Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.30 @ 20:48:30 Player: erkyp3rky Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2458) 2458 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6608 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 272/700 Matter 196/300 Energy 67/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Terrain Scan Processor Makeshift Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads High-capacity Matter Pod (200) Improved Signal Interpreter Armor Integrity Analyzer System Restoration Module High-powered Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Improved Heavy Machine Gun EMP Blaster Spear Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Makeshift Leg Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Terrain Scan Processor Seismic Detector Makeshift Salvage Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Neutrino Core Light Treads Light Treads High-capacity Matter Pod Improved Signal Interpreter Armor Integrity Analyzer Matter Filter Hardened Medium Armor Plating System Restoration Module Improved EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Gauss Rifle Improved Heavy Machine Gun EMP Blaster Mini Grenade Launcher Spear [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . 2 . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 60 | 7 6 6 9 4 18 2 6 2 Power 6 | 1 1 1 1 . . . 1 1 Engine 5 | 1 1 1 1 . . . 1 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 11 | 2 . 1 3 1 3 . 1 . Treads 8 | 2 . 1 3 1 1 . . . Leg 1 | . . . . . . . 1 . Wheel 2 | . . . . . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 1 3 3 2 6 1 2 1 Device 9 | 1 1 . . 1 5 1 . . Storage 4 | 1 . 2 . 1 . . . . Processor 3 | . . . 1 . 1 . 1 . Hackware . | . . . . . . . . . Protection 5 | . . 1 2 . . . 1 1 Artifact . | . . . . . . . . . Weapon 22 | 2 4 1 2 1 9 1 2 . Energy Gun 2 | . . 1 . . 1 . . . Energy Cannon 3 | . . . . . 1 1 1 . Ballistic Gun 12 | 2 4 . 1 . 4 . 1 . Ballistic Cannon 2 | . . . . . 2 . . . Launcher 2 | . . . 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . . . Parts Lost 18 | . . . . . 3 1 . 14 Power 2 | . . . . . . . . 2 Propulsion 6 | . . . . . 2 . . 4 Utility 6 | . . . . . 1 1 . 4 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 14 | . . . . . 1 1 . 14 To Critical Strikes . | . . . . . . . . . Average Backups 9 | . 2 4 7 10 10 13 15 16 Power . | . . . 1 1 1 1 1 . Propulsion . | . . . . . . 1 2 2 Utility 2 | . . 1 1 3 2 3 4 6 Weapon 5 | . 1 2 4 5 6 8 8 8 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 1 2 . . . . 6 Power 2 | . . . 2 . . . . . Propulsion 2 | . . . . . . . . 2 Utility 4 | . . . . . . . . 4 Weapon 1 | . . 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 99 99 97 99 98 88 Engine 9 | . 14 11 11 9 7 7 6 5 Treads 21 | . 28 22 21 35 24 15 15 11 Wheel 4 | . . . . . 3 15 15 11 Device 20 | . 14 11 11 8 34 29 27 20 Storage 11 | . 14 21 13 9 7 7 7 7 Processor 5 | . . . 8 9 2 7 9 15 Protection 4 | . . 11 11 9 . . . . Energy Cannon 1 | . . . . . . 2 5 . Ballistic Gun 16 | . 28 21 21 17 10 10 7 12 Peak Build Rating 36 | 7 9 14 18 19 35 32 36 33 Average Rating 22 | 5 8 12 14 18 32 31 31 30 On Entrance 17 | . 7 9 13 16 19 32 32 33 Naked Turns . | . . . . . . . . . Heaviest Build 74 | 14 17 40 40 58 74 65 65 59 Greatest Support 83 | 40 40 40 40 80 83 26 26 26 Greatest Overweight (x) 6 | 2 . . 1 . 6 2 3 5 Average Overweight (x) . | . . . . . 1 2 1 2 Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 20 Average Capacity 16 | 7 8 14 15 15 20 20 20 20 Most Carried 19 | . 4 6 11 12 13 15 19 17 Average Carried 9 | . 2 5 7 10 10 13 15 16 Final Capacity 20 | 8 8 15 15 20 20 20 20 20 Final Carried 17 | . 4 6 11 11 13 14 17 13 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Matter Collected 2752 | 294 269 249 936 164 509 75 256 . Remotely 296 | . . . . . . 40 256 . Salvage Created 3206 | 101 318 361 1092 312 572 236 178 36 Parts 188 | 8 13 23 64 22 37 9 12 . Haulers Intercepted 7 | . 1 1 5 . . . . . Recyclers Shooed 6 | 1 . 2 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 4 9 . Prevented 7 | . . . . . . 3 4 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Combat Hostiles Destroyed 55 | . 4 5 19 7 12 4 3 1 Guns 29 | . 4 5 10 4 5 . 1 . Cannons 3 | . . . . . . 1 2 . AOE 21 | . . . 9 3 6 2 . 1 Classes Destroyed 14 | 2 3 2 3 1 2 1 . . Worker 2 | . . . 1 . 1 . . . Builder 5 | . . . 3 1 1 . . . Tunneler 2 | 1 . . . . 1 . . . Hauler 7 | . 1 1 5 . . . . . Recycler 11 | 1 1 2 5 . 2 . . . Operator 1 | . . . . . 1 . . . Watcher 3 | . 1 . 2 . . . . . Swarmer 12 | . . . 4 . 8 . . . Grunt 28 | . 4 2 13 6 . 2 1 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . Sentry 6 | . . 2 2 . 1 . 1 . Hunter 3 | . . . . 1 2 . . . Programmer 3 | . . . . . 1 1 1 . Enhanced Grunt 1 | . . . . . . . . 1 Best Kill Streak 7 | 2 2 3 7 5 5 3 1 1 Combat Bots Only 6 | . 2 2 6 5 4 3 1 1 Max Kills in Single Turn 3 | 1 1 1 3 3 3 2 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . 3 2 3 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Hostile Shots Fired 333 | . 21 9 44 33 81 18 89 38 Missed 110 | . 7 3 12 9 28 5 36 10 Hits 223 | . 14 6 32 24 53 13 53 28 Melee 1 | . . . . . . 1 . . Projectile 222 | . 14 6 32 24 53 12 53 28 Critical Strikes 4 | . . . 3 . 1 . . . Damage Taken 3067 | . 123 51 350 294 658 204 353 1034 Core 553 | . 27 33 28 37 99 23 47 259 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 874 | . 38 15 105 86 188 54 115 273 Regen/Repaired (Parts) 58 | . . . 58 . . . . . Core Remaining (%) 91 | 100 89 . 84 93 . . . . Volleys Fired 187 | 6 27 14 59 17 34 5 14 11 Largest 2 | 2 2 2 2 2 2 1 2 2 Hottest 138 | 40 46 46 46 46 97 80 138 56 Shots Fired 335 | 12 54 28 102 30 59 6 30 14 Gun 289 | 12 54 28 91 26 50 . 22 6 Cannon 16 | . . . . . 6 2 8 . Launcher 30 | . . . 11 4 3 4 . 8 Special . | . . . . . . . . . Kinetic 280 | 12 54 28 86 26 46 . 22 6 Thermal 6 | . . . . . . 2 4 . Explosive 24 | . . . 11 2 3 . . 8 Electromagnetic 25 | . . . 5 2 10 4 4 . Robot Hit Streak 23 | 4 14 23 23 19 17 5 10 7 Robot Miss Streak 4 | 1 2 2 3 1 4 . 1 2 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 3 | . 1 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . Shots Hit Robots 245 | 8 40 24 68 25 48 5 23 4 Core Hits 188 | 5 15 18 59 21 31 6 6 27 Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 1 1 . . . . Destroy 2 | . . . 1 1 . . . . Melee Attacks 26 | . . . . . 24 2 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 26 | . . . . . 24 2 . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6911 | 93 589 389 2256 709 1389 309 374 803 Guns 3874 | 93 589 389 1276 370 865 . 199 93 Cannons 334 | . . . . . 126 33 175 . Explosions 2670 | . . . 980 339 365 276 . 710 Melee 33 | . . . . . 33 . . . Ramming . | . . . . . . . . . Kinetic 3756 | 93 589 389 1230 370 793 . 199 93 Thermal 213 | . . . 29 56 . 33 95 . Explosive 2182 | . . . 951 156 365 . . 710 Electromagnetic 727 | . . . 46 127 198 276 80 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 33 | . . . . . 33 . . . Highest Corruption 6 | . . . . . 1 6 6 6 Average Corruption 5 | . . . . . 1 5 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . . . 3 11 26 4 Message Errors 14 | . . . . . 1 4 7 2 Matter Fused 10 | . . . . . 1 . 7 2 Heat Flow Errors 2 | . . . . . . 1 1 . Energy Discharges 8 | . . . . . 1 3 4 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 2 3 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 3 | . . . . . . 1 2 . Overload Shots . | . . . . . . . . . Overflow Damage 135 | . . . 47 . 59 . 29 . Projectiles 47 | . . . . . 18 . 29 . Explosions 88 | . . . 47 . 41 . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 92 | . . . 37 . . 55 . . Shots 6 | . . . 2 . . 4 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 241 | . 12 2 42 6 93 241 120 . Average Temperature 30 | . 5 2 14 2 43 74 49 . Received Heat Transfer 654 | . 93 30 240 81 30 72 108 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Fried 4 | . . . . . 2 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 250 | . . . 50 . . 50 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 99 | 100 100 100 97 100 100 . . . Level 1 . | . . . 2 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 208 | 10 50 40 208 139 106 . . . Initial 38 | . . . 10 31 38 . . . Average 50 | 1 9 5 109 76 26 . . . Influence Increases 1730 | 10 122 168 646 188 396 100 100 . Destroy 0b10 Robot/C 1080 | . 80 100 380 140 240 80 60 . Destroy 0b10 Robot/NC 155 | 10 15 15 80 5 30 . . . Destroy Leader 260 | . 14 42 94 20 60 20 10 . Successful Hack 79 | . 13 11 23 . 32 . . . Disable Machine 54 | . . . 27 9 18 . . . Destroy Structure 72 | . . . 42 14 16 . . . Lose Combat Pursuer 30 | . . . . . . . 30 . Influence Decreases 1730 | 10 122 138 589 176 495 100 100 . Entered New Map 137 | . . . 20 56 61 . . . Time Decay 1556 | 10 122 138 569 120 397 100 100 . Lost Part 20 | . . . . . 20 . . . Lost Ally 17 | . . . . . 17 . . . Squads Dispatched 6 | . . 1 2 1 2 . . . Investigation 3 | . . 1 1 . 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 2 | . . . 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Distress Signals 5 | . . . 2 1 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 8 9 25 10 17 5 6 4 Peak Tracking Total 7 | . 2 3 7 5 5 3 3 4 Tactical Retreats 2 | . . . . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Traps Triggered 5 | . . . 2 1 2 . . . Indirectly 1 | . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Machines Disabled 7 | . . . 3 1 2 . . 1 Max in Single Turn 1 | . . . 1 1 1 . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Machines Accessed 25 | . 2 2 8 . 7 . 2 4 Terminals 14 | . 2 1 7 . 4 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 88 | . 7 5 20 . 21 . 7 28 Successful 68 | . 5 5 11 . 12 . 7 28 Failed 19 | . 2 . 8 . 9 . . . Catastrophic 3 | . . . . . 3 . . . Database Lockouts 1 | . . . 1 . . . . . Manual 19 | . 5 2 8 . 4 . . . Terminals 42 | . 7 2 18 . 15 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . 3 . . 3 . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 56 | . 3 1 8 . 9 . 7 28 Record 21 | . . . . . 4 . 6 11 Part Schematic 8 | . . . . . . . . 8 Robot Schematic 6 | . . . . . . . . 6 Robot Analysis 5 | . 2 . 3 . . . . . Prototype ID Bank 5 | . . . 1 . 1 . . 3 Open Door 3 | . . . 2 . . . 1 . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 3 | . 1 1 . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . 1 . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . 3 . . 2 . . . Insert Component 2 | . . 1 . . 1 . . . Analyze 3 | . . 2 . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 4 | . 2 1 1 . . . . . Terminals 4 | . 2 1 1 . . . . . Botnet 4 | . 2 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 2 7 . 6 . . . Full Trace Events 3 | . . 1 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . 1 . . . . . 8 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 4 | . . . . . 4 . . . EXPLORE 3 | . . . . . 3 . . . RETURN 1 | . . . . . 1 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Active Infowar (turns) 5436 | 10 510 712 1335 244 1231 374 910 110 Terrain 2624 | . . . . . 1231 374 910 109 Seismic 5436 | 10 510 712 1335 244 1231 374 910 110 Robot Analysis Total 5 | . 2 . 3 . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches 3 | . . . . . 3 . . . Drone Recoveries 1 | . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Turns Passed 5520 | 85 510 712 1337 245 1231 374 910 116 Spaces Moved 2891 | 39 257 316 584 107 610 290 619 69 Core 7 | 7 . . . . . . . . Treads 1688 | 32 257 316 584 107 392 . . . Legs . | . . . . . . . . . Wheels 1196 | . . . . . 218 290 619 69 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 105 120 Average Speed 146 | 150 160 160 160 160 163 120 119 120 Slowest Speed 240 | 160 160 160 240 160 240 120 145 155 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 3 54 24 92 15 24 49 64 77 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 . . . 2 1 Known Exits Taken 3 | . . 1 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . . 1 . 1 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug 11 | . . . . . 10 1 . . Terrain Destroyed 107 | . . . 46 22 17 1 2 19 Melee 11 | . . . . . 10 1 . . Projectile 2 | . . . . . 1 . 1 . AOE 93 | . . . 46 22 6 . . 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Total 3780 | 51 308 496 878 149 744 306 762 86 Wait 494 | . 11 145 193 14 25 3 103 . Move 2883 | 38 256 315 583 106 609 289 618 69 Hop . | . . . . . . . . . Pick Up 32 | . 4 6 8 2 6 2 4 . Fast Attach 52 | 7 4 5 12 1 17 . 6 . Attach 15 | . . 1 1 2 3 1 3 4 Detach 7 | . . 1 1 . 2 . 3 . Swap 39 | . 2 1 10 5 11 4 4 2 Drop 45 | . 4 8 11 2 13 . 7 . Fire 187 | 6 27 14 59 17 34 5 14 11 Melee 26 | . . . . . 24 2 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 426 | -10/Materials | Identified exit to Mines 560 | -10/Materials | Discovered new exit (range 9) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Utility x2 597 | -9/Materials | Discovered new exit (range 15) 1226 | -9/Materials | Discovered new exit (range 13) 1229 | -9/Materials | Identified exit to Mines 1229 | -9/Materials | Identified exit to Storage 1308 | -9/Materials | Entered Storage 1314 | -9/Storage | Learned location of Armory (-3) 1365 | -9/Storage | Repaired Lgt. Treads 1886 | -9/Storage | Identified exit to Materials 2021 | -9/Storage | Central database locked down 2170 | -9/Storage | Used back door to open Recycling access 2170 | -9/Storage | Discovered new exit (range 5) 2645 | -9/Storage | Entered Materials 2645 | -8/Materials | Evolved 2 slots: Propulsion x2 2826 | -8/Materials | Discovered new exit (range 15) 2890 | -8/Materials | Entered Factory 2890 | -7/Factory | Evolved 2 slots: Utility x2 3437 | -7/Factory | Discovered new exit (range 9) 3514 | -7/Factory | Identified exit to Lower Caves 4070 | -7/Factory | Discovered new exit (range 8) 4121 | -7/Factory | Entered Lower Caves 4419 | -7/Lower Caves | Build established: Scavenger-Mutant 4426 | -7/Lower Caves | Spotted B-75 Beast 4480 | -7/Lower Caves | Discovered new exit (range 8) 4495 | -7/Lower Caves | Entered another Lower Caves area 4506 | -7/Lower Caves | Discovered new exit (range 10) 5068 | -7/Lower Caves | Entered an active Warlord outpost 5083 | -7/Lower Caves | Learned location of Extension (-4) 5083 | -7/Lower Caves | Learned location of 1 exit from Factory 5083 | -7/Lower Caves | Learned Extension terminal intel 5207 | -7/Lower Caves | Encountered a Warlord checkpoint 5237 | -7/Lower Caves | Discovered new exit (range 13) 5268 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5360 | -7/Lower Caves | Build established: Mutant 5405 | -7/Lower Caves | Entered Data Miner 5405 | -7/Data Miner | Discovered new exit (range 6) 5428 | -7/Data Miner | Met Data Miner 5449 | -7/Data Miner | Learned location of Section 7 (-3) 5449 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5471 | -7/Data Miner | Received God Mode back door access code from Data Miner 5481 | -7/Data Miner | Data Conduit disabled 5510 | -7/Data Miner | Core integrity fell below 50% 5521 | -7/Data Miner | Self-destructed Last Messages --------------- 05481_ Data Conduit disabled. 05494_ Imp. Treads destroyed. 05494_ Com. Wheel destroyed. 05497_ Wheel destroyed. 05498_ The unstable cave ceiling collapses. 05498_ Lgt. Treads destroyed. 05499_ Gauss Rifle destroyed. 05501_ Hvy. Ion Engine destroyed. 05506_ The unstable cave ceiling collapses. 05506_ Enhanced Grunt destroyed. 05506_ Hrd. Medium Armor Plating destroyed. 05510_ Neutrino Core destroyed. 05511_ System corrupted: Matter fused (-5). 05511_ Mni. Grenade Launcher destroyed. 05514_ Terrain Scanner destroyed. 05515_ Slug penetrates Enhanced Grunt. 05515_ Seismic Detector destroyed. 05515_ Matter Filter destroyed. 05518_ Slug penetrates Enhanced Grunt. 05519_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????##?##?????#??###?????#????#???? | | ????????????#???###???????????#???????? | | ????###??#?????????##???????#?#??????#? | | ???#????##??????#?###???###?##?#?#??#?? | | ?#??#????????#?????#?## #??????????## | | #??#??############## ##???#??#### | | #??##"""""""""""""" #?# ???## | | #?#?""""""""" "" # ###### < | | ??#"""""""""" g | | ??#?"""""" | | ???""""""" g | | ???"""""" @ g | | #?#""""" " | | ?#?""""""" """"""""""""""" | | ???"""""""" """"############# | | ????"""""" """""###????????#??# | | ??###"""""""" "#####???#??#??????? | | ?????#######"## "###?#?###?###?????? | | ??##??###?##"### "#??##?#???#????##?? | | ???#??##??##"### "######??#????????#? | | ??###?##??##"## "#####?#?#?#??#????? | | ????#???####"## "#??##??#?#????#???? | | ?????"??"??#?# "####??##?#????????? | | ????""????##?### "#?##??#??#????????? | | ????"?????#??### "##?#####??????????? | | ??????"???#?"### ""#??????#?????????? | | ????????""##?## ""#???????#????????? | | ??????????##"#"X ""#????#???????????? | | ?????????"""""" "####?????????????? | | ??#???##?#""""" X"""""?????????????? | | ?????????###"#"X "##"#?????????????? | | ?????#?????#"## X""""#???#?????????? | | ??#??????#?#??## "##"#??#??????????? | | ?????????????#########????????????????? | | ?????????#??????????#?#?#?#???????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 58% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoCouplerThrower Manual? 0 Play Time 00:46:59 Cumulative 86.8 hours Start 2025.08.30 @ 14:33:53 End 2025.08.30 @ 20:48:30 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 28 Adventurer 46 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2298a1eb-aed5-48bb-adea-b7fe82967a03