Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.12 @ 22:59:14 Player: Allakazzaror Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (187) 935 Value Destroyed (5467) 5467 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1778) 1778 TOTAL SCORE: 11480 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 218 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 4/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Improved Airjet Advanced Terrain Scan Processor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Nuclear Core Improved Carbon-fiber Leg Improved VTOL Module Large Storage Unit Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Utility Shielding Shock Rifle Flak Cannon Advanced EMP Blaster Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Remote Datajack [Rating: 46] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Slots Evolved 6 | . . . 2 2 . . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 Utility 4 | . . . 2 1 . . . 1 Weapon . | . . . . . . . . . Parts Attached 111 | 6 13 1 16 12 13 18 9 23 Power 9 | 1 2 . 2 . 1 2 . 1 Engine 2 | 1 . . 1 . . . . . Core 7 | . 2 . 1 . 1 2 . 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 2 1 5 5 3 6 1 4 Treads 10 | 2 2 1 5 . . . . . Leg 17 | . . . . 5 3 6 1 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 30 | 1 3 . 5 4 4 2 2 9 Device 10 | . 1 . . 1 3 1 . 4 Storage 4 | 1 1 . . 1 . 1 . . Processor 1 | . . . . 1 . . . . Hackware 4 | . . . 2 1 1 . . . Protection 11 | . 1 . 3 . . . 2 5 Artifact . | . . . . . . . . . Weapon 43 | 2 6 . 4 3 5 8 6 9 Energy Gun 31 | 2 6 . 4 3 5 6 1 4 Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 2 . Launcher 9 | . . . . . . 1 3 5 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 5 | . . . . . . . . 5 Parts Lost 29 | . . . 5 . 5 1 7 11 Power 3 | . . . 1 . 1 . . 1 Propulsion 6 | . . . . . 1 . 3 2 Utility 8 | . . . 2 . . . 1 5 Weapon 12 | . . . 2 . 3 1 3 3 Highest Loss Streak 6 | . . . 2 . 2 1 4 6 To Critical Strikes 2 | . . . . . . . 1 1 Average Slot Usage (%) 94 | . 98 100 99 97 96 98 86 71 Core 9 | . 11 14 10 9 8 8 9 6 Treads 10 | . 27 28 22 1 . . . . Leg 11 | . . . . 24 24 26 15 9 Device 7 | . 11 14 4 4 9 9 2 6 Storage 10 | . 14 14 11 9 9 9 9 6 Processor 1 | . . . . 4 7 . . . Hackware 16 | . . . 16 22 19 27 24 15 Protection 5 | . 2 . 11 4 . . 9 11 Energy Gun 17 | . 27 28 22 16 17 15 . 7 Launcher 1 | . . . . . . . 7 5 Peak Build Rating 46 | 6 12 12 21 34 42 46 45 40 Average Rating 26 | 4 9 12 18 31 36 42 34 30 On Entrance 21 | . 6 12 12 21 34 42 42 27 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 14 32 32 40 34 36 39 48 62 Greatest Support 59 | 40 40 40 40 45 45 54 54 59 Greatest Overweight (x) 3 | 1 1 . . 2 1 . 2 3 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 13 15 Average Carried 13 | 1 10 14 13 14 14 13 10 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 1 15 15 13 15 13 14 8 5 Class Distribution -------------------- 74% | Hacker-Mutant 19% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Matter Collected 1780 | 231 170 17 150 120 125 380 255 332 Remotely . | . . . . . . . . . Salvage Created 7642 | . 701 69 1814 1057 1287 1657 298 759 Parts 399 | . 34 9 123 49 32 101 20 31 Haulers Intercepted 12 | . 2 . 5 1 . 3 . 1 Recyclers Shooed 4 | . 2 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Combat Hostiles Destroyed 124 | . 8 3 31 11 24 25 13 9 Guns 82 | . 5 3 28 8 22 14 . 2 Cannons 17 | . . . . . . 7 10 . AOE 21 | . 3 . 2 2 2 4 2 6 Classes Destroyed 15 | . 7 . 2 2 1 . 2 1 Worker 9 | . 2 1 5 . . 1 . . Builder 11 | . 2 . 1 3 . 4 . 1 Hauler 12 | . 2 . 5 1 . 3 . 1 Recycler 14 | . 2 . 2 3 . 2 . 5 Operator 3 | . . . 2 . . 1 . . Watcher 14 | . 3 . 5 2 . 4 . . Swarmer 25 | . 3 3 12 . . 3 4 . Grunt 54 | . 5 . 10 5 19 13 . 2 Brawler 3 | . . . . 1 2 . . . Duelist 1 | . . . . . 1 . . . Protector 1 | . . . . . . . 1 . Sentry 28 | . . . 9 4 . 8 5 2 Demolisher 1 | . . . . . . . 1 . Hunter 9 | . . . . 1 2 1 2 3 Programmer 2 | . . . . . . . . 2 Best Kill Streak 9 | . 5 2 4 4 3 9 8 4 Combat Bots Only 8 | . 2 2 4 3 3 6 8 2 Max Kills in Single Turn 3 | . 2 1 2 2 2 2 1 3 Gunslinging 1 | . 1 . . . 1 . . . Exploded 2 | . 2 . 1 1 1 2 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Hostile Shots Fired 825 | . 16 12 98 26 92 129 100 352 Missed 289 | . 9 4 26 12 24 47 33 134 Damage Taken 6128 | . 59 50 694 258 938 968 880 2281 Core 1280 | . 12 12 103 30 239 64 89 731 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 8 | . . . 5 3 . . . . Ignored by Resistances 1791 | . 19 16 208 75 269 277 252 675 Regen/Repaired (Parts) 269 | . . . . 124 . 145 . . Core Remaining (%) 71 | 100 . 90 74 . . . 23 . Volleys Fired 395 | . 35 5 75 41 89 81 41 28 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 150 | . 90 90 90 90 150 150 99 90 Shots Fired 719 | . 70 10 149 82 141 154 59 54 Gun 610 | . 70 10 149 82 141 123 1 34 Cannon 74 | . . . . . . 29 45 . Launcher 35 | . . . . . . 2 13 20 Special . | . . . . . . . . . Kinetic 74 | . . . . . . 29 45 . Thermal 113 | . . . . . 85 28 . . Explosive 20 | . . . . . . 2 . 18 Electromagnetic 512 | . 70 10 149 82 56 95 14 36 Robot Hit Streak 32 | . 13 3 32 19 24 16 16 20 Robot Miss Streak 8 | . 4 7 2 4 4 4 8 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . Shots Hit Robots 562 | . 53 4 123 69 100 124 49 40 Core Hits 400 | . 25 4 91 45 65 86 45 39 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 1 . . . 8 1 . . Burn 9 | . . . . . 8 1 . . Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12541 | . 1069 35 2179 1564 2278 2611 1050 1755 Guns 7860 | . 779 35 1854 1188 2023 1529 13 439 Cannons 1507 | . . . . . . 764 743 . Explosions 3174 | . 290 . 325 376 255 318 294 1316 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1507 | . . . . . . 764 743 . Thermal 3487 | . 290 . 325 376 1319 752 . 425 Explosive 854 | . . . . . . . . 854 Electromagnetic 6693 | . 779 35 1854 1188 959 1095 307 476 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . 1 1 . . . . 2 15 Average Corruption 3 | . 1 1 . . . . 1 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 53 | . 6 4 . . . . 5 38 Message Errors 13 | . 1 1 . . . . 1 10 Matter Fused 13 | . 3 . . . . . 2 8 Heat Flow Errors 4 | . . 2 . . . . . 2 Energy Discharges 10 | . 2 . . . . . 1 7 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 5 | . . 1 . . . . 1 3 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 26 | . . . . . . . . 26 Projectiles . | . . . . . . . . . Explosions 26 | . . . . . . . . 26 Melee . | . . . . . . . . . Knockbacks 25 | . . . . . . 16 9 . Impact . | . . . . . . . . . Kinetic 24 | . . . . . . 16 8 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 458 | . . . 37 90 118 100 51 62 Shots 19 | . . . 2 3 3 3 5 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 324 | . 158 148 255 189 324 300 78 241 Average Temperature 66 | . 53 43 56 46 72 105 35 56 Received Heat Transfer 1869 | . 33 . 312 81 585 441 171 246 Effects 6 | . . . . . 2 4 . . Energy Bleed 2 | . . . . . 2 . . . Interference 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted 7 | . 2 . 1 2 . . 1 1 Combat Hostiles 4 | . . . 1 1 . . 1 1 Parts Fried 37 | . 7 . 8 9 2 6 3 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . . 5 1 . . Heat Transferred 5799 | . 300 . 450 400 2949 1400 . 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 31 | . 4 . 7 7 3 5 . 5 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Peak Influence 827 | . 301 86 252 225 827 516 403 425 Initial 346 | . . 1 1 . 33 346 173 183 Average 210 | . 108 18 84 100 509 227 340 262 Maximum Alert Level 3 | . 1 . 1 1 3 2 2 2 Low Security (%) 60 | 100 81 100 96 89 10 44 17 36 Level 1 24 | . 18 . 3 10 23 49 47 58 Level 2 10 | . . . . . 37 5 35 4 Level 3 4 | . . . . . 28 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 . 5 . . 5 . 9 Investigation 14 | . 1 . 4 . . 4 . 5 Extermination 3 | . . . . . . . . 3 Reinforcement 3 | . . . 1 . . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Distress Signals 18 | . 4 . 4 4 . 4 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 195 | . 11 4 42 21 31 45 13 28 Peak Tracking Total 7 | . 4 3 3 4 5 7 4 7 Tactical Retreats 13 | . 1 1 1 . 1 5 1 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Traps Triggered 9 | . 4 . 1 . 1 . 3 . Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Machines Disabled 21 | . 1 . 3 3 1 2 . 11 Max in Single Turn 5 | . 1 . 2 1 . 1 . 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Machines Accessed 51 | . 5 . 14 8 4 11 1 8 Terminals 41 | . 5 . 11 6 4 9 1 5 Fabricators 2 | . . . . . . . . 2 Repair Stations 3 | . . . . 1 . 1 . 1 Recycling Units 1 | . . . 1 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 165 | . 12 . 52 33 9 36 2 21 Successful 82 | . 5 . 25 20 4 19 . 9 Failed 82 | . 7 . 26 13 5 17 2 12 Catastrophic 16 | . 1 . 3 2 1 3 . 6 Database Lockouts 1 | . . . 1 . . . . . Manual 108 | . 7 . 39 21 3 27 1 10 Terminals 127 | . 12 . 38 25 9 27 2 14 Fabricators 4 | . . . . . . . . 4 Repair Stations 18 | . . . . 7 . 8 . 3 Recycling Units 2 | . . . 2 . . . . . Scanalyzers 12 | . . . 12 . . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 47 | . 5 . 11 13 4 10 . 4 Part Schematic 11 | . . . 3 5 . 2 . 1 Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 Level Access Points 2 | . . . 1 1 . . . . Branch Access Points 3 | . 1 . 1 1 . . . . Emergency Access Points 2 | . . . . 1 1 . . . Machine Index 2 | . . . . 1 . 1 . . Terminal Index 2 | . . . 1 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 11 | . 1 . 3 1 . 4 . 2 Locate Traps 1 | . . . . . . 1 . . Patrol Status 1 | . . . . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . . . . Zone Layout 4 | . 1 . . 1 1 1 . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 15 | . . . . 6 . 8 . 1 Scan Component 8 | . . . . 3 . 4 . 1 Repair 7 | . . . . 3 . 4 . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 12 | . . . 12 . . . . . Insert Component 9 | . . . 9 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 46 | . 5 . 13 7 3 10 1 7 Full Trace Events 12 | . . . 4 . 1 2 . 5 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . 6 4 . 2 . 1 Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 172 | . . . . . . . . 172 Total Part Build Rating 2 | . . . . . . . . 2 Parts Repaired 7 | . . . . 3 . 4 . . Time 310 | . . . . 140 . 170 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . . 1 . 1 . Robot Detection 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . 8 . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Total Allies 9 | . . . . . 8 . . 1 Largest Group 3 | . . . . . 3 1 . 1 Highest-Rated Group 78 | . . . . . 78 39 . 32 Highest-Rated Ally 39 | . . . . . 39 39 . 32 Total Orders . | . . . . . . . . . Ally Attacks 57 | . . . . . 54 3 . . Total Damage 492 | . . . . . 492 . . . Kills 6 | . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Turns Passed 10445 | 68 1087 854 2429 956 1679 1258 888 1226 Spaces Moved 5512 | 46 569 512 1210 513 983 571 394 714 Core 216 | 18 . . . . . . . 198 Treads 2354 | 28 569 512 1210 35 . . . . Legs 2942 | . . . . 478 983 571 394 516 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 120 50 Average Speed 149 | 122 160 160 160 123 135 121 195 148 Slowest Speed 340 | 160 240 160 160 260 190 123 260 340 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 4 93 95 92 41 89 71 49 27 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 4 | . 1 . 1 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 30 | . . . . . . 20 . 10 Terrain Destroyed 232 | . 18 . 23 35 11 39 . 106 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 232 | . 18 . 23 35 11 39 . 106 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Total 7032 | 57 673 537 1566 753 1185 981 453 827 Wait 797 | . 29 16 204 172 60 288 10 18 Move 5506 | 45 568 511 1209 513 982 571 393 714 Hop . | . . . . . . . . . Pick Up 114 | 6 22 2 32 10 9 11 . 22 Fast Attach 10 | 1 2 . . 3 . 3 . 1 Attach 46 | 5 4 . 7 3 5 1 6 15 Detach . | . . . . . . . . . Swap 55 | . 7 1 9 6 8 14 3 7 Drop 73 | . 6 2 30 5 6 12 . 12 Fire 395 | . 35 5 75 41 89 81 41 28 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 36 | . . . . . 26 . . 10 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 14) 936 | -10/Materials | Discovered new exit (range 5) 957 | -10/Materials | Identified exit to Mines 1156 | -10/Materials | Entered Mines 1177 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1190 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1289 | -10/Mines | Discovered new exit (range 7) 1316 | -10/Mines | Learned location of Zion (-7) 1384 | -10/Mines | Discovered new exit (range 14) 2010 | -10/Mines | Entered Materials 2010 | -9/Materials | Evolved 2 slots: Utility x2 2206 | -9/Materials | Discovered new exit (range 10) 2340 | -9/Materials | Build established: Hacker-Mutant 2724 | -9/Materials | Identified exit to Mines 2781 | -9/Materials | Build established: Scavenger-Mutant 3189 | -9/Materials | Discovered new exit (range 9) 3410 | -9/Materials | Build established: Hacker-Mutant 3837 | -9/Materials | Discovered new exit (range 3) 3992 | -9/Materials | Central database locked down 4263 | -9/Materials | Identified exit to Materials 4439 | -9/Materials | Entered another Materials area 4439 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4943 | -8/Materials | Discovered new exit (range 16) 5098 | -8/Materials | Repaired Imp. EM Shotgun 5150 | -8/Materials | Repaired Imp. EM Shotgun 5190 | -8/Materials | Repaired Carbon-fiber Leg 5225 | -8/Materials | Identified exit to Factory 5395 | -8/Materials | Identified exit to Garrison 5395 | -8/Materials | Entered Garrison 5425 | -8/Garrison | Triggered checkpoint 5509 | -8/Garrison | Triggered checkpoint 5641 | -8/Garrison | Triggered checkpoint 5733 | -8/Garrison | Discovered new exit (range 9) 5781 | -8/Garrison | Triggered checkpoint 5910 | -8/Garrison | Lost 3 allies 5953 | -8/Garrison | Discovered new exit (range 7) 5955 | -8/Garrison | Triggered checkpoint 5989 | -8/Garrison | Triggered checkpoint 6103 | -8/Garrison | Triggered checkpoint 6234 | -8/Garrison | Discovered new exit (range 11) 6265 | -8/Garrison | Triggered checkpoint 6515 | -8/Garrison | Triggered checkpoint 6776 | -8/Garrison | Learned Materials security intel 6874 | -8/Garrison | Installed Relay Interface Framework 7074 | -8/Garrison | Entered Materials 7074 | -8/Materials | Accompanied by 1 ally 7487 | -8/Materials | Core integrity fell below 50% 7887 | -8/Materials | Repaired Arc Projector 7933 | -8/Materials | Repaired Arc Projector 7978 | -8/Materials | Repaired Imp. Carbon-fiber Leg 8021 | -8/Materials | Repaired Nuclear Core 8332 | -8/Materials | Identified exit to Garrison 8332 | -8/Materials | Entered Garrison 8482 | -8/Garrison | Triggered checkpoint 8498 | -8/Garrison | Triggered checkpoint 8498 | -8/Garrison | Triggered checkpoint 8544 | -8/Garrison | Destroyed 8 combat bots 8548 | -8/Garrison | Triggered checkpoint 8596 | -8/Garrison | Lost 4 parts (2n2w) 8909 | -8/Garrison | Discovered exit to Factory (range 14) 8964 | -8/Garrison | Expanded RIF knowledge: Robot Detection 9199 | -8/Garrison | Discovered exit to Factory (range 9) 9220 | -8/Garrison | Entered Factory 9220 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9450 | -7/Factory | Fabricated Imp. EM Shotgun? 9614 | -7/Factory | Discovered new exit (range 15) 9629 | -7/Factory | Discovered new exit (range 15) 10075 | -7/Factory | System corruption reached 10% 10373 | -7/Factory | Lost 6 parts (1p1n2u2w) 10418 | -7/Factory | Core integrity fell below 50% 10446 | -7/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- Loaded successfully: Adv. Treads Rating: 3 Time: 73 Initiate build sequence. >>Build Building Adv. Treads... ETC: 73 10434_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 10437_ Chain reaction triggered in Lgt. Ion Engine. 10437_ K-01 Serf destroyed. 10437_ K-01 Serf collects debris. 10437_ W-25 Informer distress signal alerts nearby ally. 10441_ K-01 Serf collects debris. 10443_ System corrupted: IFF burst signal emitted. 10446_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | #???# #???? #????????????????# """ !####### | | #???# ##### ######???????? """ | | ###?# ????? | | #?# #####??????????? | | ### #????????????????########## ###+####### | | [ == #?????????????????????????# ??????????# | | ### #?????????????????????????# ??????????## | | #?# #?????????????????????????##???????????# | | ###?# #??????????????????????????????????????# | | ????# #????????????????????????????????????###+ | | ????# #????????????????????????????????????# ^ | | ????+ ????????????????????????????????????# "" | | ????#######???????????????????????????????????# "T | | ????????????????? ????????????????????????????# | | ????????????????? ????????????????????????????#### | | ????????????????? ???????????????????????????????? | | ????????????????? ?###???????????????????????????? | | ????????????????? ? ???????????????????????????? | | ????????????????# ##+###########?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# ///#?????????????????? | | ????????????##### ///#?????????????????? | | ????????????# ///#?????????????????? | | ????????????# #?????????????????? | | ???""???????# p @ #?????????????????? | | ??""""??????# #?????????????????? | | ??"""???????# #?????????????????? | | ? ?????#### #?????????????????? | | #+########"#; # #?????????????????? | | # #?????????????????? | | %= #### ##?????????????????? | | #??# #####?????????????????????? | | #??# ??????????????????????????? | | #??# ??????????????????????????? | | +#######+##########?? ???????????????????????????? | | #??????????T???????????????????????????? | | """" #?????????##???????????????????????????? | | ""F" #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | #??????????????????????????????????????? | | ##??###?###??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked System Shield | -9/Materials | Hacked Heat Sink | -9/Materials | Hacked Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Imp. Heat Sink | -8/Materials | Hacked Imp. Sensor Array | -8/Materials | Hacked Imp. Terrain Scanner | -8/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Hacked Flexi-carbon Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. EM Shotgun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher root@ Challenges ------------ None Game ------ Seed SpliceIonArchive Manual? 0 Play Time 02:07:07 Cumulative 32.5 hours Start 2025.04.12 @ 20:49:08 End 2025.04.12 @ 22:59:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 3 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a0d2421-45d1-4fe2-bce9-6c4c917e3c61