Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 20:02:08 Player: Duduxx Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (44) 220 Value Destroyed (1347) 1347 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1694) 1694 TOTAL SCORE: 9681 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 706 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 958/1150 Matter 254/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ 0b10 Alert Chip Graphene Brace Improved Hacking Suite System Shield > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Light Fission Core Advanced Cooling System Advanced Cooling System Advanced Recoil Stabilizer Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System 0b10 Alert Chip Improved Targeting Computer Advanced Targeting Computer Remote Shield Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Plasma Rifle Thermic Laser KE Penetrator > --- INVENTORY -------- Light Fission Core Advanced Cooling System IFF Parser Precision Grenade Launcher Axe [Rating: 92] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility 0b10 Alert Chip Device Improved Cooling System Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 . . . 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . . . 1 Utility 6 | . . . . . 1 2 . . . 2 . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 79 | 7 2 . 1 3 10 12 4 1 12 19 1 . 4 3 Power 9 | 1 . . . 1 1 2 . . 2 2 . . . . Engine 4 | 1 . . . 1 1 . . . 1 . . . . . Core 5 | . . . . . . 2 . . 1 2 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 25 | 2 . . . . 4 4 1 1 3 6 1 . 3 . Treads 5 | 2 . . . . 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 20 | . . . . . 1 4 1 1 3 6 1 . 3 . Utility 27 | 2 . . 1 1 5 3 1 . 2 9 . . 1 2 Device 11 | 1 . . . 1 2 1 . . . 3 . . 1 2 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 6 | . . . . . 1 2 1 . 1 1 . . . . Hackware 5 | . . . . . . . . . . 5 . . . . Protection 3 | . . . . . 2 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 2 . . 1 . 3 2 . 5 2 . . . 1 Energy Gun 8 | . . . . . . 1 2 . 4 1 . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . Ballistic Gun 6 | 2 2 . . 1 . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 . . 1 . . . . . Parts Lost 30 | . . . . . 1 . . . 10 9 . . 2 8 Power 3 | . . . . . . . . . 2 . . . . 1 Propulsion 14 | . . . . . . . . . 5 4 . . 2 3 Utility 8 | . . . . . 1 . . . 1 4 . . . 2 Weapon 5 | . . . . . . . . . 2 1 . . . 2 Highest Loss Streak 5 | . . . . . 1 . . . 5 5 . . 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 7 | 1 4 5 5 7 13 6 3 5 4 4 4 5 5 4 Power 1 | . 1 1 1 . 1 1 1 1 . . 1 1 1 1 Propulsion 1 | 1 1 2 2 2 4 1 . . . . . 1 1 . Utility 1 | . . . . 1 2 . . 2 2 1 1 1 1 2 Weapon 2 | . 1 2 2 2 4 3 2 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 16 | . 2 . . 1 7 . . . 2 2 . . . 2 Power 4 | . . . . 1 2 . . . . . . . . 1 Propulsion 4 | . 2 . . . 2 . . . . . . . . . Utility 6 | . . . . . 1 . . . 2 2 . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 92 94 99 98 93 83 64 64 70 63 Engine 8 | . 14 14 14 14 17 2 . . . . . . . . Core 4 | . . . . . . 12 13 13 12 8 5 5 5 5 Treads 15 | . 28 28 28 28 30 1 . . . . . . . . Flight 10 | . . . . . . 28 33 31 29 20 17 17 21 12 Device 7 | . 14 14 14 14 2 6 6 6 6 7 5 5 7 13 Storage 6 | . 14 14 14 14 9 1 . . . . . . . . Processor 9 | . . . . . 8 16 20 20 20 15 11 11 11 10 Hackware 2 | . . . . . . . . . . 10 11 11 11 10 Protection 3 | . . . . . 7 7 6 6 6 2 . . . . Energy Gun 4 | . . . . . . . 10 13 14 7 5 5 5 4 Ballistic Gun 13 | . 28 28 28 28 18 8 2 . . 3 5 5 5 4 Peak Build Rating 92 | 7 9 8 9 11 27 45 51 59 56 92 77 77 77 75 Average Rating 36 | 5 8 8 8 9 21 39 49 52 50 74 71 77 70 68 On Entrance 35 | . 7 9 8 9 10 26 41 51 51 40 63 77 77 64 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 42 | 14 17 16 31 34 41 42 29 29 29 32 16 16 17 26 Greatest Support 82 | 40 40 40 40 40 82 24 30 33 30 33 35 35 35 21 Greatest Overweight (x) 2 | 1 . . . . 1 1 . 1 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 8 10 15 15 6 5 5 5 5 5 5 5 5 Most Carried 15 | 3 5 5 6 9 15 15 5 5 5 5 5 5 5 5 Average Carried 7 | 1 4 5 5 7 13 5 3 5 4 4 4 5 4 4 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 5 5 6 8 15 5 5 5 5 4 5 5 4 5 Class Distribution -------------------- 54% | Mutant 15% | Sprinter 14% | Hacker-Sprinter 11% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Matter Collected 1598 | 164 75 . . 145 330 . 60 217 129 474 . . . 4 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1512 | 70 67 . . . 442 . 60 . 496 377 . . . . Parts 84 | 5 9 . . . 38 . 2 . 16 14 . . . . Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 31 | . 5 . . . 13 . 1 . 7 5 . . . . Melee 1 | . . . . . . . . . . 1 . . . . Guns 26 | . 5 . . . 13 . . . 5 3 . . . . Cannons 2 | . . . . . . . 1 . 1 . . . . . Classes Destroyed 11 | 1 1 . . . 3 . . . 6 . . . . . Worker 2 | . . . . . 1 . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . Operator 4 | . . . . . . . . . 1 3 . . . . Watcher 3 | . . . . . . . . . 3 . . . . . Swarmer 14 | . 5 . . . 6 . . . 2 1 . . . . Grunt 6 | . . . . . 3 . . . . 3 . . . . Brawler 1 | . . . . . . . . . 1 . . . . . Sentry 7 | . . . . . 4 . 1 . 1 1 . . . . Hunter 2 | . . . . . . . . . 2 . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 4 | 3 3 . . . 4 . 1 . 3 2 . . . . Combat Bots Only 4 | . 3 . . . 4 . 1 . 3 1 . . . . Max Kills in Single Turn 2 | 1 2 . . . 2 . 1 . 1 1 . . . . Gunslinging 1 | . 1 . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Hostile Shots Fired 366 | . 30 . . . 60 . 18 . 141 71 . . 4 42 Missed 159 | . 15 . . . 18 . 11 . 68 37 . . 2 8 Hits 207 | . 15 . . . 42 . 7 . 73 34 . . 2 34 Melee 3 | . . . . . . . . . 2 . . . 1 . Projectile 204 | . 15 . . . 42 . 7 . 71 34 . . 1 34 Critical Strikes 11 | . . . . . 1 . . . 3 1 . . 1 5 Actively Blocked 5 | . . . . . . . . . . . . . . 5 Damage Taken 3376 | . 128 . . . 522 21 50 . 952 931 . . 90 682 Core 506 | . 15 . . . 86 . . . 65 127 . . 21 192 Absorbed by Shields 130 | . . . . . 74 . . . . 56 . . . . Regen/Repaired (Parts) 131 | . . . . . . . . . 45 86 . . . . Core Remaining (%) 92 | 100 . . . 94 84 100 . . 92 . . . 85 . Volleys Fired 110 | 6 5 . . . 28 . 2 . 46 23 . . . . Largest 3 | 2 2 . . . 2 . 3 . 3 3 . . . . Hottest 229 | 40 46 . . . 46 . 148 . 207 229 . . . . Shots Fired 247 | 12 10 . . . 56 . 6 . 100 63 . . . . Gun 223 | 12 10 . . . 56 . 4 . 78 63 . . . . Cannon 24 | . . . . . . . 2 . 22 . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 94 | 12 10 . . . 56 . . . . 16 . . . . Thermal 131 | . . . . . . . 4 . 80 47 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 22 | . . . . . . . 2 . 20 . . . . . Robot Hit Streak 18 | 3 2 . . . 12 . 4 . 12 18 . . . . Robot Miss Streak 5 | 1 5 . . . 4 . 1 . 5 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 . . . . . Shots Hit Robots 172 | 6 6 . . . 37 . 5 . 73 42 . . . 3 Core Hits 79 | 4 6 . . . 23 . 2 . 24 19 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . Critical Strikes 6 | . . . . . . . . . 1 5 . . . . Burn 5 | . . . . . . . . . 1 4 . . . . Destroy 1 | . . . . . . . . . . 1 . . . . Melee Attacks 43 | . . . . . . . . . 2 24 . . . 17 Impact . | . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . 2 24 . . . . Piercing 17 | . . . . . . . . . . . . . . 17 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3463 | 70 107 . . . 524 . 107 . 1594 920 . . . 141 Guns 2697 | 70 99 . . . 498 . 52 . 1126 852 . . . . Cannons 455 | . . . . . . . 55 . 400 . . . . . Explosions 68 | . . . . . . . . . 68 . . . . . Melee 209 | . . . . . . . . . . 68 . . . 141 Ramming 34 | . 8 . . . 26 . . . . . . . . . Kinetic 825 | 70 99 . . . 498 . . . . 158 . . . . Thermal 2154 | . . . . . . . 90 . 1370 694 . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 241 | . . . . . . . 17 . 224 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . 68 . . . . Piercing 141 | . . . . . . . . . . . . . . 141 Highest Corruption 11 | . . . . . . . . . 5 11 3 3 3 6 Average Corruption 5 | . . . . . . . . . 4 10 3 3 3 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . 10 3 1 . 1 . Message Errors 6 | . . . . . . . . . 3 2 1 . . . Matter Fused 2 | . . . . . . . . . 2 . . . . . Heat Flow Errors 2 | . . . . . . . . . 2 . . . . . Energy Discharges 4 | . . . . . . . . . 3 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 4 | . 1 . . . 3 . . . . . . . . . Targets Rammed 5 | . 1 . . . 4 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . Highest Temperature 303 | . . . . . 9 . 42 . 303 254 . . . . Average Temperature 67 | . . . . . 4 . 22 . 58 93 . . . . Received Heat Transfer 941 | . . . . . 168 . 12 . 516 161 . . . 84 Effects 1 | . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 2 1 . . . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . . Parts Melted 12 | . . . . . . . . . 3 9 . . . . Heat Transferred 4905 | . . . . . . . 148 . 2620 2137 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Maximum Alert Level 4 | . . . . . . . . . 4 2 . . . . Low Security (%) 79 | 100 100 100 . 100 100 100 100 100 11 59 100 100 100 100 Level 1 6 | . . . . . . . . . 18 20 . . . . Level 2 4 | . . . . . . . . . 7 20 . . . . Level 3 1 | . . . . . . . . . 8 . . . . . Level 4 8 | . . . . . . . . . 54 . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1312 | 10 110 42 . . 80 19 50 14 1312 570 8 . . 14 Initial 568 | . . 42 . . . 19 . 14 . 568 8 . . . Average 177 | 1 41 21 . . 14 5 10 2 848 233 6 . . . Influence Increases 2597 | 15 140 . . . 296 30 60 . 1811 213 . . . 32 Destroy 0b10 Robot/C 1188 | . 100 . . . 224 . 16 . 768 80 . . . . Destroy 0b10 Robot/NC 99 | 15 . . . . 4 . . . 64 16 . . . . Destroy Leader 238 | . 10 . . . 54 . 8 . 158 8 . . . . Allied During Kill 560 | . . . . . . . . . 560 . . . . . Successful Hack 59 | . . . . . 14 6 . . 8 17 . . . 14 Disable Machine 96 | . . . . . . . . . 84 12 . . . . Destroy Structure 147 | . . . . . . . . . 109 32 . . . 6 Partial Spotted 72 | . . . . . . 24 36 . 12 . . . . . Lose Combat Pursuer 138 | . 30 . . . . . . . 48 48 . . . 12 Influence Decreases 2597 | 15 30 108 2 . 252 72 22 40 650 1351 23 . . 32 Entered New Map 731 | . . 68 2 . . 25 2 26 . 593 15 . . . Time Decay 1106 | 15 30 40 . . 242 47 20 14 290 368 8 . . 32 Lost Part 200 | . . . . . 10 . . . 100 90 . . . . Lost Ally 260 | . . . . . . . . . 260 . . . . . Purge Threat 300 | . . . . . . . . . . 300 . . . . Squads Dispatched 30 | . . . . . 3 1 . . 15 8 . . 1 2 Investigation 12 | . . . . . 2 . . . 6 3 . . . 1 Extermination 6 | . . . . . . 1 . . 2 2 . . . 1 Reinforcement 11 | . . . . . 1 . . . 6 3 . . 1 . Assault 1 | . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . . Haulers Reinforced 3 | . . . . . . . . . 2 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Distress Signals 8 | . 1 . . . 4 . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 115 | . 11 . . . 26 . 1 . 46 16 5 . 3 7 Peak Tracking Total 7 | . 5 . . . 6 . 1 . 7 4 5 . 3 7 Tactical Retreats 6 | . 1 . . . . . . . 2 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Traps Triggered 12 | . . . . . 1 1 1 . 4 5 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Machines Disabled 8 | . . . . . . . . . 7 1 . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Machines Accessed 34 | . . . 3 . 5 1 1 . 6 12 . 1 . 5 Terminals 19 | . . . . . 4 1 . . 4 8 . 1 . 1 Fabricators 4 | . . . . . . . . . 2 . . . . 2 Repair Stations 3 | . . . . . . . . . . 3 . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 87 | . . . 8 . 14 3 2 . 14 34 . 1 . 11 Successful 49 | . . . 8 . 8 3 1 . 6 15 . 1 . 7 Failed 38 | . . . . . 6 . 1 . 8 19 . . . 4 Catastrophic 8 | . . . . . . . . . 2 6 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . . . 1 . 4 . . . 4 15 . . . . Terminals 43 | . . . . . 10 3 . . 8 20 . 1 . 1 Fabricators 10 | . . . . . . . . . 6 . . . . 4 Repair Stations 12 | . . . . . . . . . . 12 . . . . Recycling Units 3 | . . . . . . . 2 . . . . . . 1 Scanalyzers 9 | . . . . . 4 . . . . . . . . 5 Garrison Access 2 | . . . . . . . . . . 2 . . . . Terminal Hacks 27 | . . . 8 . 5 3 . . 4 5 . 1 . 1 Record 11 | . . . 7 . 3 . . . 1 . . . . . Prototype ID Bank 3 | . . . . . 1 1 . . 1 . . . . . Open DSF 5 | . . . . . . . . . 1 2 . 1 . 1 Repair Station Index 1 | . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . 2 Load Schematic 2 | . . . . . . . . . 1 . . . . 1 Build 2 | . . . . . . . . . 1 . . . . 1 Repair Station Hacks 10 | . . . . . . . . . . 10 . . . . Scan Component 6 | . . . . . . . . . . 6 . . . . Repair 4 | . . . . . . . . . . 4 . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 . . . . . . . Scanalyzer 6 | . . . . . 3 . . . . . . . . 3 Insert Component 2 | . . . . . 1 . . . . . . . . 1 Analyze 2 | . . . . . 1 . . . . . . . . 1 Retrieve Study 2 | . . . . . 1 . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 5 . 1 . 5 10 . . . 3 Full Trace Events 10 | . . . . . 2 . . . 4 3 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . 1 Parts Built 4 | . . . . . . . . . 2 . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . 73 . . . . 95 Total Part Build Rating 16 | . . . . . . . . . 6 . . . . 10 Part Studies Acquired 2 | . . . . . 1 . . . . . . . . 1 Parts Repaired 4 | . . . . . . . . . . 4 . . . . Time 145 | . . . . . . . . . . 145 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Total Allies 20 | . . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . . . 20 20 . . . . . Highest-Rated Group 755 | . . . . . . . . 755 755 . . . . . Highest-Rated Ally 50 | . . . . . . . . 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 259 | . . . . . . . . . 259 . . . . . Total Damage 7569 | . . . . . . . . . 7569 . . . . . Kills 63 | . . . . . . . . . 63 . . . . . Allies Corrupted 2 | . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Active Infowar (turns) 1162 | 25 108 99 909 21 . . . . . . . . . . Seismic 1162 | 25 108 99 909 21 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Turns Passed 5537 | 126 108 99 909 205 1541 196 84 139 696 859 25 31 27 492 Spaces Moved 6424 | 62 46 61 567 122 842 610 303 261 1385 1514 69 89 54 439 Core 4 | 4 . . . . . . . . . . . . . . Treads 1696 | 58 46 61 567 122 842 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4724 | . . . . . . 610 303 261 1385 1514 69 89 54 439 Fastest Speed 23 | 50 160 160 160 160 156 26 23 23 23 25 32 35 31 34 Average Speed 67 | 154 160 160 160 160 160 27 23 25 30 31 33 35 32 71 Slowest Speed 240 | 160 160 160 160 160 240 106 23 109 109 115 35 35 35 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . 3 1 . 5 11 . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . 8 Cave-ins Triggered 4 | . . . . . . . . . . 2 . . . 2 Exploration Rate (%) 33 | 4 11 20 92 31 49 18 9 74 34 38 64 4 51 10 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . Spaces Dug 33 | . . . . . . . . . 2 19 . . . 12 Terrain Destroyed 35 | . . . . . . . . . 3 20 . . . 12 Melee 33 | . . . . . . . . . 2 19 . . . 12 Projectile 2 | . . . . . . . . . 1 1 . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac DSF Fac Total 7319 | 79 70 62 569 133 973 639 312 331 1563 1786 70 88 62 582 Wait 505 | . 11 . . . 52 . . 65 97 163 . . 2 115 Move 6372 | 61 45 60 566 121 841 603 301 260 1374 1492 68 88 53 439 Hop 20 | . . . . . . 3 1 . 5 11 . . . . Pick Up 41 | 3 4 . 1 3 13 4 2 . 4 4 . . 1 2 Fast Attach 71 | 7 . . . 2 12 5 1 3 8 27 1 . 3 2 Attach 23 | 1 . . . . 1 8 2 . 2 6 . . 1 2 Detach 21 | 1 . . . 2 2 2 1 . 2 7 1 . . 3 Swap 30 | . 2 2 1 1 7 2 1 . 2 12 . . . . Drop 59 | . 2 . 1 4 13 12 1 3 6 13 . . 2 2 Fire 110 | 6 5 . . . 28 . 2 . 46 23 . . . . Melee 43 | . . . . . . . . . 2 24 . . . 17 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 5 | . 1 . . . 4 . . . . . . . . . Escape Stasis 19 | . . . . . . . . . 15 4 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Entered Mines 256 | -10/Mines | Learned 4 Materials zone layouts 315 | -10/Mines | Build established: Mutant 328 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 328 | -10/Mines | Discovered new exit (range 5) 334 | -10/Mines | Entered Exiles 373 | -10/Exiles | Met 8R-AWN 402 | -10/Exiles | Met EX-HEX 446 | -10/Exiles | Met EX-BIN 466 | -10/Exiles | Aligned with FarCom system 467 | -10/Exiles | Given EX-Vault access code 515 | -10/Exiles | Met EX-DEC 523 | -10/Exiles | Learned location of Zion (-6) 584 | -10/Exiles | Discovered new exit (range 10) 751 | -10/Exiles | Visited The Gauntlet 1074 | -10/Exiles | Opened EX-Vault 1088 | -10/Exiles | Found 0b10 Alert Chip 1120 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1243 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1243 | -10/Exiles | Entered Mines 1245 | -9/Mines | Met a Derelict bent on vengeance 1277 | -9/Mines | Found DCF Scrap (14 items) 1328 | -9/Mines | Learned location of 1 exit from Materials 1427 | -9/Mines | Discovered new exit (range 9) 1448 | -9/Mines | Entered Materials 1448 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1449 | -8/Materials | Identified exit to Factory 1875 | -8/Materials | Discovered exit to Factory (range 13) 2989 | -8/Materials | Entered Factory 2989 | -7/Factory | Evolved 2 slots: Utility x2 3076 | -7/Factory | Discovered new exit (range 15) 3152 | -7/Factory | Discovered new exit (range 8) 3185 | -7/Factory | Entered another Factory area 3185 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3269 | -6/Factory | Sucked down chute 3269 | -6/Factory | Entered Waste 3270 | -6/Waste | Joined by Warlord forces that had cleared the area 3295 | -6/Waste | Discovered new exit (range 13) 3310 | -6/Waste | Build established: Sprinter 3408 | -6/Waste | Entered Factory 3408 | -6/Factory | Accompanied by 20 allies 3588 | -6/Factory | Assembled infested ambush trap array 3758 | -6/Factory | First assault squad dispatched 3763 | -6/Factory | Lost 3 allies 4000 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 4080 | -6/Factory | Spotted B-75 Beast 4103 | -6/Factory | Discovered new exit (range 3) 4104 | -6/Factory | Entered another Factory area 4104 | -5/Factory | Evolved 2 slots: Utility x2 4111 | -5/Factory | Lost 5 parts (1p3n1u) 4262 | -5/Factory | Repaired Cesium-ion Thruster+ 4412 | -5/Factory | Discovered new exit (range 11) 4508 | -5/Factory | Repaired Cesium-ion Thruster+ 4546 | -5/Factory | Repaired Cesium-ion Thruster+ 4606 | -5/Factory | Build established: Hacker-Sprinter 4733 | -5/Factory | Repaired Lgt. Fission Core 4865 | -5/Factory | Spotted B-75 Beast 4877 | -5/Factory | Crushed by falling debris 4879 | -5/Factory | Crushed by falling debris 4879 | -5/Factory | System corruption reached 10% 4915 | -5/Factory | Lost 5 parts (2n3u) 4963 | -5/Factory | Manually triggered Chute Trap 4963 | -5/Factory | Sucked down chute 4963 | -5/Factory | Entered Waste 4966 | -5/Waste | Spotted C-40 Crusher 4977 | -5/Waste | Spotted C-40 Crusher 4978 | -5/Waste | Spotted C-40 Crusher 4982 | -5/Waste | Spotted C-40 Crusher 4983 | -5/Waste | Discovered new exit (range 16) 4984 | -5/Waste | Spotted C-40 Crusher 4985 | -5/Waste | Spotted C-40 Crusher 4988 | -5/Waste | Entered Factory 5019 | -5/Factory | Identified exit to DSF 5019 | -5/Factory | Entered DSF 5040 | -5/DSF | Additional patrols routed to DSF 5041 | -5/DSF | Discovered new exit (range 15) 5046 | -5/DSF | Entered Factory 5046 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5261 | -4/Factory | Build established: Hacker-Mutant 5317 | -4/Factory | Spotted B-86 Titan 5344 | -4/Factory | Fabricated Nuclear Pulse Thruster? 5492 | -4/Factory | Crushed by falling debris 5494 | -4/Factory | Crushed by falling debris 5525 | -4/Factory | Lost 3 parts (1n2w) 5538 | -4/Factory | Self-destructed Last Messages --------------- 05344_ >> FABRICATOR: Completed Nuclear Pulse Thruster? 05352_ K-01 Serf cleans the Power Conduit. 05418_ U-05 Engineer builds a Wall. 05424_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5X. 05491_ KE Penetrator destroyed. 05492_ The unstable cave ceiling collapses. 05492_ Crushed by falling debris. 05492_ Nuclear Pulse Thruster+ destroyed. 05492_ System corrupted by crushing effect (+2). 05494_ The unstable cave ceiling collapses. 05494_ Crushed by falling debris. 05494_ Plasma Rifle destroyed. 05494_ System corrupted by crushing effect (+3). 05529_ Nuclear Pulse Thruster+ destroyed. 05532_ Mic. Fission Core destroyed. 05535_ Adv. Reaction Control System destroyed. 05535_ System Guard destroyed. Map ----- +----------------------------------------------------+ | """ """ # ????????? | | + """"""""" """"""""" """""""""????????? | | """ """ # ??????????? | | """ """ + """"""""" """"""""" """"""???????????? | | """ """ # ??????????? | | # """"""""" """"""""" """"""""" ???????? | | # ????? | | # """"""""" """"""""" """"""""" ?????? | | ########## ! ????? | | ?????????# ????? | | ?????????# ?????? | | ?????????#########+######### #????????????? | | ?????????????# #??????# #????????????? | | ?????????????# #??????# #????????????? | | ?????????????# #??????# #????????????? | | ?????????????# #??????# #????????????? | | ?????????????# """"#??????####pu #####+???????? | | ?????????????# """"#?????????# / ? | | ?????????????# """"#???#######p#+#######+##?????? | | ?????????????# """"#???# #?????? | | ?????????????# """"#???# #?????? | | ?????????????# """"#???# ! """"""" #?????? | | ?????????????# """"#???# """"""" ???????? | | ?????????????# #???# gg """""""????????? | | ?????????????# #???#g"=F" """""""????????? | | ?????????????# #?###@""""u ?????????? | | ?????????????######"### ; g ! ???????? | | ?????????????????# ### ####################??????? | | ?????????????????# ## ##?????????????????????????? | | ?????????????????### ##????????????g?????????????? | | ?????????????????# ##???????????????????????????? | | ?????????????????####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????Y????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????Y?????Y?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 150 Evasion (%) 75 Targeting Accuracy 14 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -4/Factory Repaired ---------- Cesium-ion Thruster | 28% | -5/Factory Cesium-ion Thruster | 36% | -5/Factory Lgt. Fission Core | 13% | -5/Factory Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaNetworkedReplica Manual? 0 Play Time 01:11:16 Cumulative 142.7 hours Start 2026.07.18 @ 12:23:41 End 2026.07.19 @ 20:02:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14148f42-4acc-49f7-83ce-7f208b0a74ee