Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.13 @ 19:03:57 Player: Leyouz Result: Destroyed by CL-ANK with CL-ANK's Mallet Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (848) 848 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2423 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 93/100 System Corruption 4% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Beam Rifle Datajack > --- INVENTORY (15) --- Improved Ion Engine Makeshift Leg Wheel Flight Unit VTOL Module Coolant Injector Huge Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Heat Sink Large Storage Unit Seismic Detector Tractor Beam > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Wheel Flight Unit Huge Storage Unit Large Matter Pod High-capacity Matter Pod Tractor Beam Datajack [Rating: 15] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 3 | . 1 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . 1 1 . . Weapon . | . . . . . Parts Attached 45 | 9 6 24 6 . Power 7 | 1 . 6 . . Engine 7 | 1 . 6 . . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 4 7 4 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel 8 | . 2 2 4 . Hover . | . . . . . Flight 7 | . 2 5 . . Utility 11 | 3 1 5 2 . Device 7 | 2 1 2 2 . Storage 4 | 1 . 3 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 3 1 6 . . Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | 1 . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 17 | . . 9 2 6 Power 2 | . . 1 . 1 Propulsion 9 | . . 4 2 3 Utility 4 | . . 2 . 2 Weapon 2 | . . 2 . . Highest Loss Streak 6 | . . 6 2 6 To Critical Strikes 1 | . . . . 1 Average Backups 7 | 1 6 8 7 10 Power 1 | . . 1 1 1 Propulsion 2 | 1 3 3 1 3 Utility 2 | . 2 3 3 4 Weapon . | . . . . 1 Tool/Special . | . . . . . Unused Backups 8 | 2 . 1 3 2 Power 1 | . . . 1 . Propulsion 4 | 2 . 1 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 93 99 94 Engine 9 | . 12 9 10 9 Wheel 14 | . 17 19 2 27 Flight 12 | . . 7 26 . Device 25 | . 25 22 30 28 Storage 13 | . 12 16 10 10 Energy Gun 7 | . . 6 10 10 Ballistic Gun 10 | . 21 9 10 . Special Melee Weapon 1 | . . 2 . 10 Peak Build Rating 15 | 7 9 14 15 15 Average Rating 11 | 5 8 11 13 14 On Entrance 8 | . 7 8 14 14 Naked Turns . | . . . . . Heaviest Build 97 | 18 20 97 35 35 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 11 | 2 1 8 11 1 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 25 | 10 10 25 15 15 Average Capacity 15 | 7 10 17 15 15 Most Carried 12 | 5 10 12 12 11 Average Carried 7 | 2 6 8 7 10 Final Capacity 15 | 10 10 15 15 15 Final Carried 11 | 4 9 8 9 11 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 1464 | 188 367 763 136 10 Remotely 421 | . . 275 136 10 Salvage Created 1491 | 85 317 906 136 47 Parts 86 | 8 14 57 5 2 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 29 | . 4 23 2 . Guns 28 | . 4 22 2 . Classes Destroyed 10 | 3 1 4 1 1 Worker 3 | 1 . 1 1 . Tunneler 1 | 1 . . . . Recycler 5 | 1 3 . 1 . Watcher 1 | . . 1 . . Swarmer 9 | . 4 5 . . Grunt 12 | . . 12 . . Brawler 1 | . . 1 . . Sentry 5 | . . 5 . . Zionite 2 | . . . . 2 Assembled 2 | . . . 2 . Best Kill Streak 7 | 2 7 7 2 2 Combat Bots Only 7 | . 4 7 1 . Max Kills in Single Turn 2 | 2 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 208 | . 8 165 26 9 Missed 49 | . 2 40 6 1 Hits 159 | . 6 125 20 8 Melee 13 | . . 4 3 6 Projectile 146 | . 6 121 17 2 AOE 4 | . . . 4 . Critical Strikes 11 | . . 5 . 6 Damage Taken 1656 | . 26 929 269 432 Core 460 | . 5 187 88 180 Absorbed by Shields . | . . . . . Ignored by Resistances 1024 | . 19 601 166 238 Core Remaining (%) 99 | 100 98 . . . Volleys Fired 135 | 6 18 97 6 8 Largest 2 | 2 2 2 2 1 Hottest 123 | 120 120 123 76 56 Shots Fired 215 | 11 33 149 13 9 Gun 203 | 10 26 145 13 9 Cannon . | . . . . . Launcher . | . . . . . Special 12 | 1 7 4 . . Kinetic 144 | 6 26 105 7 . Thermal 71 | 5 7 44 6 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 28 | 2 10 28 8 9 Robot Miss Streak 1 | 1 1 1 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 168 | 7 19 124 8 10 Core Hits 66 | 6 10 41 7 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 5 1 1 Burn 7 | . . 5 1 1 Melee Attacks 4 | . . 2 . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2073 | 100 262 1517 93 101 Guns 1942 | 76 189 1483 93 101 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 11 | . 1 10 . . Kinetic 1272 | 42 189 1019 22 . Thermal 790 | 58 72 488 71 101 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 4 4 Average Corruption 3 | . . 3 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . 18 10 2 Message Errors 7 | . . 1 5 1 Matter Fused 4 | . . 4 . . Heat Flow Errors 7 | . . 5 2 . Energy Discharges 5 | . . 4 1 . Data Loss (minor) 3 | . . 2 1 . Data Loss (major) 1 | . . 1 . . Misfires 2 | . . . 1 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . 5 . . Shots . | . . . . . Rammed 3 | . . 3 . . Targets Rammed 4 | . 1 3 . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 312 | 40 100 312 227 3 Average Temperature 49 | 17 30 55 56 3 Received Heat Transfer 615 | . . 615 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 2 | . . 2 . . Heat Transferred 2368 | 125 150 1604 259 230 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 155 | 10 85 155 10 . Initial 12 | . 2 12 . . Average 19 | 1 29 32 . . Influence Increases 779 | 15 132 622 10 . Destroy 0b10 Robot/C 540 | . 80 460 . . Destroy 0b10 Robot/NC 50 | 15 15 10 10 . Destroy Leader 152 | . 20 132 . . Successful Hack 2 | . . 2 . . Destroy Structure 5 | . 2 3 . . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 779 | 10 97 662 10 . Entered New Map 31 | . 3 28 . . Time Decay 672 | 10 94 558 10 . Lost Part 76 | . . 76 . . Squads Dispatched 4 | . . 4 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 12 39 18 3 Peak Tracking Total 20 | . 4 6 20 1 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 6 | . . 6 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 4 | . 1 3 . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 2 14 . . Successful 9 | . 2 7 . . Failed 7 | . . 7 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . . 14 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 7 . . Record 3 | . . 3 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 17 | . 17 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked 2 | . . 1 . 1 Non-combat . | . . . . . Combat 2 | . . 1 . 1 Robot Hacks Applied 2 | . . 1 . 1 parse_system 2 | . . 1 . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 2275 | 157 238 1076 717 87 Terrain 829 | 57 92 680 . . Structural 1437 | 157 238 813 142 87 Seismic 1117 | . 146 396 575 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2350 | 171 238 1137 717 87 Spaces Moved 1311 | 122 174 596 351 68 Core 47 | 40 . 4 3 . Treads . | . . . . . Legs 110 | 82 28 . . . Wheels 742 | . 146 484 44 68 Hover . | . . . . . Flight 412 | . . 108 304 . Fastest Speed 50 | 50 80 80 95 95 Average Speed 134 | 110 86 126 187 95 Slowest Speed 690 | 150 120 450 690 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . 1 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 6 36 51 47 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | 1 1 1 . . Unknown Exits Taken 1 | . . . 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . 4 . . . Terrain Destroyed 5 | . 4 1 . . Melee . | . . . . . Projectile 5 | . 4 1 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1666 | 144 215 823 403 81 Wait 82 | . . 69 13 . Move 1307 | 121 173 595 350 68 Hop . | . . . . . Pick Up 38 | 4 9 12 11 2 Fast Attach 19 | 9 1 7 2 . Attach 20 | . 2 12 6 . Detach 7 | 2 1 2 2 . Swap 25 | . 6 15 3 1 Drop 25 | 2 4 9 10 . Fire 135 | 6 18 97 6 8 Melee 4 | . . 2 . 2 Ram 3 | . . 3 . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 172 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Evolved 1 slot: Utility x1 304 | -10/Materials | Build established: Hacker-Mutant 305 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Discovered exit to Mines (range 11) 361 | -10/Materials | Identified exit to Materials 361 | -10/Materials | Discovered exit to Materials (range 15) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -9/Materials | Destroyed 7 combat bots 877 | -9/Materials | Identified exit to Materials 877 | -9/Materials | Discovered exit to Materials (range 3) 1070 | -9/Materials | Build established: Scavenger-Mutant 1289 | -9/Materials | Lost 6 parts (1p3n1u1w) 1373 | -9/Materials | Identified exit to Mines 1373 | -9/Materials | Discovered exit to Mines (range 12) 1547 | -9/Materials | Entered Mines 1747 | -9/Mines | Assembled infested the area 1752 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1758 | -9/Mines | Core integrity fell below 50% 2261 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2264 | -9/Mines | Entered Zion 2268 | -7/Zion | Attacked by Zionites 2332 | -7/Zion | CL-ANK came to Zion's defense 2351 | -7/Zion | Core integrity fell below 20% 2351 | -7/Zion | Destroyed by CL-ANK with CL-ANK's Mallet Last Messages --------------- LK-3R7(z) destroyed. A strange signal echoes through Zion. CL-ANK: "A little bot told me Zion's under atttack, is this your doing?!" BE3J2CZF0VIO3EO B#UM/R Tractor Beam destroyed. Heat Sink destroyed. Wheel destroyed. Cld. Ion Engine destroyed. Critical hit (Smash). Wheel destroyed. Jacked CL-ANK... >>parse_system Reading system data... New IDs: Exp. Weapon Shielding Exp. Melee Analysis Suite CL-ANK's Mallet Jacked CL-ANK... [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????####?######???????????? | | ??????????????## ?############???????????? | | ??????????????## ### ### ##???????????? | | ??????????????## ## ## ?????????????? | | ??????????????## # ??????????????? | | ?????????????? ??????????????? | | ?????????????????## ???????????????? | | ?????????????????### ??????????????? | | ??????????? # ??????## ########????????? | | ??????????### ?????#### b########????????? | | ??????????## ????#### @ ##????????? | | ????????#### ???? ## ##????????? | | ????????#### ##?? ####### ##????????? | | ???????? ###?? ###### ##????????? | | ???????? #### ##### ##????????? | | ????????## #### #### ##????????? | | ????????## ## #### ##????????? | | ????????## ##?## ##????????? | | ????????????## ##### ##????????? | | ????????????### ##### ##????????? | | ????????????### #### ##????????? | | ????????????## ### ##????????? | | ????????????### ## ## ##????????? | | ????????????#### # ### ##????????? | | ?????????????#### # ### ##????????? | | ??????????????###### ## ###???????? | | ???????????????##### ## ###???????? | | ??????? ??##### ## ##???????? | | ??????????? # #### ##???????? | | ????????????????## ##### ##???????? | | ???????????????? # ##% ##### ##???????? | | ???????????????? ## ##?## ###???????? | | ??????????????"" ## ###########???????? | | ?????????????""" ## ##########????????? | | ???????????# ? # ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Hunted I Survived The Infestation Shopping List Slippery One Challenges ------------ None Game ------ Seed TripodChipPendant Manual? 0 Play Time 00:55:32 Cumulative 7.8 hours Start 2025.09.13 @ 17:06:32 End 2025.09.13 @ 19:03:57 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusTall Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 46af90e3-2166-4f41-bae0-4c353e5db4ff