . 1 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 1 . . 3 Matter Fused 2 | . . . . 2 Data Loss (minor) 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage 90 | . 27 . 59 4 Projectiles 40 | . 11 . 25 4 Explosions 50 | . 16 . 34 . Melee . | . . . . . Knockbacks 6 | . . . 1 5 Impact 1 | . . . 1 . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 180 | . 30 . 150 . Shots 10 | . 2 . 8 . Rammed . | . . . . . Targets Rammed 8 | . 1 2 5 . Kicked 8 | . 1 2 5 . Crushed . | . . . . . Highest Temperature 632 | 60 172 348 525 632 Average Temperature 134 | 30 69 108 150 180 Received Heat Transfer 1941 | 6 12 222 1143 558 Effects 44 | . . 1 27 16 Shutdowns 14 | . . . 10 4 Energy Bleed 3 | . . . 1 2 Interference 8 | . . . 3 5 Matter Decay 5 | . . . 4 1 Short Circuit 3 | . . . 3 . Damage (minor) 9 | . . 1 4 4 Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 9 | . . . 9 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 2449 | 99 407 555 1388 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . . 8 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 646 | 20 91 305 646 517 Initial 228 | . 11 29 37 228 Average 147 | 7 41 138 182 350 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 73 | 100 100 65 75 . Level 1 19 | . . 34 12 78 Level 2 6 | . . . 11 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 1 4 4 Investigation 6 | . 2 . 3 1 Extermination . | . . . . . Reinforcement 5 | . . 1 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 84 | 1 4 20 41 18 Peak Tracking Total 7 | 1 2 5 5 7 Tactical Retreats 9 | . 2 1 3 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 1 . 3 . Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 6 | . 1 . 5 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled 2 | . . . 2 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 3 . 4 1 Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 12 . 14 3 Successful 21 | . 7 . 11 3 Failed 8 | . 5 . 3 . Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . 12 . 5 . Fabricators . | . . . . . Repair Stations 8 | . . . 5 3 Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 7 . 3 . Record 5 | . 3 . 2 . Terminal Index 1 | . 1 . . . Alert Level 2 | . 2 . . . Investigation Status 1 | . . . 1 . Registered Prototypes 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 4 3 Scan Component 4 | . . . 2 2 Repair 3 | . . . 2 1 Recycling Unit Hacks 4 | . . . 4 . Process 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 3 1 Full Trace Events 7 | . 3 . 3 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 2 1 Time 90 | . . . 52 38 Parts Recycled . | . . . . . Recycled Matter 152 | . . . 152 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4499 | 217 1072 873 1926 411 Spaces Moved 2293 | 189 659 385 919 141 Core 47 | 47 . . . . Treads . | . . . . . Legs 2157 | 118 659 385 854 141 Wheels 24 | 24 . . . . Hover 65 | . . . 65 . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 162 | 97 148 190 166 210 Slowest Speed 270 | 120 190 190 240 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 7 61 26 44 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 39 | . 39 . . . Terrain Destroyed 176 | . 88 . 71 17 Melee . | . . . . . Projectile 26 | . 3 . 6 17 AOE 150 | . 85 . 65 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2728 | 219 716 446 1136 211 Wait 58 | 3 11 . 13 31 Move 2289 | 188 658 384 918 141 Hop . | . . . . . Pick Up 72 | 10 6 8 41 7 Fast Attach . | . . . . . Attach 46 | 10 3 3 24 6 Detach 6 | 5 1 . . . Swap 19 | 1 2 8 8 . Drop 39 | . 7 5 26 1 Fire 178 | 2 27 36 88 25 Melee . | . . . . . Ram . | . . . . . Kick 8 | . 1 2 5 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 13 | . . . 13 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 119 | -11/Scrapyard | Discovered new exit (range 8) 218 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 7) 922 | -10/Materials | Discovered new exit (range 3) 1290 | -10/Materials | Entered another Materials area 1290 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1612 | -9/Materials | Build established: Skirmisher 1766 | -9/Materials | Discovered new exit (range 11) 2064 | -9/Materials | Discovered new exit (range 3) 2163 | -9/Materials | Entered another Materials area 2163 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2222 | -8/Materials | Repaired Aluminum Leg 2248 | -8/Materials | Repaired Ion Engine 2895 | -8/Materials | Lost 3 parts (1p1u1w) 3146 | -8/Materials | Discovered new exit (range 13) 3309 | -8/Materials | Build established: Scavenger-Mutant 4030 | -8/Materials | Discovered new exit (range 6) 4089 | -8/Materials | Entered Storage 4202 | -8/Storage | Core integrity fell below 50% 4370 | -8/Storage | Repaired Particle Charger 4500 | -8/Storage | Self-destructed Last Messages --------------- Critical hit (Burn: +37). K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. K-01 Serf collects debris. Gauss Cannon destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Critical hit (Burn: +37). G-47 Trooper knocked back. [Achievement: Oops] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. W-25 Informer distress signal alerts nearby ally. Particle Charger destroyed. Gauss Cannon destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######??????????????????????????? | | ??????########### #??????????????????????????? | | ??????# ####???????????????????????? | | ??????# ## ########????????????????? | | ??????# # #????????????????? | | ??????######+#### # Y@ #????????????????? | | ????????????????## ## ! #????????????????? | | ?????????????????# ## gg #????????????????? | | ?????????????????# ##g""" o #????????????????? | | ?????????????????# ## """ #????????????????? | | ?????????????????# ## """ "T" #????????????????? | | ?????????????????# ## g """ #????????????????? | | ?????????????????# %#####;#########+####????????? | | ?????????????????# % #???????? | | ?????????????????# % /???????? | | ?????????????????# #???????? | | ?????????????????# ##"############## #???????? | | ???????????##????# #######?????????????????????? | | ?????????###"????# #?? #?????????????????????? | | ????????##"*%##### #? ! # "???????????????????? | | ??????### ==!!= # # ! " "???????????????????? | | ??????# " %!!= #%!!# # "??????????????????? | | ???????## !! #!!="! / "??????????????????? | | ????????# #! %! # "??????????????????? | | ????????# =* %=% ! #?????????????????????? | | ????????# #!=%#= #?????????????????????? | | ????????# " " #% # #?????????????????????? | | ????????# "R" # # ! #?????????????????????? | | ????????# """ # # #?????????????????????? | | ????????####+##### "? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 36 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Let's See Who's Tougher Loot Pinata One Hack Too Far Oops Part-time Mechanic Power Corrupts Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed PiercingHoverProtomatter Manual? 0 Play Time 01:04:51 Cumulative 2.1 hours Start 2024.03.15 @ 19:40:48 End 2024.03.15 @ 20:50:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d0a66994-69f3-4afc-abef-7b82e03c4553