Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.21 @ 16:16:24 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1254) 1254 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 3318 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 446/550 Matter 80/300 Energy 242/280 System Corruption 0% Temperature Warning (355) Movement Flying (194) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- Shock Rifle Heavy Ion Cannon Heavy Assault Rifle Rocket Launcher > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Large Battery (200) Large Matter Pod (150) High-capacity Matter Pod (0) Structural Scanner Signal Interpreter Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Axe Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Ion Cannon Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Large Battery Large Matter Pod High-capacity Matter Pod Structural Scanner Signal Interpreter Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher Axe Axe [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Hackware Authchip [Weapon] Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . 1 1 Parts Attached 37 | . 5 17 15 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 10 | . . 5 5 Treads 1 | . . 1 . Leg 5 | . . 4 1 Wheel . | . . . . Hover . | . . . . Flight 4 | . . . 4 Utility 7 | . 3 3 1 Device 3 | . 3 . . Storage 2 | . . 1 1 Processor . | . . . . Hackware 1 | . . 1 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 18 | . 2 7 9 Energy Gun 4 | . 1 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | . . 4 3 Ballistic Cannon 1 | . . 1 . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 99 97 Engine 11 | . 14 11 9 Treads 2 | . . 7 . Leg 27 | . 28 25 30 Flight 1 | . . . 4 Device 5 | . 14 2 . Storage 11 | . 14 11 9 Hackware 2 | . . 5 . Protection 3 | . . 3 8 Energy Gun 9 | . 14 8 5 Ballistic Gun 9 | . 6 6 17 Ballistic Cannon 6 | . . 10 8 Impact Weapon 4 | . 7 6 . Naked Turns . | . . . . Heaviest Build 49 | 11 14 31 49 Greatest Support 60 | 20 20 45 60 Greatest Overweight (x) 14 | . . 1 14 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 8 10 15 Average Capacity 9 | . 8 8 13 Most Carried 15 | . 8 10 15 Average Carried 9 | . 7 8 11 Final Capacity 15 | 8 8 10 15 Final Carried 14 | 6 8 10 14 Class Distribution -------------------- 65% | Mutant 29% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1116 | 173 260 466 217 Remotely . | . . . . Salvage Created 1614 | . 243 838 533 Parts 111 | . 17 61 33 Haulers Intercepted 5 | . . 4 1 Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 35 | . 7 17 11 Melee 1 | . . 1 . Guns 21 | . 7 10 4 Cannons 11 | . . 5 6 AOE 2 | . . 1 1 Classes Destroyed 10 | . 4 6 . Worker 2 | . . 1 1 Builder 7 | . 3 2 2 Hauler 5 | . . 4 1 Recycler 3 | . . 2 1 Operator 2 | . 1 . 1 Watcher 1 | . . 1 . Swarmer 11 | . 3 6 2 Grunt 17 | . 4 6 7 Duelist 2 | . . 1 1 Sentry 5 | . . 4 1 Best Kill Streak 7 | . 3 6 7 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1751 | . 226 600 925 Core 324 | . 91 129 104 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 23 | . . 23 . Core Remaining (%) 76 | 100 63 67 . Volleys Fired 103 | . 30 40 33 Largest 4 | . 2 3 4 Hottest 154 | . 85 127 154 Shots Fired 258 | . 41 113 104 Gun 182 | . 41 72 69 Cannon 73 | . . 40 33 Launcher 3 | . . 1 2 Special . | . . . . Kinetic 179 | . 11 91 77 Thermal 70 | . 30 21 19 Explosive 3 | . . 1 2 Electromagnetic 6 | . . . 6 Robot Hit Streak 13 | . 5 13 8 Robot Miss Streak 12 | . 12 11 10 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 171 | . 33 72 66 Core Hits 117 | . 30 50 37 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 7 | . 2 4 1 Destroy 1 | . 1 . . Blast 4 | . . 3 1 Smash 2 | . 1 1 . Melee Attacks 23 | . 4 13 6 Impact 17 | . 4 13 . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks 6 | . 3 2 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3305 | . 515 1243 1547 Guns 1381 | . 332 526 523 Cannons 907 | . . 444 463 Explosions 477 | . . 86 391 Melee 540 | . 183 187 170 Ramming . | . . . . Kinetic 1554 | . 36 776 742 Thermal 808 | . 296 194 318 Explosive 332 | . . 86 246 Electromagnetic 71 | . . . 71 Impact 370 | . 183 187 . Slashing 170 | . . . 170 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 224 | . 103 108 13 Projectiles 30 | . . 17 13 Explosions . | . . . . Melee 194 | . 103 91 . Knockbacks 4 | . . 3 1 Impact . | . . . . Kinetic 3 | . . 2 1 Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 467 | . 186 249 467 Average Temperature 93 | . 55 81 133 Received Heat Transfer 720 | . 84 150 486 Effects 6 | . . 1 5 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . 1 1 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 9 | . 7 2 . Impact Corruptions 6 | . 4 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1039 | . 360 250 429 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 449 | . 140 449 447 Initial 195 | . . 59 195 Average 183 | . 64 193 302 Maximum Alert Level 2 | . . 2 2 Low Security (%) 60 | . 100 73 1 Level 1 36 | . . 22 96 Level 2 2 | . . 3 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 1 2 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 13 20 21 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed 3 | . . . 3 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 14 | . 5 4 5 Terminals 11 | . 5 2 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 49 | . 15 13 21 Successful 34 | . 11 8 15 Failed 15 | . 4 5 6 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 37 | . 15 7 15 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 3 | . . 3 . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 24 | . 11 4 9 Record 2 | . 1 . 1 Prototype ID Bank 4 | . 1 2 1 Branch Access Points 2 | . 1 . 1 Alert Level 3 | . 3 . . Locate Traps 5 | . 2 1 2 Disarm Traps 1 | . 1 . . Reprogram Traps 1 | . . . 1 Transport Status 1 | . . . 1 Investigation Status 1 | . 1 . . Hauler Manifests 2 | . . 1 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 13 | . 4 4 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1929 | . 620 747 562 Spaces Moved 1100 | 1 430 354 315 Core 1 | . . . 1 Treads . | . . . . Legs 1074 | 1 430 354 289 Wheels . | . . . . Hover . | . . . . Flight 25 | . . . 25 Fastest Speed 111 | 120 120 120 111 Average Speed 132 | 120 120 150 128 Slowest Speed 750 | 120 120 190 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 78 35 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 11 | . . 9 2 Terrain Destroyed 46 | . . 23 23 Melee 11 | . . 9 2 Projectile 6 | . . 4 2 AOE 29 | . . 10 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1345 | . 492 468 385 Wait 32 | . . 26 6 Move 1097 | . 429 353 315 Hop . | . . . . Pick Up 22 | . 11 7 4 Fast Attach 15 | . 4 5 6 Attach 6 | . . 3 3 Detach 4 | . 1 1 2 Swap 16 | . 1 9 6 Drop 27 | . 12 11 4 Fire 103 | . 30 40 33 Melee 23 | . 4 13 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Mines 616 | -10/Materials | Discovered new exit (range 5) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 816 | -9/Materials | Discovered new exit (range 12) 856 | -9/Materials | Repaired Aluminum Leg 931 | -9/Materials | Discovered new exit (range 8) 1315 | -9/Materials | Discovered new exit (range 10) 1368 | -9/Materials | Entered another Materials area 1368 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1930 | -8/Materials | Self-destructed Last Messages --------------- 01865_ Acquired Xenon Bombardment Thruster. 01878_ Dropped Spread Laser. 01878_ Acquired Hvy. Ion Cannon. 01880_ Destroyed Imp. Hover Unit. 01891_ R-06 Scavenger collects Carbon-fiber Leg. 01896_ Acquired 1 matter. 01919_ G-47 Trooper knocked back. 01919_ Chain reaction triggered in Lgt. Nuclear Core. 01921_ Xenon Bombardment Thruster destroyed. 01922_ Imp. Light Cannon destroyed. 01923_ G-47 Trooper suffers critical hit (Burn). 01923_ Aluminum Leg melted. 01923_ Lgt. Nuclear Core melted. 01923_ G-47 Trooper destroyed. 01923_ R-06 Scavenger destroyed. 01923_ Pressure Siphon disabled. 01923_ G-47 Trooper destroyed. 01927_ A-02 Transporter destroyed. 01927_ Hadron Collector disabled. 01929_ Imp. Light Armor Plating destroyed. 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T" #???????? #??## % | | ??????????# |!^* " #???????? #??#T % % | | ??????????# ^ #???????? #??## | | ????????#########+### #???????? #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Authchip Count 1 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepGuidedMachine Manual? 0 Play Time 00:23:46 Cumulative 100.2 hours Start 2024.01.21 @ 15:53:05 End 2024.01.21 @ 16:16:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 153 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b967f6ff-32dd-46e8-8553-6ba907ed94d6