Cogmind - Beta 11 X9 *** ADVENTURER MODE // 2022.01.22 @ 16:53:16 Player: Sardaukar Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1270) 1270 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 4438 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/700 Matter 232/300 Energy 87/100 System Corruption 4% Temperature Cool (12) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Weight Redist. System Sensor Array Advanced Terrain Scan Processor ECM Suite Maneuvering Thrusters Light Assault Rifle Enhanced Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Katana Chainsword > --- INVENTORY -------- Weight Redist. System Sensor Array Sensor Array Advanced Terrain Scan Processor ECM Suite Maneuvering Thrusters Advanced Beam Cannon Light Assault Rifle Enhanced Autogun Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Flight Unit Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 83 | 6 9 . 17 19 14 18 Power 11 | 1 1 . 5 . 1 3 Engine 9 | 1 1 . 5 . 1 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 13 | 2 4 . 4 . 3 . Treads . | . . . . . . . Leg 5 | . 4 . 1 . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 6 | . . . 3 . 3 . Utility 31 | 1 3 . 5 6 5 11 Device 15 | . 1 . 1 4 2 7 Storage 5 | 1 1 . 2 . 1 . Processor 5 | . 1 . 1 . 2 1 Hackware . | . . . . . . . Protection 6 | . . . 1 2 . 3 Artifact . | . . . . . . . Weapon 28 | 2 1 . 3 13 5 4 Energy Gun . | . . . . . . . Energy Cannon 4 | . . . 1 1 1 1 Ballistic Gun 11 | 2 1 . . 5 3 . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 7 | . . . 1 5 1 . Slashing Weapon 4 | . . . . 2 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 . 2 1 Parts Lost 12 | . . . . . 1 11 Power 2 | . . . . . . 2 Propulsion 4 | . . . . . . 4 Utility 2 | . . . . . . 2 Weapon 4 | . . . . . 1 3 Highest Loss Streak 9 | . . . . . 1 9 Average Slot Usage (%) 94 | . 98 100 100 99 96 85 Engine 8 | . 14 14 11 11 9 1 Core 1 | . . . . . . 5 Leg 11 | . 27 28 28 . . . Flight 18 | . . . 4 33 35 25 Device 7 | . 4 . 11 8 9 5 Storage 11 | . 21 28 12 11 9 7 Processor 12 | . 1 . 6 11 15 22 Protection 1 | . . . 2 2 . 1 Energy Cannon 1 | . . . 3 5 . . Ballistic Gun 10 | . 28 28 17 2 5 . Impact Weapon 1 | . . . . 8 3 . Slashing Weapon 6 | . . . . 4 9 13 Naked Turns . | . . . . . . . Heaviest Build 26 | 12 15 15 21 20 19 26 Greatest Support 39 | 26 26 26 39 15 20 20 Greatest Overweight (x) 3 | . . . 1 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 10 10 Average Capacity 8 | 6 8 8 8 8 9 10 Most Carried 10 | . 8 8 9 8 10 10 Average Carried 7 | . 6 8 7 7 8 9 Final Capacity 10 | 8 8 8 8 8 10 10 Final Carried 9 | . 8 8 7 8 9 8 Class Distribution -------------------- 56% | Mutant 13% | Scavenger-Mutant 12% | Scavenger-Assassin 8% | Sprinter 6% | Scavenger-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Sprinter | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1363 | 216 112 89 460 217 53 216 Remotely . | . . . . . . . Salvage Created 2329 | . 209 . 774 725 53 568 Parts 111 | . 15 . 42 23 2 29 Haulers Intercepted 9 | . . . 5 1 1 2 Recyclers Shooed 4 | . . . 3 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 32 | . 7 . 6 12 . 7 Melee 6 | . . . . 3 . 3 Guns 10 | . 7 . 3 . . . Cannons 9 | . . . 2 7 . . AOE 5 | . . . 1 . . 4 Classes Destroyed 11 | . 3 . 5 1 . 2 Worker 4 | . . . 1 . . 3 Builder 3 | . . . 2 . . 1 Tunneler 1 | . . . . . . 1 Hauler 9 | . . . 5 1 1 2 Recycler 8 | . . . 4 2 . 2 Watcher 4 | . 1 . 2 . . 1 Swarmer 9 | . 3 . 4 . . 2 Grunt 14 | . 4 . 1 7 . 2 Duelist 2 | . . . . 1 . 1 Sentry 6 | . . . 1 4 . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 9 | . 3 . 9 6 1 8 Combat Bots Only 6 | . 3 . 5 6 . 4 Max Kills in Single Turn 5 | . 1 . 2 1 1 5 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 . . 3 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 2574 | . 191 310 208 236 11 1618 Core 978 | . 34 160 57 16 11 700 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . 22 . 81 98 . Volleys Fired 107 | . 30 . 38 19 6 14 Largest 2 | . 2 . 2 2 1 1 Hottest 88 | . 40 . 88 88 20 68 Shots Fired 192 | . 60 . 76 36 6 14 Gun 146 | . 60 . 63 17 6 . Cannon 42 | . . . 9 19 . 14 Launcher 4 | . . . 4 . . . Special . | . . . . . . . Kinetic 154 | . 60 . 63 17 6 8 Thermal 34 | . . . 9 19 . 6 Explosive 4 | . . . 4 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 9 . 22 13 2 7 Robot Miss Streak 4 | . 3 . 3 2 4 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 173 | . 43 . 53 37 3 37 Core Hits 86 | . 15 . 32 16 1 22 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . 1 . 1 1 . . Critical Strikes 5 | . 1 . 1 2 . 1 Meltdown 1 | . . . . 1 . . Destroy 2 | . 1 . 1 . . . Blast 1 | . . . . . . 1 Smash 1 | . . . . 1 . . Melee Attacks 51 | . . . . 18 1 32 Impact 11 | . . . . 11 . . Slashing 40 | . . . . 7 1 32 Piercing . | . . . . . . . Sneak Attacks 15 | . . . . 5 1 9 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 5158 | . 363 . 854 1141 129 2671 Guns 833 | . 363 . 385 71 14 . Cannons 785 | . . . 144 307 . 334 Explosions 1322 | . . . 325 . . 997 Melee 2218 | . . . . 763 115 1340 Ramming . | . . . . . . . Kinetic 1065 | . 363 . 385 71 14 232 Thermal 553 | . . . 144 307 . 102 Explosive 1322 | . . . 325 . . 997 Electromagnetic . | . . . . . . . Impact 261 | . . . . 261 . . Slashing 1957 | . . . . 502 115 1340 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 375 | . . . . 139 . 236 Projectiles 31 | . . . . . . 31 Explosions 39 | . . . . . . 39 Melee 305 | . . . . 139 . 166 Knockbacks 5 | . . . . . . 5 Impact . | . . . . . . . Kinetic 5 | . . . . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 164 | . . . 29 . . 135 Shots 3 | . . . 1 . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 274 | . 12 . 140 274 2 62 Average Temperature 57 | . 7 . 27 102 2 18 Received Heat Transfer 696 | . 96 24 36 120 9 411 Effects 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . 2 . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 2 | . . . . 2 . . Heat Transferred 999 | . . . 259 555 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 520 | . 142 23 290 520 209 258 Initial 187 | . . 23 7 5 187 24 Average 125 | . 30 23 113 271 84 133 Maximum Alert Level 2 | . . . 1 2 1 1 Low Security (%) 74 | 100 100 100 75 41 86 72 Level 1 19 | . . . 24 25 13 27 Level 2 5 | . . . . 32 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . . 3 . 4 Investigation 3 | . 2 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . . 3 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 9 | . 3 . . 2 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 13 2 11 24 3 22 Peak Tracking Total 8 | . 5 2 5 7 3 8 Tactical Retreats 9 | . 2 . . 3 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 6 | . 1 . . . 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 2 | . . . . . . 2 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 22 | . 2 . 5 7 3 5 Terminals 16 | . 1 . 4 6 3 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 56 | . 5 . 13 18 12 8 Successful 30 | . 4 . 5 12 5 4 Failed 26 | . 1 . 8 6 7 4 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual 22 | . 3 . 7 5 6 1 Terminals 45 | . 4 . 10 16 12 3 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . 2 . . Recycling Units 4 | . 1 . 3 . . . Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . . . . 1 Terminal Hacks 19 | . 2 . 2 10 5 . Robot Analysis 2 | . 1 . . . 1 . Open Door 3 | . . . . 3 . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . 1 . . . Alert Level 2 | . . . . . 2 . Unreport Threat 3 | . 1 . 1 . 1 . Dispatch Records 1 | . . . . 1 . . Security Status 1 | . . . . 1 . . Investigation Status 1 | . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Matter 2 | . 1 . 1 . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . 1 . 2 . . . Terminals 3 | . 1 . 2 . . . Botnet 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 1 . 4 6 3 4 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 4 | . . . . 4 . . EXPLORE 4 | . . . . 4 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total 2 | . 1 . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . 4 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 2200 | 43 361 53 449 370 225 699 Spaces Moved 1919 | 40 184 39 319 408 329 600 Core 12 | 3 . . . . . 9 Treads . | . . . . . . . Legs 437 | . 180 39 218 . . . Wheels 41 | 37 4 . . . . . Hover . | . . . . . . . Flight 1429 | . . . 101 408 329 591 Fastest Speed 31 | 50 90 120 34 34 31 31 Average Speed 70 | 86 119 120 95 37 31 82 Slowest Speed 200 | 90 120 120 120 104 104 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 1 . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 31 12 32 63 25 21 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 85 | . . . 46 1 . 38 Melee 1 | . . . . 1 . . Projectile . | . . . . . . . AOE 84 | . . . 46 . . 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 2518 | 45 276 45 405 562 441 744 Wait 274 | . 41 5 . 85 82 61 Move 1909 | 39 183 38 318 405 328 598 Hop 2 | . . . . 1 . 1 Pick Up 32 | . 8 1 12 5 3 3 Fast Attach 30 | 6 4 . 5 4 9 2 Attach 19 | . . . 7 3 4 5 Detach 11 | . . . 3 3 3 2 Swap 35 | . 5 . 5 12 2 11 Drop 35 | . 5 1 17 7 3 2 Fire 107 | . 30 . 38 19 6 14 Melee 46 | . . . . 18 1 27 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 12) 405 | -10/Materials | Entered Mines 412 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 428 | -10/Mines | Discovered new exit (range 9) 450 | -10/Mines | Assembled infested the area 454 | -10/Mines | Core integrity fell below 50% 458 | -10/Mines | Entered Materials 458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 828 | -9/Materials | Discovered new exit (range 12) 907 | -9/Materials | Identified exit to Storage 907 | -9/Materials | Entered Storage 944 | -9/Storage | Repaired Lgt. Assault Rifle 1208 | -9/Storage | Discovered new exit (range 27) 1277 | -9/Storage | Identified exit to Materials 1277 | -9/Storage | Entered Materials 1277 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -8/Materials | Discovered new exit (range 5) 1501 | -8/Materials | Identified exit to Factory 1502 | -8/Materials | Entered Factory 1502 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2170 | -7/Factory | Core integrity fell below 50% 2185 | -7/Factory | Core integrity fell below 20% 2201 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02195_ R-06 Scavenger collects Aluminum Leg. 02196_ U-05 Engineer builds a Door. 02196_ U-05 Engineer lays Concrete. 02196_ K-01 Serf collects debris. 02197_ U-05 Engineer builds a Wall. 02197_ U-05 Engineer lays Concrete. 02198_ The unstable cave ceiling collapses. 02198_ K-01 Serf collects debris. 02198_ K-01 Serf destroyed. 02199_ Destroyed Shock Rifle. 02199_ Destroyed Gravmag System. 02199_ P-60 Hacker knocked back. 02199_ U-05 Engineer lays Concrete. 02200_ R-06 Scavenger collects Ion Engine. 02200_ K-01 Serf collects debris. 02201_ U-05 Engineer builds a Wall. 02201_ Y-54 Guardian Imp. Heat Sink blasted off. 02201_ U-05 Engineer lays Concrete. 02201_ Gauss Cannon destroyed. 02201_ Imp. Light Armor Plating destroyed. 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"?? #? ????????????????? | | ??????????????????????? ????#? ????????????????? | | ????????????????????????##???????"???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Melee Accuracy 5 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftTitaniumPod Manual? 0 Play Time 01:15:16 Cumulative 142.6 hours Start 2022.01.22 @ 12:32:11 End 2022.01.22 @ 16:53:16 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 0 Adventurer 24 Explorer 6 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc8b157c-0c32-4efc-8d69-34289576b85c