Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.23 @ 11:20:31 Player: Lonely Shikari Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (146) 730 Value Destroyed (5326) 5326 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 10977 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Actuator Array Gatling Laser Mini Assault Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit EM Disruption Field Hacking Suite Improved System Guard > --- WEAPON ----------- Tesla Rifle Coil Gun Hypervelocity Coil Gun Improved Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Improved Heat Sink Improved Particle Charger Improved Kinecellerator Transmission Jammer Improved System Guard Heavy EM Shotgun Gatling Laser Proton Cannon Coil Gun Coil Gun Assault Cannon Mini Assault Cannon Chainsword [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Thermal Generator Storage Large Storage Unit Processor Improved System Guard Hackware Hacking Suite Weapon Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 . 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . 1 . 1 . 1 1 . . . . Utility 3 | . . 1 . . 1 . 1 . . . . Weapon 2 | . . . . 1 . 1 . . . . . Parts Attached 139 | . 5 45 1 31 20 8 6 16 5 . 2 Power 20 | . 1 5 . 3 5 2 . 1 2 . 1 Engine 12 | . 1 5 . 2 2 1 . . 1 . . Core 8 | . . . . 1 3 1 . 1 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 39 | . . 15 1 11 8 2 1 1 . . . Treads . | . . . . . . . . . . . . Leg 37 | . . 14 1 11 7 2 1 1 . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . Flight 1 | . . 1 . . . . . . . . . Utility 21 | . 1 3 . 4 2 1 4 5 1 . . Device 14 | . . 3 . 3 . . 3 4 1 . . Storage 2 | . 1 . . . . 1 . . . . . Processor 4 | . . . . 1 1 . 1 1 . . . Hackware 1 | . . . . . 1 . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 59 | . 3 22 . 13 5 3 1 9 2 . 1 Energy Gun 20 | . 1 9 . 4 2 . . 2 1 . 1 Energy Cannon 5 | . 1 . . 1 . 1 . 2 . . . Ballistic Gun 12 | . 1 6 . 1 1 1 1 1 . . . Ballistic Cannon 16 | . . 7 . 6 . 1 . 1 1 . . Launcher 1 | . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 2 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 1 3 . 1 . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . 3 . . . Parts Lost 41 | . 1 6 . 8 1 2 . 8 2 . 13 Power 5 | . . 1 . . . . . 1 . . 3 Propulsion 16 | . . 3 . 5 1 . . 4 1 . 2 Utility 8 | . . 1 . 1 . . . 2 . . 4 Weapon 12 | . 1 1 . 2 . 2 . 1 1 . 4 Highest Loss Streak 11 | . 1 3 . 3 1 1 . 4 2 . 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 96 100 93 99 93 99 85 76 76 68 Engine 7 | . 14 10 11 6 6 6 5 5 5 5 4 Core 3 | . . . . 2 7 6 5 4 5 5 4 Leg 26 | . 28 32 33 31 29 26 34 20 12 11 9 Device 14 | . . 19 22 17 9 6 10 15 17 17 16 Storage 8 | . 14 11 11 9 7 6 5 5 5 5 4 Processor 2 | . . . . . 4 6 5 4 5 5 4 Hackware 1 | . . . . . 7 6 5 1 . . . Energy Gun 8 | . 14 10 11 9 7 5 . 4 5 5 3 Energy Cannon 1 | . 5 . . . . . 5 . 6 5 4 Ballistic Gun 6 | . 8 3 11 4 6 5 8 7 5 5 4 Ballistic Cannon 3 | . . 7 . 8 . 6 1 3 3 5 3 Slashing Weapon 2 | . . . . 3 6 6 5 3 . . . Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 78 | 12 29 51 39 48 50 59 65 70 78 78 78 Greatest Support 85 | 20 20 33 33 43 48 75 85 85 57 37 37 Greatest Overweight (x) 15 | . 1 2 1 1 2 1 . 1 2 2 15 Average Overweight (x) . | . . . 1 . . . . . 1 2 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 8 15 15 15 15 15 15 15 14 13 13 Average Carried 13 | . 6 13 14 14 13 14 14 12 12 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 14 15 15 15 15 15 11 13 13 4 Class Distribution -------------------- 31% | Scavenger-Mutant 26% | Mutant 11% | Hacker-Mutant 10% | Scavenger-Tank 10% | Gunner 3% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 3122 | 200 67 580 166 522 248 219 161 578 233 . 148 Remotely . | . . . . . . . . . . . . Salvage Created 5571 | . 372 1530 278 894 572 244 208 885 216 . 372 Parts 331 | . 26 113 19 55 33 21 14 34 6 . 10 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 26 4 . 10 Prevented 9 | . . . . . . . . 8 1 . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 121 | . 9 36 11 19 8 6 4 17 4 . 7 Melee 8 | . . . . 7 . . 1 . . . . Guns 73 | . 7 24 9 7 6 1 3 13 1 . 2 Cannons 26 | . 2 7 . 5 . 3 . 4 2 . 3 AOE 10 | . . 5 2 . 1 2 . . . . . Classes Destroyed 12 | . 3 4 1 1 2 . . . . . 1 Worker 6 | . . 2 . 2 1 . 1 . . . . Builder 4 | . . 3 . 1 . . . . . . . Hauler 1 | . . . . . 1 . . . . . . Watcher 16 | . 2 3 . 3 5 1 2 . . . . Swarmer 32 | . 3 5 7 3 . 3 3 7 . . 1 Saboteur 1 | . . . . . . . . . . . 1 Grunt 56 | . 6 22 3 11 3 . 1 5 3 . 2 Brawler 3 | . . . 1 . . . . . . . 2 Duelist 5 | . . 2 . 1 . . . 2 . . . Sentry 13 | . . 7 . 2 1 1 . 1 . . 1 Hunter 6 | . . . . 2 1 2 . . 1 . . Programmer 5 | . . . . . 3 . . 2 . . . Best Kill Streak 10 | . 4 7 4 6 3 4 4 10 2 . 6 Combat Bots Only 10 | . 3 5 4 5 2 4 3 10 2 . 6 Max Kills in Single Turn 2 | . 2 2 2 1 1 2 2 2 1 . 1 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 2 | . . 1 1 . 1 2 . . . . . Melee 1 | . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Damage Taken 6035 | . 279 841 151 1116 463 162 259 1036 414 . 1314 Core 1451 | . 86 124 42 134 57 . 51 114 171 . 672 Absorbed by Shields 516 | . . . . . . . . . 36 . 480 Core Remaining (%) 81 | 100 65 . 58 75 91 100 . . . . . Volleys Fired 317 | . 26 93 24 49 33 6 20 37 12 . 17 Largest 4 | . 2 2 2 3 2 3 2 4 4 . 4 Hottest 290 | . 90 109 68 157 83 149 74 174 290 . 254 Shots Fired 673 | . 53 152 48 85 61 18 40 122 43 . 51 Gun 504 | . 50 124 48 35 61 9 39 94 23 . 21 Cannon 166 | . 3 28 . 50 . 9 1 25 20 . 30 Launcher . | . . . . . . . . . . . . Special 3 | . . . . . . . . 3 . . . Kinetic 354 | . 12 49 24 56 33 12 40 85 16 . 27 Thermal 129 | . 27 43 . 12 . . . . 23 . 24 Explosive . | . . . . . . . . . . . . Electromagnetic 187 | . 14 60 24 17 28 6 . 34 4 . . Robot Hit Streak 24 | . 17 24 13 16 18 14 3 23 8 . 9 Robot Miss Streak 5 | . 2 3 2 5 5 1 3 2 2 . 2 Penetration Max 1 | . . . . . . . 1 1 . . 1 Secondary Targets 8 | . 1 1 3 . 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . 1 . . . Shots Hit Robots 493 | . 39 112 18 84 56 14 25 86 26 . 33 Core Hits 300 | . 17 71 16 48 63 14 14 33 8 . 16 Critical Kills 11 | . . 1 . . . . 3 4 1 . 2 Critical Parts Destroyed 4 | . . . . . . . 1 3 . . . Critical Strikes 25 | . 2 4 . 5 . . 4 7 1 . 2 Burn 5 | . 2 3 . . . . . . . . . Meltdown 3 | . . . . . . . . . 1 . 2 Destroy 12 | . . 1 . . . . 4 7 . . . Blast 1 | . . . . 1 . . . . . . . Sever 4 | . . . . 4 . . . . . . . Melee Attacks 28 | . . . . 23 . 1 3 1 . . . Impact . | . . . . . . . . . . . . Slashing 28 | . . . . 23 . 1 3 1 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11159 | . 445 2415 415 2106 1307 754 506 1680 596 . 935 Guns 6067 | . 409 1477 290 578 1174 146 371 1163 202 . 257 Cannons 2817 | . 35 469 . 639 . 158 28 451 394 . 643 Explosions 1225 | . . 469 125 92 133 406 . . . . . Melee 997 | . . . . 780 . 44 107 66 . . . Ramming 53 | . 1 . . 17 . . . . . . 35 Kinetic 4580 | . 81 677 125 761 690 149 399 1181 159 . 358 Thermal 2823 | . 232 812 125 213 87 406 . . 406 . 542 Explosive 46 | . . . . . 46 . . . . . . Electromagnetic 2660 | . 131 926 165 335 484 155 . 433 31 . . Impact . | . . . . . . . . . . . . Slashing 997 | . . . . 780 . 44 107 66 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 1 . . . . . . 1 4 . 4 Average Corruption 1 | . 1 . . . . . . 1 4 . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 12 | . 9 . . . . . . . 2 . 1 Message Errors 5 | . 3 . . . . . . . 2 . . Matter Fused 1 | . 1 . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . 2 . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 235 | . . 39 . 46 . 101 4 44 1 . . Projectiles 14 | . . . . 13 . . . . 1 . . Explosions 131 | . . 39 . . . 92 . . . . . Melee 90 | . . . . 33 . 9 4 44 . . . Knockbacks 13 | . . 3 . 4 . . . 4 2 . . Impact . | . . . . . . . . . . . . Kinetic 12 | . . 3 . 3 . . . 4 2 . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 284 | . . 150 21 . 64 35 . . . . 14 Shots 9 | . . 6 1 . 1 1 . . . . . Rammed 12 | . . . . . . . . . . . 12 Targets Rammed 16 | . 1 . . 3 . . . . . . 12 Kicked 4 | . 1 . . 3 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 589 | . 262 309 35 114 10 78 259 252 583 . 589 Average Temperature 98 | . 86 67 16 34 3 24 123 103 218 . 226 Received Heat Transfer 2074 | . 108 357 66 630 78 . 9 306 138 . 382 Effects 20 | . . . . . . . . . 8 . 12 Shutdowns 6 | . . . . . . . . . 3 . 3 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . 2 . 1 Matter Decay 3 | . . . . . . . . . 1 . 2 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . 1 . 1 Damage (major) 2 | . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . 1 . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 6 | . . 3 . . 2 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . . 1 . 2 Parts Melted 4 | . 1 . 1 . . . . . 1 . 1 Heat Transferred 4721 | . 814 1834 200 396 50 200 . . 533 . 694 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . . 6 2 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 469 | . 163 445 146 406 208 469 278 . . . . Initial 145 | . . 24 92 22 113 40 145 . . . . Average 136 | . 43 261 44 154 65 327 90 . . . . Maximum Alert Level 2 | . . 2 . 2 1 2 1 . . . . Low Security (%) 70 | . 100 24 100 61 98 20 85 . . . . Level 1 22 | . . 61 . 35 1 28 14 . . . . Level 2 7 | . . 13 . 3 . 50 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 1 10 . 4 7 3 4 . . . 1 Investigation 17 | . 1 6 . 3 3 1 3 . . . . Extermination 3 | . . . . . 3 . . . . . . Reinforcement 7 | . . 4 . 1 1 . 1 . . . . Assault 2 | . . . . . . 1 . . . . 1 Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 6 | . . 5 . . . . 1 . . . . Communications Jammed 2 | . . . . 2 . . . . . . . Distress Signals 2 | . . . . 2 . . . . . . . Times Spotted 184 | . 14 52 11 34 16 7 16 18 4 . 12 Peak Tracking Total 6 | . 3 5 4 6 3 2 5 6 2 . 6 Tactical Retreats 10 | . . 3 . 3 . . 2 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 7 | . . 1 . 1 4 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 20 | . . 10 . 10 . . . . . . . Reused 7 | . . 4 . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 7 | . . 4 . 3 . . . . . . . Most Traps Carried 2 | . . . 2 2 2 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 25 | . 1 1 3 2 2 15 1 . . . . Max in Single Turn 15 | . 1 1 2 1 1 15 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 34 | . 6 10 . 6 6 2 3 . 1 . . Terminals 26 | . 5 8 . 4 4 2 2 . 1 . . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 5 | . 1 2 . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 142 | . 30 58 . 24 15 5 9 . 1 . . Successful 77 | . 17 32 . 11 9 2 5 . 1 . . Failed 65 | . 13 26 . 13 6 3 4 . . . . Catastrophic 4 | . . 1 . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 113 | . 30 42 . 19 13 2 6 . 1 . . Terminals 121 | . 26 53 . 19 11 5 6 . 1 . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units 13 | . 4 5 . 2 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . Terminal Hacks 22 | . 3 11 . 3 2 1 1 . 1 . . Record 4 | . . 2 . . 1 . . . 1 . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . 1 1 . . . . . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . . Reprogram Traps 4 | . . 2 . 2 . . . . . . . Recall Assault 1 | . . 1 . . . . . . . . . Zone Layout 4 | . 2 1 . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 50 | . 13 21 . 7 5 1 3 . . . . Terminals 40 | . 11 18 . 5 3 1 2 . . . . Assimilate 8 | . 3 5 . . . . . . . . . Botnet 23 | . 5 8 . 4 3 1 2 . . . . Operators 9 | . 3 5 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . 1 . . . . Recycling Units 9 | . 2 3 . 2 2 . . . . . . Monitor 4 | . 1 1 . 1 1 . . . . . . Mask 5 | . 1 2 . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 7 9 . 4 3 1 3 . 1 . . Full Trace Events 25 | . 6 8 . 4 3 1 3 . . . . Feedback Events 2 | . 1 . . . 1 . . . . . . Corruption 2 | . 1 . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 10428 | . 899 1859 1547 919 1537 557 365 740 1323 40 642 Spaces Moved 4541 | 1 413 697 754 378 649 270 213 344 577 16 229 Core 22 | . . . . . . . . . . . 22 Treads . | . . . . . . . . . . . . Legs 4519 | 1 413 697 754 378 649 270 213 344 577 16 207 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 190 120 120 120 121 121 193 265 50 Average Speed 187 | 120 188 187 190 156 182 187 121 170 220 265 249 Slowest Speed 800 | 120 190 260 190 190 260 190 121 195 265 265 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 2 64 66 98 29 21 13 6 39 76 7 23 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 Known Exits Taken 2 | . . . 1 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 5 | . . . 2 . . . . 1 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 159 | . . 25 6 16 43 46 3 9 4 . 7 Melee . | . . . . . . . . . . . . Projectile 40 | . . 5 . 13 . . 2 9 4 . 7 AOE 118 | . . 20 6 3 43 46 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Total 5800 | . 484 1092 822 582 945 308 275 414 597 15 266 Wait 623 | . 31 221 40 85 203 8 29 6 . . . Move 4530 | . 412 696 753 377 648 269 212 343 576 15 229 Hop . | . . . . . . . . . . . . Pick Up 52 | . 5 15 2 6 9 7 2 5 1 . . Fast Attach 27 | . 1 8 . 7 5 2 1 1 2 . . Attach 32 | . 1 8 . 6 3 2 3 7 . . 2 Detach 13 | . 1 6 . 1 1 . 2 1 1 . . Swap 80 | . 3 29 1 18 12 4 2 8 3 . . Drop 62 | . 3 16 2 7 16 9 1 5 1 . 2 Fire 317 | . 26 93 24 49 33 6 20 37 12 . 17 Melee 28 | . . . . 23 . 1 3 1 . . . Ram 12 | . . . . . . . . . . . 12 Kick 4 | . 1 . . 3 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . Rewire 5 | . . . . . . . . . 1 . 4 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 15) 775 | -10/Materials | Discovered new exit (range 15) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1232 | -9/Materials | Discovered new exit (range 7) 1234 | -9/Materials | Discovered new exit (range 15) 1326 | -9/Materials | Identified exit to Materials 1332 | -9/Materials | Discovered new exit (range 15) 1964 | -9/Materials | Lost 3 parts (2n1u) 2690 | -9/Materials | Discovered new exit (range 14) 2759 | -9/Materials | Entered Mines 2828 | -9/Mines | Found a hidden stash of uninstalled traps 2873 | -9/Mines | Build established: Scavenger-Mutant 2887 | -9/Mines | Discovered exit to Materials (range 12) 3433 | -9/Mines | Discovered exit to Materials (range 14) 4306 | -9/Mines | Entered Materials 4306 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4307 | -8/Materials | Identified exit to Factory 5060 | -8/Materials | Lost 3 parts (2n1w) 5078 | -8/Materials | Discovered exit to Factory (range 16) 5225 | -8/Materials | Entered Factory 5225 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5226 | -7/Factory | Identified exit to Lower Caves 5761 | -7/Factory | Fabricated Imp. System Guard (x2) 5792 | -7/Factory | Build established: Hacker-Mutant 6741 | -7/Factory | Discovered new exit (range 16) 6762 | -7/Factory | Entered another Factory area 6762 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6819 | -6/Factory | Found Prototype Processor 6872 | -6/Factory | Garrison activated, responded to threat 7049 | -6/Factory | Build established: Scavenger-Gunner 7299 | -6/Factory | Discovered new exit (range 8) 7319 | -6/Factory | Entered another Factory area 7319 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7319 | -5/Factory | Identified Exp. Targeting Computer 7596 | -5/Factory | Build established: Scavenger-Mutant 7616 | -5/Factory | Discovered new exit (range 8) 7684 | -5/Factory | Entered Upper Caves 7843 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7893 | -5/Upper Caves | Lost 4 parts (2n2u) 7919 | -5/Upper Caves | Discovered new exit (range 13) 7923 | -5/Upper Caves | Destroyed 10 combat bots 8097 | -5/Upper Caves | Learned 4 Factory zone layouts 8172 | -5/Upper Caves | Build established: Gunner 8424 | -5/Upper Caves | Entered another Upper Caves area 9079 | -5/Upper Caves | Learned location of Armory (-4) 9087 | -5/Upper Caves | Learned Factory security intel 9178 | -5/Upper Caves | Discovered new exit (range 6) 9486 | -5/Upper Caves | Build established: Scavenger-Tank 9747 | -5/Upper Caves | Entered Zhirov 9747 | -5/Zhirov | Discovered new exit (range 3) 9787 | -5/Zhirov | Entered Proximity Caves 10025 | -4/Proximity Caves | Learned location of Quarantine (-3) 10222 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10259 | -4/Proximity Caves | Core integrity fell below 50% 10415 | -4/Proximity Caves | Core integrity fell below 20% 10429 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10356_ Flexi-carbon Leg melted. 10356_ Flexi-carbon Leg destroyed. 10365_ Titanium Leg destroyed. 10366_ Adv. Heat Sink destroyed. 10373_ Dropped Lrg. Storage Unit. 10374_ Flexi-carbon Leg fries itself beyond repair. 10380_ Mic. Nuclear Core destroyed. 10380_ Imp. System Guard destroyed. 10383_ Imp. Hardlight Generator destroyed. 10413_ Matter Neutralizer destroyed. 10414_ Hvy. EM Shotgun destroyed. 10417_ Slammed into G-73 Enforcer. 10419_ System corrupted: Energy discharge (-21). 10419_ Slammed into G-73 Enforcer. 10423_ Critical hit (Burn: +37). 10424_ Slammed into G-73 Enforcer. 10425_ Destabilizing: Core damaged (-30). 10426_ Slammed into G-73 Enforcer. 10426_ EM Disruption Field destroyed. 10427_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ???????????### ############# #??????????????????? | | ??????????## ## #??????????????????? | | ??????????# #??????????????????? | | ??????????# ## ######????????###?## | | ?????######### ###### ##?????##" #? | | ###### ###### ##????## #????## ""?? | | / ######?????## ##????#" "### | | ########?## # ###??#### "# | | ## ### ## ##???# # | | # ### ##??# | | ## #### #??# ### | | ## [ ###### ##?# #### | | ###### ## ##????#####??# | | ????## #### ##???????????## # | | ????# #??## ####?????????# ##### # | | ????## #?### ##???????## #??## ## ## | | ?????## ### ######### #??# ### #? | | ??????# ## #??# ## ######## | | ?????## ## #??##### ## #### | | ????## ###### ## ##???### ##""! | | ????# ##????# # ##### " [ %% | | ????# ## #?????# # g #### | | ????# ## #?????# # g## ##?####### % | | ????# ## #???## ;% #### #???????? | | ????# #? #???# %%%##?## #???????? | | ????## ??? ???## %@g ##?# ##????????## | | ?????###### ?? ???##%% ### ##??????????? | | ??????????## ?? ???## ## #????????????? | | ????????????#####?? ???# #### #????????????? | | ???????????????????? #?## !!#??# #????????????? | | ???????????????????? ?# !!##?# #????????????? | | ????????????????????? ?# |!!### #????????????? | | ???????????????????????## [ ## #????????????? | | ????????????????????????## #????????????? | | ?????????????????????????## #####????????????? | | ??????????????????????????##### #????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Particle Charging 20 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. System Guard | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonSurgeNanoactuators Manual? 0 Play Time 02:01:40 Cumulative 120.0 hours Start 2024.02.23 @ 08:56:00 End 2024.02.23 @ 11:20:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 0 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ee58e4a-cf03-4e1a-8fc6-24111ebb697e