Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 20:10:53 Player: flowerfeast Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (1894) 1894 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1092) 1092 TOTAL SCORE: 8756 Bonus ------- Follower Combat Kills 292 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 254/300 Energy 315/315 System Corruption 15% Temperature Cool (0) Movement Treading (160) Location -4/Cetus Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Medium Treads > --- UTILITY (9) ------ Core Analyzer > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Core Analyzer > --- WEAPON ----------- Wave Gun KE Penetrator Railgun > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Medium Treads Improved Medium Treads Improved Medium Treads Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Heat Sink Plasma Rifle Heavy Beamcaster Heavy Flail [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Siege Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Flail Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Slots Evolved 12 | . . . . . 4 2 . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . 1 . 1 . 1 . . Utility 7 | . . . . . 4 1 . . 1 1 . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 66 | 7 . 1 5 6 9 1 3 2 11 6 12 3 Power 13 | 1 . . 2 2 3 . . . . 1 3 1 Engine 7 | 1 . . 2 2 1 . . . . . 1 . Core 5 | . . . . . 2 . . . . 1 1 1 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 19 | 2 . . 2 . 3 . 1 . 3 2 6 . Treads 6 | . . . . . . . . . 3 . 3 . Leg 13 | 2 . . 2 . 3 . 1 . . 2 3 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 14 | 2 . . 1 . 1 1 . 2 5 1 1 . Device 5 | 1 . . . . . 1 . 1 . 1 1 . Storage 3 | 1 . . 1 . . . . . 1 . . . Processor 3 | . . . . . . . . 1 2 . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . . 1 . . . 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 . 1 . 4 2 . 2 . 3 2 2 2 Energy Gun 8 | . . . . 1 2 . . . 1 1 1 2 Energy Cannon 3 | . . . . 2 . . . . 1 . . . Ballistic Gun 4 | 2 . . . . . . . . . 1 1 . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . 1 2 . . Parts Lost 40 | . . 1 . 1 8 . . . 1 4 19 6 Power 7 | . . . . . 2 . . . . . 4 1 Propulsion 14 | . . 1 . . 3 . . . . 1 8 1 Utility 10 | . . . . 1 . . . . 1 3 3 2 Weapon 9 | . . . . . 3 . . . . . 4 2 Highest Loss Streak 13 | . . 1 . 1 8 . . . 1 4 13 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 8 | 2 4 8 4 7 8 2 2 5 7 9 12 2 Power 2 | . 1 3 1 2 2 1 1 1 2 2 2 1 Propulsion 2 | . . 3 1 1 1 . . . 2 3 6 . Utility 1 | . . . 1 2 1 1 1 . 1 2 1 1 Weapon 1 | 1 1 2 1 2 2 . . 2 1 1 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . . 1 . . . . . 1 1 4 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . 3 . Utility 2 | . . . . . . . . . . . 1 1 Weapon 3 | . . . 1 . . . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 93 100 86 51 53 55 57 81 80 57 38 Engine 6 | . 14 14 14 14 7 . . . . . 2 . Core 2 | . . . . . 1 7 7 6 4 6 2 5 Treads 4 | . . . . . . . . . 10 3 12 3 Leg 15 | . 28 22 28 28 16 15 17 20 6 17 1 5 Device 6 | . 14 14 14 3 . 3 6 2 5 6 4 . Storage 9 | . 14 14 14 14 8 7 7 6 10 10 6 1 Processor 4 | . . . . . . . . 2 11 10 10 10 Protection 2 | . . . . . . 3 . 5 13 9 . . Energy Gun 2 | . . . . 6 6 7 4 . 1 3 4 6 Energy Cannon 1 | . . . . 4 3 7 4 . . . . . Ballistic Gun 9 | . 28 25 28 3 . . . . . 3 7 . Ballistic Cannon 1 | . . . . 12 7 . . . . . . . Impact Weapon 3 | . . . . . . . 5 13 11 6 1 5 Peak Build Rating 89 | 7 8 8 13 19 20 68 72 29 54 79 89 46 Average Rating 37 | 4 7 7 11 16 18 23 66 22 46 61 74 37 On Entrance 22 | . 7 8 7 13 16 19 20 23 29 49 71 28 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . . 17 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 14 14 15 29 37 38 40 117 35 48 54 58 38 Greatest Support 170 | 20 20 20 20 20 20 20 40 40 88 98 170 30 Greatest Overweight (x) 12 | . . 1 1 3 12 1 5 . . . 1 1 Average Overweight (x) . | . . . . 1 1 1 3 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 11 15 14 15 15 15 15 15 15 8 Most Carried 15 | 5 8 8 11 15 15 8 10 8 9 14 15 5 Average Carried 9 | 1 4 8 8 12 12 6 3 4 7 9 12 2 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 14 | 2 8 8 11 13 8 7 10 8 9 14 6 2 Class Distribution -------------------- 44% | Mutant 15% | Assassin 15% | Scavenger-Mutant 11% | Skirmisher 11% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Assassin | -5/Factory Scavenger-Assassin | -4/Factory Skirmisher | -4/Extension Mutant | -4/Cetus Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Matter Collected 1809 | 240 134 70 . 233 284 . 85 10 135 101 517 . Remotely . | . . . . . . . . . . . . . Salvage Created 2493 | 37 189 56 . 160 547 . . 27 135 101 1241 . Parts 116 | 4 12 7 . 7 36 . . . 3 1 46 . Haulers Intercepted 1 | . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Combat Hostiles Destroyed 42 | . 4 3 . 8 13 . . . 2 . 12 . Melee 1 | . . . . . . . . . 1 . . . Guns 26 | . 4 1 . 1 9 . . . . . 11 . Cannons 10 | . . . . 7 3 . . . . . . . AOE 3 | . . 2 . . 1 . . . . . . . Classes Destroyed 13 | 1 2 1 . 2 4 . . . . 1 2 . Worker 5 | . . . . . 4 . . 1 . . . . Builder 4 | . . . . . 3 . . . . . 1 . Tunneler 4 | 2 . 1 . . 1 . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . . . . 2 . Watcher 3 | . 1 . . . . . . . 1 . 1 . Swarmer 8 | . . 1 . 3 4 . . . . . . . Grunt 21 | . 4 2 . 1 5 . . . 2 . 7 . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 5 | . . . . . 3 . . . . . 2 . Hunter 2 | . . . . . . . . . . . 2 . Assembled 3 | . . . . 3 . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . Best Kill Streak 12 | 1 2 3 . 3 12 . . 1 3 1 4 . Combat Bots Only 6 | . 2 2 . 3 6 . . . 2 . 3 . Max Kills in Single Turn 2 | 1 1 1 . 2 2 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . 1 . . 1 . . . . . . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Hostile Shots Fired 496 | . 28 15 . 22 109 . 3 3 18 28 242 28 Missed 134 | . 10 3 . 1 33 . 1 1 4 7 68 6 Hits 362 | . 18 12 . 21 76 . 2 2 14 21 174 22 Melee 3 | . . . . 2 1 . . . . . . . Projectile 359 | . 18 12 . 19 75 . 2 2 14 21 174 22 Critical Strikes 15 | . 1 1 . . 1 . . . 2 . 8 2 Actively Blocked 2 | . . . . . . . . . 2 . . . Part Disruptions 2 | . . . . 2 . . . . . . . . Damage Taken 7258 | . 230 149 . 253 978 . 59 38 269 484 3967 831 Core 1557 | . 22 43 . 44 189 . 16 . 37 118 927 161 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . 59 46 . . Core Remaining (%) 85 | 100 . . . 56 65 . 97 100 96 . . . Volleys Fired 151 | 10 17 6 . 27 31 . . . 5 1 54 . Largest 3 | 2 2 2 . 2 2 . . . 1 1 3 . Hottest 149 | 40 40 50 . 108 145 . . . 100 35 149 . Shots Fired 309 | 20 34 12 . 46 54 . . . 5 1 137 . Gun 245 | 20 34 7 . 14 27 . . . 5 1 137 . Cannon 57 | . . . . 32 25 . . . . . . . Launcher 7 | . . 5 . . 2 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 199 | 20 34 7 . 27 20 . . . . 1 90 . Thermal 89 | . . . . 5 32 . . . 5 . 47 . Explosive 7 | . . 5 . . 2 . . . . . . . Electromagnetic 14 | . . . . 14 . . . . . . . . Robot Hit Streak 14 | 5 10 10 . 5 12 . . . 6 . 14 . Robot Miss Streak 5 | 2 2 1 . 4 5 . . . 2 1 5 . Penetration Max 1 | . . . . . 1 . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 196 | 13 24 9 . 12 41 . . 1 9 2 85 . Core Hits 105 | 2 10 4 . 9 35 . . . 3 . 42 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 1 1 . Critical Strikes 5 | . . . . 1 1 . . . 1 1 1 . Destroy 1 | . . . . . . . . . . . 1 . Blast 2 | . . . . 1 1 . . . . . . . Smash 2 | . . . . . . . . . 1 1 . . Melee Attacks 35 | . . . . . . . . 1 10 2 11 11 Impact 35 | . . . . . . . . 1 10 2 11 11 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5066 | 153 261 308 . 341 1227 . . 56 350 105 2265 . Guns 3362 | 151 261 45 . 87 584 . . . 134 . 2100 . Cannons 661 | . . . . 242 419 . . . . . . . Explosions 483 | . . 263 . . 220 . . . . . . . Melee 542 | . . . . . . . . 56 216 105 165 . Ramming 18 | 2 . . . 12 4 . . . . . . . Kinetic 2341 | 151 261 45 . 201 349 . . . . . 1334 . Thermal 1595 | . . . . 41 654 . . . 134 . 766 . Explosive 483 | . . 263 . . 220 . . . . . . . Electromagnetic 87 | . . . . 87 . . . . . . . . Impact 542 | . . . . . . . . 56 216 105 165 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . 4 . . . . 2 . . . Average Corruption 2 | . . . . 4 . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . 4 . . . . 1 . . . Message Errors 2 | . . . . 1 . . . . 1 . . . Matter Fused 2 | . . . . 2 . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 231 | . . 11 . 21 . . . 16 104 52 27 . Projectiles 21 | . . . . 21 . . . . . . . . Explosions 11 | . . 11 . . . . . . . . . . Melee 199 | . . . . . . . . 16 104 52 27 . Knockbacks 5 | . . . . . 3 . . 1 1 . . . Impact 2 | . . . . . . . . 1 1 . . . Kinetic 3 | . . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . 10 . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 5 | 1 . . . 2 2 . . . . . . . Kicked 5 | 1 . . . 2 2 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 461 | . 18 49 . 357 433 . 151 . 133 . 461 . Average Temperature 129 | . 8 25 . 151 114 . 59 . 54 . 153 . Received Heat Transfer 1848 | . 153 84 . 124 333 . . 18 99 54 938 45 Effects 15 | . . . . 1 2 . . . . . 12 . Shutdowns 2 | . . . . . . . . . . . 2 . Energy Bleed 4 | . . . . . . . . . . . 4 . Interference 7 | . . . . . 2 . . . . . 5 . Short Circuit 2 | . . . . 1 . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 1 . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . . . 1 3 . . Impact Corruptions 6 | . . . . . . . . 1 3 1 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . 4 . . . . . 1 . Heat Transferred 2882 | . . . . 74 1436 . . . 225 . 1147 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Maximum Alert Level 1 | . . . . . . . 1 . . . . . Low Security (%) 98 | 100 100 100 . 100 100 100 55 100 100 100 100 100 Level 1 1 | . . . . . . . 44 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 337 | 5 50 62 . 73 136 43 337 176 79 15 116 62 Initial 176 | . . 3 . . 15 43 33 176 . 14 . 62 Average 30 | . 13 10 . 12 39 43 217 88 8 1 21 27 Influence Increases 1723 | 10 107 92 . 131 399 5 384 5 97 31 462 . Destroy 0b10 Robot/C 940 | . 80 60 . 100 260 . 160 . 40 . 240 . Destroy 0b10 Robot/NC 95 | 10 5 5 . . 40 . . 5 5 5 20 . Destroy Leader 178 | . 22 10 . 20 60 . 30 . 12 2 22 . Allied During Kill 179 | . . . . . . . 179 . . . . . Successful Hack 22 | . . . . . . 5 . . 8 9 . . Disable Machine 15 | . . . . . . . 15 . . . . . Destroy Structure 84 | . . 17 . 11 24 . . . 2 . 30 . Lose Combat Pursuer 210 | . . . . . 15 . . . 30 15 150 . Influence Decreases 1723 | 10 97 102 . 90 344 53 95 342 68 60 350 112 Entered New Map 327 | . . 7 . . 26 53 15 161 . 15 . 50 Time Decay 1141 | 10 97 85 . 88 238 . . 181 58 45 307 32 Lost Part 175 | . . 10 . 2 80 . . . 10 . 43 30 Lost Ally 80 | . . . . . . . 80 . . . . . Squads Dispatched 10 | . 1 . . . 1 . 2 2 2 1 1 . Investigation 2 | . . . . . . . . 1 . . 1 . Extermination 3 | . . . . . . . . 1 1 1 . . Reinforcement 5 | . 1 . . . 1 . 2 . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Distress Signals 6 | . 1 . . . . . . . 2 . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 86 | . 5 5 . 8 17 . 6 2 10 3 25 5 Peak Tracking Total 6 | . 2 3 . 3 5 . 3 3 5 3 6 5 Tactical Retreats 8 | . . . . 1 1 . . . 1 1 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Traps Triggered 6 | . . . . . . . . 1 2 2 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Machines Disabled 1 | . . . . . . . 1 . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Machines Accessed 9 | . 2 . . 1 1 1 . . 1 2 1 . Terminals 8 | . 2 . . . 1 1 . . 1 2 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 11 | . 2 . . 1 1 1 . . 2 2 2 . Successful 6 | . 1 . . 1 . 1 . . 1 1 1 . Failed 5 | . 1 . . . 1 . . . 1 1 1 . Catastrophic 4 | . . . . . 1 . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . 1 . 1 . . . . . . 1 . . Terminals 10 | . 2 . . . 1 1 . . 2 2 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . 1 . . 1 . 1 . . 1 1 1 . Open Door 2 | . . . . 1 . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 1 . . . . 1 1 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Total Allies 3 | . . 2 . . . . . . . . 1 . Largest Group 1 | . . 1 1 . . . . . . . 1 . Highest-Rated Group 46 | . . 31 31 . . . . . . . 46 . Highest-Rated Ally 46 | . . 31 31 . . . . . . . 46 . Initial Warlord ECA Mod 9 | . . . . . . . . 9 8 7 7 7 Total Orders . | . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . 78 . . . 3 . Total Damage 1322 | . . . . . . . 1299 . . . 23 . Kills 10 | . . . . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Active Infowar (turns) 4167 | 6 377 524 654 113 . . . 147 748 414 1184 . Sensors 2364 | . . . . . . . . 147 748 414 1055 . Structural 129 | . . . . . . . . . . . 129 . Seismic 1674 | 6 377 524 654 113 . . . . . . . . Jamming 138 | . . . . . . . . . . 138 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 30 | . . . . . . . 30 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Turns Passed 6340 | 110 377 524 654 544 779 12 235 384 748 414 1477 82 Spaces Moved 3582 | 59 264 349 433 229 322 6 64 307 460 296 763 30 Core 11 | 9 . . . . 2 . . . . . . . Treads 924 | . . . . . . . . . 251 56 601 16 Legs 2647 | 50 264 349 433 229 320 6 64 307 209 240 162 14 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 190 120 120 120 120 120 160 Average Speed 152 | 109 120 143 147 191 194 190 349 120 141 127 157 176 Slowest Speed 650 | 120 120 190 190 330 650 190 470 120 160 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . 11 9 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 46 80 66 43 40 . 75 7 13 7 78 10 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 22 | . . . . . . . . . 2 . 9 11 Terrain Destroyed 104 | . . 18 . 12 21 . . . 2 . 40 11 Melee 22 | . . . . . . . . . 2 . 9 11 Projectile 53 | . . . . 12 10 . . . . . 31 . AOE 29 | . . 18 . . 11 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Ext Cet Total 4142 | 86 293 360 451 290 420 8 75 322 537 332 923 45 Wait 117 | 1 7 4 . 14 19 . . . 30 2 40 . Move 3571 | 59 263 348 432 228 321 5 63 306 459 295 762 30 Hop . | . . . . . . . . . . . . . Pick Up 106 | 9 6 . 6 7 19 . 3 9 15 14 18 . Fast Attach . | . . . . . . . . . . . . . Attach 75 | 7 . . 1 4 12 2 3 3 11 11 17 4 Detach 8 | . . . . 1 . 1 3 . . 2 1 . Swap 17 | . . 2 5 2 1 . 2 . 3 . 2 . Drop 53 | . . . 7 5 15 . . 3 5 5 13 . Fire 151 | 10 17 6 . 27 31 . . . 5 1 54 . Melee 34 | . . . . . . . . 1 9 2 11 11 Ram . | . . . . . . . . . . . . . Kick 4 | . . . . 2 2 . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 13) 488 | -10/Materials | Entered Mines 491 | -10/Mines | Received a Mining Laser from a helpful Derelict 509 | -10/Mines | Met a Derelict bent on vengeance 590 | -10/Mines | Found a hidden stash of uninstalled traps 761 | -10/Mines | Learned Materials security intel 831 | -10/Mines | Discovered new exit (range 15) 837 | -10/Mines | Discovered new exit (range 5) 849 | -10/Mines | Escorted by a lone wolf Derelict 869 | -10/Mines | Learned location of Storage (-7) 1003 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1003 | -10/Mines | Discovered new exit (range 5) 1012 | -10/Mines | Entered Exiles 1012 | -10/Exiles | Accompanied by 1 ally 1031 | -10/Exiles | Discovered new exit (range 15) 1049 | -10/Exiles | Met 8R-AWN 1069 | -10/Exiles | Met EX-HEX 1105 | -10/Exiles | Met EX-BIN 1119 | -10/Exiles | Aligned with FarCom system 1120 | -10/Exiles | Given EX-Vault access code 1148 | -10/Exiles | Opened EX-Vault 1172 | -10/Exiles | Found Prototype Device 1199 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1233 | -10/Exiles | Met EX-DEC 1456 | -10/Exiles | Build established: Scavenger-Mutant 1649 | -10/Exiles | Discovered new exit (range 11) 1666 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1666 | -10/Exiles | Entered Mines 1688 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1944 | -9/Mines | Excavation squad dispatched 1944 | -9/Mines | A large section of the Mines collapsed 2078 | -9/Mines | Build established: Mutant 2195 | -9/Mines | Discovered new exit (range 9) 2210 | -9/Mines | Entered Materials 2210 | -8/Materials | Evolved 4 slots: Utility x4 2894 | -8/Materials | Lost 8 parts (2p3n3w) 2959 | -8/Materials | Discovered new exit (range 16) 2989 | -8/Materials | Entered Factory 2989 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2989 | -7/Factory | Identified Army-in-a-Box 3001 | -7/Factory | Identified exit to DSF 3001 | -7/Factory | Entered DSF 3046 | -7/DSF | Discovered new exit (range 20) 3050 | -7/DSF | Additional patrols routed to DSF 3090 | -7/DSF | Lost 4 allies 3150 | -7/DSF | Sterilization system engaged 3170 | -7/DSF | Ambient heat levels rising (+10) 3185 | -7/DSF | Ambient heat levels rising (+10) 3200 | -7/DSF | Ambient heat levels rising (+10) 3215 | -7/DSF | Ambient heat levels rising (+10) 3230 | -7/DSF | Ambient heat levels rising (+10) 3236 | -7/DSF | Entered Factory 3236 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3344 | -6/Factory | Discovered new exit (range 14) 3399 | -6/Factory | Discovered new exit (range 11) 3553 | -6/Factory | Identified exit to Lower Caves 3618 | -6/Factory | Identified exit to Factory 3620 | -6/Factory | Entered another Factory area 3620 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3711 | -5/Factory | Identified exit to Factory 3760 | -5/Factory | Build established: Scavenger-Assassin 4170 | -5/Factory | Build established: Assassin 4368 | -5/Factory | Entered another Factory area 4368 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4575 | -4/Factory | Discovered new exit (range 15) 4677 | -4/Factory | Identified exit to Research 4767 | -4/Factory | Identified exit to Extension 4770 | -4/Factory | Build established: Scavenger-Assassin 4782 | -4/Factory | Entered Extension 4811 | -4/Extension | Lost 4 parts (1n3u) 5076 | -4/Extension | Build established: Assassin 5393 | -4/Extension | Rescued a captive Derelict 5443 | -4/Extension | Build established: Skirmisher 5985 | -4/Extension | Spotted B-86 Titan 6028 | -4/Extension | Spotted B-86 Titan 6034 | -4/Extension | Core integrity fell below 50% 6100 | -4/Extension | Lost 13 parts (1p7n2u3w) 6157 | -4/Extension | Core integrity fell below 20% 6250 | -4/Extension | Discovered exit to Research (range 10) 6252 | -4/Extension | Discovered new exit (range 6) 6258 | -4/Extension | Identified exit to Cetus 6259 | -4/Extension | Entered Cetus 6283 | -4/Cetus | Spotted Cetus Guard 6284 | -4/Cetus | Spotted Cetus Guard 6284 | -4/Cetus | Spotted Cetus Guard 6286 | -4/Cetus | Spotted Cetus Guard 6310 | -4/Cetus | Build established: Mutant 6324 | -4/Cetus | Lost 3 parts (1p1u1w) 6342 | -4/Cetus | Crushed by falling debris 6342 | -4/Cetus | Smashed by cave-in Last Messages --------------- 06287_ Penetrated by Slug. 06287_ Lrg. Storage Unit destroyed. 06287_ Penetrated by Slug. 06289_ Slug penetrates Wall. 06290_ Mic. Nuclear Core destroyed. 06290_ Penetrated by Slug. 06293_ Hvy. Beamcaster destroyed. 06293_ Penetrated by Slug. 06298_ Slug penetrates Wall. 06333_ The unstable cave ceiling collapses. 06333_ Cetus Guard crushed by falling debris. 06334_ Penetrated by Slug. 06342_ The unstable cave ceiling collapses. 06342_ Crushed by falling debris. 06342_ Adv. Myomer Leg destroyed. 06342_ System corrupted by crushing effect (+5). 06342_ Plasma Rifle destroyed. 06342_ System corrupted by crushing effect (+5). 06342_ Adv. Signal Interpreter destroyed. 06342_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????##????????????????????????? | | ???????????????????# ##??????????????????????? | | ??????????????????###@#??????????????????????? | | ??????????????????# ##??????????????????????? | | ??????????????????#Y##???????????????????????? | | ??????????????????#Y#????????????????????????? | | ?????????????????## #????????????????????????? | | ????????????????#####????????????????????????? | | ???????????????## ##?????????????????????????? | | ??????????????##Y##??????????????????????????? | | ??????????????# ##???????????????????????????? | | ?????????????## #?????????#??????????????????? | | ?#############Y"####### ####???????????????? | | ?# ??????????? | | ?# w ??????????? | | ?# ??????????? | | ?##########################"#### ???????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 34 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Hot Goods No Signal Release The Drones! That Tickles Challenges ------------ None Game ------ Seed ChargeCobblerChronowheel Manual? 0 Play Time 01:01:24 Cumulative 8.7 hours Start 2026.07.08 @ 19:10:13 End 2026.07.08 @ 20:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 15 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a1a91a2-3d19-4493-a733-ce7ec8ee0c74