Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.26 @ 02:48:17 Player: ktur Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (276) 1380 Value Destroyed (12156) 12156 Prototype IDs (50) 1000 Alien Tech Used (9) 1800 Bonus (10980) 10980 TOTAL SCORE: 37316 Bonus ------- High Alert Combat Kills 1592 Follower Combat Kills 2047 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -959 Cogmind --------- Core Integrity 0/1450 Matter 294/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Cooling System High-capacity Matter Pod (0) Compact Matter Pod (0) Compact Matter Pod (0) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Reaction Control System Advanced Cloaking Device Centrium Medium Armor Plating Advanced Hacking Suite Deep Network Scanner > --- WEAPON ----------- Gamma Rifle Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Matter Compressor Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Transdimensional Reconstructor Core Expander Integrated Reactor Core Reset Matrix Fusion Bomb Launcher Core Stripper [Rating: 189] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Combat Linear Gravjet Treads Light Treads Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Slots Evolved 16 | . . 2 2 . 2 . . . . 2 . . 2 . . . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 11 | . . 2 1 . 1 . . . . 2 . . 2 . . . . . . 1 . . . . . . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 378 | 6 2 12 26 7 27 7 13 . 4 17 4 . 28 5 6 14 15 2 17 33 2 1 10 3 31 3 10 21 30 22 Power 40 | 1 . 1 3 2 1 . . . . 1 . . 3 1 1 1 . . 2 3 . . 2 . 6 . . 2 6 4 Engine 6 | 1 . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . 1 1 . . . . . 1 . . 3 1 1 1 . . . . . . . . . . . . . . Reactor 25 | . . . . . . . . . . . . . . . . . . . 2 3 . . 2 . 6 . . 2 6 4 Propulsion 50 | 2 . 2 7 1 10 4 1 . . 5 . . 1 . . . . . 1 5 . . . . 3 . 1 2 2 3 Treads 27 | 2 . 2 5 1 10 4 1 . . 2 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . 2 . . . . . . 3 . . 1 . . . . . 1 5 . . . . 3 . 1 2 2 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 136 | 1 1 6 10 1 7 . 3 . . 4 1 . 9 2 3 4 8 . 9 15 . 1 5 . 9 3 4 11 10 9 Device 57 | . . 2 2 . 1 . 1 . . . 1 . 4 1 . 1 4 . 6 9 . . 4 . 5 3 1 5 5 2 Storage 19 | 1 . . 3 . . . . . . 1 . . 1 . . 1 1 . . 1 . . . . . . . 3 . 7 Processor 10 | . 1 2 . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . 3 . Hackware 17 | . . . 3 . 3 . . . . 1 . . 2 . 1 . . . 1 4 . . . . 1 . 1 . . . Protection 33 | . . 2 2 1 3 . 1 . . 1 . . 2 1 1 2 3 . 2 . . 1 1 . 3 . 2 3 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 2 1 3 6 3 9 3 9 . 4 7 3 . 15 2 2 9 7 2 5 10 2 . 3 3 13 . 5 6 12 6 Energy Gun 27 | 1 1 1 2 . . . . . . 1 . . 2 . . 3 2 . . 1 . . . . 3 . 2 2 4 2 Energy Cannon 43 | . . . 1 . . . . . . 1 1 . 9 1 1 6 . 1 3 3 2 . 3 2 5 . . 2 2 . Ballistic Gun 46 | 1 . 2 3 3 5 1 7 . 2 3 . . . 1 1 . 4 1 1 3 . . . . 5 . 3 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 32 | . . . . . 3 2 2 . 2 2 2 . 4 . . . 1 . 1 3 . . . 1 . . . 2 4 3 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 1 1 . . . . . . . . . . . 4 . . . . . 3 . 1 1 3 . 6 3 Parts Lost 73 | . . 2 2 1 . 2 2 . . . . . 6 . 1 3 . 1 4 2 . . . 1 8 . . 9 14 15 Power 11 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 5 3 Propulsion 8 | . . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . 4 Utility 27 | . . . 2 1 . . 1 . . . . . 4 . 1 1 . . 1 . . . . 1 2 . . 5 4 4 Weapon 27 | . . 1 . . . . . . . . . . 2 . . 2 . 1 1 2 . . . . 5 . . 4 5 4 Highest Loss Streak 9 | . . 1 1 1 . 1 2 . . . . . 5 . 1 2 . 1 2 1 . . . 1 6 . . 7 9 9 Average Slot Usage (%) 96 | . 94 98 98 100 100 99 99 100 100 99 100 100 96 98 97 86 92 100 94 98 99 100 84 100 98 99 99 97 91 71 Engine 3 | . 14 10 7 . 7 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 1 8 . . . . . 1 6 6 5 5 5 5 5 5 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 4 5 5 4 5 8 9 9 8 7 3 Treads 9 | . 28 22 17 18 23 22 22 23 23 6 . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . 13 20 20 17 17 17 17 17 17 16 21 21 21 21 21 23 23 23 21 20 15 Device 7 | . . 4 7 . 2 . . . . . 5 6 11 11 8 4 14 17 15 13 10 10 11 15 11 13 14 15 14 7 Storage 13 | . 14 11 9 18 15 15 15 15 15 13 13 13 12 11 11 11 11 11 11 11 15 15 15 15 14 14 14 12 12 19 Processor 7 | . 8 16 7 . . . 2 7 7 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 9 9 9 8 10 11 Hackware 14 | . . . 10 20 21 23 23 23 23 23 13 13 14 17 22 11 11 11 11 15 21 16 12 10 10 9 9 8 5 3 Protection 5 | . . 11 8 6 5 7 4 . . 2 6 6 5 5 3 5 4 5 5 3 . 4 5 5 4 4 4 8 6 2 Energy Gun 1 | . 14 7 . . . . . . . 1 1 . 1 . . 1 3 1 . . . . . . 4 9 9 7 3 1 Energy Cannon 3 | . . . . . . . . . . 1 11 13 11 11 12 13 1 . 1 6 13 15 1 14 6 . . 3 4 . Ballistic Gun 11 | . 14 14 25 27 22 22 22 23 22 16 . . . 3 1 . 4 13 10 7 . . . . 2 4 3 . . . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 140 | 12 13 21 46 53 62 62 61 51 55 61 68 68 73 74 73 119 111 78 84 99 88 95 100 100 113 102 104 140 123 98 Greatest Support 160 | 40 40 40 40 40 60 60 60 60 60 75 75 75 75 75 75 75 75 75 75 128 128 128 128 128 160 160 160 160 160 160 Greatest Overweight (x) 20 | . . . 1 1 1 1 1 . . 1 . . . . . 1 1 1 1 1 . . . . . . . . . 20 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 4 6 6 9 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 16 15 Most Carried 16 | 6 6 6 11 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 14 | 3 5 5 8 15 15 15 15 16 15 15 16 16 15 15 15 15 15 15 15 15 15 15 15 16 15 15 15 15 12 15 Final Capacity 16 | 6 6 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 16 | 6 6 6 11 16 16 15 16 16 16 16 16 16 14 16 16 16 16 16 16 16 16 16 16 16 16 15 16 16 12 4 Class Distribution -------------------- 27% | Hacker-Mutant 15% | Hacker-Tank 14% | Hacker-Gunner 8% | Scavenger-Gunner 7% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Hacker-Skirmisher 4% | Alien-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Tank | -8/Storage Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Machinist-Gunner | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Matter Collected 9307 | 244 96 250 970 331 814 196 582 . 226 300 111 80 297 158 . 218 165 164 418 821 241 10 . 17 843 . . 649 841 265 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13233 | . 96 265 1233 350 1137 391 370 . 295 329 . 325 1091 70 . 419 144 47 1426 854 170 85 . 77 1499 . . 1563 628 369 Parts 615 | . 3 28 65 17 53 10 14 . 15 11 . 18 47 1 . 13 1 1 69 51 7 1 . 10 65 . . 86 27 2 Haulers Intercepted 7 | . . . 2 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Recyclers Shooed 10 | . . . . . . . . . . . . . 2 . . . . . 1 3 . . . . 1 . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . 8 13 . 21 . . 4 . . . . . . . . 1 . . 5 . . . . . . Prevented 14 | . . . . . . . . . . . . 7 . . . . . . . . 6 1 . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 208 | . 2 10 23 5 15 14 12 . 9 4 . 7 14 1 . 5 2 . 8 14 2 1 . 5 18 . . 24 11 2 Guns 110 | . 2 10 22 5 15 7 7 . 5 4 . . . . . . 1 . 8 5 . . . . 10 . . 7 2 . Cannons 34 | . . . 1 . . . . . . . . . 5 . . 2 1 . . 4 1 1 . . 6 . . 8 3 2 AOE 51 | . . . . . . 7 5 . 4 . . 6 6 . . . . . . 5 . . . 5 . . . 9 4 . Classes Destroyed 16 | . 2 2 3 1 3 . . . 1 . . . 1 . . . . . 1 1 . . . . . . . . 1 . Worker 20 | . . . 2 . . . . . . . . . 3 . . . . . 10 . . . . . . . . 3 1 1 Builder 10 | . . . . . . . . . . . . . 3 . . . . . 1 4 . . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 7 | . . . 2 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Recycler 11 | . . . . . 2 . . . . 1 . . 1 . . . . . 4 1 . . . . . . . 1 . 1 Operator 12 | . 1 1 4 . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Swarmer 50 | . . 4 3 . . 8 4 . 7 . . 4 . . . . . . . 3 . . . 5 . . . 8 4 . Grunt 80 | . 2 4 17 5 9 2 3 . 1 3 . 2 9 1 . 1 1 . 5 5 . 1 . . 3 . . 2 2 2 Brawler 6 | . . . 1 . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 . Duelist 6 | . . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . Sentry 31 | . . 2 2 . 4 1 2 . . . . . 2 . . 3 . . 2 2 . . . . 9 . . 2 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 10 | . . . . 1 . . . . . . . . 2 . . . . . 1 . 2 . . . . . . 4 . . Programmer 21 | . . . . . 1 . . . . 1 . . . . . 1 . . . 4 . . . . 4 . . 8 2 . Behemoth 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 14 | . 1 6 4 3 4 8 4 . 4 3 . 4 6 1 . 1 1 . 14 10 2 1 . 5 3 . . 9 4 3 Combat Bots Only 8 | . 1 6 4 3 4 8 4 . 4 3 . 4 3 1 . 1 1 . 2 4 2 1 . 5 3 . . 5 4 2 Max Kills in Single Turn 11 | . 1 2 1 1 2 3 2 . 4 1 . 4 4 1 . 1 1 1 11 2 1 1 . 4 1 . . 3 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 2 . 3 . . 4 2 . . . . . . 2 . . . 4 . . . 3 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Damage Taken 22387 | . 46 408 1045 269 706 863 655 . 369 211 58 18 1456 38 63 895 20 180 1254 1210 105 53 . 573 3342 104 . 2831 2470 3145 Core 3188 | . . 26 69 49 30 81 65 . 12 18 . . 239 . 21 83 . 30 101 114 24 . . 79 396 . . 244 209 1298 Absorbed by Shields 1020 | . . . 141 . 45 . 46 . . . . . . . . . . . . 167 . . . 136 . . . 485 . . Core Remaining (%) 81 | 100 100 93 . 78 . . . . 73 . . 97 . . . . . . 52 . . . . 81 . . 62 . . . Volleys Fired 877 | . 9 33 82 24 61 30 29 . 19 14 7 5 42 27 . 44 15 9 51 76 4 3 . 7 94 1 20 97 37 37 Largest 3 | . 2 2 3 3 3 3 3 . 3 3 1 1 3 2 . 3 1 2 3 3 2 2 . 2 3 1 1 3 3 2 Hottest 308 | . 85 88 111 75 75 75 75 . 75 78 36 43 261 162 . 227 81 70 105 255 176 176 . 176 301 40 94 308 289 147 Shots Fired 1716 | . 15 59 243 72 174 71 69 . 51 36 7 5 65 35 . 59 15 18 101 126 8 6 . 10 196 1 20 149 62 43 Gun 1196 | . 15 59 230 72 171 62 61 . 48 33 . . 8 25 . 3 6 18 92 60 . . . . 107 1 20 60 29 16 Cannon 446 | . . . 13 . . . . . . . . . 49 10 . 56 8 . 8 60 8 6 . 6 89 . . 79 27 27 Launcher 73 | . . . . . 2 9 8 . 3 3 7 5 8 . . . 1 . 1 6 . . . 4 . . . 10 6 . Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1007 | . 9 38 227 72 171 62 61 . 48 33 . . . 25 . . 6 18 92 60 . . . . 57 1 . . . 27 Thermal 491 | . 6 21 16 . . . . . . . . . 43 6 . 20 . . 8 60 . . . . 97 . 20 139 39 16 Explosive 58 | . . . . . 2 9 8 . 3 3 7 . 1 . . . 1 . 1 3 . . . 4 . . . 10 6 . Electromagnetic 159 | . . . . . . . . . . . . 5 21 4 . 39 8 . . 3 8 6 . 6 42 . . . 17 . Robot Hit Streak 26 | . 6 25 26 13 17 11 10 . 13 12 . 2 11 8 . 5 6 5 12 18 5 3 . 3 16 . . 12 15 9 Robot Miss Streak 7 | . 2 4 4 3 2 2 2 . 7 3 . . 2 3 . 3 2 3 6 3 2 2 . 5 7 1 . 4 2 7 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . 1 . . . . . Secondary Targets 15 | . . 2 1 1 2 2 3 . . 2 . . . . . . . . 1 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 . . 1 . . . . . . . . 1 . . . . . 1 . . . . . Shots Hit Robots 1082 | . 12 47 174 54 116 47 47 . 28 25 . 2 42 24 . 29 11 11 62 67 4 3 . 4 129 . . 79 37 28 Core Hits 649 | . 11 40 67 16 47 33 29 . 21 25 . 10 56 . . 10 7 4 62 38 2 2 . 5 53 . . 53 22 36 Critical Hits 29 | . . . 1 . . . . . 1 . . . . . . . . . 9 5 1 . . . 10 . . 1 . 1 Critical Kills 9 | . . . 1 . . . . . . . . . . . . . . . 3 2 . . . . 3 . . . . . Critical Parts Destroyed 18 | . . . . . . . . . 1 . . . . . . . . . 5 3 1 . . . 6 . . 1 . 1 Melee Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37691 | . 100 561 2711 864 1854 1582 1513 . 1300 483 . 481 3265 731 . 1015 414 287 3309 3440 158 162 . 683 4420 . . 5492 2018 848 Guns 16826 | . 100 558 2497 863 1849 708 598 . 504 483 . . 96 460 . 26 161 287 1769 1352 . . . . 2189 . . 1747 508 71 Cannons 9387 | . . . 188 . . . . . . . . . 1070 271 . 906 184 . . 730 158 162 . . 2231 . . 2216 533 738 Explosions 11122 | . . . . . . 874 915 . 796 . . 481 2099 . . 83 69 . 1540 1358 . . . 683 . . . 1529 695 . Melee 282 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 . Ramming 74 | . . 3 26 1 5 . . . . . . . . . . . . . . . . . . . . . . . . 39 Kinetic 13906 | . 24 244 2453 863 1849 708 598 . 504 483 . . . 460 . . 161 287 1769 1352 . . . . 1131 . . . 282 738 Thermal 10298 | . 76 314 232 . . . . . . . . 108 955 164 . 292 . . . 926 . . . . 2346 . . 3963 851 71 Explosive 7245 | . . . . . . 874 915 . 796 . . . 924 . . . 69 . . 760 . . . 683 . . . 1529 695 . Electromagnetic 6168 | . . . . . . . . . . . . 373 1386 107 . 723 184 . 1540 402 158 162 . . 943 . . . 190 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . 1 1 1 2 2 4 4 4 4 5 6 6 6 6 6 11 11 11 13 15 7 Average Corruption 5 | . . . . . . . . . . 1 1 1 2 2 2 4 4 4 4 5 6 6 6 6 9 11 11 4 12 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 215 | . . . . . . . . . . 1 1 1 2 6 4 17 6 1 16 14 3 3 5 3 35 9 12 15 40 21 Message Errors 43 | . . . . . . . . . . 1 . 1 1 1 . 2 2 1 4 5 1 2 2 1 5 1 2 1 3 7 Matter Fused 48 | . . . . . . . . . . . . . . . . 6 3 . 2 4 . . 2 2 10 3 4 3 4 5 Heat Flow Errors 12 | . . . . . . . . . . . . . . . 2 . . . 4 1 . . . . 2 . . . 2 1 Energy Discharges 15 | . . . . . . . . . . . 1 . . 2 1 2 . . . . . 1 . . 2 2 2 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . . . . . . . . 1 4 1 . 1 . 1 . 1 . 1 1 . . 2 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 2 . Misfires 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . 6 . Targeting Errors 53 | . . . . . . . . . . . . . 1 3 . 3 . . 5 2 . . . . 11 . 1 5 18 4 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1321 | . . . . . . 12 97 . 59 . . 3 107 . . 52 . . 173 212 . . . 41 118 . . 270 174 3 Projectiles 400 | . . . . . . . . . . . . . 25 . . 52 . . . 62 . . . . 118 . . 140 . 3 Explosions 806 | . . . . . . 12 97 . 59 . . 3 82 . . . . . 173 150 . . . 41 . . . 130 59 . Melee 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 . Knockbacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 990 | . . . . . 20 84 52 . 50 . . . 61 . . . . . 192 128 . . . 60 . . . 168 156 19 Shots 24 | . . . . . 1 3 2 . 1 . . . 2 . . . . . 3 4 . . . 1 . . . 5 2 . Rammed 14 | . . 1 8 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 15 | . . 1 9 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | . 160 272 395 177 272 264 278 . 160 257 14 39 459 90 236 228 60 . 308 326 12 44 . . 441 . . 375 431 43 Average Temperature 88 | . 76 120 84 50 70 103 84 . 61 99 7 21 139 51 112 81 22 . 112 55 6 26 . . 117 . . 85 137 11 Received Heat Transfer 3484 | . 24 147 528 144 294 117 162 . 18 72 . 9 453 18 . 174 9 . 315 212 . 9 . 18 258 9 . 62 198 234 Effects 8 | . . . 3 . 1 . . . . . . . 1 . . . . . 1 . . . . . 1 . . 1 . . Shutdowns 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . 1 3 1 . 3 . . 3 . 1 . . . 2 . . . . . Combat Hostiles 11 | . . . . . . . . . . . . 1 3 1 . 3 . . . . 1 . . . 2 . . . . . Parts Fried 32 | . . . . . . . . . . . . . 7 1 . 5 . . 7 . 2 4 . . 5 . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 5 . . 12 . . Heat Transferred 9637 | . 90 410 407 . . . . . . . . 150 1188 222 . 322 . . . 675 . . . . 2103 . . 3145 814 111 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . 3 2 . . 1 . . 2 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Peak Influence 1742 | . 118 339 359 346 220 . . . . 148 . . 904 336 285 206 447 400 1742 1002 . . . . 888 503 . 894 1271 1117 Initial 824 | . . 49 . 151 133 . . . . 134 . . 100 316 235 . 115 178 140 824 . . . . 67 418 . . 497 591 Average 327 | . 62 151 190 194 102 . . . . 69 . . 331 332 251 112 214 335 881 626 . . . . 478 460 . 288 935 822 Maximum Alert Level 5 | . . 1 1 1 1 . . . . . . . 3 1 1 1 2 2 5 3 . . . . 3 2 . 3 4 4 Low Security (%) 52 | 100 100 81 53 58 98 . . . . 100 . . 48 . 5 86 61 11 23 3 . . . . 31 . . 27 . . Level 1 19 | . . 18 46 41 1 . . . . . . . 19 100 94 13 17 31 15 13 . . . . 2 9 . 49 . . Level 2 12 | . . . . . . . . . . . . . 12 . . . 20 57 7 36 . . . . 40 90 . 17 17 29 Level 3 13 | . . . . . . . . . . . . . 18 . . . . . 12 45 . . . . 25 . . 5 64 68 Level 4 1 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . 17 1 Level 5 1 | . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 1 4 4 3 . 1 . . 2 . . 4 . . 2 . . 7 8 . . . . 5 . . 4 2 13 Investigation 7 | . . . . 1 . . . . . 1 . . . . . 1 . . 1 1 . . . . 1 . . . 1 . Extermination 10 | . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . 2 . . 3 . . Reinforcement 34 | . 3 1 4 2 1 . . . . . . . 3 . . 1 . . 5 2 . . . . 2 . . 1 1 8 Assault 8 | . . . . . . . 1 . . . . . 1 . . . . . 1 3 . . . . . . . . . 2 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 5 | . . . . . . . . . . . . . 2 . . . . . 1 2 . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . 1 . 2 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Distress Signals 31 | . 1 2 3 3 2 . . . . . . . 1 . . 4 1 . 1 1 . . . . 3 . . 2 4 3 Communications Jammed 62 | . . . 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 62 | . . . 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 511 | . 8 16 45 27 22 11 13 . 13 4 1 3 46 3 . 18 9 6 34 42 2 2 . 10 40 2 . 39 41 54 Peak Tracking Total 13 | . 3 5 4 6 4 7 9 . 4 3 1 3 9 1 . 5 4 2 7 10 2 1 . 5 6 1 . 12 10 13 Tactical Retreats 49 | . . . 1 1 1 . 3 . 1 . 1 . 11 1 . . . . 5 3 . . . . 4 . . 1 6 10 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Traps Triggered 8 | . . . . 1 . . . . . . . . 2 . 2 1 . . 1 1 . . . . . . . . . . Indirectly 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Machines Disabled 63 | . . . 2 1 . . . . . 1 . . 5 . . 2 2 4 27 7 . . . . . . 2 1 5 4 Max in Single Turn 24 | . . . 1 1 . . . . . 1 . . 2 . . 1 . 1 24 4 . . . . . . 1 1 1 1 Garrison Access 8 | . . . . 1 . . . . . 1 . . 1 . . . . . 1 1 . . . . 1 . . 1 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Machines Accessed 109 | . 2 2 3 7 8 . . 4 . 10 . . 5 . 3 8 1 . 5 13 . . 6 . 11 3 . 5 9 4 Terminals 68 | . 2 2 2 6 7 . . . . 5 . . 2 . 2 7 1 . 4 8 . . . . 5 1 . 3 7 4 Fabricators 10 | . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 4 2 . . . . Repair Stations 10 | . . . . . . . . . . 1 . . 1 . 1 1 . . . 3 . . . . 1 . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . . . . 1 . . 1 . . . . . 1 1 . . . . 1 . . 1 1 . Total Hacks 489 | . 9 4 22 36 23 . . 28 . 57 . . 14 . 18 19 4 . 13 82 . . 19 . 45 21 . 21 36 18 Successful 305 | . 6 2 18 22 14 . . 28 . 33 . . 6 . 9 11 . . 3 59 . . 19 . 24 10 . 15 19 7 Failed 184 | . 3 2 4 14 9 . . . . 24 . . 8 . 9 8 4 . 10 23 . . . . 21 11 . 6 17 11 Catastrophic 24 | . 1 . 1 3 1 . . . . 2 . . 2 . . 1 2 . 3 2 . . . . . 1 . 1 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 160 | . 5 2 5 19 9 . . . . 27 . . 2 . 3 7 1 . 10 32 . . . . 10 9 . 6 5 8 Terminals 292 | . 9 4 6 35 19 . . . . 32 . . 4 . 14 16 4 . 10 50 . . . . 23 6 . 12 30 18 Fabricators 51 | . . . . . 4 . . . . 12 . . . . . . . . . 5 . . . . 15 15 . . . . Repair Stations 58 | . . . . . . . . . . 4 . . 3 . 4 3 . . . 25 . . . . 6 . . 8 5 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 28 | . . . 16 . . . . . . 6 . . 6 . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 1 . . . . . 3 . . 1 . . . . . 3 2 . . . . 1 . . 1 1 . Terminal Hacks 160 | . 5 2 . 15 6 . . 28 . 11 . . 1 . 7 8 . . 2 21 . . 19 . 8 1 . 6 16 4 Record 21 | . . . . . . . . 11 . . . . . . 1 . . . . 1 . . 7 . . . . . 1 . Part Schematic 29 | . . . . 3 2 . . 7 . . . . . . 3 3 . . . 3 . . 4 . 1 . . 2 1 . Robot Schematic 8 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis 13 | . 2 1 . 2 . . . . . . . . . . . 1 . . . 1 . . 4 . 1 . . 1 . . Prototype ID Bank 10 | . 1 . . 1 . . . 3 . . . . . . . . . . . . . . 4 . . . . . 1 . Open Door 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Level Access Points 4 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . Branch Access Points 5 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 1 Unreport Threat 23 | . . 1 . 4 1 . . . . 1 . . . . 3 1 . . 2 6 . . . . 2 1 . . 1 . Locate Traps 12 | . 1 . . 2 1 . . . . 2 . . 1 . . 1 . . . 1 . . . . . . . 1 2 . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Patrol Status 4 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 Fabricator Hacks 27 | . . . . . 4 . . . . 6 . . . . . . . . . 3 . . . . 8 6 . . . . Load Schematic 9 | . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 3 2 . . . . Build 18 | . . . . . 3 . . . . 4 . . . . . . . . . 2 . . . . 5 4 . . . . Repair Station Hacks 42 | . . . . . . . . . . 4 . . 1 . 2 3 . . . 21 . . . . 1 . . 8 2 . Scan Component 23 | . . . . . . . . . . 2 . . 1 . 1 2 . . . 11 . . . . 1 . . 4 1 . Repair 19 | . . . . . . . . . . 2 . . . . 1 1 . . . 10 . . . . . . . 4 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 16 . . . . . . 3 . . 3 . . . . . . . . . . . . . . . . . Insert Component 11 | . . . 7 . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . Analyze 11 | . . . 9 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . . . . . 1 . . 1 . . . . . 1 1 . . . . 1 . . 1 1 . Seal Access 8 | . . . . 1 . . . . . 1 . . 1 . . . . . 1 1 . . . . 1 . . 1 1 . Unauthorized Hacks 46 | . 1 . 2 6 4 . . . . 8 . . . . . . . . . 13 . . . . 6 3 . . . 3 Terminals 37 | . 1 . 2 6 4 . . . . 7 . . . . . . . . . 11 . . . . 2 1 . . . 3 Track 4 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Assimilate 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . 2 Botnet 20 | . . . 1 4 4 . . . . 5 . . . . . . . . . 5 . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 6 | . 1 . 1 1 . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Fabricators 9 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 4 2 . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Siphon 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Used 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 84 | . 2 2 2 5 8 . . . . 9 . . 4 . 3 8 1 . 5 10 . . . . 8 3 . 4 7 3 Full Trace Events 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . 7 3 2 . . 7 . 1 . . 1 . 3 3 . . . 3 . . 4 . 1 . . 2 1 . Parts Built 25 | . . . . . 3 . . . . 6 . . . . . . . . . 4 . . . . 6 6 . . . . Matter 2849 | . . . . . 438 . . . . 477 . . . . . . . . . 416 . . . . 608 910 . . . . Time 987 | . . . . . 108 . . . . 318 . . . . . . . . . 208 . . . . 180 173 . . . . Total Part Build Rating 181 | . . . . . 9 . . . . 36 . . . . . . . . . 36 . . . . 52 48 . . . . Parts Repaired 17 | . . . . . . . . . . 2 . . . . 1 1 . . . 9 . . . . . . . 3 1 . Time 975 | . . . . . . . . . . 88 . . . . 18 47 . . . 479 . . . . . . . 307 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 7 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 7 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . Robots Rewired 9 | . . . . . . 1 1 . . . . . . . . 7 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Total Allies 43 | . . . . 10 . 1 1 . 1 . . . . . . 14 5 . . 2 . . . . . 1 . . . 8 Largest Group 10 | . . . . 10 3 1 1 1 2 1 1 . . . . 10 10 7 6 1 . . . . . 1 . . . 5 Highest-Rated Group 633 | . . . . 173 48 20 20 20 114 20 20 . . . . 402 633 389 348 44 . . . . . 26 . . . 69 Highest-Rated Ally 156 | . . . . 29 16 20 20 20 94 20 20 . . . . 156 156 94 94 44 . . . . . 26 . . . 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 362 | . . . . 108 8 . . . 24 1 . . . . . 66 57 22 62 . . . . . . . . . . 14 Total Damage 8429 | . . . . 1552 119 . . . 826 19 . . . . . 1539 1587 618 1964 . . . . . . . . . . 205 Kills 56 | . . . . 17 . . . . 4 . . . . . . 9 9 4 13 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Robot Analysis Total 13 | . 2 1 . 2 . . . . . . . . . . . 1 . . . 1 . . 4 . 1 . . 1 . . Derelict Logs Recovered 4 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Turns Passed 16992 | 68 346 522 1505 641 1694 808 817 134 615 1092 563 106 741 316 117 1004 303 109 608 1148 129 172 105 112 882 236 216 815 604 464 Spaces Moved 14095 | 35 189 234 668 310 843 454 451 83 348 1022 727 132 789 298 119 547 224 80 589 1011 236 335 168 189 1273 284 221 701 875 660 Core 20 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Treads 3753 | 33 189 234 668 310 843 454 451 83 348 140 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10322 | . . . . . . . . . . 882 727 132 789 298 119 547 224 80 589 1011 236 335 168 189 1273 284 221 701 875 642 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 160 160 160 180 160 160 160 163 163 72 72 72 72 72 72 72 72 72 72 48 48 48 48 48 44 44 44 44 44 44 Average Speed 88 | 153 160 160 161 180 166 161 161 163 163 84 72 72 72 72 72 136 80 82 73 56 48 48 48 48 44 44 44 44 44 49 Slowest Speed 1050 | 160 160 160 180 180 180 180 180 163 163 185 72 72 72 72 72 142 142 142 142 145 48 48 48 48 48 44 44 44 44 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 48 | 3 41 19 40 47 24 65 75 76 65 21 85 17 20 95 5 69 57 86 58 28 47 69 61 46 41 17 93 20 68 54 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 3 . . . . . . . Known Exits Taken 10 | . . . . 1 1 . . . . 1 . 1 . . 1 . . . . 1 1 . . . 1 . 1 1 . . Unknown Exits Taken 18 | 1 1 1 1 . . 1 1 1 1 . 1 . . . . 1 1 1 1 . . 1 1 1 . 1 . . 1 . Scrap Searched 19 | . . . . . . 2 4 . 2 . 6 . . . . . . . . . 1 3 . 1 . . . . . . Spaces Dug 268 | . . . . . 22 . . . . 9 46 3 4 . . 13 . . 8 23 . . . . 5 . 1 56 78 . Terrain Destroyed 1361 | . . . 3 . 22 69 73 . 42 35 89 8 58 . . 19 36 6 309 160 . . . 83 25 . 1 179 144 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Projectile 190 | . . . 3 . . . . . . . . . 6 . . 13 . 6 29 50 . . . . 25 . 1 45 12 . AOE 1168 | . . . . . 22 69 73 . 42 35 89 8 52 . . 6 36 . 280 110 . . . 83 . . . 134 129 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Total 17316 | 46 224 326 914 370 1070 496 505 82 374 1236 758 136 899 364 149 750 334 104 670 1478 242 339 192 198 1477 396 319 1072 1040 756 Wait 1415 | . 6 31 76 8 98 . . . . 147 19 . 22 26 18 80 58 13 4 316 . . . . 55 97 55 229 55 2 Move 14066 | 34 188 233 667 309 842 453 450 82 347 1021 726 131 789 297 118 546 223 79 588 1010 235 334 167 188 1272 283 220 700 874 660 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | 6 9 6 23 10 16 1 5 . 2 19 . . 10 4 4 13 7 1 2 20 1 1 2 . 10 5 4 15 13 10 Fast Attach 135 | 6 2 7 13 4 3 1 . . . 3 2 . 1 2 . 3 7 . 4 13 . . 10 . 12 1 6 9 10 16 Attach 108 | . . 3 6 1 5 2 2 . . 6 . . 8 1 1 4 4 1 5 8 1 . 1 . 10 1 1 6 20 11 Detach 35 | . . . . . 2 . . . . . . . 1 . . 2 4 . 5 5 . . 1 . 2 . . 2 7 4 Swap 147 | . . 2 7 2 19 4 11 . 4 8 2 . 19 2 5 7 4 1 8 12 1 1 . 3 9 2 3 6 5 . Drop 239 | . 10 10 31 10 22 1 2 . 2 18 2 . 7 5 3 13 12 . 3 18 . . 11 . 13 6 10 8 10 12 Fire 877 | . 9 33 82 24 61 30 29 . 19 14 7 5 42 27 . 44 15 9 51 76 4 3 . 7 94 1 20 97 37 37 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . 1 9 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . 3 Rewire 35 | . . . . . . 4 6 . . . . . . . . 25 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Ext) -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 15) 294 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Utility x2 845 | -9/Materials | Build established: Scavenger-Mutant 892 | -9/Materials | Discovered new exit (range 16) 937 | -9/Materials | Entered another Materials area 937 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1322 | -8/Materials | Build established: Scavenger-Tank 1708 | -8/Materials | Build established: Scavenger-Gunner 2049 | -8/Materials | Discovered new exit (range 10) 2381 | -8/Materials | Discovered new exit (range 16) 2442 | -8/Materials | Entered Storage 2514 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2593 | -8/Storage | Garrison activated, responded to threat 2723 | -8/Storage | Identified exit to Factory 3083 | -8/Storage | Entered Factory 3083 | -7/Factory | Accompanied by 3 allies 3083 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3364 | -7/Factory | Build established: Scavenger-Tank 3797 | -7/Factory | Discovered new exit (range 5) 3880 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 3916 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 3954 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 4173 | -7/Factory | Discovered new exit (range 7) 4397 | -7/Factory | Discovered new exit (range 3) 4459 | -7/Factory | Identified exit to Lower Caves 4777 | -7/Factory | Entered Lower Caves 4872 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4920 | -7/Lower Caves | Destroyed 8 combat bots 4983 | -7/Lower Caves | Build established: Hacker-Tank 5560 | -7/Lower Caves | Discovered new exit (range 12) 5585 | -7/Lower Caves | Entered another Lower Caves area 5627 | -7/Lower Caves | Discovered new exit (range 8) 5740 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6077 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6381 | -7/Lower Caves | Discovered new exit (range 14) 6400 | -7/Lower Caves | Encountered a Warlord checkpoint 6402 | -7/Lower Caves | Entered Data Miner 6402 | -7/Data Miner | Accompanied by 1 ally 6402 | -7/Data Miner | Discovered new exit (range 6) 6424 | -7/Data Miner | Met Data Miner 6451 | -7/Data Miner | Build established: Hacker-Skirmisher 6482 | -7/Data Miner | Learned location of Section 7 (-2) 6482 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6499 | -7/Data Miner | Received God Mode back door access code from Data Miner 6536 | -7/Data Miner | Entered Proximity Caves 6536 | -6/Proximity Caves | Accompanied by 1 ally 6692 | -6/Proximity Caves | Escorted by Enhanced Grunt 6717 | -6/Proximity Caves | Learned Factory security intel 7008 | -6/Proximity Caves | Spotted B-75 Beast 7026 | -6/Proximity Caves | Destroyed B-75 Beast 7142 | -6/Proximity Caves | Discovered new exit (range 5) 7151 | -6/Proximity Caves | Entered Factory 7151 | -6/Factory | Accompanied by 1 ally 7151 | -6/Factory | Evolved 2 slots: Utility x2 7171 | -6/Factory | Identified exit to Factory 7233 | -6/Factory | Discovered new exit (range 21) 7341 | -6/Factory | Found Prototype Processor 7395 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 7437 | -6/Factory | Build established: Hacker-Gunner 7502 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 7617 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 7721 | -6/Factory | Repaired Imp. Medium Armor Plating 7768 | -6/Factory | Repaired Imp. Medium Armor Plating? 7838 | -6/Factory | Incoming investigation squad redirected 7954 | -6/Factory | Identified Exp. Signal Interpreter 7975 | -6/Factory | Identified exit to Lower Caves 8243 | -6/Factory | Entered Lower Caves 8243 | -6/Lower Caves | Accompanied by 1 ally 8282 | -6/Lower Caves | Learned location of 1 exit from Factory 8429 | -6/Lower Caves | Spotted B-75 Beast 8519 | -6/Lower Caves | Build established: Hacker-Mutant 8527 | -6/Lower Caves | Encountered a Warlord checkpoint 8788 | -6/Lower Caves | Discovered new exit (range 20) 8806 | -6/Lower Caves | Entered another Lower Caves area 8908 | -6/Lower Caves | Discovered exit to Factory (range 7) 8912 | -6/Lower Caves | Entered Factory 8912 | -5/Factory | Evolved 2 slots: Utility x2 8913 | -5/Factory | Identified exit to Extension 8953 | -5/Factory | Discovered new exit (range 20) 9226 | -5/Factory | Build established: Hacker-Gunner 9458 | -5/Factory | Lost 5 parts (3u2w) 9512 | -5/Factory | First assault squad dispatched 9582 | -5/Factory | Build established: Hacker-Mutant 9653 | -5/Factory | Sucked down chute 9653 | -5/Factory | Entered Waste 9653 | -5/Waste | The area was eerily silent 9693 | -5/Waste | Found Broken Fusion Bomb Launcher 9720 | -5/Waste | A Compactor rumbled back to life 9720 | -5/Waste | Spotted C-40 Crusher 9753 | -5/Waste | Found Damper Plating 9949 | -5/Waste | Discovered new exit (range 14) 9969 | -5/Waste | Entered Factory 10008 | -5/Factory | Repaired Lrn. Proton Cannon 10083 | -5/Factory | Discovered exit to Extension (range 6) 10086 | -5/Factory | Entered Extension 10119 | -5/Extension | Rescued a captive Derelict 10138 | -5/Extension | Door terminal overloaded 10139 | -5/Extension | Rescued a captive Derelict 10139 | -5/Extension | Rescued a captive Derelict 10692 | -5/Extension | Rescued a captive Derelict 10693 | -5/Extension | Rescued a captive Derelict 10714 | -5/Extension | Rescued a captive Derelict 10848 | -5/Extension | Repaired Broken Fusion Bomb Launcher 10879 | -5/Extension | Incoming investigation squad redirected 10955 | -5/Extension | Rescued A7 11060 | -5/Extension | Discovered new exit (range 10) 11061 | -5/Extension | Discovered new exit (range 6) 11090 | -5/Extension | Entered Cetus 11090 | -5/Cetus | Accompanied by 10 allies (A7) 11095 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 11106 | -5/Cetus | Spotted Cetus Guard 11106 | -5/Cetus | Spotted Cetus Guard 11106 | -5/Cetus | Spotted Cetus Guard 11106 | -5/Cetus | Spotted Cetus Guard 11125 | -5/Cetus | Destroyed Cetus Guard 11129 | -5/Cetus | Allies destroyed Cetus Guard 11134 | -5/Cetus | Allies destroyed Cetus Guard 11190 | -5/Cetus | Started Cetus Manufacturing Module 11195 | -5/Cetus | Discovered new exit (range 21) 11215 | -5/Cetus | Manufactured an Enhanced Grunt 11216 | -5/Cetus | Spotted Cetus Guard 11216 | -5/Cetus | Spotted Cetus Guard 11216 | -5/Cetus | Spotted Cetus Guard 11216 | -5/Cetus | Spotted Cetus Guard 11240 | -5/Cetus | Manufactured an Enhanced Grunt 11265 | -5/Cetus | Manufactured an Enhanced Grunt 11290 | -5/Cetus | Manufactured an Enhanced Grunt 11315 | -5/Cetus | Manufactured an Enhanced Grunt 11330 | -5/Cetus | Cetus Manufacturing Module disabled 11334 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11350 | -5/Cetus | Found Prototype Protection 11350 | -5/Cetus | Identified Med. Regenerative Plating 11393 | -5/Cetus | Entered Archives 11393 | -5/Archives | Accompanied by 7 allies 11442 | -5/Archives | Discovered new exit (range 22) 11461 | -5/Archives | Discovered new exit (range 22) 11471 | -5/Archives | Discovered new exit (range 16) 11502 | -5/Archives | Entered Hub_04(d) 11502 | -5/Hub_04(d) | Accompanied by 6 allies 11716 | -5/Hub_04(d) | Discovered new exit (range 21) 11802 | -5/Hub_04(d) | First assault squad dispatched 11817 | -5/Hub_04(d) | Incoming assault squad redirected 11850 | -5/Hub_04(d) | Incoming assault squad redirected 11859 | -5/Hub_04(d) | Network Hub disabled 11859 | -5/Hub_04(d) | Network Hub disabled 11869 | -5/Hub_04(d) | Spotted Lightning 11869 | -5/Hub_04(d) | Spotted Lightning 12047 | -5/Hub_04(d) | Build established: Scavenger-Mutant 12075 | -5/Hub_04(d) | Discovered new exit (range 21) 12110 | -5/Hub_04(d) | Entered Factory 12110 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12366 | -4/Factory | Identified exit to Upper Caves 12491 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 12507 | -4/Factory | Local fabrication network quarantined 12566 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 12668 | -4/Factory | Repaired Centrium Medium Armor Plating 12706 | -4/Factory | Repaired Quantum Reactor 12744 | -4/Factory | Repaired Adv. Cloaking Device 12749 | -4/Factory | Build established: Hacker-Mutant 12773 | -4/Factory | Repaired Adv. Cooling System 12822 | -4/Factory | Repaired Imp. KE Penetrator? 12842 | -4/Factory | Discovered new exit (range 3) 13106 | -4/Factory | Repaired Power Amplifier 13110 | -4/Factory | First assault squad dispatched 13125 | -4/Factory | Incoming assault squad redirected 13136 | -4/Factory | Repaired Adv. Cooling System? 13137 | -4/Factory | Repaired Centrium Medium Armor Plating 13201 | -4/Factory | Repaired Railgun? 13249 | -4/Factory | Incoming assault squad redirected 13257 | -4/Factory | Incoming assault squad redirected 13258 | -4/Factory | Entered Upper Caves 13313 | -4/Upper Caves | Spotted B-86 Titan 13328 | -4/Upper Caves | Identified exit to Upper Caves 13344 | -4/Upper Caves | Encountered a Warlord checkpoint 13387 | -4/Upper Caves | Entered another Upper Caves area 13392 | -4/Upper Caves | Learned location of Armory (-3) 13429 | -4/Upper Caves | Encountered a Warlord checkpoint 13515 | -4/Upper Caves | Spotted B-86 Titan 13551 | -4/Upper Caves | Discovered new exit (range 8) 13559 | -4/Upper Caves | Entered Zhirov 13561 | -4/Zhirov | Discovered new exit (range 3) 13570 | -4/Zhirov | Met Zhirov 13579 | -4/Zhirov | Learned location of Quarantine (-2) 13579 | -4/Zhirov | Learned location of Testing (-3) 13579 | -4/Zhirov | Learned location of Command (-1) 13584 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13596 | -4/Zhirov | Found Alien Artifact 13596 | -4/Zhirov | Identified Integrated Dissipator 13596 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13606 | -4/Zhirov | Found Alien Artifact 13664 | -4/Zhirov | Entered Proximity Caves 13768 | -3/Proximity Caves | Discovered new exit (range 21) 13776 | -3/Proximity Caves | Entered Research 13776 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13783 | -3/Research | Spotted B-86 Titan 13808 | -3/Research | Identified exit to Research 13836 | -3/Research | Spotted B-86 Titan 13844 | -3/Research | Destroyed B-86 Titan 13890 | -3/Research | Fabricated Cmb. Linear Gravjet? 13894 | -3/Research | Fabricated Adv. Weapon Cycler? 13947 | -3/Research | Fabricated Lgt. Quantum Reactor? 14065 | -3/Research | Spotted B-86 Titan 14077 | -3/Research | Local fabrication network quarantined 14139 | -3/Research | Destroyed B-86 Titan 14165 | -3/Research | Lost 6 parts (1p2u3w) 14239 | -3/Research | System corruption reached 10% 14277 | -3/Research | Discovered new exit (range 21) 14322 | -3/Research | Found Prototype Processor 14523 | -3/Research | Found Prototype Launcher 14538 | -3/Research | Identified exit to Armory 14538 | -3/Research | Identified exit to Testing 14543 | -3/Research | Incoming investigation squad redirected 14593 | -3/Research | Build established: Scavenger-Gunner 14658 | -3/Research | Entered Armory 14709 | -3/Armory | Fabricated Adv. Cooling System (x1) 14714 | -3/Armory | Fabricated Cmb. Linear Gravjet? 14752 | -3/Armory | Fabricated Adv. Cooling System (x1) 14759 | -3/Armory | Fabricated Cmb. Linear Gravjet (x2) 14853 | -3/Armory | Spotted B-86 Titan 14892 | -3/Armory | Identified Transdimensional Reconstructor 14892 | -3/Armory | Warped through subspace to slip node 14892 | -3/Armory | Discovered new exit (range 1) 14894 | -3/Armory | Entered Lab 14894 | -3/Lab | Discovered exit to Research (range 9) 14899 | -3/Lab | Hidden lab's door opened automatically 14899 | -3/Lab | Sensor layout match revealed 14900 | -3/Lab | Gained access to the hidden lab's interior 14900 | -3/Lab | Unable to decrypt terminal 14929 | -3/Lab | Found Alien Artifact 14941 | -3/Lab | Found Transdimensional Reconstructor 14955 | -3/Lab | Found Alien Artifact 14958 | -3/Lab | Found Alien Artifact 14972 | -3/Lab | Found Prototype Hackware 14972 | -3/Lab | Identified Deep Network Scanner 14975 | -3/Lab | Found Med. Regenerative Plating 14981 | -3/Lab | Found Prototype Energy Gun 14981 | -3/Lab | Identified Hyp. EM Gauss Rifle 15047 | -3/Lab | Found Prototype Energy Gun 15047 | -3/Lab | Identified Tachyon Dispersion Ray 15110 | -3/Lab | Entered Research 15110 | -2/Research | Evolved 2 slots: Utility x2 15127 | -2/Research | Spotted B-90 Cyclops 15257 | -2/Research | Build established: Hacker-Mutant 15292 | -2/Research | Repaired Centrium Medium Armor Plating 15392 | -2/Research | Repaired Adv. Energy Well 15421 | -2/Research | Repaired Lrg. Storage Unit 15578 | -2/Research | Identified exit to Access 15647 | -2/Research | Identified exit to Quarantine 15868 | -2/Research | System corruption reached 10% 15886 | -2/Research | Spotted B-90 Cyclops 15925 | -2/Research | Entered Quarantine 15931 | -2/Quarantine | Identified Mni. Smartbomb Launcher 15953 | -2/Quarantine | Lost 7 parts (4u3w) 15954 | -2/Quarantine | Found Prototype Processor 15979 | -2/Quarantine | Found Alien Impact Weapon 16053 | -2/Quarantine | Found Alien Artifact 16113 | -2/Quarantine | Repaired Centrium Medium Armor Plating? 16197 | -2/Quarantine | Identified Core Stripper 16233 | -2/Quarantine | Found Alien Artifact 16233 | -2/Quarantine | Identified Subatomic Replicator 16235 | -2/Quarantine | Identified Exp. Targeting Computer 16238 | -2/Quarantine | Identified Exp. Core Analyzer 16240 | -2/Quarantine | Identified Core Reset Matrix (x2) 16240 | -2/Quarantine | Identified Core Expander 16240 | -2/Quarantine | Identified Integrated Reactor 16240 | -2/Quarantine | Used Core Reset Matrix 16241 | -2/Quarantine | Installed Integrated Reactor, increased core energy generation (+10) 16242 | -2/Quarantine | Installed Core Expander, added new Weapon slot 16244 | -2/Quarantine | Detected hypermatrix surge 16244 | -2/Quarantine | Sensed 3 artifacts in vicinity 16244 | -2/Quarantine | Warped through subspace 16260 | -2/Quarantine | Lost 3 parts (1p2w) 16427 | -2/Quarantine | Spotted Alpha 7 16435 | -2/Quarantine | Found Sigix Terminator 16495 | -2/Quarantine | Spotted Fortress 16527 | -2/Quarantine | Discovered new exit (range 6) 16529 | -2/Quarantine | Entered Section 7 16530 | -2/Section 7 | Sensed 25 artifacts in vicinity 16535 | -2/Section 7 | Lost 9 parts (4p2u3w) 16544 | -2/Section 7 | Spotted S7 Guard 16628 | -2/Section 7 | Found Integrated Dissipator 16628 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16666 | -2/Section 7 | Found Integrated Reactor 16666 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16684 | -2/Section 7 | Spotted B-90 Cyclops 16739 | -2/Section 7 | Scanned by Researcher 16754 | -2/Section 7 | Found Integrated Dissipator 16754 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16779 | -2/Section 7 | First assault squad dispatched 16841 | -2/Section 7 | Spotted S7 Guard 16846 | -2/Section 7 | Incoming assault squad redirected 16857 | -2/Section 7 | Found Core Regenerator 16863 | -2/Section 7 | Build established: Alien-Mutant 16877 | -2/Section 7 | Core integrity fell below 50% 16904 | -2/Section 7 | Spotted Executioner 16905 | -2/Section 7 | Spotted Executioner 16941 | -2/Section 7 | Lost 3 parts (1n1u1w) 16943 | -2/Section 7 | Intercept squad dispatched 16945 | -2/Section 7 | Spotted Striker 16947 | -2/Section 7 | Spotted Striker 16960 | -2/Section 7 | Spotted Tracker 16960 | -2/Section 7 | Spotted Tracker 16963 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Sigix Terminator 16966 | -2/Section 7 | Emitted hypermatrix ping 16971 | -2/Section 7 | Assembled emerged from beneath the floor 16980 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 16982 | -2/Section 7 | Released all parts (9) 16988 | -2/Section 7 | Core integrity fell below 20% 16993 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16982_ Released Enh. Optical Array. 16982_ Released Lrg. Storage Unit. 16982_ Released Adv. Hacking Suite. 16982_ Released Imp. Antigrav System. 16982_ K-01 Serf collects debris. 16983_ Held in stasis. 16983_ C-65 Expert is analyzing... 16984_ Penetrated by Slug. 16984_ Slug penetrates C-65 Expert. 16984_ Penetrated by Slug. 16984_ Slug penetrates C-65 Expert. 16984_ C-65 Expert destroyed. 16987_ System corrupted: Matter fused (-6). 16987_ Penetrated by Slug. 16987_ Slug penetrates L2 Fabricator. 16987_ Slug penetrates Reinforced Barrier. 16990_ L2 Monitoring Station destroyed. 16990_ Slug penetrates Machine. 16990_ Penetrated by Slug. 16990_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####################### | | "?????!???????????????!????#""""""""" "" | | "?????!!????????!?!???????!# " " " | """ | | ?????????????!?!??????????# =%*""""" | | ?????????????????####"""#### K K =!= "" | | ???????????? T @ R =!!!= """ | | ???????????? " s ==%= """ | | ?????????? " E %%%% """ | | ?????????? "" """"""" "" | | ????????? " " % " | | ??????? """" """" " | | "????? "??" | | "????? ""?" | | ""???? " " | | ????? "" " g b | | "????" g | | "????" g | | """""" """"""""""""" | | """"""""""" | | " " " " " " | | " | | """ | | " "" | | " | | """" " " " """" "" | | "?"?"?" """"""""" ""??" | | "?????" """ "??????" "???"" | | """""""""" """""""???" "???? | | " " " " """ "??? "??" | | " " " " """"""""""??"" ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Coolant Potential 80 Energy Generation 63 Energy Capacity 1390 Matter Stores 573 Matter Capacity 1100 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Armor Coverage 1200 Resistance: EM 90 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 10 Armor Integrity Analysis 66 Recoil Reduction 3 Energy Filtering 30 Particle Charging 30 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Quantum Reactor | -2/Quarantine | Hacked Robot Schematics ------------------ G-73 Enforcer | -2/Section 7 | Hacked Fabricated ------------ Adv. Targeting Computer | x1 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Adv. Targeting Computer | x1 | -7/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -3/Research Adv. Weapon Cycler | x2 | -3/Research | Preloaded Lgt. Quantum Reactor | x2 | -3/Research Adv. Cooling System | x1 | -3/Armory Cmb. Linear Gravjet | x2 | -3/Armory Adv. Cooling System | x1 | -3/Armory Cmb. Linear Gravjet | x2 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Stripper Subatomic Replicator Core Reset Matrix Integrated Reactor Core Expander Supercharged Sigix Terminator Core Regenerator Achievements -------------- Just Shoot The Terminal Sunderer Challenges ------------ None Game ------ Seed LegPropulsionLeg Manual? 0 Play Time 03:49:13 Cumulative 202.1 hours Start 2021.09.25 @ 13:27:00 End 2021.09.26 @ 02:48:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 80 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fae51927-f333-4a4c-828d-9cb88109b4fa