Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 17:33:11 Player: Deo Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (640) 640 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1180 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 89/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Subdweller Monowheel Large Storage Unit Sensor Array Signal Interpreter Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Sensor Array Signal Interpreter Improved Targeting Computer Beam Rifle [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 8 10 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 4 2 2 Treads 2 | 2 . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 3 | . 2 1 Energy Cannon 1 | . 1 . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 98 Engine 13 | . 13 13 Leg 27 | . 27 27 Storage 14 | . 14 14 Processor 11 | . 10 14 Energy Gun 10 | . 8 13 Energy Cannon 9 | . 8 12 Ballistic Gun 5 | . 8 . Launcher 1 | . 2 . Peak Build Rating 11 | 6 11 11 Average Rating 9 | 2 8 10 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 18 | 13 18 18 Greatest Support 40 | 40 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 7 8 8 Average Carried 6 | 3 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 541 | 192 314 35 Remotely . | . . . Salvage Created 818 | . 563 255 Parts 37 | . 29 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 14 8 Guns 14 | . 8 6 Cannons 5 | . 3 2 AOE 3 | . 3 . Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Recycler 2 | . 2 . Watcher 3 | . 3 . Swarmer 10 | . 6 4 Grunt 10 | . 8 2 Subdweller 2 | . . 2 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 203 | . 73 130 Missed 53 | . 17 36 Damage Taken 1419 | . 600 819 Core 254 | . 133 121 Absorbed by Shields . | . . . Regen/Repaired (Parts) 53 | . 53 . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | . 55 29 Largest 2 | . 2 2 Hottest 156 | . 116 156 Shots Fired 136 | . 92 44 Gun 103 | . 75 28 Cannon 26 | . 13 13 Launcher 4 | . 4 . Special 3 | . . 3 Kinetic 53 | . 53 . Thermal 79 | . 35 44 Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 18 | . 18 6 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 90 | . 64 26 Core Hits 44 | . 34 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Burn 4 | . . 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1692 | . 1265 427 Guns 936 | . 661 275 Cannons 248 | . 106 142 Explosions 441 | . 441 . Melee . | . . . Ramming 57 | . 57 . Kinetic 441 | . 441 . Thermal 753 | . 326 427 Explosive 441 | . 441 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 35 | . 35 . Projectiles 3 | . 3 . Explosions 32 | . 32 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 18 | . 18 . Kicked 18 | . 18 . Crushed . | . . . Highest Temperature 255 | . 255 22 Average Temperature 76 | . 82 14 Received Heat Transfer 378 | . 267 111 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 2189 | . 814 1375 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 253 | . 253 . Initial . | . . . Average 124 | . 132 . Maximum Alert Level 1 | . 1 . Low Security (%) 75 | 100 74 . Level 1 24 | . 25 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 25 12 Peak Tracking Total 7 | . 7 4 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 8 | . 8 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Report Inventory 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 11 | . 11 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2303 | 90 1449 764 Spaces Moved 1583 | 68 963 552 Core 25 | 25 . . Treads 15 | 15 . . Legs 1543 | 28 963 552 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 103 120 120 Slowest Speed 190 | 160 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 6 94 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 21 | . 21 . Terrain Destroyed 55 | . 55 . Melee . | . . . Projectile . | . . . AOE 55 | . 55 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1866 | 89 1170 607 Wait 109 | . 97 12 Move 1581 | 67 962 552 Hop . | . . . Pick Up 35 | 11 18 6 Fast Attach . | . . . Attach 22 | 8 10 4 Detach 3 | . 3 . Swap . | . . . Drop 14 | 3 7 4 Fire 84 | . 55 29 Melee . | . . . Ram . | . . . Kick 18 | . 18 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 472 | -10/Materials | Discovered new exit (range 4) 1020 | -10/Materials | Discovered new exit (range 16) 1134 | -10/Materials | Discovered new exit (range 11) 1315 | -10/Materials | Repaired Aluminum Leg 1366 | -10/Materials | Core integrity fell below 50% 1540 | -10/Materials | Entered Subcaves 1587 | -10/Subcaves | Learned location of Zion (-7) 1587 | -10/Subcaves | Met a Zionite searching for "candidates" 1610 | -10/Subcaves | Discovered new exit (range 13) 1721 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2242 | -10/Subcaves | Core integrity fell below 20% 2300 | -10/Subcaves | Discovered new exit (range 9) 2304 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02225_ Destroyed Flight Unit. 02229_ Beam Cannon destroyed. 02236_ S-10 Pest destroyed. 02241_ Subatomizers dissect the Flight Unit. 02242_ Flight Unit fries itself beyond repair. 02244_ Flight Unit melted. 02244_ S-10 Pest destroyed. 02248_ Acquired 10 matter. 02269_ Machine disabled. 02274_ Aluminum Leg destroyed. 02277_ Flamer destroyed. 02281_ Destroyed Flight Unit. 02287_ S-10 Pest suffers critical hit (Burn). 02287_ S-10 Pest destroyed. 02296_ Imp. Ion Engine destroyed. 02297_ S-10 Pest destroyed. 02300_ EXIT=FOUND 02301_ Lgt. Assault Rifle fries itself beyond repair. 02303_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ##????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????###?????????????????????? | | ##?????????????????## #?????????????????????? | | ##??????###?????????# #?????????????????????? | | ##?????### #?????????# ##????????????????????? | | ##??????# ##??####### #????????????????????? | | ##????## #### ## # ##????????????????????? | | ##??## % ##?????????????????????? | | #?## % ##??????#???????????????? | | ### ####### # # #?????""#???????????????? | | ### ##?????######## #??? 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" "#???????????????? | | #???????????????????????????######???????????????? | | ###??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ###???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##??????????????????????????????????????????? | | #???#########???????????????????????????????? | | #???# #???????????????????????????????? | | ##???# ##### ##??????????????????????????????? | | # ##???# #???# ##?????????????????????????????? | | ### ]##??# #???## #####?????????????????????????? | | ??# #### #????# ## ##???????????????????? | | #### ##???#&! ##??????????????????? | | #?### #####%## # ##?????????????????? | | #??#### &% &#? ###??? #?????????????????? | | ##?????#### ###??##????? < #?????????????????? | | ##?????????## #??????????? ??????????????????? | | ???????????## ##??????????# ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberRelayRipper Manual? 0 Play Time 00:20:28 Cumulative 9.0 hours Start 2024.10.10 @ 17:17:34 End 2024.10.10 @ 17:33:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22bcef3f-e228-4c48-851c-099a5fa1ba30