Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.31 @ 18:55:42 Player: Naughtyusername Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (154) 770 Value Destroyed (4267) 4267 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (624) 624 TOTAL SCORE: 8161 Bonus ------- High Alert Combat Kills 450 Follower Combat Kills 174 Cogmind --------- Core Integrity 0/550 Matter 116/300 Energy 11/100 System Corruption 2% Temperature Cool (11) Movement Flying (35) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (3) ------ Utility Shielding System Shield > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Small Storage Unit Experimental Sensor Array System Shield Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Minigun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Small Storage Unit Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Seismic Detector Core Shielding Propulsion Shielding Utility Shielding Hardened Light Armor Plating Graphene Brace Hacking Suite System Shield System Shield High-powered Tractor Beam Rocket Launcher Mini Grenade Launcher Improved Datajack Katana [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . 1 . . . Parts Attached 87 | 10 7 . 27 2 28 13 Power 9 | 1 . . 3 . 4 1 Engine 8 | 1 . . 3 . 3 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 32 | 3 1 . 12 1 11 4 Treads 16 | 1 1 . 12 1 . 1 Leg . | . . . . . . . Wheel 12 | 2 . . . . 10 . Hover . | . . . . . . . Flight 4 | . . . . . 1 3 Utility 13 | 3 2 . 1 . 4 3 Device 3 | 2 . . . . 1 . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection 6 | . 1 . 1 . 3 1 Artifact . | . . . . . . . Weapon 33 | 3 4 . 11 1 9 5 Energy Gun 3 | 2 . . . . 1 . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 24 | 1 3 . 8 1 7 4 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 3 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 . 3 . 4 . Parts Lost 33 | . 2 1 6 . 15 9 Power 10 | . . 1 3 . 3 3 Propulsion 6 | . 1 . 1 . 3 1 Utility 3 | . . . 1 . 1 1 Weapon 14 | . 1 . 1 . 8 4 Highest Loss Streak 6 | . 1 1 4 . 6 6 To Critical Strikes 2 | . . . 1 . . 1 Average Backups 21 | 3 12 16 24 24 22 22 Power . | . 1 1 . . . . Propulsion 8 | 1 2 3 10 12 8 4 Utility 5 | . 3 5 3 5 8 12 Weapon 6 | . 4 7 9 6 4 2 Tool/Special . | . . . . . . . Unused Backups 50 | . 1 . 15 1 22 11 Power . | . . . . . . . Propulsion 22 | . . . 1 1 19 1 Utility 13 | . . . 1 . 3 9 Weapon 14 | . 1 . 13 . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 99 100 90 73 Engine 10 | . 14 14 10 11 7 5 Treads 20 | . 14 14 30 33 5 . Wheel 9 | . 13 14 2 . 22 14 Device 2 | . 3 9 1 . 1 . Storage 11 | . 14 14 11 11 9 8 Protection 10 | . 10 4 9 11 15 10 Ballistic Gun 29 | . 25 28 32 33 26 22 Peak Build Rating 40 | 9 10 9 22 23 38 40 Average Rating 20 | 6 8 8 19 22 31 34 On Entrance 14 | . 7 9 8 18 23 36 Avg Prop Armor Cover (%) 4 | 10 12 12 3 . . 2 Naked Turns . | . . . . . . . Heaviest Build 103 | 12 88 88 97 98 103 100 Greatest Support 83 | 32 40 16 63 63 83 56 Greatest Overweight (x) 8 | . 5 5 5 1 8 3 Average Overweight (x) 1 | . 3 5 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 23 Most Carried 25 | 5 16 17 25 25 25 25 Average Carried 21 | 3 12 16 24 24 23 22 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 5 16 17 21 25 23 4 Class Distribution -------------------- 42% | Tank 26% | Mutant 22% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Gunner | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 4266 | 327 315 . 1455 300 1417 452 Remotely . | . . . . . . . Salvage Created 5609 | 208 516 . 2420 137 1690 638 Parts 330 | 17 22 . 144 7 100 40 Haulers Intercepted 11 | . 2 . 5 . 4 . Recyclers Shooed 2 | . . . 1 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 117 | . 11 . 52 5 33 16 Guns 97 | . 11 . 43 5 29 9 AOE 20 | . . . 9 . 4 7 Classes Destroyed 16 | 2 5 . 7 . 2 . Worker 7 | . . . 3 . 2 2 Builder 4 | . 1 . 2 . 1 . Tunneler 5 | 5 . . . . . . Hauler 11 | . 2 . 5 . 4 . Recycler 5 | 1 . . 3 . 1 . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 3 | . 1 . 1 . . 1 Swarmer 28 | . 3 . 9 5 6 5 Grunt 56 | . 8 . 27 . 15 6 Brawler 3 | . . . 3 . . . Duelist 4 | . . . 3 . 1 . Protector 1 | . . . 1 . . . Sentry 21 | . . . 9 . 8 4 Hunter 3 | . . . . . 2 1 Heavy 1 | . . . . . 1 . Best Kill Streak 6 | 5 3 . 6 4 6 5 Combat Bots Only 6 | . 3 . 5 4 6 5 Max Kills in Single Turn 5 | 1 1 . 4 1 1 5 Gunslinging 2 | . . . 2 . . . Exploded 5 | . . . 3 . 1 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 615 | . 81 12 170 18 196 138 Missed 176 | . 30 2 48 4 50 42 Hits 439 | . 51 10 122 14 146 96 Melee 14 | . . . 11 . 3 . Projectile 425 | . 51 10 111 14 143 96 Critical Strikes 21 | . 3 1 4 . 7 6 Damage Taken 6293 | . 596 136 1757 106 2323 1375 Core 883 | . 134 16 163 14 298 258 Absorbed by Shields . | . . . . . . . Redirected to Shielding 121 | . 14 . 35 2 53 17 Regen/Repaired (Parts) 204 | . . . 152 . 52 . Core Remaining (%) 65 | 100 . 40 . 55 . . Volleys Fired 370 | 9 57 . 121 21 120 42 Largest 3 | 2 2 . 3 3 3 3 Hottest 104 | 60 60 . 69 79 104 78 Shots Fired 973 | 18 114 . 347 61 323 110 Gun 953 | 18 114 . 339 61 316 105 Cannon . | . . . . . . . Launcher 20 | . . . 8 . 7 5 Special . | . . . . . . . Kinetic 917 | 9 91 . 339 61 312 105 Thermal 36 | 9 23 . . . 4 . Explosive 20 | . . . 8 . 7 5 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 4 6 . 19 8 13 13 Robot Miss Streak 5 | 1 2 . 5 2 4 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 15 | . 2 . 9 . 4 . Max Gunslinging Chain 2 | . 1 . 2 . 1 . Shots Hit Robots 604 | 10 79 . 225 17 195 78 Core Hits 254 | 6 27 . 105 9 79 28 Critical Kills 7 | 1 . . 1 1 3 1 Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 11 | 1 . . 3 1 4 2 Burn 1 | . . . . . 1 . Destroy 10 | 1 . . 3 1 3 2 Melee Attacks 2 | . . . . . 1 1 Impact . | . . . . . . . Slashing 2 | . . . . . 1 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10920 | 115 920 . 4423 351 3370 1741 Guns 8654 | 115 920 . 3235 297 2867 1220 Cannons . | . . . . . . . Explosions 2100 | . . . 1081 . 498 521 Melee . | . . . . . . . Ramming 166 | . . . 107 54 5 . Kinetic 8378 | 47 752 . 3235 297 2827 1220 Thermal 276 | 68 168 . . . 40 . Explosive 2100 | . . . 1081 . 498 521 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . 1 1 12 12 2 2 Average Corruption 5 | . 1 1 10 12 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 66 | . 8 1 3 45 4 5 Message Errors 15 | . 4 . . 7 2 2 Matter Fused 14 | . 1 . 1 11 1 . Heat Flow Errors 9 | . . . . 8 . 1 Energy Discharges 5 | . 1 1 . 3 . . Parts Rejected 3 | . 1 . 2 . . . Data Loss (minor) 10 | . 1 . . 7 1 1 Data Loss (major) 7 | . . . . 7 . . Weapon Failures 3 | . . . . 2 . 1 Overload Shots . | . . . . . . . Overflow Damage 81 | . . . 36 . 3 42 Projectiles . | . . . . . . . Explosions 81 | . . . 36 . 3 42 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 130 | . . . 96 . . 34 Shots 4 | . . . 2 . . 2 Rammed 20 | . . . 15 5 . . Targets Rammed 22 | . . . 16 5 1 . Kicked . | . . . . . . . Crushed 2 | . . . 1 . 1 . Highest Temperature 255 | . 163 8 45 196 195 255 Average Temperature 45 | . 73 8 10 44 41 91 Received Heat Transfer 2319 | . 327 96 519 . 891 486 Effects 4 | . . . . . . 4 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 673 | 150 375 . . . 148 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 3 | . . . 3 2 2 2 Low Security (%) 56 | 100 100 100 41 38 54 . Level 1 20 | . . . 8 44 31 98 Level 2 14 | . . . 23 17 13 1 Level 3 9 | . . . 25 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Peak Influence 1014 | 10 62 . 1014 484 590 451 Initial 394 | . . . . 394 31 246 Average 251 | 2 15 . 421 260 215 299 Influence Increases 3897 | 30 333 . 1628 146 1285 475 Destroy 0b10 Robot/C 2440 | . 220 . 1020 120 760 320 Destroy 0b10 Robot/NC 205 | 30 20 . 85 10 45 15 Destroy Leader 640 | . 66 . 262 10 210 92 Allied During Kill 40 | . . . . 6 34 . Successful Hack 126 | . 27 . 42 . 57 . Select Force Hacks 90 | . . . 60 . 30 . Disable Machine 60 | . . . 15 . 45 . Destroy Structure 131 | . . . 54 . 44 33 Lose Combat Pursuer 165 | . . . 90 . 60 15 Influence Decreases 3446 | 30 333 . 617 1075 783 608 Entered New Map 1006 | . . . . 617 51 338 Time Decay 2100 | 30 333 . 557 458 542 180 Lost Part 300 | . . . 60 . 150 90 Lost Ally 40 | . . . . . 40 . Squads Dispatched 30 | . 4 . 13 . 8 5 Investigation 13 | . 1 . 4 . 6 2 Extermination . | . . . . . . . Reinforcement 11 | . 3 . 5 . 2 1 Assault 4 | . . . 4 . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 13 | . 2 . 4 1 4 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 208 | . 24 12 93 5 48 26 Peak Tracking Total 12 | . 4 11 7 3 7 12 Tactical Retreats 9 | . . 1 4 . 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 9 | . 2 . 5 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 4 | . . . 1 . 3 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 37 | . 8 . 12 . 15 2 Terminals 23 | . 5 . 7 . 11 . Fabricators . | . . . . . . . Repair Stations 6 | . 1 . 2 . 2 1 Recycling Units 5 | . 2 . 2 . 1 . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 127 | . 29 . 34 . 59 5 Successful 71 | . 16 . 20 . 34 1 Failed 56 | . 13 . 14 . 25 4 Catastrophic 9 | . 1 . 3 . 2 3 Database Lockouts . | . . . . . . . Manual 81 | . 21 . 21 . 38 1 Terminals 91 | . 25 . 21 . 45 . Fabricators . | . . . . . . . Repair Stations 15 | . 2 . 6 . 4 3 Recycling Units 11 | . 2 . 5 . 4 . Scanalyzers 8 | . . . 2 . 6 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 16 | . 4 . 4 . 8 . Prototype ID Bank 3 | . . . . . 3 . Terminal Index 4 | . 1 . 1 . 2 . Alert Level 2 | . . . 1 . 1 . Dispatch Records 1 | . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 2 | . 1 . 1 . . . Registered Prototypes 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 3 . 4 1 Scan Component 5 | . . . 2 . 2 1 Repair 3 | . . . 1 . 2 . Recycling Unit Hacks 5 | . 2 . 2 . 1 . Retrieve Components 5 | . 2 . 2 . 1 . Scanalyzer 6 | . . . 2 . 4 . Insert Component 3 | . . . . . 3 . Analyze 1 | . . . . . 1 . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 36 | . 10 . 9 . 17 . Terminals 32 | . 10 . 6 . 16 . Botnet 14 | . 3 . 4 . 7 . Disrupt 1 | . 1 . . . . . Operators 3 | . 1 . 1 . 1 . Skim 14 | . 5 . 1 . 8 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Patch 1 | . . . 1 . . . Recycling Units 3 | . . . 2 . 1 . Tunnel 3 | . . . 2 . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 6 . 8 . 14 2 Full Trace Events 10 | . . . 4 . 4 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 3 | . . . 1 . 2 . Time 175 | . . . 26 . 149 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 45 | . 15 . 20 . 10 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 2 . Highest-Rated Group 40 | . . . . 40 32 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 49 | . . . . 2 47 . Total Damage 598 | . . . . 16 582 . Kills 7 | . . . . 1 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 1611 | 42 358 357 451 . 403 . Sensors 1 | . . . . . 1 . Terrain 16 | 16 . . . . . . Seismic 1594 | 26 358 357 451 . 402 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 8650 | 158 1365 514 3125 1140 1977 371 Spaces Moved 3885 | 114 599 292 1128 437 1098 217 Core 3 | 3 . . . . . . Treads 1424 | 1 3 . 866 437 117 . Legs . | . . . . . . . Wheels 2409 | 110 596 292 262 . 981 168 Hover . | . . . . . . . Flight 49 | . . . . . . 49 Fastest Speed 26 | 50 100 175 165 240 105 26 Average Speed 173 | 99 150 175 223 240 129 100 Slowest Speed 320 | 160 320 175 320 240 240 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Potential Cave-ins 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 5 94 52 90 78 86 36 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 11 | . 2 2 2 1 4 . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 15 | . . . . . . 15 Terrain Destroyed 168 | . . . 61 . 61 46 Melee 1 | . . . . . . 1 Projectile 4 | . . . . . 2 2 AOE 163 | . . . 61 . 59 43 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 5054 | 137 953 294 1469 476 1433 292 Wait 453 | . 268 . 86 6 91 2 Move 3875 | 113 598 291 1127 436 1097 213 Hop 2 | . . . . . . 2 Pick Up 97 | 2 13 1 33 4 39 5 Fast Attach 57 | 10 4 . 17 . 16 10 Attach 34 | . 3 . 9 . 14 8 Detach 14 | 3 3 . 2 . 4 2 Swap 44 | . 3 2 22 2 10 5 Drop 84 | . 4 . 36 2 40 2 Fire 370 | 9 57 . 121 21 120 42 Melee 2 | . . . . . 1 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 22 | . . . 16 5 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 680 | -10/Materials | Discovered new exit (range 4) 757 | -10/Materials | Discovered new exit (range 6) 956 | -10/Materials | Discovered new exit (range 15) 973 | -10/Materials | Core integrity fell below 50% 1215 | -10/Materials | Identified exit to Subcaves 1215 | -10/Materials | Identified exit to Materials 1274 | -10/Materials | Loaded intel: 19 trap records 1364 | -10/Materials | Learned Storage emergency access door positions 1413 | -10/Materials | Learned location of Subcaves (-10) 1446 | -10/Materials | Learned location of 1 exit from Recycling 1476 | -10/Materials | Loaded intel: 33 machine locations 1516 | -10/Materials | Learned location of 1 exit from Recycling 1524 | -10/Materials | Entered Mines 1647 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1725 | -10/Mines | Learned location of Zion (-7) 1735 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1735 | -10/Mines | Discovered new exit (range 5) 1789 | -10/Mines | Learned location of Storage (-8) 1904 | -10/Mines | Assembled infested the area 2038 | -10/Mines | Entered Materials 2038 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2081 | -9/Materials | Repaired Assault Rifle 2136 | -9/Materials | Discovered new exit (range 16) 2507 | -9/Materials | Build established: Gunner 2865 | -9/Materials | Discovered new exit (range 16) 2921 | -9/Materials | Build established: Tank 3215 | -9/Materials | Discovered new exit (range 14) 3592 | -9/Materials | Build established: Scavenger-Tank 3638 | -9/Materials | First assault squad dispatched 3968 | -9/Materials | Build established: Tank 4313 | -9/Materials | Discovered new exit (range 14) 4909 | -9/Materials | Discovered new exit (range 16) 5101 | -9/Materials | System corruption reached 10% 5108 | -9/Materials | Sterilization system engaged 5108 | -9/Materials | Non-combat units ordered to evacuate 5131 | -9/Materials | Lost 4 parts (1p1n1u1w) 5163 | -9/Materials | Entered Mines 5252 | -9/Mines | Met a Derelict bent on vengeance 5374 | -9/Mines | Build established: Scavenger-Tank 5383 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5419 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5498 | -9/Mines | Discovered new exit (range 8) 5551 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5556 | -9/Mines | Found Prototype Device 5711 | -9/Mines | Learned Materials emergency access door positions 5741 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5972 | -9/Mines | Excavation squad dispatched 5972 | -9/Mines | A large section of the Mines collapsed 6303 | -9/Mines | Entered Materials 6303 | -8/Materials | Accompanied by 2 allies 6303 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6386 | -8/Materials | Identified Exp. Sensor Array 6890 | -8/Materials | Build established: Tank 7064 | -8/Materials | Discovered new exit (range 16) 7202 | -8/Materials | Identified exit to Storage 7246 | -8/Materials | Lost 6 parts (2p1n1u2w) 7256 | -8/Materials | Learned Storage trap positions 7258 | -8/Materials | Repaired Broken Exp. Sensor Array 7300 | -8/Materials | Learned 4 Recycling zone layouts 7375 | -8/Materials | Learned Storage security intel 7429 | -8/Materials | Learned location of Lower Caves (-6) 7504 | -8/Materials | Discovered new exit (range 16) 7696 | -8/Materials | Discovered exit to Storage (range 7) 7843 | -8/Materials | Repaired Core Shielding? 7951 | -8/Materials | Core integrity fell below 50% 7957 | -8/Materials | Discovered new exit (range 16) 8280 | -8/Materials | Entered Storage 8281 | -8/Storage | Loaded intel: 27 trap records 8455 | -8/Storage | Garrison activated, responded to threat 8594 | -8/Storage | Lost 6 parts (1p1n1u3w) 8618 | -8/Storage | Released all parts (8) 8630 | -8/Storage | Core integrity fell below 20% 8651 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 08622_ Acquired Sml. Storage Unit. 08623_ Acquired Imp. VTOL Module. 08626_ Acquired Lgt. Ion Engine. 08627_ Critical hit (Burn: +37). 08628_ Acquired Imp. VTOL Module. 08629_ Lgt. Ion Engine destroyed. 08630_ R-06 Scavenger collects Core Shielding. 08631_ Acquired System Shield. 08633_ R-06 Scavenger collects Hacking Suite. 08634_ Acquired System Shield. 08635_ R-06 Scavenger collects Imp. VTOL Module. 08636_ R-06 Scavenger collects Visual Processing Unit. 08645_ S-10 Pest destroyed. 08645_ Destroyed Flight Unit. 08645_ S-10 Pest destroyed. 08645_ Destroyed Lgt. Ion Engine. 08645_ S-10 Pest destroyed. 08648_ Acquired 6 matter. 08649_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ??"R"#?#????????????????????????????????????? | | ##" "# #????????????????????????????????????? | | #????????????????????????????????????? | | "" = #????????????????????????????????????? | | G #????????????????????????????????????? | | "" #????????????????????????????????????? | | """ #????????????????????????????????????? | | """ #????????????????????????????????????? | | """ #???????????????##???????????????????? | | #???????+#?????? !? ??????????????? | | ##/############ #?????? ??????????????? | | ###???? ???????????????? | | ?? ???????????????? | | ##+#?????? ????????????????? | | ###### #????????? ????????????????? | | ?????# #????????# ?????????????????? | | ?????#! !! #????????#+#+##########????????? | | ?????#!/= #????????# # ##???????? | | ?????# [[ = #????????# # #???????? | | ?????# !] ! #????????# # #????????? | | ?????# !! #????????#^^^# Y""""#????????? | | ?????# ########## # [= """"#????????? | | ?????# [%[ """"#????????? | | ?????# * *[%""""#????????? | | ?????# == = #????????? | | ?????####T###############@ s #????????? | | ????????###?????????????# ######????????? | | ??????????????????? #!!!!#??????????? | | ??????????????????# = # "??????????? | | ??????????????????" #!!!!#??????????? | | ?????????????????"T """ """ ######??????????? | | ??????????????????" """ """ #???????????????? | | ????????????????????""" """ #???????????????? | | ????????????????????? Y???????????????? | | ????????????????????? o #???????????????? | | ?????????????????????##/??#+#???????????????? | | ?????????????????????? ?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????^^^?????? | | ????????????????????????????????????^^^?????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 5% | -9/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Core Shielding | 18% | -8/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedSmallMicrothruster Manual? 0 Play Time 00:49:27 Cumulative 197.3 hours Start 2025.08.31 @ 02:47:50 End 2025.08.31 @ 18:55:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/3/0/0/0/0/0/0/0 Lore% 79 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b657cbb2-6c4e-4f4a-9adb-68fae7492596