Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.28 @ 20:14:44 Player: DarthCreyder Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1388) 1388 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 3571 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Armored Wheel Large Battery (300) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel Armored Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Large Battery [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 36 | 6 9 5 5 11 Power 5 | 1 1 . 1 2 Engine 5 | 1 1 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 1 4 . 4 Treads 4 | . . 2 . 2 Leg . | . . . . . Wheel 7 | 2 1 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 2 1 Device 2 | . . . 2 . Storage 2 | . 2 . . . Processor 2 | 1 . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 5 1 2 4 Energy Gun 5 | 2 1 1 1 . Energy Cannon 2 | . 2 . . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon 1 | . . . . 1 Launcher 3 | . . . . 3 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . 2 . 5 10 Power 3 | . . . 1 2 Propulsion 4 | . 1 . . 3 Utility 3 | . . . 1 2 Weapon 7 | . 1 . 3 3 Highest Loss Streak 10 | . 2 . 3 10 Average Slot Usage (%) 89 | . 93 91 86 86 Engine 12 | . 14 11 10 15 Treads 7 | . . 10 11 10 Wheel 18 | . 17 15 22 13 Hover 1 | . 4 4 . . Device 5 | . . . 9 8 Storage 15 | . 21 22 11 9 Processor 3 | . 6 . . 6 Energy Gun 9 | . 15 7 9 1 Energy Cannon 4 | . 7 11 3 . Ballistic Gun 4 | . 4 11 4 . Launcher 3 | . . . . 16 Special Weapon 1 | . . . 2 1 Naked Turns . | . . . . . Heaviest Build 65 | 7 45 47 47 65 Greatest Support 40 | 20 20 40 22 40 Greatest Overweight (x) 10 | . 7 4 2 10 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 12 | 4 12 12 12 12 Average Capacity 10 | 4 8 12 12 12 Most Carried 5 | 3 3 3 5 4 Average Carried 2 | . 1 1 3 1 Final Capacity 12 | 4 12 12 12 12 Final Carried 3 | 1 1 3 3 2 Class Distribution -------------------- 64% | Mutant 18% | Scavenger-Gunner 9% | Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 761 | 260 102 55 61 283 Remotely . | . . . . . Salvage Created 1547 | 101 528 112 401 405 Parts 120 | 16 41 7 16 40 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 35 | 1 14 2 10 8 Guns 19 | 1 9 1 7 1 Cannons 9 | . 4 1 3 1 AOE 7 | . 1 . . 6 Classes Destroyed 9 | 2 2 1 . 4 Worker 1 | . . . . 1 Builder 7 | . . . . 7 Tunneler 4 | 3 1 . . . Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 4 | . 2 . . 2 Swarmer 7 | . 6 . 1 . Grunt 23 | 1 8 . 9 5 Sentry 5 | . . 2 . 3 Best Kill Streak 9 | 4 5 1 3 9 Combat Bots Only 4 | 1 4 1 3 3 Max Kills in Single Turn 3 | 1 2 1 1 3 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2418 | 33 248 69 473 1595 Core 679 | 8 17 . 95 559 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 96 90 . 76 . Volleys Fired 102 | 7 36 5 37 17 Largest 3 | 2 2 3 3 3 Hottest 140 | 90 100 136 140 111 Shots Fired 195 | 14 68 13 64 36 Gun 134 | 14 57 8 50 5 Cannon 37 | . 11 5 12 9 Launcher 22 | . . . . 22 Special 2 | . . . 2 . Kinetic 51 | . 20 5 17 9 Thermal 83 | 7 16 8 47 5 Explosive 22 | . . . . 22 Electromagnetic 39 | 7 32 . . . Robot Hit Streak 17 | 2 8 12 17 10 Robot Miss Streak 4 | 1 4 . 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 137 | 6 48 10 52 21 Core Hits 93 | 4 25 4 20 40 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3460 | 92 712 93 643 1920 Guns 1054 | 92 436 41 441 44 Cannons 500 | . 122 52 172 154 Explosions 1876 | . 154 . . 1722 Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 376 | . 105 13 104 154 Thermal 958 | 25 276 80 533 44 Explosive 1722 | . . . . 1722 Electromagnetic 398 | 67 331 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 113 | . . . 9 104 Projectiles 11 | . . . 9 2 Explosions 102 | . . . . 102 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 164 | . 28 . 3 133 Shots 7 | . 2 . . 5 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 426 | 208 141 170 426 42 Average Temperature 90 | 108 46 66 209 17 Received Heat Transfer 1281 | 24 96 27 315 819 Effects 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 2 . Heat Transferred 2034 | 74 459 185 1216 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 474 | 35 383 180 208 474 Average Influence 136 | 9 188 125 75 232 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 73 | 100 44 100 97 40 Level 1 20 | . 55 . 2 30 Level 2 5 | . . . . 29 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | 1 19 3 14 21 Peak Tracking Total 11 | 1 3 2 3 11 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 5 | . 1 1 1 2 Max in Single Turn 2 | . 1 1 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 3 1 . 1 Terminals 4 | . 2 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 16 2 . 2 Successful 17 | . 14 1 . 2 Failed 3 | . 2 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 9 2 . 2 Fabricators . | . . . . . Repair Stations 7 | . 7 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 8 1 . 2 Record 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . 1 . . 1 Dispatch Records 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Investigation Status 2 | . 1 . . 1 Reinforcement Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 6 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 1 . 1 Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 168 | . . . 168 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1903 | 89 485 220 748 361 Spaces Moved 1426 | 75 339 155 655 202 Core 25 | 20 . . . 5 Treads 91 | . . 30 . 61 Legs . | . . . . . Wheels 1305 | 55 334 125 655 136 Hover 5 | . 5 . . . Flight . | . . . . . Fastest Speed 50 | 50 80 105 95 95 Average Speed 107 | 72 106 125 97 142 Slowest Speed 640 | 80 640 200 105 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 35 | 5 54 17 84 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 184 | . 5 . . 179 Melee . | . . . . . Projectile . | . . . . . AOE 184 | . 5 . . 179 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1613 | 96 397 170 704 246 Wait 3 | . . . 3 . Move 1422 | 74 338 154 654 202 Hop . | . . . . . Pick Up 35 | 8 9 5 4 9 Fast Attach . | . . . . . Attach 20 | 6 3 2 4 5 Detach . | . . . . . Swap 16 | . 6 3 1 6 Drop 14 | 1 5 1 . 7 Fire 102 | 7 36 5 37 17 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 8) 228 | -10/Materials | Discovered new exit (range 15) 338 | -10/Materials | Build established: Mutant 423 | -10/Materials | Repaired Beam Cannon 449 | -10/Materials | Repaired Wheel 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 723 | -9/Materials | Discovered new exit (range 16) 795 | -9/Materials | Entered Mines 840 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 847 | -9/Mines | Found Prototype Device 848 | -9/Mines | Identified Exp. Sensor Array 1060 | -9/Mines | Lost 3 parts (1u2w) 1138 | -9/Mines | Discovered new exit (range 8) 1189 | -9/Mines | Learned Materials stockpile data 1232 | -9/Mines | Learned location of 1 exit from Lower Caves 1354 | -9/Mines | Received a Mining Laser from a helpful Derelict 1543 | -9/Mines | Entered Materials 1543 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1863 | -8/Materials | Garrison activated, responded to threat 1876 | -8/Materials | Crushed by falling debris 1893 | -8/Materials | Core integrity fell below 50% 1899 | -8/Materials | Core integrity fell below 20% 1904 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Imp. Light Cannon. G-47 Trooper destroyed. K-01 Serf destroyed. L-31 Rogue destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Com. Wheel destroyed. Acquired 17 matter. The unstable cave ceiling collapses. B-36 Bruiser destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. G-47 Trooper crushed by falling debris. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ???????????????????????????????????## #??????? | | ??????????????????????????########## ###????? | | ??????????????????????????# # ##???? | | ??????????????????????????# """ # # #???? | | ??????????????????????????# """ ##???? | | ??????????????????????????#! 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[[ ?????????????????????????? | | ?????????????????#####?????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Oops Part-time Mechanic Troublemaker Challenges ------------ None Game ------ Seed LightningReactiveMegatreads Manual? 0 Play Time 00:39:03 Cumulative 2.7 hours Start 2020.02.28 @ 19:31:15 End 2020.02.28 @ 20:14:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05fdd0bd-cfce-4829-8dd6-a8409a48fcca