Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.16 @ 04:08:30 Player: smrw Result: Destroyed by as-58071 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (359) 359 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1729 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 223/300 Energy 99/100 System Corruption 19% Temperature Cool (20) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Particle Gun Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 23 | 6 . 3 . 14 Power 5 | 1 . . . 4 Engine 4 | 1 . . . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 2 . 4 Treads . | . . . . . Leg 5 | 2 . 2 . 1 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 2 | 1 . 1 . . Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . . . 6 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . . 14 Power 4 | . . . . 4 Propulsion 4 | . . . . 4 Utility 1 | . . . . 1 Weapon 5 | . . . . 5 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 85 98 77 90 Engine 12 | . 14 14 11 11 Core 6 | . . . . 9 Leg 19 | . 28 28 22 16 Flight 2 | . . . . 3 Device 7 | . . 12 11 7 Storage 11 | . 14 14 11 11 Energy Gun 6 | . . . . 9 Ballistic Gun 18 | . 28 28 22 14 Launcher 4 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 22 | 13 13 14 14 22 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 5 | 1 . 1 . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 5 | 2 4 5 4 5 Average Carried 3 | . 2 3 4 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 4 | 1 4 4 4 . Class Distribution -------------------- 46% | Scavenger-Mutant 34% | Mutant 14% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 507 | 254 43 89 . 121 Remotely . | . . . . . Salvage Created 357 | . 103 95 . 159 Parts 29 | . 8 5 . 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 12 | . 2 2 . 8 Guns 11 | . 2 2 . 7 AOE 1 | . . . . 1 Classes Destroyed 3 | . 3 . . . Watcher 2 | . 2 . . . Swarmer 5 | . 1 . . 4 Grunt 7 | . 1 2 . 4 Best Kill Streak 4 | . 2 2 . 4 Combat Bots Only 4 | . 1 2 . 4 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 1580 | . 92 130 14 1344 Core 458 | . 18 40 . 400 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 76 . . Volleys Fired 45 | . 19 5 . 21 Largest 3 | . 2 2 . 3 Hottest 120 | . 40 40 . 120 Shots Fired 103 | . 38 10 . 55 Gun 95 | . 38 10 . 47 Cannon . | . . . . . Launcher 6 | . . . . 6 Special 2 | . . . . 2 Kinetic 87 | . 38 10 . 39 Thermal 10 | . . . . 10 Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 7 8 . 5 Robot Miss Streak 5 | . 4 1 . 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 61 | . 23 8 . 30 Core Hits 26 | . 8 5 . 13 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 1 . . 2 Burn 1 | . . . . 1 Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 922 | . 257 94 . 571 Guns 599 | . 257 94 . 248 Cannons . | . . . . . Explosions 297 | . . . . 297 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 571 | . 257 94 . 220 Thermal 52 | . . . . 52 Explosive 297 | . . . . 297 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . . . 19 Average Corruption 13 | . . . . 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 3 | . . . . 3 Matter Fused 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 459 | . 6 19 . 459 Average Temperature 118 | . 6 13 . 131 Received Heat Transfer 523 | . 12 75 9 427 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 198 | . . . . 198 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 198 | . 99 88 48 198 Initial 38 | . . 38 33 18 Average 74 | . 35 84 38 87 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 6 2 1 19 Peak Tracking Total 11 | . 2 2 3 11 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered 1 | . . . . 1 Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful . | . . . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 1332 | 71 189 155 23 894 Spaces Moved 730 | 55 111 112 20 432 Core 29 | 15 . . . 14 Treads . | . . . . . Legs 628 | 40 111 112 20 345 Wheels . | . . . . . Hover . | . . . . . Flight 73 | . . . . 73 Fastest Speed 50 | 50 120 120 120 100 Average Speed 150 | 106 120 120 120 173 Slowest Speed 360 | 120 120 190 120 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 26 | 5 29 24 3 73 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . . . 22 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 21 | . . . . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 877 | 67 132 124 19 535 Wait 49 | . . . . 49 Move 726 | 54 110 111 19 432 Hop . | . . . . . Pick Up 22 | 7 3 3 . 9 Fast Attach . | . . . . . Attach 23 | 6 . 3 . 14 Detach 2 | . . . . 2 Swap . | . . . . . Drop 7 | . . 2 . 5 Fire 45 | . 19 5 . 21 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . . 1 Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 72 | -11/Junkyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 316 | -10/Mines | Learned Materials trap positions 353 | -10/Mines | Found a hidden stash of uninstalled traps 407 | -10/Mines | Discovered new exit (range 7) 416 | -10/Mines | Entered Materials 416 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 416 | -9/Materials | Discovered new exit (range 7) 417 | -9/Materials | Loaded intel: 12 trap records 439 | -9/Materials | Entered Mines 458 | -9/Mines | Met a Derelict bent on vengeance 552 | -9/Mines | Learned 2 Materials zone layouts 586 | -9/Mines | Learned location of 1 exit from Materials 594 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 723 | -9/Mines | Received a Mining Laser from a helpful Derelict 909 | -9/Mines | Build established: Scavenger-Mutant 1075 | -9/Mines | Crushed by falling debris 1075 | -9/Mines | System corruption reached 10% 1106 | -9/Mines | Lost 4 parts (1p1n1u1w) 1274 | -9/Mines | Assembled infested the area 1279 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1305 | -9/Mines | Core integrity fell below 50% 1315 | -9/Mines | Core integrity fell below 20% 1333 | -9/Mines | Destroyed by as-58071 with Assembled Rifle Last Messages --------------- been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" Flight Unit destroyed. X>=S Y&36FO2ZBE1RIQ3D4YW4NWO Flight Unit destroyed. System corrupted by crushing effect (+1). Knocked back. Particle Gun destroyed. Lgt. Assault Rifle destroyed. Lgt. Ion Engine destroyed. Lgt. Nuclear Core destroyed. Knocked back. DDP