Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.21 @ 17:15:41 Player: Cinder Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (190) 950 Value Destroyed (7176) 7176 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (6253) 6253 TOTAL SCORE: 22499 Bonus ------- High Alert Combat Kills 401 Follower Combat Kills 625 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3348 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Warm (197) Movement Core (1600) Ox31 Location -5/Warlord Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Experimental Coolant Injector Huge Storage Unit Improved Targeting Computer Core Analyzer Thermal Barrier > --- WEAPON (3) ------- Thermic Laser > --- INVENTORY (25) --- Angular Momentum Engine Cold Fusion Reactor Huge Storage Unit Energy Well (350) IFF Parser 0b10 Decoder Chip [Generic] Energy Filter Dynamic Insulation System Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Wheel Electron Diverter > --- UTILITY ---------- Improved Cooling System Huge Storage Unit IFF Parser Improved Targeting Computer Tactical Coordination Suite Core Analyzer Particle Charger Experimental Phase Shifter > --- WEAPON ----------- Heavy Laser Vortex Shotgun Phase Cannon > --- INVENTORY -------- Makeshift Power Source Angular Momentum Engine Zionite Light DM Reactor Improved Treads Armored Treads Improved Medium Treads Wheel Compact Wheel Huge Storage Unit Compact Battery Compact Battery 0b10 Decoder Chip [Generic] Energy Filter Energy Filter Phase Shifter Zionite Weapon Casing Makeshift Medium Armor Plating Makeshift Medium Armor Plating Dynamic Insulation System Mobile Refinery Mk. CCLXVII Thermic Laser Thermic Laser Variable Charge Gun Vortex Shotgun Phase Cannon [Rating: 109] Favorites ----------- Power Cold Fusion Reactor Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Improved Heavy Siege Treads Leg Experimental Myomer Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Electron Diverter Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Utility 6 | . . . 2 . . . 2 1 . . . . . . 1 . . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 185 | 8 3 . 16 2 3 5 27 9 . 16 5 . . 7 28 8 5 3 6 4 2 3 25 Power 16 | 1 . . 2 . . 1 3 . . 3 . . . . 2 . . . . 1 2 . 1 Engine 8 | 1 . . 1 . . 1 1 . . 2 . . . . 1 . . . . 1 . . . Core 5 | . . . 1 . . . 2 . . 1 . . . . . . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Propulsion 40 | 3 1 . 2 1 1 1 7 . . 3 . . . 2 8 . 1 . 2 . . . 8 Treads 7 | . . . . . . . . . . . . . . . 2 . . . 2 . . . 3 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 27 | 3 1 . 1 1 1 1 6 . . 3 . . . 2 5 . 1 . . . . . 2 Hover 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 Flight 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Utility 89 | 2 2 . 5 1 2 1 13 6 . 9 3 . . 4 13 4 2 3 4 2 . 2 11 Device 38 | 1 . . 1 1 . 1 3 4 . 4 3 . . . 5 3 2 2 2 . . . 6 Storage 10 | 1 2 . . . 1 . 3 . . 1 . . . 1 . . . 1 . . . . . Processor 8 | . . . 1 . . . . . . . . . . . 5 . . . 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 32 | . . . 3 . 1 . 7 2 . 4 . . . 3 2 1 . . 1 2 . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . . 7 . . 2 4 3 . 1 2 . . 1 5 4 2 . . 1 . 1 5 Energy Gun 25 | 1 . . 3 . . 2 4 1 . 1 2 . . 1 1 2 1 . . 1 . 1 4 Energy Cannon 9 | . . . 3 . . . . 2 . . . . . . 2 1 . . . . . . 1 Ballistic Gun 3 | 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 3 . . . 3 1 . 1 . . . . 1 . 1 1 . 3 1 . 10 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . Parts Lost 86 | . 2 . . . 6 . 8 . 1 . 2 . . 13 18 4 2 . 1 . . 4 25 Power 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 Propulsion 25 | . 2 . . . 2 . 3 . . . 1 . . 4 3 2 . . . . . . 8 Utility 36 | . . . . . 1 . 4 . 1 . . . . 6 9 1 2 . 1 . . 2 9 Weapon 21 | . . . . . 2 . . . . . 1 . . 3 5 1 . . . . . 2 7 Highest Loss Streak 16 | . 1 . . . 6 . 2 . 1 . 2 . . 8 6 2 2 . 1 . . 4 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 3 8 13 14 15 14 10 16 19 20 19 21 20 22 18 14 21 21 22 22 24 24 23 23 Power 3 | . 1 2 1 2 2 1 2 2 2 1 3 3 4 4 3 3 4 5 5 4 4 4 3 Propulsion 2 | 1 3 3 3 3 2 1 2 3 4 3 2 2 2 . 1 3 2 2 3 3 3 3 3 Utility 10 | . 2 6 6 6 6 6 8 9 10 10 11 12 13 11 8 9 10 11 10 11 13 12 12 Weapon 3 | . 1 2 2 3 3 1 2 4 4 4 3 3 3 1 1 4 4 4 4 5 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . . . 4 . . . 9 5 . 4 . . . . 6 2 . 1 . 6 1 . 9 Power 9 | . . . 2 . . . 1 1 . 1 . . . . 1 . . . . 1 . . 2 Propulsion 6 | . . . . . . . 2 . . . . . . . 3 . . . . 1 . . . Utility 21 | . . . 1 . . . 3 3 . 1 . . . . 1 2 . 1 . 2 . . 7 Weapon 11 | . . . 1 . . . 3 1 . 2 . . . . 1 . . . . 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 99 90 83 86 90 98 93 94 98 100 100 74 66 84 76 79 88 93 94 92 87 Engine 3 | . 14 14 8 11 9 10 4 . . 4 7 7 7 7 2 . . . . 4 4 . . Core 1 | . . . 2 . . . 4 7 4 2 . . . . . . . . . . . 5 3 Reactor 2 | . . . . . . . . . . . . . . . 3 6 6 6 6 5 5 5 4 Treads 4 | . . . . . . . . . . . . . . . 2 7 6 6 12 17 17 17 12 Wheel 9 | . 26 28 22 22 20 22 16 15 15 14 13 15 15 6 7 2 5 6 . . . . 3 Device 20 | . 14 14 11 19 21 20 23 23 23 23 30 30 30 21 14 12 12 12 25 23 23 22 22 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 7 6 5 5 5 5 Processor 7 | . . . 9 . . . . . . . . . . . 11 20 13 13 13 11 11 11 11 Hackware 1 | . . . . . . . . . . . . . . . . 6 6 4 . . . . . Protection 7 | . . . 12 4 . 1 14 22 19 16 15 15 15 10 3 5 . . 2 5 5 5 5 Energy Gun 11 | . 14 14 16 . . 20 18 12 7 11 22 23 23 15 3 7 9 13 13 10 11 9 7 Energy Cannon 5 | . . . 4 22 21 . . 8 15 10 . . . 3 4 5 6 6 6 5 5 5 4 Peak Build Rating 109 | 9 10 10 23 24 24 21 35 42 42 45 48 45 45 45 72 69 86 86 79 87 90 87 109 Average Rating 55 | 6 9 10 19 23 22 20 30 39 38 43 44 45 45 35 38 65 80 83 74 84 87 84 85 On Entrance 43 | . 9 10 10 19 24 14 21 31 42 35 44 45 45 45 25 70 64 86 66 79 87 87 79 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . . . . 5 16 14 14 19 . . . 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 11 26 26 46 46 40 44 77 92 92 136 136 132 131 139 103 115 120 125 127 131 127 127 157 Greatest Support 128 | 26 26 26 26 26 20 20 26 26 26 26 26 26 26 26 95 95 75 16 105 128 128 128 128 Greatest Overweight (x) 25 | . 1 . 1 1 3 2 5 3 3 5 8 5 5 25 20 11 7 7 7 1 . . 9 Average Overweight (x) 3 | . . . 1 1 1 1 2 2 3 3 5 5 5 7 4 5 6 7 1 . . . 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 11 15 15 15 15 15 18 20 20 20 25 25 25 22 20 25 25 25 25 25 25 25 25 Most Carried 25 | 7 13 13 15 15 15 15 20 20 20 21 22 22 22 22 23 25 25 25 24 25 25 25 25 Average Carried 19 | 3 8 13 14 14 14 10 16 19 19 19 21 20 22 18 15 22 22 23 22 24 24 23 23 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 20 25 25 25 25 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 13 13 15 15 13 15 20 20 20 21 20 22 22 16 22 22 25 22 24 25 24 23 9 Scrap Suit Usage (%) 3 | . . . . 82 100 46 1 . . . . . . . . . . . . . . . . Parts Cannibalized 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Class Distribution -------------------- 28% | Mutant 19% | Gunner 14% | Scavenger-Mutant 12% | Tank 11% | Scavenger-Tank 7% | Scavenger-Gunner 5% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 4652 | 299 72 . 206 20 15 55 306 24 . 341 77 10 . 50 220 198 257 1896 65 110 30 66 335 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8227 | 216 314 . 316 . . 189 1660 71 . 900 148 164 . 808 1069 653 158 . 12 12 23 299 1215 Parts 347 | 10 20 . 23 . . 15 94 3 . 37 7 3 . 19 42 24 10 . . 1 1 4 34 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . . . 10 3 . 25 . 10 9 7 12 . 1 4 . Prevented 13 | . . . . . . . . . . . 3 . . . . 2 . . 8 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 148 | . 9 . 5 . . 2 40 3 . 16 2 3 . 14 14 5 4 . 1 . . 5 25 Melee 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Guns 101 | . 9 . 5 . . 1 39 2 . 7 2 2 . 12 2 2 2 . 1 . . 2 13 Cannons 27 | . . . . . . . . 1 . 7 . . . . 8 2 2 . . . . 3 4 AOE 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 5 Classes Destroyed 22 | 2 6 . 1 . . . 2 . . 2 1 . . 2 1 . . . . . 1 . 4 Worker 15 | . 1 . 1 . . 3 2 . . 2 . . . . 5 . . . . 1 . . . Builder 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . Tunneler 7 | 5 . . . . . 2 . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Watcher 7 | . 2 . 1 . . . 2 . . 2 . . . . . . . . . . . . . Swarmer 34 | . 5 . . . . . 15 3 . . . . . . 3 3 3 . . . . . 2 Grunt 54 | . 4 . 2 . . 2 15 . . 5 . 2 . 6 4 . . . . . . 5 9 Brawler 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 Duelist 4 | . . . . . . . . . . 1 . . . 3 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 21 | . . . 3 . . . 9 . . 3 . 1 . 2 2 1 . . . . . . . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Hunter 10 | . . . . . . . 1 . . 3 1 . . . 3 . . . . . . . 2 Programmer 6 | . . . . . . . . . . 4 . . . . 2 . . . . . . . . Behemoth 5 | . . . . . . . . . . . 1 . . 1 . 1 1 . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | 4 8 . 2 . . 4 6 3 . 5 1 3 . 4 3 2 3 . 1 1 1 5 12 Combat Bots Only 12 | . 3 . 1 . . 2 5 3 . 5 1 3 . 4 2 2 3 . 1 . . 5 12 Max Kills in Single Turn 4 | 1 4 . 1 . . 2 2 1 . 1 1 1 . 2 1 2 1 . 1 1 1 1 3 Gunslinging 1 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Hostile Shots Fired 1410 | . 46 . 21 . 60 10 141 15 1 152 27 28 . 140 198 97 27 . 23 9 . 61 354 Missed 455 | . 19 . 5 . 22 1 35 6 . 51 8 12 . 51 49 31 3 . 7 2 . 11 142 Hits 955 | . 27 . 16 . 38 9 106 9 1 101 19 16 . 89 149 66 24 . 16 7 . 50 212 Melee 28 | . . . 1 . 5 . . . 1 4 . . . 8 . . . . . . . . 9 Projectile 927 | . 27 . 15 . 33 9 106 9 . 97 19 16 . 81 149 66 24 . 16 7 . 50 203 AOE 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 Critical Strikes 31 | . . . . . 2 . 3 . . 3 1 . . 3 5 . 2 . . . . 2 10 Damage Taken 16352 | . 255 . 214 . 986 146 1478 102 36 1346 243 93 . 1485 1952 760 532 . 367 129 . 855 5373 Core 2307 | . 44 . 23 . 274 30 215 . 36 63 . 13 . 79 330 89 73 . 32 18 . 34 954 Absorbed by Shields 642 | . . . . . . . . . . . 61 9 . 240 332 . . . . . . . . Reduced by Siege Mode 187 | . . . . . . . . . . . . . . . . 24 . . . . . 88 75 Redirected to Shielding 182 | . . . . . . . . . . . . . . . . . . . . . . . 182 Ignored by Resistances 835 | . . . . . . . 95 30 10 145 114 20 . 59 81 40 12 . . . . 98 131 Regen/Repaired (Parts) 959 | . . . . . . 5 10 . . . . . . . . . . 888 . . . . 56 Core Remaining (%) 61 | 100 . 82 . . . 18 60 . . . . . . 72 . . . . 38 . . . . Volleys Fired 496 | 19 34 . 21 . 1 16 99 6 5 47 9 8 . 49 56 32 14 . 6 6 3 21 44 Largest 3 | 2 2 . 2 . 2 2 2 3 3 3 3 3 . 3 3 2 2 . 3 3 3 3 3 Hottest 310 | 60 60 . 140 . 136 130 130 183 150 150 150 150 . 169 165 148 148 . 223 223 208 217 310 Shots Fired 1041 | 38 61 . 42 . 2 32 197 17 15 137 27 19 . 132 95 61 22 . 12 14 9 31 78 Gun 788 | 38 61 . 40 . . 32 197 7 5 73 27 19 . 130 33 29 11 . 6 10 6 14 50 Cannon 253 | . . . 2 . 2 . . 10 10 64 . . . 2 62 32 11 . 6 4 3 17 28 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | 19 34 . 6 . . . . . . . . . . . . . 3 . . . . . . Thermal 939 | 19 27 . 36 . 2 32 197 17 15 137 27 19 . 132 95 55 19 . 12 14 9 31 44 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . Entropic 34 | . . . . . . . . . . . . . . . . . . . . . . . 34 Robot Hit Streak 25 | 6 11 . 10 . 1 6 19 6 8 20 23 7 . 25 9 20 5 . 11 7 6 17 15 Robot Miss Streak 9 | 3 4 . 4 . 1 3 4 2 1 3 1 2 . 9 3 2 1 . 1 2 1 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 1 . . . 1 . . . . . . 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . Shots Hit Robots 747 | 25 36 . 29 . 1 19 137 9 12 92 22 13 . 102 77 47 14 . 9 10 6 28 59 Core Hits 368 | 10 21 . 13 . . 9 73 4 2 34 9 5 . 47 31 21 8 . 3 4 2 10 62 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Critical Strikes 33 | . . . . . . 1 6 . . 6 3 1 . 4 . 1 . . . . . . 11 Burn 24 | . . . . . . 1 6 . . 6 3 1 . 4 . . . . . . . . 3 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19714 | 251 727 . 464 . 21 323 2569 213 287 2192 476 249 . 2162 2225 1333 370 . 229 271 159 816 4377 Guns 11987 | 251 356 . 444 . . 323 2547 78 76 1109 476 249 . 2105 515 476 138 . 100 149 124 266 2205 Cannons 5246 | . . . 20 . 21 . . 135 211 1083 . . . 57 1271 798 232 . 129 108 35 550 596 Explosions 2028 | . 371 . . . . . 22 . . . . . . . . 59 . . . . . . 1576 Melee 439 | . . . . . . . . . . . . . . . 439 . . . . . . . . Ramming 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . Kinetic 298 | 95 103 . 40 . . . . . . . . . . . . . 60 . . . . . . Thermal 17040 | 156 624 . 424 . 21 323 2547 213 287 2192 476 249 . 2162 1786 1261 310 . 229 257 159 816 2548 Explosive 22 | . . . . . . . 22 . . . . . . . . . . . . . . . . Electromagnetic 72 | . . . . . . . . . . . . . . . . 72 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 439 | . . . . . . . . . . . . . . . 439 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1829 | . . . . . . . . . . . . . . . . . . . . . . . 1829 Highest Corruption 9 | . . . . . . . 3 1 1 6 6 . . . 1 1 1 1 9 2 2 2 2 Average Corruption 2 | . . . . . . . 2 1 1 3 4 . . . 1 1 1 1 9 2 2 2 2 Corruption Purged 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . . . . . . . 30 3 1 31 13 . . . 3 6 8 . 20 . 5 6 . Message Errors 27 | . . . . . . . 10 . . 3 3 . . . 2 1 . . 6 . . 2 . Matter Fused 32 | . . . . . . . 6 1 1 7 2 . . . . 1 3 . 6 . 2 3 . Heat Flow Errors 20 | . . . . . . . 3 2 . 5 3 . . . . . 1 . 4 . 1 1 . Energy Discharges 15 | . . . . . . . 3 . . 4 2 . . . 1 2 3 . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . 3 . . 2 1 . . . . 1 . . 3 . . . . Data Loss (major) 8 | . . . . . . . . . . 3 2 . . . . . . . 1 . 2 . . Misfires 8 | . . . . . . . 3 . . 3 . . . . . 1 1 . . . . . . Alerts 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 246 | . . . . . . . . 2 . 35 . . . . 58 87 7 . . . . . 57 Projectiles 133 | . . . . . . . . 2 . 35 . . . . 2 87 7 . . . . . . Explosions 57 | . . . . . . . . . . . . . . . . . . . . . . . 57 Melee 56 | . . . . . . . . . . . . . . . 56 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 564 | 40 102 . 177 . 27 243 228 28 . 169 360 . . 174 197 150 564 . 232 90 211 249 273 Average Temperature 73 | 19 37 . 66 . 18 154 27 28 . 69 133 . . 62 78 75 285 . 68 43 66 112 78 Received Heat Transfer 4330 | . 66 . 66 . 220 81 567 . . 321 258 32 . 358 320 144 660 . 66 63 . 483 625 Effects 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Total Turns 69 | . . . . . . . . . . . . . . . . 12 . . . . . 44 13 Longest Duration 44 | . . . . . . . . . . . . . . . . 12 . . . . . 44 9 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . 1 1 . . 2 . 1 . 2 1 . . . . . . . 3 Combat Hostiles 11 | . . . . . . 1 1 . . 2 . 1 . 2 1 . . . . . . . 3 Parts Melted 74 | 1 2 . 1 . . 3 9 1 . 20 2 1 . 14 12 2 1 . . . . 2 3 Heat Transferred 28742 | 350 825 . 888 . 37 851 5550 333 444 3885 1073 555 . 4592 2961 1554 444 . 333 370 222 1036 2439 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Maximum Alert Level 3 | . 1 . . . . . 3 1 . 1 . . . . 3 . . . . . . . . Low Security (%) 57 | 100 43 100 100 100 . 100 32 27 100 87 . . . . . . . . . 100 . . . Level 1 15 | . 56 . . . . . 23 72 . 12 . . . . . . . . . . . . . Level 2 20 | . . . . . . . 43 . . . . . . . 57 . . . . . . . . Level 3 7 | . . . . . . . . . . . . . . . 42 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 900 | 10 311 99 105 13 . 35 701 304 77 234 . . . . 900 . . . . 52 . . . Initial 900 | . . 99 26 13 . . . 304 77 . . . . . 900 . . . . . . . . Average 239 | 1 181 84 67 1 . 16 342 230 24 44 . . . . 692 . . . . 12 . . . Influence Increases 5936 | 30 424 . 324 . . 80 1250 96 1 569 60 60 . 325 1397 110 100 . 368 111 6 110 515 Destroy 0b10 Robot/C 3260 | . 180 . 200 . . 40 800 60 . 320 40 60 . 260 280 100 80 . 200 60 . 100 480 Destroy 0b10 Robot/NC 235 | 30 25 . 15 . . 25 40 . . 20 . . . 5 45 . . . 10 10 5 . 5 Destroy Leader 622 | . 36 . 54 . . . 196 10 . 104 20 . . 30 80 10 20 . 40 12 . 10 . Allied During Kill 159 | . . . 17 . . . . . . . . . . . . . . . 118 23 1 . . Successful Hack 171 | . 43 . 8 . . . 33 24 . 37 . . . . 26 . . . . . . . . Disable Machine 135 | . 75 . . . . . 15 . . 15 . . . . 30 . . . . . . . . Destroy Structure 109 | . 50 . . . . . 31 2 1 13 . . . . 6 . . . . 6 . . . Advance Influence 900 | . . . . . . . . . . . . . . . 900 . . . . . . . . Lose Combat Pursuer 345 | . 15 . 30 . . 15 135 . . 60 . . . 30 30 . . . . . . . 30 Influence Decreases 5735 | 30 170 185 357 36 . 80 580 546 221 366 257 56 10 325 950 557 100 . 367 104 14 98 326 Entered New Map 1002 | . . 155 43 23 . . . 366 143 . 76 2 10 . . 167 . . . 1 4 . 12 Time Decay 3585 | 30 150 30 238 13 . 80 510 180 48 366 181 54 . 227 470 360 100 . 317 99 10 58 64 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . Lost Part 688 | . 20 . . . . . 70 . 10 . . . . 78 180 30 . . 10 . . 40 250 Lost Ally 160 | . . . 76 . . . . . 20 . . . . 20 . . . . 40 4 . . . Squads Dispatched 25 | . 2 . 2 . . . 8 2 . 8 . . . 1 1 . . . . 1 . . . Investigation 6 | . 1 . . . . . 1 . . 4 . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . Reinforcement 10 | . 1 . 2 . . . 4 2 . 1 . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 12 | . . . 1 . . . 4 . . . . . . 2 2 . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 264 | . 17 . 14 . 8 3 56 4 5 26 2 3 . 20 23 5 4 . 10 6 . 5 53 Peak Tracking Total 16 | . 4 . 3 . 12 3 5 3 5 4 1 3 . 5 5 3 3 . 4 2 . 5 16 Tactical Retreats 19 | . 1 . 2 . 1 1 6 . . 2 . . . 2 2 . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 11 | . 1 . . . . . 4 2 . 3 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 9 | . 5 . . . . . 1 . . 1 . . . . 2 . . . . . . . . Max in Single Turn 5 | . 5 . . . . . 1 . . 1 . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 46 | . 3 . 3 . . . 7 3 . 8 . . 4 . 5 1 2 . . . . 1 9 Terminals 15 | . 2 . 1 . . . 5 2 . 2 . . . . 2 . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . . 2 . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . Total Hacks 132 | . 7 . 9 . . . 24 6 . 19 . . 31 . 6 1 2 . . . . 1 26 Successful 96 | . 6 . 4 . . . 14 2 . 6 . . 31 . 3 1 2 . . . . 1 26 Failed 36 | . 1 . 5 . . . 10 4 . 13 . . . . 3 . . . . . . . . Catastrophic 10 | . . . . . . . 5 . . 3 . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 6 . 7 . . . 16 4 . 10 . . . . 2 . . 1 . 5 . 1 2 Terminals 36 | . 5 . 4 . . . 17 4 . 3 . . . . 2 . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 19 | . . . 3 . . . 7 . . 7 . . . . 2 . . . . . . . . Garrison Access 9 | . . . . . . . . 2 . 6 . . . . 1 . . . . . . . . Terminal Hacks 68 | . 4 . 1 . . . 2 . . . . . 31 . . 1 2 . . . . 1 26 Record 28 | . . . . . . . . . . . . . 11 . . . . . . . . 1 16 Part Schematic 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . 3 . . . . . . . . . 9 Open Door 4 | . . . . . . . . . . . . . . . . 1 2 . . . . . 1 Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 2 . . . 7 . . 4 . . . . 1 . . . . . . . . Insert Component 6 | . . . . . . . 3 . . 2 . . . . 1 . . . . . . . . Analyze 5 | . . . . . . . 3 . . 2 . . . . . . . . . . . . . Retrieve Study 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . 2 . 1 . . . 5 1 . 1 . . . . . . . . . . . . . Terminals 6 | . . . . . . . 5 1 . . . . . . . . . . . . . . . Botnet 6 | . . . . . . . 5 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . Reject 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 3 . . . 7 2 . 8 . . . . 3 . . . . . . . . Full Trace Events 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 3 . . 1 . . 11 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . 64 . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 3 . . 1 . . . . 1 . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Total Allies 15 | . . 5 . . . . . . 1 . . . . 1 . . . 5 . 3 . . . Largest Group 6 | . . 5 5 . . . . . 1 . . . . 1 . . . 5 5 6 2 1 . Highest-Rated Group 383 | . . 76 76 . . . . . 31 . . . . 30 . . . 257 257 383 71 36 . Highest-Rated Ally 99 | . . 31 31 . . . . . 31 . . . . 30 . . . 99 99 99 36 36 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 118 | . . . 32 . . . . . 15 . . . . 1 . . . . 32 38 . . . Total Damage 3246 | . . . 456 . . . . . 233 . . . . 25 . . . . 1644 888 . . . Kills 21 | . . . 6 . . . . . . . . . . . . . . . 11 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Active Infowar (turns) 9528 | 38 325 75 400 . . . . 365 181 1689 625 496 121 682 634 128 . 54 1320 341 528 354 1172 IFF 4518 | . . . . . . . . . . . . . . . 621 128 . 54 1320 341 528 354 1172 Terrain 838 | 38 325 75 400 . . . . . . . . . . . . . . . . . . . . Seismic 4282 | . . . . . . . . 365 181 1689 625 496 121 682 123 . . . . . . . . Jamming 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . 1 2 . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 17646 | 164 325 75 507 229 378 165 1569 365 181 1689 649 496 121 1342 1183 1171 827 2009 1323 341 528 415 1594 Spaces Moved 9204 | 102 238 80 350 259 421 120 907 263 131 1110 369 303 79 365 476 416 397 955 511 128 306 208 710 Core 89 | 3 . . . . . . . . . . . . . 59 27 . . . . . . . . Treads 1867 | . . . . . . . . . . . . . . . 79 209 10 . 466 128 306 208 461 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7248 | 99 238 80 350 259 421 120 907 263 131 1110 369 303 79 306 370 207 387 955 45 . . . 249 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 95 85 85 85 95 110 125 125 155 155 155 155 100 235 180 195 195 166 166 166 150 Average Speed 164 | 82 87 90 100 86 88 86 117 122 125 128 164 155 155 309 192 250 196 195 249 230 166 166 192 Slowest Speed 1300 | 100 95 90 105 95 115 100 165 125 125 155 210 155 155 1300 1050 270 270 195 255 249 166 166 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 65 22 48 45 78 32 74 10 73 35 61 44 69 64 16 64 73 87 74 4 59 47 70 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 7 | . . . . 1 . . . . . . . 1 1 . . . . 3 . . . . 1 Known Exits Taken 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 19 | 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 14 | . . . . 1 . 1 . . . . 3 2 . . . 2 1 2 1 . . 1 . Spaces Dug 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Terrain Destroyed 171 | . 57 . . . . . 35 2 1 6 . . . . 4 8 3 . 2 1 3 2 47 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 68 | . . . . . . . 8 2 1 6 . . . . 4 8 3 . 2 1 3 2 28 AOE 103 | . 57 . . . . . 27 . . . . . . . . . . . . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Total 10832 | 142 299 82 469 264 427 149 1233 303 137 1276 388 314 78 479 629 489 423 1105 551 163 319 248 865 Wait 542 | 8 15 3 46 . . 3 135 . . 64 1 . . 34 11 17 . 135 23 6 . 13 28 Move 9183 | 101 237 79 349 258 420 119 906 263 130 1109 368 302 78 364 475 415 396 954 510 128 305 207 710 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 6 8 . 12 1 1 6 30 9 1 14 . 3 . 4 25 5 3 3 1 9 . 2 11 Fast Attach 86 | 7 . . 8 1 . . 9 5 . 6 2 . . 1 19 2 3 2 5 1 . . 15 Attach 88 | . 2 . 4 . 2 4 9 1 . 5 2 . . 8 11 7 3 2 2 2 . 3 21 Detach 38 | . . . 3 . . . 2 . . . 2 . . 2 4 6 4 3 4 1 . . 7 Swap 64 | 1 2 . 8 1 1 1 11 4 . 8 3 1 . 2 5 2 . 1 . 3 2 2 6 Drop 152 | . 1 . 18 3 2 . 32 15 1 23 1 . . 4 13 3 . 5 . 7 1 . 23 Fire 496 | 19 34 . 21 . 1 16 99 6 5 47 9 8 . 49 56 32 14 . 6 6 3 21 44 Melee 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . Trap 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 4) 490 | -10/Materials | Entered Mines 542 | -10/Mines | Discovered new exit (range 7) 549 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 565 | -10/Mines | Entered Materials 565 | -9/Materials | Accompanied by 5 allies 565 | -9/Materials | Evolved 2 slots: Utility x2 570 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 657 | -9/Materials | Lost 4 allies 679 | -9/Materials | Discovered new exit (range 12) 843 | -9/Materials | Discovered new exit (range 11) 1051 | -9/Materials | Discovered new exit (range 8) 1072 | -9/Materials | Entered Mines 1075 | -9/Mines | Learned location of Storage (-9) 1109 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1112 | -9/Mines | Found Scrap Suit 1138 | -9/Mines | Learned Materials stockpile data 1186 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1187 | -9/Mines | Discovered new exit (range 5) 1231 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1301 | -9/Mines | Entered Exiles 1306 | -9/Exiles | Build established: Scavenger-Mutant 1323 | -9/Exiles | Met 8R-AWN 1336 | -9/Exiles | Met EX-HEX 1370 | -9/Exiles | Met EX-DEC 1480 | -9/Exiles | Visited The Gauntlet 1615 | -9/Exiles | Attacked by the Exiles 1641 | -9/Exiles | Core integrity fell below 50% 1670 | -9/Exiles | Discovered new exit (range 10) 1679 | -9/Exiles | Entered Mines 1702 | -8/Mines | Lost 6 parts (1p2n1u2w) 1714 | -8/Mines | Core integrity fell below 20% 1761 | -8/Mines | Discovered new exit (range 8) 1844 | -8/Mines | Entered Materials 1844 | -8/Materials | Evolved 2 slots: Utility x2 1924 | -8/Materials | Build established: Mutant 2703 | -8/Materials | Discovered new exit (range 8) 2897 | -8/Materials | Garrison activated, responded to threat 3413 | -8/Materials | Entered Factory 3413 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3757 | -7/Factory | Build established: Tank 3778 | -7/Factory | Sucked down chute 3778 | -7/Factory | Entered Waste 3779 | -7/Waste | Met a frightened Derelict 3787 | -7/Waste | Spotted C-40 Crusher 3796 | -7/Waste | Spotted C-40 Crusher 3842 | -7/Waste | Spotted C-40 Crusher 3872 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3894 | -7/Waste | Spotted C-40 Crusher 3911 | -7/Waste | Spotted C-40 Crusher 3913 | -7/Waste | Spotted C-40 Crusher 3940 | -7/Waste | Discovered new exit (range 15) 3959 | -7/Waste | Entered Factory 4831 | -7/Factory | Build established: Scavenger-Tank 5621 | -7/Factory | Build established: Tank 5641 | -7/Factory | Discovered new exit (range 4) 5648 | -7/Factory | Entered Lower Caves 5945 | -7/Lower Caves | Learned Factory security intel 6041 | -7/Lower Caves | Spotted B-75 Beast 6087 | -7/Lower Caves | Destroyed B-75 Beast 6284 | -7/Lower Caves | Discovered new exit (range 6) 6297 | -7/Lower Caves | Entered another Lower Caves area 6322 | -7/Lower Caves | Encountered a Warlord checkpoint 6325 | -7/Lower Caves | Discovered new exit (range 8) 6525 | -7/Lower Caves | Build established: Scavenger-Tank 6677 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6709 | -7/Lower Caves | Learned Factory emergency access door positions 6734 | -7/Lower Caves | Discovered new exit (range 13) 6749 | -7/Lower Caves | Found DCF Scrap (12 items) 6793 | -7/Lower Caves | Entered Data Miner 6793 | -7/Data Miner | Discovered new exit (range 6) 6823 | -7/Data Miner | Met Data Miner 6852 | -7/Data Miner | Learned location of Section 7 (-2) 6852 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6879 | -7/Data Miner | Received God Mode back door access code from Data Miner 6914 | -7/Data Miner | Entered Proximity Caves 7005 | -6/Proximity Caves | Spotter reported a threat 7018 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7213 | -6/Proximity Caves | Spotter reported a threat 7263 | -6/Proximity Caves | Spotter reported a threat 7316 | -6/Proximity Caves | Spotter reported a threat 7371 | -6/Proximity Caves | Lost 5 parts (1n3u1w) 7385 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7463 | -6/Proximity Caves | Spotted B-75 Beast 7547 | -6/Proximity Caves | Spotter reported a threat 7664 | -6/Proximity Caves | Destroyed B-75 Beast 7694 | -6/Proximity Caves | Lost 8 parts (3n3u2w) 7878 | -6/Proximity Caves | Build established: Mutant 7953 | -6/Proximity Caves | Spotter reported a threat 8182 | -6/Proximity Caves | Discovered new exit (range 8) 8256 | -6/Proximity Caves | Entered Factory 8256 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8606 | -6/Factory | Search patrols dispatched 8716 | -6/Factory | Lost 4 parts (1n2u1w) 8956 | -6/Factory | Search patrols dispatched 8960 | -6/Factory | Lost 5 parts (1n2u2w) 9023 | -6/Factory | Discovered new exit (range 15) 9062 | -6/Factory | Lost 6 parts (1n3u2w) 9276 | -6/Factory | Fabricated Imp. Heavy Siege Treads? 9306 | -6/Factory | Search patrols dispatched 9407 | -6/Factory | Discovered new exit (range 8) 9439 | -6/Factory | Entered Lower Caves 9468 | -6/Lower Caves | Learned Factory interactive machine intel 9555 | -6/Lower Caves | Spotted B-75 Beast 9576 | -6/Lower Caves | Destroyed B-75 Beast 10378 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10596 | -6/Lower Caves | Discovered new exit (range 6) 10610 | -6/Lower Caves | Entered another Lower Caves area 10610 | -6/Lower Caves | Spotted B-75 Beast 10612 | -6/Lower Caves | Core integrity fell below 50% 10627 | -6/Lower Caves | Destroyed B-75 Beast 10667 | -6/Lower Caves | Found Prototype Device 10667 | -6/Lower Caves | Identified Heart of Steel 10757 | -6/Lower Caves | Discovered new exit (range 4) 10960 | -6/Lower Caves | Encountered a Warlord checkpoint 11343 | -6/Lower Caves | Learned 4 Factory zone layouts 11366 | -6/Lower Caves | Build established: Gunner 11412 | -6/Lower Caves | Discovered new exit (range 14) 11437 | -6/Lower Caves | Entered Zion 11533 | -6/Zion | System corruption cleaned by Quarantine Array 11605 | -6/Zion | Received a hallucinogenic algorithm 11607 | -6/Zion | Ran a hallucination algorithm 11909 | -6/Zion | Given A8's code to call for help 12056 | -6/Zion | Learned location of Armory (-3) 12071 | -6/Zion | Given the Hacking Drone Bay 12272 | -6/Zion | Visited the Megawrench Repair Shop 12272 | -6/Zion | Megawrench repaired 8 parts 12619 | -6/Zion | Met Imprinter 12652 | -6/Zion | Imprinted 12654 | -6/Zion | Declared Zion's savior 12957 | -6/Zion | Found Prototype Device 12957 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13240 | -6/Zion | Heart of Steel transformed into Warbot 13418 | -6/Zion | Discovered new exit (range 10) 13446 | -6/Zion | Entered Proximity Caves 13446 | -5/Proximity Caves | Accompanied by 5 allies (Warbot) 13538 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14199 | -5/Proximity Caves | Spotted B-75 Beast 14224 | -5/Proximity Caves | Allies destroyed B-75 Beast 14438 | -5/Proximity Caves | Learned 8 Factory zone layouts 14544 | -5/Proximity Caves | Build established: Scavenger-Gunner 14744 | -5/Proximity Caves | Discovered new exit (range 11) 14769 | -5/Proximity Caves | Entered Factory 14769 | -5/Factory | Accompanied by 3 allies (Warbot) 14769 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14770 | -5/Factory | Identified exit to Factory 14771 | -5/Factory | Loaded intel: 56 interactive machine locations 14906 | -5/Factory | Retrieved Zion intel report: Branch Access 14906 | -5/Factory | Identified exit to Upper Caves 14906 | -5/Factory | Identified exit to Extension 14907 | -5/Factory | Zion Light squad teleported in 15029 | -5/Factory | Spotted B-75 Beast 15041 | -5/Factory | Found Prototype Protection 15044 | -5/Factory | Identified Zio. Weapon Casing 15059 | -5/Factory | Allies destroyed B-75 Beast 15086 | -5/Factory | Lost 3 allies 15110 | -5/Factory | Entered Upper Caves 15110 | -5/Upper Caves | Accompanied by 2 allies 15322 | -5/Upper Caves | Build established: Messiah-Gunner 15625 | -5/Upper Caves | Discovered new exit (range 7) 15638 | -5/Upper Caves | Entered another Upper Caves area 15638 | -5/Upper Caves | Accompanied by 1 ally 15717 | -5/Upper Caves | Discovered exit to Factory (range 5) 15823 | -5/Upper Caves | Ran a hallucination algorithm 15993 | -5/Upper Caves | Lost 4 parts (2u2w) 16030 | -5/Upper Caves | Discovered new exit (range 15) 16053 | -5/Upper Caves | Entered Warlord 16110 | -5/Warlord | System corruption cleaned by Quarantine Array 16209 | -5/Warlord | Build established: Scavenger-Mutant 16439 | -5/Warlord | Learned 4 Armory zone layouts 16439 | -5/Warlord | Learned 4 Quarantine zone layouts 16440 | -5/Warlord | Learned location of Testing (-2) 16440 | -5/Warlord | Learned Research stockpile data 16444 | -5/Warlord | Learned Factory recycling unit intel 16444 | -5/Warlord | Learned Factory scanalyzer intel 16444 | -5/Warlord | Learned Armory fabricator intel 16444 | -5/Warlord | Learned Research repair station intel 16568 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16570 | -5/Warlord | Ran a Watcher feed algorithm 16643 | -5/Warlord | Rebuked by Warlord 16668 | -5/Warlord | Warlord's base attacked by MAIN.C 16921 | -5/Warlord | Found Prototype Energy Gun 16921 | -5/Warlord | Identified Vortex Shotgun 16925 | -5/Warlord | Found Vortex Shotgun 17018 | -5/Warlord | Warlord forces counterattacked 17188 | -5/Warlord | Opened Warlord's prototype stash 17192 | -5/Warlord | Found Prototype Reactor 17192 | -5/Warlord | Identified Vortex Chain Reactor 17200 | -5/Warlord | Found Prototype Device 17200 | -5/Warlord | Identified Exp. Phase Shifter 17229 | -5/Warlord | Found Prototype Processor 17229 | -5/Warlord | Identified Exp. Target Analyzer 17233 | -5/Warlord | Found Prototype Device 17233 | -5/Warlord | Identified Thermal Barrier 17281 | -5/Warlord | Build established: Scavenger-Gunner 17343 | -5/Warlord | Warlord base infiltrated, sounded retreat 17377 | -5/Warlord | Spotted Executioner 17379 | -5/Warlord | Destroyed Executioner 17406 | -5/Warlord | Spotted Striker 17413 | -5/Warlord | Destroyed Striker 17451 | -5/Warlord | Spotted B-86 Titan 17454 | -5/Warlord | Destroyed B-86 Titan 17475 | -5/Warlord | Destroyed 9 combat bots 17494 | -5/Warlord | Spotted Striker 17494 | -5/Warlord | Spotted Striker 17502 | -5/Warlord | Spotted Executioner 17510 | -5/Warlord | Spotted Striker 17511 | -5/Warlord | Destroyed Striker 17528 | -5/Warlord | Core integrity fell below 50% 17548 | -5/Warlord | Lost 8 parts (3n2u3w) 17574 | -5/Warlord | Spotted Executioner 17596 | -5/Warlord | Destroyed Executioner 17604 | -5/Warlord | Spotted Striker 17620 | -5/Warlord | Core integrity fell below 20% 17647 | -5/Warlord | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 17629_ D-63 Destroyer destroyed. 17630_ Penetrated by Slug. 17631_ G-50 Soldier destroyed. 17633_ Penetrated by Slug. 17634_ G-50 Soldier destroyed. 17635_ Mak. Medium Armor Plating destroyed. 17636_ Penetrated by Slug. 17636_ Variable Charge Gun destroyed. 17636_ Slug penetrates G-50 Soldier. 17636_ Penetrated by Slug. 17636_ Phase Cannon destroyed. 17639_ Penetrated by Slug. 17640_ Hrd. Heavy Armor Plating destroyed. 17641_ S-27 Virus suffers critical hit (Burn). 17641_ S-27 Virus destroyed. 17642_ Penetrated by Slug. 17643_ G-50 Soldier destroyed. 17644_ The unstable cave ceiling collapses. 17644_ Imp. Cooling System destroyed. 17645_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | #"%"###?????????????????????????????????????????? | | ^ ##????????????????????????????????????????? | | % #????????????????????????????????????????? | | ! != "#????????????????????????????????????????? | | ""%! %=#????????????????????????????????????????? | | " = %=!#????????????????????????????????????????? | | " "#????????????????????????????????????????? | | " %"##????????????????????? ???###???????????? | | # " " ##???????????????????? ??? ???????##?? | | # " # ##??###??????????????? ### ?????? #?? | | # # [ # ###""#???????????????? ?????? ??? | | # ### ""#?????????????????# #????? ??? | | #""#?????????????????# ????? #?? | | # # # ""#???##########?????# ##??? #?? | | ## # ""#####!## ###????# #??? ##? | | ## ""##"##% #?##??# ##?? #? | | "" !!]#=!# # ##### ### #?? | | ""=!!*==* #" # #??? | | # ""=!]!=! =[= =[ ;;h #???? | | = %%%= @ [!%[= *%; ##??? | | ! %%=%% % !=%=%g!%%g ;# #??? | | % *%%! %% %*=hg = ;### #??? | | ] W %% % !*[ ##??# #??? | | *= # ""!*%*[! #???# ##?? | | ]% !!""%=[! [ = ; ; #?### #?? | | !! % ""**=" # ##;# ### ;;## # #?? | | ##" % # ###"""##### # #####?# ### #?? | | % ####?##""#???###### ###????? ### #?? | | #?????#""#????????###?????? ### ##?? | | % % #?????#""?????????????????? ##?# #??? | | #??????"?????????????????? ???## ##??? | | ###????????????????????????? ????## #???? | | #+#??????????????????????????# #?????# #???? | | ?????????????????????????????# ??????## ##??? | | ??????????????????????????????? ??????## #??? | | ??????????????????????????????????????## #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????## ##??? | | ???????????????????????????????????????? #???? | | ???????????????????????????????????????? ##???? | | ???????????????????????????????????????#####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 120 Energy Generation 55 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 825 Resistance: KI 30 Resistance: TH 50 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 12 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Point Defense System | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Imp. Heavy Siege Treads | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Brother of Steel Giant Slayer Ooh, Shiny! Reappropriation Challenges ------------ None Game ------ Seed DefenseMomentumBoregun Manual? 0 Play Time 02:42:42 Cumulative 155.3 hours Start 2026.06.20 @ 17:55:55 End 2026.06.21 @ 17:15:41 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac8eb045-d0da-455c-b4d9-00fc0e77c9e3