Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 20:21:02 Player: aoemica Result: Destroyed by 12-ASH with 12-ASH's Boomstick Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (116) 580 Value Destroyed (2006) 2006 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 5402 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 73/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Salvage Targeting Computer Hardlight Generator > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Light Treads Experimental Targeting Computer 8R-AWN's Armor/EX Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Salvage Targeting Computer System Purifier > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle 8R-AWN's Boregun > --- INVENTORY -------- Light Neutrino Core Reinforced Fission Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Experimental Heat Sink High-capacity Storage Unit High-capacity Matter Pod Experimental Targeting Computer Advanced Weapon Cycler Hardlight Generator Hardlight Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle 8R-AWN's Boregun Rocket Launcher Rocket Launcher [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 53 | 6 6 3 18 . 19 1 Power 7 | 1 1 . 4 . 1 . Engine 7 | 1 1 . 4 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . 3 . 7 . Treads 12 | 2 . . 3 . 7 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 1 6 . 3 1 Device 8 | . 1 1 4 . 1 1 Storage 3 | 1 1 . 1 . . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 20 | 2 3 2 5 . 8 . Energy Gun 1 | . . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 . . 5 . 5 . Ballistic Cannon 1 | . 1 . . . . . Launcher 3 | . 2 . . . 1 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 1 . . 1 . Unidentified Prototypes 3 | . . 1 2 . . . Corrupted Parts 2 | . . 2 . . . . System Corruption 7 | . . 7 . . . . Parts Lost 9 | . 1 . 2 . 3 3 Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . . 2 Weapon 4 | . 1 . . . 2 1 Highest Loss Streak 3 | . 1 . 1 . 2 3 To Critical Strikes 4 | . . . 1 . 3 . Average Backups 16 | 1 6 11 19 25 20 13 Power 1 | . 1 2 1 1 1 1 Propulsion 3 | . . . 2 6 5 2 Utility 5 | . 1 3 7 8 4 6 Weapon 6 | . 2 5 6 8 8 3 Tool/Special . | . . . . . . . Unused Backups 37 | . 1 1 12 1 7 15 Power 10 | . 1 . 4 . 3 2 Propulsion 3 | . . . . . . 3 Utility 15 | . . . 3 1 4 7 Weapon 7 | . . 1 4 . . 2 Tool/Special 2 | . . . 1 . . 1 Average Slot Usage (%) 95 | . 99 100 99 100 87 95 Engine 11 | . 14 14 11 11 11 11 Treads 23 | . 28 28 21 22 22 22 Device 15 | . 13 14 16 22 13 9 Storage 11 | . 14 14 11 11 9 5 Processor 3 | . . . 5 . 5 11 Protection 1 | . . . . . 4 4 Energy Gun 2 | . . . 10 . . . Ballistic Gun 19 | . 20 13 22 33 13 31 Ballistic Cannon 2 | . 6 14 . . . . Special Weapon 2 | . . . . . 5 . Peak Build Rating 38 | 6 10 21 22 27 38 37 Average Rating 17 | 5 7 8 19 21 22 26 On Entrance 14 | . 6 8 14 21 21 31 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 110 | 13 30 34 103 103 110 107 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 2 2 2 Average Overweight (x) 1 | . . . 1 2 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 18 | 7 9 15 20 25 22 13 Most Carried 25 | 3 9 15 25 25 25 25 Average Carried 17 | 1 6 11 19 24 20 13 Final Capacity 25 | 8 15 15 25 25 25 5 Final Carried 25 | 3 9 15 25 25 25 5 Class Distribution -------------------- 49% | Mutant 15% | Tank 11% | Scavenger-Skirmisher 10% | Scavenger-Gunner 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 3404 | 328 657 356 864 64 1135 . Remotely . | . . . . . . . Salvage Created 3901 | 188 1252 104 1694 15 648 . Parts 290 | 23 62 25 93 4 83 . Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 8 | 1 4 . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 68 | . 20 12 30 . 6 . Guns 46 | . 10 1 29 . 6 . Cannons 6 | . . 5 1 . . . AOE 16 | . 10 6 . . . . Classes Destroyed 15 | 2 6 . 4 . 3 . Worker 10 | . 7 . 2 1 . . Builder 1 | . . . 1 . . . Tunneler 9 | 5 1 1 1 1 . . Hauler 7 | . 2 . 5 . . . Recycler 10 | 1 6 . 3 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Turret 1 | . . . . . 1 . Watcher 3 | . 1 . 2 . . . Swarmer 27 | . 6 12 9 . . . Grunt 25 | . 14 . 11 . . . Brawler 1 | . . . 1 . . . Sentry 9 | . . . 9 . . . Zionite 8 | . . . . . 8 . Assembled 5 | . . . . . 5 . Best Kill Streak 10 | 4 10 3 5 1 5 . Combat Bots Only 7 | . 7 3 3 . 3 . Max Kills in Single Turn 3 | 1 3 3 2 1 2 . Gunslinging 1 | . . . . . 1 . Exploded 3 | . 3 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 293 | . 55 22 81 . 91 44 Missed 64 | . 22 3 16 . 20 3 Hits 229 | . 33 19 65 . 71 41 Melee 7 | . . . 2 . 5 . Projectile 222 | . 33 19 63 . 66 41 Critical Strikes 40 | . 1 . 4 . 33 2 Part Disruptions 1 | . . . 1 . . . Damage Taken 3029 | . 398 174 815 . 792 850 Core 508 | . 83 14 175 . 37 199 Absorbed by Shields 420 | . . . . . 264 156 Ignored by Resistances 419 | . . . . . 258 161 Regen/Repaired (Parts) 450 | . 51 . 399 . . . Core Remaining (%) 80 | 100 . 61 . . . . Volleys Fired 316 | 17 96 21 81 . 93 8 Largest 3 | 2 2 2 3 . 3 3 Hottest 125 | 40 66 50 125 . 76 69 Shots Fired 747 | 34 185 39 243 1 221 24 Gun 697 | 34 164 18 242 1 214 24 Cannon 29 | . 10 18 1 . . . Launcher 21 | . 11 3 . . 7 . Special . | . . . . . . . Kinetic 645 | 34 174 36 162 1 214 24 Thermal 81 | . . . 81 . . . Explosive 21 | . 11 3 . . 7 . Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 8 20 4 11 . 18 3 Robot Miss Streak 7 | 4 7 3 6 . 5 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 11 | . 1 . 5 . 5 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 460 | 23 116 18 139 . 153 11 Core Hits 198 | 9 65 15 60 . 47 2 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 1 . 6 . 2 . Burn 6 | . . . 6 . . . Destroy 2 | . . . . . 2 . Blast 1 | . 1 . . . . . Melee Attacks 4 | . . . . . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8161 | 250 2017 646 2490 9 2584 165 Guns 6196 | 250 1077 60 2377 . 2267 165 Cannons 347 | . 123 205 19 . . . Explosions 1511 | . 783 366 45 . 317 . Melee . | . . . . . . . Ramming 107 | . 34 15 49 9 . . Kinetic 5373 | 250 1200 265 1226 . 2267 165 Thermal 1170 | . . . 1170 . . . Explosive 1466 | . 783 366 . . 317 . Electromagnetic 45 | . . . 45 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . 7 3 3 3 . Average Corruption 2 | . . 6 3 3 2 . Corruption Purged 3 | . . . . . 3 . Corruption Blocked . | . . . . . . . Effects 91 | . . . 12 20 59 . Message Errors 22 | . . . 1 6 15 . Matter Fused 24 | . . . 3 5 16 . Heat Flow Errors 19 | . . . 3 4 12 . Energy Discharges 10 | . . . 2 3 5 . Data Loss (minor) 8 | . . . 2 1 5 . Data Loss (major) 4 | . . . 1 . 3 . Misfires 1 | . . . . 1 . . Alerts 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 15 | . . 15 . . . . Projectiles . | . . . . . . . Explosions 15 | . . 15 . . . . Melee . | . . . . . . . Knockbacks 5 | . 1 4 . . . . Impact . | . . . . . . . Kinetic 5 | . 1 4 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 48 | . . 21 27 . . . Shots 2 | . . 1 1 . . . Rammed 19 | . 8 2 8 1 . . Targets Rammed 25 | . 11 2 9 3 . . Kicked . | . . . . . . . Crushed 6 | . 3 . 1 2 . . Highest Temperature 278 | . 27 20 249 262 278 27 Average Temperature 55 | . 7 8 44 99 82 9 Received Heat Transfer 453 | . 195 . 258 . . . Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 2442 | . . . 2442 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 2 | . 1 1 2 . . . Low Security (%) 75 | 100 91 97 40 100 . 100 Level 1 20 | . 8 2 49 . . . Level 2 3 | . . . 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 430 | 10 221 209 430 157 . 15 Initial 157 | . . 70 16 157 . . Average 112 | 1 56 127 211 21 . 1 Influence Increases 2029 | 30 643 329 1002 10 . 15 Destroy 0b10 Robot/C 1240 | . 400 240 600 . . . Destroy 0b10 Robot/NC 210 | 30 90 5 75 10 . . Destroy Leader 300 | . 86 40 174 . . . Successful Hack 29 | . 6 . 23 . . . Disable Machine 120 | . 15 15 75 . . 15 Destroy Structure 70 | . 46 14 10 . . . Lose Combat Pursuer 60 | . . 15 45 . . . Influence Decreases 2029 | 30 461 468 639 416 . 15 Entered New Map 388 | . . 112 27 249 . . Time Decay 1616 | 30 461 356 592 167 . 10 Lost Part 25 | . . . 20 . . 5 Squads Dispatched 8 | . 4 . 3 1 . . Investigation 7 | . 3 . 3 1 . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 1 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 29 13 46 . 17 1 Peak Tracking Total 9 | . 5 3 4 . 9 1 Tactical Retreats 5 | . . 1 3 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 5 | . 3 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 21 | . 1 1 5 . 13 1 Max in Single Turn 2 | . 1 1 2 . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 19 | . 7 1 8 1 2 . Terminals 11 | . 6 . 5 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 52 | . 22 1 26 1 2 . Successful 23 | . 4 1 15 1 2 . Failed 28 | . 18 . 10 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts 1 | . . . 1 . . . Manual 26 | . 14 . 11 . 1 . Terminals 32 | . 17 . 15 . . . Fabricators . | . . . . . . . Repair Stations 13 | . 5 . 8 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 1 3 1 2 . Record 1 | . . . . . 1 . Robot Schematic 1 | . 1 . . . . . Robot Analysis 1 | . . . 1 . . . Open Door 2 | . . 1 . 1 . . Emergency Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 2 . 5 . . . Terminals 5 | . 1 . 4 . . . Botnet 3 | . 1 . 2 . . . Operators 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Patch 2 | . 1 . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 7 . 8 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 3 | . . . 3 . . . Time 90 | . . . 90 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 4 . Non-combat 3 | . . . . . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 4 | . . . . . 4 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders 1 | . . . . 1 . . STAY 1 | . . . . 1 . . Ally Attacks 3 | . . . . 3 . . Total Damage 49 | . . . . 49 . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 8420 | . 1998 806 2387 1231 1977 21 Sensors 159 | . . 2 . 136 . 21 Seismic 7269 | . 1998 804 1259 1231 1977 . T.N.C. 1128 | . . . 1128 . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 6 | . . 3 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 10299 | 145 2015 806 2400 1231 3639 63 Spaces Moved 4189 | 56 895 454 909 503 1358 14 Core 3 | 3 . . . . . . Treads 4186 | 53 895 454 909 503 1358 14 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 Average Speed 201 | 154 160 160 202 240 227 217 Slowest Speed 240 | 160 160 160 240 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 4 96 93 77 87 88 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 7 | . . 7 . . . . Terrain Destroyed 63 | . 41 21 . . 1 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 63 | . 41 21 . . 1 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 5455 | 81 1298 494 1292 525 1739 26 Wait 641 | . 267 2 213 14 145 . Move 4183 | 55 894 453 908 502 1357 14 Hop . | . . . . . . . Pick Up 100 | 3 9 7 31 2 48 . Fast Attach 25 | 6 3 . 8 . 7 1 Attach 24 | . 2 . 5 . 17 . Detach 9 | . . . . . 9 . Swap 44 | . 13 8 10 2 8 3 Drop 84 | . 3 1 27 2 51 . Fire 316 | 17 96 21 81 . 93 8 Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 25 | . 11 2 9 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 1133 | -10/Materials | Discovered new exit (range 15) 1408 | -10/Materials | Discovered new exit (range 9) 1469 | -10/Materials | Discovered new exit (range 12) 1560 | -10/Materials | Discovered new exit (range 11) 1791 | -10/Materials | Discovered new exit (range 15) 1831 | -10/Materials | Destroyed 7 combat bots 2161 | -10/Materials | Entered Mines 2456 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2459 | -10/Mines | Found Prototype Device 2562 | -10/Mines | Learned location of Storage (-8) 2678 | -10/Mines | Discovered new exit (range 11) 2680 | -10/Mines | Learned Materials terminal intel 2769 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2872 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2937 | -10/Mines | Discovered new exit (range 7) 2964 | -10/Mines | Identified Exp. Sensor Array 2967 | -10/Mines | Entered Materials 2967 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2968 | -9/Materials | Loaded intel: 12 terminal locations 3289 | -9/Materials | Build established: Scavenger-Gunner 3558 | -9/Materials | Repaired Lgt. Treads+ 3622 | -9/Materials | Discovered new exit (range 8) 3664 | -9/Materials | Central database locked down 3986 | -9/Materials | Build established: Scavenger-Skirmisher 4543 | -9/Materials | Discovered new exit (range 3) 4995 | -9/Materials | Repaired Hvy. Assault Rifle 5035 | -9/Materials | Repaired Hvy. Assault Rifle 5367 | -9/Materials | Entered Mines 5372 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5413 | -9/Mines | Learned Materials trap positions 5507 | -9/Mines | Discovered new exit (range 8) 5643 | -9/Mines | Build established: Tank 5730 | -9/Mines | Discovered new exit (range 16) 5852 | -9/Mines | Found a hidden stash of uninstalled traps 5875 | -9/Mines | Assembled infested the area 5941 | -9/Mines | Lost 3 allies 6165 | -9/Mines | Met a Derelict shopkeep closing up shop 6171 | -9/Mines | Learned Materials security intel 6174 | -9/Mines | Learned Materials trap positions 6589 | -9/Mines | Discovered new exit (range 5) 6598 | -9/Mines | Entered Exiles 6660 | -9/Exiles | Met 8R-AWN 6701 | -9/Exiles | Met EX-HEX 6811 | -9/Exiles | Met EX-BIN 6891 | -9/Exiles | Build established: Mutant 6896 | -9/Exiles | Met EX-DEC 6959 | -9/Exiles | Learned location of Zion (-6) 7026 | -9/Exiles | Discovered new exit (range 12) 7233 | -9/Exiles | Aligned with FarCom system 7235 | -9/Exiles | Given EX-Vault access code 7291 | -9/Exiles | Opened EX-Vault 7307 | -9/Exiles | Found Field Lobotomy Kit 7320 | -9/Exiles | Found Latent Energy Streamer 7369 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8787 | -9/Exiles | Attacked by the Exiles 8820 | -9/Exiles | Build established: Tank 8942 | -9/Exiles | Core integrity fell below 50% 8976 | -9/Exiles | Destroyed 8R-AWN 8996 | -9/Exiles | Found 8R-AWN's Boregun 9000 | -9/Exiles | Found 8R-AWN's Boregun 9210 | -9/Exiles | Found Exp. Targeting Computer 9563 | -9/Exiles | Destroyed EX-DEC 9573 | -9/Exiles | Build established: Scavenger-Tank 9652 | -9/Exiles | Destroyed EX-HEX 9668 | -9/Exiles | Destroyed EX-BIN 9718 | -9/Exiles | Found System Purifier 9893 | -9/Exiles | Found Deploy-a-Sentry 9901 | -9/Exiles | Found Exp. Core Analyzer 10055 | -9/Exiles | Found 8R-AWN's Armor/EX 10237 | -9/Exiles | Stole three prototypes: Latent Energy Streamer, Field Lobotomy Kit, Deploy-a-Sentry 10237 | -9/Exiles | Entered Mines 10258 | -8/Mines | 12-ASH came to Exiles' defense 10294 | -8/Mines | Core integrity fell below 20% 10300 | -8/Mines | Destroyed by 12-ASH with 12-ASH's Boomstick Last Messages --------------- 10233_ Dropped Lgt. Treads+. 10233_ Acquired Exp. Sensor Array. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 10238_ K-01 Serf collects debris. 10250_ K-01 Serf cleans the Laser Drill. 10252_ K-01 Serf collects debris. 10258_ 12-ASH: "I came as fast as I could... Wait, it was you!" 10258_ K-01 Serf collects debris. 10259_ K-01 Serf destroyed. 10259_ Laser Drill disabled. 10260_ K-01 Serf collects debris. 10268_ Laser Drill disabled. 10271_ K-01 Serf collects debris. 10277_ Hardlight Generator destroyed. 10279_ Acquired Hardlight Generator. 10287_ Reactive Plating destroyed. 10295_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????##########???????????? | | ????????????????????# @! ##??????????? | | ????????????????##### "" = !;#??????????? | | ??????????????? !%* " =]*;#??????????? | | ???????????????######= "" [*!##??????????? | | ????????????????????# ]g&!!#???????????? | | ????????????????????# "" !|[#???????????? | | ????????????????????# "" ! #???????????? | | ????????????????????# "" #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????##########???????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -9/Materials Hvy. Assault Rifle | 9% | -9/Materials Hvy. Assault Rifle | 17% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed ThunderBehemothReplicator Manual? 0 Play Time 00:46:20 Cumulative 1261.9 hours Start 2025.11.08 @ 19:33:49 End 2025.11.08 @ 20:21:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 548 Rogue 547 Adventurer 1 Explorer 0 Win Type - Total 201 Types 58/17/31/5/2/1/78/3/4/2 Lore% 99 Gallery% 98 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0b1857e-ff43-45db-b005-89dacf1e6c10