Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 21:09:59 Player: Tuja Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (257) 1285 Value Destroyed (14832) 14832 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4775) 4775 TOTAL SCORE: 30812 Bonus ------- High Alert Combat Kills 2200 Follower Combat Kills 741 Entered Garrisons 800 Used RIF Installer 500 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1600 Matter 93/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter System Shield > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Network Large Storage Unit Compact Matter Pod Advanced Visual Processing Unit Advanced Target Analyzer Core Analyzer Advanced Weapon Cycler > --- WEAPON ----------- Gamma Rifle Phase Gun Autogun Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Armored Medium Treads Biometal Medium Treads Advanced Cooling System Advanced Signal Interpreter Matter Filter Advanced Weapon Cycler Gamma Rifle Gamma Rifle Phase Gun Advanced Remote Datajack [Rating: 138] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Core Analyzer Device Advanced Weapon Cycler Storage Compact Matter Pod Processor Core Analyzer Hackware Experimental System Shield Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Phase Gun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . 2 . . 2 . . . 2 . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Utility 8 | . . . . . . . 1 . 1 . . 1 . . 1 . . . 2 . . 2 . . Weapon 5 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 1 Parts Attached 253 | 6 . 1 5 2 1 2 3 5 3 15 2 4 5 5 1 24 . 16 15 20 26 63 3 26 Power 41 | 1 . . . . 1 . . 1 1 3 . 2 2 1 . 3 . 1 2 4 5 8 1 5 Engine 12 | 1 . . . . 1 . . . 1 . . . 2 1 . 2 . . 1 . 2 . 1 . Core 14 | . . . . . . . . 1 . 3 . 2 . . . 1 . 1 1 3 2 . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . 1 1 8 . 5 Propulsion 54 | 2 . . 2 1 . 1 1 1 1 2 1 . . 2 . 5 . 3 3 4 5 15 1 4 Treads 18 | . . . 1 . . . . . . . . . . . . . . . . 1 3 12 . 1 Leg 29 | 2 . . 1 1 . 1 1 1 1 2 1 . . 2 . 5 . 3 3 3 2 . . . Wheel 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 59 | 1 . 1 . 1 . . 1 1 1 3 . 1 1 1 . 4 . 4 4 6 4 18 . 7 Device 28 | . . . . 1 . . . . 1 . . . 1 1 . 2 . 3 2 3 3 11 . . Storage 8 | 1 . . . . . . . 1 . 1 . . . . . . . . . 2 . . . 3 Processor 10 | . . 1 . . . . . . . 1 . . . . . 1 . . 2 . . 3 . 2 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Protection 10 | . . . . . . . 1 . . 1 . 1 . . . 1 . 1 . 1 1 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | 2 . . 3 . . 1 1 2 . 7 1 1 2 1 1 12 . 8 6 6 12 22 1 10 Energy Gun 27 | 2 . . . . . . 1 . . 1 . . . 1 . 4 . 1 . 1 4 8 . 4 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Ballistic Gun 53 | . . . 2 . . 1 . 1 . 4 . 1 2 . 1 8 . 5 6 5 6 10 . 1 Ballistic Cannon 11 | . . . . . . . . 1 . 2 . . . . . . . 1 . . 1 3 1 2 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . . 1 1 . . . . . 1 . . . . . 2 . 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . Parts Lost 208 | . . . 1 . . 1 . 3 . 11 . 1 3 3 . 21 . 13 14 19 22 54 . 42 Power 37 | . . . . . . . . 1 . 3 . 1 . 1 . 4 . 1 2 4 4 9 . 7 Propulsion 44 | . . . . . . . . . . 4 . . 1 . . 4 . 4 3 6 4 9 . 9 Utility 44 | . . . . . . . . 1 . 2 . . . 1 . 3 . 1 3 2 2 17 . 12 Weapon 83 | . . . 1 . . 1 . 1 . 2 . . 2 1 . 10 . 7 6 7 12 19 . 14 Highest Loss Streak 22 | . . . 1 . . 1 . 1 . 4 . 1 2 3 . 10 . 8 13 10 7 11 . 22 To Critical Strikes 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 Average Backups 10 | 3 6 8 7 8 8 8 6 7 7 8 10 9 9 8 7 9 10 8 8 12 12 13 12 9 Power 2 | . 1 2 2 1 1 1 1 . 1 1 2 1 1 1 1 . 1 1 2 2 1 3 4 2 Propulsion . | 1 2 2 1 . . . 1 1 1 . . . . . . . 1 . . . . 1 . . Utility 2 | . . . 1 3 3 2 1 1 . 1 2 1 1 . . 2 2 1 . 2 5 3 . . Weapon 3 | 1 2 3 2 2 2 1 1 1 3 2 4 4 4 4 3 2 3 1 2 4 3 3 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 1 1 1 1 . 3 . 2 . . 1 . 2 . . 3 2 . 2 . 1 7 1 1 Power 5 | . . . . . . 1 . . . . . . . . . . . . 1 . . 2 1 . Propulsion 6 | . . 1 . . . . . 1 . . . . . . . . 1 . 1 . . 2 . . Utility 12 | . . . . 1 . 2 . 1 . . 1 . 1 . . 3 . . . . . 2 . 1 Weapon 6 | . 1 . 1 . . . . . . . . . 1 . . . 1 . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 87 86 100 100 100 98 99 92 84 81 92 87 94 94 95 99 92 84 89 79 85 82 63 Engine 4 | . 14 14 11 11 11 11 9 3 . . . . 9 11 11 6 5 5 4 2 5 . 3 2 Core 3 | . . . . . . . . 5 7 10 7 12 3 . . 2 5 3 4 6 1 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 7 4 5 Treads 4 | . . . . 8 . . . . . . . . . . . . . . . 2 7 13 4 2 Leg 15 | . 28 28 32 35 44 44 36 36 30 22 20 20 15 22 23 22 23 18 14 11 2 . . . Device 9 | . . . . 8 11 11 9 6 7 2 . . . 5 5 6 5 11 19 14 13 15 13 5 Storage 9 | . 14 14 11 11 11 11 9 11 15 15 15 13 12 12 11 10 10 6 6 7 10 7 4 3 Processor 8 | . . 2 11 2 . . . . . 4 7 6 6 6 5 9 11 11 8 15 15 13 8 10 Protection 3 | . . . . . . . 9 9 7 4 7 12 13 6 5 4 4 2 . 2 1 1 4 2 Energy Gun 4 | . 28 28 8 . . . 7 5 . . . . . 4 5 7 . 2 1 1 2 8 4 2 Ballistic Gun 15 | . . . 11 22 22 22 18 18 15 14 12 13 17 14 17 17 29 21 20 23 12 8 13 8 Ballistic Cannon 2 | . . . . . . . . 3 7 6 7 6 6 6 5 . . 3 1 . 1 3 4 5 Peak Build Rating 138 | 6 7 11 14 19 20 23 29 34 35 41 35 44 50 57 61 76 62 67 75 86 93 138 91 115 Average Rating 68 | 3 6 7 12 17 19 22 28 29 32 33 33 43 46 51 59 65 60 60 65 76 82 117 83 79 On Entrance 42 | . 6 7 11 14 19 20 22 29 28 35 30 35 44 47 55 60 60 61 67 73 75 85 77 91 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 12 12 12 13 13 13 13 17 21 22 35 30 45 56 55 60 65 57 62 60 66 74 94 110 128 Greatest Support 135 | 20 20 20 30 40 40 50 57 62 72 72 48 48 48 63 63 68 63 63 63 80 116 135 58 58 Greatest Overweight (x) 13 | 1 . . . . . . . . . . . . 1 2 . 1 . 2 1 2 13 3 2 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 14 15 15 15 11 Most Carried 15 | 7 8 8 8 8 8 8 8 8 8 10 10 10 10 10 8 10 10 10 10 15 15 15 15 15 Average Carried 10 | 3 6 7 7 7 7 7 6 7 7 8 9 9 9 8 7 9 9 8 8 12 12 13 13 10 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 4 8 8 8 8 8 8 8 8 8 10 10 10 10 8 8 10 10 9 10 14 13 12 15 1 Class Distribution -------------------- 43% | Scavenger-Gunner 20% | Scavenger-Skirmisher 14% | Scavenger-Tank 9% | Mutant 4% | Scavenger-Executioner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Matter Collected 10149 | 172 20 78 72 167 . 116 42 110 . 637 . 87 405 176 . 1312 150 756 352 959 820 3066 80 572 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12934 | . 20 150 224 63 . 129 47 275 . 368 . 81 264 110 . 1723 165 533 275 893 667 5995 90 862 Parts 656 | . 3 4 21 4 . 12 1 17 . 27 . 5 11 2 . 66 8 22 13 45 36 306 3 50 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . . 1 . . . . . 3 . . . . . . . . 1 . . . 1 5 . 2 Parts Field Recycled 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Retrieved Matter 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Parts Self-Destructed 10 | . . . . . . . . . . . . . 7 3 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Combat Hostiles Destroyed 219 | . . 1 8 2 . 6 1 5 . 15 . 2 6 2 . 33 3 14 6 16 6 83 1 9 Guns 168 | . . 1 8 2 . 6 1 1 . 8 . 1 3 2 . 33 3 11 6 16 5 56 . 5 Cannons 51 | . . . . . . . . 4 . 7 . 1 3 . . . . 3 . . 1 27 1 4 Classes Destroyed 15 | . 1 2 2 . . . . . . 2 . . 1 . . 3 . . 1 . . 3 . . Worker 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Builder 9 | . . . . . . . . . . . . . . . . . . . . . . 8 . 1 Recycler 12 | . . 1 . . . . . . . . . . . . . . . . . . 1 7 . 3 Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 7 | . . . . . . . . . . . . . . . . . . . 1 1 2 3 . . Swarmer 69 | . . . 6 1 . 5 . . . 9 . 1 1 . . 12 . 8 4 7 . 15 . . Cutter 5 | . . . . . . . . . . 3 . . . . . . . . . . . 2 . . Grunt 53 | . . 1 . 1 . 1 . 4 . . . 1 3 2 . 13 1 . . 3 . 23 . . Brawler 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . Duelist 4 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 21 | . . . 2 . . . 1 1 . 1 . . 1 . . 4 . 2 1 2 1 4 1 . Hunter 22 | . . . . . . . . . . 2 . . . . . . . 1 2 2 3 12 . . Programmer 37 | . . . . . . . . . . . . . . . . 1 2 2 . 1 1 21 . 9 Behemoth 4 | . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . Best Kill Streak 11 | . 1 1 5 1 . 3 1 4 . 5 . 2 3 2 . 8 2 4 5 5 3 11 1 4 Combat Bots Only 8 | . . 1 5 1 . 3 1 4 . 5 . 2 3 2 . 8 2 4 5 5 3 7 1 4 Max Kills in Single Turn 4 | . 1 1 1 1 . 2 1 1 . 1 . 1 1 1 . 3 1 4 2 2 1 4 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Hostile Shots Fired 2134 | . . 1 27 30 . 32 10 40 . 154 . 12 49 27 . 155 9 117 97 175 234 655 2 308 Missed 602 | . . 1 10 13 . 6 4 17 . 35 . 6 11 9 . 23 6 30 28 34 82 202 . 85 Hits 1532 | . . . 17 17 . 26 6 23 . 119 . 6 38 18 . 132 3 87 69 141 152 453 2 223 Melee 34 | . . . . . . . . . . 13 . . 2 3 . . . . . . . 16 . . Projectile 1498 | . . . 17 17 . 26 6 23 . 106 . 6 36 15 . 132 3 87 69 141 152 437 2 223 AOE 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . Critical Strikes 62 | . . . 1 . . 1 . 2 . 6 . . 2 1 . 2 . 4 3 3 4 20 . 13 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Damage Taken 29598 | . . . 226 181 . 200 91 351 . 1698 . 114 527 385 . 2538 60 1784 1207 2481 2913 9656 60 5126 Core 4217 | . . . 16 8 . 31 17 51 . 262 . . 79 19 . 265 . 131 147 355 374 846 . 1616 Absorbed by Shields 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Reduced by Siege Mode 133 | . . . . . . . . . . . . . . . . . . . . 15 11 107 . . Redirected to Shielding 112 | . . . . . . . . . . . . . . . . . . . . . . 112 . . Regen/Repaired (Parts) 213 | . . . . . . . . . . . . . . . . . 213 . . . . . . . Core Remaining (%) 74 | 100 . 100 . . . 86 . 87 . . 62 . . 88 . . . 60 . . 23 34 100 . Volleys Fired 633 | . 4 3 14 11 . 13 6 15 . 55 . 6 15 7 . 73 6 39 30 49 49 193 1 44 Largest 7 | . 2 2 2 2 . 2 3 3 . 3 . 3 4 4 . 5 5 5 5 5 5 5 5 7 Hottest 336 | . 80 80 80 43 . 43 105 105 . 83 . 83 113 113 . 278 127 197 197 185 201 336 219 312 Shots Fired 2234 | . 8 6 28 22 . 25 18 42 . 135 . 18 48 27 . 275 30 159 88 217 176 764 5 143 Gun 1917 | . 8 6 28 22 . 25 18 35 . 87 . 12 33 20 . 272 30 141 86 217 169 608 4 96 Cannon 310 | . . . . . . . . 7 . 48 . 6 15 7 . 3 . 16 1 . 6 154 1 46 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special 6 | . . . . . . . . . . . . . . . . . . 2 1 . 1 2 . . Kinetic 1794 | . . . 16 22 . 25 12 37 . 135 . 18 48 27 . 204 30 148 86 202 148 523 4 109 Thermal 246 | . . . . . . . 6 5 . . . . . . . 61 . 9 1 15 . 125 1 23 Explosive 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 187 | . 8 6 12 . . . . . . . . . . . . 10 . . . . 27 114 . 10 Robot Hit Streak 19 | . 2 3 19 5 . 7 17 8 . 9 . 4 10 5 . 14 7 9 10 13 11 18 8 7 Robot Miss Streak 7 | . 1 2 2 5 . 3 . 2 . 5 . 3 5 4 . 5 3 7 7 7 6 6 1 7 Penetration Max 2 | . . . . . . . . . . . . . 1 . . 2 . 1 . . . 2 . 1 Secondary Targets 28 | . . . . 1 . 1 . 1 . . . . . . . 6 1 2 1 5 2 8 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 . . . . . . . 1 1 1 1 1 1 1 . . Shots Hit Robots 1281 | . 3 3 20 11 . 16 16 29 . 55 . 11 29 13 . 163 17 79 59 121 99 467 4 66 Core Hits 640 | . 1 3 11 2 . 6 3 13 . 29 . 7 16 7 . 86 8 39 32 50 30 260 4 33 Critical Kills 43 | . . . . . . 1 . . . . . . . . . 9 1 . 2 8 3 19 . . Critical Parts Destroyed 44 | . . . 1 . . . . . . . . . . . . 13 2 3 2 5 3 15 . . Critical Strikes 133 | . . . 1 . . 1 . 1 . 2 . . . 1 . 25 3 4 4 16 9 63 . 3 Burn 17 | . . . . . . . . 1 . . . . . . . 2 . 1 . 1 . 11 . 1 Destroy 92 | . . . 1 . . 1 . . . . . . . . . 23 3 3 4 15 8 34 . . Blast 19 | . . . . . . . . . . 2 . . . 1 . . . . . . . 14 . 2 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 . . Melee Attacks 19 | . . . . . . . . . . . . 1 . . . 18 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . . . . . . . . 18 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29324 | . 50 67 250 108 . 205 184 372 . 999 . 200 587 244 . 2774 340 1602 896 2269 2171 13579 109 2318 Guns 22507 | . 50 67 219 108 . 205 184 233 . 546 . 100 377 196 . 2752 340 1276 896 2269 2015 9350 64 1260 Cannons 5659 | . . . . . . . . 117 . 453 . 100 210 48 . 22 . 323 . . 156 3447 35 748 Explosions 1016 | . . . 31 . . . . . . . . . . . . . . . . . . 693 . 292 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 142 | . . . . . . . . 22 . . . . . . . . . 3 . . . 89 10 18 Kinetic 21902 | . . . 92 108 . 205 83 310 . 999 . 200 587 244 . 1812 340 1542 896 2132 1851 8825 77 1599 Thermal 4035 | . . . 31 . . . 101 40 . . . . . . . 852 . 57 . 137 . 2420 22 375 Explosive 753 | . . . . . . . . . . . . . . . . . . . . . . 461 . 292 Electromagnetic 2492 | . 50 67 127 . . . . . . . . . . . . 110 . . . . 320 1784 . 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . 3 . . . . . . . . . 4 . 1 14 30 . 18 Average Corruption 9 | . . . . . . . . 2 . . . . . . . . . 3 . 1 4 12 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 219 | . . . . . . . . 12 . . . . . . . . . 11 . . 18 148 . 30 Message Errors 53 | . . . . . . . . 3 . . . . . . . . . 2 . . 5 36 . 7 Matter Fused 53 | . . . . . . . . 3 . . . . . . . . . 2 . . 4 37 . 7 Heat Flow Errors 20 | . . . . . . . . 1 . . . . . . . . . 1 . . 2 14 . 2 Energy Discharges 15 | . . . . . . . . 2 . . . . . . . . . 5 . . 1 7 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Data Loss (minor) 19 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 12 . 4 Data Loss (major) 11 | . . . . . . . . 1 . . . . . . . . . . . . 1 8 . 1 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 . . Alerts 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 3 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Weapon Failures 28 | . . . . . . . . . . . . . . . . . . . . . 1 21 . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 411 | . . . 17 . . . . . . . . . . . . . . 1 . . 5 256 . 132 Projectiles 222 | . . . . . . . . . . . . . . . . . . 1 . . 5 141 . 75 Explosions 189 | . . . 17 . . . . . . . . . . . . . . . . . . 115 . 57 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 62 | . . . . . . . . . . 6 . 2 2 1 . . . 2 . . 1 37 . 11 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 58 | . . . . . . . . . . 6 . 2 2 1 . . . 2 . . 1 33 . 11 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Self-Inflicted Damage 421 | . . . 48 . . . . . . . . . . . . . . . . . . 282 5 86 Shots 5 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . 1 Rammed 14 | . . . . . . . . . . . . . . . . . . . . . . 10 1 3 Targets Rammed 23 | . . . . . . . . 6 . . . . . . . . . 1 . . . 12 1 3 Kicked 7 | . . . . . . . . 6 . . . . . . . . . 1 . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Highest Temperature 688 | . 36 36 48 13 . . 285 326 . 155 . 180 382 173 . 447 235 538 192 483 419 544 75 688 Average Temperature 134 | . 16 17 18 10 . . 157 109 . 40 . 83 171 80 . 157 119 153 95 138 178 106 44 181 Received Heat Transfer 2778 | . . . 27 54 . . 45 171 . 48 . 54 201 135 . 699 9 189 27 129 57 843 9 81 Effects 53 | . . . . . . . . . . . . . 5 . . 15 . 4 . 3 7 4 . 15 Shutdowns 24 | . . . . . . . . . . . . . 2 . . 5 . 3 . 2 3 2 . 7 Energy Bleed 5 | . . . . . . . . . . . . . 1 . . 1 . . . . 2 . . 1 Interference 11 | . . . . . . . . . . . . . 1 . . 6 . . . . 2 . . 2 Matter Decay 6 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . 2 1 12 . . Total Turns 188 | . . . . . . . . . . . . . . . . . . . . 12 11 165 . . Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . 9 11 44 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 1 . . . . 1 . . . . . . . . . . . . 2 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . 1 . . . . . . . . . . . 2 . 1 . . . 3 . 3 Heat Transferred 7405 | . . . 50 . . . 222 185 . . . . . . . 1740 . 185 . 370 . 3833 50 770 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Maximum Alert Level 4 | . . . . . . . . . . 2 1 . . . . 4 2 3 2 1 . 4 3 2 Low Security (%) 42 | 100 100 100 100 100 . 100 100 100 100 25 . 100 . . 100 17 . . 7 16 100 35 . 24 Level 1 22 | . . . . . . . . . . 46 99 . . . . 9 . 11 82 83 . 13 . 73 Level 2 18 | . . . . . . . . . . 28 . . . . . 33 100 75 9 . . 14 16 2 Level 3 11 | . . . . . . . . . . . . . . . . 29 . 13 . . . 17 83 . Level 4 6 | . . . . . . . . . . . . . . . . 11 . . . . . 17 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1469 | . 5 30 120 78 . 145 30 73 14 557 291 95 . . 14 1129 592 813 426 372 195 1469 825 404 Initial 825 | . . . 1 37 . . 18 8 3 2 291 95 . . . 9 592 312 426 126 195 33 825 404 Average 370 | . . 7 66 21 . 32 11 18 . 314 246 32 . . . 603 479 590 300 289 89 553 744 292 Influence Increases 8318 | . 5 35 211 159 . 275 30 151 14 665 15 81 160 40 14 1470 116 651 209 476 413 2540 30 558 Destroy 0b10 Robot/C 4840 | . . 20 160 120 . 200 20 100 . 300 . 40 120 40 . 780 60 340 120 340 240 1640 20 180 Destroy 0b10 Robot/NC 190 | . 5 5 . . . . . . . . . . . . . . . . 5 5 15 130 . 25 Destroy Leader 762 | . . 10 40 20 . 30 10 20 . 40 . . 10 . . 40 10 30 32 30 64 316 10 50 Allied During Kill 127 | . . . . 19 . 15 . . . . . . . . . 38 . 21 3 9 14 8 . . Successful Hack 75 | . . . 7 . . . . . 14 . . 5 . . 14 . 14 . . 7 . 14 . . Select Force Hacks 20 | . . . . . . . . . . . . 20 . . . . . . . . . . . . Disable Machine 240 | . . . . . . 15 . . . 30 . . . . . . . . 30 . 30 75 . 60 Anti-Garrison Action 900 | . . . . . . . . . . 250 . . . . . 450 . 150 . 50 . . . . Destroy Structure 459 | . . . 4 . . . . 1 . . . 1 . . . 42 2 5 4 5 20 282 . 93 Partial Spotted 30 | . . . . . . . . . . . 15 . . . . . . . 15 . . . . . Lose Combat Pursuer 675 | . . . . . . 15 . 30 . 45 . 15 30 . . 120 30 105 . 30 30 75 . 150 Influence Decreases 8150 | . 5 30 119 234 22 227 58 162 19 112 376 249 188 40 . 355 799 284 841 285 720 1136 824 1065 Entered New Map 2756 | . . . 4 60 22 . 30 12 6 2 266 101 11 . . 5 537 134 387 55 177 32 644 271 Time Decay 3096 | . 5 30 111 174 . 177 28 140 13 . 110 138 147 30 . . 262 . 294 . 359 524 180 374 Lost Part 1998 | . . . 4 . . 10 . 10 . 110 . 10 30 10 . 210 . 130 140 190 184 540 . 420 Lost Ally 300 | . . . . . . 40 . . . . . . . . . 140 . 20 20 40 . 40 . . Squads Dispatched 42 | . 2 . . . . . . 2 . . 1 1 . . 1 . 1 . 1 . 2 24 . 7 Investigation 4 | . . . . . . . . . . . 1 1 . . . . . . . . . 2 . . Extermination 17 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 9 . 4 Reinforcement 12 | . 2 . . . . . . 2 . . . . . . 1 . . . . . . 4 . 3 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Distress Signals 13 | . . . . . . . . 2 . . . . . . . . . . 1 . 1 5 . 4 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . Times Spotted 363 | . 4 3 9 7 . 10 1 21 . 17 . 6 8 3 1 46 7 24 10 20 18 108 2 38 Peak Tracking Total 14 | . 2 2 4 3 . 4 1 5 . 6 . 3 3 3 1 6 4 6 5 7 4 7 2 14 Tactical Retreats 30 | . . . . . . 1 . 2 . 2 . 1 2 . . 5 2 3 . 1 1 4 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Traps Triggered 24 | . . . . . . . . 3 . 4 1 1 . . . 4 . 5 2 . . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . . 38 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Machines Disabled 28 | . . . . . . 1 . . . 5 . . . . . 5 . 3 2 1 2 5 . 4 Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . 1 . 1 1 1 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Garrison Relay 12 | . . . . . . . . . . 3 . . . . . 5 . 3 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Machines Accessed 40 | . 1 . 1 1 1 1 . 1 2 1 1 3 1 2 2 2 3 . 4 3 1 8 1 . Terminals 20 | . 1 . 1 . . 1 . 1 . 1 1 1 . . . 2 . . 2 3 1 5 . . Fabricators 4 | . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 1 . . 1 . . 2 . 1 . 1 . . 2 1 . Total Hacks 62 | . 1 . 2 1 1 1 . 1 3 1 2 5 1 6 3 3 5 . 6 4 3 12 1 . Successful 29 | . . . 1 1 1 . . 1 1 . . 2 1 6 1 . 4 . 4 1 . 4 1 . Failed 33 | . 1 . 1 . . 1 . . 2 1 2 3 . . 2 3 1 . 2 3 3 8 . . Catastrophic 10 | . . . . . . 1 . . 1 . . 1 . . 1 1 . . 1 2 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 7 | . 1 . . . 1 1 . . . . . 1 . . . . . . . . 1 2 . . Terminals 33 | . 1 . 2 . . 1 . 1 . 1 2 2 . . . 3 . . 4 4 3 9 . . Fabricators 4 | . . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . 2 . . 2 . . 3 . 1 . 1 . . 2 1 . Terminal Hacks 18 | . . . 1 1 1 . . 1 . . . 1 1 6 . . . . 3 1 . 2 . . Record 9 | . . . . . . . . . . . . . . 5 . . . . 3 . . 1 . . Open Door 5 | . . . . 1 . . . 1 . . . . 1 1 . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . 2 1 . Unlock Access 4 | . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . . . . 1 . 1 2 . 1 2 . . 2 2 3 . 4 3 1 5 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 44 | . . . . . . . . . . . . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 52 | . . . . . . . . . . 13 . . . . . 20 . 11 . 8 . . . . Machine Destruction 48 | . . . . . . . . . . 13 . . . . . 20 . 11 . 4 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Total Allies 19 | . . . . 3 . . . . . . . . . . . 9 . 2 1 2 1 1 . . Largest Group 6 | . . . . 3 2 2 . . . . . . . . . 6 . 2 1 2 1 1 . . Highest-Rated Group 187 | . . . . 40 32 32 . . . . . . . . . 187 . 76 56 67 56 56 . . Highest-Rated Ally 56 | . . . . 16 16 16 . . . . . . . . . 43 . 47 56 38 56 56 . . Initial Warlord ECA Mod 65 | . . . . . . . . . . . 5 4 4 4 3 3 10 10 12 10 . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 181 | . . . . 28 . 32 . . . . . . . . . 68 . 26 3 4 11 9 . . Total Damage 3512 | . . . . 300 . 438 . . . . . . . . . 1150 . 635 118 118 463 290 . . Kills 24 | . . . . 4 . 4 . . . . . . . . . 6 . 3 . 1 6 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . 2 1 . 1 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Active Infowar (turns) 10273 | . . . . 541 457 822 70 388 . . . . . 185 124 518 . . 305 866 799 4355 374 469 Optics 6004 | . . . . . . . . . . . . . . . . . . . 254 866 799 4085 . . Sensors 2278 | . . . . 541 457 822 70 388 . . . . . . . . . . . . . . . . Terrain 827 | . . . . . . . . . . . . . . 185 124 518 . . . . . . . . Seismic 1113 | . . . . . . . . . . . . . . . . . . . . . . 270 374 469 Jamming 710 | . . . . . . . . . . . . . . . . . . . 305 405 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Turns Passed 18635 | 75 108 103 261 677 457 822 70 578 144 1428 221 405 1146 195 124 2026 569 817 652 866 918 4723 374 876 Spaces Moved 10329 | 57 76 74 117 509 377 508 34 382 106 898 155 261 656 129 87 1245 263 368 359 444 386 1895 317 626 Core 177 | 26 . . . . . . . . . . . . . . . . . . . . 4 . . 147 Treads 2300 | . . . . . . . . . . . . . . . . . . . . 178 377 1732 . 13 Legs 6906 | 31 76 74 117 509 377 508 34 382 106 898 155 261 656 129 87 1245 263 368 359 266 5 . . . Wheels 799 | . . . . . . . . . . . . . . . . . . . . . . 163 317 319 Hover 147 | . . . . . . . . . . . . . . . . . . . . . . . . 147 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 125 127 127 120 120 120 120 120 120 120 120 120 120 120 160 108 110 50 Average Speed 134 | 105 120 120 120 120 120 124 126 127 128 123 120 120 163 121 120 120 120 165 136 138 179 156 110 105 Slowest Speed 700 | 120 120 120 120 120 120 125 127 127 130 135 120 120 190 260 120 190 120 260 190 260 700 305 123 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 21 27 15 83 88 84 5 51 4 52 4 9 77 13 2 72 10 34 9 41 8 44 7 13 Regions Visited 24 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 . . . 1 1 . . . . . 1 . 1 . 1 . . 1 1 . Unknown Exits Taken 11 | 1 1 1 . . 1 1 1 . . . 1 1 1 1 . . . . . . 1 . . . Scrap Searched 5 | . . . . 1 . 1 . . . . . . 3 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 210 | . . . 3 . . . . 1 . . . . 1 1 . 6 1 3 1 1 10 147 . 35 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 119 | . . . . . . . . 1 . . . . 1 1 . 5 1 3 1 1 10 67 . 28 AOE 90 | . . . 3 . . . . . . . . . . . . . . . . . . 80 . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Res Acc Total 13980 | 72 85 82 212 559 382 677 49 447 114 1121 190 340 699 149 105 1597 505 500 493 633 541 3328 340 760 Wait 2175 | . . 2 34 29 1 144 5 29 . 109 29 61 13 . 15 166 227 33 47 90 50 1045 9 37 Move 10302 | 56 75 73 116 508 376 507 33 381 105 896 154 260 655 128 86 1243 262 367 358 442 385 1894 316 626 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 323 | 10 5 2 4 5 2 6 2 7 3 23 3 6 5 4 1 33 4 14 26 25 25 84 8 16 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . Attach 250 | 6 . 1 3 1 . 1 2 3 2 16 1 4 2 6 1 23 1 12 20 18 27 68 3 29 Detach 8 | . . . . . . . . . 1 . . . . . . . . . 2 . 1 2 . 2 Swap 61 | . . . 2 1 1 1 1 2 1 4 1 . 6 4 2 10 2 6 3 5 3 6 . . Drop 90 | . 1 1 1 4 2 5 . 4 2 7 2 2 3 . . 9 3 3 7 4 1 24 2 3 Fire 633 | . 4 3 14 11 . 13 6 15 . 55 . 6 15 7 . 73 6 39 30 49 49 193 1 44 Melee 19 | . . . . . . . . . . . . 1 . . . 18 . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Kick 7 | . . . . . . . . 6 . . . . . . . . . 1 . . . . . . Crush 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . Escape Stasis 55 | . . . . . . . . . . 10 . . . . . 20 . 25 . . . . . . Rewire 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Trap 38 | . . . 38 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 6) 184 | -10/Materials | Entered Mines 215 | -10/Mines | Assembled infested the area 220 | -10/Mines | Assisted by a Guerilla fighting off Assembled 259 | -10/Mines | Discovered new exit (range 13) 287 | -10/Mines | Entered Materials 287 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Build established: Mutant 522 | -9/Materials | Discovered new exit (range 15) 524 | -9/Materials | Identified exit to Mines 548 | -9/Materials | Entered Mines 604 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 675 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 678 | -9/Mines | Found Prototype Device 684 | -9/Mines | Identified Exp. Sensor Array 707 | -9/Mines | Discovered new exit (range 11) 711 | -9/Mines | Learned location of 1 exit from Materials 752 | -9/Mines | Discovered new exit (range 7) 758 | -9/Mines | Identified exit to Exiles 1147 | -9/Mines | Found the Drone Emporium 1214 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1225 | -9/Mines | Entered Exiles 1225 | -9/Exiles | Accompanied by 2 allies 1255 | -9/Exiles | Met 8R-AWN 1275 | -9/Exiles | Met EX-HEX 1336 | -9/Exiles | Met EX-DEC 1366 | -9/Exiles | Visited The Gauntlet 1504 | -9/Exiles | Met EX-BIN 1517 | -9/Exiles | Aligned with FarCom system 1518 | -9/Exiles | Given EX-Vault access code 1547 | -9/Exiles | Opened EX-Vault 1555 | -9/Exiles | Found Field Lobotomy Kit 1588 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1601 | -9/Exiles | Exiles lab attacked by MAIN.C 1668 | -9/Exiles | Discovered new exit (range 12) 1682 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1682 | -9/Exiles | Entered Mines 1682 | -8/Mines | Accompanied by 2 allies 1989 | -8/Mines | Build established: Skirmisher 2495 | -8/Mines | Discovered new exit (range 4) 2504 | -8/Mines | Entered Materials 2504 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2505 | -8/Materials | Identified exit to Factory 2538 | -8/Materials | Discovered new exit (range 7) 2574 | -8/Materials | Entered Storage 2600 | -8/Storage | Met 01-MTF 2776 | -8/Storage | Build established: Scavenger-Skirmisher 2903 | -8/Storage | Discovered exit to Factory (range 11) 3152 | -8/Storage | Entered Factory 3152 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3290 | -7/Factory | Identified exit to Garrison 3296 | -7/Factory | Entered Garrison 3390 | -7/Garrison | Triggered checkpoint 3454 | -7/Garrison | Triggered checkpoint 3506 | -7/Garrison | Garrison Relay disabled 3716 | -7/Garrison | Triggered checkpoint 3773 | -7/Garrison | Garrison Relay disabled 3797 | -7/Garrison | Lost 4 parts (2n2w) 3898 | -7/Garrison | Discovered new exit (range 12) 4126 | -7/Garrison | Triggered checkpoint 4151 | -7/Garrison | Discovered new exit (range 10) 4208 | -7/Garrison | Triggered checkpoint 4264 | -7/Garrison | Discovered new exit (range 8) 4312 | -7/Garrison | Triggered checkpoint 4316 | -7/Garrison | Garrison Relay disabled 4590 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4724 | -7/Garrison | Entered Factory 4932 | -7/Factory | Discovered new exit (range 11) 4945 | -7/Factory | Entered another Factory area 4945 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5251 | -6/Factory | Build established: Scavenger-Tank 5300 | -6/Factory | Discovered new exit (range 11) 5350 | -6/Factory | Entered Lower Caves 5352 | -6/Lower Caves | Learned Factory stockpile data 5356 | -6/Lower Caves | Met a Warlord Commander 5357 | -6/Lower Caves | Learned location of Warlord (-4) 5358 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5361 | -6/Lower Caves | Found Encrypted Comm Array 5538 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5576 | -6/Lower Caves | Learned Factory emergency access door positions 6472 | -6/Lower Caves | Discovered new exit (range 15) 6496 | -6/Lower Caves | Entered another Lower Caves area 6558 | -6/Lower Caves | Lost 3 parts (1p1u1w) 6580 | -6/Lower Caves | Entered an active Warlord outpost 6598 | -6/Lower Caves | Learned location of Extension (-5) 6598 | -6/Lower Caves | Learned Armory trap positions 6633 | -6/Lower Caves | Discovered new exit (range 14) 6691 | -6/Lower Caves | Entered Factory 6691 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6813 | -5/Factory | Identified exit to Garrison 6815 | -5/Factory | Entered Garrison 6990 | -5/Garrison | Build established: Scavenger-Skirmisher 7009 | -5/Garrison | Triggered checkpoint 7057 | -5/Garrison | Garrison Relay disabled 7132 | -5/Garrison | Spotted B-75 Beast 7215 | -5/Garrison | Triggered checkpoint 7215 | -5/Garrison | Triggered checkpoint 7222 | -5/Garrison | Triggered checkpoint 7260 | -5/Garrison | Destroyed 8 combat bots 7267 | -5/Garrison | Lost 3 parts (1p1u1w) 7307 | -5/Garrison | Triggered checkpoint 7341 | -5/Garrison | Destroyed B-75 Beast 7396 | -5/Garrison | Lost 10 parts (2p1n2u5w) 7420 | -5/Garrison | Garrison Relay disabled 7506 | -5/Garrison | Garrison Relay disabled 7551 | -5/Garrison | Triggered checkpoint 7558 | -5/Garrison | Discovered new exit (range 15) 7565 | -5/Garrison | Triggered checkpoint 7699 | -5/Garrison | Build established: Scavenger-Gunner 7823 | -5/Garrison | Lost 4 allies 8043 | -5/Garrison | Discovered new exit (range 10) 8073 | -5/Garrison | Triggered checkpoint 8170 | -5/Garrison | Lost 3 allies 8183 | -5/Garrison | Lost 5 parts (1p2n2w) 8196 | -5/Garrison | Garrison Relay disabled 8215 | -5/Garrison | Triggered checkpoint 8442 | -5/Garrison | Discovered new exit (range 8) 8480 | -5/Garrison | Garrison Relay disabled 8481 | -5/Garrison | Triggered checkpoint 8746 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8841 | -5/Garrison | Entered Factory 8912 | -5/Factory | Repaired Imp. Medium Armor Plating 9409 | -5/Factory | Identified exit to Garrison 9410 | -5/Factory | Entered Garrison 9464 | -5/Garrison | Triggered checkpoint 9500 | -5/Garrison | Garrison Relay disabled 9519 | -5/Garrison | Garrison Relay disabled 9701 | -5/Garrison | Lost 5 parts (1n4w) 9828 | -5/Garrison | Spotted B-75 Beast 9834 | -5/Garrison | Triggered checkpoint 9870 | -5/Garrison | Assimilated G-67 Veteran with FLK Orb 9873 | -5/Garrison | Assimilated G-50 Soldier with FLK Orb 9881 | -5/Garrison | Destroyed B-75 Beast 9908 | -5/Garrison | Lost 8 parts (1p3n1u3w) 9986 | -5/Garrison | Triggered checkpoint 10071 | -5/Garrison | Discovered new exit (range 12) 10072 | -5/Garrison | Spotted B-75 Beast 10114 | -5/Garrison | Triggered checkpoint 10155 | -5/Garrison | Garrison Relay disabled 10227 | -5/Garrison | Entered Factory 10227 | -4/Factory | Accompanied by 1 ally 10227 | -4/Factory | Evolved 2 slots: Utility x2 10321 | -4/Factory | Joined by Warlord Dakka squad 10406 | -4/Factory | Assimilated H-77 Assassin with FLK Orb 10448 | -4/Factory | Lost 6 allies 10477 | -4/Factory | Lost 13 parts (2p3n3u5w) 10696 | -4/Factory | Joined by Warlord Ranger squad 10878 | -4/Factory | Identified exit to Garrison 10879 | -4/Factory | Entered Garrison 10951 | -4/Garrison | Triggered checkpoint 11018 | -4/Garrison | Garrison Relay disabled 11101 | -4/Garrison | Rescued a captive Derelict 11108 | -4/Garrison | Rescued a captive Derelict 11135 | -4/Garrison | Triggered checkpoint 11258 | -4/Garrison | Spotted B-86 Titan 11264 | -4/Garrison | Triggered checkpoint 11377 | -4/Garrison | Destroyed B-86 Titan 11383 | -4/Garrison | Lost 10 parts (2p3n1u4w) 11604 | -4/Garrison | Lost 5 parts (2p1n2w) 11702 | -4/Garrison | Discovered new exit (range 11) 11717 | -4/Garrison | Installed Relay Interface Framework 11745 | -4/Garrison | Entered Factory 11916 | -4/Factory | Lost 5 parts (2p1u2w) 12068 | -4/Factory | Spotted B-86 Titan 12223 | -4/Factory | Core integrity fell below 50% 12226 | -4/Factory | Lost 3 parts (2n1w) 12262 | -4/Factory | Lost 3 parts (3w) 12313 | -4/Factory | Destroyed B-86 Titan 12379 | -4/Factory | Assimilated H-77 Assassin with FLK Orb 12408 | -4/Factory | Lost 7 parts (1p1n5w) 12443 | -4/Factory | System corruption reached 10% 12452 | -4/Factory | Found Hvy. Reflective Plating 12454 | -4/Factory | Lost 3 parts (1p1n1w) 12597 | -4/Factory | Discovered new exit (range 5) 12663 | -4/Factory | Entered Research 12663 | -3/Research | Accompanied by 1 ally 12663 | -3/Research | Evolved 2 slots: Utility x2 13415 | -3/Research | Build established: Scavenger-Tank 13979 | -3/Research | Assimilated G-67 Veteran with FLK Orb 14005 | -3/Research | Lost 7 parts (2p1n2u2w) 14134 | -3/Research | Lost 3 parts (1p1u1w) 14246 | -3/Research | Build established: Scavenger-Gunner 14684 | -3/Research | Lost 3 parts (1p1n1w) 14763 | -3/Research | Lost 5 parts (1n1u3w) 15663 | -3/Research | First assault squad dispatched 15694 | -3/Research | Garrison activated, responded to threat 15743 | -3/Research | Destroyed 7 combat bots 15753 | -3/Research | System corruption reached 10% 15780 | -3/Research | Lost 4 parts (1u3w) 15956 | -3/Research | Lost 3 parts (3u) 16042 | -3/Research | Found Prototype Hackware 16043 | -3/Research | Identified Exp. System Shield 16602 | -3/Research | Core integrity fell below 50% 16605 | -3/Research | Garrison activated, responded to threat 16645 | -3/Research | Lost 5 parts (1p1u3w) 16779 | -3/Research | Lost 11 parts (2p3n3u3w) 16964 | -3/Research | Build established: Scavenger-Skirmisher 16979 | -3/Research | Lost 5 parts (1p2n1u1w) 17051 | -3/Research | System corruption reached 30% 17361 | -3/Research | Discovered new exit (range 16) 17386 | -3/Research | Identified exit to Research 17386 | -3/Research | Entered another Research area 17386 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17485 | -2/Research | Found Fusion Bomb Launcher 17638 | -2/Research | Discovered new exit (range 7) 17673 | -2/Research | Identified exit to Access 17683 | -2/Research | Build established: Scavenger-Executioner 17760 | -2/Research | Entered Access 17760 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 18285 | -1/Access | Lost 7 parts (1n3u3w) 18416 | -1/Access | Lost 22 parts (5p4n5u8w) 18506 | -1/Access | System corruption reached 10% 18512 | -1/Access | Core integrity fell below 50% 18541 | -1/Access | Lost 3 parts (2n1u) 18591 | -1/Access | Core integrity fell below 20% 18636 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18581_ Sealed Freight Elevator disabled. 18584_ System corrupted: Component data lost. 18584_ Gamma Rifle destroyed. 18594_ P-80 Master resets P-80 Master, system corruption cleaned. 18595_ Imp. System Shield destroyed. 18596_ Imp. Antigrav System melted. 18596_ Mic. Antimatter Reactor melted. 18596_ P-80 Master destroyed. 18598_ Field Laser destroyed. 18601_ Particle Reactor destroyed. 18605_ Acquired Gamma Rifle. 18612_ System corrupted: Heat flow error (+177). 18622_ Gamma Rifle destroyed. 18624_ Acquired Imp. Antigrav System. 18632_ Slammed into P-80 Master. 18632_ Mic. Antimatter Reactor destroyed. 18632_ Imp. Antigrav System destroyed. 18632_ Adv. Target Analyzer destroyed. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????# ?????????? | | ????????????????????????????????# ???????? | | ????????????????????????????????# ??????? | | ????????????????????? ??????????# ???????? | | ???????????????????? ?????????# ????????? | | ???????????????????? ?????????# #????????? | | ????????????????????? ?????????# #????????? | | ????????????????????? ?????????# #????????? | | ????????????????????? ?????????# #????????? | | ????????????????????? ?????????# w#????????? | | ????????????????????? ?????????# #????????? | | ???????????###########+########## #????????? | | ???????????# At #????????? | | ???????????# ^ b #????????? | | ???????????# #????????? | | ???????????# ^ g +????????? | | ???????????# @ g g #????????? | | ???????????# #????????? | | ???????????# p g g #????????? | | ???????????###########p########## go #????????? | | ????????????????# #??# #????????? | | ????????????????# #??# #????????? | | ????????????????# """"" #??# #????????? | | ????????????????# """""p ""#??# #????????? | | ????????????????# """"" ""#??# #????????? | | ????????????????# """"" ""#??# ########## | | ????????????????# [ """" T#??# | | ????????????????# !%!"""" ""#??# | | ????????????????# ""#??# | | ????????????????# ""#??# | | ????????????????# #??# | | ????????????????# #??# | | ????????????????##############??# | | ????????????????????????????????######## ### | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# #?? | | ??????????????????????????????????###### #?? | | ????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 186 Coolant Potential 65 Energy Generation 44 Energy Capacity 535 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 1200 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 55 Launcher Accuracy 20 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ M-22 Extractor | -6/Factory | Downloaded Fabricated ------------ Nothing Repaired ---------- Imp. Medium Armor Plating | 11% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 30k Club Executioner Infiltrator Challenges ------------ None Game ------ Seed StorageGodBay Manual? 0 Play Time 04:02:46 Cumulative 44.8 hours Start 2025.08.06 @ 19:01:59 End 2025.08.07 @ 21:09:59 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 22 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 478fe6ac-fbc7-4aa4-bc7c-b144c5a72178