Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 15:08:54 Player: Cinder Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (108) 540 Value Destroyed (4488) 4488 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1740) 1740 TOTAL SCORE: 14928 Bonus ------- High Alert Combat Kills 330 Follower Combat Kills 609 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -199 Cogmind --------- Core Integrity 56/1450 Matter 149/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (15) ----- Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Thunder Leg Wheel Wheel Quantum Rifle Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Triangulator Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Makeshift ECM Suite Hardened Heavy Armor Plating Improved Medium Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Wave Gun Magnetic Acceleration Cannon Mass Driver Linear Accelerator > --- INVENTORY -------- Enhanced Fission Core Enhanced Fission Core Micro Antimatter Reactor Biometal Medium Treads Wheel Wheel Improved Heat Sink System Restoration Module Makeshift Laser Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Heavy Plasma Cannon Advanced Remote Datajack Advanced Remote Datajack [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Propulsion Wheel Treads Biometal Medium Treads Leg Improved Titanium Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Proton Missile Launcher Special Weapon Remote Datajack Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 . . . 2 2 . . 2 . . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . . . . Utility 13 | . . 2 . . . . 2 . . 1 . . 2 . . 2 2 2 Weapon 2 | . . . . . . 2 . . . . . . . . . . . . Parts Attached 117 | 7 1 8 . . . 12 7 20 7 9 3 2 6 5 . 1 10 19 Power 13 | 1 . 1 . . . 2 . 3 1 1 . 1 1 . . . 1 1 Engine 9 | 1 . 1 . . . 2 . 2 1 1 . . 1 . . . . . Core 4 | . . . . . . . . 1 . . . 1 . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 26 | 2 . 3 . . . 3 1 4 2 2 . 1 . 2 . . 2 4 Treads 1 | . . . . . . . . . . . . . . . . . . 1 Leg 3 | . . . . . . . . 2 . . . . . . . . 1 . Wheel 22 | 2 . 3 . . . 3 1 2 2 2 . 1 . 2 . . 1 3 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 42 | 1 1 2 . . . 3 5 7 2 3 2 . 3 2 . 1 3 7 Device 18 | . . 1 . . . . 2 5 . . 2 . 1 1 . 1 1 4 Storage 4 | 1 1 . . . . 1 . . 1 . . . . . . . . . Processor 10 | . . 1 . . . 2 1 . . 2 . . 1 . . . 2 1 Hackware 3 | . . . . . . . . . 1 . . . 1 . . . . 1 Protection 7 | . . . . . . . 2 2 . 1 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 36 | 3 . 2 . . . 4 1 6 2 3 1 . 2 1 . . 4 7 Energy Gun 10 | 1 . 1 . . . . . 1 . 1 . . . 1 . . 1 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 7 | 2 . . . . . 2 . 1 1 1 . . . . . . . . Ballistic Cannon 8 | . . . . . . 1 1 2 . 1 1 . . . . . 1 1 Launcher 1 | . . . . . . . . . . . . . 1 . . . . . Special Weapon 8 | . . 1 . . . 1 . 2 1 . . . 1 . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 . . . . 1 . . . 2 . Parts Lost 54 | . . 4 . . . 3 3 8 . 2 . . . 5 . . . 29 Power 3 | . . . . . . . . 2 . . . . . . . . . 1 Propulsion 19 | . . 3 . . . 2 1 3 . 1 . . . 2 . . . 7 Utility 19 | . . . . . . . 2 1 . . . . . 2 . . . 14 Weapon 13 | . . 1 . . . 1 . 2 . 1 . . . 1 . . . 7 Highest Loss Streak 21 | . . 2 . . . 3 2 4 . 2 . . . 4 . . . 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | . 4 8 7 11 12 12 14 11 12 13 14 14 13 13 15 13 14 13 Power 2 | . 1 . . 3 3 3 4 2 1 . 1 1 2 2 2 2 2 2 Propulsion 1 | . . 1 1 2 2 2 3 1 . 1 1 . . 1 2 2 3 3 Utility 4 | . . 1 2 2 2 2 2 5 8 7 8 8 6 5 7 5 3 . Weapon 2 | . 1 4 4 4 4 2 1 1 . 1 2 2 2 2 1 1 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 31 | 1 . . . . 1 2 1 6 . 2 . . . 1 . . 5 12 Power 13 | . . . . . 1 . . 5 . 1 . . . . . . 3 3 Propulsion 9 | 1 . . . . . . . . . . . . . . . . 2 6 Utility 3 | . . . . . . 1 . 1 . 1 . . . . . . . . Weapon 6 | . . . . . . 1 1 . . . . . . 1 . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 81 88 82 77 89 98 91 92 91 92 93 93 89 94 93 94 74 Engine 5 | . 14 11 11 11 11 9 7 5 7 6 6 3 1 5 5 5 . . Leg 2 | . . . . . . . . 7 8 . . . . . . . . . Wheel 13 | . 28 18 22 22 22 17 14 6 6 19 20 20 17 12 17 15 14 10 Device 9 | . . 9 11 5 . . 4 6 11 6 6 6 10 11 11 20 26 17 Storage 6 | . 14 11 11 11 11 9 7 7 7 6 6 6 5 5 5 5 4 3 Processor 14 | . . 9 11 11 11 22 25 16 7 12 13 13 17 17 17 15 15 10 Hackware 2 | . . . . . . . . . 3 6 6 6 5 5 5 5 4 5 Protection 5 | . . . . . . . 6 9 7 6 6 6 5 4 5 5 4 4 Energy Gun 5 | . 14 13 11 11 11 8 . 4 7 6 5 . . . 5 5 4 6 Ballistic Gun 7 | . 14 3 11 11 11 16 15 7 7 9 13 12 5 4 . . . . Ballistic Cannon 8 | . . . . . . . 12 12 7 4 4 13 11 15 17 15 11 5 Special Weapon 2 | . . 4 . . . 5 2 1 7 4 2 . 4 1 . . 1 1 Peak Build Rating 98 | 6 7 10 10 11 11 24 36 50 50 47 49 53 58 59 59 67 91 98 Average Rating 44 | 4 6 8 9 10 10 16 32 41 46 45 48 46 55 57 59 66 78 76 On Entrance 35 | . 6 6 9 10 11 11 24 36 50 43 47 47 46 58 59 59 67 88 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 3 . . . . . . . . 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 14 29 31 31 31 30 41 52 71 71 70 69 72 69 73 69 71 100 109 Greatest Support 40 | 20 20 20 20 20 20 26 26 40 40 30 30 30 30 30 30 30 30 30 Greatest Overweight (x) 7 | 1 1 3 1 1 1 3 1 3 7 3 2 2 2 7 2 2 3 7 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 3 2 2 2 2 2 2 2 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 6 11 9 13 13 15 15 15 15 15 15 15 15 15 15 14 15 15 Average Carried 13 | 1 4 8 7 12 12 12 14 12 14 14 15 14 14 14 15 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 6 7 9 13 13 15 15 14 15 15 15 15 15 15 15 14 14 5 Class Distribution -------------------- 42% | Scavenger-Gunner 17% | Mutant 16% | Gunner 12% | Scavenger-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Matter Collected 4484 | 173 128 111 15 . 6 219 300 1503 127 362 180 115 61 601 . . 281 302 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3387 | . 49 240 34 . 28 370 236 823 106 207 186 16 54 504 . . 226 308 Parts 182 | . 8 13 6 . 2 25 10 41 9 11 5 2 7 13 . . 17 13 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . 1 . . . . . . . 2 Parts Field Recycled 36 | . . . . . . . . 36 . . . . . . . . . . Retrieved Matter 168 | . . . . . . . . 168 . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 5 4 . 12 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 78 | . 3 8 . . . 5 7 28 . 5 5 1 . 8 . . 3 5 Melee 2 | . . . . . . . . 2 . . . . . . . . . . Guns 34 | . 3 8 . . . 5 2 6 . 2 4 . . 1 . . 1 2 Cannons 42 | . . . . . . . 5 20 . 3 1 1 . 7 . . 2 3 Classes Destroyed 17 | . 2 3 . . . 3 1 3 1 1 1 . . 1 . . . 1 Worker 14 | . 1 1 2 . 2 1 . . 2 . . . 1 . . . 2 2 Builder 4 | . . . . . . 1 . . 1 1 . . . . . . 1 . Tunneler 2 | . . . . . . . . . 1 1 . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . 2 . . . . . Watcher 5 | . . . . . . 2 . . . 1 . . . . . . 1 1 Swarmer 15 | . 3 4 . . . . . 6 . . . 1 . 1 . . . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . Saboteur 3 | . . . . . . . . 3 . . . . . . . . . . Grunt 28 | . . 3 . . . 2 5 9 . 3 3 . . 3 . . . . Brawler 4 | . . . . . . . 1 2 . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . Sentry 10 | . . 1 . . . 3 1 3 . . . . . 2 . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . 2 Programmer 10 | . . . . . . . . . . 1 1 . . 2 . . 3 3 Packrat 3 | . . . . . . . . . . . . . . 3 . . . . Infiltrator 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 3 4 1 . 2 4 4 6 2 5 3 1 2 4 . . 2 3 Combat Bots Only 6 | . 3 4 . . . 3 4 6 . 4 3 1 . 4 . . 2 3 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 1 1 1 2 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Hostile Shots Fired 743 | . 18 59 . . 8 32 49 142 . 36 36 14 . 57 . . 38 254 Missed 186 | . 5 9 . . 3 9 12 34 . 10 10 2 . 13 . . 13 66 Hits 557 | . 13 50 . . 5 23 37 108 . 26 26 12 . 44 . . 25 188 Melee 13 | . . . . . . . 1 11 . 1 . . . . . . . . Projectile 544 | . 13 50 . . 5 23 36 97 . 25 26 12 . 44 . . 25 188 AOE 1 | . . . . . . . . . . 1 . . . . . . . . Critical Strikes 20 | . . . . . . 3 2 3 . . . . . 1 . . . 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 9711 | . 110 501 11 . 52 356 400 1601 88 530 420 183 . 911 . . 528 4020 Core 2116 | . 34 121 2 . 23 109 50 172 . 20 34 . . 87 . . 70 1394 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 86 . . . 63 80 . . 68 . . 93 . . 91 100 94 . Volleys Fired 333 | . 7 26 5 . 2 28 16 71 6 28 9 6 9 24 . . 27 69 Largest 4 | . 2 2 2 . 2 3 4 4 3 4 4 4 4 4 . . 4 4 Hottest 366 | . 70 115 85 . 85 108 128 183 145 228 176 129 129 145 . . 229 366 Shots Fired 777 | . 14 40 10 . 4 73 55 193 15 72 30 16 15 79 . . 49 112 Gun 442 | . 14 39 10 . 4 68 26 81 12 49 26 6 4 16 . . 18 69 Cannon 298 | . . . . . . . 29 110 2 16 4 7 6 62 . . 22 40 Launcher . | . . . . . . . . . . . . . . . . . . . Special 37 | . . 1 . . . 5 . 2 1 7 . 3 5 1 . . 9 3 Kinetic 514 | . 7 7 5 . 2 45 55 159 7 48 21 13 10 78 . . 22 35 Thermal 232 | . 7 33 5 . 2 28 . 32 7 17 9 . . . . . 18 74 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 6 17 3 . 6 19 11 8 10 16 7 10 5 6 . . 17 8 Robot Miss Streak 8 | . 2 5 2 . . 6 2 6 4 8 4 3 2 5 . . 1 3 Penetration Max 1 | . . . . . . . 1 1 . 1 . . . . . . . . Secondary Targets 2 | . . 1 . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . . . . . . Shots Hit Robots 469 | . 8 26 6 . 3 50 38 106 8 49 20 13 9 45 . . 30 58 Core Hits 237 | . 4 13 2 . 2 19 18 55 5 24 21 6 7 36 . . 9 16 Critical Kills 2 | . . . . . . 1 . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 1 3 . . . 2 1 1 . 1 1 1 . 1 . . 4 5 Burn 9 | . 1 3 . . . 1 . . . . . . . . . . 3 1 Destroy 2 | . . . . . . 1 . . . . 1 . . . . . . . Blast 10 | . . . . . . . 1 1 . 1 . 1 . 1 . . 1 4 Melee Attacks 3 | . . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10205 | . 99 361 83 . 38 705 895 2654 87 997 526 214 91 1079 . . 682 1694 Guns 5877 | . 99 361 83 . 38 705 355 1205 87 774 465 90 48 281 . . 281 1005 Cannons 4328 | . . . . . . . 540 1449 . 223 61 124 43 798 . . 401 689 Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 6761 | . 25 37 40 . 11 428 895 1968 . 681 306 214 91 1079 . . 401 585 Thermal 3444 | . 74 324 43 . 27 277 . 686 87 316 220 . . . . . 281 1109 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 5 6 6 1 2 2 . 1 1 . 2 7 Average Corruption 3 | . . . . . . . 5 5 6 1 1 2 . 1 1 . 1 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 128 | . . . . . . . 8 70 16 1 11 1 . 11 1 . 3 6 Message Errors 30 | . . . . . . . . 16 5 1 2 . . 3 . . 1 2 Matter Fused 24 | . . . . . . . 1 13 4 . 2 . . 1 . . 2 1 Heat Flow Errors 18 | . . . . . . . 5 7 2 . 1 . . 2 1 . . . Energy Discharges 19 | . . . . . . . . 15 . . 1 . . 2 . . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 15 | . . . . . . . 1 11 . . 2 . . 1 . . . . Data Loss (major) 6 | . . . . . . . . 3 1 . 1 . . . . . . 1 Misfires 6 | . . . . . . . . 2 2 . . 1 . 1 . . . . Alerts 3 | . . . . . . . . 1 1 . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . 2 . . 1 . . . . . . 1 Overload Shots 8 | . . . . . . . . . . . . . . . . . 5 3 Effects 3 | . . . . . . . . . . . . . . . . . 2 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . 2 1 Overflow Damage 108 | . . . . . . . . 16 . . . 10 . 31 . . 1 50 Projectiles 108 | . . . . . . . . 16 . . . 10 . 31 . . 1 50 Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 36 | . . . . . . . 2 13 . 3 . 2 . 6 . . 3 7 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . . 2 11 . 2 . 2 . 6 . . 2 7 Secondary 4 | . . . . . . . . 2 . 1 . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 517 | . 27 283 45 . 15 448 323 446 138 353 360 132 66 330 58 . 126 517 Average Temperature 122 | . 12 113 19 . 10 123 140 112 33 129 139 64 30 147 31 . 54 241 Received Heat Transfer 1659 | . 24 99 . . . 207 174 381 . 210 135 63 . 252 . . 87 27 Effects 15 | . . 2 . . . 1 . 3 . 1 5 . . . . . . 3 Shutdowns 3 | . . . . . . 1 . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 Interference 10 | . . 2 . . . . . . . 1 5 . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 1 9 . . . 1 . 1 . . 1 . . . . . 1 2 Heat Transferred 7467 | . 296 1110 111 . 74 703 . 1550 200 700 475 . . . . . 705 1543 Parts Sabotaged 7 | . . . . . . . . 7 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Maximum Alert Level 5 | . . . . . . . . 5 3 1 . . . . . . . . Low Security (%) 58 | 100 100 100 100 . 100 100 100 9 . . . . 100 . . 100 100 100 Level 1 13 | . . . . . . . . 20 . 100 . . . . . . . . Level 2 4 | . . . . . . . . 16 . . . . . . . . . . Level 3 13 | . . . . . . . . 22 100 . . . . . . . . . Level 4 5 | . . . . . . . . 17 . . . . . . . . . . Level 5 4 | . . . . . . . . 13 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1875 | . 67 151 54 . 22 101 113 1875 984 392 . . 112 . . . 48 76 Initial 984 | . . 19 54 . . . 4 59 984 392 . . 98 . . . . . Average 347 | . 12 50 29 . 1 28 58 839 877 305 . . 44 . . . 5 10 Influence Increases 3989 | . 98 267 10 . 40 195 249 1936 72 188 210 127 33 175 . . 134 255 Destroy 0b10 Robot/C 1940 | . 60 160 . . . 100 140 840 20 100 100 100 . 160 . . 60 100 Destroy 0b10 Robot/NC 145 | . 5 10 10 . 10 25 . . 20 15 . . 15 . . . 20 15 Destroy Leader 250 | . 10 30 . . . 44 30 30 10 22 20 10 . . . . 12 32 Allied During Kill 73 | . . . . . . . . 52 2 2 . 17 . . . . . . Trap Triggered on 0b10 30 | . . . . . . . . 30 . . . . . . . . . . Successful Hack 126 | . 22 6 . . . 19 26 . 3 . . . 12 . . . 17 21 Disable Machine 135 | . . 30 . . . . . 30 15 30 . . . . . . 15 15 Anti-Garrison Action 800 | . . . . . . . . 800 . . . . . . . . . . Destroy Structure 175 | . 1 1 . . . 7 8 79 2 4 . . 6 . . . 10 57 Partial Spotted 45 | . . . . . . . . 30 . 15 . . . . . . . . Lose Combat Pursuer 270 | . . 30 . . 30 . 45 45 . . 90 . . 15 . . . 15 Influence Decreases 3989 | . 51 173 147 4 40 184 175 146 1145 736 341 94 189 166 9 . 134 255 Entered New Map 1632 | . . 28 87 4 . . 7 26 891 410 95 24 58 . 2 . . . Time Decay 1916 | . 51 105 60 . 40 184 138 . 254 286 246 50 91 136 7 . 117 151 Lost Part 304 | . . 40 . . . . 30 80 . 20 . . . 30 . . . 104 Lost Ally 137 | . . . . . . . . 40 . 20 . 20 40 . . . 17 . Squads Dispatched 20 | . 1 1 . . . 1 2 . 2 1 . 1 . . . . 6 5 Investigation 5 | . 1 1 . . . . 1 . . . . 1 . . . . . 1 Extermination 7 | . . . . . . . 1 . . 1 . . . . . . 3 2 Reinforcement 7 | . . . . . . 1 . . 1 . . . . . . . 3 2 Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Distress Signals 8 | . . 2 . . . 1 . . 1 . . . 1 . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 169 | . 4 14 . . 3 10 8 50 2 8 11 8 3 9 . . 20 19 Peak Tracking Total 12 | . 3 8 . . 2 3 4 7 2 4 7 6 1 5 . . 9 12 Tactical Retreats 22 | . . 1 . . 2 . 1 3 . . 4 . . 1 . . 8 2 ECM-based Alert Blocks 21 | . . . . . . . . . . . . . . . . . 20 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Traps Triggered 21 | . 1 1 . . . . 1 14 . 2 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . 4 . . . . . 1 . . . . Triggered 3 | . . . . . . . . 3 . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . 4 . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Machines Disabled 13 | . . 2 . . . . . 5 1 2 . 1 . . . . 1 1 Max in Single Turn 1 | . . 1 . . . . . 1 1 1 . 1 . . . . . 1 Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Machines Accessed 31 | . 3 1 1 1 . 5 4 1 2 3 . 1 3 1 . 1 2 2 Terminals 20 | . 3 1 . . . 3 2 1 . 2 . 1 2 . . 1 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . 2 . . . 1 . . . . . Scanalyzers 3 | . . . . . . 2 . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Total Hacks 62 | . 11 2 1 1 . 11 4 2 3 6 . 3 5 1 . 1 5 6 Successful 30 | . 4 2 1 1 . 7 3 . 1 1 . 3 1 1 . . 2 3 Failed 32 | . 7 . . . . 4 1 2 2 5 . . 4 . . 1 3 3 Catastrophic 6 | . 1 . . . . . . 1 1 . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 35 | . 5 2 . 1 . 8 2 . 3 . . . 4 2 . . 3 5 Terminals 46 | . 11 2 . . . 8 2 2 . 4 . 3 2 . . 1 5 6 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 1 . 3 . . . 3 . . . . . Scanalyzers 5 | . . . . . . 3 . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 13 | . 1 . 1 1 . 2 1 . . . . 3 . 1 . . 2 1 Record 3 | . . . . . . . . . . . . 3 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 3 . . . 1 . . . . . . . . Retrieve Study 4 | . . . . . . 3 . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 12 | . 3 2 . . . 2 1 . 1 . . . 1 . . . . 2 Terminals 10 | . 3 2 . . . 2 1 . . . . . . . . . . 2 Botnet 7 | . 2 1 . . . 2 1 . . . . . . . . . . 1 Operators 3 | . 1 1 . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . 1 . . . . . Recyclers 2 | . . . . . . . . . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 2 . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . . 3 2 1 1 3 . 1 3 . . 1 1 2 Full Trace Events 3 | . . . . . . . . 1 . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . 3 . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . Robots Hacked 13 | . . . . . . . . 1 1 3 . . 2 1 . . 4 1 Non-combat 12 | . . . . . . . . . 1 3 . . 2 1 . . 4 1 Combat 1 | . . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied 17 | . . . . . . . . 1 1 4 . . 3 1 . . 5 2 parse_system 3 | . . . . . . . . 1 . . . . . 1 . . . 1 generate_echo 1 | . . . . . . . . . . . . . . . . . 1 . find_chute 2 | . . . . . . . . . . . . . 2 . . . . . ignore_repairs 1 | . . . . . . . . . 1 . . . . . . . . . find_dsf 1 | . . . . . . . . . . 1 . . . . . . . . disarm_traps 1 | . . . . . . . . . . . . . 1 . . . . . map_route 3 | . . . . . . . . . . 1 . . . . . . 1 1 mark_security 1 | . . . . . . . . . . 1 . . . . . . . . overload_power 4 | . . . . . . . . . . 1 . . . . . . 3 . Relay Couplers Released 12 | . . . . . . . . 12 . . . . . . . . . . Machine Destruction 12 | . . . . . . . . 12 . . . . . . . . . . Attached 3 | . . . . . . . . . 1 . . . 1 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Total Allies 10 | . . . . . . . . 6 . . . 3 . . . . 1 . Largest Group 4 | . . . . . . . . 4 3 1 . 2 2 . . . 1 . Highest-Rated Group 142 | . . . . . . . . 142 98 21 . 58 58 . . . 142 . Highest-Rated Ally 142 | . . . . . . . . 80 56 21 . 29 29 . . . 142 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . . . . 49 2 1 . 21 8 . . . 4 . Total Damage 2492 | . . . . . . . . 1818 39 21 . 319 133 . . . 162 . Kills 20 | . . . . . . . . 15 1 . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Field Lobotomies 5 | . . . . . . . . 1 . . . 3 . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Active Infowar (turns) 4183 | . . 115 . 86 . . 96 . . . 3 . 269 1767 88 64 940 755 Optics 3883 | . . . . . . . . . . . . . 269 1767 88 64 940 755 Sensors 201 | . . 115 . 86 . . . . . . . . . . . . . . Terrain 99 | . . . . . . . 96 . . . 3 . . . . . . . Structural 55 | . . . . . . . . . . . . . . . . . . 55 Triangulation 1527 | . . . . . . . . . . . . . . . . 63 940 524 ECM 1248 | . . . . . . . . . . . . . . . . . 741 507 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . . 1 1 . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Turns Passed 11178 | 49 302 253 129 212 793 751 346 2593 558 628 525 113 269 1767 88 64 940 798 Spaces Moved 8126 | 43 295 166 118 218 466 542 249 1485 334 485 481 86 234 1520 89 61 701 553 Core 72 | 6 . . . . . . . . . . . . . . . . . 66 Treads . | . . . . . . . . . . . . . . . . . . . Legs 722 | . . . . . . . . 605 117 . . . . . . . . . Wheels 7332 | 37 295 166 118 218 466 542 249 880 217 485 481 86 234 1520 89 61 701 487 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 85 95 95 115 100 100 100 100 100 100 100 100 50 Average Speed 110 | 81 93 96 95 95 95 90 95 139 155 100 100 100 100 110 100 100 103 104 Slowest Speed 400 | 100 95 125 95 95 95 115 95 200 200 115 100 100 100 175 100 100 115 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 30 20 34 61 79 32 7 75 14 13 62 12 8 98 11 1 17 11 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . . . 1 . 1 . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 . . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 . . . . . . . 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . 2 . . 2 . . . . Spaces Dug 27 | . . . . . . 5 2 . . 2 . . 1 1 . . 5 11 Terrain Destroyed 72 | . . . . . . 5 9 . 1 5 3 . 2 17 . . 8 22 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 72 | . . . . . . 5 9 . 1 5 3 . 2 17 . . 8 22 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Fac Upp Upp Fac Res Res Total 9782 | 53 306 214 124 223 813 743 323 1866 361 574 500 98 263 1572 88 63 900 698 Wait 837 | . . 6 . . 342 135 41 125 2 25 3 . . 11 . . 116 31 Move 8109 | 42 294 165 117 217 465 541 249 1484 333 484 480 85 233 1519 88 60 700 553 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 116 | 3 3 6 2 4 2 12 6 27 4 6 . 1 7 6 . 1 13 13 Fast Attach 39 | 6 1 2 . . . 3 3 3 4 3 3 1 . 2 . . 3 5 Attach 55 | . . 4 . . . 7 3 15 . 3 . . 3 4 . 2 2 12 Detach 12 | . 1 . . 1 . 1 . 4 1 1 . . 1 1 . . . 1 Swap 58 | 1 . 4 . . . 6 2 13 3 4 2 3 5 2 . . 10 3 Drop 83 | 1 . 1 . 1 2 10 3 21 8 4 3 2 5 2 . . 13 7 Fire 333 | . 7 26 5 . 2 28 16 71 6 28 9 6 9 24 . . 27 69 Melee 3 | . . . . . . . . . . . . . . . . . . 3 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 101 | . . . . . . . . 69 . 16 . . . . . . 16 . Rewire 30 | . . . . . . . . 30 . . . . . . . . . . Trap 5 | . . . . . . . . 4 . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 7) 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 596 | -9/Materials | Discovered new exit (range 5) 600 | -9/Materials | Identified exit to Mines 605 | -9/Materials | Entered Mines 611 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 648 | -9/Mines | Learned Materials stockpile data 704 | -9/Mines | Learned location of Storage (-8) 729 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 730 | -9/Mines | Discovered new exit (range 5) 733 | -9/Mines | Identified exit to Exiles 734 | -9/Mines | Entered Exiles 763 | -9/Exiles | Met 8R-AWN 778 | -9/Exiles | Met EX-HEX 806 | -9/Exiles | Met EX-BIN 819 | -9/Exiles | Aligned with FarCom system 820 | -9/Exiles | Given EX-Vault access code 844 | -9/Exiles | Opened EX-Vault 852 | -9/Exiles | Found Field Lobotomy Kit 870 | -9/Exiles | Warned to stay clear of 0b10 Research branches 899 | -9/Exiles | Met EX-DEC 935 | -9/Exiles | Discovered new exit (range 12) 945 | -9/Exiles | Identified exit to Mines 946 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 946 | -9/Exiles | Entered Mines 1368 | -8/Mines | Discovered new exit (range 7) 1373 | -8/Mines | Identified exit to Materials 1739 | -8/Mines | Entered Materials 1739 | -8/Materials | Evolved 2 slots: Weapon x2 2190 | -8/Materials | Lost 3 parts (2n1w) 2205 | -8/Materials | Build established: Gunner 2343 | -8/Materials | Identified exit to Factory 2490 | -8/Materials | Entered Factory 2490 | -7/Factory | Evolved 2 slots: Utility x2 2836 | -7/Factory | Identified exit to Garrison 2836 | -7/Factory | Entered Garrison 2888 | -7/Garrison | Triggered checkpoint 3190 | -7/Garrison | Garrison Relay disabled 3464 | -7/Garrison | Triggered checkpoint 3758 | -7/Garrison | Discovered new exit (range 15) 3876 | -7/Garrison | Triggered checkpoint 3878 | -7/Garrison | Garrison Relay disabled 3922 | -7/Garrison | Assimilated P-60 Hacker with FLK Orb 4078 | -7/Garrison | Found embedded Infiltrators 4088 | -7/Garrison | Lost 4 parts (1p2n1u) 4132 | -7/Garrison | Discovered new exit (range 8) 4302 | -7/Garrison | Triggered checkpoint 4338 | -7/Garrison | Build established: Skirmisher 4425 | -7/Garrison | Discovered new exit (range 3) 4538 | -7/Garrison | Triggered checkpoint 4657 | -7/Garrison | Garrison Relay disabled 4720 | -7/Garrison | Triggered checkpoint 4750 | -7/Garrison | Triggered checkpoint 4804 | -7/Garrison | Triggered checkpoint 4915 | -7/Garrison | Installed Relay Interface Framework 5110 | -7/Garrison | Build established: Scavenger-Skirmisher 5128 | -7/Garrison | Triggered checkpoint 5429 | -7/Garrison | Entered Factory 5429 | -7/Factory | Accompanied by 3 allies 5829 | -7/Factory | First assault squad dispatched 5973 | -7/Factory | Discovered new exit (range 10) 5987 | -7/Factory | Entered another Factory area 5987 | -6/Factory | Accompanied by 1 ally 5987 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6334 | -6/Factory | Build established: Scavenger-Gunner 6600 | -6/Factory | Discovered new exit (range 15) 6615 | -6/Factory | Entered Lower Caves 6775 | -6/Lower Caves | Encountered a Warlord checkpoint 6908 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6998 | -6/Lower Caves | Identified exit to Lower Caves 7133 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7140 | -6/Lower Caves | Entered another Lower Caves area 7142 | -6/Lower Caves | Learned location of Extension (-4) 7168 | -6/Lower Caves | Attracted the attention of an 0b10 base 7169 | -6/Lower Caves | Assimilated G-50 Soldier with FLK Orb 7173 | -6/Lower Caves | Assimilated G-50 Soldier with FLK Orb 7176 | -6/Lower Caves | Assimilated G-50 Soldier with FLK Orb 7208 | -6/Lower Caves | Identified exit to Factory 7208 | -6/Lower Caves | Identified exit to Zion 7253 | -6/Lower Caves | Entered Factory 7253 | -5/Factory | Accompanied by 2 allies 7253 | -5/Factory | Evolved 2 slots: Utility x2 7504 | -5/Factory | Discovered new exit (range 17) 7522 | -5/Factory | Entered Upper Caves 7575 | -5/Upper Caves | Found DCF Scrap (11 items) 7950 | -5/Upper Caves | Lost 4 parts (2n2u) 8601 | -5/Upper Caves | Learned location of Armory (-4) 8967 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9107 | -5/Upper Caves | Discovered new exit (range 3) 9110 | -5/Upper Caves | Encountered a Warlord checkpoint 9118 | -5/Upper Caves | Learned Factory security intel 9289 | -5/Upper Caves | Entered another Upper Caves area 9349 | -5/Upper Caves | Learned Factory security intel 9361 | -5/Upper Caves | Discovered new exit (range 6) 9377 | -5/Upper Caves | Entered Factory 9377 | -4/Factory | Evolved 2 slots: Utility x2 9388 | -4/Factory | Discovered new exit (range 5) 9441 | -4/Factory | Entered Research 9441 | -3/Research | Evolved 2 slots: Utility x2 9562 | -3/Research | Identified exit to DSF 10352 | -3/Research | Assimilated H-71 Marshal with FLK Orb 10359 | -3/Research | Discovered new exit (range 20) 10381 | -3/Research | Entered another Research area 10381 | -2/Research | Evolved 2 slots: Utility x2 10960 | -2/Research | Lost 21 parts (1p3n12u5w) 11152 | -2/Research | Identified exit to Quarantine 11159 | -2/Research | Core integrity fell below 50% 11166 | -2/Research | Core integrity fell below 20% 11179 | -2/Research | Self-destructed Last Messages --------------- 11136_ Adv. Visual Processing Unit temporarily disabled. 11137_ Adv. Targeting Computer destroyed. 11152_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (45,164) Quarantine (177,24) Quarantine Map updated. 11152_ ALERT: Suspicious activity at Terminal R007. Dispatching Investigation squad. 11159_ Relay Coupler [NC] destroyed. 11161_ Slammed into P-80 Master. 11161_ Penetrated by Slug. 11161_ Terminal disabled. 11163_ P-80 Master suffers critical hit (Destroy). 11163_ P-80 Master destroyed. 11167_ R-10 Processor collects Lgt. Ion Engine. 11168_ Acquired Enh. Force Lance. 11170_ R-10 Processor collects Corrupted Wheel+. 11177_ Enh. Force Lance destroyed. 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Wheel | -8/Materials | Hacked Mining Laser | -8/Materials | Hacked Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Bad Watcher Gambling Challenges ------------ None Game ------ Seed SpreadBoltJoltstriker Manual? 0 Play Time 02:23:03 Cumulative 126.0 hours Start 2026.06.04 @ 14:33:25 End 2026.06.05 @ 15:08:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d19b0413-53e0-4ca5-8a59-87a6b0211ead