Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.24 @ 22:21:19 Player: Six of Ten Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (2198) 2198 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5523 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 80/100 System Corruption 5% Temperature Cool (36) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Cesium-ion Thruster Surge Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Precision Shock Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Wheel Xenon Bombardment Thruster > --- UTILITY ---------- Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Hacking Suite Hacking Suite Improved Trap Extractor > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Surge Thruster Improved Cesium-ion Thruster Axe [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . 2 2 . . . . Weapon . | . . . . . . . . Parts Attached 85 | 8 5 21 11 7 . 17 16 Power 5 | 1 . 2 1 . . 1 . Engine 4 | 1 . 2 . . . 1 . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 28 | 2 . 9 . 4 . 4 9 Treads 12 | 1 . 5 . . . 3 3 Leg 1 | . . . . . . . 1 Wheel 7 | 1 . 4 . . . 1 1 Hover 4 | . . . . 4 . . . Flight 4 | . . . . . . . 4 Utility 26 | 3 1 5 6 1 . 8 2 Device 11 | 1 . 3 2 . . 5 . Storage 5 | 2 1 . 1 1 . . . Processor 2 | . . 1 . . . . 1 Hackware 2 | . . . 1 . . 1 . Protection 6 | . . 1 2 . . 2 1 Artifact . | . . . . . . . . Weapon 26 | 2 4 5 4 2 . 4 5 Energy Gun 9 | . 2 . 2 1 . 1 3 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 13 | 2 2 5 1 1 . 1 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . . 2 Parts Lost 29 | . . 7 . . 7 . 15 Power 3 | . . 1 . . 1 . 1 Propulsion 9 | . . 3 . . 2 . 4 Utility 13 | . . 1 . . 4 . 8 Weapon 4 | . . 2 . . . . 2 Highest Loss Streak 10 | . . 3 . . 7 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 99 94 100 98 71 90 84 Engine 7 | . 14 10 6 . . 6 5 Treads 16 | . 14 14 9 . . 22 19 Wheel 7 | . 14 7 9 . . 7 6 Hover 1 | . . . . 26 21 . . Device 15 | . 14 16 18 15 10 16 9 Storage 5 | . 14 11 10 7 5 . . Processor 3 | . . 10 3 . . . 2 Hackware 5 | . . . 3 7 7 10 9 Protection 8 | . . 2 18 15 9 11 12 Energy Gun 5 | . 18 . 12 14 9 . 9 Energy Cannon 2 | . . . . . . 6 1 Ballistic Gun 9 | . 8 21 5 . . 4 1 Naked Turns . | . . . . . . . . Heaviest Build 46 | 14 32 33 46 46 31 40 39 Greatest Support 64 | 20 10 40 12 24 24 22 64 Greatest Overweight (x) 10 | 1 3 10 3 3 1 3 6 Average Overweight (x) 1 | . 2 1 2 1 . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 8 5 5 Average Capacity 9 | 7 13 15 15 9 7 5 5 Most Carried 15 | 7 15 15 15 15 8 5 5 Average Carried 9 | 4 11 13 14 8 7 4 4 Final Capacity 15 | 8 15 15 15 8 5 5 5 Final Carried 15 | 7 15 15 15 8 5 5 5 Class Distribution -------------------- 80% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Sto Matter Collected 1450 | 285 57 457 196 70 . 263 122 Remotely . | . . . . . . . . Salvage Created 2930 | 76 174 701 570 . . 438 971 Parts 135 | 7 11 40 25 . . 16 36 Haulers Intercepted 5 | . 1 1 1 . . . 2 Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 54 | . 5 15 13 . . 6 15 Melee 6 | . . . . . . . 6 Guns 39 | . 4 15 13 . . 1 6 Cannons 5 | . . . . . . 5 . Classes Destroyed 11 | 2 3 3 2 . . 1 . Tunneler 1 | 1 . . . . . . . Hauler 5 | . 1 1 1 . . . 2 Recycler 2 | 1 . . . . . 1 . Operator 2 | . . 2 . . . . . Watcher 1 | . . 1 . . . . . Swarmer 10 | . 3 3 4 . . . . Grunt 27 | . 2 8 5 . . 3 9 Brawler 2 | . . . 1 . . . 1 Sentry 11 | . . 4 2 . . 2 3 Hunter 3 | . . . 1 . . . 2 Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | 2 3 5 6 . . 2 6 Combat Bots Only 6 | . 3 3 6 . . 2 6 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Sto Damage Taken 4213 | . 174 689 534 . 163 486 2167 Core 882 | . 43 76 52 . 63 17 631 Absorbed by Shields 299 | . . . . . . 217 82 Core Remaining (%) 88 | 100 82 81 90 . . . . Volleys Fired 165 | 5 14 51 34 . . 32 29 Largest 2 | 2 2 2 2 . . 2 2 Hottest 112 | 40 112 46 110 . . 83 110 Shots Fired 327 | 10 29 100 68 . . 63 57 Gun 291 | 10 29 100 68 . . 31 53 Cannon 36 | . . . . . . 32 4 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 161 | 10 . 100 16 . . 31 4 Thermal 117 | . 29 . 52 . . 32 4 Explosive . | . . . . . . . . Electromagnetic 49 | . . . . . . . 49 Robot Hit Streak 17 | 4 6 16 10 . . 16 17 Robot Miss Streak 5 | 1 2 5 2 . . 3 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 255 | 6 18 67 50 . . 49 65 Core Hits 100 | 3 5 26 24 . . 17 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 15 | . 6 1 1 . . . 7 Burn 7 | . 6 . 1 . . . . Destroy 1 | . . 1 . . . . . Corrupt 1 | . . . . . . . 1 Sever 6 | . . . . . . . 6 Melee Attacks 37 | . . . . . . 7 30 Impact . | . . . . . . . . Slashing 37 | . . . . . . 7 30 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4905 | 86 260 1014 911 . . 987 1647 Guns 3474 | 86 260 1014 901 . . 344 869 Cannons 674 | . . . . . . 603 71 Explosions 99 | . . . . . . . 99 Melee 648 | . . . . . . 40 608 Ramming 10 | . . . 10 . . . . Kinetic 1648 | 86 . 1014 176 . . 344 28 Thermal 1758 | . 260 . 725 . . 603 170 Explosive . | . . . . . . . . Electromagnetic 841 | . . . . . . . 841 Impact . | . . . . . . . . Slashing 648 | . . . . . . 40 608 Piercing . | . . . . . . . . Highest Corruption 5 | . 1 . . . . 1 5 Average Corruption 1 | . 1 . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . 5 . . . . 1 7 Message Errors 4 | . . . . . . 1 3 Matter Fused 3 | . 2 . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . 1 . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . . Misfires 1 | . 1 . . . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 46 | . . . . . . 11 35 Projectiles 9 | . . . . . . 6 3 Explosions . | . . . . . . . . Melee 37 | . . . . . . 5 32 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 74 | . . . 5 . . . 69 Shots 2 | . . . . . . . 2 Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 348 | . 348 9 183 . . 102 228 Average Temperature 69 | . 124 5 68 . . 36 65 Received Heat Transfer 1624 | . 48 273 171 . . 112 1020 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 5 | . . . . . . . 5 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 11 | . 3 . 5 . . 2 1 Heat Transferred 3776 | . 1110 . 1480 . . 925 261 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Peak Influence 350 | 10 194 350 324 106 67 149 324 Initial 106 | . 6 81 92 106 37 . 31 Average 138 | 3 114 224 179 106 39 65 164 Maximum Alert Level 1 | . . 1 1 . . . 1 Low Security (%) 78 | 100 100 50 72 100 100 100 61 Level 1 21 | . . 49 27 . . . 38 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 2 3 . . 5 2 Investigation 7 | . 1 1 1 . . 3 1 Extermination 2 | . . . . . . 2 . Reinforcement 3 | . 1 1 . . . . 1 Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Sto Distress Signals 5 | . 2 2 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 10 23 16 . 6 11 23 Peak Tracking Total 9 | . 4 7 6 . 6 2 9 Tactical Retreats 6 | . 2 . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Traps Triggered 8 | . 1 4 . 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Sto Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 2 | . . . . . . . 2 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Sto Machines Accessed 21 | . 2 6 3 . . 7 3 Terminals 13 | . 2 6 1 . . 1 3 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers 3 | . . . 1 . . 2 . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 62 | . 4 23 10 . . 18 7 Successful 32 | . . 12 7 . . 11 2 Failed 30 | . 4 11 3 . . 7 5 Catastrophic 3 | . . 2 . . . . 1 Database Lockouts . | . . . . . . . . Manual 36 | . 4 20 . . . 7 5 Terminals 39 | . 4 23 2 . . 3 7 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . . 5 . Scanalyzers 13 | . . . 6 . . 7 . Garrison Access 3 | . . . 2 . . 1 . Terminal Hacks 8 | . . 6 1 . . 1 . Part Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . Alert Level 2 | . . 1 1 . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 2 | . . 2 . . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Scanalyzer 10 | . . . 6 . . 4 . Insert Component 5 | . . . 3 . . 2 . Analyze 5 | . . . 3 . . 2 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 10 | . . 6 . . . 2 2 Terminals 8 | . . 6 . . . . 2 Track 1 | . . 1 . . . . . Assimilate 1 | . . . . . . . 1 Botnet 5 | . . 4 . . . . 1 Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Reject 1 | . . . . . . 1 . Tunnel 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 6 3 . . 5 3 Full Trace Events 7 | . 1 2 2 . . 2 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . 2 . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 36 | . . . . . . 36 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . 2 . Part Schematics Acquired 3 | . . . 2 . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Sto Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . 26 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Sto Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Sto Turns Passed 4151 | 95 355 1119 449 168 64 1324 577 Spaces Moved 2374 | 65 229 519 215 137 69 908 232 Core 133 | 3 . 1 . . 24 104 1 Treads 329 | 4 . 229 . . . 1 95 Legs 2 | . . . . . . . 2 Wheels 1730 | 58 229 289 215 9 . 803 127 Hover 173 | . . . . 128 45 . . Flight 7 | . . . . . . . 7 Fastest Speed 50 | 50 95 110 120 108 50 50 100 Average Speed 128 | 94 116 152 134 109 88 119 146 Slowest Speed 550 | 160 125 550 135 135 120 200 470 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 39 44 26 4 66 17 31 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . . . . 6 4 Terrain Destroyed 17 | . . . . . . 6 11 Melee 10 | . . . . . . 6 4 Projectile . | . . . . . . . . AOE 7 | . . . . . . . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Sto Total 3082 | 87 292 739 307 159 72 1072 354 Wait 323 | 1 20 138 33 . 2 89 40 Move 2368 | 64 228 518 214 137 68 907 232 Hop . | . . . . . . . . Pick Up 53 | 8 14 8 4 6 1 10 2 Fast Attach 43 | 6 4 11 4 . . 11 7 Attach 23 | 2 . 7 2 6 . 5 1 Detach 6 | 1 . . 2 2 . 1 . Swap 19 | . 1 3 5 1 . 1 8 Drop 44 | . 11 3 8 7 1 9 5 Fire 165 | 5 14 51 34 . . 32 29 Melee 37 | . . . . . . 7 30 Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 34 | -11/Junkyard | Discovered new exit (range 15) 96 | -11/Junkyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Utility x2 1146 | -9/Materials | Lost 3 parts (2n1w) 1304 | -9/Materials | Discovered new exit (range 16) 1554 | -9/Materials | Discovered new exit (range 7) 1570 | -9/Materials | Entered another Materials area 1570 | -8/Materials | Evolved 2 slots: Utility x2 1870 | -8/Materials | Garrison activated, responded to threat 2012 | -8/Materials | Discovered new exit (range 4) 2019 | -8/Materials | Entered Factory 2019 | -7/Factory | Evolved 2 slots: Propulsion x2 2187 | -7/Factory | Sucked down chute 2187 | -7/Factory | Entered Waste 2198 | -7/Waste | Spotted C-40 Crusher 2198 | -7/Waste | Spotted C-40 Crusher 2210 | -7/Waste | Spotted C-40 Crusher 2221 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2222 | -7/Waste | Spotted C-40 Crusher 2232 | -7/Waste | Spotted C-40 Crusher 2236 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2236 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2239 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2245 | -7/Waste | Discovered new exit (range 13) 2251 | -7/Waste | Entered Factory 2270 | -7/Factory | Lost 7 parts (1p2n4u) 3032 | -7/Factory | Fabricated Hacking Suite (x1) 3200 | -7/Factory | Discovered new exit (range 15) 3321 | -7/Factory | Build established: Hacker-Mutant 3575 | -7/Factory | Entered Storage 4114 | -7/Storage | Core integrity fell below 50% 4124 | -7/Storage | Build established: Mutant 4129 | -7/Storage | Core integrity fell below 20% 4152 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04103_ B-48 Gladiator destroyed. 04105_ Critical hit (Burn: +37). 04106_ G-47 Trooper Imp. Heat Sink severed. 04109_ Imp. Light Armor Plating destroyed. 04110_ Critical hit (Burn: +37). 04112_ G-47 Trooper Aluminum Leg severed. 04113_ WZZ|OONR>A9/&Y8P%/I2Y#NJBMWE 04117_ Arm. Treads destroyed. 04123_ G-47 Trooper heat damages Particle Gun. 04123_ Critical hit (Burn: +37). 04123_ Destroyed Lgt. Nuclear Core. 04123_ G-47 Trooper destroyed. 04127_ Critical hit (Burn: +37). 04132_ G-47 Trooper Aluminum Leg severed. 04133_ Transport Network Coupler destroyed. 04134_ Imp. Trap Extractor destroyed. 04140_ Acquired Aluminum Leg. 04150_ Axe destroyed. 04152_ Acquired Particle Gun. 04152_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ???????????#####?????????????????????? | | ???????????#"""#?????????????????????? | | ???????????#"T"#?????????????????????? | | ############" "#################?????? | | g=g= #?????? | | %!=* #?????? | | *= @*! #?????? | | #####+#########+######+##/######?????? | | ## ## [%==% #???????? | | ##= """ ## = # [="""""=#???????? | | ##] """ ## % # = "???" #???????? | | ?# ]""" # [ # "??"" #???????? | | ?#] =## # ""??" #???????? | | ?# [""" # # "???" #???????? | | ?# % # # """"" ##??????? | | ?# # #??????? | | ?# %= # ############??????? | | ?##![*##### #?????????????????? | | ?##"Y"*#??# #?????????????????? | | ?##"""##??# ##?????????????????? | | ??#####???#### # ##??????????????????? | | ?????????????#####???????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed SmallAutogunRigger Manual? 0 Play Time 00:56:41 Cumulative 37.4 hours Start 2024.02.24 @ 21:24:13 End 2024.02.24 @ 22:21:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3607d03f-1841-408b-9203-f62d6a5b91f0