Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 05:57:22 Player: leiavoia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (141) 705 Value Destroyed (4321) 4321 Prototype IDs (39) 780 Alien Tech Used (10) 2000 Bonus (3138) 3138 TOTAL SCORE: 18844 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 40 Win 3000 Cogmind --------- Core Integrity 1583/1600 Matter 300/300 Energy 478/490 System Corruption 1% Temperature Cool (24) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (11) ----- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Hacking Suite System Mapper Experimental System Shield Ghost Barrier Ghost Barrier > --- WEAPON (5) ------- Heavy Quantum Rifle Compact HERF Cannon Helical Railgun Compact Linear Accelerator Enhanced Force Lance > --- INVENTORY (10) --- Micro Antimatter Reactor Impulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Improved Propulsion Shielding High-powered Transdimensional Reconstructor Spacefold Activator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Advanced Hacking Suite System Mapper Experimental System Shield Ghost Barrier Spacefold Activator > --- WEAPON ----------- Heavy Quantum Rifle Compact HERF Cannon Helical Railgun Compact Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Cooled Field Propulsion Drive Impulse Thruster Array Improved Q-thruster Ghost Barrier High-powered Transdimensional Reconstructor Heavy Gauss Cannon Gamma Bomb Array [Rating: 207] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Field Propulsion Drive Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled Field Propulsion Drive Utility Improved Targeting Computer Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Spacefold Activator Weapon Light Cannon Energy Gun Heavy Quantum Rifle Energy Cannon Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . . . . . . 2 . 2 . . 2 . . Utility 9 | . . . 1 . . . 2 2 1 . 1 . . . . . 2 Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . Parts Attached 210 | 2 5 4 18 . . . 14 21 12 13 25 42 7 20 2 11 14 Power 22 | . 1 . 2 . . . 1 . 1 1 2 8 . 4 . 1 1 Engine 5 | . 1 . 2 . . . 1 . . 1 . . . . . . . Core 3 | . . . . . . . . . 1 . 1 1 . . . . . Reactor 14 | . . . . . . . . . . . 1 7 . 4 . 1 1 Propulsion 42 | . 2 2 3 . . . 2 4 . 3 7 10 2 1 1 2 3 Treads 13 | . . 2 3 . . . . 2 . . 3 3 . . . . . Leg 5 | . 2 . . . . . . . . 1 1 1 . . . . . Wheel 8 | . . . . . . . 2 2 . 2 1 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . 2 5 2 1 1 2 3 Utility 73 | 1 1 . 5 . . . 5 10 5 1 10 13 3 8 1 4 6 Device 35 | 1 . . 1 . . . 2 4 3 . 3 7 3 7 1 1 2 Storage 7 | . 1 . 1 . . . 1 1 . . 1 2 . . . . . Processor 11 | . . . 1 . . . . 1 1 . 6 1 . . . 1 . Hackware 7 | . . . . . . . . . . . . 3 . . . 2 2 Protection 11 | . . . 2 . . . 2 4 1 1 . . . . . . 1 Artifact 2 | . . . . . . . . . . . . . . 1 . . 1 Weapon 73 | 1 1 2 8 . . . 6 7 6 8 6 11 2 7 . 4 4 Energy Gun 4 | . . . . . . . . 1 . . . 1 . . . 1 1 Energy Cannon 15 | . . . . . . . 1 . 1 . 1 2 2 7 . 1 . Ballistic Gun 14 | 1 . . . . . . 3 . 2 2 3 2 . . . 1 . Ballistic Cannon 25 | . 1 2 7 . . . 1 4 1 1 1 4 . . . 1 2 Launcher 7 | . . . . . . . 1 . . 5 . . . . . . 1 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 2 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . . . 2 1 1 2 1 4 9 . 5 3 Parts Lost 45 | . . . 3 . . . 7 4 . 16 4 5 . 2 1 2 1 Power 5 | . . . . . . . 1 . . 2 . 1 . 1 . . . Propulsion 11 | . . . . . . . 1 2 . 4 2 1 . . 1 . . Utility 14 | . . . 2 . . . 1 1 . 4 . 2 . 1 . 2 1 Weapon 15 | . . . 1 . . . 4 1 . 6 2 1 . . . . . Highest Loss Streak 16 | . . . 1 . . . 5 2 . 16 4 3 . 1 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 98 100 100 100 88 95 98 87 61 86 85 77 76 84 92 Engine 6 | . 14 14 11 11 11 11 8 7 4 . . . . . . . . Reactor 2 | . . . . . . . . . . . 2 8 9 8 8 8 7 Treads 8 | . . 27 22 22 22 22 . . . . 6 2 . . . . . Leg 2 | . 28 . . . . . . . . 4 1 1 . . . . . Wheel 4 | . . . . . . . 17 14 13 14 5 3 . . . . . Flight 6 | . . . . . . . . . . . . 13 23 22 25 28 23 Device 12 | . 14 14 6 11 11 11 9 24 16 9 8 13 15 14 13 14 9 Storage 7 | . 14 14 11 11 11 11 9 7 6 4 3 4 4 4 4 4 3 Processor 8 | . . . 2 11 11 11 9 7 20 15 17 13 9 9 8 8 7 Hackware 3 | . . . . . . . . . . . . 8 12 8 4 5 18 Protection 4 | . . . 11 . . . 7 9 9 9 . . . . . . . Energy Gun 1 | . 14 . . . . . . 2 . . . 2 . . . . 2 Energy Cannon 1 | . . . . . . . 1 7 3 . 1 2 1 2 4 3 3 Ballistic Gun 2 | . 8 . . . . . 3 6 5 4 3 1 . . . 2 3 Ballistic Cannon 13 | . 5 27 31 33 33 33 15 2 9 9 4 2 2 . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . 2 4 4 4 4 3 Naked Turns 20 | . . . . . . . . . . 20 . . . . . . . Heaviest Build 222 | 14 51 52 62 57 57 57 220 222 118 118 85 98 52 96 58 72 70 Greatest Support 80 | 20 20 40 40 40 40 40 24 24 24 40 44 70 58 59 69 80 80 Greatest Overweight (x) 18 | . 2 1 1 1 1 1 18 9 4 9 3 3 . 1 1 . . Average Overweight (x) 1 | . 1 1 1 1 1 1 9 5 4 1 1 . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 20 20 35 35 25 25 20 20 10 10 10 10 10 Average Capacity 19 | 8 19 20 20 20 20 20 34 29 25 22 15 17 10 10 10 10 10 Most Carried 32 | 7 20 20 20 20 20 20 32 32 25 25 20 20 10 10 10 10 10 Average Carried 18 | 6 17 20 19 20 19 20 24 27 24 22 10 16 9 9 8 9 9 Final Capacity 35 | 8 20 20 20 20 20 20 35 25 25 5 20 10 10 10 10 10 10 Final Carried 32 | 7 20 20 20 20 20 20 32 25 25 5 20 9 10 8 10 9 10 Class Distribution -------------------- 20% | Mutant 19% | Scavenger-Gunner 11% | Scavenger-Ninja 8% | Gunner 6% | Scavenger-Tank 5% | Wizard-Ninja 3% | Tank 3% | Assassin 3% | Hacker-Sprinter 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Scavenger-Ninja | -3/Section 7 Scavenger-Ninja | -2/Research Scavenger-Ninja | -2/Testing Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Matter Collected 5104 | 237 348 119 698 . . 303 201 415 325 420 666 517 46 220 22 292 275 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5126 | 176 287 89 865 . . 258 291 415 216 467 535 434 46 194 22 352 479 Parts 283 | 15 24 9 50 . . 6 19 15 11 26 26 21 1 8 3 10 39 Haulers Intercepted 6 | . 1 . 3 . . . . 1 . . 1 . . . . . . Recyclers Shooed 9 | . 1 . 2 . . 1 . 1 . 1 1 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 79 | . 9 2 15 . . 1 12 5 4 13 12 4 . . . . 2 Guns 13 | . 5 . . . . . 1 3 1 . . 2 . . . . 1 Cannons 53 | . 4 2 15 . . 1 7 2 3 4 12 2 . . . . 1 AOE 13 | . . . . . . . 4 . . 9 . . . . . . . Classes Destroyed 14 | 2 4 . 4 . . 1 . 1 1 1 . . . . . . . Worker 10 | . . . 1 . . . . . 1 5 . . . 1 2 . . Builder 3 | . . . 1 . . . 2 . . . . . . . . . . Tunneler 11 | 5 1 4 . . . . . . . . . . . . . . 1 Hauler 6 | . 1 . 3 . . . . 1 . . 1 . . . . . . Recycler 17 | 1 1 . 2 . . 4 . 1 . . 1 2 . 1 . 3 1 Watcher 15 | . 2 . 4 . . . 1 . . . 1 . 1 1 . . 5 Swarmer 23 | . 5 . . . . . 7 . . 4 7 . . . . . . Grunt 27 | . 4 2 6 . . . 3 3 . 8 1 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . 1 2 . . . . . . Sentry 14 | . . . 8 . . . 2 1 2 . . 1 . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . Hunter 3 | . . . . . . 1 . . . . 2 . . . . . . Programmer 6 | . . . . . . . . 1 . . . 3 . . . . 2 Best Kill Streak 8 | 4 5 3 8 . . 3 4 3 3 4 5 3 1 1 2 3 2 Combat Bots Only 7 | . 3 2 7 . . 1 4 3 3 4 4 3 . . . . 2 Max Kills in Single Turn 4 | 1 1 1 2 . . 1 4 1 1 4 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . 4 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Damage Taken 8654 | . 499 45 728 . . 120 1042 377 265 2792 980 706 . 625 119 145 211 Core 1593 | . 99 14 70 . . . 32 45 7 710 86 104 . 297 25 87 17 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 42 | . . . . . . . . . . 31 . . . . . . 11 Regen/Repaired (Parts) 34 | . . . . . . . . . . . . . . . . . 34 Core Remaining (%) 82 | 100 . 54 . . . 82 94 93 99 29 92 . . 69 . 92 98 Volleys Fired 357 | 18 53 16 49 . . 12 25 11 7 33 34 14 . 2 18 22 43 Largest 4 | 2 2 2 3 . . 3 3 3 4 4 3 3 . 1 1 1 3 Hottest 194 | 90 85 70 170 . . 105 113 166 194 159 148 150 . 113 113 113 188 Shots Fired 742 | 36 106 32 129 . . 36 65 30 25 95 65 29 . 3 18 22 51 Gun 266 | 36 72 . . . . . 20 17 7 31 25 12 . . . . 46 Cannon 457 | . 34 32 122 . . 36 41 13 18 57 40 17 . 3 18 22 4 Launcher 12 | . . . . . . . 4 . . 7 . . . . . . 1 Special 7 | . . . 7 . . . . . . . . . . . . . . Kinetic 523 | 17 53 32 122 . . 36 59 17 19 88 59 13 . . . . 8 Thermal 203 | 18 53 . 7 . . . 2 11 6 . 6 16 . 2 18 22 42 Explosive 8 | . . . . . . . 4 . . 4 . . . . . . . Electromagnetic 8 | 1 . . . . . . . 2 . 3 . . . 1 . . 1 Robot Hit Streak 40 | 5 11 9 10 . . 6 9 18 18 11 36 40 . 2 . . 2 Robot Miss Streak 5 | 3 5 3 3 . . 2 2 2 2 3 3 3 . . 3 . 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 478 | 18 54 20 62 . . 22 40 28 22 65 56 23 2 46 2 5 13 Core Hits 233 | 8 20 7 30 . . 7 23 12 10 38 30 13 2 17 1 3 12 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 . . . . . . . Critical Strikes 27 | . 3 . 8 . . 1 1 1 . 3 3 . . 3 . . 4 Burn 3 | . 3 . . . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . 3 . . . . . . . Blast 14 | . . . 8 . . 1 1 . . . 3 . . . . . 1 Smash 1 | . . . . . . . . 1 . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . 3 . . 3 Melee Attacks 221 | . . . . . . . . 8 16 2 1 40 8 63 2 23 58 Impact 26 | . . . . . . . . 8 16 2 . . . . . . . Slashing 6 | . . . . . . . . . . . 1 5 . . . . . Piercing 189 | . . . . . . . . . . . . 35 8 63 2 23 58 Sneak Attacks 14 | . . . . . . . . 1 1 . 1 2 . 2 2 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17842 | 194 766 368 1370 . . 332 1062 624 598 2896 2348 1203 99 4384 221 489 888 Guns 2071 | 194 414 . . . . . 183 210 162 369 214 171 . . . . 154 Cannons 7670 | . 352 367 1329 . . 326 558 257 328 1234 2046 769 . . . . 104 Explosions 1611 | . . . . . . . 305 . . 1249 . . . . . . 57 Melee 6382 | . . . . . . . . 157 108 . 88 263 99 4384 221 489 573 Ramming 84 | . . 1 17 . . 6 16 . . 44 . . . . . . . Kinetic 8471 | 68 436 367 1329 . . 326 701 236 384 1603 2098 722 . . . . 201 Thermal 1645 | 126 330 . 24 . . . 40 202 106 380 162 218 . . . . 57 Explosive 744 | . . . . . . . 305 . . 439 . . . . . . . Electromagnetic 516 | . . . . . . . . 29 . 430 . . . . . . 57 Impact 265 | . . . . . . . . 157 108 . . . . . . . . Slashing 171 | . . . . . . . . . . . 88 83 . . . . . Piercing 5946 | . . . . . . . . . . . . 180 99 4384 221 489 573 Highest Corruption 6 | . . . 2 2 2 2 2 . . 6 . 4 4 4 . 1 1 Average Corruption 2 | . . . 2 2 2 2 2 . . 4 . 1 4 4 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 48 | . . . 7 . 6 7 . . . 1 . 3 4 14 . 1 5 Message Errors 10 | . . . 2 . 1 . . . . . . 1 1 3 . . 2 Matter Fused 13 | . . . 2 . 4 2 . . . . . . 1 3 . 1 . Heat Flow Errors 11 | . . . . . . 2 . . . . . 2 1 5 . . 1 Energy Discharges 7 | . . . 2 . 1 . . . . 1 . . 1 1 . . 1 Data Loss (minor) 6 | . . . 1 . . 3 . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 836 | . . . . . . 1 17 79 9 96 45 98 . 316 124 51 . Projectiles 72 | . . . . . . 1 11 1 9 . 45 5 . . . . . Explosions 102 | . . . . . . . 6 . . 96 . . . . . . . Melee 662 | . . . . . . . . 78 . . . 93 . 316 124 51 . Knockbacks 63 | . 4 3 4 . . 6 8 . . 10 23 5 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 57 | . 4 3 3 . . 6 8 . . 10 18 5 . . . . . Secondary 6 | . . . 1 . . . . . . . 5 . . . . . . Self-Inflicted Damage 119 | . . . . . . . 86 . . 33 . . . . . . . Shots 3 | . . . . . . . 1 . . 2 . . . . . . . Rammed 9 | . . 1 2 . . 1 1 . . 3 1 . . . . . . Targets Rammed 10 | . . 1 3 . . 1 1 . . 3 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . Highest Temperature 407 | 160 246 81 407 . . 230 401 96 222 132 277 324 138 187 48 310 182 Average Temperature 88 | 75 72 21 100 . . 84 157 30 103 35 95 96 70 88 18 149 93 Received Heat Transfer 2094 | . 138 27 312 . . . 549 135 60 711 108 36 . . 9 . 9 Effects 9 | . . . 3 . . . 1 . . . . 4 . . . 1 . Shutdowns 2 | . . . . . . . 1 . . . . 1 . . . . . Interference 7 | . . . 3 . . . . . . . . 3 . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | 2 4 . 1 . . . . . . 1 . 1 . . . . . Heat Transferred 3114 | 370 1147 . 50 . . . 74 333 185 400 222 296 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Peak Influence 623 | 30 175 76 258 82 . 50 320 159 153 419 623 292 126 313 318 375 196 Initial 222 | . 19 16 3 82 . . . 58 5 . 205 222 111 55 170 173 144 Average 124 | 14 65 19 144 82 . 9 179 48 40 158 454 214 60 168 246 252 81 Maximum Alert Level 2 | . . . 1 . . . 1 . . 2 2 1 . 1 1 1 . Low Security (%) 75 | 100 100 100 76 100 . 100 46 100 100 47 . 44 100 55 17 23 100 Level 1 22 | . . . 23 . . . 53 . . 51 45 55 . 44 82 76 . Level 2 2 | . . . . . . . . . . . 54 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 . . . 1 2 2 5 1 3 . 3 1 2 1 Investigation 4 | . . . 1 . . . 1 . . . . . . 1 . 1 . Extermination 5 | . . . . . . . . 1 . 1 . 2 . . . . 1 Reinforcement 11 | . . . . . . . . 1 2 2 1 1 . 2 1 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Distress Signals 18 | . 3 . 6 . . . 1 . . 3 2 . . 1 1 1 . Communications Jammed 21 | . . . . . . . . . . . . 14 . . 1 6 . Distress Signals 21 | . . . . . . . . . . . . 14 . . 1 6 . Times Spotted 196 | . 14 2 27 . . 1 17 7 6 32 20 11 3 29 6 9 12 Peak Tracking Total 15 | . 4 2 6 . . 1 5 4 3 15 5 4 1 14 4 7 3 Tactical Retreats 13 | . . . 1 . . . . . . 1 2 1 . 4 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Traps Triggered 9 | . . . 3 . . . . . . . . 1 . . . 1 4 Indirectly 3 | . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Machines Disabled 26 | . . . 1 . . . 1 . 1 4 1 . 4 9 . 3 2 Max in Single Turn 4 | . . . 1 . . . 1 . 1 4 1 . 1 1 . 1 1 Garrison Access 8 | . . . . . . . 1 . 1 . . 1 1 1 . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Machines Accessed 63 | . 3 . 6 . 1 . 2 3 7 . 1 8 5 8 . 7 12 Terminals 46 | . 3 . 6 . . . 1 2 5 . 1 7 4 7 . 5 5 Fabricators 4 | . . . . . . . . . 1 . . . . . . 1 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 1 1 . . 1 1 1 . 1 3 Total Hacks 160 | . 10 . 17 . 1 . 3 7 15 . 3 18 9 21 . 22 34 Successful 80 | . 5 . 11 . 1 . 1 3 5 . 1 8 4 15 . 8 18 Failed 80 | . 5 . 6 . . . 2 4 10 . 2 10 5 6 . 14 16 Catastrophic 17 | . 1 . . . . . 1 2 4 . 1 1 . . . 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 62 | . 6 . 10 . . . . 4 5 . 1 3 1 8 . 15 9 Terminals 136 | . 10 . 17 . . . 2 6 11 . 3 17 8 20 . 18 24 Fabricators 5 | . . . . . . . . . 1 . . . . . . 2 2 Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 1 3 . . 1 1 1 . 2 4 Terminal Hacks 52 | . 5 . 7 . 1 . . 2 4 . 1 6 3 11 . 4 8 Record 3 | . . . . . 1 . . . . . . . 1 . . . 1 Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . . . 2 . . . . 1 . 1 . Prototype ID Bank 10 | . 2 . 2 . . . . 1 1 . 1 1 . . . 1 1 Open Door 5 | . . . . . . . . . . . . 1 . 3 . . 1 Level Access Points 2 | . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . Unreport Threat 9 | . 1 . . . . . . . 1 . . . 1 2 . 1 3 Locate Traps 2 | . . . . . . . . . . . . 1 . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . . 1 . . . . . 1 . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . 2 1 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 Network Status 2 | . . . . . . . . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . . 1 1 1 . . 3 Seal Access 8 | . . . . . . . 1 . 1 . . 1 1 1 . . 3 Unauthorized Hacks 15 | . . . 4 . . . . 1 . . . 1 . 3 . 4 2 Terminals 14 | . . . 4 . . . . 1 . . . 1 . 3 . 3 2 Assimilate 6 | . . . . . . . . . . . . . . 1 . 3 2 Botnet 8 | . . . 4 . . . . 1 . . . 1 . 2 . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 . 5 . . . 1 3 7 . 1 7 3 5 . 7 8 Full Trace Events 5 | . 1 . 1 . . . 1 . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 Time 22 | . . . . . . . . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Total Allies 4 | . . . . . . . . . . . 2 . . . . 1 1 Largest Group 1 | . . . . . . . . . . . 1 . . . . 1 1 Highest-Rated Group 56 | . . . . . . . . . . . 56 . . . . 45 45 Highest-Rated Ally 56 | . . . . . . . . . . . 56 . . . . 45 45 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . 13 . . . . . . Total Damage 249 | . . . . . . . . . . . 249 . . . . . . Kills 2 | . . . . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Robot Analysis Total 8 | . 2 . 2 . . . . . 2 . . . . 1 . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Turns Passed 9932 | 108 679 759 1545 94 343 499 501 887 778 374 413 843 150 713 98 349 799 Spaces Moved 8340 | 22 196 293 549 40 143 191 173 446 453 220 223 821 402 1565 214 771 1618 Core 104 | . . . . . . . . . . 62 42 . . . . . . Treads 1250 | . . 293 549 40 143 191 . . . . 2 32 . . . . . Legs 231 | 22 196 . . . . . . . . . . 13 . . . . . Wheels 1511 | . . . . . . . 173 446 453 158 146 135 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5229 | . . . . . . . . . . . 33 641 402 1556 214 765 1618 Fastest Speed 6 | 120 120 240 240 240 240 240 210 150 150 50 50 16 19 19 14 6 6 Average Speed 88 | 120 252 240 240 240 240 240 225 174 150 102 102 64 25 25 22 22 22 Slowest Speed 360 | 120 260 240 240 240 240 240 360 225 150 225 160 320 28 95 96 24 24 Overloaded Moves 256 | . . . . . . . . . . . . 32 32 28 4 96 64 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . 1 7 2 1 . 2 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Spacefolds 7 | . . . . . . . . . . . . . . 4 . 3 . Exploration Rate (%) 33 | 3 39 70 52 13 49 36 22 14 15 9 4 32 61 66 7 70 37 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 . . 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . . . Spaces Dug 153 | . . . 1 . . . . 5 13 2 . 29 1 10 8 27 57 Terrain Destroyed 317 | . . . 3 . . . 47 6 14 51 13 31 1 10 17 37 87 Melee 120 | . . . . . . . . 5 13 2 . 29 1 9 . 15 46 Projectile 106 | . . . 3 . . . . 1 1 5 13 2 . 1 17 22 41 AOE 91 | . . . . . . . 47 . . 44 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Sec Res Tes Acc Total 9814 | 70 280 316 665 39 145 204 231 520 518 293 346 1023 431 1744 241 873 1875 Wait 386 | 28 3 . 7 . . 1 . 5 . 14 16 65 . 74 3 38 132 Move 8273 | 21 195 292 548 39 142 190 172 445 452 219 220 807 397 1557 213 763 1601 Hop 20 | . . . . . . . . . . . 1 6 2 1 . 2 8 Pick Up 148 | 1 17 1 18 . 1 . 18 11 14 5 23 14 5 1 3 8 8 Fast Attach 88 | 1 . . 8 . . . 2 6 2 2 17 13 7 23 1 3 3 Attach 65 | . . . 2 . . . 6 8 2 9 7 13 . 4 1 7 6 Detach 12 | . . . . . . . 1 1 . 1 2 3 . 1 . . 3 Swap 68 | 1 5 4 8 . . . 6 7 8 2 1 16 2 . . 2 6 Drop 148 | . 7 2 22 . 2 . . 18 17 3 5 32 10 18 . 5 7 Fire 357 | 18 53 16 49 . . 12 25 11 7 33 34 14 . 2 18 22 43 Melee 221 | . . . . . . . . 8 16 2 1 40 8 63 2 23 58 Ram 4 | . . . . . . . 1 . . 3 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | . . 1 3 . . 1 . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . 18 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 109 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 7) 713 | -10/Materials | Discovered new exit (range 15) 788 | -10/Materials | Entered Mines 992 | -10/Mines | Identified exit to Materials 1220 | -10/Mines | Discovered exit to Materials (range 4) 1236 | -10/Mines | Learned 4 Materials zone layouts 1547 | -10/Mines | Entered Materials 1547 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1548 | -9/Materials | Identified exit to Mines 1843 | -9/Materials | Discovered new exit (range 16) 2144 | -9/Materials | Discovered new exit (range 8) 2398 | -9/Materials | Destroyed 7 combat bots 2628 | -9/Materials | Discovered new exit (range 15) 2695 | -9/Materials | Build established: Scavenger-Tank 3010 | -9/Materials | Build established: Scavenger-Gunner 3092 | -9/Materials | Entered Mines 3174 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3176 | -9/Mines | Discovered new exit (range 5) 3186 | -9/Mines | Entered Exiles 3222 | -9/Exiles | Discovered new exit (range 15) 3251 | -9/Exiles | Met 8R-AWN 3287 | -9/Exiles | Met EX-HEX 3381 | -9/Exiles | Met EX-DEC 3390 | -9/Exiles | Learned location of Zion (-6) 3510 | -9/Exiles | Discovered new exit (range 10) 3529 | -9/Exiles | Entered Mines 3939 | -8/Mines | Discovered new exit (range 4) 4028 | -8/Mines | Entered Materials 4028 | -8/Materials | Evolved 2 slots: Utility x2 4388 | -8/Materials | Discovered new exit (range 13) 4467 | -8/Materials | Lost 5 parts (1u4w) 4529 | -8/Materials | Entered Factory 4529 | -7/Factory | Evolved 2 slots: Utility x2 4863 | -7/Factory | Build established: Hauler-Skirmisher 5310 | -7/Factory | Discovered new exit (range 2) 5416 | -7/Factory | Entered another Factory area 5416 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5750 | -6/Factory | Build established: Assassin 6054 | -6/Factory | Build established: Gunner 6148 | -6/Factory | Discovered new exit (range 5) 6194 | -6/Factory | Entered another Factory area 6194 | -5/Factory | Evolved 2 slots: Propulsion x2 6439 | -5/Factory | Garrison activated, responded to threat 6530 | -5/Factory | Released all parts (8) 6539 | -5/Factory | Core integrity fell below 50% 6559 | -5/Factory | Lost 16 parts (2p4n4u6w) 6565 | -5/Factory | Discovered new exit (range 7) 6568 | -5/Factory | Entered another Factory area 6568 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6811 | -4/Factory | Discovered new exit (range 19) 6888 | -4/Factory | Lost 4 parts (2n2w) 6942 | -4/Factory | Identified exit to Research 6945 | -4/Factory | Build established: Scavenger-Gunner 6981 | -4/Factory | Entered Research 6981 | -3/Research | Evolved 2 slots: Propulsion x2 7256 | -3/Research | Found Enh. Force Lance 7351 | -3/Research | Found Gamma Bomb Array 7434 | -3/Research | Lost 3 parts (1p1u1w) 7751 | -3/Research | Identified exit to Quarantine 7759 | -3/Research | Discovered new exit (range 14) 7824 | -3/Research | Entered Quarantine 7831 | -3/Quarantine | Found Alien Artifact 7836 | -3/Quarantine | Found Alien Artifact 7852 | -3/Quarantine | Found Alien Artifact 7852 | -3/Quarantine | Identified Subatomic Replicator 7867 | -3/Quarantine | Found Alien Artifact 7867 | -3/Quarantine | Identified Terrabomb 7867 | -3/Quarantine | Used Terrabomb 7877 | -3/Quarantine | Found Terrabomb 7897 | -3/Quarantine | Build established: Hacker-Sprinter 7947 | -3/Quarantine | Found Alien Energy Cannon 7947 | -3/Quarantine | Identified Core Cannon 7958 | -3/Quarantine | Spotted Fortress 7973 | -3/Quarantine | Discovered new exit (range 5) 7974 | -3/Quarantine | Identified exit to Section 7 7974 | -3/Quarantine | Entered Section 7 8007 | -3/Section 7 | Found Alien Artifact 8007 | -3/Section 7 | Identified Integrated Dissipator 8007 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8017 | -3/Section 7 | Found Prototype Device 8017 | -3/Section 7 | Identified Exp. Thermal Shield 8040 | -3/Section 7 | Identified exit to Research 8103 | -3/Section 7 | Found Integrated Dissipator 8103 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8121 | -3/Section 7 | Spotted Executioner 8122 | -3/Section 7 | Spotted Executioner 8136 | -3/Section 7 | Spotted B-99 Colossus 8151 | -3/Section 7 | Found Alien Artifact 8151 | -3/Section 7 | Identified Core Expander 8151 | -3/Section 7 | Installed Core Expander, added new Weapon slot 8211 | -3/Section 7 | Found Alien Artifact 8211 | -3/Section 7 | Identified LRC Energy Well 8211 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 8213 | -3/Section 7 | Found Alien Artifact 8213 | -3/Section 7 | Identified LRC Insulator 8213 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 8234 | -3/Section 7 | Build established: Scavenger-Ninja 8259 | -3/Section 7 | Used Terrabomb 8424 | -3/Section 7 | Spotted Executioner 8429 | -3/Section 7 | Spotted Executioner 8454 | -3/Section 7 | Spotted Striker 8455 | -3/Section 7 | Spotted Striker 8469 | -3/Section 7 | Found Alien Reactor 8469 | -3/Section 7 | Identified Matter Drive 8581 | -3/Section 7 | Found Alien Artifact 8581 | -3/Section 7 | Identified Spacefold Activator 8610 | -3/Section 7 | Found Terrabomb 8619 | -3/Section 7 | Found Alien Energy Cannon 8619 | -3/Section 7 | Identified Drained L-Cannon 8682 | -3/Section 7 | Used Terrabomb 8687 | -3/Section 7 | Entered Research 8687 | -2/Research | Evolved 2 slots: Propulsion x2 8757 | -2/Research | Discovered new exit (range 19) 8783 | -2/Research | Identified exit to Testing 8785 | -2/Research | Entered Testing 8834 | -2/Testing | Found Prototype Hackware 8888 | -2/Testing | Found Prototype Hackware 8922 | -2/Testing | Found Prototype Hackware 9064 | -2/Testing | Identified System Mapper 9080 | -2/Testing | Identified Exp. System Shield 9083 | -2/Testing | Identified exit to Access 9134 | -2/Testing | Entered Access 9134 | -1/Access | Evolved 2 slots: Utility x2 9137 | -1/Access | Used Subatomic Replicator to replicate Prototype Hackware 9138 | -1/Access | Identified Ghost Barrier 9242 | -1/Access | Spotted B-99 Colossus 9322 | -1/Access | Repaired Q-thruster 9414 | -1/Access | Build established: Wizard-Ninja 9898 | -1/Access | Spotted B-99 Colossus 9932 | -1/Access | Discovered new exit (range 5) 9933 | -1/Access | Identified exit to Surface 9933 | *** | Escaped! Last Messages --------------- (141,227) - Idle (122,210) - Loaded: Lgt. Quantum Reactor 09825_ WX&QROW9J|H,KOKBDNGTA6P,AWE7JG5=TNC=E6 09840_ Anti-Orbital Battery disabled. 09857_ Slug penetrates Director 10a. 09869_ Sneak attack on T-07 Excavator. 09869_ T-07 Excavator suffers critical hit (Impale). 09869_ T-07 Excavator destroyed. 09873_ Dropped Nova Cannon. 09874_ System corrupted: Energy discharge (-171). 09874_ Acquired Imp. Terrain Scanner. 09879_ W-44 Eye destroyed. 09882_ Acquired 10 matter. 09915_ N9RM MWFM,BZT,E,IWGXC>Open(Door) Sealed Barrier opened. 09932_ The Access Shell folds into the floor. 09932_ EXIT=FOUND 09933_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##############???? | | ?????????????????????BB????BB???# #???? | | ?????????????????????BB????BB???# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ???????????????????#""""""""""#?# #???? | | ???????????????????# #?# #???? | | ???????????????????# #?# #???? | | ???????????????????# #?# ! #???? | | ???????????????????# "" #?# #???? | | ???????????????????# "@ #?# #???? | | ???????????????????# #?######+#######???? | | ???????????????????# #????# ########## | | ???????????????????# #????# | | ??????????????????## ##???# | | ??????????????????# #???# #####+#### | | ??????????????????##"" ##???## ##= | | ???????????????????#"" #?????# ## | | ???????????????????#"" #?????# ## " | | ???????????????????#T #?????# ## """ | | ???????????????????#"" #?????# ## """ | | ???????????????????#"" #?????# ## " | | ????????????????####"" ####### ## ! | | ?????? ## | | ?????? ########### | | ???????#######+####################+####?????????? | | ??????????????????????????????????# ???????????? | | ??????????????????????????????????# ?????????? | | ??????????????????????????????????# ???????? | | ?? ??????????????????????????????# ! ?????? | | ? ??????????????????????????????# #???? | | ? ??????????????????????????????# #???? | | ? ??????????????????????????????# #???? | | ? ??????????????????????????????# #???? | | ? ??????????????????????????????#""""" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 39 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 18 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 56 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Terrabomb Core Cannon Integrated Dissipator Core Expander LRC Energy Well LRC Insulator Matter Drive Spacefold Activator Drained L-Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed SapperSpectralBroadsword Manual? 0 Play Time 03:27:49 Cumulative 607.2 hours Start 2022.04.03 @ 23:17:56 End 2022.04.04 @ 05:57:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 119 Adventurer 31 Explorer 0 Win Type 0 Total 30 Types 25/0/2/3/0/0/0/0/0 Lore% 76 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0811796-362d-46bc-9c9b-c595d5b1af8d