Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.10 @ 16:53:13 Player: High Tyrol Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (79) 395 Value Destroyed (2657) 2657 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 7779 Bonus ------- Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 144/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Armor Integrity Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (0) Heavy Particle Cannon Heavy Missile Launcher Precision Rocket Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Improved Cryofiber Web Large Storage Unit Improved Particle Charger Advanced Weapon Cycler Improved Propulsion Shielding Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Missile Launcher Fusion Bomb Launcher > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Fission Core Medium Treads Flexi-carbon Leg Armored Leg Xenon Bombardment Thruster Medium Storage Unit Medium Storage Unit Weight Redist. System Improved Particle Charger Makeshift System Shield Heavy Particle Cannon Plasma Cannon Makeshift Hammer [Rating: 83] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor System Guard Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . Utility 5 | . . . . . 2 2 . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 129 | 7 5 2 7 4 3 31 2 . 28 10 30 Power 13 | 1 . 1 . 1 . 3 1 . 4 1 1 Engine 8 | 1 . 1 . 1 . 2 1 . 2 . . Core 4 | . . . . . . 1 . . 2 . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 34 | 2 1 . . 2 1 8 . . 10 3 7 Treads 10 | . . . . . . 1 . . 3 3 3 Leg 18 | 2 1 . . 2 1 5 . . 3 . 4 Wheel 2 | . . . . . . . . . 2 . . Hover 4 | . . . . . . 2 . . 2 . . Flight . | . . . . . . . . . . . . Utility 50 | 2 1 1 3 1 2 12 1 . 9 4 14 Device 26 | 1 1 1 3 . 1 7 . . 5 1 6 Storage 5 | 1 . . . 1 . 3 . . . . . Processor 3 | . . . . . . . . . . . 3 Hackware 3 | . . . . . . . 1 . 1 . 1 Protection 13 | . . . . . 1 2 . . 3 3 4 Artifact . | . . . . . . . . . . . . Weapon 32 | 2 3 . 4 . . 8 . . 5 2 8 Energy Gun 11 | 1 2 . 3 . . 5 . . . . . Energy Cannon 9 | . 1 . 1 . . 1 . . 1 . 5 Ballistic Gun 3 | 1 . . . . . 1 . . 1 . . Ballistic Cannon 2 | . . . . . . . . . 1 . 1 Launcher 4 | . . . . . . 1 . . . 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 2 . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . 5 . . 1 . 2 Parts Lost 37 | . . . . . . 3 . . 13 . 21 Power 3 | . . . . . . . . . 2 . 1 Propulsion 13 | . . . . . . 2 . . 5 . 6 Utility 15 | . . . . . . . . . 6 . 9 Weapon 6 | . . . . . . 1 . . . . 5 Highest Loss Streak 10 | . . . . . . 2 . . 4 . 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 90 98 99 100 96 87 83 Engine 5 | . 14 14 14 14 9 6 6 7 2 . . Reactor 1 | . . . . . . . . . . 4 5 Treads 4 | . . . . . . 4 . . 4 19 13 Leg 17 | . 28 28 28 28 27 20 15 15 17 1 11 Hover 4 | . . . . . . 4 15 15 6 . . Device 21 | . 14 14 13 14 18 31 30 30 21 21 11 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 5 Hackware 3 | . . . . . . . 6 7 7 6 4 Protection 6 | . . . . . 9 5 . . 8 11 14 Energy Gun 11 | . 19 28 27 28 18 8 15 15 9 . . Ballistic Gun 1 | . 8 . . . . 4 . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . 4 Impact Weapon 1 | . . . . . . . . . 1 2 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 15 18 17 17 27 35 49 49 35 52 71 71 Greatest Support 168 | 20 20 20 20 25 43 45 30 30 56 168 168 Greatest Overweight (x) 14 | 2 . . . 1 . 9 1 1 4 . 14 Average Overweight (x) . | . . . . . . . 1 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 10 11 15 15 15 15 14 Most Carried 15 | 8 8 8 8 9 10 15 15 15 15 15 15 Average Carried 12 | 4 7 7 8 8 9 11 14 15 14 14 14 Final Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 5 Final Carried 15 | 8 8 8 8 9 10 15 15 15 15 15 5 Class Distribution -------------------- 62% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Matter Collected 2031 | 276 77 70 . 110 30 419 79 18 474 165 313 Remotely . | . . . . . . . . . . . . Salvage Created 2522 | 131 192 169 . . 89 746 154 . 558 . 483 Parts 136 | 14 13 14 . . 5 40 5 . 32 . 13 Haulers Intercepted 2 | . . . . . 1 1 . . . . . Recyclers Shooed 2 | 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 5 1 . . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 57 | . 6 6 . . 1 15 3 . 12 . 14 Melee 4 | . . . . . . . . . . . 4 Guns 42 | . 6 6 . . 1 15 3 . 11 . . Cannons 7 | . . . . . . . . . 1 . 6 Classes Destroyed 11 | 2 3 1 . . 1 3 . . 1 . . Worker 7 | . . . . . . . . . 5 . 2 Builder 4 | . . . . . . 1 . . 2 . 1 Tunneler 3 | 3 . . . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . Recycler 4 | 1 . . . . . 3 . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 18 | . 3 3 . . . 3 . . 4 . 5 Grunt 12 | . 3 2 . . . 4 1 . . . 2 Sentry 8 | . . 1 . . 1 2 1 . 1 . 2 Hunter 9 | . . . . . . 2 1 . 4 . 2 Programmer 10 | . . . . . . 4 . . 3 . 3 Best Kill Streak 6 | 4 5 3 . . 1 5 1 . 6 . 3 Combat Bots Only 5 | . 5 3 . . 1 4 1 . 3 . 3 Max Kills in Single Turn 2 | 1 1 1 . . 1 2 1 . 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Damage Taken 9005 | . 170 54 . . 85 1961 150 . 2340 . 4245 Core 1257 | . 21 . . . 22 354 5 . 80 . 775 Absorbed by Shields 210 | . . . . . . . . . . . 210 Core Remaining (%) 83 | 100 . . . 91 96 . . 48 . . . Volleys Fired 212 | 8 21 9 . . 11 61 8 . 60 . 34 Largest 2 | 2 2 2 . . 2 2 2 . 2 . 1 Hottest 141 | 70 70 130 . . 130 130 141 . 141 . 90 Shots Fired 385 | 16 42 18 . . 22 122 18 . 111 1 35 Gun 317 | 16 42 18 . . 22 122 18 . 79 . . Cannon 66 | . . . . . . . . . 32 . 34 Launcher 2 | . . . . . . . . . . 1 1 Special . | . . . . . . . . . . . . Kinetic 140 | 8 21 . . . . 37 . . 43 . 31 Thermal 243 | 8 21 18 . . 22 85 18 . 68 . 3 Explosive 2 | . . . . . . . . . . 1 1 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 5 7 11 . . 9 15 13 . 9 . 6 Robot Miss Streak 7 | 2 2 4 . . 4 7 3 . 6 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . Shots Hit Robots 308 | 9 30 15 . . 12 99 14 . 83 . 46 Core Hits 215 | 5 12 19 . . 18 98 8 . 42 . 13 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 2 . . . . 3 Critical Strikes 15 | . 2 . . . . 4 . . 4 . 5 Burn 5 | . 2 . . . . 2 . . 1 . . Destroy 2 | . . . . . . 2 . . . . . Blast 4 | . . . . . . . . . 3 . 1 Smash 4 | . . . . . . . . . . . 4 Melee Attacks 135 | . . . . . . . . . 13 . 122 Impact 135 | . . . . . . . . . 13 . 122 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6765 | 111 393 174 . . 202 1760 304 . 1663 . 2158 Guns 4184 | 111 389 174 . . 198 1760 304 . 1248 . . Cannons 1219 | . . . . . . . . . 415 . 804 Explosions . | . . . . . . . . . . . . Melee 1335 | . . . . . . . . . . . 1335 Ramming 27 | . 4 . . . 4 . . . . . 19 Kinetic 2119 | 48 208 . . . . 563 . . 559 . 741 Thermal 3284 | 63 181 174 . . 198 1197 304 . 1104 . 63 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1335 | . . . . . . . . . . . 1335 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 2 2 2 3 3 14 Average Corruption 3 | . . . . . . 1 2 2 2 3 5 Corruption Purged 7 | . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . Effects 84 | . . . . . . 5 22 3 12 8 34 Message Errors 19 | . . . . . . 4 5 . 1 3 6 Matter Fused 19 | . . . . . . 1 4 1 5 . 8 Heat Flow Errors 9 | . . . . . . . 2 2 2 . 3 Energy Discharges 12 | . . . . . . . 6 . 1 1 4 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 8 | . . . . . . . 2 . 1 3 2 Data Loss (major) 7 | . . . . . . . . . 2 . 5 Misfires 4 | . . . . . . . 2 . . 1 1 Alerts 3 | . . . . . . . 1 . . . 2 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 572 | . . . . . . . . . . . 572 Projectiles 77 | . . . . . . . . . . . 77 Explosions . | . . . . . . . . . . . . Melee 495 | . . . . . . . . . . . 495 Knockbacks 24 | . . . . . . . . . 10 . 14 Impact 6 | . . . . . . . . . . . 6 Kinetic 16 | . . . . . . . . . 9 . 7 Secondary 2 | . . . . . . . . . 1 . 1 Self-Inflicted Damage 274 | . . . . . . . . . . . 274 Shots 3 | . . . . . . . . . . . 3 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 6 | . 1 1 . . 1 . . . . . 3 Kicked 3 | . 1 1 . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 325 | 27 99 288 . . 214 197 140 240 325 43 282 Average Temperature 76 | 10 37 104 . . 75 68 62 124 101 19 71 Received Heat Transfer 675 | . 84 12 . . 18 258 27 . 42 . 234 Effects 3 | . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . 1 . . Matter Decay 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . 9 Impact Corruptions 16 | . . . . . . . . . . . 16 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . 2 . . . . 4 2 . 2 . . Heat Transferred 6413 | 185 666 220 . . 235 1891 659 . 2457 . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Peak Influence 239 | 20 239 171 . . 100 197 . . 139 37 199 Initial 31 | . 13 31 . . . 4 . . . 19 . Average 66 | 6 135 49 . . 45 88 . . 45 27 81 Maximum Alert Level 1 | . 1 . . . . . . . . . . Low Security (%) 97 | 100 61 100 . 100 100 100 . . 100 100 100 Level 1 2 | . 38 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . 3 . . 1 1 9 . . 5 . 13 Investigation 8 | . 2 . . 1 . 2 . . 1 . 2 Extermination 7 | . . . . . . 2 . . 2 . 3 Reinforcement 8 | . 1 . . . . 2 . . 2 . 3 Assault 1 | . . . . . 1 . . . . . . Garrison 8 | . . . . . . 3 . . . . 5 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Distress Signals 4 | . 1 . . . 1 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 95 | . 12 6 . . 4 20 3 . 17 . 33 Peak Tracking Total 6 | . 6 3 . . 2 6 1 . 4 . 5 Tactical Retreats 7 | . . . . . . . . . 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Traps Triggered 3 | . . . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . Traps Reconfigurated 7 | . . . . . 1 . . . 6 . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Machines Disabled 4 | . . . . . . . . . 1 . 3 Max in Single Turn 3 | . . . . . . . . . 1 . 3 Garrison Access 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Machines Accessed 26 | . 8 . . 1 4 3 1 . 3 . 6 Terminals 18 | . 7 . . . 3 1 . . 3 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access 3 | . . . . . 1 1 . . . . 1 Total Hacks 77 | . 30 . . 1 13 7 1 . 6 . 19 Successful 37 | . 18 . . 1 7 2 1 . 3 . 5 Failed 40 | . 12 . . . 6 5 . . 3 . 14 Catastrophic 3 | . . . . . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 52 | . 14 . 1 . 11 6 . . 6 . 14 Terminals 58 | . 27 . . . 10 3 . . 6 . 12 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . 1 . . . . . Scanalyzers 5 | . . . . . . . . . . . 5 Garrison Access 8 | . . . . . 3 3 . . . . 2 Terminal Hacks 22 | . 13 . . 1 4 . 1 . 1 . 2 Robot Analysis 7 | . 5 . . . 2 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 2 | . . . . 1 . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 4 | . 1 . . . 1 . . . 1 . 1 Reprogram Traps 1 | . 1 . . . . . . . . . . Maintenance Status 2 | . 1 . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . . . 3 2 . . 2 . 2 Terminals 8 | . 2 . . . 1 1 . . 2 . 2 Assimilate 3 | . 1 . . . . . . . 1 . 1 Botnet 1 | . . . . . . 1 . . . . . Operators 4 | . 1 . . . 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Intercept 1 | . . . . . 1 . . . . . . Watchers 1 | . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 7 . . . 4 2 . . 3 . 6 Full Trace Events 5 | . 1 . . . . 1 . . 1 . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 1 . . . 4 . . Machine Destruction 1 | . . . . . 1 . . . . . . Programmers 4 | . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . 1 . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . . 26 . . Total Orders 2 | . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Robot Analysis Total 7 | . 5 . . . 2 . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Turns Passed 10596 | 96 472 755 372 207 556 1532 2081 216 1700 410 2199 Spaces Moved 6094 | 44 321 581 299 155 378 867 1048 111 939 234 1117 Core 74 | 10 . . . . . 1 . . . . 63 Treads 876 | . . . . . . . . . 106 234 536 Legs 5105 | 34 321 581 299 155 378 863 1048 111 797 . 518 Wheels . | . . . . . . . . . . . . Hover 39 | . . . . . . 3 . . 36 . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 195 195 120 160 50 Average Speed 150 | 115 120 120 120 124 120 142 195 195 147 163 156 Slowest Speed 750 | 150 120 120 120 190 120 500 195 195 335 166 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . 3 Exploration Rate (%) 46 | 4 65 94 63 42 27 23 82 15 20 91 34 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . 1 1 . . . 1 1 . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . . Scrap Searched 7 | . . 3 . . . . 3 1 . . . Spaces Dug 99 | . . . . . . . . . 14 . 85 Terrain Destroyed 191 | . . . . . . . . . 20 39 132 Melee 97 | . . . . . . . . . 13 . 84 Projectile 19 | . . . . . . . . . 7 . 12 AOE 75 | . . . . . . . . . . 39 36 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Was Fac Total 7074 | 69 369 621 312 174 465 1072 1073 112 1124 265 1418 Wait 303 | 3 4 24 . . 61 59 10 . 66 . 76 Move 6082 | 43 320 580 298 154 377 866 1047 110 939 233 1115 Hop . | . . . . . . . . . . . . Pick Up 76 | 8 6 2 . 7 8 20 2 1 7 2 13 Fast Attach 77 | 7 4 1 7 1 . 18 2 . 18 9 10 Attach 32 | . . . . . 3 8 . . 5 . 16 Detach 13 | . 1 . . . . 3 . . . 5 4 Swap 20 | . 1 1 . 3 . 5 . . 5 1 4 Drop 114 | . 11 3 7 9 4 32 4 1 11 13 19 Fire 212 | 8 21 9 . . 11 61 8 . 60 . 34 Melee 135 | . . . . . . . . . 13 . 122 Ram 3 | . . . . . . . . . . . 3 Kick 3 | . 1 1 . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 Rewire 2 | . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 14) 569 | -10/Materials | Entered Mines 665 | -10/Mines | Learned Materials stockpile data 665 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1220 | -10/Mines | Discovered new exit (range 14) 1316 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1317 | -10/Mines | Discovered new exit (range 5) 1324 | -10/Mines | Entered Exiles 1364 | -10/Exiles | Met 8R-AWN 1394 | -10/Exiles | Met EX-HEX 1446 | -10/Exiles | Met EX-BIN 1466 | -10/Exiles | Aligned with FarCom system 1467 | -10/Exiles | Given EX-Vault access code 1503 | -10/Exiles | Opened EX-Vault 1510 | -10/Exiles | Found Prototype Energy Cannon 1510 | -10/Exiles | Identified YOLO Cannon 1521 | -10/Exiles | Found Prototype Device 1521 | -10/Exiles | Identified Trap Reconfigurator 1565 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1607 | -10/Exiles | Met EX-DEC 1673 | -10/Exiles | Discovered new exit (range 14) 1696 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1696 | -10/Exiles | Entered Mines 1750 | -9/Mines | Met a Derelict shopkeep closing up shop 1862 | -9/Mines | Discovered new exit (range 11) 1903 | -9/Mines | Entered Materials 1903 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2440 | -8/Materials | Discovered new exit (range 13) 2459 | -8/Materials | Entered Factory 2459 | -7/Factory | Evolved 2 slots: Utility x2 2703 | -7/Factory | Garrison activated, responded to threat 3544 | -7/Factory | Core integrity fell below 50% 3787 | -7/Factory | Build established: Scavenger-Mutant 3936 | -7/Factory | Discovered new exit (range 4) 3991 | -7/Factory | Entered Lower Caves 4339 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4497 | -7/Lower Caves | Learned location of Zion (-6) 6054 | -7/Lower Caves | Discovered new exit (range 7) 6072 | -7/Lower Caves | Entered another Lower Caves area 6271 | -7/Lower Caves | Discovered new exit (range 8) 6288 | -7/Lower Caves | Entered Factory 6288 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6571 | -6/Factory | Discovered new exit (range 15) 6992 | -6/Factory | Build established: Mutant 7179 | -6/Factory | Lost 4 parts (1p1n2u) 7269 | -6/Factory | Lost 4 parts (1p2n1u) 7577 | -6/Factory | Spotted B-75 Beast 7697 | -6/Factory | Build established: Scavenger-Mutant 7769 | -6/Factory | Lost 3 parts (1n2u) 7988 | -6/Factory | Sucked down chute 7988 | -6/Factory | Entered Waste 7988 | -6/Waste | The area was eerily silent 8038 | -6/Waste | Build established: Mutant 8145 | -6/Waste | Found Fusion Bomb Launcher 8226 | -6/Waste | Discovered new exit (range 16) 8380 | -6/Waste | A Compactor rumbled back to life 8380 | -6/Waste | Spotted C-40 Crusher 8398 | -6/Waste | Entered Factory 10013 | -6/Factory | Crushed by falling debris 10025 | -6/Factory | Crushed by falling debris 10057 | -6/Factory | Lost 3 parts (1n2u) 10411 | -6/Factory | Garrison activated, responded to threat 10471 | -6/Factory | Lost 5 parts (3n1u1w) 10521 | -6/Factory | Crushed by falling debris 10521 | -6/Factory | System corruption reached 10% 10544 | -6/Factory | Core integrity fell below 50% 10579 | -6/Factory | Core integrity fell below 20% 10597 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10541_ Med. Treads destroyed. 10544_ Hvy. Plasma Cannon destroyed. 10554_ System corrupted: Substantial component data lost. 10555_ Lrg. Storage Unit destroyed. 10557_ Imp. EM Pulse Cannon destroyed. 10560_ Fission Core destroyed. 10569_ Identified Prc. Rocket Launcher. 10572_ Mak. System Shield destroyed. 10575_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 10581_ System corrupted: Matter fused (-7). 10585_ Slammed into S-27 Virus. 10585_ Armor Integrity Analyzer broken. 10585_ Destabilizing: Short circuit. 10586_ Slammed into S-27 Virus. 10586_ Armor Integrity Analyzer broken. 10586_ Destabilizing: Short circuit. 10587_ Slammed into S-27 Virus. 10594_ S-27 Virus destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??#???????????????o??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????BB??????????????? | | ???????????????????????????????BB??????????????? | | ??????????????????????? ?? ]?????????????????????? | | ??????????????????????? " ?????????????????????? | | ??????????????????????? "T ?????????????????????? | | ??????????????????????? 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" #???? ???? ]! # | | * #######+########""T""######## ! | | * ## ##""""""#?????#! | | ## %#"#####"#??#### | | """"""""" ## %]% !##"#"#######"## | | = ## ! / + * | | * ## #"####################### | | ############################?????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 EM Shielding 2 Corruption Containment 8 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 59 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed easy11 Manual? 1 Play Time 02:47:47 Cumulative 36.2 hours Start 2023.02.08 @ 05:56:57 End 2023.02.10 @ 16:53:13 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2bac970-5891-45d4-b40b-13c85f4b62d1