Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 19:51:21 Player: Andru7428 Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (305) 1525 Value Destroyed (16738) 16738 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (8683) 8683 TOTAL SCORE: 37326 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4633 Follower Combat Kills 1418 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 432 Scanned by Researcher 500 Friendly Fire -100 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (350) Ox6 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Power Amplifier Improved Cryofiber Web Energy Well (350) Advanced Point Defense System Gamma Rifle Matter Neutralizer Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Improved Thunder Leg Heavy Shield Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Energy Well Advanced Signal Interpreter Advanced Targeting Computer Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Force Field > --- WEAPON ----------- Firepult Impact Mace > --- INVENTORY -------- Quantum Reactor Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg Advanced Power Amplifier Improved Cryofiber Web Advanced Heat Sink Makeshift Ablative Armor Plasma Rifle Plasma Rifle Thermic Laser Quantum Rifle Tiamat Missile Launcher [Rating: 183] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Heavy Armored Exoskeleton Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . 4 . . . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . Utility 12 | . . . . . 3 2 . . . 3 . . . . . . 1 . . 1 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 157 | 7 12 2 . 6 27 12 8 . 1 11 8 2 . 1 1 1 2 . 16 10 6 1 23 Power 14 | 1 2 1 . . 2 . . . . . . . . . . 1 . . 3 1 . 1 2 Engine 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 4 | . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . . 2 1 . 1 2 Propulsion 30 | 2 2 . . 1 5 2 . . . 2 2 . . . . . . . . 2 2 . 10 Treads 7 | 2 2 . . 1 2 . . . . . . . . . . . . . . . . . . Leg 23 | . . . . . 3 2 . . . 2 2 . . . . . . . . 2 2 . 10 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 69 | 2 3 . . 2 12 4 4 . 1 8 3 2 . 1 1 . 1 . 9 5 4 . 7 Device 36 | 1 . . . . 5 2 2 . . 6 1 2 . 1 1 . 1 . 3 5 2 . 4 Storage 7 | 1 2 . . . 2 . . . 1 . . . . . . . . . 1 . . . . Processor 6 | . . . . . . 1 1 . . . . . . . . . . . 2 . 1 . 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Protection 19 | . 1 . . 2 4 1 1 . . 2 2 . . . . . . . 3 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 5 1 . 3 8 6 4 . . 1 3 . . . . . 1 . 4 2 . . 4 Energy Gun 23 | 1 4 . . . 2 3 2 . . . 2 . . . . . 1 . 4 1 . . 3 Energy Cannon 6 | . . . . . 4 . . . . . . . . . . . . . . 1 . . 1 Ballistic Gun 7 | 1 . . . 3 . 2 . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 1 . . 1 . 1 . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 4 3 3 . . . 1 . . . . . . . 1 2 2 1 1 Parts Lost 39 | . 3 . . . 1 . . . . 6 1 . . . . . . . 1 . . . 27 Power 4 | . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 Propulsion 5 | . . . . . . . . . . 1 . . . . . . . . . . . . 4 Utility 20 | . . . . . 1 . . . . 2 1 . . . . . . . 1 . . . 15 Weapon 10 | . 2 . . . . . . . . 2 . . . . . . . . . . . . 6 Highest Loss Streak 10 | . 3 . . . 1 . . . . 2 1 . . . . . . . 1 . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 5 13 15 14 13 14 13 14 14 14 13 10 11 11 9 10 11 10 11 12 13 13 14 12 Power . | . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 1 | 3 3 3 2 2 2 2 3 3 3 1 . . . . . . . . . . 1 2 2 Utility 4 | . 4 5 4 3 2 2 3 3 3 4 4 4 4 4 4 5 5 6 4 6 6 6 4 Weapon 5 | 1 4 6 6 6 7 6 7 7 7 6 5 6 5 4 5 5 4 4 5 5 5 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 6 . 3 1 5 2 . . . 1 1 . . . 3 . . . 6 1 . . 5 Power 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Propulsion 9 | . 4 . . . . 2 . . . . . . . . . . . . 1 . . . 2 Utility 10 | . 2 . 2 . . . . . . . . . . . 2 . . . 2 . . . 2 Weapon 12 | . . . 1 1 4 . . . . 1 1 . . . . . . . 3 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 100 100 100 91 95 100 100 100 97 68 64 64 64 64 64 62 68 66 72 69 69 74 Engine 1 | . 9 2 . . . 5 7 7 7 4 . . . . . . . . . . . . . Core 3 | . 4 11 14 14 9 1 . . . . 5 5 5 5 5 . . . 3 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 4 5 1 2 4 4 7 Treads 6 | . 28 28 28 28 16 . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . 10 23 23 23 23 23 7 5 5 5 5 5 5 5 5 9 9 8 11 Device 17 | . 4 . . . 19 21 23 23 23 25 15 17 17 17 17 17 18 21 19 22 23 26 25 Storage 7 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 5 4 5 Processor 7 | . . . . . . 6 13 15 15 11 11 11 11 11 11 11 10 10 10 9 8 8 6 Protection 8 | . 8 14 14 14 3 16 8 7 7 11 8 5 5 5 5 5 5 5 5 9 8 8 7 Energy Gun 9 | . 21 28 28 5 . 5 11 15 15 7 9 10 11 11 10 10 6 10 14 3 . . 3 Energy Cannon 1 | . . . . . 9 . . . . . . . . . . . . . . 2 4 4 2 Ballistic Gun 1 | . 5 . . 22 3 3 . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . 3 . 3 . . 2 . . . . . . 5 5 . 3 4 4 3 Peak Build Rating 183 | 7 10 11 15 18 48 63 57 57 57 77 107 107 106 106 106 110 118 118 121 145 166 169 183 Average Rating 93 | 5 8 10 12 17 31 57 54 57 56 73 101 105 106 104 105 109 113 118 115 139 161 163 170 On Entrance 77 | . 7 9 11 15 18 48 50 57 57 57 73 106 106 106 105 106 109 118 118 121 145 164 164 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 11 30 30 30 38 62 55 55 45 45 59 91 84 83 83 83 90 93 93 102 108 124 124 147 Greatest Support 180 | 40 40 40 40 40 60 56 56 56 56 76 90 90 90 90 90 90 99 99 99 118 150 150 180 Greatest Overweight (x) 2 | . . . . . 1 . . . . 1 1 . . . . . . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 14 15 15 15 17 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 8 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 5 13 15 14 14 16 14 15 15 15 14 14 15 14 13 14 15 14 15 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 12 15 15 15 14 15 15 15 15 15 15 15 15 6 Class Distribution -------------------- 70% | Mutant 17% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Skirmisher | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Matter Collected 4598 | 278 194 70 . 121 375 725 171 . 144 192 111 128 20 29 43 40 40 . 574 90 320 120 813 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18311 | 122 755 59 . 116 923 1079 171 . . 500 . 61 20 . 217 108 92 . 1835 664 1278 829 9482 Parts 430 | 11 49 5 . 4 35 58 7 . . 10 . 2 1 . 6 1 2 . 40 6 17 19 157 Haulers Intercepted 12 | . 2 . . . 3 1 . . . 1 . . . . . . 1 . . 1 1 . 2 Recyclers Shooed 9 | 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . . 23 5 . 1 . . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Combat Hostiles Destroyed 238 | . 13 3 . 5 13 21 3 . . 9 . 1 . . 3 2 . . 24 4 17 10 110 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 94 | . 12 1 . 3 3 19 3 . . 7 . 1 . . 3 2 . . 14 1 . . 25 Cannons 8 | . . . . . 5 . . . . . . . . . . . . . . . . 1 2 AOE 36 | . 1 2 . 2 5 2 . . . . . . . . . . . . . . 2 2 20 Classes Destroyed 22 | 2 4 1 . . 2 2 . . . . . . 1 . 2 . . . 2 . 3 . 3 Worker 7 | . 1 . . 2 1 . . . . . . . . . . . . . . . . 2 1 Builder 11 | . . . . . . . . . . . . . . . . . . . 1 . . . 10 Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 12 | . 2 . . . 3 1 . . . 1 . . . . . . 1 . . 1 1 . 2 Recycler 12 | 1 1 . . . 3 . . . . . . . . . . . . . . 1 . . 6 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Watcher 17 | . 3 . . . 1 3 . . . . . . . . . . . . 4 3 1 1 1 Swarmer 20 | . . 2 . 3 . 4 . . . . . . . . . . . . . . 2 . 9 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 123 | . 13 1 . 2 11 10 . . . 7 . 1 . . 1 2 . . 10 3 6 4 52 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 7 | . . . . . . 1 . . . . . . . . . . . . 1 . . . 5 Sentry 12 | . . . . . 1 2 3 . . . . . . . . . . . 1 1 . . 4 Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 34 | . . . . . 1 . . . . . . . . . . . . . 5 . 3 5 20 Programmer 32 | . . . . . . 4 . . . 2 . . . . . . . . 7 . 2 1 16 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 16 | 2 5 2 . 4 8 5 1 . . 2 . 1 1 . 1 2 1 . 4 5 7 8 16 Combat Bots Only 14 | . 3 2 . 3 6 5 1 . . 2 . 1 . . 1 2 . . 4 2 7 6 14 Max Kills in Single Turn 4 | 1 2 2 . 3 4 1 1 . . 1 . 1 1 . 1 1 1 . 2 1 3 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . 2 3 1 . . . . . . . . . . . . . . 1 1 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Hostile Shots Fired 1545 | . 72 10 . 5 55 150 66 . . 72 1 4 . 2 3 4 . . 168 21 34 41 837 Missed 506 | . 18 5 . 1 18 63 34 . . 25 . . . . 1 2 . . 54 9 16 16 244 Deflected 69 | . . . . . . . . . . . . . . . . . . . . . . . 69 Hits 1039 | . 54 5 . 4 37 87 32 . . 47 1 4 . 2 2 2 . . 114 12 18 25 593 Melee 21 | . . . . . . 6 . . . . 1 . . 2 . . . . . . . . 12 Projectile 1018 | . 54 5 . 4 37 81 32 . . 47 . 4 . . 2 2 . . 114 12 18 25 581 AOE 9 | . . . . . . . . . . 2 . . . . 6 . . . . . . . 1 Critical Strikes 53 | . 1 . . . 3 5 . . . 2 1 . . . . 2 . . 3 . 2 1 33 Part Disruptions 4 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 Damage Taken 14819 | . 683 74 . 44 594 873 149 . . 909 118 74 . 46 233 91 . . 1402 363 434 418 8314 Core 2282 | . 172 9 . . 36 75 8 . . 57 . . . 22 25 23 . . 59 23 141 12 1620 Absorbed by Shields 5077 | . . . . . . 340 73 . . 51 . . . . . . . . . 11 154 196 4252 Ignored by Resistances 906 | . . . . . . . . . . . . . . . . . . . 894 12 . . . Regen/Repaired (Parts) 546 | . . . . . 189 . . . . . 34 . . . . . . . . . 323 . . Core Remaining (%) 84 | 100 . . . 27 93 . . . 88 . . . . . . 87 . . 94 98 . 89 . Volleys Fired 633 | 10 59 5 . 7 67 47 8 . . 25 . 5 6 3 13 8 8 . 76 19 24 14 229 Largest 3 | 2 2 2 . 2 2 2 2 . . 2 . 2 2 2 2 2 2 . 3 3 1 1 3 Hottest 254 | 60 80 80 . 46 120 122 160 . . 160 . 162 162 162 162 162 162 . 250 250 250 250 254 Shots Fired 1271 | 20 115 8 . 13 115 133 17 . . 51 . 10 12 6 26 15 9 . 217 26 24 14 440 Gun 1014 | 20 114 6 . 12 42 128 17 . . 51 . 9 12 6 26 15 9 . 217 11 . . 319 Cannon 231 | . . . . . 68 . . . . . . . . . . . . . . 15 24 14 110 Launcher 26 | . 1 2 . 1 5 5 . . . . . 1 . . . . . . . . . . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 163 | 10 41 . . 12 42 48 . . . 10 . . . . . . . . . . . . . Thermal 1060 | 10 73 6 . . 68 80 17 . . 41 . 9 12 6 26 15 9 . 217 26 24 14 407 Explosive 26 | . 1 2 . 1 5 5 . . . . . 1 . . . . . . . . . . 11 Electromagnetic 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 Robot Hit Streak 31 | 4 13 4 . 7 10 16 20 . . 15 . 9 6 7 5 14 6 . 31 13 16 11 27 Robot Miss Streak 7 | 2 4 3 . 1 3 5 1 . . 4 . 1 2 2 3 . 1 . 3 3 6 4 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . 13 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . 1 Autonomous 46 | . . . . . . 46 . . . . . . . . . . . . . . . . . Shots Hit Robots 916 | 12 81 4 . 8 64 93 14 . . 52 . 8 10 3 16 13 8 . 162 16 12 9 331 Core Hits 708 | 5 43 6 . 9 44 41 15 . . 43 . 7 3 1 10 5 3 . 63 24 38 26 322 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Critical Parts Destroyed 5 | . . . . . 1 . . . . . . . . . . . . . 3 . . . 1 Critical Strikes 49 | . . . . . 1 2 . . . . . 1 2 . 1 2 1 . 27 . . . 12 Burn 40 | . . . . . . 2 . . . . . 1 2 . 1 2 1 . 21 . . . 10 Destroy 7 | . . . . . 1 . . . . . . . . . . . . . 6 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 120 | . . . . . 16 3 11 . . 14 . . . . 1 3 1 . 11 15 5 5 35 Impact 120 | . . . . . 16 3 11 . . 14 . . . . 1 3 1 . 11 15 5 5 35 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34513 | 122 934 270 . 313 1838 2324 358 . . 1519 . 406 234 98 457 301 291 . 4040 993 1758 1297 16960 Guns 16771 | 122 821 34 . 133 432 2122 358 . . 1113 . 135 234 90 457 301 162 . 4036 222 . . 5999 Cannons 2956 | . . . . . 806 . . . . . . . . . . . . . . 129 208 218 1595 Explosions 13765 | . 78 236 . 161 600 194 . . . . . 271 . . . . . . . 642 1490 1079 9014 Melee 922 | . . . . . . . . . . 402 . . . . . . 129 . . . 60 . 331 Ramming 99 | . 35 . . 19 . 8 . . . 4 . . . 8 . . . . 4 . . . 21 Kinetic 1675 | 69 223 . . 133 432 674 . . . 144 . . . . . . . . . . . . . Thermal 27020 | 53 598 34 . . 806 1448 358 . . 969 . 135 234 90 457 301 162 . 4036 993 1698 1297 13351 Explosive 4352 | . 78 236 . 161 600 194 . . . . . 271 . . . . . . . . . . 2812 Electromagnetic 445 | . . . . . . . . . . . . . . . . . . . . . . . 445 Impact 922 | . . . . . . . . . . 402 . . . . . . 129 . . . 60 . 331 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 3 3 3 . 3 3 3 3 3 3 . . . 2 . . 3 24 Average Corruption 4 | . . . . . . 1 3 3 . 2 3 3 3 3 3 . . . 1 . . 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 202 | . . . . . . 8 13 . . 8 15 8 13 9 2 . . . 16 . . 2 108 Message Errors 48 | . . . . . . 2 4 . . 2 5 2 6 1 . . . . 3 . . . 23 Matter Fused 36 | . . . . . . 2 1 . . . 3 1 3 4 . . . . 4 . . 1 17 Heat Flow Errors 28 | . . . . . . . 1 . . 1 3 1 2 2 1 . . . 3 . . . 14 Energy Discharges 18 | . . . . . . 1 3 . . . 1 1 2 . 1 . . . 1 . . 1 7 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 Parts Fused 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 Data Loss (minor) 28 | . . . . . . 1 1 . . 1 2 2 . 2 . . . . 2 . . . 17 Data Loss (major) 9 | . . . . . . 1 2 . . . . . . . . . . . 1 . . . 5 Misfires 12 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . 9 Alerts 5 | . . . . . . . . . . 2 . . . . . . . . 2 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 10 | . . . . . . 1 . . . . . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 550 | . . 29 . . 38 . . . . 2 . . . . . . . . . 4 17 28 432 Projectiles 69 | . . . . . 38 . . . . . . . . . . . . . . . . 18 13 Explosions 235 | . . 29 . . . . . . . . . . . . . . . . . 4 17 10 175 Melee 246 | . . . . . . . . . . 2 . . . . . . . . . . . . 244 Knockbacks 5 | . . . . . . . . . . 3 . . . . . . . . . . . . 2 Impact 5 | . . . . . . . . . . 3 . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 553 | . 40 24 . . . 7 . . . . . . . . . . . . . . . 57 425 Shots 45 | . 1 1 . . . 1 . . . . . . . . . . . . . . . 9 33 Rammed 10 | . 7 . . 2 . . . . . . . . . . . . . . . . . . 1 Targets Rammed 20 | . 8 . . 3 . 1 . . . 1 . . . 1 . . . . 1 . . . 5 Kicked 8 | . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . 4 Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | 40 211 63 . 24 171 24 206 . . 63 165 144 . . . . . . 344 6 . . 108 Average Temperature 50 | 21 61 27 . 16 40 7 26 . . 24 74 100 . . . . . . 98 6 . . 62 Received Heat Transfer 2406 | . 375 9 . 24 378 198 36 . . 318 . 36 . 9 . 46 . . 99 24 . 28 826 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 Total Turns 400 | . . . . . . . . . . . . . . . . . . . . . . . 400 Longest Duration 154 | . . . . . . . . . . . . . . . . . . . . . . . 154 Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 2 . . . . . . . . . . . . 5 Impact Corruptions 10 | . . . . . . . . . . 1 . . . . . . . . . . . . 9 Robots Melted 112 | . . . . . . . . . . 1 . . . . . . . . 10 8 16 8 69 Combat Hostiles 98 | . . . . . . . . . . . . . . . . . . . 10 3 15 7 63 Parts Melted 435 | . 1 . . 2 4 6 3 . . 1 . . . . . 4 1 . 43 17 48 22 283 Heat Transferred 92255 | 125 1300 75 . . 1295 2220 825 . . 1700 . 296 518 148 674 629 333 . 9204 4900 9920 7040 51053 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Maximum Alert Level 5 | . . . . . . 1 . . . . . 2 . . . . . . 1 . . 1 5 Low Security (%) 80 | 100 100 100 . 100 100 83 100 100 . 100 100 10 . . . . 100 100 88 100 100 88 20 Level 1 4 | . . . . . . 16 . . . . . 42 . . . . . . 11 . . 11 1 Level 2 2 | . . . . . . . . . . . . 46 . . . . . . . . . . 6 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . 25 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 16 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 8 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2606 | 10 130 97 . 104 176 346 166 21 . 156 49 545 . . . . 7 . 260 127 194 229 2606 Initial 151 | . . . . . 19 9 151 21 . . 49 . . . . . . . . 127 20 70 103 Average 249 | 1 54 12 . 12 44 93 96 5 . 42 7 332 . . . . . . 59 37 89 74 1145 Influence Increases 9587 | 20 501 135 . 166 539 676 142 8 . 377 34 963 330 220 400 40 7 . 684 169 509 287 3380 Destroy 0b10 Robot/C 5580 | . 260 80 . 100 280 420 60 . . 180 . 380 140 100 220 40 . . 480 80 340 200 2220 Destroy 0b10 Robot/NC 335 | 20 35 . . 10 40 20 . . . 5 . 5 5 . . . 5 . 30 25 10 15 110 Destroy Leader 1128 | . 70 20 . 20 58 108 30 . . 42 . 70 20 10 . . 2 . 98 28 84 42 426 Allied During Kill 896 | . . 4 . 29 6 . . . . . . 432 165 110 150 . . . . . . . . Successful Hack 139 | . 13 . . . 69 29 . 8 . . . . . . . . . . 20 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 285 | . 15 15 . . 30 . 30 . . 45 . 30 . . . . . . 15 . . 15 90 Destroy Structure 534 | . 3 16 . 7 41 24 7 . . 30 34 46 . . . . . . 26 36 15 15 234 Partial Spotted 30 | . . . . . . . . . . 15 . . . . . . . . . . . . 15 Lose Combat Pursuer 600 | . 45 . . . 15 75 15 . . 60 . . . . 30 . . . 15 . 60 . 285 Influence Decreases 7026 | 20 501 135 . 116 567 364 421 63 . 237 174 426 586 225 530 186 7 . 440 376 420 240 992 Entered New Map 1289 | . . . . . 31 13 183 34 . . 91 . 200 55 276 146 . . . 117 17 56 70 Time Decay 4697 | 20 388 135 . 56 474 351 238 8 . 177 73 196 386 170 64 40 7 . 416 259 403 184 652 Lost Part 390 | . 30 . . . 10 . . . . 60 10 . . . . . . . 10 . . . 270 Lost Ally 380 | . . . . 60 50 . . . . . . 80 . . 190 . . . . . . . . Purge Threat 270 | . 83 . . . 2 . . 21 . . . 150 . . . . . . 14 . . . . Squads Dispatched 91 | . 2 . . 1 1 10 . . . 7 . 5 . . . . . . 6 6 . 4 49 Investigation 8 | . 2 . . . . 2 . . . 3 . 1 . . . . . . . . . . . Extermination 20 | . . . . . . 3 . . . 2 . 1 . . . . . . 5 2 . 1 6 Reinforcement 22 | . . . . 1 1 2 . . . . . . . . . . . . 1 3 . 3 11 Assault 27 | . . . . . . . . . . . . 1 . . . . . . . . . . 26 Garrison 14 | . . . . . . 3 . . . 2 . 2 . . . . . . . 1 . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 12 | . . . . 1 . 1 . . . . . . . . . . . . 1 1 . 1 7 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Distress Signals 25 | . 1 . . . 1 . . . . 1 . . . . . . . . 4 2 6 3 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 472 | . 19 4 . 4 20 32 3 . . 15 6 5 1 3 45 4 2 4 37 17 22 15 214 Peak Tracking Total 67 | . 3 3 . 2 6 6 2 . . 3 4 5 1 2 18 4 1 4 4 10 7 5 67 Tactical Retreats 27 | . 3 . . . 1 4 1 . . 3 . . . . 1 . . . 1 . 3 . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Traps Triggered 14 | . . . . . . 1 . . . 2 . . . . . . 1 . 4 1 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Machines Disabled 20 | . 1 1 . . 2 . 2 . . 3 . 2 . . 1 . . . 1 . . 1 6 Max in Single Turn 2 | . 1 1 . . 1 . 1 . . 2 . . . . 1 . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Machines Accessed 52 | . 9 1 2 . 9 6 1 1 . 2 . 4 . . 1 . . . 7 2 . 5 2 Terminals 38 | . 7 1 . . 7 6 . 1 . . . 3 . . . . . . 5 2 . 4 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Total Hacks 138 | . 26 2 2 . 36 19 1 8 . 5 . 9 . . 5 . . . 14 2 . 7 2 Successful 76 | . 18 . 2 . 27 8 . 3 . 2 . 2 . . 5 . . . 6 . . 3 . Failed 61 | . 7 2 . . 9 11 1 5 . 3 . 7 . . . . . . 8 2 . 4 2 Catastrophic 11 | . . . . . . 4 1 1 . . . . . . . . . . . 1 . 2 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 18 2 1 . 17 8 2 6 . 4 . 7 . . . . . . 3 2 . . . Terminals 112 | . 24 2 . . 30 19 . 8 . . . 7 . . . . . . 12 2 . 6 2 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 8 | . . . . . 6 . . . . . . . . . . . . . 1 . . 1 . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 3 . 2 . . . . . . 1 . . . . Terminal Hacks 38 | . 6 . 2 . 10 4 . 3 . . . 1 . . 5 . . . 4 . . 3 . Record 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . Part Schematic 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . 1 . . . . . . . . . 5 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . . 1 . . 1 . . . 1 . . . . . . 1 . . . . Locate Traps 7 | . 2 . . . 1 2 . . . . . . . . . . . . 2 . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 12 . . . 11 4 . . . 1 . 1 . . . . . . 2 . . . . Terminals 28 | . 10 . . . 11 4 . . . . . 1 . . . . . . 2 . . . . Assimilate 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Botnet 14 | . 3 . . . 5 3 . . . . . 1 . . . . . . 2 . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Skim 11 | . 6 . . . 5 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 1 . . 9 6 1 1 . 2 . 4 . . . . . . 7 2 . 4 2 Full Trace Events 4 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Time 78 | . . . . . 78 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Total Allies 26 | . 1 1 . 5 . . . . . . 19 . . . . . . . . . . . . Largest Group 19 | . 1 2 1 6 3 . . . . . 19 17 12 12 11 . . . . . . . . Highest-Rated Group 702 | . 10 41 10 91 51 . . . . . 702 652 487 487 462 . . . . . . . . Highest-Rated Ally 50 | . 10 31 10 31 31 . . . . . 50 50 50 50 50 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 351 | . . 4 . 21 8 . . . . . 88 77 22 29 102 . . . . . . . . Total Damage 9457 | . . 60 . 201 148 . . . . . 2254 1973 582 1053 3186 . . . . . . . . Kills 51 | . . 1 . . 1 . . . . . 5 20 7 7 10 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Active Infowar (turns) 13685 | 26 381 . . . 1500 980 388 40 704 517 549 404 906 353 600 314 196 105 1787 761 1330 516 1328 Sensors 11768 | . . . . . 1 980 388 40 704 506 549 404 906 353 600 314 196 105 1787 761 1330 516 1328 Seismic 1906 | 26 381 . . . 1499 . . . . . . . . . . . . . . . . . . ECM 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Turns Passed 20929 | 152 1167 1115 403 924 1694 1376 513 40 706 784 587 431 906 355 874 348 196 105 2278 802 1578 586 3009 Spaces Moved 12085 | 70 553 675 249 542 747 928 311 33 572 453 376 278 568 232 525 225 122 75 1207 458 1077 364 1445 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . Treads 2501 | 65 553 675 249 542 417 . . . . . . . . . . . . . . . . . . Legs 9579 | . . . . . 330 928 311 33 572 453 376 278 568 232 525 225 122 75 1207 458 1077 364 1445 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 123 123 123 122 125 140 140 140 140 140 140 140 140 125 120 140 130 Average Speed 139 | 152 160 160 160 160 143 121 123 123 123 128 140 140 140 140 140 140 140 140 142 127 134 140 140 Slowest Speed 280 | 160 160 160 160 160 240 123 123 123 123 190 250 140 140 140 140 140 140 140 250 130 140 140 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 86 98 61 99 48 26 36 6 57 14 95 12 72 48 80 44 5 70 29 19 25 40 41 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 6 | . 2 . 1 2 . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 15 | . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . . 3 . . . 3 1 . 2 . . . . . . . Spaces Dug 80 | . . . . . 12 3 7 . . 5 . . . . . 4 . . 11 15 4 3 16 Terrain Destroyed 345 | . 2 16 . 7 43 22 7 . . 17 . 5 . . 1 4 . . 11 15 75 3 117 Melee 77 | . . . . . 10 3 7 . . 5 . . . . . 3 . . 11 15 4 3 16 Projectile 25 | . . . . . 9 8 . . . . . . . . 1 1 . . . . 6 . . AOE 243 | . 2 16 . 7 24 11 . . . 12 . 5 . . . . . . . . 65 . 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Res Res Qua Acc Total 14824 | 95 733 702 256 584 1232 1099 397 32 573 575 437 308 667 255 644 240 138 75 1589 627 1165 413 1988 Wait 1345 | . 68 19 . 18 319 58 32 . . 54 27 18 92 17 95 1 . 1 194 101 31 19 181 Move 12064 | 69 552 674 248 541 746 927 310 32 571 453 375 277 567 231 524 224 122 74 1206 457 1076 363 1445 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 137 | 9 17 . 3 2 23 13 3 . . 6 6 . 1 1 4 . 1 . 20 9 2 1 16 Fast Attach 43 | 5 1 . . . 7 2 . . . 6 2 1 . . . . 1 . 3 . 2 . 13 Attach 60 | 2 4 . . . 8 8 . . . 6 1 . . . . . 2 . 2 3 2 . 22 Detach 23 | . 2 . . . 5 1 . . . . 4 1 . . . . 1 . 1 . 3 . 5 Swap 235 | . 8 3 . 8 21 23 27 . 2 6 9 6 . 2 4 4 2 . 53 15 16 10 16 Drop 136 | . 14 1 5 5 20 16 6 . . 4 13 . 1 . 3 . . . 22 8 4 1 13 Fire 633 | 10 59 5 . 7 67 47 8 . . 25 . 5 6 3 13 8 8 . 76 19 24 14 229 Melee 120 | . . . . . 16 3 11 . . 14 . . . . 1 3 1 . 11 15 5 5 35 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 8 | . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . 4 Crush 11 | . 8 . . 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -7/Storage -7/Recycling -7/Scraptown -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 16) 480 | -10/Materials | Central database locked down 648 | -10/Materials | Core integrity fell below 50% 682 | -10/Materials | Lost 3 parts (1p2w) 803 | -10/Materials | Discovered new exit (range 4) 1053 | -10/Materials | Discovered new exit (range 15) 1142 | -10/Materials | Discovered new exit (range 16) 1242 | -10/Materials | Identified exit to Subcaves 1242 | -10/Materials | Identified exit to Materials 1320 | -10/Materials | Entered Mines 1320 | -10/Mines | Accompanied by 1 ally 1343 | -10/Mines | Met a Derelict bent on vengeance 1474 | -10/Mines | Learned 2 Materials zone layouts 1538 | -10/Mines | Escorted by a lone wolf Derelict 1589 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1589 | -10/Mines | Discovered new exit (range 5) 1700 | -10/Mines | Discovered exit to Materials (range 8) 1834 | -10/Mines | Build established: Scavenger-Mutant 1900 | -10/Mines | Discovered exit to Materials (range 16) 2004 | -10/Mines | Found a hidden stash of uninstalled traps 2199 | -10/Mines | Discovered exit to Subcaves (range 9) 2435 | -10/Mines | Entered Exiles 2435 | -10/Exiles | Accompanied by 2 allies 2436 | -10/Exiles | Identified exit to Mines 2474 | -10/Exiles | Met 8R-AWN 2503 | -10/Exiles | Met EX-HEX 2559 | -10/Exiles | Met EX-BIN 2584 | -10/Exiles | Aligned with FarCom system 2586 | -10/Exiles | Given EX-Vault access code 2626 | -10/Exiles | Opened EX-Vault 2639 | -10/Exiles | Found Trap Reconfigurator 2644 | -10/Exiles | Found AWS/Thermal 2650 | -10/Exiles | Found Firepult 2686 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2735 | -10/Exiles | Met EX-DEC 2742 | -10/Exiles | Learned location of Zion (-6) 2838 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, AWS/Thermal, Firepult 2838 | -10/Exiles | Entered Mines 2838 | -9/Mines | Accompanied by 1 ally 2885 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2889 | -9/Mines | Found Prototype Device 2981 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3132 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3661 | -9/Mines | Discovered new exit (range 15) 3760 | -9/Mines | Lost 3 allies 3762 | -9/Mines | Entered Materials 3762 | -8/Materials | Accompanied by 3 allies 3762 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3763 | -8/Materials | Identified exit to Factory 3763 | -8/Materials | Identified Exp. Sensor Array 3767 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4203 | -8/Materials | Repaired Lgt. Treads 4255 | -8/Materials | Repaired Lgt. Treads 4282 | -8/Materials | Repaired Lgt. Treads 4380 | -8/Materials | Discovered exit to Factory (range 15) 5026 | -8/Materials | Learned 4 Lower Caves zone layouts 5073 | -8/Materials | Learned Factory stockpile data 5096 | -8/Materials | Build established: Mutant 5136 | -8/Materials | Learned location of 1 exit from Extension 5160 | -8/Materials | Learned Storage emergency access door positions 5177 | -8/Materials | Learned location of 1 exit from Storage 5203 | -8/Materials | Learned Factory stockpile data 5456 | -8/Materials | Entered Factory 5456 | -7/Factory | Evolved 2 slots: Utility x2 5457 | -7/Factory | Identified exit to Factory 5458 | -7/Factory | FarCom data flow suspended 6281 | -7/Factory | Garrison activated, responded to threat 6568 | -7/Factory | AWS/Thermal suddenly broke down 6653 | -7/Factory | Discovered exit to Factory (range 12) 6655 | -7/Factory | Discovered new exit (range 15) 6784 | -7/Factory | Identified exit to Storage 6832 | -7/Factory | Entered Storage 6833 | -7/Storage | Identified exit to Recycling 6861 | -7/Storage | Found Prototype Launcher 6861 | -7/Storage | Identified Rocket Array 7306 | -7/Storage | Used back door to open Recycling access 7345 | -7/Storage | Entered Recycling 7357 | -7/Recycling | Scanned before Scraplab entrance 7374 | -7/Recycling | Entered Scraplab 7384 | -7/Recycling | Discovered new exit (range 2) 7384 | -7/Recycling | Identified exit to Scraptown 7385 | -7/Recycling | Entered Scraptown 7385 | -7/Scraptown | System corruption cleaned by C-Scrubber 7621 | -7/Scraptown | Visited Fellowship of the Rings 7641 | -7/Scraptown | Visited SPCMW 7678 | -7/Scraptown | Visited Cyclists 7712 | -7/Scraptown | Visited Symbiants 7721 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7904 | -7/Scraptown | Visited Red Mages 7927 | -7/Scraptown | Turned away by UFD registrar 7944 | -7/Scraptown | Visited TADAMA 7968 | -7/Scraptown | Visited Junk Repository 8087 | -7/Scraptown | Discovered new exit (range 3) 8090 | -7/Scraptown | Identified exit to Factory 8091 | -7/Scraptown | Entered Factory 8091 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8563 | -5/Factory | Garrison activated, responded to threat 8771 | -5/Factory | Garrison activated, responded to threat 8875 | -5/Factory | Sucked down chute 8875 | -5/Factory | Entered Waste 8903 | -5/Waste | Spotted C-40 Crusher 8907 | -5/Waste | Spotted C-40 Crusher 8907 | -5/Waste | Spotted C-40 Crusher 8920 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8920 | -5/Waste | Spotted C-40 Crusher 8927 | -5/Waste | Warlord forces began an assault 8929 | -5/Waste | Allies destroyed C-40 Crusher 8930 | -5/Waste | Spotted C-40 Crusher 8932 | -5/Waste | Allies destroyed C-40 Crusher 8937 | -5/Waste | Allies destroyed C-40 Crusher 8943 | -5/Waste | Allies destroyed C-40 Crusher 8956 | -5/Waste | Found Damper Plating 8963 | -5/Waste | Found Damper Plating 9082 | -5/Waste | Spotted C-40 Crusher 9092 | -5/Waste | Allies destroyed C-40 Crusher 9148 | -5/Waste | Discovered new exit (range 15) 9443 | -5/Waste | Identified exit to Factory 9462 | -5/Waste | Entered Factory 9462 | -5/Factory | Accompanied by 17 allies 9540 | -5/Factory | Garrison activated, responded to threat 9762 | -5/Factory | First assault squad dispatched 9806 | -5/Factory | Lost 3 allies 9821 | -5/Factory | Garrison activated, responded to threat 9860 | -5/Factory | Discovered new exit (range 12) 9882 | -5/Factory | Identified exit to Upper Caves 9893 | -5/Factory | Entered Upper Caves 9893 | -5/Upper Caves | Accompanied by 12 allies 9917 | -5/Upper Caves | Encountered a Warlord checkpoint 10598 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10764 | -5/Upper Caves | Discovered new exit (range 8) 10785 | -5/Upper Caves | Identified exit to Upper Caves 10799 | -5/Upper Caves | Entered another Upper Caves area 10799 | -5/Upper Caves | Accompanied by 12 allies 10799 | -5/Upper Caves | Spotted KR-AGG(f) 10800 | -5/Upper Caves | Firepult stolen by Master Thief 10801 | -5/Upper Caves | Encountered a Master Thief 10802 | -5/Upper Caves | Allies destroyed KR-AGG(f) 10803 | -5/Upper Caves | Spotted GI-6NM(f) 10804 | -5/Upper Caves | Encountered a Master Thief 10805 | -5/Upper Caves | Trap Reconfigurator stolen by Master Thief 11121 | -5/Upper Caves | Discovered new exit (range 13) 11135 | -5/Upper Caves | Identified exit to Warlord 11154 | -5/Upper Caves | Entered Warlord 11154 | -5/Warlord | Accompanied by 11 allies 11201 | -5/Warlord | System corruption cleaned by Quarantine Array 11549 | -5/Warlord | Met Warlord 11560 | -5/Warlord | Warlord's base attacked by MAIN.C 11739 | -5/Warlord | Spotted B-86 Titan 11852 | -5/Warlord | Spotted B-86 Titan 11853 | -5/Warlord | Destroyed B-86 Titan 11910 | -5/Warlord | Warlord forces counterattacked 11932 | -5/Warlord | Spotted B-75 Beast 11934 | -5/Warlord | Allies destroyed B-75 Beast 11940 | -5/Warlord | Spotted B-86 Titan 11943 | -5/Warlord | Allies destroyed B-86 Titan 11975 | -5/Warlord | Lost 10 allies 11997 | -5/Warlord | Spotted Striker 11998 | -5/Warlord | Spotted Executioner 12014 | -5/Warlord | Discovered new exit (range 12) 12026 | -5/Warlord | Identified exit to Proximity Caves 12028 | -5/Warlord | Entered Proximity Caves 12050 | -4/Proximity Caves | Lost 16 allies 12136 | -4/Proximity Caves | Learned location of Testing (-3) 12364 | -4/Proximity Caves | Discovered new exit (range 3) 12368 | -4/Proximity Caves | Identified exit to Factory 12376 | -4/Proximity Caves | Entered Factory 12376 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12572 | -4/Factory | Sucked down chute 12572 | -4/Factory | Entered Waste 12587 | -4/Waste | EMP discharged 12609 | -4/Waste | Spotted C-40 Crusher 12618 | -4/Waste | Spotted C-40 Crusher 12627 | -4/Waste | Spotted C-40 Crusher 12638 | -4/Waste | Spotted C-40 Crusher 12639 | -4/Waste | Spotted C-40 Crusher 12656 | -4/Waste | Discovered new exit (range 16) 12657 | -4/Waste | Spotted C-40 Crusher 12676 | -4/Waste | Identified exit to Factory 12677 | -4/Waste | Entered Factory 12694 | -4/Factory | Discovered new exit (range 10) 12707 | -4/Factory | Identified exit to Upper Caves 13535 | -4/Factory | Build established: Skirmisher 14924 | -4/Factory | Discovered new exit (range 5) 14929 | -4/Factory | Identified exit to Research 14955 | -4/Factory | Entered Research 14955 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15576 | -3/Research | Build established: Mutant 15668 | -3/Research | Garrison activated, responded to threat 15744 | -3/Research | Discovered new exit (range 12) 15756 | -3/Research | Identified exit to Research 15757 | -3/Research | Entered another Research area 15757 | -2/Research | Warlord forces began assault on 0b10 15757 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15867 | -2/Research | Research machine network offline 16243 | -2/Research | Discovered new exit (range 16) 16263 | -2/Research | Identified exit to Quarantine 16269 | -2/Research | Found Prototype Processor 16269 | -2/Research | Identified Exp. Core Analyzer 16288 | -2/Research | Borebot progress halted 16400 | -2/Research | Spotted Striker 16418 | -2/Research | Spotted Striker 16420 | -2/Research | Destroyed Executioner 16458 | -2/Research | Destroyed 7 combat bots 16526 | -2/Research | Borebot progress halted 16701 | -2/Research | Borebot progress halted 16826 | -2/Research | Spotted Striker 16831 | -2/Research | Destroyed Executioner 16832 | -2/Research | Destroyed Striker 16868 | -2/Research | Spotted Striker 16872 | -2/Research | Spotted Executioner 16913 | -2/Research | Lost 7 allies 16989 | -2/Research | Lost 4 allies 17288 | -2/Research | Given Cave Seal Controls access code 17301 | -2/Research | Spotted Striker 17331 | -2/Research | Spotted Striker 17335 | -2/Research | Entered Quarantine 17350 | -2/Quarantine | Lost 6 allies 17426 | -2/Quarantine | Found Alien Reactor 17426 | -2/Quarantine | Identified Matter Drive 17711 | -2/Quarantine | Lost 4 allies 17899 | -2/Quarantine | Discovered new exit (range 15) 17920 | -2/Quarantine | Identified exit to Access 17921 | -2/Quarantine | Entered Access 17921 | -1/Access | Evolved 2 slots: Power x1, Utility x1 18129 | -1/Access | Garrison activated, responded to threat 18600 | -1/Access | Destroyed 14 combat bots 18831 | -1/Access | Destroyed 7 combat bots 18977 | -1/Access | Garrison activated, responded to threat 19091 | -1/Access | Spotted B-99 Colossus 19109 | -1/Access | Destroyed B-99 Colossus 19131 | -1/Access | Lost 3 parts (1n2u) 19548 | -1/Access | System corruption reached 10% 19600 | -1/Access | Destroyed 10 combat bots 19903 | -1/Access | Crushed by falling debris 19921 | -1/Access | First assault squad dispatched 20207 | -1/Access | Build established: Scavenger-Tank 20324 | -1/Access | High security lockdown imminent 20371 | -1/Access | Destroyed 8 combat bots 20404 | -1/Access | High security lockdown engaged 20731 | -1/Access | Spotted Investigator 20731 | -1/Access | Scanned by Researcher 20744 | -1/Access | Destroyed Investigator 20825 | -1/Access | Lost 6 parts (1n3u2w) 20898 | -1/Access | Destroyed 7 combat bots 20908 | -1/Access | Spotted Striker 20908 | -1/Access | Spotted Executioner 20908 | -1/Access | Spotted Executioner 20908 | -1/Access | Spotted Striker 20908 | -1/Access | Spotted Executioner 20908 | -1/Access | Spotted Executioner 20915 | -1/Access | Spotted Striker 20915 | -1/Access | Spotted Executioner 20922 | -1/Access | Core integrity fell below 50% 20927 | -1/Access | Core integrity fell below 20% 20930 | -1/Access | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 20917_ G-73 Enforcer unfolds itself. 20917_ B-74 Champion unfolds itself. 20917_ Kicked G-73 Enforcer. 20918_ Adv. Cryofiber Web blown off. 20918_ Impact Mace blown off. 20918_ Hds. Centrium Leg blown off. 20918_ E-15 Imp destroyed. 20918_ Slammed into G-73 Enforcer. 20920_ Exp. Power Amplifier destroyed. 20924_ System corrupted: Tiamat Missile Launcher fused. 20924_ Tiamat Missile Launcher destroyed. 20924_ Destroyed Tiamat Missile Launcher. 20924_ Critical hit (Impale). 20925_ Knocked back. 20926_ Adv. Signal Interpreter severed. 20926_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 20927_ Penetrated by Slug. 20927_ Slug penetrates Earth. 20930_ The unstable cave ceiling collapses. 20930_ G-73 Enforcer crushed by falling debris. Map ----- +----------------------------------------------------+ | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?## ##???????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ?## ##???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????######??????????????? | | ?# #??????????????????? !!!#??????????????? | | ?# #??????????????????? !! #??????????????? | | ?# #?????????????##??? !! #??????????????? | | ####+######??????????# ### #??????????????? | | # = #????????### %p =g #??????????????? | | #! #????????# @E gii! #??????????????? | | # ! ############glg% g=####?????????????? | | # /%%[!%*!%]g=gege%Kge=ggpb "%% ??????? | | # ############lg#mK #ggKlblEbE%" ??????? | | # "" "" #????????? gpb /#??hgg gb " ??????? | | # ""R"" #???????? ]m/ ???i ????????? | | # """" #??????? ! !] # ????###?????????? | | ##########"#????? # ???????????????? | | ??????????##???? #? ??????????????? | | ??????????????# #?? #?????????????? | | ??????????????###############??? #?????????????? | | ?????????????????????????????????#?????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Energy Generation 58 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1825 Resistance: TH 20 Resistance: EM 90 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Trap Extractor | -8/Materials | Hacked Trap Scanner | -8/Materials | Hacked Lightning Gun | -7/Recycling | Hacked Imp. Trap Extractor | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -8/Materials Lgt. Treads | 74% | -8/Materials Lgt. Treads | 58% | -8/Materials Alien Tech Used ----------------- Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravProjectionScrap Manual? 0 Play Time 03:21:21 Cumulative 340.8 hours Start 2025.05.25 @ 13:24:50 End 2025.05.25 @ 19:51:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 72 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ca1e4f9-2d31-4956-be8d-bda21aaa41ba