Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.07 @ 01:53:55 Player: Palikka Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (147) 735 Value Destroyed (4204) 4204 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 8055 Bonus ------- High Alert Combat Kills 696 Cogmind --------- Core Integrity 214/700 Matter 211/300 Energy 93/100 System Corruption 5% Temperature Cool (56) Movement Core (1250) Ox24 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (24) --- Light Nuclear Core Advanced Heat Sink Compact Battery (300) Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Target Analyzer Hardened Light Armor Plating Hardened Medium Armor Plating System Shield System Shield Advanced Beam Cannon Advanced Beam Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle Gauss Rifle Precision Assault Rifle Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Medium Treads Medium Treads Advanced Heat Sink Compact Battery Large Matter Pod Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating System Shield System Shield Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Precision Assault Rifle Shock Bomb Launcher Grenade Launcher Heavy Rocket Launcher Katana [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 99 | 5 7 33 30 24 Power 15 | 1 1 4 5 4 Engine 8 | 1 1 4 1 1 Core 7 | . . . 4 3 Reactor . | . . . . . Propulsion 26 | 1 1 9 7 8 Treads 24 | 1 1 9 7 6 Leg . | . . . . . Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 24 | 1 3 9 8 3 Device 1 | . . 1 . . Storage 11 | 1 2 5 3 . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 11 | . 1 3 5 2 Artifact . | . . . . . Weapon 34 | 2 2 11 10 9 Energy Gun . | . . . . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 25 | 2 1 8 8 6 Ballistic Cannon . | . . . . . Launcher 7 | . 1 2 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 28 | . . 2 9 17 Power 6 | . . . 2 4 Propulsion 12 | . . 1 2 9 Utility 6 | . . 1 3 2 Weapon 4 | . . . 2 2 Highest Loss Streak 5 | . . 1 3 5 Average Slot Usage (%) 94 | . 90 99 98 87 Engine 7 | . 14 11 4 2 Core 2 | . . . 4 3 Treads 22 | . 21 21 26 20 Storage 31 | . 22 33 35 30 Hackware 1 | . . . . 5 Protection 7 | . 3 9 8 6 Ballistic Gun 19 | . 23 21 17 14 Naked Turns . | . . . . . Heaviest Build 118 | 9 57 96 112 118 Greatest Support 112 | 20 40 40 84 112 Greatest Overweight (x) 4 | 1 2 3 1 4 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 32 | 6 18 26 32 32 Average Capacity 26 | 5 13 24 31 31 Most Carried 32 | 3 18 25 32 32 Average Carried 25 | 1 11 23 30 31 Final Capacity 32 | 6 18 26 32 24 Final Carried 32 | 3 18 25 32 24 Class Distribution -------------------- 76% | Hauler-Mutant 15% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3791 | 231 363 1039 1103 1055 Remotely . | . . . . . Salvage Created 5587 | . 409 1518 1784 1876 Parts 319 | . 17 99 108 95 Haulers Intercepted 10 | . 1 4 3 2 Recyclers Shooed 7 | . 1 1 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 99 | . 9 29 32 29 Guns 77 | . 1 25 27 24 AOE 22 | . 8 4 5 5 Classes Destroyed 14 | . 5 3 3 3 Worker 12 | . 2 . 2 8 Builder 2 | . . . . 2 Hauler 10 | . 1 4 3 2 Recycler 16 | . 2 4 3 7 Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 6 | . . 4 2 . Swarmer 27 | . 3 13 5 6 Grunt 41 | . 6 8 16 11 Brawler 1 | . . . 1 . Duelist 3 | . . . 3 . Sentry 18 | . . 8 7 3 Hunter 5 | . . . . 5 Programmer 4 | . . . . 4 Best Kill Streak 9 | . 8 6 9 8 Combat Bots Only 7 | . 3 4 7 4 Max Kills in Single Turn 3 | . 3 3 2 3 Gunslinging 1 | . . 1 1 . Exploded 3 | . 2 2 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 7268 | . 464 1192 2444 3168 Core 1074 | . 74 146 368 486 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 70 63 33 . Volleys Fired 393 | . 41 99 135 118 Largest 2 | . 2 2 2 2 Hottest 88 | . 40 46 46 88 Shots Fired 750 | . 71 196 263 220 Gun 722 | . 62 194 256 210 Cannon 2 | . . . . 2 Launcher 26 | . 9 2 7 8 Special . | . . . . . Kinetic 722 | . 62 194 256 210 Thermal 2 | . . . . 2 Explosive 26 | . 9 2 7 8 Electromagnetic . | . . . . . Robot Hit Streak 30 | . 8 20 28 30 Robot Miss Streak 7 | . 4 5 2 7 Penetration Max . | . . . . . Secondary Targets 9 | . . 3 4 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 560 | . 41 130 205 184 Core Hits 285 | . 24 57 99 105 Critical Hits 7 | . . 2 2 3 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 5 | . . 2 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11633 | . 914 2213 4172 4334 Guns 8273 | . 265 1944 2972 3092 Cannons 53 | . . . . 53 Explosions 3307 | . 649 269 1200 1189 Melee . | . . . . . Ramming . | . . . . . Kinetic 8273 | . 265 1944 2972 3092 Thermal 921 | . . . 457 464 Explosive 2439 | . 649 269 743 778 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 27 | . . . . 27 Message Errors 4 | . . . . 4 Matter Fused 5 | . . . . 5 Heat Flow Errors 5 | . . . . 5 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Targeting Errors 7 | . . . . 7 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 149 | . 9 27 87 26 Projectiles . | . . . . . Explosions 149 | . 9 27 87 26 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 326 | . 45 16 . 265 Shots 8 | . 3 1 . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | . 12 31 55 246 Average Temperature 27 | . 6 7 10 64 Received Heat Transfer 2055 | . 186 306 810 753 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 674 | . . . 350 324 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1068 | . 207 512 824 1068 Initial 374 | . . 29 206 374 Average 389 | . 63 295 393 689 Maximum Alert Level 3 | . 1 2 3 3 Low Security (%) 28 | 100 92 27 19 . Level 1 29 | . 7 46 37 14 Level 2 25 | . . 26 23 40 Level 3 16 | . . . 18 44 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 2 2 5 9 Investigation 2 | . 1 . . 1 Extermination 2 | . . . . 2 Reinforcement 11 | . 1 2 3 5 Assault 1 | . . . 1 . Garrison 2 | . . . 1 1 Intercept . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . . 2 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 168 | . 14 43 68 43 Peak Tracking Total 7 | . 3 6 7 4 Tactical Retreats 23 | . . 1 17 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 14 | . . 2 3 9 Max in Single Turn 5 | . . 1 2 5 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 28 | . 5 7 9 7 Terminals 22 | . 5 6 8 3 Fabricators 2 | . . . . 2 Repair Stations 2 | . . 1 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 76 | . 12 23 28 13 Successful 45 | . 8 14 16 7 Failed 31 | . 4 9 12 6 Catastrophic 6 | . . 1 4 1 Database Lockouts . | . . . . . Manual 46 | . 10 16 15 5 Terminals 66 | . 12 21 26 7 Fabricators 2 | . . . . 2 Repair Stations 4 | . . 2 2 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 14 | . 1 4 8 1 Part Schematic 1 | . . . . 1 Prototype ID Bank 2 | . . 2 . . Branch Access Points 1 | . . . 1 . Unreport Threat 4 | . . 1 3 . Locate Traps 3 | . 1 . 2 . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 24 | . 7 7 6 4 Terminals 24 | . 7 7 6 4 Track 12 | . 4 4 2 2 Botnet 12 | . 3 3 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 24 | . 4 5 9 6 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built 2 | . . . . 2 Matter 168 | . . . . 168 Time 84 | . . . . 84 Total Part Build Rating 8 | . . . . 8 Parts Repaired 2 | . . 1 1 . Time 70 | . . 26 44 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . 3 . Machine Destruction 3 | . . . 3 . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6755 | 61 970 2159 1785 1780 Spaces Moved 2800 | 36 473 914 674 703 Core 6 | 6 . . . . Treads 2794 | 30 473 914 674 703 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 160 Average Speed 183 | 143 174 185 180 192 Slowest Speed 240 | 160 200 220 180 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 85 82 66 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . 7 . . . Terrain Destroyed 184 | . 52 9 31 92 Melee . | . . . . . Projectile . | . . . . . AOE 184 | . 52 9 31 92 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3757 | 43 558 1232 1012 912 Wait 301 | . 16 133 119 33 Move 2796 | 35 472 913 673 703 Hop . | . . . . . Pick Up 89 | 3 17 21 30 18 Fast Attach 22 | 5 2 6 3 6 Attach 25 | . 1 2 11 11 Detach 2 | . 1 . . 1 Swap 52 | . 4 25 16 7 Drop 75 | . 4 33 25 13 Fire 393 | . 41 99 135 118 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 10) 590 | -10/Materials | Discovered new exit (range 12) 718 | -10/Materials | Discovered new exit (range 14) 976 | -10/Materials | Discovered new exit (range 12) 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Utility x2 1073 | -9/Materials | Repaired Grenade Launcher 1190 | -9/Materials | Discovered new exit (range 16) 1322 | -9/Materials | Build established: Hauler-Mutant 2051 | -9/Materials | Discovered new exit (range 15) 2855 | -9/Materials | Build established: Scavenger-Mutant 2915 | -9/Materials | Discovered new exit (range 15) 3191 | -9/Materials | Entered another Materials area 3191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3537 | -8/Materials | Build established: Hauler-Mutant 3656 | -8/Materials | Discovered new exit (range 13) 4138 | -8/Materials | Garrison activated, responded to threat 4264 | -8/Materials | Destroyed 7 combat bots 4566 | -8/Materials | Repaired Med. Treads 4631 | -8/Materials | Core integrity fell below 50% 4656 | -8/Materials | Lost 3 parts (1p1u1w) 4949 | -8/Materials | Discovered new exit (range 15) 4976 | -8/Materials | Entered Factory 4976 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5908 | -7/Factory | Lost 4 parts (1p3n) 6186 | -7/Factory | Fabricated Hvy. Ion Cannon? 6258 | -7/Factory | Garrison activated, responded to threat 6322 | -7/Factory | Core integrity fell below 50% 6756 | -7/Factory | Self-destructed Last Messages --------------- 06691_ Acquired 45 matter. 06696_ Acquired Gravmag System. 06703_ W-25 Informer sends out distress signal. 06706_ Acquired Target Analyzer. 06714_ System corrupted: Substantial component data lost. 06717_ R-06 Scavenger collects Imp. Heat Sink. 06718_ System corrupted: Imp. Assault Rifle jammed. 06721_ R-06 Scavenger collects Remote Datajack. 06730_ Lgt. Nuclear Core destroyed. 06730_ Prc. Assault Rifle destroyed. 06739_ System corrupted: Heat flow error (+210). 06739_ Y-54 Guardian suffers critical hit. 06739_ Destroyed Imp. Deuterium Engine. 06740_ Gravmag System destroyed. 06746_ System corrupted: Imp. Assault Rifle targeting data glitched. 06746_ Gravmag System destroyed. 06746_ Med. Treads destroyed. 06749_ Y-54 Guardian destroyed. 06752_ System corrupted: Imp. Assault Rifle targeting data glitched. 06755_ Dropped Hcp. Storage Unit. 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Nuclear Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicRagnarokComputer Manual? 0 Play Time 00:42:45 Cumulative 319.3 hours Start 2021.02.07 @ 01:11:37 End 2021.02.07 @ 01:53:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 409 Adventurer 0 Explorer 0 Win Type - Total 35 Types 25/0/7/3/0/0/0/0/0 Lore% 89 Gallery% 84 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5366fe8-610a-4f08-b50b-85818ddd4c38