Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 16:31:56 Player: SammyIsShy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (744) 744 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1994 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 198/265 System Corruption 0% Temperature Cool (9) Movement Walking (330) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Drone Bay (2/2) > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Improved Heat Sink Cooling System Large Storage Unit Visual Processing Unit Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Shock Rifle Shock Rifle Beam Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Drone Bay > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Improved Heat Sink Cooling System Large Storage Unit Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Shock Rifle Shock Rifle Beam Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 34 | 4 7 20 3 Power 4 | . 1 2 1 Engine 4 | . 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads 2 | . . 2 . Leg 6 | 2 1 3 . Wheel 1 | . 1 . . Hover 1 | . . 1 . Flight . | . . . . Utility 8 | . 2 4 2 Device 4 | . 2 1 1 Storage 2 | . . 2 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 2 8 . Energy Gun 7 | 1 1 5 . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . 4 8 . Power 3 | . 1 2 . Propulsion 1 | . . 1 . Utility 3 | . 1 2 . Weapon 5 | . 2 3 . Highest Loss Streak 4 | . 2 4 . To Critical Strikes 1 | . 1 . . Average Slot Usage (%) 81 | . 75 78 95 Engine 4 | . 2 3 11 Treads 3 | . . 6 . Leg 22 | . 18 20 33 Device 10 | . 25 4 15 Storage 12 | . . 16 11 Protection 4 | . . 7 . Energy Gun 15 | . 14 13 22 Energy Cannon 2 | . . 3 . Ballistic Gun 4 | . 13 2 . Peak Build Rating 27 | 4 6 17 27 Average Rating 11 | 2 5 11 21 On Entrance 6 | . 4 4 17 Naked Turns . | . . . . Heaviest Build 111 | 3 7 111 100 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 8 | . . 8 3 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 25 | 5 5 25 25 Average Capacity 18 | 5 5 22 25 Most Carried 25 | 5 5 22 25 Average Carried 11 | 3 4 10 21 Final Capacity 25 | 5 5 25 25 Final Carried 25 | 5 5 22 25 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 521 | 261 73 187 . Remotely . | . . . . Salvage Created 1067 | 33 139 739 156 Parts 56 | 3 13 30 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 20 | 1 6 11 2 Guns 14 | 1 6 5 2 Cannons 6 | . . 6 . Classes Destroyed 8 | 1 1 4 2 Worker 2 | . . 2 . Builder 1 | . . . 1 Recycler 2 | . . 2 . Watcher 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 11 | 1 3 5 2 Duelist 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 5 | 1 3 5 4 Combat Bots Only 5 | 1 3 5 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 193 | 9 82 95 7 Missed 52 | 4 25 21 2 Damage Taken 1672 | 55 531 1026 60 Core 584 | 12 165 391 16 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . . 53 . Core Remaining (%) 62 | 95 29 . . Volleys Fired 87 | 7 22 49 9 Largest 2 | 2 2 2 2 Hottest 124 | 60 60 124 100 Shots Fired 138 | 14 37 69 18 Gun 111 | 14 37 42 18 Cannon 27 | . . 27 . Launcher . | . . . . Special . | . . . . Kinetic 25 | 7 18 . . Thermal 89 | 7 19 63 . Explosive . | . . . . Electromagnetic 24 | . . 6 18 Robot Hit Streak 21 | 2 10 21 3 Robot Miss Streak 4 | 4 3 2 4 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 91 | 6 25 53 7 Core Hits 37 | 2 9 22 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1417 | 79 281 919 138 Guns 969 | 79 272 480 138 Cannons 430 | . . 430 . Explosions . | . . . . Melee . | . . . . Ramming 18 | . 9 9 . Kinetic 191 | 46 145 . . Thermal 992 | 33 127 832 . Explosive . | . . . . Electromagnetic 216 | . . 78 138 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles 6 | . . 6 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 8 | . 4 4 . Kicked 8 | . 4 4 . Crushed . | . . . . Highest Temperature 206 | 1 . 206 3 Average Temperature 69 | 1 . 73 3 Received Heat Transfer 627 | 30 135 429 33 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 11 | . 1 10 . Heat Transferred 2484 | 75 300 2109 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 200 | 20 143 200 71 Initial 55 | . 13 55 14 Average 56 | 3 58 73 20 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 98 100 Level 1 . | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | 1 12 12 4 Peak Tracking Total 7 | 1 7 5 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 5 | . 2 1 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 8 4 5 Successful 12 | . 6 2 4 Failed 5 | . 2 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 8 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 . 4 Record 6 | . 3 . 3 Open Door 1 | . . . 1 Alert Level 2 | . 2 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Recycle Component 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1819 | 115 314 1050 340 Spaces Moved 629 | 83 155 300 91 Core 29 | 22 . 7 . Treads 75 | . . 75 . Legs 524 | 61 154 218 91 Wheels 1 | . 1 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 260 Average Speed 228 | 101 119 288 329 Slowest Speed 450 | 120 120 450 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 8 39 32 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 865 | 98 245 405 117 Wait 62 | . 54 7 1 Move 626 | 82 154 299 91 Hop . | . . . . Pick Up 40 | 5 2 24 9 Fast Attach 13 | 4 2 7 . Attach 11 | . 3 5 3 Detach 2 | . 1 . 1 Swap 10 | . 2 8 . Drop 6 | . 1 2 3 Fire 87 | 7 22 49 9 Melee . | . . . . Ram . | . . . . Kick 8 | . 4 4 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Min x2] / *Sto x2) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Core integrity fell below 50% 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 614 | -9/Materials | Lost 4 parts (1n1u2w) 640 | -9/Materials | Core integrity fell below 50% 779 | -9/Materials | Discovered new exit (range 5) 861 | -9/Materials | Discovered new exit (range 9) 939 | -9/Materials | Core integrity fell below 20% 1014 | -9/Materials | Discovered new exit (range 15) 1428 | -9/Materials | Discovered new exit (range 2) 1480 | -9/Materials | Entered Storage 1820 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01787_ Door malfunctions. 01790_ W-16 Scout destroyed. 01790_ Switching to secondary target: G-34 Mercenary. 01792_ K-01 Serf collects debris. 01792_ K-01 Serf destroyed. 01794_ U-05 Engineer repairs door. 01795_ K-01 Serf collects debris. 01796_ G-34 Mercenary destroyed. 01796_ U-05 Engineer repairs door. 01798_ K-01 Serf collects debris. 01799_ G-34 Mercenary destroyed. 01801_ K-01 Serf collects debris. 01802_ Dropped Hvy. Assault Rifle. 01804_ K-01 Serf collects debris. 01812_ Acquired Visual Processing Unit. 01813_ U-05 Engineer destroyed. 01813_ K-01 Serf collects debris. 01817_ K-01 Serf sends out distress signal. 01817_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####################??????? | | ??????????????????????# #??????? | | ??????????????????????# #####+######### #??????? | | ????????????????????????????# """T""" # #??????? | | ????????????????????????????# # #??????? | | ????????????????????????????# """" # #??????? | | ????????????????????????????# """" + #??????? | | ????????????????????????????# """" # #??????? | | ????????????????????????????# """" # #??????? | | ????????????????????????????# # #??????? | | ????????????????????????????# # #??????? | | ????????????????????????????########### ######## | | ?????????????????????????????########?# # | | ?????????????????????????????# #T### # | | ?????????????????????????????# = ## # | | ??????????????????# ?????????# #! ## # | | ??????????????????# ???????###### ## + | | ??????????????????# ###########+### # !! | | ??????????????????# =%@ [ # !! | | ???????????????" + =%=* * k* # !! | | ???????????? # =%[ !%= a [%! ###"T"## | | ??????????????????##+##g############# #####?#"""#? | | ??????????????????# ? k ????????????# #?????#####? | | ??????????????????? ?????????????# #??????????? | | ??????????????????# ?????????????# ??????????? | | ??????????????????? 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[!????????? | | ????????????????????????????????????? ###????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainVampiricFlakker Manual? 0 Play Time 00:22:29 Cumulative 3.6 hours Start 2024.08.11 @ 16:11:09 End 2024.08.11 @ 16:31:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 402c8fd1-87cc-415d-850a-7ad08c2fcecb