Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 14:22:40 Player: Scuttle Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (4) 20 Value Destroyed (208) 208 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4080) 4080 TOTAL SCORE: 9508 Bonus ------- Pacifist 2880 Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 568/1150 Matter 241/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Mace Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Signal Interpreter Improved Core Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Insulated Plating Insulated Plating Insulated Plating Great Maul [Rating: 9] Favorites ----------- Power None Propulsion None Utility Improved Signal Interpreter Processor Improved Signal Interpreter Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 12 | . . 2 . 2 2 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 10 | 2 . . . 1 1 1 1 1 . 1 2 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 5 | . . . . . . 1 1 1 . 1 1 Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . . . . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 5 | 2 . . . 1 1 . . . . . 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 6 | . . . . 2 . . . 1 . 2 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . . . . . 1 . 2 1 Weapon 2 | . . . . 2 . . . . . . . Highest Loss Streak 2 | . . . . 2 . . . 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 1 | 1 1 1 1 . 1 1 1 3 3 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . 2 2 1 . Weapon . | 1 1 1 1 . 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . 1 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 13 | . 28 22 22 9 5 8 13 11 9 5 2 Processor 1 | . . . . . . 2 6 6 3 . . Protection 1 | . . . . . . . 2 5 5 5 1 Energy Gun 4 | . 14 11 11 2 . . . . . . . Ballistic Gun 5 | . 14 11 11 6 . . . . . . . Impact Weapon 1 | . . . . . 5 6 3 . . . . Peak Build Rating 9 | 2 2 2 2 2 2 5 9 9 6 3 6 Average Rating 2 | 1 2 2 2 . 1 3 7 7 4 2 1 On Entrance 2 | . 2 2 2 2 . 2 5 9 6 3 . Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 109 | . . . . 33 12 . . . 1 7 56 Heaviest Build 3 | 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | 2 1 1 1 1 2 1 4 4 3 3 1 Average Carried 1 | . 1 1 1 . 1 1 2 3 3 2 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | 1 1 1 1 1 1 1 4 3 3 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Matter Collected 175 | 151 . . 24 . . . . . . . . Remotely . | . . . . . . . . . . . . Salvage Created 44 | . . . . . . . . . . . 44 Parts 2 | . . . . . . . . . . . 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Combat Hostiles Destroyed 4 | . . . . . . . . . . . 4 AOE 4 | . . . . . . . . . . . 4 Classes Destroyed 1 | . . . . . . . . . . . 1 Swarmer 4 | . . . . . . . . . . . 4 Best Kill Streak 4 | . . . . . . . . . . . 4 Combat Bots Only 4 | . . . . . . . . . . . 4 Max Kills in Single Turn 4 | . . . . . . . . . . . 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Hostile Shots Fired 251 | . 16 . 12 28 32 . 8 98 . 23 34 Missed 103 | . 8 . 6 6 16 . 2 43 . 9 13 Hits 148 | . 8 . 6 22 16 . 6 55 . 14 21 Melee 9 | . . . . . . . . 1 . 8 . Projectile 139 | . 8 . 6 22 16 . 6 54 . 6 21 AOE 3 | . . . . . . . . . . 2 1 Critical Strikes 6 | . . . . . . . . 2 . 3 1 Damage Taken 2803 | . 105 . 61 354 224 . 152 670 . 432 805 Core 1946 | . 46 . 11 292 166 . 80 475 . 294 582 Absorbed by Shields 62 | . . . . . . . . 62 . . . Redirected to Shielding 100 | . . . . . . . 11 89 . . . Core Remaining (%) 72 | 100 81 . 97 46 76 . . 34 . 70 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . . 1 Core Hits 5 | . 1 . 1 . . . . . . . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 3 | . . . . . . 1 . . . . 2 Impact 3 | . . . . . . 1 . . . . 2 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 547 | . 51 . 10 18 . . . . . . 468 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 424 | . . . . . . . . . . . 424 Melee 34 | . . . . . . . . . . . 34 Ramming 89 | . 51 . 10 18 . . . . . . 10 Kinetic . | . . . . . . . . . . . . Thermal 424 | . . . . . . . . . . . 424 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 34 | . . . . . . . . . . . 34 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . 3 . . . . . . . . . . Average Corruption 1 | . 1 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 44 | . . . . . . . . . . . 44 Projectiles . | . . . . . . . . . . . . Explosions 44 | . . . . . . . . . . . 44 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 239 | . 25 . 4 8 . . . . . . 202 Shots 2 | . . . . . . . . . . . 2 Rammed 17 | . 10 . 3 2 . . . . . . 2 Targets Rammed 17 | . 10 . 3 2 . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 5 | . . . . . . . . 5 . . . Average Temperature 5 | . . . . . . . . 5 . . . Received Heat Transfer 375 | . 30 . 6 81 12 . . 210 . . 36 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 250 | . . . . . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 90 | 100 100 100 100 100 100 100 100 100 100 100 25 Level 1 9 | . . . . . . . . . . . 74 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 306 | . . . 55 35 60 44 30 22 6 15 306 Initial 30 | . . . . 21 15 29 30 22 6 . 2 Average 36 | . . . 7 7 19 40 30 18 3 6 207 Influence Increases 601 | . . . 105 45 75 15 . . . 15 346 Destroy 0b10 Robot/C 80 | . . . . . . . . . . . 80 Destroy Leader 10 | . . . . . . . . . . . 10 Disable Machine 150 | . . . . . . 15 . . . . 135 Destroy Structure 76 | . . . . . . . . . . . 76 Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 270 | . . . 105 45 60 . . . . 15 45 Influence Decreases 305 | . . . 50 65 50 31 14 18 12 10 55 Entered New Map 116 | . . . . 34 20 31 14 8 6 . 3 Time Decay 148 | . . . 50 20 30 . . . 6 . 42 Lost Part 41 | . . . . 11 . . . 10 . 10 10 Squads Dispatched 4 | . . . . 1 . . 1 . . 1 1 Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . . 1 . . 1 . . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Distress Signals 3 | . . . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 71 | . 9 . 6 5 12 . 2 17 . 6 14 Peak Tracking Total 18 | . 9 . 3 4 8 . 2 18 . 5 11 Tactical Retreats 7 | . . . 3 1 1 . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Traps Triggered 6 | . 1 . . 1 . . 1 1 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Machines Disabled 10 | . . . . . . 1 . . . . 9 Max in Single Turn 9 | . . . . . . 1 . . . . 9 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Machines Accessed 2 | . . . . . . 1 . . 1 . . Terminals 2 | . . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 5 | . . . . . . 2 . . 3 . . Successful 2 | . . . . . . 1 . . 1 . . Failed 3 | . . . . . . 1 . . 2 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . . . . . . 2 . . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . . . 1 . . 1 . . Open DSF 2 | . . . . . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Turns Passed 777 | 17 95 4 169 103 99 18 41 51 29 49 102 Spaces Moved 1437 | 24 170 8 331 198 193 27 71 87 55 93 180 Core 1437 | 24 170 8 331 198 193 27 71 87 55 93 180 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 50 2 70 31 9 1 72 25 2 79 8 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 43 | . . . . . . . . . . . 43 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 43 | . . . . . . . . . . . 43 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Gar Fac DSF Fac Total 1476 | 27 179 7 333 201 194 28 76 93 55 95 188 Wait . | . . . . . . . . . . . . Move 1426 | 23 169 7 330 197 192 26 70 86 54 92 180 Hop . | . . . . . . . . . . . . Pick Up 8 | 2 . . . 1 1 . 3 . . 1 . Fast Attach 4 | 1 . . . . . 1 1 . 1 . . Attach 7 | 1 . . . 1 1 . . 1 . 1 2 Detach 2 | . . . . . . . 1 . . . 1 Swap . | . . . . . . . . . . . . Drop 2 | . . . . . . . 1 . . 1 . Fire . | . . . . . . . . . . . . Melee 3 | . . . . . . 1 . . . . 2 Ram 17 | . 10 . 3 2 . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 6 . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -6/Garrison -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 16) 77 | -10/Materials | Discovered new exit (range 7) 112 | -10/Materials | Discovered new exit (range 5) 113 | -10/Materials | Entered another Materials area 113 | -9/Materials | Evolved 2 slots: Utility x2 113 | -9/Materials | Discovered new exit (range 7) 117 | -9/Materials | Entered Mines 282 | -9/Mines | Discovered new exit (range 9) 286 | -9/Mines | Entered Materials 286 | -8/Materials | Evolved 2 slots: Utility x2 300 | -8/Materials | Build established: Mutant 381 | -8/Materials | Core integrity fell below 50% 381 | -8/Materials | Discovered new exit (range 16) 389 | -8/Materials | Entered Factory 389 | -7/Factory | Evolved 2 slots: Utility x2 479 | -7/Factory | Discovered new exit (range 15) 488 | -7/Factory | Entered another Factory area 488 | -6/Factory | Evolved 2 slots: Utility x2 506 | -6/Factory | Identified exit to DSF 506 | -6/Factory | Entered DSF 537 | -6/DSF | Additional patrols routed to DSF 540 | -6/DSF | Discovered new exit (range 16) 547 | -6/DSF | Identified exit to Garrison 547 | -6/DSF | Entered Garrison 569 | -6/Garrison | Triggered checkpoint 576 | -6/Garrison | Triggered checkpoint 583 | -6/Garrison | Core integrity fell below 50% 593 | -6/Garrison | Discovered new exit (range 10) 597 | -6/Garrison | Identified exit to Factory 598 | -6/Garrison | Entered Factory 598 | -5/Factory | Evolved 2 slots: Utility x2 627 | -5/Factory | Identified exit to DSF 627 | -5/Factory | Entered DSF 657 | -5/DSF | Additional patrols routed to DSF 669 | -5/DSF | Discovered new exit (range 16) 676 | -5/DSF | Entered Factory 676 | -4/Factory | Evolved 2 slots: Utility x2 766 | -4/Factory | Core integrity fell below 50% 778 | -4/Factory | Self-destructed Last Messages --------------- 00702_ Lgt. Nuclear Core melted. 00702_ S-27 Virus destroyed. 00702_ Power Conduit explodes. 00702_ Assembly Bed disabled. 00711_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 00719_ Penetrated by Slug. 00722_ Critical hit (Burn: +37). 00722_ Penetrated by Slug. 00723_ Slammed into Y-64 Sentinel. 00726_ Construction Platform disabled. 00761_ Nuclear Reactor explodes. 00761_ P-70 Sage destroyed. 00761_ Nuclear Reactor explodes. 00761_ S-27 Virus destroyed. 00776_ Triggered Stasis Trap. 00776_ A bubble of rippling energy engulfs the area. 00776_ Field strength at 94. 00777_ Field strength at 88. 00777_ W-44 Eye sends out distress signal. 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""????????????? | | ???????????????????????????????? g ????????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ??????????????????????????????????## ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Core Shielding 30 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionCorruptionWartreads Manual? 0 Play Time 00:10:30 Cumulative 632.3 hours Start 2026.09.02 @ 14:13:32 End 2026.09.02 @ 14:22:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 38 Types 17/4/6/2/1/2/2/2/1/1 Lore% 91 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 96910ff0-1015-4d41-8218-ab78cfd5bd67