Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.22 @ 00:52:13 Player: DuckBoy Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1469) 1469 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 5351 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 147/300 Energy 51/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Gravmag System Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Gravmag System Flight Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Targeting Computer Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Great Maul > --- INVENTORY -------- Improved Carbon-fiber Leg Arc Projector Arc Projector Particle Gun Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Targeting Computer Device Hardlight Generator Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Arc Projector Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Low Low Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 77 | 5 8 5 12 7 18 12 10 Power 10 | 1 2 . 1 1 4 1 . Engine 7 | 1 1 . 1 1 3 . . Core 3 | . 1 . . . 1 1 . Reactor . | . . . . . . . . Propulsion 25 | 2 . 3 4 2 5 5 4 Treads 4 | . . . 4 . . . . Leg 8 | . . 3 . 2 . . 3 Wheel 7 | 2 . . . . . 4 1 Hover 4 | . . . . . 3 1 . Flight 2 | . . . . . 2 . . Utility 14 | . 3 . 3 . 6 2 . Device 2 | . 1 . 1 . . . . Storage 2 | . . . . . . 2 . Processor 4 | . 2 . 2 . . . . Hackware 1 | . . . . . 1 . . Protection 5 | . . . . . 5 . . Artifact . | . . . . . . . . Weapon 28 | 2 3 2 4 4 3 4 6 Energy Gun 8 | 1 . . . 3 1 2 1 Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 1 2 2 3 . 1 . 3 Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 . 1 1 . 1 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 31 | . 1 . 6 8 2 3 11 Power 3 | . . . 1 1 . . 1 Propulsion 13 | . . . 2 3 1 1 6 Utility 4 | . . . 1 . 1 1 1 Weapon 11 | . 1 . 2 4 . 1 3 Highest Loss Streak 11 | . 1 . 2 5 2 2 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 67 | . 77 75 77 67 69 57 47 Engine 3 | . 6 11 8 5 . . . Core 2 | . 7 . . . . 6 2 Treads 2 | . . . 6 10 . . . Leg 3 | . . 14 10 2 . . 7 Wheel 5 | . 28 7 . . . 7 1 Hover 1 | . . . . . 1 4 . Flight 1 | . . . . . 13 . . Storage 1 | . . . . . . 3 2 Processor 22 | . 3 22 32 36 29 15 15 Hackware 3 | . . . . . 7 7 7 Energy Gun 3 | . 3 . . 3 5 6 . Ballistic Gun 7 | . 22 20 17 5 1 . 6 Launcher 1 | . . . . 3 4 . 1 Piercing Weapon 1 | . . . . . . 2 4 Naked Turns . | . . . . . . . . Heaviest Build 21 | 8 13 13 18 9 18 21 18 Greatest Support 40 | 26 26 26 40 40 18 32 32 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 10 10 Average Capacity 5 | 5 5 5 5 5 5 7 6 Most Carried 9 | 1 5 5 5 5 5 9 9 Average Carried 4 | . 3 4 3 4 3 5 5 Final Capacity 10 | 5 5 5 5 5 5 10 5 Final Carried 9 | 1 5 4 4 4 5 9 2 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Low Low Matter Collected 1377 | 182 204 . 450 116 131 294 . Remotely . | . . . . . . . . Salvage Created 2407 | . 274 . 547 295 178 1062 51 Parts 105 | . 16 . 41 18 8 17 5 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . 7 4 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Low Low Combat Hostiles Destroyed 40 | . 5 . 14 11 2 6 2 Melee 4 | . . . . . 1 3 . Guns 18 | . 4 . 10 4 . . . AOE 18 | . 1 . 4 7 1 3 2 Classes Destroyed 9 | . 4 . 4 . 1 . . Worker 2 | . . . 2 . . . . Hauler 2 | . 1 . . . 1 . . Recycler 3 | . 1 . 1 . 1 . . Watcher 1 | . . . 1 . . . . Swarmer 16 | . 3 . 6 3 . 3 1 Grunt 16 | . 2 . 2 8 . 3 1 Sentry 6 | . . . 5 . 1 . . Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . 1 . . Decomposer 1 | . . . . . . 1 . Best Kill Streak 6 | . 3 . 6 5 3 3 2 Combat Bots Only 5 | . 3 . 5 5 1 3 2 Max Kills in Single Turn 3 | . 1 . 2 2 1 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . 2 2 1 3 1 Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Low Low Damage Taken 3907 | . 211 . 1051 530 430 368 1317 Core 1082 | . 47 . 175 147 79 132 502 Absorbed by Shields 185 | . . . 160 . 25 . . Core Remaining (%) 80 | 100 81 100 . 41 . . . Volleys Fired 158 | . 21 . 57 22 4 41 13 Largest 2 | . 2 . 2 2 2 2 2 Hottest 110 | . 60 . 46 75 93 110 56 Shots Fired 244 | . 41 . 108 24 9 41 21 Gun 224 | . 41 . 104 13 8 40 18 Cannon . | . . . . . . . . Launcher 20 | . . . 4 11 1 1 3 Special . | . . . . . . . . Kinetic 162 | . 31 . 104 6 4 . 17 Thermal 4 | . . . . . 4 . . Explosive 20 | . . . 4 11 1 1 3 Electromagnetic 58 | . 10 . . 7 . 40 1 Robot Hit Streak 32 | . 10 . 32 10 4 23 24 Robot Miss Streak 5 | . 5 . 3 1 1 5 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 175 | . 23 . 69 18 12 38 15 Core Hits 101 | . 9 . 30 22 5 23 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 2 | . 1 . 1 . . . . Destroy 2 | . 1 . 1 . . . . Melee Attacks 26 | . . . . . 8 17 1 Impact 9 | . . . . . 8 . 1 Slashing . | . . . . . . . . Piercing 17 | . . . . . . 17 . Sneak Attacks 3 | . . . . . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5216 | . 417 . 1627 921 618 862 771 Guns 2441 | . 295 . 1171 183 111 415 266 Cannons . | . . . . . . . . Explosions 2031 | . 122 . 456 738 30 209 476 Melee 744 | . . . . . 477 238 29 Ramming . | . . . . . . . . Kinetic 1833 | . 273 . 1171 72 63 . 254 Thermal 177 | . 48 . . 30 48 51 . Explosive 1902 | . 74 . 456 708 30 158 476 Electromagnetic 560 | . 22 . . 111 . 415 12 Impact 506 | . . . . . 477 . 29 Slashing . | . . . . . . . . Piercing 238 | . . . . . . 238 . Highest Corruption 1 | . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . 2 12 1 Message Errors 3 | . . . . . 1 2 . Matter Fused 3 | . . . . . . 3 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 233 | . . . 71 6 155 . 1 Projectiles . | . . . . . . . . Explosions 78 | . . . 71 6 . . 1 Melee 155 | . . . . . 155 . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 225 | . 23 . 39 117 . 36 10 Shots 8 | . 1 . 1 4 . 1 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 200 | . 52 . 10 20 56 200 15 Average Temperature 19 | . 24 . 10 9 34 18 4 Received Heat Transfer 1208 | . 75 . 306 234 170 126 297 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 4 | . . . . . 4 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 211 | . 50 . . 50 111 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Low Low Peak Influence 444 | . 251 105 444 336 319 . . Initial 176 | . . 105 8 161 176 . . Average 213 | . 179 67 262 246 227 . . Maximum Alert Level 2 | . 1 . 2 1 1 . . Low Security (%) 38 | 100 46 100 25 9 47 . . Level 1 58 | . 53 . 65 90 52 . . Level 2 2 | . . . 8 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . 2 . 4 . 1 Investigation 4 | . 1 . . . 3 . . Extermination 1 | . . . . . 1 . . Reinforcement . | . . . . . . . . Assault 1 | . . . . . . . 1 Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Low Low Distress Signals 4 | . 1 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 9 1 20 11 17 8 17 Peak Tracking Total 12 | . 4 3 7 4 9 4 12 Tactical Retreats 5 | . 1 . 1 . 2 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Low Low Traps Triggered 3 | . 1 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Low Low Machines Disabled 5 | . 1 . 1 . 3 . . Max in Single Turn 1 | . 1 . 1 . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Low Low Machines Accessed 14 | . 1 1 2 . 8 1 1 Terminals 11 | . 1 1 1 . 8 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 40 | . 2 4 4 . 28 1 1 Successful 15 | . 1 2 2 . 8 1 1 Failed 25 | . 1 2 2 . 20 . . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 27 | . 2 1 3 . 21 . . Terminals 37 | . 2 4 3 . 28 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 10 | . 1 2 1 . 4 1 1 Part Schematic 2 | . . . 1 . 1 . . Open Door 2 | . . . . . . 1 1 Terminal Index 2 | . . 1 . . 1 . . Fabricator Index 1 | . . . . . 1 . . Unreport Threat 2 | . . 1 . . 1 . . Recall Investigation 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 4 | . . . . . 4 . . Terminals 4 | . . . . . 4 . . Assimilate 1 | . . . . . 1 . . Botnet 2 | . . . . . 2 . . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 1 2 . 8 . . Full Trace Events 3 | . . . . . 3 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Low Low Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Low Low Total Allies 3 | . . . . . 1 1 1 Largest Group 1 | . . . . . . 1 1 Highest-Rated Group 140 | . . . . . . 12 140 Highest-Rated Ally 140 | . . . . . . 12 140 Total Orders 2 | . . . . . . 2 . FOLLOW 1 | . . . . . . 1 . COLLECT 1 | . . . . . . 1 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Low Low Turns Passed 2547 | 31 257 162 419 383 360 858 77 Spaces Moved 2205 | 27 190 127 168 232 493 925 43 Core 51 | 3 . . . 19 . . 29 Treads 170 | . . . 41 129 . . . Legs 289 | . . 73 127 84 . . 5 Wheels 646 | 24 190 54 . . . 369 9 Hover 618 | . . . . . 62 556 . Flight 431 | . . . . . 431 . . Fastest Speed 37 | 50 90 90 120 50 37 56 50 Average Speed 82 | 86 90 107 132 137 42 75 72 Slowest Speed 190 | 100 90 120 190 160 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 2 32 20 24 44 14 80 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . . . . . 3 . Spaces Dug 5 | . . . . . 1 4 . Terrain Destroyed 187 | . 22 . 35 17 59 24 30 Melee 5 | . . . . . 1 4 . Projectile . | . . . . . . . . AOE 182 | . 22 . 35 17 58 20 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Low Low Total 2648 | 32 235 153 252 271 619 1018 68 Wait 126 | . 8 16 14 7 67 14 . Move 2189 | 26 189 126 167 230 484 924 43 Hop 4 | . . . . . 4 . . Pick Up 20 | 1 5 2 2 3 5 2 . Fast Attach 42 | 5 6 4 5 4 9 6 3 Attach 21 | . . 1 3 2 7 1 7 Detach 4 | . . . . . 3 1 . Swap 14 | . 2 . 4 1 2 5 . Drop 25 | . 4 4 . 2 12 2 1 Fire 158 | . 21 . 57 22 4 41 13 Melee 26 | . . . . . 8 17 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 14 | . . . . . 14 . . Rewire 5 | . . . . . . 5 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 32 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Build established: Mutant 448 | -9/Materials | Discovered new exit (range 3) 451 | -9/Materials | Entered another Materials area 451 | -8/Materials | Evolved 2 slots: Utility x2 696 | -8/Materials | Garrison activated, responded to threat 868 | -8/Materials | Identified exit to Garrison 870 | -8/Materials | Entered Garrison 878 | -8/Garrison | Installed Relay Interface Framework 902 | -8/Garrison | Triggered checkpoint 1086 | -8/Garrison | Triggered checkpoint 1118 | -8/Garrison | Core integrity fell below 50% 1143 | -8/Garrison | Lost 5 parts (1p2n2w) 1236 | -8/Garrison | Discovered new exit (range 13) 1249 | -8/Garrison | Identified exit to Factory 1253 | -8/Garrison | Entered Factory 1253 | -7/Factory | Evolved 2 slots: Utility x2 1609 | -7/Factory | Discovered new exit (range 6) 1613 | -7/Factory | Identified exit to Lower Caves 1613 | -7/Factory | Entered Lower Caves 2358 | -7/Lower Caves | Build established: Scavenger-Mutant 2468 | -7/Lower Caves | Discovered new exit (range 4) 2470 | -7/Lower Caves | Identified exit to Lower Caves 2471 | -7/Lower Caves | Entered another Lower Caves area 2474 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2497 | -7/Lower Caves | Core integrity fell below 50% 2537 | -7/Lower Caves | Core integrity fell below 20% 2548 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02496_ M-28 Smith unfolds itself. 02496_ Aluminum Leg destroyed. 02497_ Med. Storage Unit destroyed. 02497_ Com. Wheel destroyed. 02498_ Penetrated by Slug. 02502_ G-47 Trooper heat short circuits Aluminum Leg. 02510_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 02512_ Acquired Barrage Gun. 02514_ Dropped Mak. Spear. 02515_ Acquired Barrage Gun. 02525_ Carbon-fiber Leg destroyed. A strange signal echoes through the caves. 02536_ Barrage Gun severed. 02537_ Acquired Barrage Gun. 02540_ Barrage Gun severed. 02542_ Barrage Gun destroyed. 02545_ Arc Projector destroyed. 02545_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ????????????????????????#// **#??????????????????? | | ????????????????????????#@/ **#??????????????????? | | ??????###???????????????#llm!!#??????????????????? | | ???????" ???????????????##g####??????????????????? | | ??????? ??#????????????#bX#????????????????????? | | ??????? ??# #??????????# g###??????????????????? | | ???#??? ??# #??????###### g ##?????????????????? | | ???# ### ### #??????# # ###g ##????????????????? | | ???# # # ####???# #????????????????? | | ???# ? ##### ## ##????????????????? | | ????? ? ???# ##?????????????????? | | ??????# ## ?????## ##??????????????????? | | ??????# ## #????## ##???????????????????? | | ?????### ### #???## ##????????????????????? | | ?????# #?# ##### ##?????????????????????? | | ???# = ?## #??????????????????????? | | ## =% ## ### ## ##??????????????????????? | | # ! # #?# #####???????????????????????? | | # #?# #???????????????????????????? | | ?# #?# ???????????????????????????? | | ?? ## ##?###???????????????????????????? | | ?????# #????????????????????????????????? | | ????### #????????????????????????????????? | | ????# #????????????????????????????????? | | ?# #????????????????????????????????? | | "%"???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 62 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Hacked Lightning Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyDimensionalCanceller Manual? 0 Play Time 00:37:09 Cumulative 132.5 hours Start 2022.09.22 @ 00:16:47 End 2022.09.22 @ 00:52:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 105 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7209366f-a550-4cf5-89e0-2a900e0fc528