Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 16:00:40 Player: Helstads_dog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (1829) 1829 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 3956 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 258/550 Matter 157/300 Energy 280/280 System Corruption 0% Temperature Critical (510) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon Ion Cannon Shotgun > --- INVENTORY (20) --- Heavy Ion Engine Improved Carbon-fiber Leg System Restoration Module Beam Rifle Beam Rifle Beam Rifle Beam Rifle Particle Gun Heavy Missile Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Reactive Plating > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon Shotgun > --- INVENTORY -------- Heavy Ion Engine Improved Carbon-fiber Leg Hardened Medium Armor Plating System Restoration Module Beam Rifle Beam Rifle Beam Rifle Beam Rifle Particle Gun Heavy Missile Launcher Improved Datajack Plasma Cutter [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 74 | . 14 15 45 Power 7 | . 3 2 2 Engine 6 | . 3 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | . 2 2 15 Treads 10 | . 2 2 6 Leg 9 | . . . 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | . 5 . 12 Device 5 | . . . 5 Storage 4 | . 2 . 2 Processor 2 | . 1 . 1 Hackware 1 | . 1 . . Protection 5 | . 1 . 4 Artifact . | . . . . Weapon 31 | . 4 11 16 Energy Gun 17 | . 1 8 8 Energy Cannon 3 | . . . 3 Ballistic Gun 7 | . 2 1 4 Ballistic Cannon . | . . . . Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 23 | . 3 8 12 Power 2 | . . 2 . Propulsion 7 | . . 2 5 Utility 5 | . 2 . 3 Weapon 9 | . 1 4 4 Highest Loss Streak 6 | . 2 3 6 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 96 | . 91 99 99 Engine 9 | . 14 13 4 Core 1 | . . . 4 Treads 19 | . 8 27 24 Leg 11 | . 19 . 10 Device 3 | . . . 7 Storage 11 | . 14 14 9 Processor 4 | . . 14 2 Hackware 1 | . 4 . . Protection 3 | . . . 6 Energy Gun 17 | . 14 21 18 Energy Cannon 1 | . . . 3 Ballistic Gun 8 | . 13 5 5 Peak Build Rating 36 | 6 10 13 36 Average Rating 14 | 6 7 9 23 On Entrance 7 | 6 6 8 10 Naked Turns . | . . . . Heaviest Build 74 | 11 27 30 74 Greatest Support 80 | 20 40 40 80 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 14 | 8 11 15 16 Most Carried 17 | 5 15 15 17 Average Carried 11 | 5 8 13 13 Final Capacity 20 | 8 15 15 20 Final Carried 15 | 4 15 10 11 Class Distribution -------------------- 59% | Mutant 27% | Scavenger-Tank 7% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1136 | 200 236 213 487 Remotely . | . . . . Salvage Created 2531 | . 621 450 1460 Parts 165 | . 54 22 89 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 57 | . 17 9 31 Guns 47 | . 16 6 25 Cannons 3 | . . . 3 AOE 6 | . 1 3 2 Classes Destroyed 15 | . 5 3 7 Worker 1 | . . . 1 Hauler 4 | . 2 . 2 Recycler 1 | . . . 1 Operator 3 | . 2 . 1 Turret 2 | . . 2 . Watcher 5 | . 3 . 2 Swarmer 26 | . 12 3 11 Cutter 2 | . . . 2 Grunt 15 | . 5 . 10 Brawler 1 | . . . 1 Sentry 4 | . . . 4 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Cobbler 1 | . . 1 . Subdweller 6 | . . 6 . Best Kill Streak 6 | . 6 3 6 Combat Bots Only 6 | . 6 3 5 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging 1 | . 1 . 1 Exploded 3 | . 1 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 406 | . 63 134 209 Missed 114 | . 14 48 52 Damage Taken 4046 | . 482 958 2606 Core 523 | . 93 138 292 Absorbed by Shields . | . . . . Ignored by Resistances 119 | . . . 119 Core Remaining (%) 53 | 100 . 7 . Volleys Fired 181 | . 54 45 82 Largest 3 | . 2 2 3 Hottest 178 | . 60 112 178 Shots Fired 415 | . 107 81 227 Gun 368 | . 106 78 184 Cannon 41 | . . . 41 Launcher 6 | . 1 3 2 Special . | . . . . Kinetic 125 | . 53 17 55 Thermal 126 | . . 35 91 Explosive 6 | . 1 3 2 Electromagnetic 158 | . 53 26 79 Robot Hit Streak 18 | . 6 18 17 Robot Miss Streak 5 | . 3 2 5 Penetration Max . | . . . . Secondary Targets 7 | . 2 1 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 281 | . 54 62 165 Core Hits 140 | . 29 27 84 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 3 2 Burn 5 | . . 3 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5025 | . 786 1079 3160 Guns 3770 | . 707 881 2182 Cannons 584 | . . . 584 Explosions 671 | . 79 198 394 Melee . | . . . . Ramming . | . . . . Kinetic 903 | . 258 200 445 Thermal 1997 | . 79 385 1533 Explosive 198 | . . 198 . Electromagnetic 1927 | . 449 296 1182 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . . 30 18 Projectiles . | . . . . Explosions 48 | . . 30 18 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 252 | . 48 15 189 Shots 7 | . 2 1 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 510 | . 70 36 510 Average Temperature 98 | . 24 18 134 Received Heat Transfer 1344 | . 96 366 882 Effects 17 | . . . 17 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 18 | . 3 1 14 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 3835 | . 50 1087 2698 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 2 . 4 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 615 | . 399 . 615 Initial . | . . . . Average 190 | . 168 . 210 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 54 | 100 53 . 54 Level 1 35 | . 46 . 27 Level 2 9 | . . . 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 4 . 5 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 7 | . 2 . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 97 | . 29 24 44 Peak Tracking Total 7 | . 5 5 7 Tactical Retreats 12 | . 4 3 5 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 15 | . 8 . 7 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 39 | . 21 . 18 Successful 24 | . 13 . 11 Failed 15 | . 8 . 7 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 26 | . 18 . 8 Terminals 29 | . 18 . 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 3 . 3 Scanalyzers 3 | . . . 3 Garrison Access 1 | . . . 1 Terminal Hacks 11 | . 8 . 3 Robot Analysis 6 | . 5 . 1 Branch Access Points 1 | . 1 . . Locate Traps 4 | . 2 . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 3 . 2 Report Inventory 4 | . 2 . 2 Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks 5 | . 2 . 3 Terminals 4 | . 2 . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 11 | . 7 . 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 6 | . 5 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3605 | 1 1274 847 1483 Spaces Moved 1779 | 1 771 410 597 Core . | . . . . Treads 1233 | . 226 410 597 Legs 546 | 1 545 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 147 | 120 131 160 160 Slowest Speed 240 | 120 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 2 99 26 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 17 | . 5 . 12 Terrain Destroyed 97 | . 12 6 79 Melee . | . . . . Projectile 1 | . . . 1 AOE 96 | . 12 6 78 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2409 | 2 930 518 959 Wait 273 | . 57 44 172 Move 1776 | . 770 409 597 Hop . | . . . . Pick Up 58 | . 22 4 32 Fast Attach 12 | . 4 . 8 Attach 36 | . 7 8 21 Detach 4 | . 1 . 3 Swap 26 | . 3 7 16 Drop 43 | 2 12 1 28 Fire 181 | . 54 45 82 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Discovered new exit (range 14) 595 | -10/Materials | Identified exit to Mines 808 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Discovered new exit (range 8) 1276 | -10/Materials | Entered Subcaves 1493 | -10/Subcaves | Core integrity fell below 50% 1509 | -10/Subcaves | Discovered new exit (range 16) 1690 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1769 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1803 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2005 | -10/Subcaves | Core integrity fell below 20% 2037 | -10/Subcaves | Lost 3 parts (1p1n1w) 2096 | -10/Subcaves | Learned Materials terminal intel 2109 | -10/Subcaves | Discovered new exit (range 9) 2123 | -10/Subcaves | Entered Materials 2123 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2124 | -8/Materials | Loaded intel: 11 terminal locations 2175 | -8/Materials | Identified exit to Garrison 2774 | -8/Materials | Build established: Scavenger-Tank 3126 | -8/Materials | Discovered new exit (range 16) 3428 | -8/Materials | Discovered new exit (range 15) 3484 | -8/Materials | Lost 4 parts (1n1u2w) 3604 | -8/Materials | Core integrity fell below 50% 3606 | -8/Materials | Self-destructed Last Messages --------------- 03590_ Critical hit (Burn: +37). 03590_ U-05 Engineer builds a Wall. 03591_ Power failure, Hvy. Ion Engine shutdown. 03591_ Overheating: Imp. Heat Sink damaged (-1). 03591_ U-05 Engineer lays Concrete. 03593_ K-01 Serf collects debris. 03593_ U-05 Engineer lays Concrete. 03595_ U-05 Engineer builds a Wall. 03595_ U-05 Engineer lays Concrete. 03600_ Critical hit (Burn: +37). 03601_ Imp. Heat Sink broken. 03601_ Overheating: Short circuit. 03603_ Overheating: System interference. 03603_ Adv. Beam Cannon temporarily disabled. 03604_ Overheating: Core damaged (-60). 03604_ Destroyed Lgt. Nuclear Core. 03605_ Overheating: System interference. 03605_ Shotgun temporarily disabled. 03605_ G-47 Trooper heat damages Imp. Heat Sink. 03606_ Overheating: Imp. Carbon-fiber Leg damaged (-39). 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonStorageMicroactuators Manual? 0 Play Time 01:25:37 Cumulative 41.3 hours Start 2024.09.04 @ 14:24:36 End 2024.09.04 @ 16:00:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c7c76a2-e8b8-448a-a988-cee2767ad181