Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 18:09:15 Player: Lunace Result: Destroyed by Cetus Guard with Advanced KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1975) 1975 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6040 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 19/300 Energy 29/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Cetus Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Faulty Improved Spread Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Thermic Laser Spear > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Advanced Heat Sink High-capacity Storage Unit Compact Battery Compact Battery Enhanced Optical Array Improved Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating System Restoration Module Heavy EM Shotgun Heavy EM Shotgun Proton Missile Launcher Missile Launcher [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Armored Treads Wheel Armored Huge Wheel Utility Hardened Medium Armor Plating Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Slots Evolved 8 | . . . 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . 2 . 1 1 . . Weapon 2 | . . . . 2 . . . . Parts Attached 102 | 7 5 7 12 23 18 16 11 3 Power 8 | 1 1 1 1 2 1 . 1 . Engine 7 | 1 1 . 1 2 1 . 1 . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 2 3 1 7 2 1 . Treads 7 | . 2 . . . 4 1 . . Leg . | . . . . . . . . . Wheel 13 | 2 . 2 3 1 3 1 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 2 2 3 6 6 8 8 6 1 Device 18 | 1 1 3 4 2 1 5 . 1 Storage 7 | 1 1 . . . 1 2 2 . Processor 3 | . . . . . 1 . 2 . Hackware . | . . . . . . . . . Protection 14 | . . . 2 4 5 1 2 . Artifact . | . . . . . . . . . Weapon 32 | 2 . 1 2 14 2 6 3 2 Energy Gun 19 | 2 . 1 1 5 2 5 1 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | . . . . 5 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . . 1 4 . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . Parts Lost 20 | . . 3 . 1 1 1 9 5 Power 2 | . . . . . . . 2 . Propulsion 5 | . . 2 . . . . 2 1 Utility 6 | . . . . 1 1 . 2 2 Weapon 7 | . . 1 . . . 1 3 2 Highest Loss Streak 9 | . . 3 . 1 1 1 9 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 98 97 85 68 57 Engine 6 | . 14 4 7 9 7 6 3 . Core 1 | . . 9 3 . . . . . Treads 6 | . 24 7 . . 18 . . . Wheel 12 | . 3 21 22 17 1 12 9 5 Device 14 | . 14 14 24 12 7 16 14 17 Storage 8 | . 14 14 11 9 7 6 6 7 Processor 4 | . . . . . 6 6 11 11 Protection 8 | . . . 8 14 15 9 3 . Energy Gun 21 | . 28 28 22 15 23 23 8 6 Ballistic Gun 3 | . . . . 16 6 . . . Piercing Weapon 1 | . . . . . . 2 6 6 Naked Turns 7 | . . . . . . . . 7 Heaviest Build 88 | 14 29 29 41 57 61 75 88 88 Greatest Support 60 | 32 40 40 32 28 60 56 56 16 Greatest Overweight (x) 5 | 1 . . 1 2 2 2 5 5 Average Overweight (x) . | . . . . 1 . . 1 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 11 15 15 15 15 16 20 18 Most Carried 17 | 4 12 14 15 15 15 17 16 13 Average Carried 12 | 2 6 11 13 13 12 14 14 12 Final Capacity 20 | 8 15 15 15 15 15 20 20 5 Final Carried 16 | 4 12 11 15 13 15 16 13 5 Class Distribution -------------------- 38% | Tank 30% | Mutant 16% | Skirmisher 10% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -6/Extension Assassin | -6/Cetus Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Matter Collected 1536 | 200 120 255 130 455 215 140 21 . Remotely . | . . . . . . . . . Salvage Created 2316 | 30 242 273 257 689 303 362 160 . Parts 132 | 2 13 15 18 36 15 20 13 . Haulers Intercepted 2 | . . . . 1 1 . . . Recyclers Shooed 2 | . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Combat Hostiles Destroyed 46 | . 7 6 8 13 4 7 1 . Guns 38 | . 7 6 5 11 4 5 . . AOE 6 | . . . 2 2 . 1 1 . Classes Destroyed 14 | 1 3 . 1 5 2 . 2 . Worker 2 | . . . . . . . 2 . Builder 4 | . . . . 1 . . 3 . Tunneler 2 | 1 . . . . . . 1 . Hauler 2 | . . . . 1 1 . . . Recycler 2 | . . . . 1 1 . . . Watcher 3 | . 2 . . . 1 . . . Swarmer 13 | . 3 . 4 3 . 3 . . Grunt 13 | . 4 6 . 2 1 . . . Sentry 8 | . . . 4 1 . 3 . . Specialist 6 | . . . . 6 . . . . Hunter 2 | . . . . . 2 . . . Programmer 2 | . . . . . 1 1 . . Heavy 1 | . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 8 | 1 5 2 2 8 2 4 7 . Combat Bots Only 6 | . 3 2 2 6 2 4 1 . Max Kills in Single Turn 3 | 1 1 1 2 2 1 1 3 . Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . . 2 1 . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Hostile Shots Fired 566 | . 29 37 32 81 30 59 257 41 Missed 202 | . 5 13 10 18 9 26 105 16 Damage Taken 5138 | . 244 321 237 1008 213 497 1946 672 Core 1078 | . 23 54 41 86 . 61 514 299 Absorbed by Shields 60 | . . . 44 16 . . . . Regen/Repaired (Parts) 51 | . . . . 51 . . . . Core Remaining (%) 88 | 100 . 69 89 84 100 . . . Volleys Fired 152 | 2 32 20 22 34 19 10 12 1 Largest 4 | 2 2 2 2 4 4 4 3 2 Hottest 235 | 90 90 90 90 179 224 235 160 135 Shots Fired 411 | 4 63 40 43 133 58 38 30 2 Gun 388 | 4 63 40 42 130 58 38 11 2 Cannon . | . . . . . . . . . Launcher 23 | . . . 1 3 . . 19 . Special . | . . . . . . . . . Kinetic 90 | . . . . 63 27 . . . Thermal 264 | 4 63 40 42 67 29 7 11 1 Explosive 13 | . . . 1 3 . . 9 . Electromagnetic 44 | . . . . . 2 31 10 1 Robot Hit Streak 32 | 3 6 6 18 22 24 32 10 13 Robot Miss Streak 3 | 1 3 3 2 2 2 2 1 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 298 | 3 39 30 34 96 40 32 22 2 Core Hits 129 | 1 13 15 13 33 13 21 18 2 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 14 | . 3 1 3 3 2 1 . 1 Burn 12 | . 3 1 3 2 1 1 . 1 Destroy 2 | . . . . 1 1 . . . Melee Attacks 11 | . . . . . . 5 2 4 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 11 | . . . . . . 5 2 4 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5903 | 33 574 350 453 1779 722 738 1208 46 Guns 4313 | 33 460 350 387 1590 722 542 189 40 Cannons . | . . . . . . . . . Explosions 1578 | . 114 . 66 183 . 196 1019 . Melee . | . . . . . . . . . Ramming 12 | . . . . 6 . . . 6 Kinetic 939 | . . . . 674 265 . . . Thermal 3174 | 33 574 350 387 916 387 254 255 18 Explosive 857 | . . . 66 183 . . 608 . Electromagnetic 921 | . . . . . 70 484 345 22 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 96 | . 96 . . . . . . . Projectiles . | . . . . . . . . . Explosions 96 | . 96 . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 90 | . . . . 3 . 84 . 3 Shots 2 | . . . . . . 2 . . Rammed 2 | . . . . 1 . . . 1 Targets Rammed 2 | . . . . 1 . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 372 | 60 316 54 11 372 129 54 194 24 Average Temperature 91 | 33 143 22 6 108 59 15 104 16 Received Heat Transfer 1133 | . 102 216 71 147 45 60 402 90 Effects 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 4 | . . . . . 1 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 15 | 1 2 1 5 1 3 1 1 . Heat Transferred 7719 | 87 1511 1004 1251 2002 814 350 550 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 2 1 . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Peak Influence 357 | 5 318 219 319 357 270 137 66 41 Initial 162 | . 3 51 7 56 162 . . 24 Average 93 | . 165 157 130 119 130 28 19 22 Maximum Alert Level 1 | . 1 1 1 1 1 . . . Low Security (%) 83 | 100 61 43 72 80 86 100 100 100 Level 1 16 | . 38 56 27 19 13 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 1 . 4 2 3 . . Investigation 3 | . 1 . . . 1 1 . . Extermination 2 | . . . . . 1 1 . . Reinforcement 6 | . 1 . . 4 . 1 . . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Distress Signals 6 | . 2 . 1 2 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 16 10 16 19 6 7 5 5 Peak Tracking Total 6 | . 5 4 4 6 3 4 4 5 Tactical Retreats 3 | . . . 1 . . . 2 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Traps Triggered 5 | . 1 . . 2 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Objects Rigged 3 | . 3 . . . . . . . Exploded 1 | . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Machines Disabled 6 | . 2 1 1 2 . . . . Max in Single Turn 2 | . 2 1 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Machines Accessed 21 | . 3 1 2 6 4 5 . . Terminals 16 | . 3 1 2 5 2 3 . . Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . . . 1 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 59 | . 9 3 4 26 7 10 . . Successful 22 | . 5 1 1 10 1 4 . . Failed 37 | . 4 2 3 16 6 6 . . Catastrophic 4 | . 1 1 . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 42 | . 7 3 2 21 3 6 . . Terminals 46 | . 9 3 4 21 3 6 . . Fabricators 2 | . . . . . 2 . . . Repair Stations 8 | . . . . 5 2 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 8 | . 2 1 1 3 . 1 . . Prototype ID Bank 2 | . 1 . . 1 . . . . Open Door 1 | . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 2 | . . 1 . 1 . . . . Terminal Index 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 4 | . . . . 4 . . . . Scan Component 2 | . . . . 2 . . . . Repair 2 | . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 8 | . 3 . . 3 . 2 . . Terminals 8 | . 3 . . 3 . 2 . . Botnet 7 | . 2 . . 3 . 2 . . Detonate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 3 1 2 5 3 3 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 58 | . . . . 58 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . Highest-Rated Group 31 | . . . 31 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . 2 6 . . . . . Total Damage 146 | . . 43 103 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Turns Passed 4717 | 61 436 481 429 681 824 1362 347 96 Spaces Moved 2854 | 42 205 369 277 338 446 913 225 39 Core 18 | 4 . . . . . . . 14 Treads 484 | . 157 29 . . 298 . . . Legs . | . . . . . . . . . Wheels 2352 | 38 48 340 277 338 148 913 225 25 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 100 110 130 100 100 50 Average Speed 121 | 98 145 104 108 112 156 112 125 119 Slowest Speed 175 | 100 160 160 115 125 170 130 175 175 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 41 85 32 27 10 24 41 28 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 3 | . . . . . . 1 . 2 Terrain Destroyed 93 | . 35 . 9 14 4 14 15 2 Melee 3 | . . . . . . 1 . 2 Projectile . | . . . . . . . . . AOE 90 | . 35 . 9 14 4 13 15 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Total 3753 | 54 277 422 362 554 529 1219 256 80 Wait 533 | . 28 23 32 137 21 255 5 32 Move 2846 | 41 204 368 276 337 445 912 224 39 Hop . | . . . . . . . . . Pick Up 54 | 4 6 2 10 9 12 10 1 . Fast Attach 28 | 7 1 1 3 9 3 2 2 . Attach 27 | . . 3 2 6 5 5 4 2 Detach 2 | . 1 . . 1 . . . . Swap 47 | . 4 3 7 8 10 9 5 1 Drop 51 | . 1 2 10 12 14 11 1 . Fire 152 | 2 32 20 22 34 19 10 12 1 Melee 11 | . . . . . . 5 2 4 Ram 2 | . . . . 1 . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Entered Mines 649 | -10/Mines | Lost 3 parts (2n1w) 740 | -10/Mines | Identified exit to Materials 804 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 804 | -10/Mines | Discovered new exit (range 5) 869 | -10/Mines | Learned 4 Materials zone layouts 963 | -10/Mines | Discovered exit to Materials (range 15) 970 | -10/Mines | Met a Derelict testing a Signal Generator 979 | -10/Mines | Entered Materials 979 | -9/Materials | Accompanied by 1 ally 979 | -9/Materials | Evolved 2 slots: Utility x2 980 | -9/Materials | Identified exit to Materials 1408 | -9/Materials | Entered another Materials area 1408 | -8/Materials | Evolved 2 slots: Weapon x2 1546 | -8/Materials | Repaired Arm. Wheel 1574 | -8/Materials | Repaired Com. Wheel 1591 | -8/Materials | Identified exit to Factory 1723 | -8/Materials | Build established: Tank 2089 | -8/Materials | Entered Factory 2089 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2696 | -7/Factory | Discovered new exit (range 13) 2755 | -7/Factory | Identified exit to Factory 2913 | -7/Factory | Entered another Factory area 2913 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3903 | -6/Factory | Build established: Skirmisher 4266 | -6/Factory | Discovered new exit (range 10) 4274 | -6/Factory | Identified exit to Extension 4275 | -6/Factory | Entered Extension 4366 | -6/Extension | Spotted B-75 Beast 4380 | -6/Extension | Spotted B-75 Beast 4414 | -6/Extension | Destroyed B-75 Beast 4479 | -6/Extension | Core integrity fell below 50% 4523 | -6/Extension | Lost 9 parts (2p2n2u3w) 4574 | -6/Extension | Discovered new exit (range 21) 4575 | -6/Extension | Discovered new exit (range 21) 4604 | -6/Extension | Identified exit to Factory 4617 | -6/Extension | Identified exit to Cetus 4622 | -6/Extension | Entered Cetus 4690 | -6/Cetus | Spotted Cetus Guard 4690 | -6/Cetus | Spotted Cetus Guard 4690 | -6/Cetus | Spotted Cetus Guard 4690 | -6/Cetus | Spotted Cetus Guard 4711 | -6/Cetus | Released all parts (6) 4712 | -6/Cetus | Core integrity fell below 20% 4718 | -6/Cetus | Destroyed by Cetus Guard with Advanced KE Penetrator Last Messages --------------- 04703_ Hvy. EM Shotgun destroyed. 04703_ Penetrated by Slug. 04703_ Slug penetrates Wall. 04706_ Coolant Injector destroyed. 04706_ Penetrated by Slug. 04706_ Com. Wheel destroyed. 04706_ Penetrated by Slug. 04708_ Cetus Guard suffers critical hit (Burn). 04709_ Penetrated by Slug. 04709_ Thermic Laser destroyed. 04711_ Released Hcp. Storage Unit. 04711_ Released Enh. Optical Array. 04711_ Released Spear. 04711_ Released Imp. Cryofiber Web. 04711_ Released Adv. Sensor Array. 04711_ Released Hvy. EM Shotgun. 04712_ Slug penetrates Cetus Guard. 04712_ Slug penetrates Wall. 04713_ Slammed into Cetus Guard. 04715_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #??????????#"""""""??"??????????????? | | ?????????# #??????????#""""" """ "?????????????? | | ?????????# #??????????#""""""" """"????????????? | | ?????????# #??????????#""" " " ????????????? | | #???????## ###??#####?#" """ """ "?????????? | | #"#######"[ #;#### ### ????????? | | !![ Y Y ; ????????? | | !!![ Y ;@ ????????? | | !!/ Y ; ????????? | | #######"########### ;##" ????????? | | #?????##??????????#######" "" """"""?????????? | | ????????????????????????######++####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 675 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserCoilAutobeam Manual? 0 Play Time 00:54:12 Cumulative 52.0 hours Start 2024.04.10 @ 17:16:28 End 2024.04.10 @ 18:09:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 51 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c89376c-3ac0-4d23-9c98-8bb00df96343