Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 21:16:36 Player: Polariusz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (106) 530 Value Destroyed (4254) 4254 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (436) 436 TOTAL SCORE: 10480 Bonus ------- High Alert Combat Kills 136 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 61/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Targeting Computer Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Advanced Heat Sink Makeshift Terrain Scanner KE Penetrator Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Linear Gravjet Improved Antigrav System > --- UTILITY ---------- Improved Trap Scanner Enhanced Optical Array Advanced Targeting Computer Target Analyzer Improved Target Analyzer Nanoactuators Advanced Reaction Control System > --- WEAPON ----------- Lance > --- INVENTORY -------- Field Propulsion Array Improved Cooling System Lance Lance [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 . Power 2 | . . . . . . . 1 . . 1 . Propulsion 3 | . . 2 . . . . . . . 1 . Utility 5 | . . . . . . 2 . 1 2 . . Weapon 2 | . . . . . . . 1 1 . . . Parts Attached 171 | 6 4 20 . . 10 28 22 39 4 37 1 Power 18 | 1 1 1 . . 1 2 4 4 . 4 . Engine 8 | 1 1 1 . . 1 1 1 2 . . . Core 8 | . . . . . . 1 3 2 . 2 . Reactor 2 | . . . . . . . . . . 2 . Propulsion 46 | 2 . 10 . . 5 5 6 6 1 11 . Treads 6 | . . . . . . 1 4 . . 1 . Leg 16 | 2 . . . . . 3 2 6 1 2 . Wheel . | . . . . . . . . . . . . Hover 7 | . . . . . . . . . . 7 . Flight 17 | . . 10 . . 5 1 . . . 1 . Utility 38 | 1 1 1 . . . 5 5 12 2 10 1 Device 13 | . . . . . . 1 1 5 1 5 . Storage 1 | 1 . . . . . . . . . . . Processor 10 | . 1 1 . . . 1 1 2 1 3 . Hackware . | . . . . . . . . . . . . Protection 14 | . . . . . . 3 3 5 . 2 1 Artifact . | . . . . . . . . . . . . Weapon 69 | 2 2 8 . . 4 16 7 17 1 12 . Energy Gun 17 | 1 . 4 . . . 7 1 3 . 1 . Energy Cannon 10 | . . . . . . 1 3 3 . 3 . Ballistic Gun 27 | 1 2 4 . . 1 7 1 10 . 1 . Ballistic Cannon 5 | . . . . . . 1 2 . . 2 . Launcher 3 | . . . . . 3 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . Piercing Weapon 3 | . . . . . . . . . . 3 . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 58 | . 2 4 . . 4 5 4 12 1 21 5 Power 9 | . 1 1 . . . 1 1 1 . 3 1 Propulsion 13 | . . 2 . . 2 . . 3 . 6 . Utility 19 | . . . . . . 2 2 5 1 5 4 Weapon 17 | . 1 1 . . 2 2 1 3 . 7 . Highest Loss Streak 9 | . 2 4 . . 3 3 1 3 1 9 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 65 | . 87 95 88 88 83 69 67 63 60 43 50 Engine 3 | . 13 9 11 11 11 4 2 4 . . . Core 5 | . . . . . . 4 7 6 11 5 . Treads 4 | . . . . . . 5 11 . . . 4 Leg 6 | . 28 . . . . 5 2 11 10 2 . Flight 3 | . . 40 33 33 30 . . . . . . Device 6 | . . . . . . 5 3 12 17 8 9 Processor 13 | . 3 21 22 22 22 18 15 10 8 12 21 Protection 3 | . . . . . . 6 6 1 4 . 4 Energy Gun 2 | . 7 8 . . . 6 . 1 . . . Energy Cannon 2 | . . . . . . . 7 . . . . Ballistic Gun 6 | . 19 13 22 22 15 5 3 9 . . . Ballistic Cannon 1 | . . . . . . 3 2 . . 1 . Peak Build Rating 76 | 6 8 13 10 10 12 22 36 54 48 76 53 Average Rating 29 | 4 6 10 10 10 8 18 27 37 42 41 51 On Entrance 19 | . 6 8 10 10 10 9 21 27 42 37 53 Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 14 14 12 10 10 12 21 33 48 32 34 27 Greatest Support 70 | 20 20 20 12 12 16 40 66 70 35 43 30 Greatest Overweight (x) 6 | 3 . 1 . . 2 . 1 1 2 6 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 5 4 5 5 4 3 4 2 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 5 5 5 4 3 5 5 5 4 4 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Mutant 7% | Scavenger-Sprinter 3% | Scavenger-Gunner 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Matter Collected 3153 | 254 139 306 . . 151 476 424 813 . 550 40 Remotely . | . . . . . . . . . . . . Salvage Created 4252 | . 234 459 . . 86 830 580 912 . 904 247 Parts 232 | . 19 24 . . 9 52 31 48 . 37 12 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 9 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 90 | . 9 13 . . 5 19 11 16 . 13 4 Melee 15 | . . . . . . . . 2 . 9 4 Guns 53 | . 9 13 . . 4 9 4 14 . . . Cannons 14 | . . . . . . 3 7 . . 4 . AOE 6 | . . . . . 1 5 . . . . . Classes Destroyed 14 | . 3 1 . . 1 4 1 2 . 1 1 Worker 5 | . . . . . . 3 . 1 . 1 . Builder 2 | . . . . . . 2 . . . . . Recycler 3 | . . . . . . 1 1 . . 1 . Operator 1 | . . . . . . . . . . 1 . Watcher 5 | . 1 . . . . 2 1 . . 1 . Swarmer 21 | . 6 5 . . 4 4 . . . . 2 Grunt 30 | . 3 6 . . . 7 4 5 . 3 2 Duelist 2 | . . . . . . 1 . . . 1 . Sentry 13 | . . 2 . . . 6 1 3 . 1 . Specialist 4 | . . . . . . . . 4 . . . Hunter 3 | . . . . . 1 1 1 . . . . Programmer 16 | . . . . . . . 5 3 . 8 . Heavy 1 | . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . 1 Best Kill Streak 8 | . 4 6 . . 4 8 2 4 . 7 2 Combat Bots Only 6 | . 4 6 . . 4 5 2 4 . 6 2 Max Kills in Single Turn 3 | . 2 2 . . 1 3 1 1 . 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 3 | . . . . . 1 3 . . . . . Melee 1 | . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Hostile Shots Fired 783 | . 63 57 . . 46 124 74 181 10 131 97 Missed 230 | . 16 21 . . 13 48 16 61 3 25 27 Damage Taken 9568 | . 458 447 . . 334 1110 1038 2050 291 2650 1190 Core 2075 | . 102 108 . . 75 198 79 268 81 730 434 Absorbed by Shields 214 | . . . . . . . . 214 . . . Regen/Repaired (Parts) 18 | . . . . . . 18 . . . . . Core Remaining (%) 74 | 100 59 . . . 54 64 88 68 91 . . Volleys Fired 227 | . 35 32 . . 19 41 35 40 . 25 . Largest 4 | . 2 2 . . 2 2 3 4 . 2 . Hottest 188 | . 70 90 . . 53 110 155 188 . 121 . Shots Fired 457 | . 65 63 . . 31 74 67 129 . 28 . Gun 356 | . 65 63 . . 29 54 17 124 . 4 . Cannon 96 | . . . . . . 17 50 5 . 24 . Launcher 5 | . . . . . 2 3 . . . . . Special . | . . . . . . . . . . . . Kinetic 307 | . 38 42 . . 29 37 31 106 . 24 . Thermal 86 | . 27 . . . . . 36 23 . . . Explosive 5 | . . . . . 2 3 . . . . . Electromagnetic 59 | . . 21 . . . 34 . . . 4 . Robot Hit Streak 27 | . 5 18 . . 14 22 10 27 . 13 . Robot Miss Streak 5 | . 3 2 . . 5 3 3 3 . 3 . Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 8 | . 1 1 . . 1 1 . 4 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . . . Shots Hit Robots 390 | . 37 47 . . 20 55 45 110 2 62 12 Core Hits 187 | . 15 18 . . 9 43 21 46 . 28 7 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . 1 . 2 . Critical Strikes 23 | . . . . . . 2 . 5 . 14 2 Destroy 3 | . . . . . . . . 3 . . . Blast 6 | . . . . . . 2 . . . 4 . Smash 2 | . . . . . . . . . . 2 . Sever 2 | . . . . . . . . 2 . . . Impale 10 | . . . . . . . . . . 8 2 Melee Attacks 119 | . . . . . . . . 18 4 75 22 Impact 27 | . . . . . . . . . 2 25 . Slashing 21 | . . . . . . . . 18 2 1 . Piercing 71 | . . . . . . . . . . 49 22 Sneak Attacks 7 | . . . . . . . . . 1 4 2 Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9701 | . 452 624 . . 339 1690 1175 2436 156 2344 485 Guns 4452 | . 452 624 . . 242 854 210 2012 . 58 . Cannons 1967 | . . . . . . 283 965 119 . 600 . Explosions 650 | . . . . . 97 553 . . . . . Melee 2632 | . . . . . . . . 305 156 1686 485 Ramming . | . . . . . . . . . . . . Kinetic 4238 | . 287 369 . . 242 632 478 1633 . 597 . Thermal 1360 | . 165 . . . . . 697 498 . . . Explosive 650 | . . . . . 97 553 . . . . . Electromagnetic 821 | . . 255 . . . 505 . . . 61 . Impact 672 | . . . . . . . . . 55 617 . Slashing 406 | . . . . . . . . 305 101 . . Piercing 1554 | . . . . . . . . . . 1069 485 Highest Corruption 15 | . . . . . . 2 5 12 1 15 15 Average Corruption 6 | . . . . . . 2 2 8 1 11 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 130 | . . . . . . 9 36 23 . 44 18 Message Errors 33 | . . . . . . 3 8 7 . 12 3 Matter Fused 34 | . . . . . . 3 8 5 . 13 5 Heat Flow Errors 12 | . . . . . . 2 5 3 . 2 . Energy Discharges 20 | . . . . . . . 3 1 . 12 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . . . 6 5 . 2 3 Data Loss (major) 6 | . . . . . . . 3 1 . 1 1 Misfires 4 | . . . . . . 1 1 1 . 1 . Alerts 2 | . . . . . . . 2 . . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 423 | . . . . . . 8 22 1 71 309 12 Projectiles 33 | . . . . . . . 22 . . 11 . Explosions 8 | . . . . . . 8 . . . . . Melee 382 | . . . . . . . . 1 71 298 12 Knockbacks 20 | . . . . . . 4 6 . . 10 . Impact 3 | . . . . . . . . . . 3 . Kinetic 17 | . . . . . . 4 6 . . 7 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . 11 83 . . . . . Shots 4 | . . . . . 2 2 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 651 | . 114 219 . . 10 145 651 340 . 166 1 Average Temperature 95 | . 38 71 . . 4 43 167 117 . 65 1 Received Heat Transfer 1449 | . 126 216 . . . 342 192 168 . 237 168 Effects 21 | . . . . . . . 17 4 . . . Shutdowns 5 | . . . . . . . 4 1 . . . Energy Bleed 2 | . . . . . . . 2 . . . . Interference 4 | . . . . . . . 1 3 . . . Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . 2 . . . . Damage (minor) 3 | . . . . . . . 3 . . . . Damage (major) 4 | . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . . 1 . Combat Hostiles 2 | . . . . . . 2 . . . . . Parts Fried 10 | . . 1 . . . 2 . . . 7 . Impact Corruptions 9 | . . . . . . . . . . 9 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . 1 1 . . . Heat Transferred 2367 | . 481 . . . . . 888 998 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Peak Influence 627 | . 204 397 153 . 112 627 289 210 25 286 . Initial 262 | . . 7 82 . . 43 262 33 16 2 . Average 121 | . 43 178 109 . 92 459 96 63 11 85 . Maximum Alert Level 2 | . 1 1 . . . 2 1 1 . 1 . Low Security (%) 80 | 100 98 41 100 . 100 12 85 95 100 89 . Level 1 9 | . 1 58 . . . 3 14 4 . 10 . Level 2 9 | . . . . . . 84 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . . 1 . . . 6 7 7 2 7 . Investigation 5 | . . . . . . . 1 . 1 3 . Extermination 11 | . . . . . . . 4 3 1 3 . Reinforcement 10 | . . 1 . . . 2 2 4 . 1 . Assault 1 | . . . . . . 1 . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Distress Signals 12 | . . 1 . . . 6 3 1 . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 11 18 3 . 5 38 20 20 3 35 16 Peak Tracking Total 13 | . 4 7 3 . 4 13 5 4 3 5 9 Tactical Retreats 14 | . . 1 . . . 7 . 1 . 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Traps Triggered 8 | . . . . . . 1 1 . 3 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Disabled 9 | . . 1 . . . 6 1 1 . . . Max in Single Turn 1 | . . 1 . . . 1 1 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Accessed 31 | . 5 3 . 3 . 4 3 1 6 6 . Terminals 18 | . 5 2 . . . 3 1 . 5 2 . Fabricators 2 | . . . . . . . 1 . 1 . . Repair Stations 3 | . . . . . . 1 . . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . 1 . . 1 . Garrison Access 2 | . . . . . . . . 1 . 1 . Total Hacks 88 | . 11 9 . 26 . 9 7 1 10 15 . Successful 66 | . 6 8 . 26 . 6 5 . 5 10 . Failed 21 | . 5 1 . . . 3 2 1 4 5 . Catastrophic 3 | . 2 . . . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . 1 . . Manual 1 | . . . . 1 . . . . . . . Terminals 33 | . 11 3 . . . 6 1 . 8 4 . Fabricators 4 | . . . . . . . 2 . 2 . . Repair Stations 7 | . . . . . . 3 . . . 4 . Recycling Units . | . . . . . . . . . . . . Scanalyzers 16 | . . 6 . . . . 4 . . 6 . Garrison Access 2 | . . . . . . . . 1 . 1 . Terminal Hacks 46 | . 6 2 . 26 . 4 1 . 3 4 . Record 39 | . 5 . . 26 . 2 . . 3 3 . Part Schematic 1 | . . . . . . . 1 . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . 1 . Registered Components 1 | . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . 2 . 2 . . Load Schematic 2 | . . . . . . . 1 . 1 . . Build 2 | . . . . . . . 1 . 1 . . Repair Station Hacks 3 | . . . . . . 2 . . . 1 . Scan Component 2 | . . . . . . 1 . . . 1 . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 12 | . . 6 . . . . 2 . . 4 . Insert Component 6 | . . 3 . . . . 1 . . 2 . Analyze 6 | . . 3 . . . . 1 . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 3 3 . . . 2 2 1 4 5 . Full Trace Events 4 | . . . . . . . 1 . 1 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . 3 . . . . 2 . . 2 . Parts Built 4 | . . . . . . . 2 . 2 . . Authchips . | . . . . . . . . . . . . Time 104 | . . . . . . . 31 . 73 . . Total Part Build Rating 10 | . . . . . . . 4 . 6 . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 13 | . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . . . . 1 . . 2 . Part Schematics Acquired 6 | . . 3 . . . . 1 . . 2 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total Allies 3 | . . . 3 . . . . . . . . Largest Group 3 | . . . 3 2 . . . . . . . Highest-Rated Group 79 | . . . 79 62 . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . 12 . . . . . . . . Total Damage 209 | . . . 209 . . . . . . . . Kills 3 | . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Turns Passed 10490 | 53 688 427 217 210 238 1086 2761 1710 752 1996 352 Spaces Moved 8246 | 31 451 707 450 655 457 654 1477 956 549 1653 206 Core 110 | 6 . . . . 2 . . 93 . 8 1 Treads 1874 | . . . . . . 382 1113 157 . 17 205 Legs 2883 | 25 451 6 . . . 199 364 706 549 583 . Wheels . | . . . . . . . . . . . . Hover 732 | . . . . . . . . . . 732 . Flight 2647 | . . 701 450 655 455 73 . . . 313 . Fastest Speed 28 | 50 120 28 32 32 29 34 125 50 120 40 145 Average Speed 95 | 127 120 30 32 32 33 128 145 133 120 80 145 Slowest Speed 350 | 200 120 120 32 32 200 145 225 190 260 350 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 19 | . . 10 1 . 6 . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . Exploration Rate (%) 41 | 4 59 40 64 93 64 50 37 14 14 38 24 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . 1 . . . . . 1 Spaces Dug 24 | . . . . . . . . 9 1 14 . Terrain Destroyed 134 | . . . . . 35 68 2 10 1 18 . Melee 24 | . . . . . . . . 9 1 14 . Projectile 8 | . . . . . . 1 2 1 . 4 . AOE 102 | . . . . . 35 67 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total 10347 | 44 535 846 521 654 508 829 2040 1285 636 2211 238 Wait 1319 | . 33 55 73 . 15 79 464 173 64 355 8 Move 8199 | 30 450 687 447 654 445 653 1476 955 548 1648 206 Hop 17 | . . 9 1 . 5 . . . . 2 . Pick Up 171 | 8 11 22 . . 8 17 22 31 9 42 1 Fast Attach . | . . . . . . . . . . . . Attach 132 | 6 4 9 . . 8 13 16 36 4 35 1 Detach 27 | . . 1 . . 1 . 6 13 . 6 . Swap 39 | . . 11 . . 2 15 6 3 . 2 . Drop 97 | . 2 20 . . 5 11 15 16 7 21 . Fire 227 | . 35 32 . . 19 41 35 40 . 25 . Melee 119 | . . . . . . . . 18 4 75 22 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 13) 54 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 12) 633 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Entered another Materials area 742 | -9/Materials | Evolved 2 slots: Propulsion x2 1134 | -9/Materials | Lost 4 parts (1p2n1w) 1163 | -9/Materials | Discovered new exit (range 12) 1169 | -9/Materials | Entered Mines 1186 | -9/Mines | Learned 8 Materials zone layouts 1190 | -9/Mines | Received a Mining Laser from a helpful Derelict 1222 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1222 | -9/Mines | Discovered new exit (range 5) 1249 | -9/Mines | Discovered new exit (range 9) 1281 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1386 | -9/Mines | Entered Exiles 1386 | -9/Exiles | Accompanied by 2 allies 1393 | -9/Exiles | Discovered new exit (range 14) 1400 | -9/Exiles | Met 8R-AWN 1406 | -9/Exiles | Met EX-HEX 1416 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1422 | -9/Exiles | Met EX-DEC 1428 | -9/Exiles | Build established: Scavenger-Sprinter 1431 | -9/Exiles | Visited The Gauntlet 1481 | -9/Exiles | Discovered new exit (range 10) 1506 | -9/Exiles | Met EX-BIN 1530 | -9/Exiles | Aligned with FarCom system 1530 | -9/Exiles | Given EX-Vault access code 1537 | -9/Exiles | Opened EX-Vault 1544 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1596 | -9/Exiles | Entered Mines 1760 | -8/Mines | Lost 3 parts (2n1w) 1825 | -8/Mines | Discovered new exit (range 10) 1834 | -8/Mines | Entered Materials 1834 | -8/Materials | Evolved 2 slots: Utility x2 1857 | -8/Materials | Repaired Flight Unit 2024 | -8/Materials | Garrison activated, responded to threat 2064 | -8/Materials | Lost 3 parts (2u1w) 2112 | -8/Materials | Discovered new exit (range 9) 2155 | -8/Materials | Build established: Mutant 2634 | -8/Materials | First assault squad dispatched 2920 | -8/Materials | Entered Factory 2920 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4487 | -7/Factory | Fabricated Cooling System? 5616 | -7/Factory | Discovered new exit (range 11) 5681 | -7/Factory | Entered another Factory area 5681 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5922 | -6/Factory | Discovered new exit (range 12) 6246 | -6/Factory | Lost 3 parts (1p1u1w) 6432 | -6/Factory | Lost 3 parts (1n1u1w) 6757 | -6/Factory | Build established: Scavenger-Gunner 6790 | -6/Factory | Crushed by falling debris 6790 | -6/Factory | System corruption reached 10% 6821 | -6/Factory | Lost 3 parts (1n1u1w) 7107 | -6/Factory | Build established: Scavenger-Mutant 7391 | -6/Factory | Entered another Factory area 7391 | -5/Factory | Evolved 2 slots: Utility x2 7600 | -5/Factory | Fabricated Adv. Treads? 7768 | -5/Factory | Central database locked down 8047 | -5/Factory | Discovered new exit (range 5) 8143 | -5/Factory | Entered another Factory area 8143 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9014 | -4/Factory | Lost 9 parts (2p1n3u3w) 9207 | -4/Factory | System corruption reached 10% 9242 | -4/Factory | Build established: Mutant 9458 | -4/Factory | Lost 3 parts (3w) 9858 | -4/Factory | Lost 5 parts (4n1u) 9919 | -4/Factory | Core integrity fell below 50% 10060 | -4/Factory | Discovered new exit (range 13) 10139 | -4/Factory | Entered Upper Caves 10472 | -4/Upper Caves | Learned location of Armory (-4) 10477 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10483 | -4/Upper Caves | Core integrity fell below 20% 10491 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hrd. Medium Armor Plating destroyed. Critical hit (Burn: +37). Field Laser fries itself beyond repair. Acquired derelict log, extracted data. World map updated: -4/Armory. Lgt. Antimatter Reactor fries itself beyond repair. Slug penetrates Wall. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." System corrupted: Adv. Medium Treads rejected. Nanoactuators destroyed. Imp. Trap Scanner destroyed. Hrd. Medium Armor Plating destroyed. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. S-27 Virus suffers critical hit (Impale). S-27 Virus destroyed. Penetrated by Slug. VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ???????????????????????????????? ##????????###?? | | ???????????????????????????????? #????##### ##? | | ????????????????????????????????? ?#### ## | | ????????????????????????????????? ### | | ?????????????????????????????????? ## | | ?????????????????????????????????? ## " % | | ??????????????????????????????????# ## """"" ! | | ??????????????????????????????????# ## "" """" | | ??????????????????????????????????# ## | | ??????????????????????????????????# ## $ " " | | ?????????????????????##??????????## ## """"" | | ????????????????????## #????????##% "" | | ?????????????????#### ???????## | | ???????????#????## ???????# | | ???????????# ### ##?????# | | ???????????# #????## | | ??????# ### #????# | | ????????# =[ #???## | | ????????# *%==##### ### | | ????????# Y = @==s ##?# | | ????????# ### [% %%## ## #####??# | | ????????# ???????# * ##g### ##### #??????# | | ??????????????????## #?# #?## #???###??????# | | ???????????????????### ??# ###### #####????????# | | ?????????????????????##??# ##### ##???????# | | ?????????????????????????#%### #???# ##??????? | | ?????????????????????????# #?# ##### #??????# | | ??????????# ???????????# #?# ##????## | | ??????????# #### #?# ###### #???## | | ????????????????# ### ##???## %!#??## | | ????????????????# ### ## ##??##% =####& | | ?????????? ????????# ## # % *%% #?# | | ??????# ??????????????# ## = ! #?#& | | ?????????????????????????# ### ##% #?# # | | ?????????????????????????# ### ##?####?###?##? | | ????????????????????????# ##??###?????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Melee Speed Boost 30 Evasion (%) 68 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 3 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Force Field | -7/Factory | Hacked Imp. Antigrav System | -4/Factory | Scanalyzed Field Propulsion Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cooling System | x2 | -7/Factory Adv. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Part-time Excavator Significant Disruption Challenges ------------ None Game ------ Seed CryofiberPointWheel Manual? 0 Play Time 02:07:43 Cumulative 15.4 hours Start 2025.04.28 @ 21:00:53 End 2025.04.29 @ 21:16:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d5260a3-7081-424f-ab6f-c9cc92fb165c