Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.20 @ 13:32:18 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (505) 2525 Value Destroyed (22577) 22577 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (9210) 9210 TOTAL SCORE: 45172 Bonus ------- High Alert Combat Kills 4850 Follower Combat Kills 818 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1888 Friendly Fire -246 Cogmind --------- Core Integrity 0/1200 Matter 350/350 Energy 340/700 System Corruption 4% Temperature Cool (6) Movement Immobile (Siege) Location -2/Research Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads > --- UTILITY (10) ----- Experimental Signal Interpreter Long-range Terrain Scanner 0b10 Decoder Chip [Scout] Experimental Core Analyzer Matter Filter Precision Energy Filter Kinecellerator Experimental Focal Shield Advanced Shield Generator Long-range Tractor Beam > --- WEAPON (5) ------- Coil Gun Coil Gun Railgun Helical Railgun Helical Railgun > --- INVENTORY (6) ---- Fusion Compressor Improved System Restoration Module Micro-nuke Launcher Fire Trap Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Experimental Signal Interpreter Long-range Terrain Scanner 0b10 Decoder Chip [Scout] Experimental Core Analyzer Matter Filter Precision Energy Filter Kinecellerator Experimental Focal Shield Advanced Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Coil Gun Helical Railgun Helical Railgun Heavy Hardcell Cannon > --- INVENTORY -------- Fusion Compressor Improved System Restoration Module Micro-nuke Launcher Fire Trap [Rating: 163] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Heavy Treads Wheel Armored Huge Wheel Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Improved Energy Well Processor 0b10 Decoder Chip [Scout] Protection Medium Reactive Plating Weapon Coil Gun Energy Gun Heavy EM Shotgun Ballistic Gun Coil Gun Ballistic Cannon Tri-rail Accelerator Launcher Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 18 | 3 . 1 . 1 1 4 . . . 1 1 2 . . 1 1 . . . . . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . Utility 9 | 1 . . . 1 1 2 . . . 1 . 2 . . . 1 . . . . . . . . . . . Weapon 3 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 166 | 5 3 1 . 4 9 21 1 5 . 3 18 2 6 3 1 10 . 3 5 2 16 11 6 11 3 15 2 Power 19 | 1 . . . 2 2 2 . 1 . . 5 . . . . . . . . . 2 . 3 1 . . . Engine 4 | 1 . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Core 8 | . . . . 2 1 1 . 1 . . 3 . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . 2 . . . . . . . . . 2 . 2 1 . . . Propulsion 15 | 2 . . . . . 3 . . . . . . 2 . 1 1 . . . . 2 . . . 1 3 . Treads 7 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 3 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 2 . . . . . 3 . . . . . . 1 . 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 65 | . 1 . . 2 2 5 1 2 . 2 3 2 3 . . 6 . 3 2 2 9 3 . 7 2 8 . Device 45 | . . . . 1 2 4 . 2 . . 2 1 2 . . 3 . 1 1 2 7 2 . 5 2 8 . Storage 5 | . . . . . . . . . . 1 . . . . . . . 2 1 . 1 . . . . . . Processor 9 | . 1 . . . . 1 . . . . 1 1 . . . 2 . . . . 1 . . 2 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . . 1 . . 1 . . 1 . . 1 . . 1 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 1 . . 5 11 . 2 . 1 10 . 1 3 . 3 . . 3 . 3 8 3 3 . 4 2 Energy Gun 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 39 | 2 2 1 . . 4 10 . 1 . . 8 . . 1 . . . . . . . 3 1 2 . 3 1 Ballistic Cannon 19 | . . . . . . 1 . 1 . . 1 . 1 2 . 3 . . 3 . 2 1 2 1 . 1 . Launcher 6 | . . . . . . . . . . 1 1 . . . . . . . . . . 3 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . 1 2 3 . 1 . 1 1 . . . . 3 . . 3 . 1 . . 6 . 3 . Parts Lost 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 79 85 87 89 88 80 80 82 86 81 92 93 93 93 94 84 80 80 68 79 79 80 84 86 83 81 82 Core 3 | . . . . 10 10 7 7 6 6 6 4 5 5 5 5 4 4 4 4 4 1 . . . . . . Reactor 3 | . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 4 6 9 8 7 4 4 4 Treads 3 | . . . . . . . . . . . . . . . . . . . . . 2 9 9 9 11 12 13 Wheel 8 | . 28 26 25 22 21 12 14 13 13 12 11 10 9 10 13 13 9 9 9 9 6 . . . . . . Device 26 | . . . . . 22 34 28 25 26 25 24 23 25 26 25 25 28 28 28 27 29 33 33 31 26 29 30 Storage 2 | . . . . . . . . . . 4 5 5 5 5 5 4 4 4 4 4 3 . . . . . . Processor 9 | . 8 13 12 11 1 . . . . . 4 5 10 10 10 11 14 14 14 14 14 14 14 15 17 13 13 Protection 2 | . . . . 9 . . 2 6 6 6 5 5 5 5 5 3 . . . . . . . . . . . Ballistic Gun 17 | . 28 32 37 33 32 23 28 27 26 25 24 22 21 20 20 5 . . . . . 3 9 14 21 20 20 Ballistic Cannon 4 | . . . . . . 1 . . 6 1 4 . 4 5 5 9 14 14 2 14 14 8 8 6 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 7 9 11 11 24 29 40 59 59 57 61 76 80 81 83 79 92 77 77 77 76 85 86 84 90 79 85 85 Greatest Support 230 | 25 25 25 25 25 25 45 45 45 45 45 45 45 45 45 57 61 61 61 61 61 155 155 155 155 230 230 215 Greatest Overweight (x) 2 | . . . . . 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . 1 1 . . 1 1 1 1 1 1 1 . 1 . . . . . . . Largest Inventory Capacity 6 | 1 1 2 2 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 6 6 6 6 6 6 6 Average Capacity 4 | 1 1 1 2 2 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 6 6 6 6 6 6 Most Carried 6 | . 1 2 2 3 3 3 4 4 1 3 4 4 4 4 4 5 5 4 3 4 6 6 6 6 6 4 4 Average Carried 3 | . . 1 1 2 2 1 3 2 1 1 2 3 3 4 3 4 4 3 3 3 5 5 5 5 3 3 4 Final Capacity 6 | 1 1 2 2 3 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 6 6 6 6 6 6 6 Final Carried 6 | . 1 1 1 3 1 3 3 1 1 2 4 4 4 4 4 5 4 3 3 4 6 6 5 6 3 4 4 Class Distribution -------------------- 38% | Gunner 14% | Derelict-Gunner 14% | Scavenger-Gunner 11% | Scavenger-Skirmisher 8% | Skirmisher 4% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Gunner | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 10913 | 244 110 177 . 282 937 1136 101 152 . 230 1519 177 118 40 182 661 340 316 . 413 740 440 513 335 486 973 291 Remotely 9201 | . . . . . 906 1013 . . . . 1483 177 118 40 182 661 340 314 . 413 740 440 513 335 272 963 291 Salvage Created 19779 | . 160 146 . 277 956 1492 250 94 . 592 2572 197 350 . 305 1975 494 611 . 379 1069 627 1037 831 1509 3209 647 Parts 1105 | . 22 22 . 20 62 104 19 9 . 26 130 21 18 . 19 77 16 23 . 14 66 22 57 39 103 168 48 Haulers Intercepted 12 | . . . . . 1 4 . . . . 2 . . . . 4 . . . . 1 . . . . . . Recyclers Shooed 8 | . 1 . . 1 1 . . . . . 3 . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 471 | . . . . . . . 16 28 . 28 . 21 23 . 34 . 18 32 . 14 . 22 57 75 103 . . Prevented 61 | . . . . . . . . . . . . 3 1 . . . . . . . . 8 1 48 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 415 | . 10 5 . 13 23 33 7 5 . 15 41 11 8 . 10 27 17 21 . 14 27 24 26 14 22 31 11 Guns 244 | . 10 5 . 13 23 30 7 5 . 14 30 10 8 . 8 3 . . . . . . 9 8 22 31 8 Cannons 146 | . . . . . . 3 . . . . . . . . 2 24 17 21 . 14 26 16 17 6 . . . AOE 24 | . . . . . . . . . . 1 11 1 . . . . . . . . . 8 . . . . 3 Classes Destroyed 22 | . 3 2 . 3 4 2 2 . . 2 1 . . . . . 1 1 . . . . . 1 . . . Worker 26 | . . 1 . 1 1 5 . . . . 5 . . . . 3 . . . . . . . . . 6 4 Builder 16 | . 1 1 . . 1 2 . . . . 3 . . . . 3 . . . . 1 . . . . 3 1 Tunneler 4 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Hauler 12 | . . . . . 1 4 . . . . 2 . . . . 4 . . . . 1 . . . . . . Recycler 15 | . . . . . . 2 . . . . 3 . . . . 3 . . . . 1 . . . . 6 . Mechanic 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Watcher 10 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 5 2 Swarmer 98 | . 7 3 . 3 5 8 . 4 . . 11 7 3 . 3 . 2 6 . 4 . 11 4 . 7 7 3 Saboteur 5 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . 1 . Grunt 160 | . 3 2 . 3 13 16 1 . . 3 20 4 . . 3 14 11 4 . 3 15 10 15 10 5 5 . Brawler 11 | . . . . 1 . . 1 . . 3 1 . . . 1 . . 2 . . 1 . . . . 1 . Duelist 16 | . . . . . . . 2 . . 4 1 . . . 1 . . 3 . 1 1 . . . . 2 1 Sentry 42 | . . . . . 5 7 2 . . 1 5 . . . . 4 1 3 . 2 2 3 1 . 1 4 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 39 | . . . . . . 2 . 1 . 1 . . . . . 9 . 1 . 2 2 . 4 2 8 4 3 Programmer 28 | . . . . . . . . . . 2 3 . . . 1 . 2 2 . 1 5 . 2 . . 7 3 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 4 | . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | . 4 3 . 6 6 5 5 4 . 7 8 4 5 . 3 15 6 8 . 5 7 14 7 11 9 13 13 Combat Bots Only 14 | . 3 3 . 6 6 5 5 4 . 7 5 4 5 . 3 7 6 8 . 5 7 14 7 11 9 8 8 Max Kills in Single Turn 4 | . 1 1 . 2 2 1 2 1 . 2 4 2 2 . 2 3 2 2 . 3 2 2 2 2 2 3 4 Gunslinging 1 | . . . . 1 1 . 1 . . 1 . 1 1 . . . . . . . . . . . 1 1 . Exploded 4 | . . . . . . . . . . 1 4 1 . . . . . . . . . 2 . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Damage Taken 17012 | . 352 110 . 304 1633 1482 223 229 . 843 893 183 93 . 490 503 801 559 . 391 1290 1012 539 918 1746 1019 1399 Core 13131 | . 287 85 . 207 1280 1161 179 151 . 605 657 147 66 . 345 364 624 440 . 319 1017 785 430 727 1372 790 1093 Absorbed by Shields 2491 | . . . . . . . . . . . . . . . . 35 287 204 . 142 486 245 202 . . 372 518 Reduced by Siege Mode 102 | . . . . . . . . . . . . . . . . . . . . . . 36 . . 25 . 41 Redirected to Core 11918 | . 194 78 . 198 1166 1049 161 141 . 563 615 104 44 . 316 350 594 398 . 248 933 739 364 644 1236 744 1039 Core Remaining (%) 85 | 100 . . . 91 38 . . . . 100 . . . . 100 . . . . 97 . . . . 73 86 . Volleys Fired 811 | . 32 17 . 28 93 107 12 12 . 31 85 10 9 . 15 48 27 23 . 20 41 34 33 15 38 59 22 Largest 5 | . 2 3 . 3 3 4 4 4 . 4 4 4 4 . 5 5 3 2 . 3 3 2 4 5 5 5 5 Hottest 208 | . 40 60 . 60 69 112 112 112 . 112 120 120 120 . 168 181 181 120 . 181 181 120 181 208 166 171 171 Shots Fired 2734 | . 64 39 . 84 279 333 48 45 . 118 314 37 32 . 71 151 68 48 . 59 116 59 129 75 190 278 97 Gun 2133 | . 64 39 . 84 279 295 48 44 . 116 307 36 31 . 56 62 . . . . . . 64 45 190 278 95 Cannon 586 | . . . . . . 38 . 1 . . 2 . 1 . 15 89 68 48 . 59 116 54 65 30 . . . Launcher 15 | . . . . . . . . . . 2 5 1 . . . . . . . . . 5 . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2719 | . 64 39 . 84 279 333 48 45 . 116 309 36 32 . 71 151 68 48 . 59 116 54 129 75 190 278 95 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 15 | . . . . . . . . . . 2 5 1 . . . . . . . . . 5 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 66 | . 12 18 . 15 20 29 34 27 . 19 47 24 8 . 13 40 44 37 . 44 39 44 36 54 34 66 16 Robot Miss Streak 7 | . 6 2 . 3 7 5 1 2 . 2 2 4 1 . 3 2 2 1 . 2 2 2 1 1 1 2 1 Penetration Max 2 | . . . . . . . . . . . 2 1 1 . 2 2 . . . . 1 . 1 1 1 2 2 Secondary Targets 49 | . . . . 5 3 2 2 1 . 8 4 2 2 . . . . . . . . . . . 7 11 2 Max Gunslinging Chain 2 | . . . . 1 1 1 2 1 . 2 1 1 1 . . . . . . . . . . . 1 1 1 Shots Hit Robots 1984 | . 44 26 . 60 191 225 45 36 . 95 211 22 23 . 45 116 54 37 . 45 81 52 89 43 157 213 74 Core Hits 1002 | . 14 11 . 24 64 87 18 9 . 35 99 15 14 . 19 84 32 34 . 26 51 43 49 42 68 120 44 Critical Hits 132 | . . . . 2 1 5 . . . 1 10 1 1 . 4 10 10 2 . 11 24 . 13 11 12 12 2 Critical Kills 56 | . . . . 1 . 2 . . . . 4 1 1 . 2 7 2 1 . 3 10 . 10 4 4 4 . Critical Parts Destroyed 62 | . . . . 1 1 3 . . . 1 6 . . . 2 3 7 1 . 5 14 . 3 5 3 5 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64127 | . 436 308 . 688 2439 3935 911 578 . 2194 5984 690 712 . 1685 6418 3280 2787 . 2521 4254 4141 2758 1832 3958 8181 3437 Guns 37578 | . 436 308 . 688 2439 3443 911 578 . 1977 5153 625 712 . 1356 1819 . . . . . . 1385 1152 3958 8181 2457 Cannons 23150 | . . . . . . 492 . . . . . . . . 329 4539 3280 2787 . 2521 4178 2971 1373 680 . . . Explosions 3399 | . . . . . . . . . . 217 831 65 . . . 60 . . . . 76 1170 . . . . 980 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 60728 | . 436 308 . 688 2439 3935 911 578 . 1977 5153 625 712 . 1685 6358 3280 2787 . 2521 4178 2971 2758 1832 3958 8181 2457 Thermal 141 | . . . . . . . . . . . 65 . . . . . . . . . 76 . . . . . . Explosive 3258 | . . . . . . . . . . 217 766 65 . . . 60 . . . . . 1170 . . . . 980 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 1 2 2 2 2 . 1 3 10 10 10 2 2 2 13 1 7 4 Average Corruption 3 | . . . . . . . . . . 1 1 2 2 2 . 1 2 9 10 10 1 2 2 2 1 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 193 | . . . . . . . . . . 1 11 6 9 . . 1 18 34 5 36 5 7 18 1 8 30 3 Message Errors 42 | . . . . . . . . . . 1 2 3 4 . . 1 4 7 2 2 1 2 6 . 2 4 1 Matter Fused 18 | . . . . . . . . . . . . . . . . . 1 5 . 6 . . . . . 6 . Heat Flow Errors 17 | . . . . . . . . . . . 1 1 1 . . . 4 2 . 1 . 1 4 . . 2 . Energy Discharges 24 | . . . . . . . . . . . 2 . . . . . 3 5 . 2 1 1 3 . 4 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 24 | . . . . . . . . . . . 1 1 1 . . . 5 1 2 4 1 1 4 . 1 2 . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . 1 . Misfires 5 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Misdirections 10 | . . . . . . . . . . . . . . . . . . 2 1 6 . . . 1 . . . Targeting Errors 38 | . . . . . . . . . . . 4 1 2 . . . 1 5 . 10 1 2 1 . 1 9 1 Weapon Failures 7 | . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 927 | . . . . . . . . . . . 10 . . . . 306 93 5 . 17 282 146 . . . . 68 Projectiles 712 | . . . . . . . . . . . . . . . . 306 93 5 . 17 246 45 . . . . . Explosions 215 | . . . . . . . . . . . 10 . . . . . . . . . 36 101 . . . . 68 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 182 | . . . . . . 4 . . . . . . . . 1 46 23 16 . 13 40 26 13 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 161 | . . . . . . 4 . . . . . . . . 1 34 22 15 . 12 37 24 12 . . . . Secondary 21 | . . . . . . . . . . . . . . . . 12 1 1 . 1 3 2 1 . . . . Self-Inflicted Damage 104 | . . . . . . . . . . 44 41 . . . . . . . . . . 19 . . . . . Shots 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . . 9 . 27 76 135 30 90 . 27 144 145 124 . 408 217 213 115 . 98 3 185 212 33 . 127 . Average Temperature 38 | . . 9 . 14 18 36 16 36 . 12 27 40 55 . 202 39 61 76 . 56 3 101 87 12 . 83 . Received Heat Transfer 3847 | . 60 51 . 120 747 573 12 45 . 210 324 27 . . 117 150 228 60 . 68 307 210 96 201 129 58 54 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 1 Total Turns 137 | . . . . . . . . . . . . . . . . . . . . . . 69 . . 47 . 21 Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . . 46 . . 19 . 21 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 100 | . . . . . . . . . . . 50 . . . . . . . . . 50 . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Peak Influence 1512 | . 165 251 . 324 369 598 . . . . 1512 . . . . 1107 . . . . 971 . . . . 690 910 Initial 387 | . . 64 . . 126 167 . . . . 119 . . . . 259 . . . . 169 . . . . 106 387 Average 419 | . 78 132 . 228 185 309 . . . . 695 . . . . 749 . . . . 583 . . . . 285 495 Maximum Alert Level 4 | . . 1 . 1 1 2 . . . . 4 . . . . 4 . . . . 3 . . . . 2 3 Low Security (%) 33 | 100 100 71 . 43 55 21 . . . . 33 . . . . . . . . . 23 . . . . 39 . Level 1 25 | . . 28 . 56 44 53 . . . . 2 . . . . 13 . . . . 1 . . . . 30 26 Level 2 19 | . . . . . . 25 . . . . 16 . . . . 19 . . . . 23 . . . . 30 68 Level 3 15 | . . . . . . . . . . . 22 . . . . 65 . . . . 52 . . . . . 5 Level 4 4 | . . . . . . . . . . . 25 . . . . 1 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . . 1 5 13 . 1 . 1 8 . . . 1 8 . . . . 8 . 1 . 1 5 3 Investigation 18 | . 3 . . . . 4 . 1 . . 3 . . . . 2 . . . . 3 . 1 . 1 . . Extermination 8 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . . . . 2 . Reinforcement 19 | . . . . 1 2 4 . . . . 1 . . . . 4 . . . . 2 . . . . 2 3 Assault 7 | . . . . . . . . . . 1 1 . . . 1 1 . . . . 2 . . . . 1 . Garrison 7 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . 2 1 Haulers Reinforced 7 | . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 13 | . . 1 . 1 3 4 . . . . . . . . . 2 . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 546 | . 16 7 . 26 35 51 7 9 . 19 49 12 12 . 22 31 23 23 . 14 30 25 23 34 21 38 19 Peak Tracking Total 11 | . 6 2 . 4 7 5 5 3 . 10 5 4 5 . 8 5 7 9 . 5 7 10 4 11 9 5 11 Tactical Retreats 26 | . 1 . . 5 3 3 1 . . 1 3 1 1 . . . 4 1 . . . . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 7 | . 2 . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 41 | . . . . 1 . 2 . . . . 3 . . . 1 7 4 1 . 1 8 5 4 1 . 1 2 Max in Single Turn 4 | . . . . . . 1 . . . . 2 . . . 1 2 2 1 . 1 4 1 3 1 . 1 1 Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 57 | . 5 . 1 1 4 6 . 1 3 . 8 1 2 . . 3 2 2 4 . 5 1 1 . 1 5 1 Terminals 28 | . 4 . . . 4 2 . 1 . . 6 . . . . 1 1 . . . 2 1 1 . 1 4 . Fabricators 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . Total Hacks 178 | . 12 . 1 1 12 11 . 7 23 . 24 1 6 . . 6 8 8 16 . 14 6 5 . 5 10 2 Successful 131 | . 5 . 1 1 7 7 . 6 23 . 10 1 6 . . 3 7 8 16 . 9 6 5 . 3 7 . Failed 47 | . 7 . . . 5 4 . 1 . . 14 . . . . 3 1 . . . 5 . . . 2 3 2 Catastrophic 12 | . 1 . . . 2 2 . 1 . . 2 . . . . . 1 . . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 2 . . . . 4 . 2 . . 3 . . . . 4 1 . . . 4 1 . 1 5 . . Terminals 92 | . 10 . . . 12 6 . 7 . . 18 . . . . 2 7 . . . 6 6 5 . 5 8 . Fabricators 15 | . . . . . . 1 . . . . 5 . . . . . . . . . 7 . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . 2 . Terminal Hacks 113 | . 4 . 1 1 7 4 . 6 23 . 6 1 6 . . 1 7 8 16 . 3 6 5 . 2 6 . Record 45 | . . . 1 . . . . 5 6 . . . 5 . . . 6 7 5 . . 5 5 . . . . Part Schematic 19 | . . . . . . 1 . 1 9 . 2 . . . . . . . 3 . 1 . . . 1 1 . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 12 | . 2 . . . 1 . . . 3 . 1 . . . . . . . 4 . 1 . . . . . . Open Door 5 | . . . . 1 . . . . . . . 1 1 . . . 1 1 . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 6 | . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 1 . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 10 | . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . 1 . . Terminals 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Prioritize 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Overload 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Tunnel 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 33 | . 5 . . . 3 3 . 1 . . 6 . . . . 2 1 . . . 4 1 1 . 1 4 1 Full Trace Events 9 | . . . . . . 1 . 1 . . 2 . . . . . 1 . . . 2 1 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 1 . 1 9 . 2 . . . . 2 . . 3 . 1 . . . 1 1 . Parts Built 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Matter 475 | . . . . . . . . . . . 190 . . . . . . . . . 285 . . . . . . Time 247 | . . . . . . . . . . . 95 . . . . . . . . . 152 . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . 10 . . . . . . . . . 5 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Rewired 6 | . . . . . . . 1 . . . . . . . 2 . . 2 . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 16 | . . 3 . 1 . . 1 . . 1 . . . 5 2 . . 2 . 1 . . . . . . . Largest Group 5 | . . 3 3 4 . . 1 1 . 1 . . . 5 5 5 . 2 2 2 2 . . . . . . Highest-Rated Group 130 | . . 40 40 71 . . 16 16 . 94 . . . 124 130 130 . 59 59 79 79 . . . . . . Highest-Rated Ally 94 | . . 16 16 31 . . 16 16 . 94 . . . 31 31 31 . 30 30 49 49 . . . . . . Total Orders 17 | . . . . . . 11 4 2 . . . . . . . . . . . . . . . . . . . EXPLORE 14 | . . . . . . 9 3 2 . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 164 | . . 8 . 32 . 12 2 18 . 15 . . . . 54 9 . . . 5 9 . . . . . . Total Damage 2635 | . . 57 . 503 . . . 201 . 323 . . . . 995 189 . . . 180 187 . . . . . . Kills 26 | . . 1 . 5 . . . 4 . 2 . . . . 12 . . . . . 2 . . . . . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 22 | . . 2 . 2 . . 1 1 . 3 . . 2 . 2 . 2 3 . 1 . 1 2 . . . . Drone Launches 19 | . . . . . . 14 3 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 63 | . . . . . . . . . . . . . . . . 12 . . . . 12 . . . . 33 6 Traps 44 | . . . . . . . . . . . . . . . . 12 . . . . 11 . . . . 21 . Emergency Access 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 6 Exits 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 22148 | 28 332 521 196 393 722 1729 520 799 81 718 1693 659 1050 954 754 848 963 769 163 601 903 1043 1333 1283 1214 1568 311 Spaces Moved 14792 | 27 245 511 212 288 344 1247 402 606 78 519 1154 567 905 867 569 567 769 533 128 420 528 552 628 670 602 726 128 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3445 | . . . . . . . . . . . . . . . . . . . . . 139 552 628 670 602 726 128 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11344 | 24 245 511 212 288 344 1247 402 606 78 519 1154 567 905 867 569 567 769 533 128 420 389 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 90 95 105 105 95 95 105 105 105 103 103 110 110 100 110 110 160 160 160 160 160 163 Average Speed 114 | 76 80 80 80 80 88 95 97 105 105 104 104 105 105 105 103 103 110 110 100 110 123 160 160 160 160 160 163 Slowest Speed 180 | 80 80 80 80 80 90 100 105 105 105 105 105 105 120 105 105 110 110 110 110 110 180 160 160 160 160 163 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 50 90 57 51 45 51 77 87 70 70 33 61 89 86 86 18 95 72 56 70 16 76 80 83 87 31 6 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 12 | . 1 . 1 2 . 1 . . 1 . . . . 1 . 1 . . 3 . . . 1 . . . . Known Exits Taken 17 | . . . . . 1 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 . . . 1 1 . . . . . . . . . . . . . Scrap Searched 34 | . . 3 . 1 . . 3 5 . 1 . 2 3 2 1 . 3 2 . 4 . 1 2 . 1 . . Spaces Dug 10 | . . . . . . 1 . 1 . . 2 . 1 . . . . . . . . . . . . 3 2 Terrain Destroyed 890 | . . . . . . 8 . 1 . 10 64 12 3 . 11 115 75 41 . 40 98 108 77 5 77 74 71 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 628 | . . . . . . 8 . 1 . . 21 3 3 . 11 83 62 41 . 40 45 42 63 5 77 74 49 AOE 262 | . . . . . . . . . . 10 43 9 . . . 32 13 . . . 53 66 14 . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 18148 | 31 324 589 239 388 555 1598 498 740 77 617 1437 610 985 909 696 716 829 670 161 515 690 653 880 843 750 972 176 Wait 1375 | . 23 48 24 45 43 138 48 100 . 24 101 11 50 38 62 52 5 36 23 42 31 29 131 82 52 115 22 Move 14763 | 26 244 510 211 287 343 1246 401 605 77 518 1153 566 904 864 568 566 768 532 127 419 527 551 627 669 601 725 128 Hop 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 69 | . 2 2 2 3 3 9 1 1 . 2 7 4 2 . 4 2 . 1 . 2 5 1 5 5 4 2 . Fast Attach 124 | 5 1 1 . 4 6 11 1 2 . 2 13 2 4 3 1 9 . 3 6 2 14 7 4 10 . 13 . Attach 17 | . . . . . 1 5 . 2 . . 2 . . . . . . . . . 1 1 1 1 2 1 . Detach 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . Swap 27 | . 2 . . . 2 5 . 2 . 1 3 . 2 . . 1 . . . . 1 3 1 . 1 1 2 Drop 175 | . 3 2 2 4 12 19 1 4 . 3 16 4 7 3 4 12 1 4 5 3 14 9 10 14 5 14 . Fire 811 | . 32 17 . 28 93 107 12 12 . 31 85 10 9 . 15 48 27 23 . 20 41 34 33 15 38 59 22 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 62 | . . . . . . . 5 . . . . . . . 16 . . 32 . 9 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 720 | . 17 9 . 17 51 58 29 12 . 35 57 13 7 . 26 26 28 39 . 18 56 16 68 47 47 42 2 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Discovered new exit (range 14) 273 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Mines 363 | -10/Mines | Reached level 2 366 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 431 | -10/Mines | Learned Materials emergency access door positions 515 | -10/Mines | Learned 4 Materials zone layouts 531 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 531 | -10/Mines | Discovered new exit (range 5) 578 | -10/Mines | Found a hidden stash of uninstalled traps 595 | -10/Mines | Discovered new exit (range 8) 634 | -10/Mines | Upgraded with Weapon slot (x1) 675 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 882 | -10/Mines | Entered Exiles 882 | -10/Exiles | Accompanied by 3 allies 908 | -10/Exiles | Discovered new exit (range 14) 934 | -10/Exiles | Met 8R-AWN 944 | -10/Exiles | Build established: Gunner 946 | -10/Exiles | Met EX-HEX 977 | -10/Exiles | Met EX-DEC 992 | -10/Exiles | Learned location of Zion (-6) 1043 | -10/Exiles | Discovered new exit (range 14) 1078 | -10/Exiles | Entered Mines 1078 | -9/Mines | Accompanied by 3 allies 1080 | -9/Mines | Reached level 3 1081 | -9/Mines | Received a Mining Laser from a helpful Derelict 1157 | -9/Mines | Reached level 4 1166 | -9/Mines | Upgraded with Utility slot (x1) 1218 | -9/Mines | Assembled infested the area 1223 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1442 | -9/Mines | Discovered new exit (range 8) 1454 | -9/Mines | Found the Drone Emporium 1458 | -9/Mines | Found Prototype Device 1458 | -9/Mines | Identified Bomb Drone Bay 1471 | -9/Mines | Entered Materials 1472 | -8/Materials | Identified exit to Factory 1473 | -8/Materials | Reached level 5 1664 | -8/Materials | Reached level 6 1675 | -8/Materials | Core integrity fell below 50% 1889 | -8/Materials | Garrison activated, responded to threat 1999 | -8/Materials | Reached level 7 2033 | -8/Materials | Upgraded with Utility slot (x1) 2193 | -8/Materials | Entered Factory 2194 | -7/Factory | Core integrity fell below 50% 2195 | -7/Factory | Reached level 8 2313 | -7/Factory | Upgraded with Propulsion slot (x1) 2313 | -7/Factory | Upgraded with Utility slot (x1) 2352 | -7/Factory | Garrison activated, responded to threat 2378 | -7/Factory | Core integrity fell below 20% 2466 | -7/Factory | Reached level 9 2565 | -7/Factory | Build established: Skirmisher 2603 | -7/Factory | Discovered new exit (range 16) 2679 | -7/Factory | Identified exit to Factory 2813 | -7/Factory | Upgraded with Utility slot (x1) 2849 | -7/Factory | Identified exit to Lower Caves 3264 | -7/Factory | Reached level 10 3361 | -7/Factory | Upgraded with Weapon slot (x1) 3723 | -7/Factory | Reached level 11 3813 | -7/Factory | Discovered exit to Factory (range 5) 3833 | -7/Factory | Garrison activated, responded to threat 3922 | -7/Factory | Entered Lower Caves 3924 | -7/Lower Caves | Reached level 12 3927 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4009 | -7/Lower Caves | Spotted B-75 Beast 4165 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4217 | -7/Lower Caves | Learned Factory terminal intel 4372 | -7/Lower Caves | Discovered new exit (range 40) 4442 | -7/Lower Caves | Entered another Lower Caves area 4442 | -7/Lower Caves | Accompanied by 1 ally 4506 | -7/Lower Caves | Encountered a Warlord checkpoint 4537 | -7/Lower Caves | Discovered exit to Factory (range 10) 4602 | -7/Lower Caves | Build established: Tank 4759 | -7/Lower Caves | Attracted the attention of an 0b10 base 4769 | -7/Lower Caves | Reached level 13 4817 | -7/Lower Caves | Learned Armory security intel 4817 | -7/Lower Caves | Learned Factory trap positions 4817 | -7/Lower Caves | Learned location of 1 exit from Research 5000 | -7/Lower Caves | Discovered new exit (range 10) 5050 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5138 | -7/Lower Caves | Found Alien Artifact 5138 | -7/Lower Caves | Identified Core Expander 5138 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 5241 | -7/Lower Caves | Entered Data Miner 5241 | -7/Data Miner | Discovered new exit (range 6) 5260 | -7/Data Miner | Met Data Miner 5260 | -7/Data Miner | Reached level 14 5285 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5285 | -7/Data Miner | Learned location of Section 7 (-2) 5299 | -7/Data Miner | Received God Mode back door access code from Data Miner 5322 | -7/Data Miner | Entered Proximity Caves 5369 | -6/Proximity Caves | Upgraded with Utility slot (x1) 5386 | -6/Proximity Caves | Spotted B-75 Beast 5388 | -6/Proximity Caves | Escorted by Enhanced Grunt 5432 | -6/Proximity Caves | Build established: Gunner 5468 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5485 | -6/Proximity Caves | Reached level 15 5528 | -6/Proximity Caves | Destroyed 7 combat bots 5688 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5841 | -6/Proximity Caves | Learned Factory stockpile data 5855 | -6/Proximity Caves | Discovered exit to Factory (range 18) 5858 | -6/Proximity Caves | Reached level 16 5905 | -6/Proximity Caves | Learned Factory terminal intel 6040 | -6/Proximity Caves | Entered Factory 6041 | -6/Factory | Loaded intel: 70 trap records 6042 | -6/Factory | Reached level 17 6043 | -6/Factory | Loaded intel: 210 non-interactive machine locations 6044 | -6/Factory | Loaded intel: 20 terminal locations 6068 | -6/Factory | Identified exit to Lower Caves 6570 | -6/Factory | Discovered new exit (range 14) 6648 | -6/Factory | Reached level 18 6892 | -6/Factory | Fabricated Hvy. Machine Gun (x2) 6932 | -6/Factory | Local fabrication network quarantined 7090 | -6/Factory | First assault squad dispatched 7235 | -6/Factory | Upgraded with Power slot (x1) 7464 | -6/Factory | Discovered new exit (range 24) 7499 | -6/Factory | Reached level 19 7733 | -6/Factory | Entered Lower Caves 7734 | -6/Lower Caves | Identified exit to Lower Caves 8274 | -6/Lower Caves | Upgraded with Utility slot (x2) 8392 | -6/Lower Caves | Entered another Lower Caves area 8470 | -6/Lower Caves | Identified exit to Factory 8470 | -6/Lower Caves | Learned Armory terminal intel 8470 | -6/Lower Caves | Learned Extension garrison access intel 8720 | -6/Lower Caves | Build established: Derelict-Mutant 8898 | -6/Lower Caves | Learned 12 Factory zone layouts 9089 | -6/Lower Caves | Reached level 20 9096 | -6/Lower Caves | Attacked by a faux Warlord 9200 | -6/Lower Caves | Build established: Derelict-Gunner 9264 | -6/Lower Caves | Learned Factory stockpile data 9325 | -6/Lower Caves | Encountered a Warlord checkpoint 9355 | -6/Lower Caves | Discovered new exit (range 16) 9442 | -6/Lower Caves | Entered Zion 9530 | -6/Zion | Discovered new exit (range 16) 9583 | -6/Zion | System corruption cleaned by Quarantine Array 9749 | -6/Zion | Learned Factory terminal intel 9780 | -6/Zion | Learned location of Quarantine (-2) 9792 | -6/Zion | Learned Factory emergency access door positions 10273 | -6/Zion | Gained Derelict followers 10396 | -6/Zion | Entered Proximity Caves 10396 | -5/Proximity Caves | Accompanied by 5 allies 10579 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10592 | -5/Proximity Caves | Reached level 21 10642 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 10944 | -5/Proximity Caves | Build established: Scavenger-Gunner 10944 | -5/Proximity Caves | Learned Factory emergency access door positions 10976 | -5/Proximity Caves | Learned location of 1 exit from Factory 11150 | -5/Proximity Caves | Entered Factory 11150 | -5/Factory | Accompanied by 5 allies 11151 | -5/Factory | Identified exit to Factory 11152 | -5/Factory | Reached level 22 11156 | -5/Factory | Loaded intel: 20 terminal locations 11177 | -5/Factory | Upgraded with Utility slot (x1) 11450 | -5/Factory | First assault squad dispatched 11476 | -5/Factory | Destroyed 7 combat bots 11620 | -5/Factory | Reached level 23 11674 | -5/Factory | Identified exit to Upper Caves 11958 | -5/Factory | Incoming investigation squad redirected 11998 | -5/Factory | Entered Upper Caves 12057 | -5/Upper Caves | Attracted the attention of an 0b10 base 12057 | -5/Upper Caves | Identified exit to Upper Caves 12108 | -5/Upper Caves | Learned Factory security intel 12108 | -5/Upper Caves | Learned Extension stockpile data 12108 | -5/Upper Caves | Learned Factory emergency access door positions 12108 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12161 | -5/Upper Caves | Build established: Gunner 12169 | -5/Upper Caves | Learned 4 Factory zone layouts 12175 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12242 | -5/Upper Caves | Spotted B-75 Beast 12264 | -5/Upper Caves | Destroyed B-75 Beast 12961 | -5/Upper Caves | Entered another Upper Caves area 12962 | -5/Upper Caves | Encountered a Warlord checkpoint 12970 | -5/Upper Caves | Discovered exit to Factory (range 13) 13014 | -5/Upper Caves | Learned Factory non-interactive machine intel 13060 | -5/Upper Caves | System corruption reached 10% 13092 | -5/Upper Caves | Learned location of 1 exit from Research 13092 | -5/Upper Caves | Learned Armory trap positions 13092 | -5/Upper Caves | Learned Armory stockpile data 13092 | -5/Upper Caves | Learned Research security intel 13092 | -5/Upper Caves | Learned Factory terminal intel 13338 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13408 | -5/Upper Caves | Discovered new exit (range 14) 13418 | -5/Upper Caves | Learned 4 Factory zone layouts 13443 | -5/Upper Caves | Identified exit to Zhirov 13550 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13558 | -5/Upper Caves | Reached level 24 13588 | -5/Upper Caves | Destroyed 8 combat bots 13730 | -5/Upper Caves | Entered Zhirov 13730 | -5/Zhirov | Accompanied by 2 allies 13730 | -5/Zhirov | Discovered new exit (range 3) 13751 | -5/Zhirov | Met Zhirov 13773 | -5/Zhirov | Learned location of Command (-1) 13779 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13795 | -5/Zhirov | Found Alien Artifact 13795 | -5/Zhirov | Identified Integrated Dissipator 13795 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13872 | -5/Zhirov | Identified exit to Proximity Caves 13893 | -5/Zhirov | Entered Proximity Caves 13893 | -4/Proximity Caves | Accompanied by 2 allies 13954 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14212 | -4/Proximity Caves | Spotted B-86 Titan 14260 | -4/Proximity Caves | Destroyed B-86 Titan 14393 | -4/Proximity Caves | Learned 4 Research zone layouts 14397 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14476 | -4/Proximity Caves | Reached level 25 14494 | -4/Proximity Caves | Entered Factory 14494 | -4/Factory | Accompanied by 2 allies 14495 | -4/Factory | Identified exit to Upper Caves 14496 | -4/Factory | Identified exit to Research 14499 | -4/Factory | Loaded intel: 209 non-interactive machine locations 14500 | -4/Factory | Loaded intel: 22 terminal locations 14606 | -4/Factory | Incoming investigation squad redirected 14787 | -4/Factory | Incoming investigation squad redirected 14840 | -4/Factory | Reached level 26 14863 | -4/Factory | Destroyed 7 combat bots 15032 | -4/Factory | Fabricated Exp. Signal Interpreter? 15244 | -4/Factory | First assault squad dispatched 15397 | -4/Factory | Entered Upper Caves 15495 | -4/Upper Caves | Attracted the attention of an 0b10 base 15547 | -4/Upper Caves | Core integrity fell below 50% 15576 | -4/Upper Caves | Destroyed 14 combat bots 15585 | -4/Upper Caves | Learned Armory security intel 15585 | -4/Upper Caves | Learned Armory emergency access door positions 15585 | -4/Upper Caves | Learned location of 1 exit from Research 15825 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16184 | -4/Upper Caves | Discovered new exit (range 17) 16208 | -4/Upper Caves | Identified exit to Upper Caves 16314 | -4/Upper Caves | Build established: Scavenger-Gunner 16440 | -4/Upper Caves | Entered another Upper Caves area 16446 | -4/Upper Caves | Discovered exit to Research (range 20) 16464 | -4/Upper Caves | Encountered a Warlord checkpoint 16544 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 16601 | -4/Upper Caves | Reached level 27 16698 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16852 | -4/Upper Caves | Build established: Derelict-Gunner 17106 | -4/Upper Caves | Discovered new exit (range 22) 17440 | -4/Upper Caves | Attracted the attention of an 0b10 base 17491 | -4/Upper Caves | Destroyed 7 combat bots 17504 | -4/Upper Caves | Learned Extension security intel 17504 | -4/Upper Caves | Learned Factory stockpile data 17504 | -4/Upper Caves | Learned location of 2 exits from Upper Caves 17765 | -4/Upper Caves | Identified exit to Warlord 17773 | -4/Upper Caves | Entered Warlord 17774 | -4/Warlord | Identified exit to Proximity Caves 17814 | -4/Warlord | System corruption reached 10% 17831 | -4/Warlord | System corruption cleaned by Quarantine Array 17959 | -4/Warlord | Build established: Scavenger-Gunner 18565 | -4/Warlord | Met Warlord 18573 | -4/Warlord | Warlord's base attacked by MAIN.C 18573 | -4/Warlord | Build established: Derelict-Skirmisher 18579 | -4/Warlord | Opened Warlord's prototype stash 18585 | -4/Warlord | Found Prototype Reactor 18585 | -4/Warlord | Identified Vortex Chain Reactor 18597 | -4/Warlord | Found Prototype Device 18597 | -4/Warlord | Identified Exp. Focal Shield 18606 | -4/Warlord | Found Prototype Processor 18606 | -4/Warlord | Identified Exp. Core Analyzer 18845 | -4/Warlord | Destroyed 11 combat bots 18848 | -4/Warlord | Warlord forces counterattacked 18876 | -4/Warlord | Build established: Derelict-Gunner 18987 | -4/Warlord | Spotted Striker 19056 | -4/Warlord | Entered Proximity Caves 19289 | -3/Proximity Caves | Reached level 28 19297 | -3/Proximity Caves | Build established: Scavenger-Gunner 19491 | -3/Proximity Caves | Spotted B-86 Titan 19538 | -3/Proximity Caves | Destroyed B-86 Titan 19601 | -3/Proximity Caves | Upgraded with Propulsion slot (x2) 19857 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19907 | -3/Proximity Caves | Destroyed 9 combat bots 19937 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 20270 | -3/Proximity Caves | Entered Research 20271 | -3/Research | Identified exit to Research 20271 | -3/Research | Identified exit to Testing 20471 | -3/Research | Reached level 29 20992 | -3/Research | Destroyed 8 combat bots 21467 | -3/Research | Discovered exit to Research (range 23) 21770 | -3/Research | First assault squad dispatched 21838 | -3/Research | Entered another Research area 21838 | -2/Research | Warlord forces began assault on 0b10 21840 | -2/Research | Reached level 30 21948 | -2/Research | Research machine network offline 22131 | -2/Research | Core integrity fell below 50% 22138 | -2/Research | Reached level 31 22142 | -2/Research | Core integrity fell below 20% 22149 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 22140_ Destroyed Unknown Device. 22140_ U-05 Engineer destroyed. 22141_ Acquired 1 matter. 22141_ Acquired 2 matter. 22141_ Acquired 9 matter. 22142_ Penetrated by Slug. 22142_ Slug penetrates Antiparticle Reservoir. 22142_ Penetrated by Slug. 22143_ Acquired 10 matter. 22144_ Penetrated by Slug. 22144_ Slug penetrates Antiparticle Reservoir. 22144_ Slug penetrates H-88 Terminator. 22144_ H-88 Terminator destroyed. 22145_ Acquired 13 matter. 22146_ Penetrated by Slug. 22146_ Slug penetrates Antiparticle Reservoir. 22148_ Slug penetrates G-73 Enforcer. 22148_ Slug penetrates Wall. 22148_ Slug penetrates G-73 Enforcer. 22149_ Acquired 13 matter. 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""" ####?##+##? ???#????? | | ?????????????t? + # # ?## #??? ??? | | ?????????????R ? ? ? ? ?# # #? ? ??? ???? | | ???????????????????# ? ? ?# ? # ?#??"? ? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 60 Energy Capacity 1040 Matter Stores 350 Matter Capacity 350 Sight Range 25 Robot Scan Range 26 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 375 Resistance: KI 30 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Core Analysis 15 Recoil Reduction 12 Matter Filtering 30 Energy Filtering 50 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- Energy Filter | -7/Factory | Hacked Adv. Targeting Computer | -7/Lower Caves | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Corruption Screen | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Coolant Injector | -5/Factory | Extracted Targeting Computer | -5/Factory | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Signal Interpreter | -4/Factory | Hacked Exp. Terrain Scanner | -3/Proximity Caves | Hacked Adv. Heavy Treads | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hvy. Machine Gun | x2 | -6/Factory Exp. Signal Interpreter | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Levels Raised 30 | . . 1 . 2 3 4 1 1 1 2 3 . 1 . 1 2 . 1 . 1 1 . 1 . 1 1 2 XP Earned 48130 | 3000 1300 1322 200 2386 4470 6420 1131 1661 650 3078 4985 609 288 152 2558 2210 573 607 105 1338 1979 717 620 525 1410 1663 2173 XP Spent 43150 | 2960 . 1300 . 1550 1340 8380 . 1340 . 3300 800 4900 . . 2850 6770 350 1535 . . 1800 . . . 3100 875 . Upgrades 84 | 12 . 2 . 2 5 16 . 5 . 3 2 2 . . 7 9 4 8 . . 2 . . . 2 3 . Power Slot 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . Utility Slot 9 | 1 . . . 1 1 2 . . . 1 . 2 . . . 1 . . . . . . . . . . . Weapon Slot 3 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Core Integrity 12 | 2 . . . . 2 4 . . . . . . . . . 2 . 2 . . . . . . . . . Heat Dissipation 10 | 1 . . . . . 2 . 2 . . . . . . 5 . . . . . . . . . . . . Energy Generation 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | 1 . 1 . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Sight Range 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Sensor Range 13 | . . . . . . . . . . . . . . . . . 4 6 . . 1 . . . . 2 . Terrain Scan Density 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | 1 . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Hack Defense % 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . TH Resistance % 4 | 1 . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . KI Damage % 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Protomatter Created 6121 | . 132 38 . 118 385 493 219 61 . 305 618 220 119 . 175 354 123 181 . 130 557 64 579 306 339 406 199 Integrity Restored 14976 | . 325 152 . 272 1086 1287 649 239 . 743 1103 209 109 . 500 500 601 759 . 349 1156 336 1499 1056 1053 945 48 Core 11922 | . 287 85 . 146 848 1287 546 122 . 634 643 161 66 . 345 364 524 540 . 286 920 316 1029 727 1053 945 48 Parts 3054 | . 38 67 . 126 238 . 103 117 . 109 460 48 43 . 155 136 77 219 . 63 236 20 470 329 . . . Protomatter Decayed 2935 | . . 7 . 209 98 57 . 98 . 42 39 162 144 . 327 250 . . . . 180 45 70 874 18 91 224 Game ------ Seed AntigravNullPick Manual? 0 Play Time 02:59:12 Cumulative 431.9 hours Start 2021.06.19 @ 23:22:41 End 2021.06.20 @ 13:32:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 31 Types 24/1/5/1/0/0/0/0/0 Lore% 84 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fa1dfa9f-ce00-4234-9a4c-beda12f94881